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25 Commits

Author SHA1 Message Date
29da13d244 Implement coverage for Windows/Linux/MacOS (#126) (#128)
* Implement coverage for Windows/Linux/MacOS (#126)

* reverted

---------

Co-authored-by: Saikari <lin@sz.cn.eu.org>
2025-12-25 02:28:17 +03:00
d16984a8b2 Add GitHub repo size badge to README 2025-12-24 02:38:26 +03:00
d935caf1a4 Feature/more constexpr (#125)
* added constexpr

* fix

* improved stuff

* added const

* improvement

* fix

* fix

* patch
2025-12-24 02:32:14 +03:00
897484bea1 Temp (#123)
* Coverage

* added fixes

* removed spacing

* removed junk

* removed print

* removed coverage

* removed useless stuff

* fix

---------

Co-authored-by: Saikari <lin@sz.cn.eu.org>
2025-12-23 02:47:12 +03:00
a03620c18f Merge pull request #121 from luadebug/try
Run unit tests for WASM
2025-12-22 00:34:28 +03:00
Saikari
4a8e7e85ce try 2025-12-21 22:57:38 +03:00
1499ac3213 Merge pull request #120 from luadebug/android
Rework CI
2025-12-21 18:18:02 +03:00
Saikari
f3a6a1a3ae Test build NDK 2025-12-21 18:03:25 +03:00
c312ccad0c Merge pull request #118 from orange-cpp/develop
Develop
2025-12-20 00:46:42 +03:00
939be67643 specified specific vcpkg version 2025-12-20 00:37:14 +03:00
43a063807d removed extra check 2025-12-19 23:59:25 +03:00
4fd7f8efa6 replaced numeric limits 2025-12-19 23:49:54 +03:00
52ca23383d changed epsilon 2025-12-19 23:43:03 +03:00
ce21c217f1 changed epsilon to numeric limmits 2025-12-19 23:34:10 +03:00
09b64cc702 Merge pull request #117 from luadebug/mingw
Add MinGW support
2025-12-19 23:21:31 +03:00
d085681efe removed redundant copy 2025-12-19 23:19:47 +03:00
Saikari
2f7746caeb Add MinGW support 2025-12-18 01:59:11 +03:00
94ee8751af Merge pull request #116 from luadebug/wasm
Add WASM support
2025-12-17 14:02:58 +03:00
Saikari
82b9b671f6 Add WASM support 2025-12-17 13:38:14 +03:00
082b5f69b8 Merge pull request #115 from luadebug/iphone
Add iOS support
2025-12-16 19:16:52 +03:00
Saikari
735a565446 Add iOS support 2025-12-16 14:48:20 +03:00
852bf5c56f Merge pull request #114 from luadebug/ndk
Add NDK support
2025-12-15 07:08:56 +03:00
Saikari
de5c8bc84d Add NDK support 2025-12-15 00:04:11 +03:00
35d9de1550 Merge pull request #113 from luadebug/freebsd
Add FreeBSD support
2025-12-14 22:57:07 +03:00
Saikari
201d8f5547 Add FreeBSD support 2025-12-14 22:48:29 +03:00
57 changed files with 4640 additions and 320 deletions

