// // Created by Orange on 12/4/2024. // #pragma once #include #include #include #include namespace omath::source { constexpr Vector3 kAbsUp = {0, 0, 1}; constexpr Vector3 kAbsRight = {0, -1, 0}; constexpr Vector3 kAbsForward = {1, 0, 0}; using Mat4x4 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>; using Mat3x3 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>; using PitchAngle = Angle; using YawAngle = Angle; using RollAngle = Angle; using ViewAngles = omath::ViewAngles; } // namespace omath::source