clarified interfaces

This commit is contained in:
2026-04-18 12:54:37 +03:00
parent f3f454b02e
commit 0845a2e863
3 changed files with 48 additions and 32 deletions

View File

@@ -318,22 +318,22 @@ int main()
glfwPollEvents();
omath::Vector3<float> move_dir;
if (glfwGetKey(window, GLFW_KEY_W))
move_dir += camera.get_forward();
move_dir += camera.get_abs_forward();
if (glfwGetKey(window, GLFW_KEY_A))
move_dir -= camera.get_right();
move_dir -= camera.get_abs_right();
if (glfwGetKey(window, GLFW_KEY_S))
move_dir -= camera.get_forward();
move_dir -= camera.get_abs_forward();
if (glfwGetKey(window, GLFW_KEY_D))
move_dir += camera.get_right();
move_dir += camera.get_abs_right();
if (glfwGetKey(window, GLFW_KEY_SPACE))
move_dir += camera.get_up();
move_dir += camera.get_abs_up();
if (glfwGetKey(window, GLFW_KEY_LEFT_CONTROL))
move_dir -= camera.get_up();
move_dir -= camera.get_abs_up();
auto delta = glfwGetTime() - old_mouse_time;

View File

@@ -127,9 +127,6 @@ namespace omath::projection
Vector3<float> get_forward() const noexcept
{
const auto& view_matrix = get_view_matrix();
if constexpr (axes.inverted_forward)
return -Vector3<float>{view_matrix[2, 0], view_matrix[2, 1], view_matrix[2, 2]};
return {view_matrix[2, 0], view_matrix[2, 1], view_matrix[2, 2]};
}
@@ -137,8 +134,6 @@ namespace omath::projection
Vector3<float> get_right() const noexcept
{
const auto& view_matrix = get_view_matrix();
if constexpr (axes.inverted_right)
return -Vector3<float>{view_matrix[0, 0], view_matrix[0, 1], view_matrix[0, 2]};
return {view_matrix[0, 0], view_matrix[0, 1], view_matrix[0, 2]};
}
@@ -148,6 +143,27 @@ namespace omath::projection
const auto& view_matrix = get_view_matrix();
return {view_matrix[1, 0], view_matrix[1, 1], view_matrix[1, 2]};
}
[[nodiscard]]
Vector3<float> get_abs_forward() const noexcept
{
if constexpr (axes.inverted_forward)
return -get_forward();
return get_forward();
}
[[nodiscard]]
Vector3<float> get_abs_right() const noexcept
{
if constexpr (axes.inverted_right)
return -get_right();
return get_right();
}
[[nodiscard]]
Vector3<float> get_abs_up() const noexcept
{
return get_up();
}
[[nodiscard]] const Mat4X4Type& get_view_projection_matrix() const noexcept
{

