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8a591ce769
| Author | SHA1 | Date | |
|---|---|---|---|
| 8a591ce769 | |||
| b0561c193e | |||
| fee4e4b9e3 | |||
| 2779bae82f |
@@ -6,6 +6,7 @@ Thanks to everyone who made this possible, including:
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- Billy O'Neal aka BillyONeal for fixing compilation issues due to C math library compatibility.
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- Billy O'Neal aka BillyONeal for fixing compilation issues due to C math library compatibility.
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- Alex2772 for reference of AUI declarative interface design for omath::hud.
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- Alex2772 for reference of AUI declarative interface design for omath::hud.
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- Keith O'Hara aka kthohr for a C++ generalized constant expression-based math library that was used as reference.
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- Keith O'Hara aka kthohr for a C++ generalized constant expression-based math library that was used as reference.
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|
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And a big hand to everyone else who has contributed over the past!
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And a big hand to everyone else who has contributed over the past!
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THANKS! <3
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THANKS! <3
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@@ -7,7 +7,7 @@
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namespace omath::cry_engine
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namespace omath::cry_engine
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{
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{
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[[nodiscard]]
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[[nodiscard("rotation matrix result should not be discarded")]]
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constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
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constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
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{
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{
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return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw)
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return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw)
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@@ -15,7 +15,7 @@ namespace omath::cry_engine
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* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
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* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
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}
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}
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[[nodiscard]]
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[[nodiscard("forward vector result should not be discarded")]]
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constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
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constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
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{
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{
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const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
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const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
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@@ -23,7 +23,7 @@ namespace omath::cry_engine
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return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
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return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
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}
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}
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[[nodiscard]]
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[[nodiscard("right vector result should not be discarded")]]
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constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
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constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
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{
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{
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const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
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const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
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@@ -31,7 +31,7 @@ namespace omath::cry_engine
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return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
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return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
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}
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}
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[[nodiscard]]
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[[nodiscard("up vector result should not be discarded")]]
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constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
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constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
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{
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{
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const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
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const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
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@@ -39,26 +39,26 @@ namespace omath::cry_engine
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return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
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return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
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}
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}
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[[nodiscard]]
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[[nodiscard("view matrix result should not be discarded")]]
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constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
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constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
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{
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{
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return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
