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213 lines
9.5 KiB
C++
213 lines
9.5 KiB
C++
//
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// Created by Orange on 11/11/2024.
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//
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#include "main_window.hpp"
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#include "omath/hud/renderer_realizations/imgui_renderer.hpp"
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#include <GLFW/glfw3.h>
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#include <imgui.h>
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#include <imgui_impl_glfw.h>
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#include <imgui_impl_opengl3.h>
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#include <omath/hud/entity_overlay.hpp>
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namespace imgui_desktop::gui
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{
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bool MainWindow::m_canMoveWindow = false;
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MainWindow::MainWindow(const std::string_view& caption, int width, int height)
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{
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if (!glfwInit())
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std::exit(EXIT_FAILURE);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, true);
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m_window = glfwCreateWindow(width, height, caption.data(), nullptr, nullptr);
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glfwMakeContextCurrent(m_window);
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ImGui::CreateContext();
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ImGui::StyleColorsDark();
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ImGui::GetStyle().Colors[ImGuiCol_WindowBg] = {0.05f, 0.05f, 0.05f, 0.92f};
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ImGui::GetStyle().AntiAliasedLines = false;
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ImGui::GetStyle().AntiAliasedFill = false;
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ImGui_ImplGlfw_InitForOpenGL(m_window, true);
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ImGui_ImplOpenGL3_Init("#version 150");
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}
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void MainWindow::Run()
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{
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while (!glfwWindowShouldClose(m_window) && m_opened)
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{
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glfwPollEvents();
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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const auto* vp = ImGui::GetMainViewport();
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ImGui::GetBackgroundDrawList()->AddRectFilled({}, vp->Size, ImColor(30, 30, 30, 220));
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draw_controls();
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draw_overlay();
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ImGui::Render();
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present();
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}
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glfwDestroyWindow(m_window);
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}
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void MainWindow::draw_controls()
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{
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const auto* vp = ImGui::GetMainViewport();
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ImGui::SetNextWindowPos({0.f, 0.f});
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ImGui::SetNextWindowSize({280.f, vp->Size.y});
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ImGui::Begin("Controls", &m_opened,
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
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ImGui::PushItemWidth(160.f);
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if (ImGui::CollapsingHeader("Entity", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::SliderFloat("X##ent", &m_entity_x, 100.f, vp->Size.x - 100.f);
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ImGui::SliderFloat("Top Y", &m_entity_top_y, 20.f, m_entity_bottom_y - 20.f);
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ImGui::SliderFloat("Bottom Y", &m_entity_bottom_y, m_entity_top_y + 20.f, vp->Size.y - 20.f);
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}
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if (ImGui::CollapsingHeader("Box", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::Checkbox("Box", &m_show_box); ImGui::SameLine();
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ImGui::Checkbox("Cornered", &m_show_cornered_box); ImGui::SameLine();
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ImGui::Checkbox("Dashed", &m_show_dashed_box);
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ImGui::ColorEdit4("Color##box", reinterpret_cast<float*>(&m_box_color), ImGuiColorEditFlags_NoInputs);
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ImGui::ColorEdit4("Fill##box", reinterpret_cast<float*>(&m_box_fill), ImGuiColorEditFlags_NoInputs);
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ImGui::SliderFloat("Thickness", &m_box_thickness, 0.5f, 5.f);
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ImGui::SliderFloat("Corner ratio", &m_corner_ratio, 0.05f, 0.5f);
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ImGui::Separator();
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ImGui::ColorEdit4("Dash color", reinterpret_cast<float*>(&m_dash_color), ImGuiColorEditFlags_NoInputs);
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ImGui::SliderFloat("Dash length", &m_dash_len, 2.f, 30.f);
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ImGui::SliderFloat("Dash gap", &m_dash_gap, 1.f, 20.f);
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ImGui::SliderFloat("Dash thick", &m_dash_thickness, 0.5f, 5.f);
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}
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if (ImGui::CollapsingHeader("Bars", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::ColorEdit4("Color##bar", reinterpret_cast<float*>(&m_bar_color), ImGuiColorEditFlags_NoInputs);
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ImGui::ColorEdit4("BG##bar", reinterpret_cast<float*>(&m_bar_bg_color), ImGuiColorEditFlags_NoInputs);
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ImGui::ColorEdit4("Outline##bar", reinterpret_cast<float*>(&m_bar_outline_color), ImGuiColorEditFlags_NoInputs);
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ImGui::SliderFloat("Width##bar", &m_bar_width, 1.f, 20.f);
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ImGui::SliderFloat("Value##bar", &m_bar_value, 0.f, 1.f);
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ImGui::SliderFloat("Offset##bar", &m_bar_offset, 1.f, 20.f);
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ImGui::Checkbox("Right##bar", &m_show_right_bar); ImGui::SameLine();
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ImGui::Checkbox("Left##bar", &m_show_left_bar);
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ImGui::Checkbox("Top##bar", &m_show_top_bar); ImGui::SameLine();
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ImGui::Checkbox("Bottom##bar", &m_show_bottom_bar);
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}
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if (ImGui::CollapsingHeader("Labels", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::Checkbox("Outlined", &m_outlined);
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ImGui::SliderFloat("Offset##lbl", &m_label_offset, 0.f, 15.f);
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ImGui::Checkbox("Right##lbl", &m_show_right_labels); ImGui::SameLine();
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ImGui::Checkbox("Left##lbl", &m_show_left_labels);
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ImGui::Checkbox("Top##lbl", &m_show_top_labels); ImGui::SameLine();
