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fixed for clang
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@@ -2,7 +2,7 @@
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// Created by vlad on 2/4/24.
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//
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#include "omath/Color.hpp"
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#include "omath/color.hpp"
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#include <algorithm>
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#include <cmath>
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@@ -7,7 +7,7 @@
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namespace omath::unity_engine
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{
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Vector3<float> unity_engine::ForwardVector(const ViewAngles& angles)
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Vector3<float> ForwardVector(const ViewAngles& angles)
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{
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const auto vec = MatRotation(angles) * MatColumnFromVector(kAbsForward);
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@@ -1,6 +1,6 @@
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#include "omath/Matrix.hpp"
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#include "omath/Angles.hpp"
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#include "omath/Vector3.hpp"
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#include "omath/matrix.hpp"
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#include "omath/angles.hpp"
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#include "omath/vector3.hpp"
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#include <complex>
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