mirror of
https://github.com/orange-cpp/omath.git
synced 2026-04-18 17:03:27 +00:00
removed useless header
This commit is contained in:
@@ -10,4 +10,13 @@ namespace omath::lua
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{
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void register_lib(lua_State* lua_state);
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}
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namespace omath::lua::detail
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{
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void register_vec2(sol::table& omath_table);
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void register_vec3(sol::table& omath_table);
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void register_vec4(sol::table& omath_table);
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void register_color(sol::table& omath_table);
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void register_shared_types(sol::table& omath_table);
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void register_engines(sol::table& omath_table);
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}
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#endif
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@@ -1,17 +0,0 @@
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//
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// Created by orange on 07.03.2026.
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//
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#pragma once
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#ifdef OMATH_ENABLE_LUA
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#include <sol/sol.hpp>
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namespace omath::lua::detail
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{
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void register_vec2(sol::table& omath_table);
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void register_vec3(sol::table& omath_table);
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void register_vec4(sol::table& omath_table);
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void register_color(sol::table& omath_table);
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void register_shared_types(sol::table& omath_table);
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void register_engines(sol::table& omath_table);
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}
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#endif
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@@ -3,7 +3,7 @@
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//
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#ifdef OMATH_ENABLE_LUA
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#include "lua.hpp"
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#include "internal.hpp"
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#include <sol/sol.hpp>
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#include "omath/lua/lua.hpp"
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namespace omath::lua
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@@ -2,7 +2,8 @@
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// Created by orange on 07.03.2026.
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//
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#ifdef OMATH_ENABLE_LUA
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#include "internal.hpp"
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#include "omath/lua/lua.hpp"
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#include <sol/sol.hpp>
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#include <omath/utility/color.hpp>
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namespace omath::lua::detail
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@@ -11,38 +12,35 @@ namespace omath::lua::detail
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{
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omath_table.new_usertype<omath::Color>(
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"Color",
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sol::factories(
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[](float r, float g, float b, float a) { return omath::Color(r, g, b, a); },
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[]() { return omath::Color(); }),
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sol::factories([](float r, float g, float b, float a) { return omath::Color(r, g, b, a); },
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[]() { return omath::Color(); }),
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"from_rgba", [](uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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return omath::Color::from_rgba(r, g, b, a);
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},
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"from_hsv", sol::overload(
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[](float h, float s, float v) { return omath::Color::from_hsv(h, s, v); },
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[](const omath::Hsv& hsv) { return omath::Color::from_hsv(hsv); }),
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"red", []() { return omath::Color::red(); },
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"green", []() { return omath::Color::green(); },
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"blue", []() { return omath::Color::blue(); },
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"from_rgba", [](uint8_t r, uint8_t g, uint8_t b, uint8_t a)
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{ return omath::Color::from_rgba(r, g, b, a); }, "from_hsv",
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sol::overload([](float h, float s, float v) { return omath::Color::from_hsv(h, s, v); },
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[](const omath::Hsv& hsv) { return omath::Color::from_hsv(hsv); }),
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"red", []() { return omath::Color::red(); }, "green", []() { return omath::Color::green(); }, "blue",
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[]() { return omath::Color::blue(); },
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"r", sol::property([](const omath::Color& c) { return c.value().x; }),
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"g", sol::property([](const omath::Color& c) { return c.value().y; }),
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"b", sol::property([](const omath::Color& c) { return c.value().z; }),
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"a", sol::property([](const omath::Color& c) { return c.value().w; }),
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"r", sol::property([](const omath::Color& c) { return c.value().x; }), "g",
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sol::property([](const omath::Color& c) { return c.value().y; }), "b",
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sol::property([](const omath::Color& c) { return c.value().z; }), "a",
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sol::property([](const omath::Color& c) { return c.value().w; }),
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"to_hsv", &omath::Color::to_hsv,
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"set_hue", &omath::Color::set_hue,
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"set_saturation", &omath::Color::set_saturation,
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"set_value", &omath::Color::set_value,
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"blend", &omath::Color::blend,
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"to_hsv", &omath::Color::to_hsv, "set_hue", &omath::Color::set_hue, "set_saturation",
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&omath::Color::set_saturation, "set_value", &omath::Color::set_value, "blend", &omath::Color::blend,
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sol::meta_function::to_string, &omath::Color::to_string);
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omath_table.new_usertype<omath::Hsv>(
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"Hsv", sol::constructors<omath::Hsv()>(),
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"hue", sol::property([](const omath::Hsv& h) { return h.hue; }, [](omath::Hsv& h, float val) { h.hue = val; }),
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"saturation", sol::property([](const omath::Hsv& h) { return h.saturation; }, [](omath::Hsv& h, float val) { h.saturation = val; }),
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"value", sol::property([](const omath::Hsv& h) { return h.value; }, [](omath::Hsv& h, float val) { h.value = val; }));
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"Hsv", sol::constructors<omath::Hsv()>(), "hue",
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sol::property([](const omath::Hsv& h) { return h.hue; }, [](omath::Hsv& h, float val) { h.hue = val; }),
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"saturation",
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sol::property([](const omath::Hsv& h) { return h.saturation; },
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[](omath::Hsv& h, float val) { h.saturation = val; }),
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"value",
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sol::property([](const omath::Hsv& h) { return h.value; },
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[](omath::Hsv& h, float val) { h.value = val; }));
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}
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} // namespace omath::lua::detail
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#endif
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@@ -2,7 +2,8 @@
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// Created by orange on 07.03.2026.
