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- **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types!
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- **Engine support**: Supports coordinate systems of Source, Unity, Unreal, IWEngine and canonical OpenGL.
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- **Cross platform**: Supports Windows, MacOS and Linux.
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- **Algorithms**: Has ability to scan for byte pattern with wildcards in PE files/modules, binary slices, works even with Wine apps.
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<div align = center>
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# Gallery
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