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Introduces `GjkHitInfo` to encapsulate collision results, including the simplex. Refactors `is_collide` to return the `GjkHitInfo` struct, providing more detailed collision data. This prepares the codebase for integrating the EPA algorithm (as per the feature branch) which requires simplex information.
61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
//
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// Created by Vlad on 11/9/2025.
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//
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#pragma once
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#include "simplex.hpp"
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namespace omath::collision
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{
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template<class VertexType>
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struct GjkHitInfo final
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{
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bool hit{false};
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Simplex<VertexType> simplex; // valid only if hit == true and size==4
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};
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template<class ColliderType>
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class GjkAlgorithm final
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{
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using VertexType = typename ColliderType::VertexType;
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public:
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[[nodiscard]]
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static VertexType find_support_vertex(const ColliderType& collider_a, const ColliderType& collider_b,
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const VertexType& direction)
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{
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return collider_a.find_abs_furthest_vertex(direction) - collider_b.find_abs_furthest_vertex(-direction);
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}
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[[nodiscard]]
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static bool is_collide(const ColliderType& collider_a, const ColliderType& collider_b)
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{
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return is_collide_with_simplex_info(collider_a, collider_b).hit;
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}
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[[nodiscard]]
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static GjkHitInfo<VertexType> is_collide_with_simplex_info(const ColliderType& collider_a,
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const ColliderType& collider_b)
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{
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auto support = find_support_vertex(collider_a, collider_b, {1, 0, 0});
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Simplex<VertexType> simplex;
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simplex.push_front(support);
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auto direction = -support;
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while (true)
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{
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support = find_support_vertex(collider_a, collider_b, direction);
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if (support.dot(direction) <= 0.f)
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return {false, simplex};
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simplex.push_front(support);
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if (simplex.handle(direction))
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return {true, simplex};
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}
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}
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};
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} // namespace omath::collision
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