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omath/tests/general/unit_test_projection.cpp
2025-03-21 04:30:17 +03:00

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C++

//
// Created by Vlad on 27.08.2024.
//
#include <complex>
#include <gtest/gtest.h>
#include <omath/engines/source_engine/Camera.hpp>
#include <omath/projection/Camera.hpp>
#include <print>
TEST(UnitTestProjection, Projection)
{
const auto x = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::FromDegrees(90.f);
auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, x, 0.01f, 1000.f);
const auto projected = cam.WorldToScreen({1000, 0, 50});
std::print("{} {} {}", projected->x, projected->y, projected->z);
}