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https://github.com/orange-cpp/omath.git
synced 2026-06-08 16:24:35 +00:00
improved outline arguments
This commit is contained in:
@@ -196,6 +196,10 @@ namespace imgui_desktop::gui
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const DashedBar dbar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width,
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m_bar_value, m_bar_dash_len, m_bar_dash_gap, m_bar_offset};
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auto outline_helper = [](const bool is_outline) -> Outlined
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{
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return is_outline ? Outlined::On : Outlined::Off;
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};
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omath::hud::EntityOverlay({m_entity_x, m_entity_top_y}, {m_entity_x, m_entity_bottom_y},
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std::make_shared<omath::hud::ImguiHudRenderer>())
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.contents(
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@@ -207,12 +211,18 @@ namespace imgui_desktop::gui
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RightSide{
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when(m_show_right_bar, bar),
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when(m_show_right_dashed_bar, dbar),
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when(m_show_right_labels,
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Label{{0.f, 1.f, 0.f, 1.f}, m_label_offset, m_outlined, "Health: 100/100"}),
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when(m_show_right_labels,
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Label{{1.f, 0.f, 0.f, 1.f}, m_label_offset, m_outlined, "Shield: 125/125"}),
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when(m_show_right_labels,
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Label{{1.f, 0.f, 1.f, 1.f}, m_label_offset, m_outlined, "*LOCKED*"}),
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when(m_show_right_labels, Label{{0.f, 1.f, 0.f, 1.f},
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m_label_offset,
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outline_helper(m_outlined),
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"Health: 100/100"}),
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when(m_show_right_labels, Label{{1.f, 0.f, 0.f, 1.f},
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m_label_offset,
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outline_helper(m_outlined),
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"Shield: 125/125"}),
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when(m_show_right_labels, Label{{1.f, 0.f, 1.f, 1.f},
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m_label_offset,
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outline_helper(m_outlined),
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"*LOCKED*"}),
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SpaceVertical{10},
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when(m_show_ring, ProgressRing{m_ring_color, m_ring_bg, m_ring_radius, m_ring_ratio,
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@@ -221,33 +231,41 @@ namespace imgui_desktop::gui
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LeftSide{
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when(m_show_left_bar, bar),
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when(m_show_left_dashed_bar, dbar),
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when(m_show_left_labels, Label{omath::Color::from_rgba(255, 128, 0, 255),
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m_label_offset, m_outlined, "Armor: 75"}),
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when(m_show_left_labels, Label{omath::Color::from_rgba(0, 200, 255, 255),
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m_label_offset, m_outlined, "Level: 42"}),
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when(m_show_left_labels,
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Label{omath::Color::from_rgba(255, 128, 0, 255), m_label_offset,
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outline_helper(m_outlined), "Armor: 75"}),
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when(m_show_left_labels,
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Label{omath::Color::from_rgba(0, 200, 255, 255), m_label_offset,
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outline_helper(m_outlined), "Level: 42"}),
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},
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TopSide{
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when(m_show_top_bar, bar),
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when(m_show_top_dashed_bar, dbar),
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when(m_show_centered_top, Centered{Label{omath::Color::from_rgba(0, 255, 255, 255),
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m_label_offset, m_outlined, "*VISIBLE*"}}),
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when(m_show_centered_top,
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Centered{Label{omath::Color::from_rgba(0, 255, 255, 255), m_label_offset,
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outline_helper(m_outlined), "*VISIBLE*"}}),
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when(m_show_top_labels, Label{omath::Color::from_rgba(255, 255, 0, 255), m_label_offset,
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m_outlined, "*SCOPED*"}),
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outline_helper(m_outlined), "*SCOPED*"}),
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when(m_show_top_labels, Label{omath::Color::from_rgba(255, 0, 0, 255), m_label_offset,
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m_outlined, "*BLEEDING*"}),
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outline_helper(m_outlined), "*BLEEDING*"}),
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},
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BottomSide{
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when(m_show_bottom_bar, bar),
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when(m_show_bottom_dashed_bar, dbar),
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when(m_show_centered_bottom, Centered{Label{omath::Color::from_rgba(255, 255, 255, 255),
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m_label_offset, m_outlined, "PlayerName"}}),
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when(m_show_centered_bottom,
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Centered{Label{omath::Color::from_rgba(255, 255, 255, 255), m_label_offset,
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outline_helper(m_outlined), "PlayerName"}}),
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when(m_show_bottom_labels, Label{omath::Color::from_rgba(200, 200, 0, 255),
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m_label_offset, m_outlined, "42m"}),
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m_label_offset, outline_helper(m_outlined), "42m"}),
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},
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when(m_show_aim, AimDot{{m_entity_x, m_entity_top_y + 40.f}, m_aim_color, m_aim_radius}),
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when(m_show_scan, ScanMarker{m_scan_color, m_scan_outline, m_scan_outline_thickness}),
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when(m_show_skeleton, Skeleton{m_skel_color, m_skel_thickness}),
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when(m_show_proj, ProjectileAim{{m_proj_pos_x, m_proj_pos_y}, m_proj_color, m_proj_size, m_proj_line_width, static_cast<ProjectileAim::Figure>(m_proj_figure)}),
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when(m_show_proj, ProjectileAim{{m_proj_pos_x, m_proj_pos_y},
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m_proj_color,
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m_proj_size,
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m_proj_line_width,
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static_cast<ProjectileAim::Figure>(m_proj_figure)}),
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when(m_show_snap, SnapLine{{vp->Size.x / 2.f, vp->Size.y}, m_snap_color, m_snap_width}));
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}
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@@ -57,22 +57,22 @@ namespace omath::hud