View File

@@ -1,4 +1,4 @@
name: Omath CI (Arch Linux / Windows)
name: Omath CI
on:
push:
@@ -10,24 +10,82 @@ concurrency:
group: ci-${{ github.ref }}
cancel-in-progress: true
##############################################################################
# 1) ARCH LINUX Clang / Ninja
# 1) Linux Clang / Ninja
##############################################################################
jobs:
arch-build-and-test:
name: Arch Linux (Clang)
runs-on: ubuntu-latest
container: archlinux:latest
linux-build-and-test:
name: ${{ matrix.name }}
runs-on: ${{ matrix.runner }}
strategy:
matrix:
include:
- name: Linux (Clang) (x64-linux)
triplet: x64-linux
runner: ubuntu-latest
preset: linux-release-vcpkg
coverage: true
install_cmd: |
wget -qO- https://apt.llvm.org/llvm-snapshot.gpg.key | sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc
sudo add-apt-repository -y "deb http://apt.llvm.org/noble/ llvm-toolchain-noble-21 main"
sudo apt-get update
sudo apt-get install -y git build-essential cmake ninja-build \
zip unzip curl pkg-config ca-certificates \
clang-21 lld-21 libc++-21-dev libc++abi-21-dev \
llvm-21
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang-21 100
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++-21 100
sudo update-alternatives --install /usr/bin/lld lld /usr/bin/lld-21 100
- name: Linux (Clang) (x86-linux)
triplet: x86-linux
runner: ubuntu-latest
preset: linux-release-vcpkg-x86
coverage: false
install_cmd: |
# Add LLVM 21 repository
wget -qO- https://apt.llvm.org/llvm-snapshot.gpg.key | sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc
sudo add-apt-repository -y "deb http://apt.llvm.org/noble/ llvm-toolchain-noble-21 main"
# Add GCC Toolchain PPA
sudo add-apt-repository -y "deb http://archive.ubuntu.com/ubuntu plucky main universe"
# Enable i386 architecture
sudo dpkg --add-architecture i386
sudo apt-get update
# Install Clang 21
sudo apt-get install -y git build-essential cmake ninja-build \
zip unzip curl pkg-config ca-certificates \
clang-21 lld-21 libc++-21-dev libc++abi-21-dev
sudo apt-get install -y -t plucky binutils
# Install GCC 15 with multilib support
sudo apt-get install -y gcc-15-multilib g++-15-multilib
# Set up alternatives for Clang
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang-21 100
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++-21 100
sudo update-alternatives --install /usr/bin/lld lld /usr/bin/lld-21 100
# Set up alternatives for GCC
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-15 100
sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-15 100
- name: Linux (Clang) (arm64-linux)
triplet: arm64-linux
runner: ubuntu-24.04-arm
preset: linux-release-vcpkg-arm64
coverage: false
install_cmd: |
wget -qO- https://apt.llvm.org/llvm-snapshot.gpg.key | sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc
sudo add-apt-repository -y "deb http://apt.llvm.org/noble/ llvm-toolchain-noble-21 main"
sudo apt-get update
sudo apt-get install -y git build-essential cmake ninja-build \
zip unzip curl pkg-config ca-certificates \
clang-21 lld-21 libc++-21-dev libc++abi-21-dev
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang-21 100
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++-21 100
sudo update-alternatives --install /usr/bin/lld lld /usr/bin/lld-21 100
fail-fast: false
env:
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
steps:
- name: Install basic tool-chain with pacman
- name: Install basic tool-chain
shell: bash
run: |
pacman -Sy --noconfirm archlinux-keyring
pacman -Syu --noconfirm --needed \
git base-devel clang cmake ninja zip unzip fmt
run: ${{ matrix.install_cmd }}
- name: Checkout repository (with sub-modules)
uses: actions/checkout@v4
@@ -38,29 +96,82 @@ jobs:
shell: bash
run: |
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
cd "$VCPKG_ROOT"
./bootstrap-vcpkg.sh
- name: Configure (cmake --preset)
shell: bash
run: cmake --preset linux-release-vcpkg -DOMATH_BUILD_TESTS=ON -DOMATH_BUILD_BENCHMARK=OFF -DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests"
run: |
cmake --preset ${{ matrix.preset }} \
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
-DOMATH_BUILD_TESTS=ON \
-DOMATH_BUILD_BENCHMARK=OFF \
-DOMATH_ENABLE_COVERAGE=${{ matrix.coverage == true && 'ON' || 'OFF' }} \
-DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests"
- name: Build
shell: bash
run: cmake --build cmake-build/build/linux-release-vcpkg --target unit_tests omath
run: cmake --build cmake-build/build/${{ matrix.preset }} --target unit_tests omath
- name: Run unit_tests
shell: bash
run: ./out/Release/unit_tests
- name: Run Coverage
if: ${{ matrix.coverage == true }}
shell: bash
run: |
sudo apt-get install lcov
chmod +x scripts/coverage-llvm.sh
./scripts/coverage-llvm.sh \
"${{ github.workspace }}" \
"cmake-build/build/${{ matrix.preset }}" \
"./out/Release/unit_tests" \
"cmake-build/build/${{ matrix.preset }}/coverage"
- name: Upload Coverage Report
if: ${{ matrix.coverage == true }}
uses: actions/upload-artifact@v4
with:
name: coverage-report-linux
path: cmake-build/build/${{ matrix.preset }}/coverage/
- name: Upload logs on failure
if: ${{ failure() }}
uses: actions/upload-artifact@v4
with:
name: linux-build-logs-${{ matrix.triplet }}
path: |
cmake-build/build/${{ matrix.preset }}/**/*.log
${{ env.VCPKG_ROOT }}/buildtrees/**/*.log
##############################################################################
# 2) Windows MSVC / Ninja
##############################################################################
windows-build-and-test:
name: Windows (MSVC)
runs-on: windows-latest
name: ${{ matrix.name }}
runs-on: ${{ matrix.runner }}
strategy:
matrix:
include:
- name: Windows (MSVC) (x64-windows)
runner: windows-latest
arch: amd64
preset: windows-release-vcpkg
triplet: x64-windows
- name: Windows (MSVC) (x86-windows)
runner: windows-latest
arch: amd64_x86
preset: windows-release-vcpkg-x86
triplet: x86-windows
- name: Windows (MSVC) (arm64-windows)
runner: windows-11-arm
arch: arm64
preset: windows-release-vcpkg-arm64
triplet: arm64-windows
fail-fast: false
env:
OMATH_BUILD_VIA_VCPKG: ON
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
steps:
- name: Checkout repository (with sub-modules)
uses: actions/checkout@v4
@@ -72,25 +183,80 @@ jobs:
- name: Set up MSVC developer command-prompt
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.arch }}
- name: Configure (cmake --preset)
shell: bash
run: cmake --preset windows-release-vcpkg -DOMATH_BUILD_TESTS=ON -DOMATH_BUILD_BENCHMARK=OFF -DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests"
run: cmake --preset ${{ matrix.preset }} -DOMATH_BUILD_TESTS=ON -DOMATH_BUILD_BENCHMARK=OFF -DOMATH_ENABLE_COVERAGE=OFF -DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests"
- name: Build
shell: bash
run: cmake --build cmake-build/build/windows-release-vcpkg --target unit_tests omath
run: cmake --build cmake-build/build/${{ matrix.preset }} --target unit_tests omath
- name: Run unit_tests.exe
shell: bash
run: ./out/Release/unit_tests.exe
- name: Install OpenCppCoverage with Chocolatey
if: ${{ matrix.triplet == 'x64-windows' }}
run: choco install opencppcoverage -y
- name: Build Debug for Coverage
if: ${{ matrix.triplet == 'x64-windows' }}
shell: bash
run: |
cmake --preset ${{ matrix.preset }} \
-DOMATH_BUILD_TESTS=ON \
-DOMATH_BUILD_BENCHMARK=OFF \
-DOMATH_ENABLE_COVERAGE=ON \
-DCMAKE_BUILD_TYPE=Debug \
-DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests"
cmake --build cmake-build/build/${{ matrix.preset }} --config Debug --target unit_tests omath
- name: Run Coverage
if: ${{ matrix.triplet == 'x64-windows' }}
shell: pwsh
run: |
$env:Path = "C:\Program Files\OpenCppCoverage;$env:Path"
cmake --build cmake-build/build/${{ matrix.preset }} --target coverage --config Debug
- name: Upload Coverage
if: ${{ matrix.triplet == 'x64-windows' }}
uses: actions/upload-artifact@v4
with:
name: coverage-report-windows
path: cmake-build/build/${{ matrix.preset }}/coverage/
- name: Upload logs on failure
if: ${{ failure() }}
uses: actions/upload-artifact@v4
with:
name: windows-build-logs-${{ matrix.triplet }}
path: |
cmake-build/build/${{ matrix.preset }}/**/*.log
${{ env.VCPKG_ROOT }}/buildtrees/**/*.log
##############################################################################
# 3) macOS AppleClang / Ninja
##############################################################################
macosx-build-and-test:
name: macOS (AppleClang)
runs-on: macOS-latest
name: ${{ matrix.name }}
runs-on: ${{ matrix.runner }}
strategy:
matrix:
include:
- name: macOS (AppleClang) (arm64-osx)
runner: macos-latest
preset: darwin-release-vcpkg
triplet: arm64-osx
coverage: true
- name: macOS (AppleClang) (x64-osx)
runner: macos-15-intel
preset: darwin-release-vcpkg-x64
triplet: x64-osx
coverage: false
fail-fast: false
env:
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
steps:
@@ -111,12 +277,388 @@ jobs:
- name: Configure (cmake --preset)
shell: bash
run: cmake --preset darwin-release-vcpkg -DOMATH_BUILD_TESTS=ON -DOMATH_BUILD_BENCHMARK=OFF -DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests"
run: |
cmake --preset ${{ matrix.preset }} \
-DOMATH_BUILD_TESTS=ON \
-DOMATH_BUILD_BENCHMARK=OFF \
-DOMATH_ENABLE_COVERAGE=${{ matrix.coverage == true && 'ON' || 'OFF' }} \
-DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests"
- name: Build
shell: bash
run: cmake --build cmake-build/build/darwin-release-vcpkg --target unit_tests omath
run: cmake --build cmake-build/build/${{ matrix.preset }} --target unit_tests omath
- name: Run unit_tests
shell: bash
run: ./out/Release/unit_tests
- name: Run Coverage
if: ${{ matrix.coverage == true }}
shell: bash
run: |
brew install lcov
chmod +x scripts/coverage-llvm.sh
./scripts/coverage-llvm.sh \
"${{ github.workspace }}" \
"cmake-build/build/${{ matrix.preset }}" \
"./out/Release/unit_tests" \
"cmake-build/build/${{ matrix.preset }}/coverage"
- name: Upload Coverage Report
if: ${{ matrix.coverage == true }}
uses: actions/upload-artifact@v4
with:
name: coverage-report-macos
path: cmake-build/build/${{ matrix.preset }}/coverage/
- name: Upload logs on failure
if: ${{ failure() }}
uses: actions/upload-artifact@v4
with:
name: macos-build-logs-${{ matrix.triplet }}
path: |
cmake-build/build/${{ matrix.preset }}/**/*.log
${{ env.VCPKG_ROOT }}/buildtrees/**/*.log
##############################################################################
# 4) iOS AppleClang / Xcode / arm64-ios
##############################################################################
ios-build:
name: iOS (AppleClang) (${{ matrix.triplet }})
runs-on: macOS-latest
strategy:
matrix:
include:
- triplet: arm64-ios
preset: ios-release-vcpkg
fail-fast: false
env:
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
steps:
- name: Install CMake tooling
shell: bash
run: |
brew install cmake ninja
- name: Checkout repository (with sub-modules)
uses: actions/checkout@v4
with:
submodules: recursive
- name: Set up vcpkg
shell: bash
run: |
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
cd "$VCPKG_ROOT"
./bootstrap-vcpkg.sh
- name: Configure (cmake --preset)
shell: bash
run: |
cmake --preset ${{ matrix.preset }} \
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
-DOMATH_BUILD_TESTS=ON \
-DOMATH_BUILD_BENCHMARK=OFF \
-DVCPKG_MANIFEST_FEATURES="imgui;tests"
- name: Build
shell: bash
run: |
cmake --build cmake-build/build/${{ matrix.preset }} --config Release --target unit_tests omath
- name: Upload logs on failure
if: ${{ failure() }}
uses: actions/upload-artifact@v4
with:
name: ios-build-logs-${{ matrix.triplet }}
path: |
cmake-build/build/${{ matrix.preset }}/**/*.log
${{ env.VCPKG_ROOT }}/buildtrees/**/*.log
##############################################################################
# 5) FreeBSD Clang / Ninja
##############################################################################
freebsd-build-and-test:
name: FreeBSD (Clang) (${{ matrix.triplet }})
runs-on: ubuntu-latest
strategy:
matrix:
include:
- triplet: x64-freebsd
preset: freebsd-release-vcpkg
arch: x86-64
fail-fast: false
env:
VCPKG_ROOT: ${{ github.workspace }}/tmp/vcpkg
steps:
- name: Checkout repository (with sub-modules)
uses: actions/checkout@v4
with:
submodules: recursive
- name: Build and Test
uses: cross-platform-actions/action@v0.31.0
with:
operating_system: freebsd
architecture: ${{ matrix.arch }}
version: '15.0'
memory: '12G'
cpu_count: 4
run: |
sudo pkg install -y git curl zip unzip gmake llvm gsed bash perl5 openssl 7-zip coreutils cmake ninja pkgconf patchelf
git config --global --add safe.directory `pwd`
# Build vcpkg in /tmp to avoid sshfs timestamp sync issues
export VCPKG_ROOT=/tmp/vcpkg
rm -rf "$VCPKG_ROOT"
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
cd "$VCPKG_ROOT"
./bootstrap-vcpkg.sh
cd -
export VCPKG_FORCE_SYSTEM_BINARIES=0
cmake --preset ${{ matrix.preset }} \
-DOMATH_BUILD_TESTS=ON \
-DOMATH_BUILD_BENCHMARK=OFF \
-DVCPKG_MANIFEST_FEATURES="imgui;avx2;tests" \
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported"
cmake --build cmake-build/build/${{ matrix.preset }} --target unit_tests omath
./out/Release/unit_tests
- name: Upload logs on failure
if: ${{ failure() }}
uses: actions/upload-artifact@v4
with:
name: freebsd-build-logs-${{ matrix.triplet }}
path: |
cmake-build/build/${{ matrix.preset }}/**/*.log
${{ env.VCPKG_ROOT }}/buildtrees/**/*.log
##############################################################################
# 6) Android NDK Clang / Ninja
##############################################################################
android-build:
name: Android NDK (${{ matrix.triplet }})
runs-on: ubuntu-latest
strategy:
matrix:
include:
- triplet: arm-neon-android
preset: android-arm-neon-release-vcpkg
- triplet: arm64-android
preset: android-arm64-release-vcpkg
- triplet: x64-android
preset: android-x64-release-vcpkg
- triplet: x86-android
preset: android-x86-release-vcpkg
fail-fast: false
env:
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
ANDROID_NDK_HOME: ${{ github.workspace }}/android-ndk
steps:
- name: Checkout repository (with sub-modules)
uses: actions/checkout@v4
with:
submodules: recursive
- name: Install Android NDK
shell: bash
run: |
NDK_VERSION="r28b"
NDK_ZIP="android-ndk-${NDK_VERSION}-linux.zip"
wget -q "https://dl.google.com/android/repository/${NDK_ZIP}"
unzip -q "${NDK_ZIP}" -d "${{ github.workspace }}"
mv "${{ github.workspace }}/android-ndk-${NDK_VERSION}" "$ANDROID_NDK_HOME"
rm "${NDK_ZIP}"
echo "ANDROID_NDK_HOME=${ANDROID_NDK_HOME}" >> $GITHUB_ENV
- name: Install basic tool-chain
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y ninja-build cmake
- name: Set up vcpkg
shell: bash
run: |
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
cd "$VCPKG_ROOT"
./bootstrap-vcpkg.sh
- name: Configure (cmake --preset)
shell: bash
run: |
cmake --preset ${{ matrix.preset }} \
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
-DOMATH_BUILD_TESTS=ON \
-DOMATH_BUILD_BENCHMARK=OFF \
-DVCPKG_MANIFEST_FEATURES="imgui;tests"
- name: Build
shell: bash
run: |
cmake --build cmake-build/build/${{ matrix.preset }} --target unit_tests omath
- name: Upload logs on failure
if: ${{ failure() }}
uses: actions/upload-artifact@v4
with:
name: android-build-logs-${{ matrix.triplet }}
path: |
cmake-build/build/${{ matrix.preset }}/**/*.log
${{ env.VCPKG_ROOT }}/buildtrees/**/*.log
##############################################################################
# 7) WebAssembly (Emscripten) Clang / Ninja / wasm32-emscripten
##############################################################################
wasm-build-and-test:
name: WebAssembly (Emscripten) (${{ matrix.triplet }})
runs-on: ubuntu-latest
strategy:
matrix:
include:
- triplet: wasm32-emscripten
preset: wasm-release-vcpkg
fail-fast: false
env:
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
steps:
- name: Checkout repository (with sub-modules)
uses: actions/checkout@v4
with:
submodules: recursive
- name: Install basic tool-chain
shell: bash
run: |
sudo apt-get update
sudo apt-get install -y ninja-build
- name: Setup Emscripten
uses: mymindstorm/setup-emsdk@v14
with:
version: 'latest'
- name: Verify Emscripten
shell: bash
run: |
echo "EMSDK=$EMSDK"
emcc --version
# Verify toolchain file exists
ls -la "$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
- name: Set up vcpkg
shell: bash
run: |
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
cd "$VCPKG_ROOT"
./bootstrap-vcpkg.sh
- name: Configure (cmake --preset)
shell: bash
run: |
cmake --preset ${{ matrix.preset }} \
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
-DOMATH_BUILD_TESTS=ON \
-DOMATH_BUILD_BENCHMARK=OFF \
-DVCPKG_MANIFEST_FEATURES="imgui;tests"
- name: Build
shell: bash
run: |
cmake --build cmake-build/build/${{ matrix.preset }} --target unit_tests omath
- name: Upload logs on failure
if: ${{ failure() }}
uses: actions/upload-artifact@v4
with:
name: wasm-build-logs-${{ matrix.triplet }}
path: |
cmake-build/build/${{ matrix.preset }}/**/*.log
${{ env.VCPKG_ROOT }}/buildtrees/**/*.log
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
- name: Run WASM Unit Tests
run: node out/Release/unit_tests.js
##############################################################################
# 8) Windows MSYS2 MinGW GCC / Ninja
##############################################################################
mingw-build-and-test:
name: ${{ matrix.name }}
runs-on: windows-latest
strategy:
matrix:
include:
- name: MINGW64 (MSYS2) (x64-mingw-dynamic)
msystem: MINGW64
pkg_prefix: mingw-w64-x86_64
preset: mingw-release-vcpkg
- name: UCRT64 (MSYS2) (x64-mingw-dynamic)
msystem: UCRT64
pkg_prefix: mingw-w64-ucrt-x86_64
preset: mingw-release-vcpkg
- name: MINGW32 (MSYS2) (x86-mingw-dynamic)
msystem: MINGW32
pkg_prefix: mingw-w64-i686
preset: mingw32-release-vcpkg
fail-fast: false
defaults:
run:
shell: msys2 {0}
env:
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
steps:
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.msystem }}
update: true
install: >-
${{ matrix.pkg_prefix }}-toolchain
${{ matrix.pkg_prefix }}-cmake
${{ matrix.pkg_prefix }}-ninja
${{ matrix.pkg_prefix }}-pkg-config
git
base-devel
- name: Checkout repository (with sub-modules)
uses: actions/checkout@v4
with:
submodules: recursive
- name: Set up vcpkg
run: |
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
cd "$VCPKG_ROOT"
./bootstrap-vcpkg.sh
- name: Configure (cmake --preset)
run: |
cmake --preset ${{ matrix.preset }} \
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
-DOMATH_BUILD_TESTS=ON \
-DOMATH_BUILD_BENCHMARK=OFF \
-DVCPKG_MANIFEST_FEATURES="imgui;tests"
- name: Build
run: |
cmake --build cmake-build/build/${{ matrix.preset }} --target unit_tests omath
- name: Run unit_tests.exe
run: |
./out/Release/unit_tests.exe
- name: Upload logs on failure
if: ${{ failure() }}
uses: actions/upload-artifact@v4
with:
name: mingw-build-logs-${{ matrix.msystem }}
path: |
cmake-build/build/${{ matrix.preset }}/**/*.log
${{ env.VCPKG_ROOT }}/buildtrees/**/*.log