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ImGui::Checkbox("Bottom##lbl", &m_show_bottom_labels);
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ImGui::Checkbox("Ctr top##lbl", &m_show_centered_top); ImGui::SameLine();
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ImGui::Checkbox("Ctr bot##lbl", &m_show_centered_bottom);
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}
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if (ImGui::CollapsingHeader("Skeleton"))
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{
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ImGui::Checkbox("Show##skel", &m_show_skeleton);
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ImGui::ColorEdit4("Color##skel", reinterpret_cast<float*>(&m_skel_color), ImGuiColorEditFlags_NoInputs);
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ImGui::SliderFloat("Thick##skel", &m_skel_thickness, 0.5f, 5.f);
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}
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if (ImGui::CollapsingHeader("Snap Line"))
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{
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ImGui::Checkbox("Show##snap", &m_show_snap);
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ImGui::ColorEdit4("Color##snap", reinterpret_cast<float*>(&m_snap_color), ImGuiColorEditFlags_NoInputs);
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ImGui::SliderFloat("Width##snap", &m_snap_width, 0.5f, 5.f);
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}
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ImGui::PopItemWidth();
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ImGui::End();
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}
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void MainWindow::draw_overlay()
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{
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const auto* vp = ImGui::GetMainViewport();
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omath::hud::EntityOverlay ent(
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{m_entity_x, m_entity_top_y}, {m_entity_x, m_entity_bottom_y},
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std::make_shared<omath::hud::ImguiHudRenderer>());
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draw_boxes(ent);
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draw_bars(ent);
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draw_labels(ent);
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if (m_show_skeleton)
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ent.add_skeleton(m_skel_color, m_skel_thickness);
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if (m_show_snap)
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ent.add_snap_line({vp->Size.x / 2.f, vp->Size.y}, m_snap_color, m_snap_width);
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}
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void MainWindow::draw_boxes(omath::hud::EntityOverlay& ent) const
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{
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if (m_show_box)
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ent.add_2d_box(m_box_color, m_box_fill, m_box_thickness);
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if (m_show_cornered_box)
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ent.add_cornered_2d_box(omath::Color::from_rgba(255, 0, 255, 255), m_box_fill, m_corner_ratio, m_box_thickness);
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if (m_show_dashed_box)
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ent.add_dashed_box(m_dash_color, m_dash_len, m_dash_gap, m_dash_thickness);
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}
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void MainWindow::draw_bars(omath::hud::EntityOverlay& ent) const
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{
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if (m_show_right_bar)
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ent.add_right_bar(m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value, m_bar_offset);
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if (m_show_left_bar)
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ent.add_left_bar(m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value, m_bar_offset);
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if (m_show_top_bar)
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ent.add_top_bar(m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value, m_bar_offset);
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if (m_show_bottom_bar)
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ent.add_bottom_bar(m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value, m_bar_offset);
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}
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void MainWindow::draw_labels(omath::hud::EntityOverlay& ent) const
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{
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if (m_show_right_labels)
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{
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ent.add_right_label({0.f, 1.f, 0.f, 1.f}, m_label_offset, m_outlined, "Health: {}/100", 100);
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ent.add_right_label({1.f, 0.f, 0.f, 1.f}, m_label_offset, m_outlined, "Shield: {}/125", 125);
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ent.add_right_label({1.f, 0.f, 1.f, 1.f}, m_label_offset, m_outlined, "*LOCKED*");
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}
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if (m_show_left_labels)
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{
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ent.add_left_label(omath::Color::from_rgba(255, 128, 0, 255), m_label_offset, m_outlined, "Armor: 75");
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ent.add_left_label(omath::Color::from_rgba(0, 200, 255, 255), m_label_offset, m_outlined, "Level: 42");
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}
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if (m_show_top_labels)
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{
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ent.add_top_label(omath::Color::from_rgba(255, 255, 0, 255), m_label_offset, m_outlined, "*SCOPED*");
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ent.add_top_label(omath::Color::from_rgba(255, 0, 0, 255), m_label_offset, m_outlined, "*BLEEDING*");
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}
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if (m_show_centered_top)
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ent.add_centered_top_label(omath::Color::from_rgba(0, 255, 255, 255), m_label_offset, m_outlined, "*VISIBLE*");
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if (m_show_centered_bottom)
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ent.add_centered_bottom_label(omath::Color::from_rgba(255, 255, 255, 255), m_label_offset, m_outlined, "PlayerName");
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if (m_show_bottom_labels)
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ent.add_bottom_label(omath::Color::from_rgba(200, 200, 0, 255), m_label_offset, m_outlined, "42m");
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}
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void MainWindow::present()
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{
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int w, h;
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glfwGetFramebufferSize(m_window, &w, &h);
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glViewport(0, 0, w, h);
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glClearColor(0.f, 0.f, 0.f, 0.f);
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glClear(GL_COLOR_BUFFER_BIT);
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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glfwSwapBuffers(m_window);
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}
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} // namespace imgui_desktop::gui
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