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float offset = 5.f);
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// ── Labels ───────────────────────────────────────────────────────
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EntityOverlay& add_right_label(const Color& color, float offset, bool outlined, const std::string_view& text);
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EntityOverlay& add_right_label(const Color& color, float offset, widget::Outlined outlined, const std::string_view& text);
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EntityOverlay& add_left_label(const Color& color, float offset, bool outlined, const std::string_view& text);
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EntityOverlay& add_left_label(const Color& color, float offset, widget::Outlined outlined, const std::string_view& text);
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EntityOverlay& add_top_label(const Color& color, float offset, bool outlined, std::string_view text);
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EntityOverlay& add_top_label(const Color& color, float offset, widget::Outlined outlined, std::string_view text);
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EntityOverlay& add_bottom_label(const Color& color, float offset, bool outlined, std::string_view text);
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EntityOverlay& add_bottom_label(const Color& color, float offset, widget::Outlined outlined, std::string_view text);
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EntityOverlay& add_centered_top_label(const Color& color, float offset, bool outlined,
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EntityOverlay& add_centered_top_label(const Color& color, float offset, widget::Outlined outlined,
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const std::string_view& text);
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EntityOverlay& add_centered_bottom_label(const Color& color, float offset, bool outlined,
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EntityOverlay& add_centered_bottom_label(const Color& color, float offset, widget::Outlined outlined,
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const std::string_view& text);
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template<typename... Args>
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EntityOverlay& add_right_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
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EntityOverlay& add_right_label(const Color& color, const float offset, const widget::Outlined outlined, std::format_string<Args...> fmt,
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Args&&... args)
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{
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return add_right_label(color, offset, outlined,
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@@ -80,7 +80,7 @@ namespace omath::hud
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}
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template<typename... Args>
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EntityOverlay& add_left_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
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EntityOverlay& add_left_label(const Color& color, const float offset, const widget::Outlined outlined, std::format_string<Args...> fmt,
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Args&&... args)
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{
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return add_left_label(color, offset, outlined,
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@@ -88,7 +88,7 @@ namespace omath::hud
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}
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template<typename... Args>
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EntityOverlay& add_top_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
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EntityOverlay& add_top_label(const Color& color, const float offset, const widget::Outlined outlined, std::format_string<Args...> fmt,
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Args&&... args)
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{
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return add_top_label(color, offset, outlined,
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@@ -96,7 +96,7 @@ namespace omath::hud
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}
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template<typename... Args>
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EntityOverlay& add_bottom_label(const Color& color, const float offset, const bool outlined,
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EntityOverlay& add_bottom_label(const Color& color, const float offset, const widget::Outlined outlined,
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std::format_string<Args...> fmt, Args&&... args)
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{
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return add_bottom_label(color, offset, outlined,
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@@ -104,7 +104,7 @@ namespace omath::hud
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}
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template<typename... Args>
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EntityOverlay& add_centered_top_label(const Color& color, const float offset, const bool outlined,
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EntityOverlay& add_centered_top_label(const Color& color, const float offset, const widget::Outlined outlined,
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std::format_string<Args...> fmt, Args&&... args)
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{
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return add_centered_top_label(color, offset, outlined,
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@@ -112,7 +112,7 @@ namespace omath::hud
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}
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template<typename... Args>
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EntityOverlay& add_centered_bottom_label(const Color& color, const float offset, const bool outlined,
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EntityOverlay& add_centered_bottom_label(const Color& color, const float offset, const widget::Outlined outlined,
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std::format_string<Args...> fmt, Args&&... args)
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{
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return add_centered_bottom_label(color, offset, outlined,
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@@ -30,6 +30,11 @@ namespace omath::hud::widget
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float thickness = 1.f;
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};
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enum class Outlined
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{
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Off,
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On,
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};
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struct CorneredBox
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{
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Color color;
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@@ -118,7 +123,7 @@ namespace omath::hud::widget
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{
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Color color;
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float offset;
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bool outlined;
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Outlined outlined;
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std::string_view text;
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};
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@@ -660,7 +660,7 @@ namespace omath::hooks
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LRESULT __stdcall HooksManager::wnd_proc_detour(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param)
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{
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auto& mgr = get();
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const auto& mgr = get();