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//
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#ifdef OMATH_ENABLE_LUA
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#include "internal.hpp"
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#include "omath/lua/lua.hpp"
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#include <sol/sol.hpp>
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#include <omath/engines/cry_engine/camera.hpp>
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#include <omath/engines/cry_engine/constants.hpp>
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#include <omath/engines/frostbite_engine/camera.hpp>
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@@ -11,7 +12,6 @@
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#include <omath/engines/iw_engine/constants.hpp>
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#include <omath/engines/opengl_engine/camera.hpp>
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#include <omath/engines/opengl_engine/constants.hpp>
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#include <omath/engines/opengl_engine/formulas.hpp>
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#include <omath/engines/source_engine/camera.hpp>
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#include <omath/engines/source_engine/constants.hpp>
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#include <omath/engines/unity_engine/camera.hpp>
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@@ -28,14 +28,14 @@ namespace
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// ---- Canonical shared C++ type aliases ----------------------------------
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// Each unique template instantiation must be registered exactly once.
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using PitchAngle90 = omath::Angle<float, -90.f, 90.f, omath::AngleFlags::Clamped>;
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using PitchAngle89 = omath::Angle<float, -89.f, 89.f, omath::AngleFlags::Clamped>;
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using PitchAngle90 = omath::Angle<float, -90.f, 90.f, omath::AngleFlags::Clamped>;
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using PitchAngle89 = omath::Angle<float, -89.f, 89.f, omath::AngleFlags::Clamped>;
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using SharedYawRoll = omath::Angle<float, -180.f, 180.f, omath::AngleFlags::Normalized>;
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using SharedFoV = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>;
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using ViewAngles90 = omath::ViewAngles<PitchAngle90, SharedYawRoll, SharedYawRoll>;
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using ViewAngles89 = omath::ViewAngles<PitchAngle89, SharedYawRoll, SharedYawRoll>;
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using SharedFoV = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>;
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using ViewAngles90 = omath::ViewAngles<PitchAngle90, SharedYawRoll, SharedYawRoll>;
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using ViewAngles89 = omath::ViewAngles<PitchAngle89, SharedYawRoll, SharedYawRoll>;
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static std::string projection_error_to_string(omath::projection::Error e)
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std::string projection_error_to_string(omath::projection::Error e)
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{
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switch (e)
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{
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@@ -51,27 +51,16 @@ namespace
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void register_angle(sol::table& table, const char* name)
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{
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table.new_usertype<AngleType>(
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name, sol::no_constructor,
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"from_degrees", &AngleType::from_degrees,
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"from_radians", &AngleType::from_radians,
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"as_degrees", &AngleType::as_degrees,
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"as_radians", &AngleType::as_radians,
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"sin", &AngleType::sin,
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"cos", &AngleType::cos,
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"tan", &AngleType::tan,
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"cot", &AngleType::cot,
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sol::meta_function::addition,
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name, sol::no_constructor, "from_degrees", &AngleType::from_degrees, "from_radians",
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&AngleType::from_radians, "as_degrees", &AngleType::as_degrees, "as_radians", &AngleType::as_radians,
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"sin", &AngleType::sin, "cos", &AngleType::cos, "tan", &AngleType::tan, "cot", &AngleType::cot,
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sol::meta_function::addition, [](const AngleType& a, const AngleType& b)
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{ return AngleType::from_degrees(a.as_degrees() + b.as_degrees()); }, sol::meta_function::subtraction,
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[](const AngleType& a, const AngleType& b)
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{ return AngleType::from_degrees(a.as_degrees() + b.as_degrees()); },
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sol::meta_function::subtraction,
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[](const AngleType& a, const AngleType& b)
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{ return AngleType::from_degrees(a.as_degrees() - b.as_degrees()); },
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sol::meta_function::unary_minus,
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{ return AngleType::from_degrees(a.as_degrees() - b.as_degrees()); }, sol::meta_function::unary_minus,
