mirror of
https://github.com/orange-cpp/omath.git
synced 2026-02-13 07:03:25 +00:00
fixed include names
This commit is contained in:
@@ -3,7 +3,7 @@
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//
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#pragma once
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#include "omath/Angles.hpp"
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#include "omath/angles.hpp"
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#include <algorithm>
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namespace omath
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@@ -3,8 +3,8 @@
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//
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#pragma once
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#include <numbers>
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#include <cmath>
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#include <numbers>
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namespace omath::angles
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{
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@@ -4,9 +4,9 @@
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#pragma once
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#include "omath/Vector3.hpp"
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#include <cstdint>
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#include "omath/Vector4.hpp"
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#include "omath/vector3.hpp"
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#include "omath/vector4.hpp"
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namespace omath
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{
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@@ -3,8 +3,8 @@
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//
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#pragma once
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#include "Constants.hpp"
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#include "omath/projection/Camera.hpp"
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#include "omath/engines/iw_engine/constants.hpp"
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#include "omath/projection/camera.hpp"
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namespace omath::iw_engine
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{
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@@ -3,9 +3,9 @@
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//
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#pragma once
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#include <omath/Vector3.hpp>
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#include <omath/Mat.hpp>
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#include <omath/Angle.hpp>
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#include <omath/vector3.hpp>
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#include <omath/mat.hpp>
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#include <omath/angle.hpp>
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#include <omath/view_angles.hpp>
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namespace omath::iw_engine
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@@ -3,7 +3,7 @@
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//
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#pragma once
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#include "Constants.hpp"
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#include "omath/engines/iw_engine/constants.hpp"
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namespace omath::iw_engine
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{
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@@ -2,8 +2,8 @@
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// Created by Orange on 12/23/2024.
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//
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#pragma once
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#include "Constants.hpp"
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#include "omath/projection/Camera.hpp"
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#include "omath/engines/opengl_engine/constants.hpp"
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#include "omath/projection/camera.hpp"
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namespace omath::opengl_engine
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{
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@@ -3,9 +3,9 @@
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//
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#pragma once
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#include <omath/Vector3.hpp>
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#include <omath/Mat.hpp>
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#include <omath/Angle.hpp>
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#include <omath/angle.hpp>
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#include <omath/mat.hpp>
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#include <omath/vector3.hpp>
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#include <omath/view_angles.hpp>
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namespace omath::opengl_engine
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@@ -2,7 +2,7 @@
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// Created by Orange on 12/23/2024.
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//
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#pragma once
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#include "Constants.hpp"
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#include "omath/engines/opengl_engine/constants.hpp"
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namespace omath::opengl_engine
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@@ -2,8 +2,8 @@
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// Created by Orange on 12/4/2024.
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//
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#pragma once
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#include "Constants.hpp"
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#include "omath/projection/Camera.hpp"
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#include "omath/engines/source_engine/constants.hpp"
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#include "omath/projection/camera.hpp"
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namespace omath::source_engine
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{
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@@ -3,9 +3,9 @@
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//
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#pragma once
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#include <omath/Vector3.hpp>
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#include <omath/Mat.hpp>
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#include <omath/Angle.hpp>
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#include <omath/vector3.hpp>
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#include <omath/mat.hpp>
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#include <omath/angle.hpp>
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#include <omath/view_angles.hpp>
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namespace omath::source_engine
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@@ -2,7 +2,7 @@
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// Created by Orange on 12/4/2024.
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//
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#pragma once
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#include "Constants.hpp"
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#include "omath/engines/source_engine/constants.hpp"
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namespace omath::source_engine
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{
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@@ -4,11 +4,11 @@
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#pragma once
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#include <algorithm>
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#include <array>
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#include <iomanip>
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#include <sstream>
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#include <stdexcept>
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#include <utility>
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#include "Vector3.hpp"
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#include <iomanip>
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#include "omath/vector3.hpp"
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namespace omath
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{
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@@ -2,7 +2,7 @@
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#include <initializer_list>
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#include <memory>
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#include <string>
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#include "Vector3.hpp"
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#include "omath/vector3.hpp"
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namespace omath
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{
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@@ -4,8 +4,8 @@
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#pragma once
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#include <vector>
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#include "navigation_mesh.hpp"
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#include "omath/Vector3.hpp"
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#include "omath/pathfinding/navigation_mesh.hpp"
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#include "omath/vector3.hpp"
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namespace omath::pathfinding
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{
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@@ -4,10 +4,10 @@
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#pragma once
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#include "omath/Vector3.hpp"
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#include <expected>
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#include <vector>
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#include <string>
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#include <vector>
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#include "omath/vector3.hpp"
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namespace omath::pathfinding
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{
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@@ -2,9 +2,9 @@
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// Created by Vlad on 2/23/2025.
