Commit Graph

115 Commits

Author SHA1 Message Date
c90497f77b Fixes Unreal Engine view angle matrix order
The view angle rotation matrix order in Unreal Engine was incorrect, leading to incorrect camera orientation.

This commit fixes the order of rotation matrices to roll, pitch, yaw
to correctly implement Unreal Engine camera rotations.

Adds comprehensive unit tests for Unreal Engine formulas, camera and constants.

Marks Unreal Engine as supported in README.md.
2025-08-25 21:42:58 +03:00
8004c8c181 Adds Unreal Engine math implementations
Adds Unreal Engine-specific implementations for camera and projectile prediction calculations.

This includes:
- Defining constants and data types tailored for Unreal Engine's coordinate system and conventions.
- Implementing functions for calculating forward, right, and up vectors, view matrices, and perspective projection matrices.
- Providing camera trait for look-at angle calculations and projection matrix generation.
- Implements projectile prediction traits and utilities.
2025-08-25 21:30:35 +03:00
83d3cc099f Improves test accuracy and adds .gitignore entry
Updates unit tests to include more accurate assertions for camera projections.

Adds .idea/workspace.xml to .gitignore to prevent tracking local IDE settings.

Refactors some test fixture class names for consistency.
2025-08-21 00:30:05 +03:00
2d9ed4cfc8 Configures project IDE settings and improves gitignore
Adds project-specific IDE settings to improve code style consistency and development environment.

Removes the .idea directory from the .gitignore file, as these files are now intended to be part of the project for consistent IDE configuration across contributors.
2025-08-21 00:11:37 +03:00
f277b1038c Adds comparison operators to Vector types
Adds less than, greater than, less than or equal, and greater than or equal operators to the Vector2, Vector3 and Vector4 classes.
The comparison is based on the lengths of the vectors.

Adds corresponding unit tests.
2025-08-12 08:54:33 +03:00
1aa62cb396 Enables legacy code compilation
The changes encapsulate the matrix tests within an `#ifdef` block, allowing conditional compilation based on whether `OMATH_ENABLE_LEGACY` is defined. This enables the legacy code to be compiled only when needed.
2025-07-15 11:51:14 +03:00
647cf02a38 Renames test fixture for clarity.
Updates the name of the test fixture from "lline_tracer_fixture" to "line_tracer_fixture" for improved readability and consistency in the test code.
2025-07-07 08:28:29 +03:00
4be2986681 Fixes potential compile error
Corrects the usage of `At` method within the unit tests to `at` to resolve a potential compile error due to incorrect case sensitivity.
2025-07-07 08:18:00 +03:00
06d9b4c910 fixed naming in tests 2025-07-07 08:02:35 +03:00
65541fa2c7 Renames library target to project name
Updates the CMakeLists.txt to use the project name as the library target name instead of hardcoding "omath".

This change ensures consistency and avoids potential conflicts when integrating the library into other projects.
It also aligns the target naming with CMake best practices.
2025-07-06 11:07:15 +03:00
30eef59360 Update cmake-multi-platform.yml
switched to clang

Update cmake-multi-platform.yml
Update cmake-multi-platform.yml
Update cmake-multi-platform.yml
Update cmake-multi-platform.yml
Update cmake-multi-platform.yml
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added runtime dir

fix
2025-05-03 22:51:46 +03:00
b5e788385d fixed style 2025-05-03 20:38:58 +03:00
df6d75e554 changed code style 2025-05-03 20:31:59 +03:00
998c8f3a43 improved cmake, removed useless cmake files 2025-04-30 21:26:25 +03:00
a41526c494 style fix 2025-04-29 20:52:41 +03:00
a0d1dc4313 added test case 2025-04-29 20:49:59 +03:00
4615769682 added additional methods 2025-04-29 20:10:17 +03:00
9c934c5d9c improved tests 2025-04-18 16:36:22 +03:00
Vladislav Alpatov
f8202b116d improved line tracer 2025-04-18 16:00:23 +03:00
0ce30a7038 added new build option 2025-04-18 00:51:07 +03:00
492ddfd566 added box 2025-04-18 00:43:46 +03:00
0069b8bd96 improved openg gl rotation matrix, added tests 2025-04-16 19:11:02 +03:00
127bae0b78 added tests for source 2025-04-16 18:53:31 +03:00
bed204a663 added unit tests 2025-04-16 18:35:50 +03:00
592a98f38c removed method from Mat added method for unity 2025-04-16 17:52:19 +03:00
7873047550 added func
added rotation matrix for opengl

updated unit tests
2025-04-16 17:40:00 +03:00
14acebad5f fixed tests 2025-04-12 00:04:07 +03:00
3e75d32f59 fixed style 2025-03-29 04:00:35 +03:00
dc43411bd2 fixed unity view matrix building 2025-03-24 06:30:09 +03:00
a48a257648 removed comment 2025-03-23 01:12:46 +03:00
ffba4e256a name fix 2025-03-23 01:06:36 +03:00
74f2241bcf uncommented test 2025-03-23 00:52:12 +03:00
8977557a61 fix 2025-03-22 17:41:01 +03:00
481d7b85df improved camera 2025-03-22 17:39:40 +03:00
4f037a1952 added unity engine tests 2025-03-22 08:12:16 +03:00
e46067b0b9 fixed tests includes 2025-03-21 04:58:28 +03:00
c7dda0ff10 changed source files naming 2025-03-21 04:30:17 +03:00
Vladislav Alpatov
b9ac44a901 renamed headers 2025-03-21 04:17:42 +03:00
27576ed761 added alias 2025-03-19 18:50:47 +03:00
f85243e892 improved print method 2025-03-19 00:56:56 +03:00
cd452b0397 updated comment 2025-03-17 09:14:42 +03:00
0740d0778c added iw engine files 2025-03-17 07:20:13 +03:00
f5c271cfa6 changed naming of engines section 2025-03-17 05:27:00 +03:00
Vladislav Alpatov
6d0d267743 now template 2025-03-01 21:11:46 +03:00
f21d29c6c2 added legacy impl 2025-02-23 10:10:35 +03:00
28a35d5bc9 added more classes 2025-02-23 09:57:29 +03:00
5639cd0eb5 added AVX2 2025-02-22 23:34:45 +03:00
e31ffac103 added unity build support 2025-02-22 23:32:29 +03:00
96e4e1c9d6 added new method added concept for mat type 2025-02-16 10:06:04 +03:00
835fd110ba fix 2025-01-06 05:15:12 +03:00