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[](const AngleType& a) { return AngleType::from_degrees(-a.as_degrees()); },
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sol::meta_function::equal_to,
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[](const AngleType& a, const AngleType& b) { return a == b; },
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sol::meta_function::to_string,
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[](const AngleType& a) { return std::format("{}deg", a.as_degrees()); });
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sol::meta_function::equal_to, [](const AngleType& a, const AngleType& b) { return a == b; },
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sol::meta_function::to_string, [](const AngleType& a) { return std::format("{}deg", a.as_degrees()); });
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}
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// Set aliases in an engine subtable pointing to the already-registered shared types
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@@ -83,10 +72,10 @@ namespace
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else
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engine_table["PitchAngle"] = types["PitchAngle89"];
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engine_table["YawAngle"] = types["YawRoll"];
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engine_table["RollAngle"] = types["YawRoll"];
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engine_table["YawAngle"] = types["YawRoll"];
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engine_table["RollAngle"] = types["YawRoll"];
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engine_table["FieldOfView"] = types["FieldOfView"];
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engine_table["ViewPort"] = types["ViewPort"];
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engine_table["ViewPort"] = types["ViewPort"];
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if constexpr (std::is_same_v<ViewAnglesType, ViewAngles90>)
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engine_table["ViewAngles"] = types["ViewAngles90"];
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@@ -100,40 +89,33 @@ namespace
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{
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using PitchAngle = typename EngineTraits::PitchAngle;
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using ViewAngles = typename EngineTraits::ViewAngles;
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using Camera = typename EngineTraits::Camera;
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using Camera = typename EngineTraits::Camera;
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auto engine_table = omath_table[subtable_name].get_or_create<sol::table>();
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auto types = omath_table["_types"].get<sol::table>();
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auto types = omath_table["_types"].get<sol::table>();
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set_engine_aliases<PitchAngle, ViewAngles>(engine_table, types);
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engine_table.new_usertype<Camera>(
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"Camera",
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sol::constructors<Camera(const omath::Vector3<float>&, const ViewAngles&,
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const omath::projection::ViewPort&,
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const omath::projection::FieldOfView&, float, float)>(),
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"look_at", &Camera::look_at,
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"get_forward", &Camera::get_forward,
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"get_right", &Camera::get_right,
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"get_up", &Camera::get_up,
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"get_origin", &Camera::get_origin,
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"get_view_angles", &Camera::get_view_angles,
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"get_near_plane", &Camera::get_near_plane,
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"get_far_plane", &Camera::get_far_plane,
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"get_field_of_view", &Camera::get_field_of_view,
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"set_origin", &Camera::set_origin,
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"set_view_angles", &Camera::set_view_angles,
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"set_view_port", &Camera::set_view_port,
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"set_field_of_view", &Camera::set_field_of_view,
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"set_near_plane", &Camera::set_near_plane,
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"set_far_plane", &Camera::set_far_plane,
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const omath::projection::ViewPort&, const omath::projection::FieldOfView&,
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float, float)>(),
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"look_at", &Camera::look_at, "get_forward", &Camera::get_forward, "get_right", &Camera::get_right,
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"get_up", &Camera::get_up, "get_origin", &Camera::get_origin, "get_view_angles",
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&Camera::get_view_angles, "get_near_plane", &Camera::get_near_plane, "get_far_plane",
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&Camera::get_far_plane, "get_field_of_view", &Camera::get_field_of_view, "set_origin",
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&Camera::set_origin, "set_view_angles", &Camera::set_view_angles, "set_view_port",
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&Camera::set_view_port, "set_field_of_view", &Camera::set_field_of_view, "set_near_plane",
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&Camera::set_near_plane, "set_far_plane", &Camera::set_far_plane,
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"world_to_screen",
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[](const Camera& cam, const omath::Vector3<float>& pos)
