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@@ -4,6 +4,7 @@
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#pragma once
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#include "omath/linear_algebra/vector2.hpp"
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#include "omath/utility/color.hpp"
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#include <any>
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#include <span>
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namespace omath::hud
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@@ -34,6 +35,10 @@ namespace omath::hud
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virtual void add_arc(const Vector2<float>& center, float radius, float a_min, float a_max, const Color& color,
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float thickness, int segments = 0) = 0;
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/// Draw a textured quad. texture_id is renderer-specific (e.g. ImTextureID for ImGui).
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virtual void add_image(const std::any& texture_id, const Vector2<float>& min, const Vector2<float>& max,
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const Color& tint = Color{1.f, 1.f, 1.f, 1.f}) = 0;
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virtual void add_text(const Vector2<float>& position, const Color& color, const std::string_view& text) = 0;
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[[nodiscard]]
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