View File

@@ -793,9 +793,9 @@ TEST(UnitTestProjection, SourceEngine_ZeroAngles_BasisVectors)
constexpr float k_eps = 1e-5f;
const auto cam = omath::source_engine::Camera({}, {}, {1920.f, 1080.f},
omath::projection::FieldOfView::from_degrees(90.f), 0.01f, 1000.f);
const auto fwd = cam.get_forward();
const auto right = cam.get_right();
const auto up = cam.get_up();
const auto fwd = cam.get_abs_forward();
const auto right = cam.get_abs_right();
const auto up = cam.get_abs_up();
EXPECT_NEAR(fwd.x, omath::source_engine::k_abs_forward.x, k_eps);
EXPECT_NEAR(fwd.y, omath::source_engine::k_abs_forward.y, k_eps);
@@ -815,9 +815,9 @@ TEST(UnitTestProjection, UnityEngine_ZeroAngles_BasisVectors)
constexpr float k_eps = 1e-5f;
const auto cam = omath::unity_engine::Camera({}, {}, {1280.f, 720.f},
omath::projection::FieldOfView::from_degrees(60.f), 0.03f, 1000.f);
const auto fwd = cam.get_forward();
const auto right = cam.get_right();
const auto up = cam.get_up();
const auto fwd = cam.get_abs_forward();
const auto right = cam.get_abs_right();
const auto up = cam.get_abs_up();
EXPECT_NEAR(fwd.x, omath::unity_engine::k_abs_forward.x, k_eps);
EXPECT_NEAR(fwd.y, omath::unity_engine::k_abs_forward.y, k_eps);
@@ -837,9 +837,9 @@ TEST(UnitTestProjection, OpenGLEngine_ZeroAngles_BasisVectors)
constexpr float k_eps = 1e-5f;
const auto cam = omath::opengl_engine::Camera({}, {}, {1920.f, 1080.f},
omath::projection::FieldOfView::from_degrees(90.f), 0.01f, 1000.f);
const auto fwd = cam.get_forward();
const auto right = cam.get_right();
const auto up = cam.get_up();
const auto fwd = cam.get_abs_forward();
const auto right = cam.get_abs_right();
const auto up = cam.get_abs_up();
EXPECT_NEAR(fwd.x, omath::opengl_engine::k_abs_forward.x, k_eps);
EXPECT_NEAR(fwd.y, omath::opengl_engine::k_abs_forward.y, k_eps);
@@ -859,9 +859,9 @@ TEST(UnitTestProjection, UnrealEngine_ZeroAngles_BasisVectors)
constexpr float k_eps = 1e-5f;
const auto cam = omath::unreal_engine::Camera({}, {}, {1920.f, 1080.f},
omath::projection::FieldOfView::from_degrees(90.f), 0.01f, 1000.f);
const auto fwd = cam.get_forward();
const auto right = cam.get_right();
const auto up = cam.get_up();
const auto fwd = cam.get_abs_forward();
const auto right = cam.get_abs_right();
const auto up = cam.get_abs_up();
EXPECT_NEAR(fwd.x, omath::unreal_engine::k_abs_forward.x, k_eps);
EXPECT_NEAR(fwd.y, omath::unreal_engine::k_abs_forward.y, k_eps);
@@ -881,9 +881,9 @@ TEST(UnitTestProjection, FrostbiteEngine_ZeroAngles_BasisVectors)
constexpr float k_eps = 1e-5f;
const auto cam = omath::frostbite_engine::Camera({}, {}, {1920.f, 1080.f},
omath::projection::FieldOfView::from_degrees(90.f), 0.01f, 1000.f);
const auto fwd = cam.get_forward();
const auto right = cam.get_right();
const auto up = cam.get_up();
const auto fwd = cam.get_abs_forward();
const auto right = cam.get_abs_right();
const auto up = cam.get_abs_up();
EXPECT_NEAR(fwd.x, omath::frostbite_engine::k_abs_forward.x, k_eps);
EXPECT_NEAR(fwd.y, omath::frostbite_engine::k_abs_forward.y, k_eps);
@@ -903,9 +903,9 @@ TEST(UnitTestProjection, CryEngine_ZeroAngles_BasisVectors)
constexpr float k_eps = 1e-5f;
const auto cam = omath::cry_engine::Camera({}, {}, {1920.f, 1080.f},
omath::projection::FieldOfView::from_degrees(90.f), 0.01f, 1000.f);
const auto fwd = cam.get_forward();
const auto right = cam.get_right();
const auto up = cam.get_up();
const auto fwd = cam.get_abs_forward();
const auto right = cam.get_abs_right();
const auto up = cam.get_abs_up();
EXPECT_NEAR(fwd.x, omath::cry_engine::k_abs_forward.x, k_eps);
EXPECT_NEAR(fwd.y, omath::cry_engine::k_abs_forward.y, k_eps);
@@ -925,9 +925,9 @@ TEST(UnitTestProjection, IWEngine_ZeroAngles_BasisVectors)
constexpr float k_eps = 1e-5f;
const auto cam = omath::iw_engine::Camera({}, {}, {1920.f, 1080.f},
omath::projection::FieldOfView::from_degrees(90.f), 0.01f, 1000.f);
const auto fwd = cam.get_forward();
const auto right = cam.get_right();
const auto up = cam.get_up();
const auto fwd = cam.get_abs_forward();
const auto right = cam.get_abs_right();
const auto up = cam.get_abs_up();
EXPECT_NEAR(fwd.x, omath::iw_engine::k_abs_forward.x, k_eps);
EXPECT_NEAR(fwd.y, omath::iw_engine::k_abs_forward.y, k_eps);