improvement

This commit is contained in:
2026-03-15 19:39:02 +03:00
parent d62dec9a8f
commit a99dd24d6b
5 changed files with 205 additions and 279 deletions

View File

@@ -154,6 +154,9 @@ namespace imgui_desktop::gui
using namespace omath::hud::widget;
using omath::hud::when;
const auto* vp = ImGui::GetMainViewport();
const Bar bar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value, m_bar_offset};
const DashedBar dbar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width,
m_bar_value, m_bar_dash_len, m_bar_dash_gap, m_bar_offset};
omath::hud::EntityOverlay({m_entity_x, m_entity_top_y}, {m_entity_x, m_entity_bottom_y},
std::make_shared<omath::hud::ImguiHudRenderer>())
@@ -164,51 +167,46 @@ namespace imgui_desktop::gui
m_corner_ratio, m_box_thickness}),
when(m_show_dashed_box, DashedBox{m_dash_color, m_dash_len, m_dash_gap, m_dash_thickness}),
// ── Bars ─────────────────────────────────────────────────────
when(m_show_right_bar, RightBar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width,
m_bar_value, m_bar_offset}),
when(m_show_left_bar, LeftBar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width,
m_bar_value, m_bar_offset}),
when(m_show_top_bar, TopBar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width,
m_bar_value, m_bar_offset}),
when(m_show_bottom_bar, BottomBar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width,
m_bar_value, m_bar_offset}),
when(m_show_right_dashed_bar,
RightDashedBar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value,
m_bar_dash_len, m_bar_dash_gap, m_bar_offset}),
when(m_show_left_dashed_bar,
LeftDashedBar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value,
m_bar_dash_len, m_bar_dash_gap, m_bar_offset}),
when(m_show_top_dashed_bar,
TopDashedBar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value,
m_bar_dash_len, m_bar_dash_gap, m_bar_offset}),
when(m_show_bottom_dashed_bar,
BottomDashedBar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width, m_bar_value,
m_bar_dash_len, m_bar_dash_gap, m_bar_offset}),
// ── Labels ───────────────────────────────────────────────────
RightSide
{
when(m_show_right_bar, bar),
when(m_show_right_dashed_bar, dbar),
when(m_show_right_labels,
RightLabel{{0.f, 1.f, 0.f, 1.f}, m_label_offset, m_outlined, "Health: 100/100"}),
Label{{0.f, 1.f, 0.f, 1.f}, m_label_offset, m_outlined, "Health: 100/100"}),
when(m_show_right_labels,
RightLabel{{1.f, 0.f, 0.f, 1.f}, m_label_offset, m_outlined, "Shield: 125/125"}),
Label{{1.f, 0.f, 0.f, 1.f}, m_label_offset, m_outlined, "Shield: 125/125"}),
when(m_show_right_labels,
RightLabel{{1.f, 0.f, 1.f, 1.f}, m_label_offset, m_outlined, "*LOCKED*"}),
when(m_show_left_labels, LeftLabel{omath::Color::from_rgba(255, 128, 0, 255), m_label_offset,
m_outlined, "Armor: 75"}),
when(m_show_left_labels, LeftLabel{omath::Color::from_rgba(0, 200, 255, 255), m_label_offset,
m_outlined, "Level: 42"}),
when(m_show_top_labels, TopLabel{omath::Color::from_rgba(255, 255, 0, 255), m_label_offset,
Label{{1.f, 0.f, 1.f, 1.f}, m_label_offset, m_outlined, "*LOCKED*"}),
},
LeftSide
{
when(m_show_left_bar, bar),
when(m_show_left_dashed_bar, dbar),
when(m_show_left_labels, Label{omath::Color::from_rgba(255, 128, 0, 255),
m_label_offset, m_outlined, "Armor: 75"}),
when(m_show_left_labels, Label{omath::Color::from_rgba(0, 200, 255, 255),
m_label_offset, m_outlined, "Level: 42"}),
},
TopSide
{
when(m_show_top_bar, bar),
when(m_show_top_dashed_bar, dbar),
when(m_show_centered_top, Centered{Label{omath::Color::from_rgba(0, 255, 255, 255),
m_label_offset, m_outlined, "*VISIBLE*"}}),
when(m_show_top_labels, Label{omath::Color::from_rgba(255, 255, 0, 255), m_label_offset,
m_outlined, "*SCOPED*"}),
when(m_show_top_labels, TopLabel{omath::Color::from_rgba(255, 0, 0, 255), m_label_offset,
when(m_show_top_labels, Label{omath::Color::from_rgba(255, 0, 0, 255), m_label_offset,
m_outlined, "*BLEEDING*"}),
when(m_show_centered_top, CenteredTopLabel{omath::Color::from_rgba(0, 255, 255, 255),
m_label_offset, m_outlined, "*VISIBLE*"}),
when(m_show_centered_bottom, CenteredBottomLabel{omath::Color::from_rgba(255, 255, 255, 255),
m_label_offset, m_outlined, "PlayerName"}),
when(m_show_bottom_labels,
BottomLabel{omath::Color::from_rgba(200, 200, 0, 255), m_label_offset, m_outlined, "42m"}),
// ── Misc ─────────────────────────────────────────────────────
},
BottomSide
{
when(m_show_bottom_bar, bar),
when(m_show_bottom_dashed_bar, dbar),
when(m_show_centered_bottom, Centered{Label{omath::Color::from_rgba(255, 255, 255, 255),
m_label_offset, m_outlined, "PlayerName"}}),
when(m_show_bottom_labels, Label{omath::Color::from_rgba(200, 200, 0, 255),
m_label_offset, m_outlined, "42m"}),
},
when(m_show_skeleton, Skeleton{m_skel_color, m_skel_thickness}),
when(m_show_snap, SnapLine{{vp->Size.x / 2.f, vp->Size.y}, m_snap_color, m_snap_width}));
}