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-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
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{
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auto result = cam.world_to_screen(pos);
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if (result) return {*result, sol::nullopt};
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if (result)
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return {*result, sol::nullopt};
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return {sol::nullopt, projection_error_to_string(result.error())};
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},
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@@ -142,7 +124,8 @@ namespace
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-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
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{
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auto result = cam.screen_to_world(pos);
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if (result) return {*result, sol::nullopt};
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if (result)
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return {*result, sol::nullopt};
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return {sol::nullopt, projection_error_to_string(result.error())};
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});
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}
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@@ -153,43 +136,43 @@ namespace
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{
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using PitchAngle = omath::opengl_engine::PitchAngle;
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using ViewAngles = omath::opengl_engine::ViewAngles;
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using Camera = omath::opengl_engine::Camera;
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using Camera = omath::opengl_engine::Camera;
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};
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struct FrostbiteEngineTraits
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{
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using PitchAngle = omath::frostbite_engine::PitchAngle;
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using ViewAngles = omath::frostbite_engine::ViewAngles;
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using Camera = omath::frostbite_engine::Camera;
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using Camera = omath::frostbite_engine::Camera;
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};
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struct IWEngineTraits
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{
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using PitchAngle = omath::iw_engine::PitchAngle;
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using ViewAngles = omath::iw_engine::ViewAngles;
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using Camera = omath::iw_engine::Camera;
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using Camera = omath::iw_engine::Camera;
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};
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struct SourceEngineTraits
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{
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using PitchAngle = omath::source_engine::PitchAngle;
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using ViewAngles = omath::source_engine::ViewAngles;
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using Camera = omath::source_engine::Camera;
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using Camera = omath::source_engine::Camera;
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};
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struct UnityEngineTraits
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{
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using PitchAngle = omath::unity_engine::PitchAngle;
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using ViewAngles = omath::unity_engine::ViewAngles;
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using Camera = omath::unity_engine::Camera;
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using Camera = omath::unity_engine::Camera;
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};
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struct UnrealEngineTraits
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{
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using PitchAngle = omath::unreal_engine::PitchAngle;
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using ViewAngles = omath::unreal_engine::ViewAngles;
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using Camera = omath::unreal_engine::Camera;
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using Camera = omath::unreal_engine::Camera;
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};
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struct CryEngineTraits
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{
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using PitchAngle = omath::cry_engine::PitchAngle;
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using ViewAngles = omath::cry_engine::ViewAngles;
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using Camera = omath::cry_engine::Camera;
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using Camera = omath::cry_engine::Camera;
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};
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} // namespace
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@@ -199,44 +182,56 @@ namespace omath::lua::detail
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{
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auto t = omath_table["_types"].get_or_create<sol::table>();
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register_angle<PitchAngle90>(t, "PitchAngle90");
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register_angle<PitchAngle89>(t, "PitchAngle89");
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register_angle<PitchAngle90>(t, "PitchAngle90");
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register_angle<PitchAngle89>(t, "PitchAngle89");
