mirror of
https://github.com/orange-cpp/omath.git
synced 2026-05-06 19:43:27 +00:00
added opengl hook
This commit is contained in:
1
.idea/editor.xml
generated
1
.idea/editor.xml
generated
@@ -139,6 +139,7 @@
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<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNotAllPathsReturnValue/@EntryIndexedValue" value="WARNING" type="string" />
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<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppObjectMemberMightNotBeInitialized/@EntryIndexedValue" value="WARNING" type="string" />
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<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppOutParameterMustBeWritten/@EntryIndexedValue" value="WARNING" type="string" />
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<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppOverrideWithDifferentVisibility/@EntryIndexedValue" value="WARNING" type="string" />
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<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConst/@EntryIndexedValue" value="HINT" type="string" />
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<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConstPtrOrRef/@EntryIndexedValue" value="SUGGESTION" type="string" />
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<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterNamesMismatch/@EntryIndexedValue" value="HINT" type="string" />
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2
.idea/omath.iml
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2
.idea/omath.iml
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@@ -1,2 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<module classpath="CIDR" type="CPP_MODULE" version="4" />
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@@ -32,7 +32,7 @@ option(OMATH_ENABLE_FORCE_INLINE
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"Will for compiler to make some functions to be force inlined no matter what" ON)
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option(OMATH_ENABLE_LUA
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"omath bindings for lua" OFF)
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option(OMATH_ENABLE_HOOKING "omath will HooksManager that can hook DirectX automatically" OFF)
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option(OMATH_ENABLE_HOOKING "omath will HooksManager that can hook DirectX/OpenGL automatically" OFF)
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if(VCPKG_MANIFEST_FEATURES)
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foreach(omath_feature IN LISTS VCPKG_MANIFEST_FEATURES)
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@@ -113,7 +113,7 @@ if (OMATH_ENABLE_HOOKING)
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target_link_libraries(${PROJECT_NAME} PRIVATE safetyhook::safetyhook)
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if (WIN32)
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target_link_libraries(${PROJECT_NAME} PRIVATE d3d9 d3d11 d3d12 dxgi)
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target_link_libraries(${PROJECT_NAME} PRIVATE d3d9 d3d11 d3d12 dxgi opengl32 gdi32)
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endif ()
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endif ()
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@@ -5,15 +5,16 @@ add_subdirectory(example_signature_scan)
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add_subdirectory(example_hud)
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if(OMATH_ENABLE_HOOKING AND WIN32)
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# Requires imgui with dx9-binding, dx11-binding, dx12-binding, win32-binding.
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# Install via: vcpkg install imgui[dx9-binding,dx11-binding,dx12-binding,win32-binding]
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# Requires imgui with dx9-binding, dx11-binding, dx12-binding, opengl3-binding, win32-binding.
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# Install via: vcpkg install imgui[dx9-binding,dx11-binding,dx12-binding,opengl3-binding,win32-binding]
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find_package(imgui CONFIG QUIET)
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if(imgui_FOUND)
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add_subdirectory(example_dx9_hook)
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add_subdirectory(example_dx11_hook)
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add_subdirectory(example_dx12_hook)
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add_subdirectory(example_opengl_hook)
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else()
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message(STATUS "[omath] imgui not found — DX hook examples skipped")
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message(STATUS "[omath] imgui not found - hook examples skipped")
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endif()
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endif()
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13
examples/example_opengl_hook/CMakeLists.txt
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13
examples/example_opengl_hook/CMakeLists.txt
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@@ -0,0 +1,13 @@
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project(example_opengl_hook)
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add_library(${PROJECT_NAME} MODULE dllmain.cpp)
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set_target_properties(${PROJECT_NAME} PROPERTIES
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CXX_STANDARD 23
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MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>"
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
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find_package(imgui CONFIG REQUIRED)
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target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath imgui::imgui opengl32 gdi32)
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116
examples/example_opengl_hook/dllmain.cpp
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116
examples/example_opengl_hook/dllmain.cpp
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@@ -0,0 +1,116 @@
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#include "omath/hooks/hooks_manager.hpp"
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#include <Windows.h>
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#include <chrono>
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#include <imgui.h>
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#include <imgui_impl_opengl3.h>
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#include <imgui_impl_win32.h>
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#include <optional>
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#include <thread>
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extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND, UINT, WPARAM, LPARAM);
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namespace
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{
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bool g_initialized = false;
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bool g_init_attempted = false;
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bool g_show_menu = true;
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constexpr auto g_module_wait_delay = std::chrono::milliseconds{100};
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void init(HDC hdc)
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{
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g_init_attempted = true;
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const HWND hwnd = WindowFromDC(hdc);
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if (!hwnd)
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return;
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ImGui::CreateContext();
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ImGui::StyleColorsDark();
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ImGui::GetIO().IniFilename = nullptr;
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ImGui::GetIO().LogFilename = nullptr;
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ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
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ImGui_ImplWin32_Init(hwnd);
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ImGui_ImplOpenGL3_Init();
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auto& mgr = omath::hooks::HooksManager::get();
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mgr.set_on_wnd_proc(
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[](HWND h, UINT msg, WPARAM wp, LPARAM lp) -> std::optional<LRESULT>
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{
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if (!g_show_menu)
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return std::nullopt;
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if (ImGui_ImplWin32_WndProcHandler(h, msg, wp, lp))
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return 0;
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return std::nullopt;