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return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
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up_vector(angles), cam_origin);
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up_vector(angles), cam_origin);
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}
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}
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|
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[[nodiscard]]
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[[nodiscard("origin result should not be discarded")]]
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constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
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constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
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{
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{
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return mat_extract_origin(mat);
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return mat_extract_origin(mat);
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}
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}
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|
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[[nodiscard]]
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[[nodiscard("scale result should not be discarded")]]
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constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
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constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
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{
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{
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return mat_extract_scale(mat);
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return mat_extract_scale(mat);
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}
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}
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|
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[[nodiscard]]
|
[[nodiscard("rotation angles result should not be discarded")]]
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constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
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constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
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{
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{
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const auto angles = mat_extract_rotation_zyx(mat);
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const auto angles = mat_extract_rotation_zyx(mat);
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@@ -68,7 +68,7 @@ namespace omath::cry_engine
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RollAngle::from_degrees(angles.y),
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RollAngle::from_degrees(angles.y),
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};
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};
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}
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}
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[[nodiscard]]
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[[nodiscard("perspective projection matrix result should not be discarded")]]
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constexpr Mat4X4
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constexpr Mat4X4
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calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near_plane,
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calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near_plane,
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const float far_plane,
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const float far_plane,
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@@ -87,7 +87,7 @@ namespace omath::cry_engine
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|
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template<class FloatingType>
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
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[[nodiscard("centimeters value should not be discarded")]]
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constexpr FloatingType units_to_centimeters(const FloatingType& units)
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constexpr FloatingType units_to_centimeters(const FloatingType& units)
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{
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{
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return units / static_cast<FloatingType>(100);
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return units / static_cast<FloatingType>(100);
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@@ -95,7 +95,7 @@ namespace omath::cry_engine
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|
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template<class FloatingType>
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
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[[nodiscard("meters value should not be discarded")]]
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constexpr FloatingType units_to_meters(const FloatingType& units)
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constexpr FloatingType units_to_meters(const FloatingType& units)
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{
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{
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return units;
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return units;
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@@ -103,7 +103,7 @@ namespace omath::cry_engine
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|
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template<class FloatingType>
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
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[[nodiscard("kilometers value should not be discarded")]]
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constexpr FloatingType units_to_kilometers(const FloatingType& units)
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constexpr FloatingType units_to_kilometers(const FloatingType& units)
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{
|
{
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return units_to_meters(units) / static_cast<FloatingType>(1000);
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return units_to_meters(units) / static_cast<FloatingType>(1000);
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@@ -111,7 +111,7 @@ namespace omath::cry_engine
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|
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template<class FloatingType>
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
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[[nodiscard("units value should not be discarded")]]
