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50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
//
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// Created by Vlad on 28.07.2024.
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//
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#pragma once
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#include "omath/linear_algebra/vector3.hpp"
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#include <expected>
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#include <optional>
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#include <string>
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#include <unordered_map>
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#include <vector>
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namespace omath::pathfinding
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{
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enum Error
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{
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};
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class NavigationMesh final
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{
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public:
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[[nodiscard]]
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std::expected<Vector3<float>, std::string> get_closest_vertex(const Vector3<float>& point) const noexcept;
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[[nodiscard]]
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const std::vector<Vector3<float>>& get_neighbors(const Vector3<float>& vertex) const noexcept;
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[[nodiscard]]
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bool empty() const;
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// Events -- per-vertex optional tag (e.g. "jump", "teleport")
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void set_event(const Vector3<float>& vertex, const std::string_view& event_id);
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void clear_event(const Vector3<float>& vertex);
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[[nodiscard]]
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std::optional<std::string> get_event(const Vector3<float>& vertex) const noexcept;
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[[nodiscard]] std::string serialize() const noexcept;
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void deserialize(const std::string& raw);
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std::unordered_map<Vector3<float>, std::vector<Vector3<float>>> m_vertex_map;
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private:
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std::unordered_map<Vector3<float>, std::string> m_vertex_events;
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};
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} // namespace omath::pathfinding
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