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omath/tests/general/UnitTestProjection.cpp
2024-12-04 04:58:29 +03:00

18 lines
589 B
C++

//
// Created by Vlad on 27.08.2024.
//
#include <complex>
#include <gtest/gtest.h>
#include <omath/Matrix.hpp>
#include <omath/engines/Source/Camera.hpp>
#include <omath/projection/Camera.hpp>
#include <print>
TEST(UnitTestProjection, Projection)
{
auto x = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::FromDegrees(90.f);
auto cam = omath::source::Camera({-10, 0, 0}, omath::source::ViewAngles{}, {1920.f, 1080.f}, x, 0.1f, 1000.f);
const auto projected = cam.WorldToScreen({10, 0, 0});
std::print("{} {} {}", projected->x, projected->y, projected->z);
}