mirror of
https://github.com/orange-cpp/omath.git
synced 2026-06-09 00:34:34 +00:00
added obb
This commit is contained in:
@@ -0,0 +1,37 @@
|
||||
//
|
||||
// Created by Vladislav on 07.05.2026.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
|
||||
namespace omath::primitives
|
||||
{
|
||||
// Oriented bounding box: a rectangular cuboid defined by a center, three
|
||||
// orthonormal local axes, and the half-size along each of those axes.
|
||||
template<class Type>
|
||||
requires std::is_floating_point_v<Type>
|
||||
struct Obb final
|
||||
{
|
||||
Vector3<Type> center;
|
||||
Vector3<Type> axis_x;
|
||||
Vector3<Type> axis_y;
|
||||
Vector3<Type> axis_z;
|
||||
Vector3<Type> half_extents;
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr std::array<Vector3<Type>, 8> vertices() const noexcept
|
||||
{
|
||||
const auto ex = axis_x * half_extents.x;
|
||||
const auto ey = axis_y * half_extents.y;
|
||||
const auto ez = axis_z * half_extents.z;
|
||||
|
||||
return {
|
||||
center - ex - ey - ez, center + ex - ey - ez, center - ex + ey - ez, center + ex + ey - ez,
|
||||
center - ex - ey + ez, center + ex - ey + ez, center - ex + ey + ez, center + ex + ey + ez,
|
||||
};
|
||||
}
|
||||
};
|
||||
} // namespace omath::primitives
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "omath/3d_primitives/aabb.hpp"
|
||||
#include "omath/3d_primitives/obb.hpp"
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/triangle.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
@@ -380,49 +381,9 @@ namespace omath::projection
|
||||
|
||||
[[nodiscard]] bool is_aabb_culled_by_frustum(const primitives::Aabb<NumericType>& aabb) const noexcept
|
||||
{
|
||||
const auto& m = get_view_projection_matrix();
|
||||
|
||||
// Gribb-Hartmann: extract 6 frustum planes from the view-projection matrix.
|
||||
// Each plane is (a, b, c, d) such that ax + by + cz + d >= 0 means inside.
|
||||
// For a 4x4 matrix with rows r0..r3:
|
||||
// Left = r3 + r0
|
||||
// Right = r3 - r0
|
||||
// Bottom = r3 + r1
|
||||
// Top = r3 - r1
|
||||
// Near = r3 + r2 ([-1,1]) or r2 ([0,1])
|
||||
// Far = r3 - r2
|
||||
struct Plane final
|
||||
{
|
||||
NumericType a, b, c, d;
|
||||
};
|
||||
|
||||
const auto extract_plane = [&m](const int sign, const int row) -> Plane
|
||||
{
|
||||
return {
|
||||
m.at(3, 0) + static_cast<NumericType>(sign) * m.at(row, 0),
|
||||
m.at(3, 1) + static_cast<NumericType>(sign) * m.at(row, 1),
|
||||
m.at(3, 2) + static_cast<NumericType>(sign) * m.at(row, 2),
|
||||
m.at(3, 3) + static_cast<NumericType>(sign) * m.at(row, 3),
|
||||
};
|
||||
};
|
||||
|
||||
std::array<Plane, 6> planes = {
|
||||
extract_plane(1, 0), // left
|
||||
extract_plane(-1, 0), // right
|
||||
extract_plane(1, 1), // bottom
|
||||
extract_plane(-1, 1), // top
|
||||
extract_plane(-1, 2), // far
|
||||
};
|
||||
|
||||
// Near plane depends on NDC depth range
|
||||
if constexpr (depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||
planes[5] = {m.at(2, 0), m.at(2, 1), m.at(2, 2), m.at(2, 3)};
|
||||
else
|
||||
planes[5] = extract_plane(1, 2);
|
||||
|
||||
// For each plane, find the AABB corner most in the direction of the plane normal
|
||||
// (the "positive vertex"). If it's outside, the entire AABB is outside.
