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moving from .h to .hpp to make thing more clear
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@@ -1,6 +1,6 @@
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#include "omath/Matrix.h"
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#include "omath/Vector3.h"
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#include "omath/Angles.h"
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#include "omath/Matrix.hpp"
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#include "omath/Vector3.hpp"
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#include "omath/Angles.hpp"
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#include <format>
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