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register_angle<SharedYawRoll>(t, "YawRoll");
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register_angle<SharedFoV>(t, "FieldOfView");
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register_angle<SharedFoV>(t, "FieldOfView");
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t.new_usertype<omath::projection::ViewPort>(
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"ViewPort",
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sol::factories([](float w, float h) { return omath::projection::ViewPort{w, h}; }),
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"width", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_width; }, [](omath::projection::ViewPort& vp, float val) { vp.m_width = val; }),
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"height", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_height; }, [](omath::projection::ViewPort& vp, float val) { vp.m_height = val; }),
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"ViewPort", sol::factories([](float w, float h) { return omath::projection::ViewPort{w, h}; }), "width",
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sol::property([](const omath::projection::ViewPort& vp) { return vp.m_width; },
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[](omath::projection::ViewPort& vp, float val) { vp.m_width = val; }),
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"height",
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sol::property([](const omath::projection::ViewPort& vp) { return vp.m_height; },
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[](omath::projection::ViewPort& vp, float val) { vp.m_height = val; }),
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"aspect_ratio", &omath::projection::ViewPort::aspect_ratio);
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t.new_usertype<ViewAngles90>(
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||||
"ViewAngles90",
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sol::factories([](PitchAngle90 p, SharedYawRoll y, SharedYawRoll r)
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||||
{ return ViewAngles90{p, y, r}; }),
|
||||
"pitch", sol::property([](const ViewAngles90& va) { return va.pitch; }, [](ViewAngles90& va, const PitchAngle90& val) { va.pitch = val; }),
|
||||
"yaw", sol::property([](const ViewAngles90& va) { return va.yaw; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||
"roll", sol::property([](const ViewAngles90& va) { return va.roll; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||
sol::factories([](PitchAngle90 p, SharedYawRoll y, SharedYawRoll r) { return ViewAngles90{p, y, r}; }),
|
||||
"pitch",
|
||||
sol::property([](const ViewAngles90& va) { return va.pitch; },
|
||||
[](ViewAngles90& va, const PitchAngle90& val) { va.pitch = val; }),
|
||||
"yaw",
|
||||
sol::property([](const ViewAngles90& va) { return va.yaw; },
|
||||
[](ViewAngles90& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||
"roll",
|
||||
sol::property([](const ViewAngles90& va) { return va.roll; },
|
||||
[](ViewAngles90& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||
|
||||
t.new_usertype<ViewAngles89>(
|
||||
"ViewAngles89",
|
||||
sol::factories([](PitchAngle89 p, SharedYawRoll y, SharedYawRoll r)
|
||||
{ return ViewAngles89{p, y, r}; }),
|
||||
"pitch", sol::property([](const ViewAngles89& va) { return va.pitch; }, [](ViewAngles89& va, const PitchAngle89& val) { va.pitch = val; }),
|
||||
"yaw", sol::property([](const ViewAngles89& va) { return va.yaw; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||
"roll", sol::property([](const ViewAngles89& va) { return va.roll; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||
sol::factories([](PitchAngle89 p, SharedYawRoll y, SharedYawRoll r) { return ViewAngles89{p, y, r}; }),
|
||||
"pitch",
|
||||
sol::property([](const ViewAngles89& va) { return va.pitch; },
|
||||
[](ViewAngles89& va, const PitchAngle89& val) { va.pitch = val; }),
|
||||
"yaw",
|
||||
sol::property([](const ViewAngles89& va) { return va.yaw; },
|
||||
[](ViewAngles89& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||
"roll",
|
||||
sol::property([](const ViewAngles89& va) { return va.roll; },
|
||||
[](ViewAngles89& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||
}
|
||||
|
||||
void register_engines(sol::table& omath_table)
|
||||
{
|
||||
register_engine<OpenGLEngineTraits>(omath_table, "opengl");
|
||||
register_engine<OpenGLEngineTraits>(omath_table, "opengl");
|
||||
register_engine<FrostbiteEngineTraits>(omath_table, "frostbite");
|
||||
register_engine<IWEngineTraits>(omath_table, "iw");
|
||||
register_engine<SourceEngineTraits>(omath_table, "source");
|
||||
register_engine<UnityEngineTraits>(omath_table, "unity");
|
||||
register_engine<UnrealEngineTraits>(omath_table, "unreal");
|
||||
register_engine<CryEngineTraits>(omath_table, "cry");
|
||||
register_engine<IWEngineTraits>(omath_table, "iw");
|
||||
register_engine<SourceEngineTraits>(omath_table, "source");
|
||||
register_engine<UnityEngineTraits>(omath_table, "unity");
|
||||
register_engine<UnrealEngineTraits>(omath_table, "unreal");
|
||||
register_engine<CryEngineTraits>(omath_table, "cry");
|
||||
}
|
||||
} // namespace omath::lua::detail
|
||||
#endif
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
// Created by orange on 07.03.2026.
|
||||
//
|
||||
#ifdef OMATH_ENABLE_LUA
|
||||
#include "internal.hpp"
|
||||
#include "omath/lua/lua.hpp"
|
||||
#include <sol/sol.hpp>
|
||||
#include <omath/linear_algebra/vector2.hpp>
|
||||
|
||||
namespace omath::lua::detail
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
// Created by orange on 07.03.2026.
|
||||
//
|
||||
#ifdef OMATH_ENABLE_LUA
|
||||
#include "internal.hpp"
|
||||
#include "omath/lua/lua.hpp"
|
||||
#include <sol/sol.hpp>
|
||||
#include <omath/linear_algebra/vector3.hpp>
|
||||
|
||||
namespace omath::lua::detail
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
// Created by orange on 07.03.2026.
|
||||
//
|
||||
#ifdef OMATH_ENABLE_LUA
|
||||
#include "internal.hpp"
|
||||
#include "omath/lua/lua.hpp"
|
||||
#include <sol/sol.hpp>
|
||||
#include <omath/linear_algebra/vector4.hpp>
|
||||
|
||||
namespace omath::lua::detail
|
||||
|
||||
Reference in New Issue
Block a user