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constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
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constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
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{
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{
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return centimeters * static_cast<FloatingType>(100);
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return centimeters * static_cast<FloatingType>(100);
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@@ -119,7 +119,7 @@ namespace omath::cry_engine
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|
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template<class FloatingType>
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
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constexpr FloatingType meters_to_units(const FloatingType& meters)
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constexpr FloatingType meters_to_units(const FloatingType& meters)
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{
|
{
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return meters;
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return meters;
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@@ -127,7 +127,7 @@ namespace omath::cry_engine
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|
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template<class FloatingType>
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
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constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
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constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
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{
|
{
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return meters_to_units(kilometers * static_cast<FloatingType>(1000));
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return meters_to_units(kilometers * static_cast<FloatingType>(1000));
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@@ -11,7 +11,7 @@ namespace omath::cry_engine
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class CameraTrait final
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class CameraTrait final
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{
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{
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public:
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public:
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[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
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constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
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const Vector3<float>& look_at) noexcept
|
const Vector3<float>& look_at) noexcept
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{
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{
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@@ -20,12 +20,12 @@ namespace omath::cry_engine
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YawAngle::from_radians(-internal::atan2(direction.x, direction.y)), RollAngle::from_radians(0.f)};
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YawAngle::from_radians(-internal::atan2(direction.x, direction.y)), RollAngle::from_radians(0.f)};
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}
|
}
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|
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[[nodiscard]]
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[[nodiscard("view matrix result should not be discarded")]]
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constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
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{
|
{
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return cry_engine::calc_view_matrix(angles, cam_origin);
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return cry_engine::calc_view_matrix(angles, cam_origin);
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}
|
}
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[[nodiscard]]
|
[[nodiscard("projection matrix result should not be discarded")]]
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constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
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const projection::ViewPort& view_port, const float near_plane,
|
const projection::ViewPort& view_port, const float near_plane,
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const float far_plane,
|
const float far_plane,
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@@ -10,7 +10,7 @@ namespace omath::cry_engine
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class MeshTrait final
|
class MeshTrait final
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{
|
{
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public:
|
public:
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[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
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static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
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{
|
{
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return cry_engine::rotation_matrix(rotation);
|
return cry_engine::rotation_matrix(rotation);
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|
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@@ -12,6 +12,7 @@ namespace omath::cry_engine
|
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class PredEngineTrait final
|
class PredEngineTrait final
|
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{
|
{
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public:
|
public:
|
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|
[[nodiscard("projectile position result should not be discarded")]]
|
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constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
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const float pitch, const float yaw,
|
const float pitch, const float yaw,
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const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
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@@ -25,7 +26,7 @@ namespace omath::cry_engine
|
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|
|
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return current_pos;
|
return current_pos;
|
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}
|
}
|
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[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
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static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
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const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
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@@ -36,19 +37,19 @@ namespace omath::cry_engine
|
|||||||
|
|
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return predicted;
|
return predicted;
|
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}
