mirror of
https://github.com/orange-cpp/omath.git
synced 2026-02-12 22:53:27 +00:00
unreal engine fix
This commit is contained in:
@@ -62,17 +62,16 @@ namespace omath::unreal_engine
|
||||
[[nodiscard]]
|
||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto distance = origin.distance_to(view_to);
|
||||
const auto delta = view_to - origin;
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
|
||||
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
||||
return angles::radians_to_degrees(std::asin(direction.z));
|
||||
}
|
||||
[[nodiscard]]
|
||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto delta = view_to - origin;
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
|
||||
return angles::radians_to_degrees(std::atan2(delta.y, delta.x));
|
||||
return angles::radians_to_degrees(std::atan2(direction.y, direction.x));
|
||||
};
|
||||
};
|
||||
} // namespace omath::unreal_engine
|
||||
|
||||
Reference in New Issue
Block a user