moving from .h to .hpp to make thing more clear

This commit is contained in:
2024-10-20 00:32:34 +03:00
parent 046b560025
commit 103c3d38e4
34 changed files with 45 additions and 45 deletions

View File

@@ -0,0 +1,47 @@
//
// Created by Vlad on 27.08.2024.
//
#pragma once
#include <expected>
#include <omath/Vector3.hpp>
#include <omath/Mat.hpp>
#include <string_view>
#include "ErrorCodes.hpp"
namespace omath::projection
{
class ViewPort final
{
public:
float m_width;
float m_height;
[[nodiscard]] constexpr float AspectRatio() const {return m_width / m_height;}
};
class Camera
{
public:
Camera(const Vector3& position, const Vector3& viewAngles, const ViewPort& viewPort,
float fov, float near, float far, float lensZoom);
void SetViewAngles(const Vector3& viewAngles);
[[nodiscard]] Mat<4, 4> GetViewMatrix() const;
[[nodiscard]] std::expected<Vector3, Error> WorldToScreen(const Vector3& worldPosition) const;
ViewPort m_viewPort{};
float m_fieldOfView;
float m_farPlaneDistance;
float m_nearPlaneDistance;
float m_lensZoom;
private:
Vector3 m_viewAngles;
Vector3 m_origin;
};
}