|
}
|
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[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
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return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
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}
|
}
|
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|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
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return vec.z;
|
return vec.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -60,13 +61,13 @@ namespace omath::cry_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
return angles::radians_to_degrees(std::asin(direction.z));
|
return angles::radians_to_degrees(std::asin(direction.z));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -7,10 +7,10 @@
|
|||||||
|
|
||||||
namespace omath::frostbite_engine
|
namespace omath::frostbite_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
@@ -18,7 +18,7 @@ namespace omath::frostbite_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
@@ -26,7 +26,7 @@ namespace omath::frostbite_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
@@ -34,14 +34,14 @@ namespace omath::frostbite_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||||
up_vector(angles), cam_origin);
|
up_vector(angles), cam_origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||||
@@ -49,19 +49,19 @@ namespace omath::frostbite_engine
|
|||||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_origin(mat);
|
return mat_extract_origin(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_scale(mat);
|
return mat_extract_scale(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
const auto angles = mat_extract_rotation_zyx(mat);
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
@@ -72,7 +72,7 @@ namespace omath::frostbite_engine
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_perspective_projection_matrix(
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
@@ -91,7 +91,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -99,7 +99,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -107,7 +107,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -115,7 +115,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters * static_cast<FloatingType>(100);
|
return centimeters * static_cast<FloatingType>(100);
|
||||||
@@ -123,7 +123,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters;
|
return meters;
|
||||||
@@ -131,7 +131,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace omath::frostbite_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
const Vector3<float>& look_at) noexcept
|
const Vector3<float>& look_at) noexcept
|
||||||
{
|
{
|
||||||
@@ -22,12 +22,12 @@ namespace omath::frostbite_engine
|
|||||||
YawAngle::from_radians(internal::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
YawAngle::from_radians(internal::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return frostbite_engine::calc_view_matrix(angles, cam_origin);
|
return frostbite_engine::calc_view_matrix(angles, cam_origin);
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
const projection::ViewPort& view_port, const float near_plane,
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
const float far_plane,
|
const float far_plane,
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace omath::frostbite_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return frostbite_engine::rotation_matrix(rotation);
|
return frostbite_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ namespace omath::frostbite_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -25,7 +26,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -36,19 +37,19 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.y;
|
return vec.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -60,13 +61,13 @@ namespace omath::frostbite_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
return angles::radians_to_degrees(std::asin(direction.y));
|
return angles::radians_to_degrees(std::asin(direction.y));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -7,10 +7,10 @@
|
|||||||
|
|
||||||
namespace omath::iw_engine
|
namespace omath::iw_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
@@ -18,7 +18,7 @@ namespace omath::iw_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
@@ -26,7 +26,7 @@ namespace omath::iw_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
@@ -34,25 +34,25 @@ namespace omath::iw_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
return mat_rotation_axis_z(angles.yaw) * mat_rotation_axis_y(angles.pitch) * mat_rotation_axis_x(angles.roll);
|
return mat_rotation_axis_z(angles.yaw) * mat_rotation_axis_y(angles.pitch) * mat_rotation_axis_x(angles.roll);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_origin(mat);
|
return mat_extract_origin(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_scale(mat);
|
return mat_extract_scale(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
const auto angles = mat_extract_rotation_zyx(mat);
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
@@ -63,13 +63,13 @@ namespace omath::iw_engine
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return mat_camera_view(forward_vector(angles), right_vector(angles), up_vector(angles), cam_origin);
|
return mat_camera_view(forward_vector(angles), right_vector(angles), up_vector(angles), cam_origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_perspective_projection_matrix(
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
@@ -89,7 +89,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||||
@@ -98,7 +98,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
||||||
@@ -106,7 +106,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -114,7 +114,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||||
@@ -123,7 +123,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
||||||
@@ -131,7 +131,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace omath::iw_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
const Vector3<float>& look_at) noexcept
|
const Vector3<float>& look_at) noexcept
|
||||||
{
|
{
|
||||||
@@ -22,12 +22,12 @@ namespace omath::iw_engine
|
|||||||
YawAngle::from_radians(internal::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
YawAngle::from_radians(internal::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return iw_engine::calc_view_matrix(angles, cam_origin);
|
return iw_engine::calc_view_matrix(angles, cam_origin);
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
const projection::ViewPort& view_port, const float near_plane,
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
const float far_plane,
|
const float far_plane,
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace omath::iw_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return iw_engine::rotation_matrix(rotation);
|
return iw_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ namespace omath::iw_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -26,7 +27,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -37,19 +38,19 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.z;
|
return vec.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -61,7 +62,7 @@ namespace omath::iw_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto distance = origin.distance_to(view_to);