|
||||
for (const auto& [a, b, c, d] : planes)
|
||||
for (const auto& [a, b, c, d] : extract_frustum_planes())
|
||||
{
|
||||
const auto px = a >= NumericType{0} ? aabb.max.x : aabb.min.x;
|
||||
const auto py = b >= NumericType{0} ? aabb.max.y : aabb.min.y;
|
||||
@@ -435,6 +396,26 @@ namespace omath::projection
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool is_obb_culled_by_frustum(const primitives::Obb<NumericType>& obb) const noexcept
|
||||
{
|
||||
// For each plane, project the OBB extents onto the plane normal to get the
|
||||
// effective radius, then test the center's signed distance against it.
|
||||
for (const auto& [a, b, c, d] : extract_frustum_planes())
|
||||
{
|
||||
const Vector3<NumericType> normal{a, b, c};
|
||||
|
||||
const auto center_distance = normal.dot(obb.center) + d;
|
||||
const auto radius = obb.half_extents.x * std::abs(normal.dot(obb.axis_x))
|
||||
+ obb.half_extents.y * std::abs(normal.dot(obb.axis_y))
|
||||
+ obb.half_extents.z * std::abs(normal.dot(obb.axis_z));
|
||||
|
||||
if (center_distance + radius < NumericType{0})
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::expected<Vector3<NumericType>, Error>
|
||||
world_to_view_port(const Vector3<NumericType>& world_position,
|
||||
const ViewPortClipping& clipping = ViewPortClipping::AUTO) const noexcept
|
||||
@@ -517,6 +498,51 @@ namespace omath::projection
|
||||
Vector3<NumericType> m_origin;
|
||||
|
||||
private:
|
||||
struct FrustumPlane final
|
||||
{
|
||||
NumericType a, b, c, d;
|
||||
};
|
||||
|
||||
// Gribb-Hartmann: extract 6 frustum planes from the view-projection matrix.
|
||||
// Each plane is (a, b, c, d) such that ax + by + cz + d >= 0 means inside.
|
||||
// For a 4x4 matrix with rows r0..r3:
|
||||
// Left = r3 + r0
|
||||
// Right = r3 - r0
|
||||
// Bottom = r3 + r1
|
||||
// Top = r3 - r1
|
||||
// Near = r3 + r2 ([-1,1]) or r2 ([0,1])
|
||||
// Far = r3 - r2
|
||||
[[nodiscard]] std::array<FrustumPlane, 6> extract_frustum_planes() const noexcept
|
||||
{
|
||||
const auto& m = get_view_projection_matrix();
|
||||
|
||||
const auto extract_plane = [&m](const int sign, const int row) -> FrustumPlane
|
||||
{
|
||||
return {
|
||||
m.at(3, 0) + static_cast<NumericType>(sign) * m.at(row, 0),
|
||||
m.at(3, 1) + static_cast<NumericType>(sign) * m.at(row, 1),
|
||||
m.at(3, 2) + static_cast<NumericType>(sign) * m.at(row, 2),
|
||||
m.at(3, 3) + static_cast<NumericType>(sign) * m.at(row, 3),
|
||||
};
|
||||
};
|
||||
|
||||
std::array<FrustumPlane, 6> planes = {
|
||||
extract_plane(1, 0), // left
|
||||
extract_plane(-1, 0), // right
|
||||
extract_plane(1, 1), // bottom
|
||||
extract_plane(-1, 1), // top
|
||||
extract_plane(-1, 2), // far
|
||||
};
|
||||
|
||||
// Near plane depends on NDC depth range
|
||||
if constexpr (depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||
planes[5] = {m.at(2, 0), m.at(2, 1), m.at(2, 2), m.at(2, 3)};
|
||||
else
|
||||
planes[5] = extract_plane(1, 2);
|
||||
|
||||
return planes;
|
||||
}
|
||||
|
||||
template<class Type>
|
||||
[[nodiscard]] constexpr static bool is_ndc_out_of_bounds(const Type& ndc) noexcept
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user