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style fix
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@@ -113,7 +113,6 @@ TEST(unit_test_unity_engine, CameraSetAndGetOrigin)
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cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
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EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
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}
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TEST(unit_test_unity_engine, loook_at_random_all_axis)
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{
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