|
const auto distance = origin.distance_to(view_to);
|
||||||
@@ -69,7 +70,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto delta = view_to - origin;
|
const auto delta = view_to - origin;
|
||||||
|
|||||||
@@ -6,10 +6,10 @@
|
|||||||
|
|
||||||
namespace omath::opengl_engine
|
namespace omath::opengl_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec =
|
const auto vec =
|
||||||
@@ -18,7 +18,7 @@ namespace omath::opengl_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec =
|
const auto vec =
|
||||||
@@ -27,7 +27,7 @@ namespace omath::opengl_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector<float, MatStoreType::COLUMN_MAJOR>(k_abs_up);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector<float, MatStoreType::COLUMN_MAJOR>(k_abs_up);
|
||||||
@@ -35,13 +35,13 @@ namespace omath::opengl_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return mat_look_at_right_handed(cam_origin, cam_origin + forward_vector(angles), up_vector(angles));
|
return mat_look_at_right_handed(cam_origin, cam_origin + forward_vector(angles), up_vector(angles));
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
return mat_rotation_axis_z<float, MatStoreType::COLUMN_MAJOR>(angles.roll)
|
return mat_rotation_axis_z<float, MatStoreType::COLUMN_MAJOR>(angles.roll)
|
||||||
@@ -49,19 +49,19 @@ namespace omath::opengl_engine
|
|||||||
* mat_rotation_axis_x<float, MatStoreType::COLUMN_MAJOR>(angles.pitch);
|
* mat_rotation_axis_x<float, MatStoreType::COLUMN_MAJOR>(angles.pitch);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_origin(mat);
|
return mat_extract_origin(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_scale(mat);
|
return mat_extract_scale(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
const auto angles = mat_extract_rotation_zyx(mat);
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
@@ -72,7 +72,7 @@ namespace omath::opengl_engine
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_perspective_projection_matrix(
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
@@ -92,7 +92,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -100,7 +100,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -108,7 +108,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -116,7 +116,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters * static_cast<FloatingType>(100);
|
return centimeters * static_cast<FloatingType>(100);
|
||||||
@@ -124,7 +124,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters;
|
return meters;
|
||||||
@@ -132,7 +132,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace omath::opengl_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
const Vector3<float>& look_at) noexcept
|
const Vector3<float>& look_at) noexcept
|
||||||
{
|
{
|
||||||
@@ -22,12 +22,12 @@ namespace omath::opengl_engine
|
|||||||
YawAngle::from_radians(-internal::atan2(direction.x, -direction.z)), RollAngle::from_radians(0.f)};
|
YawAngle::from_radians(-internal::atan2(direction.x, -direction.z)), RollAngle::from_radians(0.f)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return opengl_engine::calc_view_matrix(angles, cam_origin);
|
return opengl_engine::calc_view_matrix(angles, cam_origin);
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
const projection::ViewPort& view_port, const float near_plane,
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
const float far_plane,
|
const float far_plane,
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace omath::opengl_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return opengl_engine::rotation_matrix(rotation);
|
return opengl_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ namespace omath::opengl_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -25,7 +26,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -36,19 +37,19 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.y;
|
return vec.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -60,13 +61,13 @@ namespace omath::opengl_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
return angles::radians_to_degrees(std::asin(direction.y));
|
return angles::radians_to_degrees(std::asin(direction.y));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -8,10 +8,10 @@
|
|||||||
|
|
||||||
namespace omath::rage_engine
|
namespace omath::rage_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
@@ -19,7 +19,7 @@ namespace omath::rage_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
@@ -27,7 +27,7 @@ namespace omath::rage_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
@@ -35,14 +35,14 @@ namespace omath::rage_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||||
up_vector(angles), cam_origin);
|
up_vector(angles), cam_origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||||
@@ -50,19 +50,19 @@ namespace omath::rage_engine
|
|||||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_origin(mat);
|
return mat_extract_origin(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_scale(mat);
|
return mat_extract_scale(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
const auto angles = mat_extract_rotation_zyx(mat);
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
@@ -73,7 +73,7 @@ namespace omath::rage_engine
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4
|
constexpr Mat4X4
|
||||||
calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near_plane,
|
calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near_plane,
|
||||||
const float far_plane,
|
const float far_plane,
|
||||||
@@ -92,7 +92,7 @@ namespace omath::rage_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -100,7 +100,7 @@ namespace omath::rage_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -108,7 +108,7 @@ namespace omath::rage_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -116,7 +116,7 @@ namespace omath::rage_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters * static_cast<FloatingType>(100);
|
return centimeters * static_cast<FloatingType>(100);
|
||||||
@@ -124,7 +124,7 @@ namespace omath::rage_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters;
|
return meters;
|
||||||
@@ -132,7 +132,7 @@ namespace omath::rage_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace omath::rage_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
const Vector3<float>& look_at) noexcept
|
const Vector3<float>& look_at) noexcept
|
||||||
{
|
{
|
||||||
@@ -22,12 +22,12 @@ namespace omath::rage_engine
|
|||||||
YawAngle::from_radians(-internal::atan2(direction.x, direction.y)), RollAngle::from_radians(0.f)};
|
YawAngle::from_radians(-internal::atan2(direction.x, direction.y)), RollAngle::from_radians(0.f)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return rage_engine::calc_view_matrix(angles, cam_origin);
|
return rage_engine::calc_view_matrix(angles, cam_origin);
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
const projection::ViewPort& view_port, const float near_plane,
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
const float far_plane,
|
const float far_plane,
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ namespace omath::rage_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return rage_engine::rotation_matrix(rotation);
|
