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Refactors: Moves linear algebra to new directory
Moves linear algebra headers to a new subdirectory to improve project structure. Updates includes to reflect the directory change. Adds vcpkg to the tracked repositories.
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//
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// Created by Vlad on 02.09.2024.
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//
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#pragma once
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#include "vector3.hpp"
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#include <cmath>
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#include <format>
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#include <tuple>
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#ifdef OMATH_IMGUI_INTEGRATION
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#include <imgui.h>
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#endif
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namespace omath
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{
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template<class Type>
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requires std::is_arithmetic_v<Type>
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class Vector2
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{
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public:
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Type x = static_cast<Type>(0);
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Type y = static_cast<Type>(0);
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// Constructors
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constexpr Vector2() = default;
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constexpr Vector2(const Type& x, const Type& y) noexcept: x(x), y(y)
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{
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}
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// Equality operators
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[[nodiscard]]
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constexpr bool operator==(const Vector2& other) const noexcept
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{
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return x == other.x && y == other.y;
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}
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[[nodiscard]]
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constexpr bool operator!=(const Vector2& other) const noexcept
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{
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return !(*this == other);
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}
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// Compound assignment operators
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constexpr Vector2& operator+=(const Vector2& other) noexcept
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{
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x += other.x;
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y += other.y;
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return *this;
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}
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constexpr Vector2& operator-=(const Vector2& other) noexcept
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{
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x -= other.x;
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y -= other.y;
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return *this;
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}
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constexpr Vector2& operator*=(const Vector2& other) noexcept
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{
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x *= other.x;
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y *= other.y;
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return *this;
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}
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constexpr Vector2& operator/=(const Vector2& other) noexcept
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{
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x /= other.x;
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y /= other.y;
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return *this;
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}
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constexpr Vector2& operator*=(const Type& value) noexcept
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{
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x *= value;
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y *= value;
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return *this;
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}
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constexpr Vector2& operator/=(const Type& value) noexcept
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{
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x /= value;
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y /= value;
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return *this;
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}
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constexpr Vector2& operator+=(const Type& value) noexcept
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{
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x += value;
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y += value;
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return *this;
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}
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constexpr Vector2& operator-=(const Type& value) noexcept
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{
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x -= value;
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y -= value;
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return *this;
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}
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// Basic vector operations
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[[nodiscard]] Type distance_to(const Vector2& other) const noexcept
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{
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return std::sqrt(distance_to_sqr(other));
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}
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[[nodiscard]] constexpr Type distance_to_sqr(const Vector2& other) const noexcept
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{
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return (x - other.x) * (x - other.x) + (y - other.y) * (y - other.y);
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}
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[[nodiscard]] constexpr Type dot(const Vector2& other) const noexcept
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{
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return x * other.x + y * other.y;
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}
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#ifndef _MSC_VER
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[[nodiscard]] constexpr Type length() const noexcept
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{
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return std::hypot(this->x, this->y);
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}
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[[nodiscard]] constexpr Vector2 normalized() const noexcept
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{
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const Type len = length();
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return len > 0.f ? *this / len : *this;
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}
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#else
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[[nodiscard]] Type length() const noexcept
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{
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return std::hypot(x, y);
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}
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[[nodiscard]] Vector2 normalized() const noexcept
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{
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const Type len = length();
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return len > static_cast<Type>(0) ? *this / len : *this;
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}
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#endif
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[[nodiscard]] constexpr Type length_sqr() const noexcept
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{
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return x * x + y * y;
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}
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constexpr Vector2& abs() noexcept
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{
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// FIXME: Replace with std::abs, if it will become constexprable
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x = x < static_cast<Type>(0) ? -x : x;
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y = y < static_cast<Type>(0) ? -y : y;
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return *this;
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}
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[[nodiscard]] constexpr Vector2 operator-() const noexcept
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{
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return {-x, -y};
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}
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// Binary arithmetic operators
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[[nodiscard]] constexpr Vector2 operator+(const Vector2& other) const noexcept
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{
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return {x + other.x, y + other.y};
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}
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[[nodiscard]] constexpr Vector2 operator-(const Vector2& other) const noexcept
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{
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return {x - other.x, y - other.y};
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}
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[[nodiscard]] constexpr Vector2 operator*(const Type& value) const noexcept
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{
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return {x * value, y * value};
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}
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[[nodiscard]] constexpr Vector2 operator/(const Type& value) const noexcept
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{
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return {x / value, y / value};
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}
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// Sum of elements
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[[nodiscard]] constexpr Type sum() const noexcept
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{
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return x + y;
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}
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[[nodiscard]]
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bool operator<(const Vector2& other) const noexcept
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{
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return length() < other.length();
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}
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[[nodiscard]]
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bool operator>(const Vector2& other) const noexcept
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{
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return length() > other.length();
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}
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[[nodiscard]]
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bool operator<=(const Vector2& other) const noexcept
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{
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return length() <= other.length();
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}
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[[nodiscard]]
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bool operator>=(const Vector2& other) const noexcept
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{
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return length() >= other.length();
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}
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[[nodiscard]]
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constexpr std::tuple<Type, Type> as_tuple() const noexcept
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{
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return std::make_tuple(x, y);
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}
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#ifdef OMATH_IMGUI_INTEGRATION
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[[nodiscard]]
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ImVec2 to_im_vec2() const noexcept
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{
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return {static_cast<float>(this->x), static_cast<float>(this->y)};
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}
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[[nodiscard]]
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static Vector2 from_im_vec2(const ImVec2& other) noexcept
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{
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return {static_cast<Type>(other.x), static_cast<Type>(other.y)};
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}
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#endif
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};
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} // namespace omath
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template<class Type>
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struct std::formatter<omath::Vector2<Type>> // NOLINT(*-dcl58-cpp)
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{
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[[nodiscard]]
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static constexpr auto parse(std::format_parse_context& ctx)
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{
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return ctx.begin();
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}
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[[nodiscard]]
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static auto format(const omath::Vector2<Type>& vec, std::format_context& ctx)
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{
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return std::format_to(ctx.out(), "[{}, {}]", vec.x, vec.y);
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}
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};
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