added rage engine support

This commit is contained in:
2026-06-03 13:42:13 +03:00
parent 56ed7e2f6e
commit dc56400927
13 changed files with 423 additions and 2 deletions
+28
View File
@@ -283,6 +283,34 @@ TEST(ProjectileSimulation, HitsNegativeYawTarget_WithOffset)
expect_projectile_hits_target(proj, target, 400, 1.f / 1000.f, 50, 5.f, 10.f);
}
TEST(ProjectileSimulation, HitsStaticTarget_WithAirFriction)
{
constexpr Target target{
.m_origin = {75, 0, 0}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
constexpr Projectile proj = {
.m_origin = {0, 0, 0}, .m_launch_speed = 100.f, .m_gravity_scale = 0.f, .m_air_friction = 0.5f};
const Engine engine(0.f, 1.f / 1000.f, 10.f, 0.1f);
const auto aim_angles = engine.maybe_calculate_aim_angles(proj, target);
ASSERT_TRUE(aim_angles.has_value());
EXPECT_NEAR(aim_angles->pitch, 0.f, 0.1f);
EXPECT_NEAR(aim_angles->yaw, 0.f, 0.1f);
}
TEST(ProjectileSimulation, AirFrictionLimitsMaximumReach)
{
constexpr Target target{
.m_origin = {150, 0, 0}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
constexpr Projectile proj = {
.m_origin = {0, 0, 0}, .m_launch_speed = 100.f, .m_gravity_scale = 0.f, .m_air_friction = 1.f};
const Engine engine(0.f, 1.f / 1000.f, 10.f, 0.1f);
EXPECT_FALSE(engine.maybe_calculate_aim_point(proj, target).has_value());
EXPECT_FALSE(engine.maybe_calculate_aim_angles(proj, target).has_value());
}
TEST(UnitTestPrediction, AimAnglesReturnsNulloptWhenNoSolution)
{
constexpr Target target{