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synced 2026-05-04 10:03:26 +00:00
added hooking of dx9
This commit is contained in:
@@ -14,6 +14,7 @@
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#endif
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#include <Windows.h>
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#include <dxgi.h>
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#include <d3d9.h>
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#include <d3d12.h>
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#include <safetyhook.hpp>
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@@ -23,28 +24,39 @@ namespace omath::hooks
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{
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HooksManager() = default;
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public:
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// IDXGISwapChain callbacks are shared between DX11 and DX12 — same interface, same signature.
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// IDXGISwapChain callbacks — shared between DX11 and DX12 (same interface, same signature).
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using present_callback = std::function<void(IDXGISwapChain*, UINT, UINT)>;
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using resize_buffers_callback = std::function<void(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT)>;
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using execute_command_lists_callback = std::function<void(ID3D12CommandQueue*, UINT, ID3D12CommandList* const*)>;
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// IDirect3DDevice9 callbacks — DX9 only.
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using dx9_present_callback = std::function<void(IDirect3DDevice9*, const RECT*, const RECT*, HWND, const RGNDATA*)>;
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using dx9_reset_callback = std::function<void(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*)>;
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using dx9_end_scene_callback = std::function<void(IDirect3DDevice9*)>;
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// Return nullopt to pass the message to the original WndProc; return a value to intercept it.
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using wnd_proc_callback = std::function<std::optional<LRESULT>(HWND, UINT, WPARAM, LPARAM)>;
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using wnd_proc_callback = std::function<std::optional<LRESULT>(HWND, UINT, WPARAM, LPARAM)>;
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[[nodiscard]] static HooksManager& get();
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HooksManager(const HooksManager&) = delete;
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HooksManager& operator=(const HooksManager&) = delete;
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~HooksManager();
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[[nodiscard]] bool hook_dx9();
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void unhook_dx9();
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void set_on_dx9_present(dx9_present_callback callback);
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void set_on_dx9_reset(dx9_reset_callback callback);
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void set_on_dx9_end_scene(dx9_end_scene_callback callback);
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[[nodiscard]] bool hook_dx11();
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void unhook_dx11();
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[[nodiscard]] bool hook_dx12();
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void unhook_dx12();
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// Present and ResizeBuffers callbacks fire for whichever API is hooked.
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// Present and ResizeBuffers callbacks fire for whichever of DX11/DX12 is hooked.
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void set_on_present(present_callback callback);
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void set_on_resize_buffers(resize_buffers_callback callback);
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void set_on_execute_command_lists(execute_command_lists_callback callback);
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[[nodiscard]] bool hook_wnd_proc(HWND hwnd);
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@@ -52,6 +64,13 @@ namespace omath::hooks
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void set_on_wnd_proc(wnd_proc_callback callback);
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private:
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static HRESULT __stdcall dx9_present_detour(IDirect3DDevice9* p_device, const RECT* p_source_rect,
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const RECT* p_dest_rect, HWND h_dest_window_override,
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const RGNDATA* p_dirty_region);
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static HRESULT __stdcall dx9_reset_detour(IDirect3DDevice9* p_device,
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D3DPRESENT_PARAMETERS* p_presentation_parameters);
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static HRESULT __stdcall dx9_end_scene_detour(IDirect3DDevice9* p_device);
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static HRESULT __stdcall dx11_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags);
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static HRESULT __stdcall dx11_resize_buffers_detour(IDXGISwapChain* p_swap_chain, UINT buffer_count,
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UINT width, UINT height, DXGI_FORMAT new_format,
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@@ -69,6 +88,7 @@ namespace omath::hooks
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mutable std::shared_mutex m_mutex;
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bool m_is_dx9_hooked = false;
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bool m_is_dx11_hooked = false;
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bool m_is_dx12_hooked = false;
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bool m_is_wnd_proc_hooked = false;
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@@ -76,6 +96,10 @@ namespace omath::hooks
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HWND m_hooked_hwnd = nullptr;
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WNDPROC m_original_wndproc = nullptr;
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safetyhook::InlineHook m_dx9_present_hook;
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safetyhook::InlineHook m_dx9_reset_hook;
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safetyhook::InlineHook m_dx9_end_scene_hook;
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safetyhook::InlineHook m_dx11_present_hook;
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safetyhook::InlineHook m_dx11_resize_buffers_hook;
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@@ -83,6 +107,10 @@ namespace omath::hooks
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safetyhook::InlineHook m_dx12_resize_buffers_hook;
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safetyhook::InlineHook m_dx12_execute_command_lists_hook;
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dx9_present_callback m_dx9_present_cb;
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dx9_reset_callback m_dx9_reset_cb;
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dx9_end_scene_callback m_dx9_end_scene_cb;
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present_callback m_present_cb;
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resize_buffers_callback m_resize_buffers_cb;
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execute_command_lists_callback m_execute_command_lists_cb;
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@@ -49,10 +49,106 @@ namespace omath::hooks
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HooksManager::~HooksManager()
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{
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unhook_wnd_proc();
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unhook_dx9();
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unhook_dx11();
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unhook_dx12();
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}
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bool HooksManager::hook_dx9()
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{
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std::unique_lock lock(m_mutex);
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if (m_is_dx9_hooked)
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return true;
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const DummyWindow window;
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if (!window.valid())
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return false;
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const HMODULE d3d9_module = GetModuleHandle("d3d9.dll");
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if (!d3d9_module)
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return false;
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using direct3d_create9_fn = IDirect3D9*(__stdcall*)(UINT);