5
.gitignore vendored
View File

@@ -2,4 +2,7 @@
/out
*.DS_Store
/extlibs/vcpkg
.idea/workspace.xml
.idea/workspace.xml
/build/
/clang-coverage/
*.gcov

2
.idea/omath.iml generated
View File

@@ -1,2 +1,2 @@
<?xml version="1.0" encoding="UTF-8"?>
<module classpath="CMake" type="CPP_MODULE" version="4" />
<module classpath="CIDR" type="CPP_MODULE" version="4" />

View File

@@ -5,6 +5,7 @@ project(omath VERSION ${OMATH_VERSION} LANGUAGES CXX)
include(CMakePackageConfigHelpers)
include(CheckCXXCompilerFlag)
include(cmake/Coverage.cmake)
if (MSVC)
check_cxx_compiler_flag("/arch:AVX2" COMPILER_SUPPORTS_AVX2)
@@ -23,7 +24,7 @@ option(OMATH_STATIC_MSVC_RUNTIME_LIBRARY "Force Omath to link static runtime" OF
option(OMATH_SUPRESS_SAFETY_CHECKS "Supress some safety checks in release build to improve general performance" ON)
option(OMATH_USE_UNITY_BUILD "Will enable unity build to speed up compilation" OFF)
option(OMATH_ENABLE_LEGACY "Will enable legacy classes that MUST be used ONLY for backward compatibility" ON)
option(OMATH_ENABLE_COVERAGE "Enable coverage" OFF)
if (VCPKG_MANIFEST_FEATURES)
foreach (omath_feature IN LISTS VCPKG_MANIFEST_FEATURES)
@@ -135,11 +136,19 @@ if (OMATH_USE_AVX2)
endif ()
endif ()
if(EMSCRIPTEN)
target_compile_options(${PROJECT_NAME} PUBLIC -fexceptions)
target_link_options(${PROJECT_NAME} PUBLIC -fexceptions)
endif()
target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_23)
if (OMATH_BUILD_TESTS)
add_subdirectory(tests)
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_BUILD_TESTS)
if(OMATH_ENABLE_COVERAGE)
omath_setup_coverage(${PROJECT_NAME})
endif()
endif ()
if (OMATH_BUILD_BENCHMARK)
@@ -150,6 +159,7 @@ if (OMATH_BUILD_EXAMPLES)
add_subdirectory(examples)
endif ()
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" AND OMATH_THREAT_WARNING_AS_ERROR)
target_compile_options(${PROJECT_NAME} PRIVATE /W4 /WX)
elseif (OMATH_THREAT_WARNING_AS_ERROR)
@@ -188,7 +198,6 @@ install(EXPORT ${PROJECT_NAME}Targets
DESTINATION lib/cmake/${PROJECT_NAME} COMPONENT ${PROJECT_NAME}
)
# Generate the omathConfigVersion.cmake file
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/omathConfigVersion.cmake"

