vec2 was made constexpr

This commit is contained in:
2024-09-02 18:14:01 +03:00
parent 2bcf3ba94b
commit c0d505b5e2
3 changed files with 154 additions and 190 deletions

View File

@@ -25,14 +25,14 @@ protected:
// Test constructor and default values
TEST_F(UnitTestVector2, Constructor_Default)
{
Vector2 v;
constexpr Vector2 v;
EXPECT_FLOAT_EQ(v.x, 0.0f);
EXPECT_FLOAT_EQ(v.y, 0.0f);
}
TEST_F(UnitTestVector2, Constructor_Values)
{
Vector2 v(1.0f, 2.0f);
constexpr Vector2 v(1.0f, 2.0f);
EXPECT_FLOAT_EQ(v.x, 1.0f);
EXPECT_FLOAT_EQ(v.y, 2.0f);
}
@@ -40,14 +40,14 @@ TEST_F(UnitTestVector2, Constructor_Values)
// Test equality operators
TEST_F(UnitTestVector2, EqualityOperator)
{
Vector2 v3(1.0f, 2.0f);
constexpr Vector2 v3(1.0f, 2.0f);
EXPECT_TRUE(v1 == v3);
EXPECT_FALSE(v1 == v2);
}
TEST_F(UnitTestVector2, InequalityOperator)
{
Vector2 v3(1.0f, 2.0f);
constexpr Vector2 v3(1.0f, 2.0f);
EXPECT_FALSE(v1 != v3);
EXPECT_TRUE(v1 != v2);
}
@@ -55,28 +55,28 @@ TEST_F(UnitTestVector2, InequalityOperator)
// Test arithmetic operators
TEST_F(UnitTestVector2, AdditionOperator)
{
Vector2 v3 = v1 + v2;
constexpr Vector2 v3 = Vector2(1.0f, 2.0f) + Vector2(4.0f, 5.0f);
EXPECT_FLOAT_EQ(v3.x, 5.0f);
EXPECT_FLOAT_EQ(v3.y, 7.0f);
}
TEST_F(UnitTestVector2, SubtractionOperator)
{
Vector2 v3 = v2 - v1;
constexpr Vector2 v3 = Vector2(4.0f, 5.0f) - Vector2(1.0f, 2.0f);
EXPECT_FLOAT_EQ(v3.x, 3.0f);
EXPECT_FLOAT_EQ(v3.y, 3.0f);
}
TEST_F(UnitTestVector2, MultiplicationOperator)
{
Vector2 v3 = v1 * 2.0f;
constexpr Vector2 v3 = Vector2(1.0f, 2.0f) * 2.0f;
EXPECT_FLOAT_EQ(v3.x, 2.0f);
EXPECT_FLOAT_EQ(v3.y, 4.0f);
}
TEST_F(UnitTestVector2, DivisionOperator)
{
Vector2 v3 = v2 / 2.0f;
constexpr Vector2 v3 = Vector2(4.0f, 5.0f) / 2.0f;
EXPECT_FLOAT_EQ(v3.x, 2.0f);
EXPECT_FLOAT_EQ(v3.y, 2.5f);
}
@@ -112,59 +112,62 @@ TEST_F(UnitTestVector2, DivisionAssignmentOperator)
TEST_F(UnitTestVector2, NegationOperator)
{
Vector2 v3 = -v1;
constexpr Vector2 v3 = -Vector2(1.0f, 2.0f);
EXPECT_FLOAT_EQ(v3.x, -1.0f);
EXPECT_FLOAT_EQ(v3.y, -2.0f);
}
// Test other member functions
TEST_F(UnitTestVector2, DistTo)
{
float dist = v1.DistTo(v2);
EXPECT_FLOAT_EQ(dist, sqrt(18.0f));
const float dist = v1.DistTo(v2);
EXPECT_FLOAT_EQ(dist, std::sqrt(18.0f));
}
TEST_F(UnitTestVector2, DistToSqr)
{
float distSqr = v1.DistToSqr(v2);
constexpr float distSqr = Vector2(1.0f, 2.0f).DistToSqr(Vector2(4.0f, 5.0f));
EXPECT_FLOAT_EQ(distSqr, 18.0f);
}
TEST_F(UnitTestVector2, DotProduct)
{
float dot = v1.Dot(v2);
constexpr float dot = Vector2(1.0f, 2.0f).Dot(Vector2(4.0f, 5.0f));
EXPECT_FLOAT_EQ(dot, 14.0f);
}
TEST_F(UnitTestVector2, Length)
{
float length = v1.Length();
EXPECT_FLOAT_EQ(length, sqrt(5.0f));
const float length = v1.Length();
EXPECT_FLOAT_EQ(length, std::sqrt(5.0f));
}
TEST_F(UnitTestVector2, LengthSqr)
{
float lengthSqr = v1.LengthSqr();
constexpr float lengthSqr = Vector2(1.0f, 2.0f).LengthSqr();
EXPECT_FLOAT_EQ(lengthSqr, 5.0f);
}
TEST_F(UnitTestVector2, Abs)
{
Vector2 v3(-1.0f, -2.0f);
v3.Abs();
constexpr Vector2 v3 = Vector2(-1.0f, -2.0f).Abs();
EXPECT_FLOAT_EQ(v3.x, 1.0f);
EXPECT_FLOAT_EQ(v3.y, 2.0f);
}
TEST_F(UnitTestVector2, Sum)
{
float sum = v1.Sum();
constexpr float sum = Vector2(1.0f, 2.0f).Sum();
EXPECT_FLOAT_EQ(sum, 3.0f);
}
TEST_F(UnitTestVector2, Normalized)
{
Vector2 v3 = v1.Normalized();
const Vector2 v3 = v1.Normalized();
EXPECT_NEAR(v3.x, 0.44721f, 0.0001f);
EXPECT_NEAR(v3.y, 0.89443f, 0.0001f);
}
static_assert(Vector2(1.0f, 2.0f).LengthSqr() == 5.0f, "LengthSqr should be 5");
static_assert(Vector2(1.0f, 2.0f).Dot(Vector2(4.0f, 5.0f)) == 14.0f, "Dot product should be 14");
static_assert(Vector2(4.0f, 5.0f).DistToSqr(Vector2(1.0f, 2.0f)) == 18.0f, "DistToSqr should be 18");
static_assert(Vector2(-1.0f, -2.0f).Abs() == Vector2(1.0f, 2.0f), "Abs should convert negative values to positive");