Files
omath/source/collision/LineTracer.cpp
2024-11-14 06:37:41 +03:00

41 lines
906 B
C++

//
// Created by Orange on 11/13/2024.
//
#pragma once
#include "omath/collision/LineTracer.hpp"
namespace omath::collision
{
bool LineTracer::CanTraceLine(const Ray &ray, const Triangle3d &triangle)
{
const auto sideA = triangle.SideAVector();
const auto sideB = triangle.SideBVector();
const auto rayDir = ray.end - ray.start;
const auto p = rayDir.Cross(sideB);
const auto det = sideA.Dot(p);
if (std::abs(det) < 1e-6)
return true;
const auto invDet = 1 / det;
const auto t = ray.start - triangle.m_vertex2;
const auto u = t.Dot(p) * invDet;
if (u < 0.f || u > 1.f)
return true;
const auto q = t.Cross(sideA);
const auto v = rayDir.Dot(q) * invDet;
if (v < 0.f || u + v > 1.f)
return true;
return sideB.Dot(q) * invDet <= 0.f;
}
}