View File

@@ -1,15 +1,49 @@
{
"version": 3,
"version": 6,
"cmakeMinimumRequired": {
"major": 3,
"minor": 25,
"patch": 0
},
"configurePresets": [
{
"name": "windows-base",
"name": "base",
"hidden": true,
"generator": "Ninja",
"binaryDir": "${sourceDir}/cmake-build/build/${presetName}",
"installDir": "${sourceDir}/cmake-build/install/${presetName}",
"installDir": "${sourceDir}/cmake-build/install/${presetName}"
},
{
"name": "vcpkg-base",
"hidden": true,
"cacheVariables": {
"CMAKE_CXX_COMPILER": "cl.exe",
"CMAKE_MAKE_PROGRAM": "Ninja"
"OMATH_BUILD_VIA_VCPKG": "ON",
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"VCPKG_INSTALLED_DIR": "${sourceDir}/cmake-build/vcpkg_installed"
}
},
{
"name": "debug",
"hidden": true,
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
},
{
"name": "release",
"hidden": true,
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
}
},
{
"name": "windows-base",
"hidden": true,
"inherits": "base",
"cacheVariables": {
"CMAKE_CXX_COMPILER": "cl.exe"
},
"condition": {
"type": "equals",
@@ -18,59 +52,88 @@
}
},
{
"name": "windows-base-vcpkg",
"name": "windows-vcpkg-base",
"hidden": true,
"inherits": "windows-base",
"inherits": ["windows-base", "vcpkg-base"],
"cacheVariables": {
"OMATH_BUILD_VIA_VCPKG": "ON",
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"VCPKG_INSTALLED_DIR": "${sourceDir}/cmake-build/vcpkg_installed",
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2;examples"
}
},
{
"name": "windows-debug",
"displayName": "Debug",
"inherits": "windows-base",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
},
{
"name": "windows-debug-vcpkg",
"displayName": "Windows Debug Vcpkg",
"inherits": "windows-base-vcpkg",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
},
{
"name": "windows-release-vcpkg",
"displayName": "Windows Release Vcpkg",
"inherits": "windows-base-vcpkg",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release",
"OMATH_BUILD_VIA_VCPKG": "ON"
}
"displayName": "Windows Debug",
"inherits": ["windows-base", "debug"]
},
{
"name": "windows-release",
"displayName": "Release",
"inherits": "windows-base",
"displayName": "Windows Release",
"inherits": ["windows-base", "release"]
},
{
"name": "windows-debug-vcpkg",
"displayName": "Windows Debug (vcpkg)",
"inherits": ["windows-vcpkg-base", "debug"]
},
{
"name": "windows-release-vcpkg",
"displayName": "Windows Release (vcpkg)",
"inherits": ["windows-vcpkg-base", "release"]
},
{
"name": "windows-x86-vcpkg-base",
"hidden": true,
"inherits": ["windows-base", "vcpkg-base"],
"architecture": {
"value": "x86",
"strategy": "external"
},
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
"VCPKG_TARGET_TRIPLET": "x86-windows",
"VCPKG_HOST_TRIPLET": "x64-windows",
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2;examples"
}
},
{
"name": "windows-debug-vcpkg-x86",
"displayName": "Windows x86 Debug (vcpkg)",
"inherits": ["windows-x86-vcpkg-base", "debug"]
},
{
"name": "windows-release-vcpkg-x86",
"displayName": "Windows x86 Release (vcpkg)",
"inherits": ["windows-x86-vcpkg-base", "release"]
},
{
"name": "windows-arm64-vcpkg-base",
"hidden": true,
"inherits": ["windows-base", "vcpkg-base"],
"architecture": {
"value": "arm64",
"strategy": "external"
},
"cacheVariables": {
"VCPKG_TARGET_TRIPLET": "arm64-windows",
"VCPKG_HOST_TRIPLET": "arm64-windows",
"VCPKG_MANIFEST_FEATURES": "tests;imgui;examples"
}
},
{
"name": "windows-debug-vcpkg-arm64",
"displayName": "Windows ARM64 Debug (vcpkg)",
"inherits": ["windows-arm64-vcpkg-base", "debug"]
},
{
"name": "windows-release-vcpkg-arm64",
"displayName": "Windows ARM64 Release (vcpkg)",
"inherits": ["windows-arm64-vcpkg-base", "release"]
},
{
"name": "linux-base",
"hidden": true,
"generator": "Ninja",
"binaryDir": "${sourceDir}/cmake-build/build/${presetName}",
"installDir": "${sourceDir}/cmake-build/install/${presetName}",
"cacheVariables": {
"CMAKE_CXX_COMPILER": "clang++",
"CMAKE_MAKE_PROGRAM": "ninja"
},
"inherits": "base",
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
@@ -78,57 +141,88 @@
}
},
{
"name": "linux-base-vcpkg",
"name": "linux-vcpkg-base",
"hidden": true,
"inherits": "linux-base",
"inherits": ["linux-base", "vcpkg-base"],
"cacheVariables": {
"OMATH_BUILD_VIA_VCPKG": "ON",
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"VCPKG_INSTALLED_DIR": "${sourceDir}/cmake-build/vcpkg_installed",
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2"
}
},
{
"name": "linux-debug",
"displayName": "Linux Debug",
"inherits": "linux-base",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
},
{
"name": "linux-debug-vcpkg",
"displayName": "Linux Debug",
"inherits": "linux-base-vcpkg",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
"inherits": ["linux-base", "debug"]
},
{
"name": "linux-release",
"displayName": "Linux Release",
"inherits": "linux-debug",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
}
"inherits": ["linux-base", "release"]
},
{
"name": "linux-debug-vcpkg",
"displayName": "Linux Debug (vcpkg)",
"inherits": ["linux-vcpkg-base", "debug"]
},
{
"name": "linux-release-vcpkg",
"displayName": "Linux Release",
"inherits": "linux-base-vcpkg",
"displayName": "Linux Release (vcpkg)",
"inherits": ["linux-vcpkg-base", "release"]
},
{
"name": "linux-x86-vcpkg-base",
"hidden": true,
"inherits": ["linux-base", "vcpkg-base"],
"architecture": {
"value": "x86",
"strategy": "external"
},
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
"CMAKE_C_FLAGS": "-m32",
"CMAKE_CXX_FLAGS": "-m32",
"VCPKG_TARGET_TRIPLET": "x86-linux",
"VCPKG_HOST_TRIPLET": "x64-linux",
"VCPKG_MANIFEST_FEATURES": "tests;imgui"
}
},
{
"name": "linux-debug-vcpkg-x86",
"displayName": "Linux x86 Debug (vcpkg)",
"inherits": ["linux-x86-vcpkg-base", "debug"]
},
{
"name": "linux-release-vcpkg-x86",
"displayName": "Linux x86 Release (vcpkg)",
"inherits": ["linux-x86-vcpkg-base", "release"]
},
{
"name": "linux-arm64-vcpkg-base",
"hidden": true,
"inherits": ["linux-base", "vcpkg-base"],
"cacheVariables": {
"VCPKG_TARGET_TRIPLET": "arm64-linux",
"VCPKG_HOST_TRIPLET": "arm64-linux",
"VCPKG_MANIFEST_FEATURES": "tests;imgui"
}
},
{
"name": "linux-debug-vcpkg-arm64",
"displayName": "Linux ARM64 Debug (vcpkg)",
"inherits": ["linux-arm64-vcpkg-base", "debug"]
},
{
"name": "linux-release-vcpkg-arm64",
"displayName": "Linux ARM64 Release (vcpkg)",
"inherits": ["linux-arm64-vcpkg-base", "release"]
},
{
"name": "darwin-base",
"hidden": true,
"generator": "Ninja",
"binaryDir": "${sourceDir}/cmake-build/build/${presetName}",
"installDir": "${sourceDir}/cmake-build/install/${presetName}",
"inherits": "base",
"cacheVariables": {
"CMAKE_CXX_COMPILER": "clang++",
"CMAKE_MAKE_PROGRAM": "ninja"
"CMAKE_CXX_COMPILER": "clang++"
},
"condition": {
"type": "equals",
@@ -137,47 +231,456 @@
}
},
{
"name": "darwin-base-vcpkg",
"name": "darwin-vcpkg-base",
"hidden": true,
"inherits": "darwin-base",
"inherits": ["darwin-base", "vcpkg-base"],
"cacheVariables": {
"OMATH_BUILD_VIA_VCPKG": "ON",
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"VCPKG_INSTALLED_DIR": "${sourceDir}/cmake-build/vcpkg_installed",
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2;examples"
}
},
{
"name": "darwin-debug",
"displayName": "Darwin Debug",
"inherits": "darwin-base",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
},
{
"name": "darwin-debug-vcpkg",
"displayName": "Darwin Debug Vcpkg",
"inherits": "darwin-base-vcpkg",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
"displayName": "macOS Debug",
"inherits": ["darwin-base", "debug"]
},
{
"name": "darwin-release",
"displayName": "Darwin Release",
"inherits": "darwin-base",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
}
"displayName": "macOS Release",
"inherits": ["darwin-base", "release"]
},
{
"name": "darwin-debug-vcpkg",
"displayName": "macOS Debug (vcpkg)",
"inherits": ["darwin-vcpkg-base", "debug"]
},
{
"name": "darwin-release-vcpkg",
"displayName": "Darwin Release Vcpkg",
"inherits": "darwin-base-vcpkg",
"displayName": "macOS Release (vcpkg)",
"inherits": ["darwin-vcpkg-base", "release"]
},
{
"name": "darwin-x64-vcpkg-base",
"hidden": true,
"inherits": ["darwin-base", "vcpkg-base"],
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
"CMAKE_OSX_ARCHITECTURES": "x86_64",
"VCPKG_TARGET_TRIPLET": "x64-osx",
"VCPKG_HOST_TRIPLET": "x64-osx",
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2;examples"
}
},
{
"name": "darwin-debug-vcpkg-x64",
"displayName": "macOS x64 Debug (vcpkg)",
"inherits": ["darwin-x64-vcpkg-base", "debug"]
},
{
"name": "darwin-release-vcpkg-x64",
"displayName": "macOS x64 Release (vcpkg)",
"inherits": ["darwin-x64-vcpkg-base", "release"]
},
{
"name": "ios-base",
"hidden": true,
"inherits": "base",
"cacheVariables": {
"CMAKE_SYSTEM_NAME": "iOS",
"CMAKE_OSX_DEPLOYMENT_TARGET": "18.5",
"CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED": "NO",
"CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED": "NO"
},
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Darwin"
}
},
{
"name": "ios-vcpkg-base",
"hidden": true,
"inherits": ["ios-base", "vcpkg-base"],
"cacheVariables": {
"VCPKG_TARGET_TRIPLET": "arm64-ios",
"VCPKG_HOST_TRIPLET": "arm64-osx",
"VCPKG_MANIFEST_FEATURES": "tests;imgui"
}
},
{
"name": "ios-debug-vcpkg",
"displayName": "iOS Debug (vcpkg)",
"inherits": ["ios-vcpkg-base", "debug"]
},
{
"name": "ios-release-vcpkg",
"displayName": "iOS Release (vcpkg)",
"inherits": ["ios-vcpkg-base", "release"]
},
{
"name": "freebsd-base",
"hidden": true,
"inherits": "base",
"cacheVariables": {
"CMAKE_C_COMPILER": "clang",
"CMAKE_CXX_COMPILER": "clang++"
},
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "FreeBSD"
}
},
{
"name": "freebsd-vcpkg-base",
"hidden": true,
"inherits": ["freebsd-base", "vcpkg-base"],
"cacheVariables": {
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2"
}
},
{
"name": "freebsd-debug",
"displayName": "FreeBSD Debug",
"inherits": ["freebsd-base", "debug"]
},
{
"name": "freebsd-release",
"displayName": "FreeBSD Release",
"inherits": ["freebsd-base", "release"]
},
{
"name": "freebsd-debug-vcpkg",
"displayName": "FreeBSD Debug (vcpkg)",
"inherits": ["freebsd-vcpkg-base", "debug"]
},
{
"name": "freebsd-release-vcpkg",
"displayName": "FreeBSD Release (vcpkg)",
"inherits": ["freebsd-vcpkg-base", "release"]
},
{
"name": "android-base",
"hidden": true,
"inherits": "base",
"cacheVariables": {
"CMAKE_SYSTEM_NAME": "Android",
"CMAKE_SYSTEM_VERSION": "24",
"CMAKE_ANDROID_NDK": "$env{ANDROID_NDK_HOME}",
"CMAKE_ANDROID_STL_TYPE": "c++_static"
}
},
{
"name": "android-vcpkg-base",
"hidden": true,
"inherits": ["android-base", "vcpkg-base"],
"cacheVariables": {
"VCPKG_MANIFEST_FEATURES": "tests;imgui"
}
},
{
"name": "android-arm64-base",
"hidden": true,
"inherits": "android-base",
"cacheVariables": {
"CMAKE_ANDROID_ARCH_ABI": "arm64-v8a"
}
},
{
"name": "android-arm64-vcpkg-base",
"hidden": true,
"inherits": "android-vcpkg-base",
"cacheVariables": {
"CMAKE_ANDROID_ARCH_ABI": "arm64-v8a",
"VCPKG_TARGET_TRIPLET": "arm64-android"
}
},
{
"name": "android-arm64-debug",
"displayName": "Android arm64-v8a Debug",
"inherits": ["android-arm64-base", "debug"]
},
{
"name": "android-arm64-release",
"displayName": "Android arm64-v8a Release",
"inherits": ["android-arm64-base", "release"]
},
{
"name": "android-arm64-debug-vcpkg",
"displayName": "Android arm64-v8a Debug (vcpkg)",
"inherits": ["android-arm64-vcpkg-base", "debug"]
},
{
"name": "android-arm64-release-vcpkg",
"displayName": "Android arm64-v8a Release (vcpkg)",
"inherits": ["android-arm64-vcpkg-base", "release"]
},
{
"name": "android-arm-neon-base",
"hidden": true,
"inherits": "android-base",
"cacheVariables": {
"CMAKE_ANDROID_ARCH_ABI": "armeabi-v7a",
"CMAKE_ANDROID_ARM_NEON": "ON"
}
},
{
"name": "android-arm-neon-vcpkg-base",
"hidden": true,
"inherits": "android-vcpkg-base",
"cacheVariables": {
"CMAKE_ANDROID_ARCH_ABI": "armeabi-v7a",
"CMAKE_ANDROID_ARM_NEON": "ON",
"VCPKG_TARGET_TRIPLET": "arm-neon-android"
}
},
{
"name": "android-arm-neon-debug",
"displayName": "Android armeabi-v7a NEON Debug",
"inherits": ["android-arm-neon-base", "debug"]
},
{
"name": "android-arm-neon-release",
"displayName": "Android armeabi-v7a NEON Release",
"inherits": ["android-arm-neon-base", "release"]
},
{
"name": "android-arm-neon-debug-vcpkg",
"displayName": "Android armeabi-v7a NEON Debug (vcpkg)",
"inherits": ["android-arm-neon-vcpkg-base", "debug"]
},
{
"name": "android-arm-neon-release-vcpkg",
"displayName": "Android armeabi-v7a NEON Release (vcpkg)",
"inherits": ["android-arm-neon-vcpkg-base", "release"]
},
{
"name": "android-x64-base",
"hidden": true,
"inherits": "android-base",
"cacheVariables": {
"CMAKE_ANDROID_ARCH_ABI": "x86_64"
}
},
{
"name": "android-x64-vcpkg-base",
"hidden": true,
"inherits": "android-vcpkg-base",
"cacheVariables": {
"CMAKE_ANDROID_ARCH_ABI": "x86_64",
"VCPKG_TARGET_TRIPLET": "x64-android"
}
},
{
"name": "android-x64-debug",
"displayName": "Android x86_64 Debug",
"inherits": ["android-x64-base", "debug"]
},
{
"name": "android-x64-release",
"displayName": "Android x86_64 Release",
"inherits": ["android-x64-base", "release"]
},
{
"name": "android-x64-debug-vcpkg",
"displayName": "Android x86_64 Debug (vcpkg)",
"inherits": ["android-x64-vcpkg-base", "debug"]
},
{
"name": "android-x64-release-vcpkg",
"displayName": "Android x86_64 Release (vcpkg)",
"inherits": ["android-x64-vcpkg-base", "release"]
},
{
"name": "android-x86-base",
"hidden": true,
"inherits": "android-base",
"cacheVariables": {
"CMAKE_ANDROID_ARCH_ABI": "x86"
}
},
{
"name": "android-x86-vcpkg-base",
"hidden": true,
"inherits": "android-vcpkg-base",
"cacheVariables": {
"CMAKE_ANDROID_ARCH_ABI": "x86",
"VCPKG_TARGET_TRIPLET": "x86-android"
}
},
{
"name": "android-x86-debug",
"displayName": "Android x86 Debug",
"inherits": ["android-x86-base", "debug"]
},
{
"name": "android-x86-release",
"displayName": "Android x86 Release",
"inherits": ["android-x86-base", "release"]
},
{
"name": "android-x86-debug-vcpkg",
"displayName": "Android x86 Debug (vcpkg)",
"inherits": ["android-x86-vcpkg-base", "debug"]
},
{
"name": "android-x86-release-vcpkg",
"displayName": "Android x86 Release (vcpkg)",
"inherits": ["android-x86-vcpkg-base", "release"]
},
{
"name": "android-debug",
"displayName": "Android Debug (default: arm64)",
"inherits": "android-arm64-debug"
},
{
"name": "android-release",
"displayName": "Android Release (default: arm64)",
"inherits": "android-arm64-release"
},
{
"name": "android-debug-vcpkg",
"displayName": "Android Debug (default: arm64, vcpkg)",
"inherits": "android-arm64-debug-vcpkg"
},
{
"name": "android-release-vcpkg",
"displayName": "Android Release (default: arm64, vcpkg)",
"inherits": "android-arm64-release-vcpkg"
},
{
"name": "wasm-base",
"hidden": true,
"inherits": "base"
},
{
"name": "wasm-vcpkg-base",
"hidden": true,
"inherits": ["wasm-base", "vcpkg-base"],
"cacheVariables": {
"VCPKG_CHAINLOAD_TOOLCHAIN_FILE": "$env{EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake",
"VCPKG_TARGET_TRIPLET": "wasm32-emscripten",
"VCPKG_MANIFEST_FEATURES": "tests;imgui"
}
},
{
"name": "wasm-debug-vcpkg",
"displayName": "WebAssembly Debug (vcpkg)",
"inherits": ["wasm-vcpkg-base", "debug"]
},
{
"name": "wasm-release-vcpkg",
"displayName": "WebAssembly Release (vcpkg)",
"inherits": ["wasm-vcpkg-base", "release"]
},
{
"name": "mingw-base",
"hidden": true,
"inherits": "base",
"cacheVariables": {
"CMAKE_C_COMPILER": "gcc",
"CMAKE_CXX_COMPILER": "g++"
},
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Windows"
}
},
{
"name": "mingw-vcpkg-base",
"hidden": true,
"inherits": ["mingw-base", "vcpkg-base"],
"environment": {
"VCPKG_DEFAULT_HOST_TRIPLET": "x64-mingw-dynamic"
},
"cacheVariables": {
"VCPKG_TARGET_TRIPLET": "x64-mingw-dynamic",
"VCPKG_HOST_TRIPLET": "x64-mingw-dynamic",
"VCPKG_MANIFEST_FEATURES": "tests;imgui"
}
},
{
"name": "mingw-debug",
"displayName": "MinGW x64 Debug",
"inherits": ["mingw-base", "debug"]
},
{
"name": "mingw-release",
"displayName": "MinGW x64 Release",
"inherits": ["mingw-base", "release"]
},
{
"name": "mingw-debug-vcpkg",
"displayName": "MinGW x64 Debug (vcpkg)",
"inherits": ["mingw-vcpkg-base", "debug"]
},
{
"name": "mingw-release-vcpkg",
"displayName": "MinGW x64 Release (vcpkg)",
"inherits": ["mingw-vcpkg-base", "release"]
},
{
"name": "mingw-ucrt-release-vcpkg",
"displayName": "MinGW UCRT64 Release (vcpkg)",
"inherits": ["mingw-vcpkg-base", "release"]
},
{
"name": "mingw32-base",
"hidden": true,
"inherits": "base",
"cacheVariables": {
"CMAKE_C_COMPILER": "gcc",
"CMAKE_CXX_COMPILER": "g++"
},
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Windows"
}
},
{
"name": "mingw32-vcpkg-base",
"hidden": true,
"inherits": ["mingw32-base", "vcpkg-base"],
"environment": {
"VCPKG_DEFAULT_HOST_TRIPLET": "x86-mingw-dynamic"
},
"cacheVariables": {
"VCPKG_TARGET_TRIPLET": "x86-mingw-dynamic",
"VCPKG_HOST_TRIPLET": "x86-mingw-dynamic",
"VCPKG_MANIFEST_FEATURES": "tests;imgui"
}
},
{
"name": "mingw32-debug",
"displayName": "MinGW x86 Debug",
"inherits": ["mingw32-base", "debug"]
},
{
"name": "mingw32-release",
"displayName": "MinGW x86 Release",
"inherits": ["mingw32-base", "release"]
},
{
"name": "mingw32-debug-vcpkg",
"displayName": "MinGW x86 Debug (vcpkg)",
"inherits": ["mingw32-vcpkg-base", "debug"]
},
{
"name": "mingw32-release-vcpkg",
"displayName": "MinGW x86 Release (vcpkg)",
"inherits": ["mingw32-vcpkg-base", "release"]
}
]
}
}

