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omath/include/omath/collision/line_tracer.hpp
2025-10-03 13:51:53 +03:00

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//
// Created by Orange on 11/13/2024.
//
#pragma once
#include "omath/linear_algebra/triangle.hpp"
#include "omath/linear_algebra/vector3.hpp"
namespace omath::collision
{
class Ray
{
public:
Vector3<float> start;
Vector3<float> end;
bool infinite_length = false;
[[nodiscard]]
Vector3<float> direction_vector() const noexcept;
[[nodiscard]]
Vector3<float> direction_vector_normalized() const noexcept;
};
class LineTracer
{
public:
LineTracer() = delete;
[[nodiscard]]
static bool can_trace_line(const Ray& ray, const Triangle<Vector3<float>>& triangle) noexcept;
// Realization of MöllerTrumbore intersection algorithm
// https://en.wikipedia.org/wiki/M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm
[[nodiscard]]
static Vector3<float> get_ray_hit_point(const Ray& ray, const Triangle<Vector3<float>>& triangle) noexcept;
};
} // namespace omath::collision