View File

@@ -145,20 +145,10 @@ namespace omath::hud
void dispatch(const widget::Box& w);
void dispatch(const widget::CorneredBox& w);
void dispatch(const widget::DashedBox& w);
void dispatch(const widget::RightBar& w);
void dispatch(const widget::LeftBar& w);
void dispatch(const widget::TopBar& w);
void dispatch(const widget::BottomBar& w);
void dispatch(const widget::RightDashedBar& w);
void dispatch(const widget::LeftDashedBar& w);
void dispatch(const widget::TopDashedBar& w);
void dispatch(const widget::BottomDashedBar& w);
void dispatch(const widget::RightLabel& w);
void dispatch(const widget::LeftLabel& w);
void dispatch(const widget::TopLabel& w);
void dispatch(const widget::BottomLabel& w);
void dispatch(const widget::CenteredTopLabel& w);
void dispatch(const widget::CenteredBottomLabel& w);
void dispatch(const widget::RightSide& w);
void dispatch(const widget::LeftSide& w);
void dispatch(const widget::TopSide& w);
void dispatch(const widget::BottomSide& w);
void dispatch(const widget::Skeleton& w);
void dispatch(const widget::SnapLine& w);
void draw_outlined_text(const Vector2<float>& position, const Color& color, const std::string_view& text);