View File

@@ -5,6 +5,7 @@
![Static Badge](https://img.shields.io/badge/license-libomath-orange)
![GitHub contributors](https://img.shields.io/github/contributors/orange-cpp/omath)
![GitHub top language](https://img.shields.io/github/languages/top/orange-cpp/omath)
![GitHub repo size](https://img.shields.io/github/repo-size/orange-cpp/omath)
[![CodeFactor](https://www.codefactor.io/repository/github/orange-cpp/omath/badge)](https://www.codefactor.io/repository/github/orange-cpp/omath)
![GitHub Actions Workflow Status](https://img.shields.io/github/actions/workflow/status/orange-cpp/omath/cmake-multi-platform.yml)
[![Vcpkg package](https://repology.org/badge/version-for-repo/vcpkg/orange-math.svg)](https://repology.org/project/orange-math/versions)

122
cmake/Coverage.cmake Normal file
View File

@@ -0,0 +1,122 @@
# cmake/Coverage.cmake
include_guard(GLOBAL)
function(omath_setup_coverage TARGET_NAME)
if(ANDROID OR IOS OR EMSCRIPTEN)
return()
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|AppleClang")
# Apply to ALL configs when coverage is enabled (not just Debug)
target_compile_options(${TARGET_NAME} PRIVATE
-fprofile-instr-generate
-fcoverage-mapping
-g
-O0
)
target_link_options(${TARGET_NAME} PRIVATE
-fprofile-instr-generate
-fcoverage-mapping
)
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
target_compile_options(${TARGET_NAME} PRIVATE
--coverage
-g
-O0
)
target_link_options(${TARGET_NAME} PRIVATE
--coverage
)
elseif(MSVC)
target_compile_options(${TARGET_NAME} PRIVATE
/Zi
/Od
/Ob0
)
target_link_options(${TARGET_NAME} PRIVATE
/DEBUG:FULL
/INCREMENTAL:NO
)
endif()
# Create coverage target only once
if(TARGET coverage)
return()
endif()
if(MSVC OR MINGW)
# Windows: OpenCppCoverage
find_program(OPENCPPCOVERAGE_EXECUTABLE
NAMES OpenCppCoverage OpenCppCoverage.exe
PATHS
"$ENV{ProgramFiles}/OpenCppCoverage"
"$ENV{ProgramW6432}/OpenCppCoverage"
"C:/Program Files/OpenCppCoverage"
DOC "Path to OpenCppCoverage executable"
)
if(NOT OPENCPPCOVERAGE_EXECUTABLE)
message(WARNING "OpenCppCoverage not found. Install with: choco install opencppcoverage")
set(OPENCPPCOVERAGE_EXECUTABLE "C:/Program Files/OpenCppCoverage/OpenCppCoverage.exe")
else()
message(STATUS "Found OpenCppCoverage: ${OPENCPPCOVERAGE_EXECUTABLE}")
endif()
file(TO_NATIVE_PATH "${CMAKE_SOURCE_DIR}" COVERAGE_ROOT_PATH)
file(TO_NATIVE_PATH "${CMAKE_BINARY_DIR}/coverage" COVERAGE_OUTPUT_PATH)
file(TO_NATIVE_PATH "${CMAKE_BINARY_DIR}/coverage.xml" COVERAGE_XML_PATH)
file(TO_NATIVE_PATH "${OPENCPPCOVERAGE_EXECUTABLE}" OPENCPPCOVERAGE_NATIVE)
add_custom_target(coverage
DEPENDS unit_tests
COMMAND "${OPENCPPCOVERAGE_NATIVE}"
--verbose
--sources "${COVERAGE_ROOT_PATH}"
--modules "${COVERAGE_ROOT_PATH}"
--excluded_sources "*\\tests\\*"
--excluded_sources "*\\gtest\\*"
--excluded_sources "*\\googletest\\*"
--excluded_sources "*\\_deps\\*"
--excluded_sources "*\\vcpkg_installed\\*"
--export_type "html:${COVERAGE_OUTPUT_PATH}"
--export_type "cobertura:${COVERAGE_XML_PATH}"
--cover_children
-- "$<TARGET_FILE:unit_tests>"
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
COMMENT "Running OpenCppCoverage"
)
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang|AppleClang")
# Linux/macOS: LLVM coverage via script
add_custom_target(coverage
DEPENDS unit_tests
COMMAND bash "${CMAKE_SOURCE_DIR}/scripts/coverage-llvm.sh"
"${CMAKE_SOURCE_DIR}"
"${CMAKE_BINARY_DIR}"
"$<TARGET_FILE:unit_tests>"
"${CMAKE_BINARY_DIR}/coverage"
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
COMMENT "Running LLVM coverage"
)
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# GCC: lcov/gcov
add_custom_target(coverage
DEPENDS unit_tests
COMMAND $<TARGET_FILE:unit_tests> || true
COMMAND lcov --capture --directory "${CMAKE_BINARY_DIR}"
--output-file "${CMAKE_BINARY_DIR}/coverage.info"
--ignore-errors mismatch,gcov
COMMAND lcov --remove "${CMAKE_BINARY_DIR}/coverage.info"
"*/tests/*" "*/gtest/*" "*/googletest/*" "*/_deps/*" "/usr/*"
--output-file "${CMAKE_BINARY_DIR}/coverage.info"
--ignore-errors unused
COMMAND genhtml "${CMAKE_BINARY_DIR}/coverage.info"
--output-directory "${CMAKE_BINARY_DIR}/coverage"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
COMMENT "Running lcov/genhtml"
)
endif()
endfunction()

