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omath/include/omath/hooks/hooks_manager.hpp
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2026-05-06 20:05:45 +03:00

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#pragma once
#ifdef OMATH_ENABLE_HOOKING
#include <cstdint>
#include <functional>
#include <optional>
#include <shared_mutex>
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <Windows.h>
#include <d3d12.h>
#include <d3d9.h>
#include <dxgi.h>
#include <safetyhook.hpp>
namespace omath::hooks
{
class HooksManager final
{
HooksManager() = default;
public:
// IDXGISwapChain callbacks — shared between DX11 and DX12 (same interface, same signature).
using present_callback = std::function<void(IDXGISwapChain*, UINT, UINT)>;
using resize_buffers_callback = std::function<void(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT)>;
using execute_command_lists_callback =
std::function<void(ID3D12CommandQueue*, UINT, ID3D12CommandList* const*)>;
// IDirect3DDevice9 callbacks — DX9 only.
using dx9_present_callback =
std::function<void(IDirect3DDevice9*, const RECT*, const RECT*, HWND, const RGNDATA*)>;
using dx9_reset_callback = std::function<void(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*)>;
using dx9_end_scene_callback = std::function<void(IDirect3DDevice9*)>;
// OpenGL callbacks. Fires before the hooked buffer swap function calls the original.
using opengl_swap_buffers_callback = std::function<void(HDC)>;
// Return nullopt to pass the message to the original WndProc; return a value to intercept it.
using wnd_proc_callback = std::function<std::optional<LRESULT>(HWND, UINT, WPARAM, LPARAM)>;
[[nodiscard]] static HooksManager& get();
HooksManager(const HooksManager&) = delete;
HooksManager& operator=(const HooksManager&) = delete;
~HooksManager();
[[nodiscard]] bool hook_dx9();
void unhook_dx9();
void set_on_dx9_present(dx9_present_callback callback);
void set_on_dx9_reset(dx9_reset_callback callback);
void set_on_dx9_end_scene(dx9_end_scene_callback callback);
[[nodiscard]] bool hook_dx11();
void unhook_dx11();
[[nodiscard]] bool hook_dx12();
void unhook_dx12();
[[nodiscard]] bool hook_opengl();
void unhook_opengl();
void set_on_opengl_swap_buffers(opengl_swap_buffers_callback callback);
// Present and ResizeBuffers callbacks fire for whichever of DX11/DX12 is hooked.
void set_on_present(present_callback callback);
void set_on_resize_buffers(resize_buffers_callback callback);
void set_on_execute_command_lists(execute_command_lists_callback callback);
[[nodiscard]] bool hook_wnd_proc(HWND hwnd);
void unhook_wnd_proc();
void set_on_wnd_proc(wnd_proc_callback callback);
private:
[[nodiscard]]
static HRESULT __stdcall dx9_present_detour(IDirect3DDevice9* p_device, const RECT* p_source_rect,
const RECT* p_dest_rect, HWND h_dest_window_override,
const RGNDATA* p_dirty_region);
[[nodiscard]]
static HRESULT __stdcall dx9_reset_detour(IDirect3DDevice9* p_device,
D3DPRESENT_PARAMETERS* p_presentation_parameters);
[[nodiscard]]
static HRESULT __stdcall dx9_end_scene_detour(IDirect3DDevice9* p_device);
[[nodiscard]]
static HRESULT __stdcall dx11_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags);
[[nodiscard]]
static HRESULT __stdcall dx11_resize_buffers_detour(IDXGISwapChain* p_swap_chain, UINT buffer_count, UINT width,
UINT height, DXGI_FORMAT new_format, UINT swap_chain_flags);
[[nodiscard]]
static HRESULT __stdcall dx12_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags);
[[nodiscard]]
static HRESULT __stdcall dx12_resize_buffers_detour(IDXGISwapChain* p_swap_chain, UINT buffer_count, UINT width,
UINT height, DXGI_FORMAT new_format, UINT swap_chain_flags);
static void __stdcall dx12_execute_command_lists_detour(ID3D12CommandQueue* p_command_queue,
UINT num_command_lists,
ID3D12CommandList* const* pp_command_lists);
[[nodiscard]]
static BOOL __stdcall opengl_wgl_swap_buffers_detour(HDC hdc);
[[nodiscard]]
static BOOL __stdcall opengl_swap_buffers_detour(HDC hdc);
[[nodiscard]]
static LRESULT __stdcall wnd_proc_detour(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param);
mutable std::shared_mutex m_hook_state_mutex;
mutable std::shared_mutex m_dx9_present_mutex;
mutable std::shared_mutex m_dx9_reset_mutex;
mutable std::shared_mutex m_dx9_end_scene_mutex;
mutable std::shared_mutex m_present_mutex;
mutable std::shared_mutex m_resize_buffers_mutex;
mutable std::shared_mutex m_execute_command_lists_mutex;
mutable std::shared_mutex m_opengl_swap_buffers_mutex;
mutable std::shared_mutex m_wnd_proc_mutex;
bool m_is_dx9_hooked = false;
bool m_is_dx11_hooked = false;
bool m_is_dx12_hooked = false;
bool m_is_opengl_hooked = false;
bool m_is_wnd_proc_hooked = false;
HWND m_hooked_hwnd = nullptr;
WNDPROC m_original_wndproc = nullptr;
safetyhook::InlineHook m_dx9_present_hook;
safetyhook::InlineHook m_dx9_reset_hook;
safetyhook::InlineHook m_dx9_end_scene_hook;
safetyhook::InlineHook m_dx11_present_hook;
safetyhook::InlineHook m_dx11_resize_buffers_hook;
safetyhook::InlineHook m_dx12_present_hook;
safetyhook::InlineHook m_dx12_resize_buffers_hook;
safetyhook::InlineHook m_dx12_execute_command_lists_hook;
safetyhook::InlineHook m_opengl_wgl_swap_buffers_hook;
safetyhook::InlineHook m_opengl_swap_buffers_hook;
dx9_present_callback m_dx9_present_cb;
dx9_reset_callback m_dx9_reset_cb;
dx9_end_scene_callback m_dx9_end_scene_cb;
present_callback m_present_cb;
resize_buffers_callback m_resize_buffers_cb;
execute_command_lists_callback m_execute_command_lists_cb;
opengl_swap_buffers_callback m_opengl_swap_buffers_cb;
wnd_proc_callback m_wnd_proc_cb;
};
} // namespace omath::hooks
#else // !OMATH_ENABLE_HOOKING
namespace omath::hooks
{
class HooksManager final
{
HooksManager() = default;
public:
[[nodiscard]] static HooksManager& get();
HooksManager(const HooksManager&) = delete;
~HooksManager();
};
} // namespace omath::hooks
#endif