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callback_ptr<wnd_proc_callback> cb;
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WNDPROC original;
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{
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@@ -98,10 +98,11 @@ namespace omath::hud
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return *this;
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}
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EntityOverlay& EntityOverlay::add_right_label(const Color& color, const float offset, const bool outlined,
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EntityOverlay& EntityOverlay::add_right_label(const Color& color, const float offset,
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const widget::Outlined outlined,
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const std::string_view& text)
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{
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if (outlined)
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if (outlined == widget::Outlined::On)
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draw_outlined_text(m_text_cursor_right + Vector2<float>{offset, 0.f}, color, text);
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else
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m_renderer->add_text(m_text_cursor_right + Vector2<float>{offset, 0.f}, color, text.data());
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@@ -110,12 +111,12 @@ namespace omath::hud
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return *this;
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}
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EntityOverlay& EntityOverlay::add_top_label(const Color& color, const float offset, const bool outlined,
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EntityOverlay& EntityOverlay::add_top_label(const Color& color, const float offset, const widget::Outlined outlined,
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const std::string_view text)
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{
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m_text_cursor_top.y -= m_renderer->calc_text_size(text.data()).y;
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if (outlined)
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if (outlined == widget::Outlined::On)
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draw_outlined_text(m_text_cursor_top + Vector2<float>{0.f, -offset}, color, text);
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else
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m_renderer->add_text(m_text_cursor_top + Vector2<float>{0.f, -offset}, color, text.data());
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@@ -392,12 +393,12 @@ namespace omath::hud
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return *this;
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}
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EntityOverlay& EntityOverlay::add_bottom_label(const Color& color, const float offset, const bool outlined,
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EntityOverlay& EntityOverlay::add_bottom_label(const Color& color, const float offset, const widget::Outlined outlined,
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const std::string_view text)
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{
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const auto text_size = m_renderer->calc_text_size(text);
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if (outlined)
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if (outlined == widget::Outlined::On)
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draw_outlined_text(m_text_cursor_bottom + Vector2<float>{0.f, offset}, color, text);
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else
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m_renderer->add_text(m_text_cursor_bottom + Vector2<float>{0.f, offset}, color, text);
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@@ -407,13 +408,13 @@ namespace omath::hud
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return *this;
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}
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EntityOverlay& EntityOverlay::add_left_label(const Color& color, const float offset, const bool outlined,
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EntityOverlay& EntityOverlay::add_left_label(const Color& color, const float offset, const widget::Outlined outlined,
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const std::string_view& text)
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{
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const auto text_size = m_renderer->calc_text_size(text);
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const auto pos = m_text_cursor_left + Vector2<float>{-(offset + text_size.x), 0.f};
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if (outlined)
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if (outlined == widget::Outlined::On)
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draw_outlined_text(pos, color, text);
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else
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m_renderer->add_text(pos, color, text);
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@@ -423,7 +424,7 @@ namespace omath::hud
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return *this;
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}
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EntityOverlay& EntityOverlay::add_centered_bottom_label(const Color& color, const float offset, const bool outlined,
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EntityOverlay& EntityOverlay::add_centered_bottom_label(const Color& color, const float offset, const widget::Outlined outlined,
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const std::string_view& text)
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{
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const auto text_size = m_renderer->calc_text_size(text);
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@@ -431,7 +432,7 @@ namespace omath::hud
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m_canvas.bottom_left_corner.x + (m_canvas.bottom_right_corner.x - m_canvas.bottom_left_corner.x) / 2.f;
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const auto pos = Vector2<float>{box_center_x - text_size.x / 2.f, m_text_cursor_bottom.y + offset};
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if (outlined)
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if (outlined == widget::Outlined::On)
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draw_outlined_text(pos, color, text);
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else
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m_renderer->add_text(pos, color, text);
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@@ -441,7 +442,7 @@ namespace omath::hud
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return *this;
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}
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EntityOverlay& EntityOverlay::add_centered_top_label(const Color& color, const float offset, const bool outlined,
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EntityOverlay& EntityOverlay::add_centered_top_label(const Color& color, const float offset, const widget::Outlined outlined,
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const std::string_view& text)
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{
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const auto text_size = m_renderer->calc_text_size(text);
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@@ -451,7 +452,7 @@ namespace omath::hud
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m_text_cursor_top.y -= text_size.y;
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const auto pos = Vector2<float>{box_center_x - text_size.x / 2.f, m_text_cursor_top.y - offset};
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if (outlined)
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if (outlined == widget::Outlined::On)
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draw_outlined_text(pos, color, text);
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else
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m_renderer->add_text(pos, color, text);
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