View File

@@ -4,12 +4,23 @@
#pragma once
#include "omath/linear_algebra/vector2.hpp"
#include "omath/utility/color.hpp"
#include <initializer_list>
#include <optional>
#include <string>
#include <string_view>
#include <variant>
namespace omath::hud::widget
{
// ── Boxes ─────────────────────────────────────────────────────────────────
// ── Overloaded helper for std::visit ──────────────────────────────────────
template<typename... Ts>
struct Overloaded : Ts...
{
using Ts::operator()...;
};
template<typename... Ts>
Overloaded(Ts...) -> Overloaded<Ts...>;
// ── Standalone widgets ────────────────────────────────────────────────────
struct Box
{
Color color;
@@ -33,134 +44,6 @@ namespace omath::hud::widget
float thickness = 1.f;
};
// ── Bars ──────────────────────────────────────────────────────────────────
struct RightBar
{
Color color;
Color outline;
Color bg;
float width;
float ratio;
float offset = 5.f;
};
struct LeftBar
{
Color color;
Color outline;
Color bg;
float width;
float ratio;
float offset = 5.f;
};
struct TopBar
{
Color color;
Color outline;
Color bg;
float height;
float ratio;
float offset = 5.f;
};
struct BottomBar
{
Color color;
Color outline;
Color bg;
float height;
float ratio;
float offset = 5.f;
};
struct RightDashedBar
{
Color color;
Color outline;
Color bg;
float width;
float ratio;
float dash_len;
float gap_len;
float offset = 5.f;
};
struct LeftDashedBar
{
Color color;
Color outline;
Color bg;
float width;
float ratio;
float dash_len;
float gap_len;
float offset = 5.f;
};
struct TopDashedBar
{
Color color;
Color outline;
Color bg;
float height;
float ratio;
float dash_len;
float gap_len;
float offset = 5.f;
};
struct BottomDashedBar
{
Color color;
Color outline;
Color bg;
float height;
float ratio;
float dash_len;
float gap_len;
float offset = 5.f;
};
// ── Labels ────────────────────────────────────────────────────────────────
struct RightLabel
{
Color color;
float offset;
bool outlined;
std::string text;
};
struct LeftLabel
{
Color color;
float offset;
bool outlined;
std::string text;
};
struct TopLabel
{
Color color;
float offset;
bool outlined;
std::string text;
};
struct BottomLabel
{
Color color;
float offset;
bool outlined;
std::string text;
};
struct CenteredTopLabel
{
Color color;
float offset;
bool outlined;
std::string text;
};
struct CenteredBottomLabel
{
Color color;
float offset;
bool outlined;
std::string text;
};
// ── Misc ──────────────────────────────────────────────────────────────────
struct Skeleton
{
Color color;
@@ -173,17 +56,87 @@ namespace omath::hud::widget
float width;
};
// ── Side-agnostic widgets (used inside XxxSide containers) ────────────────
/// A filled bar. `size` is width for left/right sides, height for top/bottom.
struct Bar
{
Color color;
Color outline;
Color bg;
float size;
float ratio;
float offset = 5.f;
};
/// A dashed bar. Same field semantics as Bar plus dash parameters.
struct DashedBar
{
Color color;
Color outline;
Color bg;
float size;
float ratio;
float dash_len;
float gap_len;
float offset = 5.f;
};
struct Label
{
Color color;
float offset;
bool outlined;
std::string_view text;
};
/// Wraps a Label to request horizontal centering (only applied in TopSide / BottomSide).
template<typename W>
struct Centered
{
W child;
};
template<typename W>
Centered(W) -> Centered<W>;
// ── Side widget variant ───────────────────────────────────────────────────
struct None {}; ///< No-op placeholder — used by widget::when for disabled elements.
using SideWidget = std::variant<None, Bar, DashedBar, Label, Centered<Label>>;
// ── Side containers ───────────────────────────────────────────────────────
// Storing std::initializer_list<SideWidget> is safe here: the backing array
// is a const SideWidget[] on the caller's stack whose lifetime matches the
// temporary side-container object, which is consumed within the same
// full-expression by EntityOverlay::dispatch. No heap allocation occurs.
struct RightSide { std::initializer_list<SideWidget> children; RightSide(std::initializer_list<SideWidget> c) : children(c) {} };
struct LeftSide { std::initializer_list<SideWidget> children; LeftSide(std::initializer_list<SideWidget> c) : children(c) {} };
struct TopSide { std::initializer_list<SideWidget> children; TopSide(std::initializer_list<SideWidget> c) : children(c) {} };
struct BottomSide { std::initializer_list<SideWidget> children; BottomSide(std::initializer_list<SideWidget> c) : children(c) {} };
} // namespace omath::hud::widget
namespace omath::hud::widget
{
/// Inside XxxSide containers: returns the widget as a SideWidget when condition is true,
/// or None{} otherwise. Preferred over hud::when for types inside the SideWidget variant.
template<typename W>
requires std::constructible_from<SideWidget, W>
SideWidget when(const bool condition, W widget)
{
if (condition) return SideWidget{std::move(widget)};
return None{};
}
} // namespace omath::hud::widget
namespace omath::hud
{
/// Returns an engaged optional<W> when condition is true, std::nullopt otherwise.
/// Designed for use with EntityOverlay::contents() to conditionally include widgets.
/// Top-level: returns an engaged optional<W> when condition is true, std::nullopt otherwise.
/// Designed for use with EntityOverlay::contents() for top-level widget types.
template<typename W>
std::optional<W> when(bool condition, W widget)
std::optional<W> when(const bool condition, W widget)
{
if (condition)
return std::move(widget);
if (condition) return std::move(widget);
return std::nullopt;
}
} // namespace omath::hud