View File

@@ -127,8 +127,8 @@ int main()
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
#endif
const int SCR_WIDTH = 800;
const int SCR_HEIGHT = 600;
constexpr int SCR_WIDTH = 800;
constexpr int SCR_HEIGHT = 600;
GLFWwindow* window = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "omath cube + camera (GLEW)", nullptr, nullptr);
if (!window)

View File

@@ -75,8 +75,9 @@ namespace omath::collision
if (heap.empty())
break;
const int fidx = heap.top().idx;
const Face face = faces[fidx];
//FIXME: STORE REF VALUE, DO NOT USE
// AFTER IF STATEMENT BLOCK
const Face& face = faces[heap.top().idx];
// Get the furthest point in face normal direction
const VectorType p = support_point(a, b, face.n);

View File

@@ -17,6 +17,13 @@
#undef near
#undef far
// Undefine FreeBSD/BSD system macros that conflict with method names
#ifdef minor
#undef minor
#endif
#ifdef major
#undef major
#endif
namespace omath
{
struct MatSize
@@ -373,7 +380,7 @@ namespace omath
{
const auto det = determinant();
if (det == 0)
if (std::abs(det) < std::numeric_limits<Type>::epsilon())
return std::nullopt;
const auto transposed_mat = transposed();

View File

@@ -233,10 +233,10 @@ namespace omath
return Angle<float, 0.f, 180.f, AngleFlags::Clamped>::from_radians(std::acos(dot(other) / bottom));
}
[[nodiscard]] bool is_perpendicular(const Vector3& other) const noexcept
[[nodiscard]] bool is_perpendicular(const Vector3& other, Type epsilon = static_cast<Type>(0.0001)) const noexcept
{
if (const auto angle = angle_between(other))
return angle->as_degrees() == static_cast<Type>(90);
return std::abs(angle->as_degrees() - static_cast<Type>(90)) <= epsilon;
return false;
}

View File

@@ -8,6 +8,7 @@
#include "omath/linear_algebra/triangle.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include "omath/projection/error_codes.hpp"
#include <cmath>
#include <expected>
#include <omath/trigonometry/angle.hpp>
#include <type_traits>
@@ -229,10 +230,11 @@ namespace omath::projection
auto projected = get_view_projection_matrix()
* mat_column_from_vector<float, Mat4X4Type::get_store_ordering()>(world_position);
if (projected.at(3, 0) == 0.0f)
const auto& w = projected.at(3, 0);
if (w <= std::numeric_limits<float>::epsilon())
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
projected /= projected.at(3, 0);
projected /= w;
if (is_ndc_out_of_bounds(projected))
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
@@ -250,10 +252,12 @@ namespace omath::projection
auto inverted_projection =
inv_view_proj.value() * mat_column_from_vector<float, Mat4X4Type::get_store_ordering()>(ndc);
if (!inverted_projection.at(3, 0))
const auto& w = inverted_projection.at(3, 0);
if (std::abs(w) < std::numeric_limits<float>::epsilon())
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
inverted_projection /= inverted_projection.at(3, 0);
inverted_projection /= w;
return Vector3<float>{inverted_projection.at(0, 0), inverted_projection.at(1, 0),
inverted_projection.at(2, 0)};
@@ -290,7 +294,9 @@ namespace omath::projection
template<class Type>
[[nodiscard]] constexpr static bool is_ndc_out_of_bounds(const Type& ndc) noexcept
{
return std::ranges::any_of(ndc.raw_array(), [](const auto& val) { return val < -1 || val > 1; });
constexpr auto eps = std::numeric_limits<float>::epsilon();
return std::ranges::any_of(ndc.raw_array(),
[](const auto& val) { return val < -1.0f - eps || val > 1.0f + eps; });
}
// NDC REPRESENTATION:
@@ -347,7 +353,7 @@ namespace omath::projection
if constexpr (screen_start == ScreenStart::TOP_LEFT_CORNER)
return {screen_pos.x / m_view_port.m_width * 2.f - 1.f, 1.f - screen_pos.y / m_view_port.m_height * 2.f,
screen_pos.z};
else if (screen_start == ScreenStart::BOTTOM_LEFT_CORNER)
else if constexpr (screen_start == ScreenStart::BOTTOM_LEFT_CORNER)
return {screen_pos.x / m_view_port.m_width * 2.f - 1.f,
(screen_pos.y / m_view_port.m_height - 0.5f) * 2.f, screen_pos.z};
else

View File

@@ -46,27 +46,26 @@ namespace omath
switch (i % 6)
{
case 0:
r = value, g = t, b = p;
break;
case 1:
r = q, g = value, b = p;
break;
case 2:
r = p, g = value, b = t;
break;
case 3:
r = p, g = q, b = value;
break;
case 4:
r = t, g = p, b = value;
break;
case 5:
r = value, g = p, b = q;
break;
default:
return {0.f, 0.f, 0.f, 0.f};
case 0:
r = value, g = t, b = p;
break;
case 1:
r = q, g = value, b = p;
break;
case 2:
r = p, g = value, b = t;
break;
case 3:
r = p, g = q, b = value;
break;
case 4:
r = t, g = p, b = value;
break;
case 5:
r = value, g = p, b = q;
break;
default:
std::unreachable();
}
return {r, g, b, 1.f};
@@ -190,7 +189,7 @@ template<>
struct std::formatter<omath::Color> // NOLINT(*-dcl58-cpp)
{
[[nodiscard]]
static constexpr auto parse(std::format_parse_context& ctx)
static constexpr auto parse(const std::format_parse_context& ctx)
{
return ctx.begin();
}
@@ -207,6 +206,6 @@ struct std::formatter<omath::Color> // NOLINT(*-dcl58-cpp)
if constexpr (std::is_same_v<typename FormatContext::char_type, char8_t>)
return std::format_to(ctx.out(), u8"{}", col.to_u8string());
return std::unreachable();
std::unreachable();
}
};

View File

@@ -51,9 +51,13 @@ namespace omath
const auto whole_range_size = static_cast<std::ptrdiff_t>(std::distance(begin, end));
const std::ptrdiff_t scan_size = whole_range_size - static_cast<std::ptrdiff_t>(pattern.size());
const auto pattern_size = static_cast<std::ptrdiff_t>(parsed_pattern->size());
const std::ptrdiff_t scan_size = whole_range_size - pattern_size;
for (std::ptrdiff_t i = 0; i < scan_size; i++)
if (scan_size < 0)
return end;
for (std::ptrdiff_t i = 0; i <= scan_size; i++)
{
bool found = true;

169
scripts/coverage-llvm.sh Executable file
View File

@@ -0,0 +1,169 @@
#!/usr/bin/env bash
# scripts/coverage-llvm.sh
# LLVM coverage script that generates LCOV-style reports
set -e
SOURCE_DIR="${1:-.}"
BINARY_DIR="${2:-cmake-build/build}"
TEST_BINARY="${3:-}"
OUTPUT_DIR="${4:-${BINARY_DIR}/coverage}"
echo "[*] Source dir: ${SOURCE_DIR}"
echo "[*] Binary dir: ${BINARY_DIR}"
echo "[*] Output dir: ${OUTPUT_DIR}"
# Find llvm tools - handle versioned names (Linux) and xcrun (macOS)
find_llvm_tool() {
local tool_name="$1"
# macOS: use xcrun
if [[ "$(uname)" == "Darwin" ]]; then
if xcrun --find "${tool_name}" &>/dev/null; then
echo "xcrun ${tool_name}"
return 0
fi
fi
# Try versioned names (Linux with LLVM 21, 20, 19, etc.)
for version in 21 20 19 18 17 ""; do
local versioned_name="${tool_name}${version:+-$version}"
if command -v "${versioned_name}" &>/dev/null; then
echo "${versioned_name}"
return 0
fi
done
echo ""
return 1
}
LLVM_PROFDATA=$(find_llvm_tool "llvm-profdata")
LLVM_COV=$(find_llvm_tool "llvm-cov")
if [[ -z "${LLVM_PROFDATA}" ]] || [[ -z "${LLVM_COV}" ]]; then
echo "Error: llvm-profdata or llvm-cov not found" >&2
echo "On Linux, install llvm or clang package" >&2
echo "On macOS, Xcode command line tools should provide these" >&2
exit 1
fi
echo "[*] Using: ${LLVM_PROFDATA}"
echo "[*] Using: ${LLVM_COV}"
# Find test binary
if [[ -z "${TEST_BINARY}" ]]; then
for path in \
"${SOURCE_DIR}/out/Debug/unit_tests" \
"${SOURCE_DIR}/out/Release/unit_tests" \
"${BINARY_DIR}/unit_tests" \
"${BINARY_DIR}/tests/unit_tests"; do
if [[ -x "${path}" ]]; then
TEST_BINARY="${path}"
break
fi
done
fi
if [[ -z "${TEST_BINARY}" ]] || [[ ! -x "${TEST_BINARY}" ]]; then
echo "Error: unit_tests binary not found" >&2
echo "Searched in: out/Debug, out/Release, ${BINARY_DIR}" >&2
exit 1
fi
echo "[*] Test binary: ${TEST_BINARY}"
# Clean previous coverage data
rm -rf "${OUTPUT_DIR}"
rm -f "${BINARY_DIR}"/*.profraw "${BINARY_DIR}"/*.profdata
mkdir -p "${OUTPUT_DIR}"
# Run tests with profiling enabled
PROFILE_FILE="${BINARY_DIR}/default_%p.profraw"
echo "[*] Running tests with LLVM_PROFILE_FILE=${PROFILE_FILE}"
export LLVM_PROFILE_FILE="${PROFILE_FILE}"
"${TEST_BINARY}" || echo "[!] Some tests failed, continuing with coverage..."
# Find all generated .profraw files
PROFRAW_FILES=$(find "${BINARY_DIR}" -name "*.profraw" -type f 2>/dev/null)
if [[ -z "${PROFRAW_FILES}" ]]; then
# Also check current directory
PROFRAW_FILES=$(find . -maxdepth 3 -name "*.profraw" -type f 2>/dev/null)
fi
if [[ -z "${PROFRAW_FILES}" ]]; then
echo "Error: No .profraw files generated" >&2
echo "Make sure the binary was built with -fprofile-instr-generate -fcoverage-mapping" >&2
exit 1
fi
echo "[*] Found profraw files:"
echo "${PROFRAW_FILES}"
# Merge profiles
PROFDATA_FILE="${BINARY_DIR}/coverage.profdata"
echo "[*] Merging profiles into ${PROFDATA_FILE}"
${LLVM_PROFDATA} merge -sparse ${PROFRAW_FILES} -o "${PROFDATA_FILE}"
# Generate text summary
echo "[*] Coverage Summary:"
${LLVM_COV} report "${TEST_BINARY}" \
-instr-profile="${PROFDATA_FILE}" \
-ignore-filename-regex="tests/.*" \
-ignore-filename-regex="googletest/.*" \
-ignore-filename-regex="gtest/.*" \
-ignore-filename-regex="_deps/.*" \
-ignore-filename-regex="vcpkg_installed/.*"
# Export lcov format (for tools like codecov)
LCOV_FILE="${OUTPUT_DIR}/coverage.lcov"
echo "[*] Exporting LCOV format to ${LCOV_FILE}"
${LLVM_COV} export "${TEST_BINARY}" \
-instr-profile="${PROFDATA_FILE}" \
-format=lcov \
-ignore-filename-regex="tests/.*" \
-ignore-filename-regex="googletest/.*" \
-ignore-filename-regex="gtest/.*" \
-ignore-filename-regex="_deps/.*" \
-ignore-filename-regex="vcpkg_installed/.*" \
> "${LCOV_FILE}" || true
# Generate LCOV-style HTML report using genhtml
if command -v genhtml >/dev/null 2>&1; then
echo "[*] Generating LCOV-style HTML report using genhtml"
genhtml "${LCOV_FILE}" \
--ignore-errors inconsistent,corrupt \
--output-directory "${OUTPUT_DIR}" \
--title "Omath Coverage Report" \
--show-details \
--legend \
--demangle-cpp \
--num-spaces 4 \
--sort \
--function-coverage \
--branch-coverage
echo "[*] LCOV-style HTML report generated at: ${OUTPUT_DIR}/index.html"
else
echo "[!] genhtml not found. Installing lcov package..."
echo "[!] On Ubuntu/Debian: sudo apt-get install lcov"
echo "[!] On macOS: brew install lcov"
echo "[!] Falling back to LLVM HTML report..."
# Fall back to LLVM HTML report
${LLVM_COV} show "${TEST_BINARY}" \
-instr-profile="${PROFDATA_FILE}" \
-format=html \
-output-dir="${OUTPUT_DIR}" \
-show-line-counts-or-regions \
-show-instantiations=false \
-ignore-filename-regex="tests/.*" \
-ignore-filename-regex="googletest/.*" \
-ignore-filename-regex="gtest/.*" \
-ignore-filename-regex="_deps/.*" \
-ignore-filename-regex="vcpkg_installed/.*"
fi
echo "[*] Coverage report generated at: ${OUTPUT_DIR}/index.html"
echo "[*] LCOV file at: ${LCOV_FILE}"

