Files
omath/include/omath/linear_algebra/vector2.hpp
Orange 6d3b543648 Refactors triangle calculations for generic vectors
Updates the `Triangle` class to use a generic `Vector` type instead of `Vector3`, enhancing flexibility and reusability.

Changes include updating relevant function return types to use `Vector::ContainedType` and adapting length and distance calculations accordingly.

This refactoring supports the ongoing work on the EPA algorithm (feature/epa_algorithm) by providing a more adaptable foundation for geometric calculations.
2025-11-13 15:29:10 +03:00

276 lines
6.9 KiB
C++

//
// Created by Vlad on 02.09.2024.
//
#pragma once
#include <cmath>
#include <format>
#include <tuple>
#ifdef OMATH_IMGUI_INTEGRATION
#include <imgui.h>
#endif
namespace omath
{
template<class Type>
requires std::is_arithmetic_v<Type>
class Vector2
{
public:
using ContainedType = Type;
Type x = static_cast<Type>(0);
Type y = static_cast<Type>(0);
// Constructors
constexpr Vector2() = default;
constexpr Vector2(const Type& x, const Type& y) noexcept: x(x), y(y)
{
}
// Equality operators
[[nodiscard]]
constexpr bool operator==(const Vector2& other) const noexcept
{
return x == other.x && y == other.y;
}
[[nodiscard]]
constexpr bool operator!=(const Vector2& other) const noexcept
{
return !(*this == other);
}
// Compound assignment operators
constexpr Vector2& operator+=(const Vector2& other) noexcept
{
x += other.x;
y += other.y;
return *this;
}
constexpr Vector2& operator-=(const Vector2& other) noexcept
{
x -= other.x;
y -= other.y;
return *this;
}
constexpr Vector2& operator*=(const Vector2& other) noexcept
{
x *= other.x;
y *= other.y;
return *this;
}
constexpr Vector2& operator/=(const Vector2& other) noexcept
{
x /= other.x;
y /= other.y;
return *this;
}
constexpr Vector2& operator*=(const Type& value) noexcept
{
x *= value;
y *= value;
return *this;
}
constexpr Vector2& operator/=(const Type& value) noexcept
{
x /= value;
y /= value;
return *this;
}
constexpr Vector2& operator+=(const Type& value) noexcept
{
x += value;
y += value;
return *this;
}
constexpr Vector2& operator-=(const Type& value) noexcept
{
x -= value;
y -= value;
return *this;
}
// Basic vector operations
[[nodiscard]] Type distance_to(const Vector2& other) const noexcept
{
return std::sqrt(distance_to_sqr(other));
}
[[nodiscard]] constexpr Type distance_to_sqr(const Vector2& other) const noexcept
{
return (x - other.x) * (x - other.x) + (y - other.y) * (y - other.y);
}
[[nodiscard]] constexpr Type dot(const Vector2& other) const noexcept
{
return x * other.x + y * other.y;
}
#ifndef _MSC_VER
[[nodiscard]] constexpr Type length() const noexcept
{
return std::hypot(this->x, this->y);
}
[[nodiscard]] constexpr Vector2 normalized() const noexcept
{
const Type len = length();
return len > 0.f ? *this / len : *this;
}
#else
[[nodiscard]] Type length() const noexcept
{
return std::hypot(x, y);
}
[[nodiscard]] Vector2 normalized() const noexcept
{
const Type len = length();
return len > static_cast<Type>(0) ? *this / len : *this;
}
#endif
[[nodiscard]] constexpr Type length_sqr() const noexcept
{
return x * x + y * y;
}
constexpr Vector2& abs() noexcept
{
// FIXME: Replace with std::abs, if it will become constexprable
x = x < static_cast<Type>(0) ? -x : x;
y = y < static_cast<Type>(0) ? -y : y;
return *this;
}
[[nodiscard]] constexpr Vector2 operator-() const noexcept
{
return {-x, -y};
}
// Binary arithmetic operators
[[nodiscard]] constexpr Vector2 operator+(const Vector2& other) const noexcept
{
return {x + other.x, y + other.y};
}
[[nodiscard]] constexpr Vector2 operator-(const Vector2& other) const noexcept
{
return {x - other.x, y - other.y};
}
[[nodiscard]] constexpr Vector2 operator*(const Type& value) const noexcept
{
return {x * value, y * value};
}
[[nodiscard]] constexpr Vector2 operator/(const Type& value) const noexcept
{
return {x / value, y / value};
}
// Sum of elements
[[nodiscard]] constexpr Type sum() const noexcept
{
return x + y;
}
[[nodiscard]]
bool operator<(const Vector2& other) const noexcept
{
return length() < other.length();
}
[[nodiscard]]
bool operator>(const Vector2& other) const noexcept
{
return length() > other.length();
}
[[nodiscard]]
bool operator<=(const Vector2& other) const noexcept
{
return length() <= other.length();
}
[[nodiscard]]
bool operator>=(const Vector2& other) const noexcept
{
return length() >= other.length();
}
[[nodiscard]]
constexpr std::tuple<Type, Type> as_tuple() const noexcept
{
return std::make_tuple(x, y);
}
#ifdef OMATH_IMGUI_INTEGRATION
[[nodiscard]]
constexpr ImVec2 to_im_vec2() const noexcept
{
return {static_cast<float>(this->x), static_cast<float>(this->y)};
}
[[nodiscard]]
static Vector2 from_im_vec2(const ImVec2& other) noexcept
{
return {static_cast<Type>(other.x), static_cast<Type>(other.y)};
}
#endif
};
} // namespace omath
template<> struct std::hash<omath::Vector2<float>>
{
[[nodiscard]]
std::size_t operator()(const omath::Vector2<float>& vec) const noexcept
{
std::size_t hash = 0;
constexpr std::hash<float> hasher;
hash ^= hasher(vec.x) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
hash ^= hasher(vec.y) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
return hash;
}
};
template<class Type>
struct std::formatter<omath::Vector2<Type>> // NOLINT(*-dcl58-cpp)
{
[[nodiscard]]
static constexpr auto parse(std::format_parse_context& ctx)
{
return ctx.begin();
}
template<class FormatContext>
[[nodiscard]]
static auto format(const omath::Vector2<Type>& vec, FormatContext& ctx)
{
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
return std::format_to(ctx.out(), "[{}, {}]", vec.x, vec.y);
if constexpr (std::is_same_v<typename FormatContext::char_type, wchar_t>)
return std::format_to(ctx.out(), L"[{}, {}]", vec.x, vec.y);
if constexpr (std::is_same_v<typename FormatContext::char_type, char8_t>)
return std::format_to(ctx.out(), u8"[{}, {}]", vec.x, vec.y);
}
};