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const auto direct3d_create9 = reinterpret_cast<direct3d_create9_fn>(
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GetProcAddress(d3d9_module, "Direct3DCreate9"));
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if (!direct3d_create9)
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return false;
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IDirect3D9* d3d9 = direct3d_create9(D3D_SDK_VERSION);
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if (!d3d9)
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return false;
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D3DPRESENT_PARAMETERS pp{};
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pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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pp.hDeviceWindow = window.handle();
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pp.Windowed = TRUE;
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IDirect3DDevice9* device = nullptr;
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if (FAILED(d3d9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window.handle(),
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D3DCREATE_SOFTWARE_VERTEXPROCESSING, &pp, &device)))
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{
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d3d9->Release();
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return false;
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}
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// IDirect3DDevice9 vtable indices (from IUnknown base):
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// Reset = 16
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// Present = 17
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// EndScene = 42
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m_dx9_present_hook = safetyhook::create_inline(
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vtable_fn(device, 17),
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reinterpret_cast<void*>(&dx9_present_detour));
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m_dx9_reset_hook = safetyhook::create_inline(
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vtable_fn(device, 16),
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reinterpret_cast<void*>(&dx9_reset_detour));
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m_dx9_end_scene_hook = safetyhook::create_inline(
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vtable_fn(device, 42),
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reinterpret_cast<void*>(&dx9_end_scene_detour));
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device->Release();
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d3d9->Release();
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if (!m_dx9_present_hook || !m_dx9_reset_hook || !m_dx9_end_scene_hook)
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{
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m_dx9_present_hook = {};
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m_dx9_reset_hook = {};
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m_dx9_end_scene_hook = {};
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return false;
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}
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m_is_dx9_hooked = true;
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return true;
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}
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void HooksManager::unhook_dx9()
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{
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std::unique_lock lock(m_mutex);
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m_dx9_present_hook = {};
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m_dx9_reset_hook = {};
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m_dx9_end_scene_hook = {};
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m_is_dx9_hooked = false;
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}
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void HooksManager::set_on_dx9_present(dx9_present_callback callback)
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{
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std::unique_lock lock(m_mutex);
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m_dx9_present_cb = std::move(callback);
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}
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void HooksManager::set_on_dx9_reset(dx9_reset_callback callback)
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{
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std::unique_lock lock(m_mutex);
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m_dx9_reset_cb = std::move(callback);
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}
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void HooksManager::set_on_dx9_end_scene(dx9_end_scene_callback callback)
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{
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std::unique_lock lock(m_mutex);
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m_dx9_end_scene_cb = std::move(callback);
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}
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bool HooksManager::hook_dx11()
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{
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std::unique_lock lock(m_mutex);
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@@ -336,6 +432,49 @@ namespace omath::hooks
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// Detour implementations: copy callback under shared lock, call it unlocked,
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// then call original. This avoids a deadlock if the callback itself calls set_on_*().
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HRESULT __stdcall HooksManager::dx9_present_detour(IDirect3DDevice9* p_device, const RECT* p_source_rect,
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const RECT* p_dest_rect, HWND h_dest_window_override,
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const RGNDATA* p_dirty_region)
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{
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auto& mgr = get();
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dx9_present_callback cb;
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{
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std::shared_lock lock(mgr.m_mutex);
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cb = mgr.m_dx9_present_cb;
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}
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if (cb)
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cb(p_device, p_source_rect, p_dest_rect, h_dest_window_override, p_dirty_region);
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return mgr.m_dx9_present_hook.call<HRESULT>(p_device, p_source_rect, p_dest_rect,
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h_dest_window_override, p_dirty_region);
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}
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HRESULT __stdcall HooksManager::dx9_reset_detour(IDirect3DDevice9* p_device,
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D3DPRESENT_PARAMETERS* p_presentation_parameters)
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{
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auto& mgr = get();
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dx9_reset_callback cb;
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{
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std::shared_lock lock(mgr.m_mutex);
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cb = mgr.m_dx9_reset_cb;
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}
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if (cb)
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cb(p_device, p_presentation_parameters);
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return mgr.m_dx9_reset_hook.call<HRESULT>(p_device, p_presentation_parameters);
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}
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HRESULT __stdcall HooksManager::dx9_end_scene_detour(IDirect3DDevice9* p_device)
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{
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auto& mgr = get();
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dx9_end_scene_callback cb;
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{
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std::shared_lock lock(mgr.m_mutex);
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cb = mgr.m_dx9_end_scene_cb;
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}
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if (cb)
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cb(p_device);
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return mgr.m_dx9_end_scene_hook.call<HRESULT>(p_device);
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}
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HRESULT __stdcall HooksManager::dx11_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags)
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{
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auto& mgr = get();
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