8
scripts/coverage.bat.in Normal file
View File

@@ -0,0 +1,8 @@
@echo off
REM scripts/coverage.bat.in
REM Simple wrapper to run coverage.ps1
set SOURCE_DIR=@CMAKE_SOURCE_DIR@
set BINARY_DIR=@CMAKE_BINARY_DIR@
powershell -ExecutionPolicy Bypass -File "%BINARY_DIR%\scripts\coverage.ps1" -SourceDir "%SOURCE_DIR%" -BinaryDir "%BINARY_DIR%" %*

132
scripts/coverage.ps1.in Normal file
View File

@@ -0,0 +1,132 @@
# scripts/coverage.ps1.in
# Windows coverage script using OpenCppCoverage
param(
[Parameter(Mandatory=$true)]
[string]$SourceDir,
[Parameter(Mandatory=$true)]
[string]$BinaryDir,
[string]$TestBinary = "",
[switch]$Cobertura,
[switch]$Html
)
$ErrorActionPreference = "Stop"
# CMake-injected variables
$LCOV_IGNORE_ERRORS = '@LCOV_IGNORE_ERRORS@'
# Resolve paths
$SourceDir = Resolve-Path $SourceDir
$BinaryDir = Resolve-Path $BinaryDir
Write-Host "[*] Source directory: $SourceDir" -ForegroundColor Cyan
Write-Host "[*] Binary directory: $BinaryDir" -ForegroundColor Cyan
# Find test binary
if (-not $TestBinary) {
$searchPaths = @(
"$BinaryDir\Debug\unit_tests.exe",
"$BinaryDir\Release\unit_tests.exe",
"$BinaryDir\unit_tests.exe",
"$SourceDir\out\Debug\unit_tests.exe",
"$SourceDir\out\Release\unit_tests.exe"
)
foreach ($path in $searchPaths) {
if (Test-Path $path) {
$TestBinary = $path
break
}
}
}
if (-not $TestBinary -or -not (Test-Path $TestBinary)) {
Write-Error "unit_tests.exe not found. Searched: $($searchPaths -join ', ')"
exit 1
}
$TestBinary = Resolve-Path $TestBinary
Write-Host "[*] Test binary: $TestBinary" -ForegroundColor Cyan
# Check for OpenCppCoverage
$opencppcov = Get-Command "OpenCppCoverage" -ErrorAction SilentlyContinue
if (-not $opencppcov) {
# Try common installation paths
$possiblePaths = @(
"$env:ProgramFiles\OpenCppCoverage\OpenCppCoverage.exe",
"${env:ProgramFiles(x86)}\OpenCppCoverage\OpenCppCoverage.exe",
"$env:LOCALAPPDATA\Programs\OpenCppCoverage\OpenCppCoverage.exe"
)
foreach ($path in $possiblePaths) {
if (Test-Path $path) {
$opencppcov = Get-Item $path
break
}
}
}
if (-not $opencppcov) {
Write-Host @"
OpenCppCoverage not found!
Install it from: https://github.com/OpenCppCoverage/OpenCppCoverage/releases
Or via Chocolatey:
choco install opencppcoverage
Or via winget:
winget install OpenCppCoverage.OpenCppCoverage
"@ -ForegroundColor Red
exit 1
}
$OpenCppCoveragePath = if ($opencppcov.Source) { $opencppcov.Source } else { $opencppcov.FullName }
Write-Host "[*] Using OpenCppCoverage: $OpenCppCoveragePath" -ForegroundColor Cyan
# Create output directory
$CoverageDir = Join-Path $BinaryDir "coverage"
if (-not (Test-Path $CoverageDir)) {
New-Item -ItemType Directory -Path $CoverageDir | Out-Null
}
# Build OpenCppCoverage arguments
$coverageArgs = @(
"--sources", "$SourceDir\include",
"--sources", "$SourceDir\source",
"--excluded_sources", "*\tests\*",
"--excluded_sources", "*\googletest\*",
"--excluded_sources", "*\gtest\*",
"--excluded_sources", "*\_deps\*",
"--excluded_sources", "*\vcpkg_installed\*",
"--export_type", "html:$CoverageDir",
"--export_type", "cobertura:$CoverageDir\coverage.xml",
"--cover_children",
"--"
)
Write-Host "[*] Running OpenCppCoverage..." -ForegroundColor Cyan
Write-Host " Command: $OpenCppCoveragePath $($coverageArgs -join ' ') $TestBinary"
& $OpenCppCoveragePath @coverageArgs $TestBinary
if ($LASTEXITCODE -ne 0) {
Write-Warning "OpenCppCoverage exited with code $LASTEXITCODE (tests may have failed)"
}
# Check outputs
$htmlIndex = Join-Path $CoverageDir "index.html"
$coberturaXml = Join-Path $CoverageDir "coverage.xml"
if (Test-Path $htmlIndex) {
Write-Host "[*] HTML coverage report: $htmlIndex" -ForegroundColor Green
}
if (Test-Path $coberturaXml) {
Write-Host "[*] Cobertura XML report: $coberturaXml" -ForegroundColor Green
}
Write-Host "[*] Coverage collection complete!" -ForegroundColor Green

View File

@@ -14,12 +14,19 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
CXX_STANDARD 23
CXX_STANDARD_REQUIRED ON)
if (TARGET gtest) # GTest is being linked as submodule
target_link_libraries(${PROJECT_NAME} PRIVATE gtest gtest_main omath::omath)
else() # GTest is being linked as vcpkg package
find_package(GTest CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE GTest::gtest GTest::gtest_main omath::omath)
endif()
gtest_discover_tests(${PROJECT_NAME})
if(OMATH_ENABLE_COVERAGE)
include(${CMAKE_SOURCE_DIR}/cmake/Coverage.cmake)
omath_setup_coverage(${PROJECT_NAME})
endif()
# Skip test discovery for Android/iOS builds or when cross-compiling - binaries cannot run on host
if (NOT (ANDROID OR IOS OR EMSCRIPTEN))
gtest_discover_tests(${PROJECT_NAME})
endif()