View File

@@ -459,98 +459,83 @@ namespace omath::hud
}
// ── widget dispatch ───────────────────────────────────────────────────────
void EntityOverlay::dispatch(const widget::Box& w)
{
add_2d_box(w.color, w.fill, w.thickness);
}
{ add_2d_box(w.color, w.fill, w.thickness); }
void EntityOverlay::dispatch(const widget::CorneredBox& w)
{
add_cornered_2d_box(w.color, w.fill, w.corner_ratio, w.thickness);
}
{ add_cornered_2d_box(w.color, w.fill, w.corner_ratio, w.thickness); }
void EntityOverlay::dispatch(const widget::DashedBox& w)
{
add_dashed_box(w.color, w.dash_len, w.gap_len, w.thickness);
}
void EntityOverlay::dispatch(const widget::RightBar& w)
{
add_right_bar(w.color, w.outline, w.bg, w.width, w.ratio, w.offset);
}
void EntityOverlay::dispatch(const widget::LeftBar& w)
{
add_left_bar(w.color, w.outline, w.bg, w.width, w.ratio, w.offset);
}
void EntityOverlay::dispatch(const widget::TopBar& w)
{
add_top_bar(w.color, w.outline, w.bg, w.height, w.ratio, w.offset);
}
void EntityOverlay::dispatch(const widget::BottomBar& w)
{
add_bottom_bar(w.color, w.outline, w.bg, w.height, w.ratio, w.offset);
}
void EntityOverlay::dispatch(const widget::RightDashedBar& w)
{
add_right_dashed_bar(w.color, w.outline, w.bg, w.width, w.ratio, w.dash_len, w.gap_len, w.offset);
}
void EntityOverlay::dispatch(const widget::LeftDashedBar& w)
{
add_left_dashed_bar(w.color, w.outline, w.bg, w.width, w.ratio, w.dash_len, w.gap_len, w.offset);
}
void EntityOverlay::dispatch(const widget::TopDashedBar& w)
{
add_top_dashed_bar(w.color, w.outline, w.bg, w.height, w.ratio, w.dash_len, w.gap_len, w.offset);
}
void EntityOverlay::dispatch(const widget::BottomDashedBar& w)
{
add_bottom_dashed_bar(w.color, w.outline, w.bg, w.height, w.ratio, w.dash_len, w.gap_len, w.offset);
}
void EntityOverlay::dispatch(const widget::RightLabel& w)
{
add_right_label(w.color, w.offset, w.outlined, w.text);
}
void EntityOverlay::dispatch(const widget::LeftLabel& w)
{
add_left_label(w.color, w.offset, w.outlined, w.text);
}
void EntityOverlay::dispatch(const widget::TopLabel& w)
{
add_top_label(w.color, w.offset, w.outlined, w.text);
}
void EntityOverlay::dispatch(const widget::BottomLabel& w)
{
add_bottom_label(w.color, w.offset, w.outlined, w.text);
}
void EntityOverlay::dispatch(const widget::CenteredTopLabel& w)
{
add_centered_top_label(w.color, w.offset, w.outlined, w.text);
}
void EntityOverlay::dispatch(const widget::CenteredBottomLabel& w)
{
add_centered_bottom_label(w.color, w.offset, w.outlined, w.text);
}
{ add_dashed_box(w.color, w.dash_len, w.gap_len, w.thickness); }
void EntityOverlay::dispatch(const widget::Skeleton& w)
{
add_skeleton(w.color, w.thickness);
}
{ add_skeleton(w.color, w.thickness); }
void EntityOverlay::dispatch(const widget::SnapLine& w)