return rage_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ namespace omath::rage_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float>
|
constexpr static Vector3<float>
|
||||||
predict_projectile_position(const projectile_prediction::Projectile<float>& projectile, const float pitch,
|
predict_projectile_position(const projectile_prediction::Projectile<float>& projectile, const float pitch,
|
||||||
const float yaw, const float time, const float gravity) noexcept
|
const float yaw, const float time, const float gravity) noexcept
|
||||||
@@ -26,7 +27,7 @@ namespace omath::rage_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -37,19 +38,19 @@ namespace omath::rage_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.z;
|
return vec.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -59,13 +60,13 @@ namespace omath::rage_engine
|
|||||||
|
|
||||||
return {predicted_target_position.x, predicted_target_position.y, projectile.m_origin.z + height};
|
return {predicted_target_position.x, predicted_target_position.y, projectile.m_origin.z + height};
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
return angles::radians_to_degrees(std::asin(direction.z));
|
return angles::radians_to_degrees(std::asin(direction.z));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -6,10 +6,10 @@
|
|||||||
|
|
||||||
namespace omath::source_engine
|
namespace omath::source_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
@@ -17,25 +17,25 @@ namespace omath::source_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
return mat_rotation_axis_z(angles.yaw) * mat_rotation_axis_y(angles.pitch) * mat_rotation_axis_x(angles.roll);
|
return mat_rotation_axis_z(angles.yaw) * mat_rotation_axis_y(angles.pitch) * mat_rotation_axis_x(angles.roll);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_origin(mat);
|
return mat_extract_origin(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_scale(mat);
|
return mat_extract_scale(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
const auto angles = mat_extract_rotation_zyx(mat);
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
@@ -46,7 +46,7 @@ namespace omath::source_engine
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
@@ -54,7 +54,7 @@ namespace omath::source_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
@@ -62,13 +62,13 @@ namespace omath::source_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return mat_camera_view(forward_vector(angles), right_vector(angles), up_vector(angles), cam_origin);
|
return mat_camera_view(forward_vector(angles), right_vector(angles), up_vector(angles), cam_origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_perspective_projection_matrix(
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
@@ -88,7 +88,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||||
@@ -97,7 +97,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
||||||
@@ -105,7 +105,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -113,7 +113,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||||
@@ -122,7 +122,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
||||||
@@ -130,7 +130,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace omath::source_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
const Vector3<float>& look_at) noexcept
|
const Vector3<float>& look_at) noexcept
|
||||||
{
|
{
|
||||||
@@ -22,12 +22,12 @@ namespace omath::source_engine
|
|||||||
YawAngle::from_radians(internal::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
YawAngle::from_radians(internal::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return source_engine::calc_view_matrix(angles, cam_origin);
|
return source_engine::calc_view_matrix(angles, cam_origin);
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
const projection::ViewPort& view_port, const float near_plane,
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
const float far_plane,
|
const float far_plane,
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace omath::source_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return source_engine::rotation_matrix(rotation);
|
return source_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ namespace omath::source_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -26,7 +27,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -37,19 +38,19 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.z;
|
return vec.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -61,7 +62,7 @@ namespace omath::source_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto distance = origin.distance_to(view_to);
|
const auto distance = origin.distance_to(view_to);
|
||||||
@@ -69,7 +70,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto delta = view_to - origin;
|
const auto delta = view_to - origin;
|
||||||
|
|||||||
@@ -7,10 +7,10 @@
|
|||||||
|
|
||||||
namespace omath::unity_engine
|
namespace omath::unity_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
@@ -18,7 +18,7 @@ namespace omath::unity_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
@@ -26,7 +26,7 @@ namespace omath::unity_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
@@ -34,14 +34,14 @@ namespace omath::unity_engine
|
|||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(-forward_vector(angles), right_vector(angles),
|
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(-forward_vector(angles), right_vector(angles),
|
||||||
up_vector(angles), cam_origin);
|
up_vector(angles), cam_origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||||
@@ -49,19 +49,19 @@ namespace omath::unity_engine
|
|||||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_origin(mat);
|
return mat_extract_origin(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_scale(mat);
|
return mat_extract_scale(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
const auto angles = mat_extract_rotation_zyx(mat);
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
@@ -72,7 +72,7 @@ namespace omath::unity_engine
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
constexpr Mat4X4 calc_perspective_projection_matrix(
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
@@ -90,7 +90,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -98,7 +98,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -106,7 +106,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -114,7 +114,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters * static_cast<FloatingType>(100);
|
return centimeters * static_cast<FloatingType>(100);
|
||||||
@@ -122,7 +122,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters;
|
return meters;
|
||||||
@@ -130,7 +130,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace omath::unity_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
const Vector3<float>& look_at) noexcept
|
const Vector3<float>& look_at) noexcept
|
||||||
{
|
{
|
||||||
@@ -22,12 +22,12 @@ namespace omath::unity_engine
|
|||||||
YawAngle::from_radians(internal::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
YawAngle::from_radians(internal::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return unity_engine::calc_view_matrix(angles, cam_origin);
|
return unity_engine::calc_view_matrix(angles, cam_origin);
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
