This commit is contained in:
2025-10-23 01:08:19 +03:00
parent 8feb805067
commit 6ad4ef29e9

View File

@@ -52,7 +52,7 @@ It provides the latest features, is highly customizable, has all for cheat devel
- **Collision Detection**: Production ready code to handle collision detection by using simple interfaces. - **Collision Detection**: Production ready code to handle collision detection by using simple interfaces.
- **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution - **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution
- **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types! - **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types!
- **Engine support**: Supports coordinate systems of Source, Unity, Unreal, Frostbite, IWEngine and canonical OpenGL. - **Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine and canonical OpenGL**.
- **Cross platform**: Supports Windows, MacOS and Linux. - **Cross platform**: Supports Windows, MacOS and Linux.
- **Algorithms**: Has ability to scan for byte pattern with wildcards in PE files/modules, binary slices, works even with Wine apps. - **Algorithms**: Has ability to scan for byte pattern with wildcards in PE files/modules, binary slices, works even with Wine apps.
<div align = center> <div align = center>