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//
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#pragma once
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#include "Projectile.hpp"
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#include "Target.hpp"
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#include "omath/Vector3.hpp"
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#include "omath/projectile_prediction/target.hpp"
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#include "omath/vector3.hpp"
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#include "projectile.hpp"
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namespace omath::projectile_prediction
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@@ -5,10 +5,10 @@
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#pragma once
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#include <optional>
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#include "omath/Vector3.hpp"
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#include "omath/projectile_prediction/proj_pred_engine.hpp"
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#include "omath/projectile_prediction/Projectile.hpp"
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#include "omath/projectile_prediction/Target.hpp"
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#include "omath/projectile_prediction/projectile.hpp"
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#include "omath/projectile_prediction/target.hpp"
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#include "omath/vector3.hpp"
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namespace omath::projectile_prediction
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@@ -3,7 +3,7 @@
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//
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#pragma once
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#include "omath/Vector3.hpp"
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#include "omath/vector3.hpp"
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namespace omath::projectile_prediction
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{
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@@ -3,7 +3,7 @@
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//
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#pragma once
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#include "omath/Vector3.hpp"
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#include "omath/vector3.hpp"
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namespace omath::projectile_prediction
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{
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@@ -5,11 +5,11 @@
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#pragma once
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#include <expected>
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#include <omath/Mat.hpp>
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#include <omath/Vector3.hpp>
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#include "error_codes.hpp"
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#include <omath/Angle.hpp>
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#include <omath/Mat.hpp>
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#include <omath/vector3.hpp>
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#include <type_traits>
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#include "omath/projection/error_codes.hpp"
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namespace omath::projection
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{
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@@ -2,7 +2,7 @@
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// Created by Orange on 11/13/2024.
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//
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#pragma once
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#include "omath/Vector3.hpp"
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#include "omath/vector3.hpp"
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namespace omath
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{
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@@ -4,12 +4,11 @@
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#pragma once
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#include "Vector2.hpp"
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#include <cstdint>
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#include <expected>
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#include <functional>
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#include "omath/Angle.hpp"
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#include "omath/Vector2.hpp"
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#include "omath/angle.hpp"
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#include "omath/vector2.hpp"
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namespace omath
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{
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@@ -3,8 +3,8 @@
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//
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#pragma once
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#include <omath/Vector3.hpp>
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#include <algorithm>
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#include <omath/vector3.hpp>
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namespace omath
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@@ -1,8 +1,8 @@
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//
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// Created by Vlad on 3/17/2025.
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//
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#include "omath/engines/iw_engine/Camera.hpp"
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#include "omath/engines/iw_engine/Formulas.hpp"
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#include "omath/engines/iw_engine/camera.hpp"
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#include "omath/engines/iw_engine/formulas.hpp"
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namespace omath::iw_engine
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{
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@@ -1,7 +1,7 @@
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//
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// Created by Vlad on 3/19/2025.
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//
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#include "omath/engines/iw_engine/Formulas.hpp"
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#include "omath/engines/iw_engine/formulas.hpp"
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namespace omath::iw_engine
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@@ -1,8 +1,8 @@
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//
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// Created by Orange on 12/23/2024.
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//
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#include "omath/engines/opengl_engine/Camera.hpp"
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#include "omath/engines/opengl_engine/Formulas.hpp"
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#include "omath/engines/opengl_engine/camera.hpp"
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#include "omath/engines/opengl_engine/formulas.hpp"
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namespace omath::opengl_engine
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@@ -1,7 +1,7 @@
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//
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// Created by Vlad on 3/19/2025.
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//
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#include "omath/engines/opengl_engine/Formulas.hpp"
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#include "omath/engines/opengl_engine/formulas.hpp"
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namespace omath::opengl_engine
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@@ -1,8 +1,8 @@
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//
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// Created by Orange on 12/4/2024.
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//
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#include "omath/engines/source_engine/Camera.hpp"
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#include "omath/engines/source_engine/Formulas.hpp"
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#include "omath/engines/source_engine/camera.hpp"
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#include "omath/engines/source_engine/formulas.hpp"
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namespace omath::source_engine
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@@ -1,7 +1,7 @@
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//
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// Created by Vlad on 3/19/2025.
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//
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#include <omath/engines/source_engine/Formulas.hpp>
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#include <omath/engines/source_engine/formulas.hpp>
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namespace omath::source_engine
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@@ -3,8 +3,8 @@
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//
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#include "omath/pathfinding/navigation_mesh.hpp"
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#include <stdexcept>
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#include <algorithm>
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#include <stdexcept>
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namespace omath::pathfinding
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{
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std::expected<Vector3<float>, std::string> NavigationMesh::GetClosestVertex(const Vector3<float> &point) const
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@@ -1,6 +1,6 @@
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#include "omath/projectile_prediction/proj_pred_engine_legacy.hpp"
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#include <cmath>
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#include <omath/Angles.hpp>
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#include <omath/angles.hpp>
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namespace omath::projectile_prediction
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{
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@@ -2,9 +2,9 @@
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// Created by Vlad on 6/9/2024.
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//
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#include "omath/projectile_prediction/Projectile.hpp"
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#include "omath/projectile_prediction/projectile.hpp"
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#include <omath/engines/source_engine/Formulas.hpp>
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#include <omath/engines/source_engine/formulas.hpp>
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namespace omath::projectile_prediction
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{
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@@ -2,7 +2,7 @@
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// Created by Vlad on 6/9/2024.
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//
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#include "omath/projectile_prediction/Projectile.hpp"
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#include "omath/projectile_prediction/projectile.hpp"
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namespace omath::prediction
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@@ -1,7 +1,7 @@
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//
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// Created by Vlad on 27.08.2024.
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//
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#include "omath/projection/Camera.hpp"
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#include "omath/projection/camera.hpp"
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namespace omath::projection
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