{ add_snap_line(w.start, w.color, w.width); }
// ── Side container dispatch ───────────────────────────────────────────────
void EntityOverlay::dispatch(const widget::RightSide& s)
{
add_snap_line(w.start, w.color, w.width);
for (const auto& child : s.children)
std::visit(widget::Overloaded{
[](const widget::None&) {},
[this](const widget::Bar& w)
{ add_right_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.offset); },
[this](const widget::DashedBar& w)
{ add_right_dashed_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.dash_len, w.gap_len, w.offset); },
[this](const widget::Label& w)
{ add_right_label(w.color, w.offset, w.outlined, w.text); },
[this](const widget::Centered<widget::Label>& w)
{ add_right_label(w.child.color, w.child.offset, w.child.outlined, w.child.text); },
}, child);
}
void EntityOverlay::dispatch(const widget::LeftSide& s)
{
for (const auto& child : s.children)
std::visit(widget::Overloaded{
[](const widget::None&) {},
[this](const widget::Bar& w)
{ add_left_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.offset); },
[this](const widget::DashedBar& w)
{ add_left_dashed_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.dash_len, w.gap_len, w.offset); },
[this](const widget::Label& w)
{ add_left_label(w.color, w.offset, w.outlined, w.text); },
[this](const widget::Centered<widget::Label>& w)
{ add_left_label(w.child.color, w.child.offset, w.child.outlined, w.child.text); },
}, child);
}
void EntityOverlay::dispatch(const widget::TopSide& s)
{
for (const auto& child : s.children)
std::visit(widget::Overloaded{
[](const widget::None&) {},
[this](const widget::Bar& w)
{ add_top_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.offset); },
[this](const widget::DashedBar& w)
{ add_top_dashed_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.dash_len, w.gap_len, w.offset); },
[this](const widget::Label& w)
{ add_top_label(w.color, w.offset, w.outlined, w.text); },
[this](const widget::Centered<widget::Label>& w)
{ add_centered_top_label(w.child.color, w.child.offset, w.child.outlined, w.child.text); },
}, child);
}
void EntityOverlay::dispatch(const widget::BottomSide& s)
{
for (const auto& child : s.children)
std::visit(widget::Overloaded{
[](const widget::None&) {},
[this](const widget::Bar& w)
{ add_bottom_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.offset); },
[this](const widget::DashedBar& w)
{ add_bottom_dashed_bar(w.color, w.outline, w.bg, w.size, w.ratio, w.dash_len, w.gap_len, w.offset); },
[this](const widget::Label& w)
{ add_bottom_label(w.color, w.offset, w.outlined, w.text); },
[this](const widget::Centered<widget::Label>& w)
{ add_centered_bottom_label(w.child.color, w.child.offset, w.child.outlined, w.child.text); },
}, child);
}
} // namespace omath::hud