const projection::ViewPort& view_port, const float near_plane,
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
const float far_plane,
|
const float far_plane,
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace omath::unity_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return unity_engine::rotation_matrix(rotation);
|
return unity_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ namespace omath::unity_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -25,7 +26,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -36,19 +37,19 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.y;
|
return vec.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -60,13 +61,13 @@ namespace omath::unity_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
return angles::radians_to_degrees(std::asin(direction.y));
|
return angles::radians_to_degrees(std::asin(direction.y));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -7,62 +7,62 @@
|
|||||||
|
|
||||||
namespace omath::unreal_engine
|
namespace omath::unreal_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
inline constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
inline constexpr Vector3<double> forward_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<double> forward_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
inline constexpr Vector3<double> right_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<double> right_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
inline constexpr Vector3<double> up_vector(const ViewAngles& angles) noexcept
|
constexpr Vector3<double> up_vector(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
inline constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return mat_camera_view<double, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
return mat_camera_view<double, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||||
up_vector(angles), cam_origin);
|
up_vector(angles), cam_origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
inline constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
{
|
{
|
||||||
return mat_rotation_axis_z<double, MatStoreType::ROW_MAJOR>(angles.yaw)
|
return mat_rotation_axis_z<double, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||||
* mat_rotation_axis_y<double, MatStoreType::ROW_MAJOR>(-angles.pitch)
|
* mat_rotation_axis_y<double, MatStoreType::ROW_MAJOR>(-angles.pitch)
|
||||||
* mat_rotation_axis_x<double, MatStoreType::ROW_MAJOR>(-angles.roll);
|
* mat_rotation_axis_x<double, MatStoreType::ROW_MAJOR>(-angles.roll);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
inline constexpr Vector3<double> extract_origin(const Mat4X4& mat) noexcept
|
constexpr Vector3<double> extract_origin(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_origin(mat);
|
return mat_extract_origin(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
inline constexpr Vector3<double> extract_scale(const Mat4X4& mat) noexcept
|
constexpr Vector3<double> extract_scale(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
return mat_extract_scale(mat);
|
return mat_extract_scale(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
inline constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
{
|
{
|
||||||
const auto angles = mat_extract_rotation_zyx(mat);
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
return {
|
return {
|
||||||
@@ -72,8 +72,8 @@ namespace omath::unreal_engine
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
inline constexpr Mat4X4 calc_perspective_projection_matrix(
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
const double field_of_view, const double aspect_ratio, const double near_plane, const double far_plane,
|
const double field_of_view, const double aspect_ratio, const double near_plane, const double far_plane,
|
||||||
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
{
|
{
|
||||||
@@ -90,7 +90,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -98,7 +98,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -106,7 +106,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -114,7 +114,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters;
|
return centimeters;
|
||||||
@@ -122,7 +122,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters * static_cast<FloatingType>(100);
|
return meters * static_cast<FloatingType>(100);
|
||||||
@@ -130,7 +130,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace omath::unreal_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
constexpr static ViewAngles calc_look_at_angle(const Vector3<double>& cam_origin,
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<double>& cam_origin,
|
||||||
const Vector3<double>& look_at) noexcept
|
const Vector3<double>& look_at) noexcept
|
||||||
{
|
{
|
||||||
@@ -22,12 +22,12 @@ namespace omath::unreal_engine
|
|||||||
YawAngle::from_radians(internal::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
YawAngle::from_radians(internal::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return unreal_engine::calc_view_matrix(angles, cam_origin);
|
return unreal_engine::calc_view_matrix(angles, cam_origin);
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
const projection::ViewPort& view_port, const double near_plane,
|
const projection::ViewPort& view_port, const double near_plane,
|
||||||
const double far_plane,
|
const double far_plane,
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace omath::unreal_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return unreal_engine::rotation_matrix(rotation);
|
return unreal_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ namespace omath::unreal_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
static Vector3<double> predict_projectile_position(const projectile_prediction::Projectile<double>& projectile,
|
static Vector3<double> predict_projectile_position(const projectile_prediction::Projectile<double>& projectile,
|
||||||
const double pitch, const double yaw,
|
const double pitch, const double yaw,
|
||||||
const double time, const double gravity) noexcept
|
const double time, const double gravity) noexcept
|
||||||
@@ -27,7 +28,7 @@ namespace omath::unreal_engine
|
|||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static Vector3<double> predict_target_position(const projectile_prediction::Target<double>& target,
|
static Vector3<double> predict_target_position(const projectile_prediction::Target<double>& target,
|
||||||
const double time, const double gravity) noexcept
|
const double time, const double gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -39,19 +40,19 @@ namespace omath::unreal_engine
|
|||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static double calc_vector_2d_distance(const Vector3<double>& delta) noexcept
|
static double calc_vector_2d_distance(const Vector3<double>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
static double get_vector_height_coordinate(const Vector3<double>& vec) noexcept
|
static double get_vector_height_coordinate(const Vector3<double>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.y;
|
return vec.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<double> calc_viewpoint_from_angles(const projectile_prediction::Projectile<double>& projectile,
|
