i dont like icons now

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2026-01-01 03:59:12 +03:00
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@@ -44,7 +44,7 @@ It provides the latest features, is highly customizable, has all for cheat devel
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## 🚀 Quick Example ## Quick Example
```cpp ```cpp
#include <omath/omath.hpp> #include <omath/omath.hpp>
@@ -69,20 +69,20 @@ if (auto screen = camera.world_to_screen(world_position)) {
} }
``` ```
**[➡️ See more examples and tutorials][TUTORIALS]** **[See more examples and tutorials][TUTORIALS]**
# Features # Features
- **🚀 Efficiency**: Optimized for performance, ensuring quick computations using AVX2. - **Efficiency**: Optimized for performance, ensuring quick computations using AVX2.
- **🎯 Versatility**: Includes a wide array of mathematical functions and algorithms. - **Versatility**: Includes a wide array of mathematical functions and algorithms.
- **Ease of Use**: Simplified interface for convenient integration into various projects. - **Ease of Use**: Simplified interface for convenient integration into various projects.
- **🎮 Projectile Prediction**: Projectile prediction engine with O(N) algo complexity, that can power you projectile aim-bot. - **Projectile Prediction**: Projectile prediction engine with O(N) algo complexity, that can power you projectile aim-bot.
- **📐 3D Projection**: No need to find view-projection matrix anymore you can make your own projection pipeline. - **3D Projection**: No need to find view-projection matrix anymore you can make your own projection pipeline.
- **💥 Collision Detection**: Production ready code to handle collision detection by using simple interfaces. - **Collision Detection**: Production ready code to handle collision detection by using simple interfaces.
- **📦 No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution - **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution
- **🔧 Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types! - **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types!
- **🎯 Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine and canonical OpenGL**. - **Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine and canonical OpenGL**.
- **🌍 Cross platform**: Supports Windows, MacOS and Linux. - **Cross platform**: Supports Windows, MacOS and Linux.
- **🔍 Algorithms**: Has ability to scan for byte pattern with wildcards in PE files/modules, binary slices, works even with Wine apps. - **Algorithms**: Has ability to scan for byte pattern with wildcards in PE files/modules, binary slices, works even with Wine apps.
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# Gallery # Gallery
@@ -116,7 +116,7 @@ if (auto screen = camera.world_to_screen(world_position)) {
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## 📚 Documentation ## Documentation
- **[Getting Started Guide](http://libomath.org/getting_started/)** - Installation and first steps - **[Getting Started Guide](http://libomath.org/getting_started/)** - Installation and first steps
- **[API Overview](http://libomath.org/api_overview/)** - Complete API reference - **[API Overview](http://libomath.org/api_overview/)** - Complete API reference
@@ -125,14 +125,14 @@ if (auto screen = camera.world_to_screen(world_position)) {
- **[Troubleshooting](http://libomath.org/troubleshooting/)** - Solutions to common issues - **[Troubleshooting](http://libomath.org/troubleshooting/)** - Solutions to common issues
- **[Best Practices](http://libomath.org/best_practices/)** - Guidelines for effective usage - **[Best Practices](http://libomath.org/best_practices/)** - Guidelines for effective usage
## 🤝 Community & Support ## Community & Support
- **Discord**: [Join our community](https://discord.gg/eDgdaWbqwZ) - **Discord**: [Join our community](https://discord.gg/eDgdaWbqwZ)
- **Telegram**: [@orangennotes](https://t.me/orangennotes) - **Telegram**: [@orangennotes](https://t.me/orangennotes)
- **Issues**: [Report bugs or request features](https://github.com/orange-cpp/omath/issues) - **Issues**: [Report bugs or request features](https://github.com/orange-cpp/omath/issues)
- **Contributing**: See [CONTRIBUTING.md](CONTRIBUTING.md) for guidelines - **Contributing**: See [CONTRIBUTING.md](CONTRIBUTING.md) for guidelines
# 💘 Acknowledgments # Acknowledgments
- [All contributors](https://github.com/orange-cpp/omath/graphs/contributors) - [All contributors](https://github.com/orange-cpp/omath/graphs/contributors)
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