mirror of
https://github.com/orange-cpp/omath.git
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Merge pull request #76 from orange-cpp/bugfix/projectile_pred
projectile pred look at fix
This commit is contained in:
8
.github/workflows/cmake-multi-platform.yml
vendored
8
.github/workflows/cmake-multi-platform.yml
vendored
@@ -35,11 +35,11 @@ jobs:
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- name: Configure (cmake --preset)
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shell: bash
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run: cmake --preset linux-release -DOMATH_BUILD_TESTS=ON
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run: cmake --preset linux-release -DOMATH_BUILD_TESTS=ON -DOMATH_BUILD_BENCHMARK=OFF
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- name: Build
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shell: bash
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run: cmake --build cmake-build/build/linux-release --target all
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run: cmake --build cmake-build/build/linux-release --target unit_tests omath
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- name: Run unit_tests
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shell: bash
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@@ -68,11 +68,11 @@ jobs:
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- name: Configure (cmake --preset)
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shell: bash
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run: cmake --preset windows-release -DOMATH_BUILD_TESTS=ON
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run: cmake --preset windows-release -DOMATH_BUILD_TESTS=ON -DOMATH_BUILD_BENCHMARK=OFF
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- name: Build
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shell: bash
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run: cmake --build cmake-build/build/windows-release --target all
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run: cmake --build cmake-build/build/windows-release --target unit_tests omath
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- name: Run unit_tests.exe
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shell: bash
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@@ -98,9 +98,8 @@ endif ()
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target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_23)
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if (OMATH_BUILD_TESTS OR OMATH_BUILD_BENCHMARK)
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add_subdirectory(extlibs)
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endif ()
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add_subdirectory(extlibs)
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if (OMATH_BUILD_TESTS)
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add_subdirectory(tests)
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@@ -4,7 +4,6 @@
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#include <benchmark/benchmark.h>
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#include <omath/omath.hpp>
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#include <chrono>
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using namespace omath;
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@@ -17,7 +16,7 @@ void mat_float_multiplication_col_major(benchmark::State& state)
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b.set(7.f);
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for (auto _ : state)
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for ([[maybe_unused]] const auto _ : state)
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std::ignore = a * b;
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}
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void mat_float_multiplication_row_major(benchmark::State& state)
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@@ -29,7 +28,7 @@ void mat_float_multiplication_row_major(benchmark::State& state)
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b.set(7.f);
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for (auto _ : state)
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for ([[maybe_unused]] const auto _ : state)
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std::ignore = a * b;
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}
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@@ -42,7 +41,7 @@ void mat_double_multiplication_row_major(benchmark::State& state)
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b.set(7.f);
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for (auto _ : state)
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for ([[maybe_unused]] const auto _ : state)
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std::ignore = a * b;
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}
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@@ -55,7 +54,7 @@ void mat_double_multiplication_col_major(benchmark::State& state)
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b.set(7.f);
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for (auto _ : state)
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for ([[maybe_unused]] const auto _ : state)
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std::ignore = a * b;
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}
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@@ -1,3 +1,23 @@
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//
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// Created by Vlad on 9/18/2025.
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//
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#include <benchmark/benchmark.h>
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#include <omath/omath.hpp>
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using namespace omath;
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using namespace omath::projectile_prediction;
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constexpr float simulation_time_step = 1.f / 1000.f;
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constexpr float hit_distance_tolerance = 5.f;
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void source_engine_projectile_prediction(benchmark::State& state)
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{
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constexpr Target target{.m_origin = {100, 0, 90}, .m_velocity = {0, 0, 0}, .m_is_airborne = false};
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constexpr Projectile projectile = {.m_origin = {3, 2, 1}, .m_launch_speed = 5000, .m_gravity_scale = 0.4};
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for ([[maybe_unused]] const auto _: state)
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std::ignore = ProjPredEngineLegacy(400, simulation_time_step, 50, hit_distance_tolerance)
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.maybe_calculate_aim_point(projectile, target);
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}
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BENCHMARK(source_engine_projectile_prediction)->Iterations(10'000);
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@@ -1,2 +1,8 @@
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add_subdirectory(googletest)
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add_subdirectory(benchmark)
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if (OMATH_BUILD_TESTS)
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add_subdirectory(googletest)
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endif ()
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if (OMATH_BUILD_BENCHMARK)
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add_subdirectory(benchmark)
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endif()
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@@ -62,17 +62,15 @@ namespace omath::opengl_engine
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[[nodiscard]]
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static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
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{
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const auto distance = origin.distance_to(view_to);
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const auto delta = view_to - origin;
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return angles::radians_to_degrees(std::asin(delta.y / distance));
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const auto direction = (view_to - origin).normalized();
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return angles::radians_to_degrees(std::asin(direction.y));
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}
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[[nodiscard]]
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static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
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{
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const auto delta = view_to - origin;
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const auto direction = (view_to - origin).normalized();
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return angles::radians_to_degrees(std::atan2(delta.z, delta.x));
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return angles::radians_to_degrees(-std::atan2(direction.x, -direction.z));
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};
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};
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} // namespace omath::opengl_engine
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@@ -62,17 +62,15 @@ namespace omath::unity_engine
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[[nodiscard]]
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static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
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{
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const auto distance = origin.distance_to(view_to);
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const auto delta = view_to - origin;
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return angles::radians_to_degrees(std::asin(delta.y / distance));
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const auto direction = (view_to - origin).normalized();
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return angles::radians_to_degrees(std::asin(direction.y));
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}
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[[nodiscard]]
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static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
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{
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const auto delta = view_to - origin;
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const auto direction = (view_to - origin).normalized();
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return angles::radians_to_degrees(std::atan2(delta.z, delta.x));
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return angles::radians_to_degrees(std::atan2(direction.x, direction.z));
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};
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};
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} // namespace omath::unity_engine
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@@ -62,17 +62,16 @@ namespace omath::unreal_engine
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[[nodiscard]]
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static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
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{
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const auto distance = origin.distance_to(view_to);
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const auto delta = view_to - origin;
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const auto direction = (view_to - origin).normalized();
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return angles::radians_to_degrees(std::asin(delta.z / distance));
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return angles::radians_to_degrees(std::asin(direction.z));
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}
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[[nodiscard]]
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static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
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{
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const auto delta = view_to - origin;
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const auto direction = (view_to - origin).normalized();
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return angles::radians_to_degrees(std::atan2(delta.y, delta.x));
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return angles::radians_to_degrees(std::atan2(direction.y, direction.x));
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};
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};
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} // namespace omath::unreal_engine
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@@ -8,11 +8,10 @@ namespace omath::unity_engine
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ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
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{
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const auto distance = cam_origin.distance_to(look_at);
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const auto delta = look_at - cam_origin;
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const auto direction = (look_at - cam_origin).normalized();
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return {PitchAngle::from_radians(-std::asin(delta.y / distance)),
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YawAngle::from_radians(std::atan2(delta.x, delta.z)), RollAngle::from_radians(0.f)};
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return {PitchAngle::from_radians(-std::asin(direction.y)),
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YawAngle::from_radians(std::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
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}
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Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
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{
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@@ -7,7 +7,7 @@ include(GoogleTest)
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file(GLOB_RECURSE UNIT_TESTS_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
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add_executable(${PROJECT_NAME} ${UNIT_TESTS_SOURCES})
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set_target_properties(unit_tests PROPERTIES
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set_target_properties(${PROJECT_NAME} PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
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