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https://github.com/orange-cpp/omath.git
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7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 145eadfffa | |||
| 14acebad5f | |||
| 4a7a631932 | |||
| e08c22f604 | |||
| 1b47f45af9 | |||
| 466d8f7bec | |||
| 3631c5d698 |
@@ -12,6 +12,8 @@ option(OMATH_USE_AVX2 "Omath will use AVX2 to boost performance" ON)
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option(OMATH_IMGUI_INTEGRATION "Omath will define method to convert omath types to imgui types" OFF)
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option(OMATH_BUILD_EXAMPLES "Build example projects with you can learn & play" OFF)
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option(OMATH_STATIC_MSVC_RUNTIME_LIBRARY "Force Omath to link static runtime" OFF)
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option(OMATH_SUPRESS_SAFETY_CHECKS "Supress some safety checks in release build to improve general performance" ON)
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if (OMATH_BUILD_AS_SHARED_LIBRARY)
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add_library(omath SHARED source/matrix.cpp)
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@@ -19,6 +21,7 @@ else()
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add_library(omath STATIC source/matrix.cpp
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source/matrix.cpp)
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endif()
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message(STATUS "Building on ${CMAKE_HOST_SYSTEM_NAME}")
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add_library(omath::omath ALIAS omath)
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@@ -45,6 +48,10 @@ if (OMATH_USE_AVX2)
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target_compile_definitions(omath PUBLIC OMATH_USE_AVX2)
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endif()
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if (OMATH_SUPRESS_SAFETY_CHECKS)
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target_compile_definitions(omath PUBLIC OMATH_SUPRESS_SAFETY_CHECKS)
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endif()
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set_target_properties(omath PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
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@@ -82,9 +82,9 @@ TEST(UnitTestProjection, IsPointOnScreen)
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EXPECT_TRUE(proj.has_value());
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}
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```
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## Showcase
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<details>
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<summary>OMATH for making cheats</summary>
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<summary>OMATH for making cheats (click to open)</summary>
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With `omath/projection` module you can achieve simple ESP hack for powered by Source/Unreal/Unity engine games, like [Apex Legends](https://store.steampowered.com/app/1172470/Apex_Legends/).
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@@ -9,6 +9,7 @@
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#include <stdexcept>
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#include <utility>
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#include "omath/vector3.hpp"
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#include <numeric>
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#ifdef near
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@@ -91,6 +92,12 @@ namespace omath
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return At(row, col);
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}
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[[nodiscard]]
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constexpr Type& operator[](const size_t row, const size_t col) const
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{
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return At(row, col);
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}
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constexpr Mat(Mat&& other) noexcept
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{
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m_data = std::move(other.m_data);
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@@ -117,9 +124,10 @@ namespace omath
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[[nodiscard]]
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constexpr const Type& At(const size_t rowIndex, const size_t columnIndex) const
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{
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#if !defined(NDEBUG) && defined(OMATH_SUPRESS_SAFETY_CHECKS)
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if (rowIndex >= Rows || columnIndex >= Columns)
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throw std::out_of_range("Index out of range");
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#endif
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if constexpr (StoreType == MatStoreType::ROW_MAJOR)
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return m_data[rowIndex * Columns + columnIndex];
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@@ -141,12 +149,7 @@ namespace omath
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[[nodiscard]]
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constexpr Type Sum() const noexcept
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{
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Type sum = 0;
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for (size_t i = 0; i < Rows; ++i)
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for (size_t j = 0; j < Columns; ++j)
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sum += At(i, j);
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return sum;
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return std::accumulate(m_data.begin(), m_data.end(), Type(0));
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}
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constexpr void Clear() noexcept
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@@ -161,6 +164,7 @@ namespace omath
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// Operator overloading for multiplication with another Mat
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template<size_t OtherColumns>
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[[nodiscard]]
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constexpr Mat<Rows, OtherColumns, Type, StoreType>
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operator*(const Mat<Columns, OtherColumns, Type, StoreType>& other) const
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{
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@@ -179,9 +183,7 @@ namespace omath
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constexpr Mat& operator*=(const Type& f) noexcept
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{
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for (size_t i = 0; i < Rows; ++i)
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for (size_t j = 0; j < Columns; ++j)
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At(i, j) *= f;
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std::ranges::for_each(m_data, [&f](auto& val) {val *= f;});
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return *this;
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}
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@@ -193,47 +195,39 @@ namespace omath
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}
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[[nodiscard]]
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constexpr Mat operator*(const Type& f) const noexcept
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constexpr Mat operator*(const Type& value) const noexcept
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{
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Mat result(*this);
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result *= f;
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result *= value;
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return result;
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}
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constexpr Mat& operator/=(const Type& f) noexcept
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constexpr Mat& operator/=(const Type& value) noexcept
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{
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for (size_t i = 0; i < Rows; ++i)
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for (size_t j = 0; j < Columns; ++j)
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At(i, j) /= f;
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std::ranges::for_each(m_data, [&value](auto& val) {val /= value;});
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return *this;
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}
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[[nodiscard]]
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constexpr Mat operator/(const Type& f) const noexcept
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constexpr Mat operator/(const Type& value) const noexcept
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{
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Mat result(*this);
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result /= f;
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result /= value;
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return result;
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}
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constexpr Mat& operator=(const Mat& other) noexcept
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{
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if (this == &other)
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return *this;
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for (size_t i = 0; i < Rows; ++i)
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for (size_t j = 0; j < Columns; ++j)
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At(i, j) = other.At(i, j);
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if (this != &other)
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m_data = other.m_data;
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return *this;
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}
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constexpr Mat& operator=(Mat&& other) noexcept
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{
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if (this == &other)
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return *this;
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for (size_t i = 0; i < Rows; ++i)
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for (size_t j = 0; j < Columns; ++j)
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At(i, j) = other.At(i, j);
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if (this != &other)
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m_data = std::move(other.m_data);
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return *this;
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}
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@@ -257,7 +251,7 @@ namespace omath
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if constexpr (Rows == 1)
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return At(0, 0);
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else if constexpr (Rows == 2)
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if constexpr (Rows == 2)
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return At(0, 0) * At(1, 1) - At(0, 1) * At(1, 0);
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else
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{
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@@ -166,8 +166,10 @@ TEST_F(UnitTestMat, StaticMethod_ToScreenMat)
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// Test exception handling in At() method
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TEST_F(UnitTestMat, Method_At_OutOfRange)
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{
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#if !defined(NDEBUG) && defined(OMATH_SUPRESS_SAFETY_CHECKS)
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EXPECT_THROW(std::ignore = m2.At(2, 0), std::out_of_range);
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EXPECT_THROW(std::ignore = m2.At(0, 2), std::out_of_range);
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#endif
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}
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// Test Determinant for 3x3 matrix
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