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fixed include names
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@@ -3,8 +3,8 @@
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//
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#include "omath/pathfinding/navigation_mesh.hpp"
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#include <stdexcept>
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#include <algorithm>
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#include <stdexcept>
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namespace omath::pathfinding
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{
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std::expected<Vector3<float>, std::string> NavigationMesh::GetClosestVertex(const Vector3<float> &point) const
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