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});
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(void)mgr.hook_wnd_proc(hwnd);
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g_initialized = true;
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}
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void on_swap_buffers(HDC hdc)
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{
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if (!g_initialized)
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{
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if (!g_init_attempted)
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init(hdc);
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return;
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}
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if (GetAsyncKeyState(VK_INSERT) & 1)
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g_show_menu = !g_show_menu;
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplWin32_NewFrame();
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ImGui::NewFrame();
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if (g_show_menu)
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{
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ImGui::SetNextWindowSize({300.f, 100.f}, ImGuiCond_Once);
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ImGui::SetNextWindowPos({10.f, 10.f}, ImGuiCond_Once);
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ImGui::Begin("omath | OpenGL hook");
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ImGui::Text("Hook active");
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ImGui::Text("FPS: %.1f", ImGui::GetIO().Framerate);
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ImGui::Text("INSERT toggles this window");
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ImGui::End();
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}
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ImGui::Render();
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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}
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void hook_when_opengl_is_loaded()
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{
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while (!GetModuleHandle("opengl32.dll"))
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std::this_thread::sleep_for(g_module_wait_delay);
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auto& mgr = omath::hooks::HooksManager::get();
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mgr.set_on_opengl_swap_buffers(on_swap_buffers);
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(void)mgr.hook_opengl();
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}
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} // namespace
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BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
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{
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if (reason == DLL_PROCESS_ATTACH)
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{
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DisableThreadLibraryCalls(h_instance);
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std::thread{hook_when_opengl_is_loaded}.detach();
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}
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else if (reason == DLL_PROCESS_DETACH)
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{
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auto& mgr = omath::hooks::HooksManager::get();
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mgr.unhook_wnd_proc();
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mgr.unhook_opengl();
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if (g_initialized)
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{
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ImGui_ImplOpenGL3_Shutdown();
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ImGui_ImplWin32_Shutdown();
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ImGui::DestroyContext();
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}
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}
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return true;
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}
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@@ -37,6 +37,9 @@ namespace omath::hooks
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using dx9_reset_callback = std::function<void(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*)>;
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using dx9_end_scene_callback = std::function<void(IDirect3DDevice9*)>;
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// OpenGL callbacks. Fires before the hooked buffer swap function calls the original.
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using opengl_swap_buffers_callback = std::function<void(HDC)>;
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// Return nullopt to pass the message to the original WndProc; return a value to intercept it.
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using wnd_proc_callback = std::function<std::optional<LRESULT>(HWND, UINT, WPARAM, LPARAM)>;
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@@ -57,6 +60,10 @@ namespace omath::hooks
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[[nodiscard]] bool hook_dx12();
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void unhook_dx12();
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[[nodiscard]] bool hook_opengl();
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void unhook_opengl();
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void set_on_opengl_swap_buffers(opengl_swap_buffers_callback callback);
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// Present and ResizeBuffers callbacks fire for whichever of DX11/DX12 is hooked.
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void set_on_present(present_callback callback);
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void set_on_resize_buffers(resize_buffers_callback callback);
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@@ -91,6 +98,11 @@ namespace omath::hooks
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UINT num_command_lists,
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ID3D12CommandList* const* pp_command_lists);
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[[nodiscard]]
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static BOOL __stdcall opengl_wgl_swap_buffers_detour(HDC hdc);
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[[nodiscard]]
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static BOOL __stdcall opengl_swap_buffers_detour(HDC hdc);
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[[nodiscard]]
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static LRESULT __stdcall wnd_proc_detour(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param);
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@@ -104,11 +116,13 @@ namespace omath::hooks
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mutable std::shared_mutex m_resize_buffers_mutex;
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mutable std::shared_mutex m_execute_command_lists_mutex;
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mutable std::shared_mutex m_opengl_swap_buffers_mutex;
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mutable std::shared_mutex m_wnd_proc_mutex;
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bool m_is_dx9_hooked = false;
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bool m_is_dx11_hooked = false;
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bool m_is_dx12_hooked = false;
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bool m_is_opengl_hooked = false;
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bool m_is_wnd_proc_hooked = false;
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HWND m_hooked_hwnd = nullptr;
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@@ -125,6 +139,9 @@ namespace omath::hooks
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safetyhook::InlineHook m_dx12_resize_buffers_hook;
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safetyhook::InlineHook m_dx12_execute_command_lists_hook;
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safetyhook::InlineHook m_opengl_wgl_swap_buffers_hook;
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safetyhook::InlineHook m_opengl_swap_buffers_hook;
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dx9_present_callback m_dx9_present_cb;
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dx9_reset_callback m_dx9_reset_cb;
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dx9_end_scene_callback m_dx9_end_scene_cb;
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@@ -132,6 +149,7 @@ namespace omath::hooks
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present_callback m_present_cb;
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resize_buffers_callback m_resize_buffers_cb;
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execute_command_lists_callback m_execute_command_lists_cb;
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opengl_swap_buffers_callback m_opengl_swap_buffers_cb;