static Vector3<double> calc_viewpoint_from_angles(const projectile_prediction::Projectile<double>& projectile,
|
||||||
Vector3<double> predicted_target_position,
|
Vector3<double> predicted_target_position,
|
||||||
const std::optional<double> projectile_pitch) noexcept
|
const std::optional<double> projectile_pitch) noexcept
|
||||||
@@ -64,7 +65,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static double calc_direct_pitch_angle(const Vector3<double>& origin, const Vector3<double>& view_to) noexcept
|
static double calc_direct_pitch_angle(const Vector3<double>& origin, const Vector3<double>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
@@ -72,7 +73,7 @@ namespace omath::unreal_engine
|
|||||||
return angles::radians_to_degrees(std::asin(direction.z));
|
return angles::radians_to_degrees(std::asin(direction.z));
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static double calc_direct_yaw_angle(const Vector3<double>& origin, const Vector3<double>& view_to) noexcept
|
static double calc_direct_yaw_angle(const Vector3<double>& origin, const Vector3<double>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ namespace omath::hud
|
|||||||
public:
|
public:
|
||||||
CanvasBox(Vector2<float> top, Vector2<float> bottom, float ratio = 4.f);
|
CanvasBox(Vector2<float> top, Vector2<float> bottom, float ratio = 4.f);
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You have to use array")]]
|
||||||
std::array<Vector2<float>, 4> as_array() const;
|
std::array<Vector2<float>, 4> as_array() const;
|
||||||
|
|
||||||
Vector2<float> top_left_corner;
|
Vector2<float> top_left_corner;
|
||||||
|
|||||||
@@ -34,13 +34,13 @@ namespace omath
|
|||||||
m_value.clamp(0.f, 1.f);
|
m_value.clamp(0.f, 1.f);
|
||||||
}
|
}
|
||||||
constexpr explicit Color() noexcept = default;
|
constexpr explicit Color() noexcept = default;
|
||||||
[[nodiscard]]
|
[[nodiscard("color result should not be discarded")]]
|
||||||
constexpr static Color from_rgba(const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a) noexcept
|
constexpr static Color from_rgba(const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a) noexcept
|
||||||
{
|
{
|
||||||
return Color(Vector4<float>(r, g, b, a) / 255.f);
|
return Color(Vector4<float>(r, g, b, a) / 255.f);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("color result should not be discarded")]]
|
||||||
constexpr static Color from_hsv(float hue, const float saturation, const float value) noexcept
|
constexpr static Color from_hsv(float hue, const float saturation, const float value) noexcept
|
||||||
{
|
{
|
||||||
float r{}, g{}, b{};
|
float r{}, g{}, b{};
|
||||||
@@ -80,13 +80,13 @@ namespace omath
|
|||||||
return {r, g, b, 1.f};
|
return {r, g, b, 1.f};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("color result should not be discarded")]]
|
||||||
constexpr static Color from_hsv(const Hsv& hsv) noexcept
|
constexpr static Color from_hsv(const Hsv& hsv) noexcept
|
||||||
{
|
{
|
||||||
return from_hsv(hsv.hue, hsv.saturation, hsv.value);
|
return from_hsv(hsv.hue, hsv.saturation, hsv.value);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("hsv result should not be discarded")]]
|
||||||
constexpr Hsv to_hsv() const noexcept
|
constexpr Hsv to_hsv() const noexcept
|
||||||
{
|
{
|
||||||
Hsv hsv_data;
|
Hsv hsv_data;
|
||||||
@@ -141,33 +141,33 @@ namespace omath
|
|||||||
|
|
||||||
*this = from_hsv(hsv);
|
*this = from_hsv(hsv);
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("blended color result should not be discarded")]]
|
||||||
constexpr Color blend(const Color& other, float ratio) const noexcept
|
constexpr Color blend(const Color& other, float ratio) const noexcept
|
||||||
{
|
{
|
||||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||||
return Color(this->m_value * (1.f - ratio) + other.m_value * ratio);
|
return Color(this->m_value * (1.f - ratio) + other.m_value * ratio);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] static constexpr Color red()
|
[[nodiscard("color result should not be discarded")]] static constexpr Color red()
|
||||||
{
|
{
|
||||||
return {1.f, 0.f, 0.f, 1.f};
|
return {1.f, 0.f, 0.f, 1.f};
|
||||||
}
|
}
|
||||||
[[nodiscard]] static constexpr Color green()
|
[[nodiscard("color result should not be discarded")]] static constexpr Color green()
|
||||||
{
|
{
|
||||||
return {0.f, 1.f, 0.f, 1.f};
|
return {0.f, 1.f, 0.f, 1.f};
|
||||||
}
|
}
|
||||||
[[nodiscard]] static constexpr Color blue()
|
[[nodiscard("color result should not be discarded")]] static constexpr Color blue()
|
||||||
{
|
{
|
||||||
return {0.f, 0.f, 1.f, 1.f};
|
return {0.f, 0.f, 1.f, 1.f};
|
||||||
}
|
}
|
||||||
#ifdef OMATH_IMGUI_INTEGRATION
|
#ifdef OMATH_IMGUI_INTEGRATION
|
||||||
[[nodiscard]]
|
[[nodiscard("ImColor result should not be discarded")]]
|
||||||
ImColor to_im_color() const noexcept
|
ImColor to_im_color() const noexcept
|
||||||
{
|
{
|
||||||
return {m_value.to_im_vec4()};
|
return {m_value.to_im_vec4()};
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
[[nodiscard]] std::string to_string() const noexcept
|
[[nodiscard("string result should not be discarded")]] std::string to_string() const noexcept
|
||||||
{
|
{
|
||||||
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
||||||
static_cast<int>(m_value.x * 255.f),
|
static_cast<int>(m_value.x * 255.f),
|
||||||
@@ -175,24 +175,24 @@ namespace omath
|
|||||||
static_cast<int>(m_value.z * 255.f),
|
static_cast<int>(m_value.z * 255.f),
|
||||||
static_cast<int>(m_value.w * 255.f));
|
static_cast<int>(m_value.w * 255.f));
|
||||||
}
|
}
|
||||||
[[nodiscard]] std::string to_rgbf_string() const noexcept
|
[[nodiscard("string result should not be discarded")]] std::string to_rgbf_string() const noexcept
|
||||||
{
|
{
|
||||||
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
||||||
m_value.x, m_value.y, m_value.z, m_value.w);
|
m_value.x, m_value.y, m_value.z, m_value.w);
|
||||||
}
|
}
|
||||||
[[nodiscard]] std::string to_hsv_string() const noexcept
|
[[nodiscard("string result should not be discarded")]] std::string to_hsv_string() const noexcept
|
||||||
{
|
{
|
||||||
const auto [hue, saturation, value] = to_hsv();
|
const auto [hue, saturation, value] = to_hsv();
|
||||||
return std::format("[h:{}, s:{}, v:{}]", hue, saturation, value);
|
return std::format("[h:{}, s:{}, v:{}]", hue, saturation, value);
|
||||||
}
|
}
|
||||||
[[nodiscard]] std::wstring to_wstring() const noexcept
|
[[nodiscard("wide string result should not be discarded")]] std::wstring to_wstring() const noexcept
|
||||||
{
|
{
|
||||||
const auto ascii_string = to_string();
|
const auto ascii_string = to_string();
|
||||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||||
}
|
}
|
||||||
|
|
||||||
// ReSharper disable once CppInconsistentNaming
|
// ReSharper disable once CppInconsistentNaming
|
||||||
[[nodiscard]] std::u8string to_u8string() const noexcept
|
[[nodiscard("UTF-8 string result should not be discarded")]] std::u8string to_u8string() const noexcept
|
||||||
{
|
{
|
||||||
const auto ascii_string = to_string();
|
const auto ascii_string = to_string();
|
||||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||||
|
|||||||
Reference in New Issue
Block a user