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https://github.com/orange-cpp/omath.git
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moving from .h to .hpp to make thing more clear
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@@ -1,6 +1,6 @@
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#include "omath/Matrix.h"
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#include "omath/Vector3.h"
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#include "omath/Angles.h"
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#include "omath/Matrix.hpp"
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#include "omath/Vector3.hpp"
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#include "omath/Angles.hpp"
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#include <format>
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@@ -1,7 +1,7 @@
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//
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// Created by Vlad on 02.09.2024.
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//
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#include "omath/Vector2.h"
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#include "omath/Vector2.hpp"
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#include <cmath>
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@@ -2,9 +2,9 @@
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// Created by vlad on 10/28/23.
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//
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#include <omath/Vector3.h>
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#include <omath/Vector3.hpp>
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#include <cmath>
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#include <omath/Angles.h>
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#include <omath/Angles.hpp>
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namespace omath
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{
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@@ -2,7 +2,7 @@
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// Vector4.cpp
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//
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#include "omath/Vector4.h"
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#include "omath/Vector4.hpp"
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#include <cmath>
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@@ -2,7 +2,7 @@
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// Created by vlad on 2/4/24.
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//
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#include "omath/Color.h"
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#include "omath/Color.hpp"
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#include <algorithm>
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#include <cmath>
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@@ -1,7 +1,7 @@
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//
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// Created by Vlad on 28.07.2024.
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//
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#include "omath/pathfinding/Astar.h"
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#include "omath/pathfinding/Astar.hpp"
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#include <optional>
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#include <unordered_map>
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@@ -1,7 +1,7 @@
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//
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// Created by Vlad on 28.07.2024.
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//
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#include "omath/pathfinding/NavigationMesh.h"
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#include "omath/pathfinding/NavigationMesh.hpp"
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#include <stdexcept>
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#include <algorithm>
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@@ -3,9 +3,9 @@
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//
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#include "omath/prediction/Engine.h"
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#include "omath/prediction/Engine.hpp"
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#include <cmath>
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#include <omath/Angles.h>
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#include <omath/Angles.hpp>
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namespace omath::prediction
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@@ -2,7 +2,7 @@
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// Created by Vlad on 6/9/2024.
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//
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#include "omath/prediction/Projectile.h"
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#include "omath/prediction/Projectile.hpp"
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#include <cmath>
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@@ -2,7 +2,7 @@
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// Created by Vlad on 6/9/2024.
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//
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#include "omath/prediction/Target.h"
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#include "omath/prediction/Target.hpp"
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namespace omath::prediction
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@@ -1,11 +1,11 @@
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//
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// Created by Vlad on 27.08.2024.
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//
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#include "omath/projection/Camera.h"
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#include "omath/projection/Camera.hpp"
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#include <complex>
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#include "omath/Angles.h"
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#include "omath/Angles.hpp"
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namespace omath::projection
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