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wnd_proc_callback m_wnd_proc_cb;
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};
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} // namespace omath::hooks
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@@ -5,6 +5,8 @@
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namespace
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{
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thread_local bool g_is_inside_opengl_swap_buffers = false;
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class DummyWindow final
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{
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WNDCLASSEX m_window_class{};
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@@ -43,6 +45,15 @@ namespace
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return (*reinterpret_cast<void***>(com_obj))[index];
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}
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void* module_proc(const char* module_name, const char* proc_name)
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{
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const HMODULE module = GetModuleHandle(module_name);
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if (!module)
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return nullptr;
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return reinterpret_cast<void*>(GetProcAddress(module, proc_name));
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}
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struct dx12_vtable_fns
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{
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void* present;
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@@ -169,6 +180,7 @@ namespace omath::hooks
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unhook_dx9();
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unhook_dx11();
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unhook_dx12();
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unhook_opengl();
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}
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bool HooksManager::hook_dx9()
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@@ -381,6 +393,49 @@ namespace omath::hooks
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m_is_dx12_hooked = false;
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}
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bool HooksManager::hook_opengl()
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{
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std::unique_lock lock(m_hook_state_mutex);
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if (m_is_opengl_hooked)
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return true;
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if (void* wgl_swap_buffers = module_proc("opengl32.dll", "wglSwapBuffers"))
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{
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m_opengl_wgl_swap_buffers_hook = safetyhook::create_inline(
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wgl_swap_buffers, reinterpret_cast<void*>(&opengl_wgl_swap_buffers_detour));
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}
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if (void* swap_buffers = module_proc("gdi32.dll", "SwapBuffers"))
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{
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m_opengl_swap_buffers_hook =
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safetyhook::create_inline(swap_buffers, reinterpret_cast<void*>(&opengl_swap_buffers_detour));
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}
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if (!m_opengl_wgl_swap_buffers_hook && !m_opengl_swap_buffers_hook)
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{
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m_opengl_wgl_swap_buffers_hook = {};
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m_opengl_swap_buffers_hook = {};
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return false;
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}
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m_is_opengl_hooked = true;
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return true;
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}
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void HooksManager::unhook_opengl()
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{
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std::unique_lock lock(m_hook_state_mutex);
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m_opengl_wgl_swap_buffers_hook = {};
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m_opengl_swap_buffers_hook = {};
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m_is_opengl_hooked = false;
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}
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void HooksManager::set_on_opengl_swap_buffers(opengl_swap_buffers_callback callback)
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{
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std::unique_lock lock(m_opengl_swap_buffers_mutex);
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m_opengl_swap_buffers_cb = std::move(callback);
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}
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void HooksManager::set_on_present(present_callback callback)
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{
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std::unique_lock lock(m_present_mutex);
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@@ -553,6 +608,54 @@ namespace omath::hooks
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mgr.m_dx12_execute_command_lists_hook.call<void>(p_command_queue, num_command_lists, pp_command_lists);
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}
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BOOL __stdcall HooksManager::opengl_wgl_swap_buffers_detour(HDC hdc)
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{
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auto& mgr = get();
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if (!g_is_inside_opengl_swap_buffers)
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{
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g_is_inside_opengl_swap_buffers = true;
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opengl_swap_buffers_callback cb;
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{
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std::shared_lock lock(mgr.m_opengl_swap_buffers_mutex);
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cb = mgr.m_opengl_swap_buffers_cb;
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}
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if (cb)
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cb(hdc);
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const BOOL result = mgr.m_opengl_wgl_swap_buffers_hook.call<BOOL>(hdc);
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g_is_inside_opengl_swap_buffers = false;
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return result;
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}
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return mgr.m_opengl_wgl_swap_buffers_hook.call<BOOL>(hdc);
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}
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BOOL __stdcall HooksManager::opengl_swap_buffers_detour(HDC hdc)
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{
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auto& mgr = get();
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if (!g_is_inside_opengl_swap_buffers)
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{
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g_is_inside_opengl_swap_buffers = true;
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opengl_swap_buffers_callback cb;
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{
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std::shared_lock lock(mgr.m_opengl_swap_buffers_mutex);
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cb = mgr.m_opengl_swap_buffers_cb;
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}
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if (cb)
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cb(hdc);
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const BOOL result = mgr.m_opengl_swap_buffers_hook.call<BOOL>(hdc);
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g_is_inside_opengl_swap_buffers = false;
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return result;
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}
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return mgr.m_opengl_swap_buffers_hook.call<BOOL>(hdc);
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}
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LRESULT __stdcall HooksManager::wnd_proc_detour(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param)
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{
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auto& mgr = get();
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Block a user