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14 lines
420 B
C++
14 lines
420 B
C++
#ifdef OMATH_ENABLE_LUA
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#include "lua_engines_detail.hpp"
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#include <omath/engines/opengl_engine/camera.hpp>
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namespace omath::lua::detail
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{
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void register_opengl_engine(sol::table& omath_table)
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{
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register_engine<omath::opengl_engine::Camera, omath::opengl_engine::PitchAngle,
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omath::opengl_engine::ViewAngles>(omath_table, "opengl");
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}
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} // namespace omath::lua::detail
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#endif
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