View File

@@ -0,0 +1,297 @@
// Tests for engine trait headers to improve header coverage
#include <gtest/gtest.h>
#include <omath/engines/frostbite_engine/traits/pred_engine_trait.hpp>
#include <omath/engines/frostbite_engine/traits/mesh_trait.hpp>
#include <omath/engines/frostbite_engine/traits/camera_trait.hpp>
#include <omath/engines/iw_engine/traits/pred_engine_trait.hpp>
#include <omath/engines/iw_engine/traits/mesh_trait.hpp>
#include <omath/engines/iw_engine/traits/camera_trait.hpp>
#include <omath/engines/opengl_engine/traits/pred_engine_trait.hpp>
#include <omath/engines/opengl_engine/traits/mesh_trait.hpp>
#include <omath/engines/opengl_engine/traits/camera_trait.hpp>
#include <omath/engines/unity_engine/traits/pred_engine_trait.hpp>
#include <omath/engines/unity_engine/traits/mesh_trait.hpp>
#include <omath/engines/unity_engine/traits/camera_trait.hpp>
#include <omath/engines/unreal_engine/traits/pred_engine_trait.hpp>
#include <omath/engines/unreal_engine/traits/mesh_trait.hpp>
#include <omath/engines/unreal_engine/traits/camera_trait.hpp>
#include <omath/projectile_prediction/projectile.hpp>
#include <omath/projectile_prediction/target.hpp>
#include <optional>
using namespace omath;
// Small helper to compare matrices roughly (templated to avoid concrete typedef)
template<typename MatT>
static void expect_matrix_near(const MatT& a, const MatT& b, float eps = 1e-5f)
{
for (std::size_t r = 0; r < 4; ++r)
for (std::size_t c = 0; c < 4; ++c)
EXPECT_NEAR(a.at(r, c), b.at(r, c), eps);
}
// Generic tests for PredEngineTrait behaviour across engines
TEST(TraitTests, Frostbite_Pred_And_Mesh_And_Camera)
{
namespace E = omath::frostbite_engine;
projectile_prediction::Projectile p;
p.m_origin = {0.f, 0.f, 0.f};
p.m_launch_speed = 10.f;
p.m_gravity_scale = 1.f;
const auto pos = E::PredEngineTrait::predict_projectile_position(p, 0.f, 0.f, 1.f, 9.81f);
EXPECT_NEAR(pos.x, 0.f, 1e-4f);
EXPECT_NEAR(pos.z, 10.f, 1e-4f);
EXPECT_NEAR(pos.y, -9.81f * 0.5f, 1e-4f);
projectile_prediction::Target t;
t.m_origin = {0.f, 5.f, 0.f};
t.m_velocity = {2.f, 0.f, 0.f};
t.m_is_airborne = true;
const auto pred = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred.x, 4.f, 1e-6f);
EXPECT_NEAR(pred.y, 5.f - 9.81f * (2.f * 2.f) * 0.5f, 1e-6f);
// Also test non-airborne path (no gravity applied)
t.m_is_airborne = false;
const auto pred_ground = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred_ground.x, 4.f, 1e-6f);
EXPECT_NEAR(pred_ground.y, 5.f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::calc_vector_2d_distance({3.f, 0.f, 4.f}), 5.f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::get_vector_height_coordinate({1.f, 2.5f, 3.f}), 2.5f, 1e-6f);
std::optional<float> pitch = 45.f;
auto vp = E::PredEngineTrait::calc_viewpoint_from_angles(p, {10.f, 0.f, 0.f}, pitch);
EXPECT_NEAR(vp.y, 0.f + 10.f * std::tan(angles::degrees_to_radians(45.f)), 1e-6f);
// Direct angles
Vector3<float> origin{0.f, 0.f, 0.f};
Vector3<float> view_to{0.f, 1.f, 1.f};
const auto pitch_calc = E::PredEngineTrait::calc_direct_pitch_angle(origin, view_to);
const auto dir = (view_to - origin).normalized();
EXPECT_NEAR(pitch_calc, angles::radians_to_degrees(std::asin(dir.y)), 1e-3f);
const auto yaw_calc = E::PredEngineTrait::calc_direct_yaw_angle(origin, view_to);
EXPECT_NEAR(yaw_calc, angles::radians_to_degrees(std::atan2(dir.x, dir.z)), 1e-3f);
// MeshTrait simply forwards to rotation_matrix; ensure it compiles and returns something
E::ViewAngles va;
const auto m1 = E::MeshTrait::rotation_matrix(va);
const auto m2 = E::rotation_matrix(va);
expect_matrix_near(m1, m2);
// CameraTrait look at should be callable
const auto angles = E::CameraTrait::calc_look_at_angle({0, 0, 0}, {0, 1, 1});
(void)angles;
const auto proj = E::CameraTrait::calc_projection_matrix(projection::FieldOfView::from_degrees(60.f), {1280.f, 720.f}, 0.1f, 1000.f);
const auto expected = E::calc_perspective_projection_matrix(60.f, 1280.f / 720.f, 0.1f, 1000.f);
expect_matrix_near(proj, expected);
}
TEST(TraitTests, IW_Pred_And_Mesh_And_Camera)
{
namespace E = omath::iw_engine;
projectile_prediction::Projectile p;
p.m_origin = {0.f, 0.f, 0.f};
p.m_launch_speed = 10.f;
p.m_gravity_scale = 1.f;
const auto pos = E::PredEngineTrait::predict_projectile_position(p, 0.f, 0.f, 1.f, 9.81f);
EXPECT_NEAR(pos.x, 10.f, 1e-4f);
EXPECT_NEAR(pos.z, -9.81f * 0.5f, 1e-4f);
projectile_prediction::Target t;
t.m_origin = {0.f, 0.f, 5.f};
t.m_velocity = {0.f, 0.f, 2.f};
t.m_is_airborne = true;
const auto pred = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
// predicted = origin + velocity * t -> z = 5 + 2*2 = 9; then gravity applied
EXPECT_NEAR(pred.z, 9.f - 9.81f * (2.f * 2.f) * 0.5f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::calc_vector_2d_distance({3.f, 4.f, 0.f}), 5.f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::get_vector_height_coordinate({1.f, 2.5f, 3.f}), 3.f, 1e-6f);
std::optional<float> pitch = 45.f;
auto vp = E::PredEngineTrait::calc_viewpoint_from_angles(p, {10.f, 0.f, 0.f}, pitch);
EXPECT_NEAR(vp.z, 0.f + 10.f * std::tan(angles::degrees_to_radians(45.f)), 1e-6f);
Vector3<float> origin{0.f, 0.f, 0.f};
Vector3<float> view_to{1.f, 1.f, 1.f};
const auto pitch_calc = E::PredEngineTrait::calc_direct_pitch_angle(origin, view_to);
const auto dist = origin.distance_to(view_to);
EXPECT_NEAR(pitch_calc, angles::radians_to_degrees(std::asin((view_to.z - origin.z) / dist)), 1e-3f);
const auto yaw_calc = E::PredEngineTrait::calc_direct_yaw_angle(origin, view_to);
const auto delta = view_to - origin;
EXPECT_NEAR(yaw_calc, angles::radians_to_degrees(std::atan2(delta.y, delta.x)), 1e-3f);
E::ViewAngles va;
expect_matrix_near(E::MeshTrait::rotation_matrix(va), E::rotation_matrix(va));
const auto proj = E::CameraTrait::calc_projection_matrix(projection::FieldOfView::from_degrees(45.f), {1920.f, 1080.f}, 0.1f, 1000.f);
const auto expected = E::calc_perspective_projection_matrix(45.f, 1920.f / 1080.f, 0.1f, 1000.f);
expect_matrix_near(proj, expected);
// non-airborne
t.m_is_airborne = false;
const auto pred_ground_iw = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred_ground_iw.z, 9.f, 1e-6f);
}
TEST(TraitTests, OpenGL_Pred_And_Mesh_And_Camera)
{
namespace E = omath::opengl_engine;
projectile_prediction::Projectile p;
p.m_origin = {0.f, 0.f, 0.f};
p.m_launch_speed = 10.f;
p.m_gravity_scale = 1.f;
const auto pos = E::PredEngineTrait::predict_projectile_position(p, 0.f, 0.f, 1.f, 9.81f);
EXPECT_NEAR(pos.z, -10.f, 1e-4f);
EXPECT_NEAR(pos.y, -9.81f * 0.5f, 1e-4f);
projectile_prediction::Target t;
t.m_origin = {0.f, 5.f, 0.f};
t.m_velocity = {2.f, 0.f, 0.f};
t.m_is_airborne = true;
const auto pred = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred.x, 4.f, 1e-6f);
EXPECT_NEAR(pred.y, 5.f - 9.81f * (2.f * 2.f) * 0.5f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::calc_vector_2d_distance({3.f, 0.f, 4.f}), 5.f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::get_vector_height_coordinate({1.f, 2.5f, 3.f}), 2.5f, 1e-6f);
std::optional<float> pitch = 45.f;
auto vp = E::PredEngineTrait::calc_viewpoint_from_angles(p, {10.f, 0.f, 0.f}, pitch);
EXPECT_NEAR(vp.y, 0.f + 10.f * std::tan(angles::degrees_to_radians(45.f)), 1e-6f);
Vector3<float> origin{0.f, 0.f, 0.f};
Vector3<float> view_to{0.f, 1.f, 1.f};
const auto pitch_calc = E::PredEngineTrait::calc_direct_pitch_angle(origin, view_to);
const auto dir = (view_to - origin).normalized();
EXPECT_NEAR(pitch_calc, angles::radians_to_degrees(std::asin(dir.y)), 1e-3f);
const auto yaw_calc = E::PredEngineTrait::calc_direct_yaw_angle(origin, view_to);
EXPECT_NEAR(yaw_calc, angles::radians_to_degrees(-std::atan2(dir.x, -dir.z)), 1e-3f);
E::ViewAngles va;
expect_matrix_near(E::MeshTrait::rotation_matrix(va), E::rotation_matrix(va));
const auto proj = E::CameraTrait::calc_projection_matrix(projection::FieldOfView::from_degrees(60.f), {1280.f, 720.f}, 0.1f, 1000.f);
const auto expected = E::calc_perspective_projection_matrix(60.f, 1280.f / 720.f, 0.1f, 1000.f);
expect_matrix_near(proj, expected);
// non-airborne
t.m_is_airborne = false;
const auto pred_ground_gl = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred_ground_gl.x, 4.f, 1e-6f);
}
TEST(TraitTests, Unity_Pred_And_Mesh_And_Camera)
{
namespace E = omath::unity_engine;
projectile_prediction::Projectile p;
p.m_origin = {0.f, 0.f, 0.f};
p.m_launch_speed = 10.f;
p.m_gravity_scale = 1.f;
const auto pos = E::PredEngineTrait::predict_projectile_position(p, 0.f, 0.f, 1.f, 9.81f);
EXPECT_NEAR(pos.z, 10.f, 1e-4f);
EXPECT_NEAR(pos.y, -9.81f * 0.5f, 1e-4f);
projectile_prediction::Target t;
t.m_origin = {0.f, 5.f, 0.f};
t.m_velocity = {2.f, 0.f, 0.f};
t.m_is_airborne = true;
const auto pred = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred.x, 4.f, 1e-6f);
EXPECT_NEAR(pred.y, 5.f - 9.81f * (2.f * 2.f) * 0.5f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::calc_vector_2d_distance({3.f, 0.f, 4.f}), 5.f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::get_vector_height_coordinate({1.f, 2.5f, 3.f}), 2.5f, 1e-6f);
std::optional<float> pitch = 45.f;
auto vp = E::PredEngineTrait::calc_viewpoint_from_angles(p, {10.f, 0.f, 0.f}, pitch);
EXPECT_NEAR(vp.y, 0.f + 10.f * std::tan(angles::degrees_to_radians(45.f)), 1e-6f);
Vector3<float> origin{0.f, 0.f, 0.f};
Vector3<float> view_to{0.f, 1.f, 1.f};
const auto pitch_calc = E::PredEngineTrait::calc_direct_pitch_angle(origin, view_to);
const auto dir = (view_to - origin).normalized();
EXPECT_NEAR(pitch_calc, angles::radians_to_degrees(std::asin(dir.y)), 1e-3f);
const auto yaw_calc = E::PredEngineTrait::calc_direct_yaw_angle(origin, view_to);
EXPECT_NEAR(yaw_calc, angles::radians_to_degrees(std::atan2(dir.x, dir.z)), 1e-3f);
E::ViewAngles va;
expect_matrix_near(E::MeshTrait::rotation_matrix(va), E::rotation_matrix(va));
const auto proj = E::CameraTrait::calc_projection_matrix(projection::FieldOfView::from_degrees(60.f), {1280.f, 720.f}, 0.1f, 1000.f);
const auto expected = E::calc_perspective_projection_matrix(60.f, 1280.f / 720.f, 0.1f, 1000.f);
expect_matrix_near(proj, expected);
// non-airborne
t.m_is_airborne = false;
const auto pred_ground_unity = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred_ground_unity.x, 4.f, 1e-6f);
}
TEST(TraitTests, Unreal_Pred_And_Mesh_And_Camera)
{
namespace E = omath::unreal_engine;
projectile_prediction::Projectile p;
p.m_origin = {0.f, 0.f, 0.f};
p.m_launch_speed = 10.f;
p.m_gravity_scale = 1.f;
const auto pos = E::PredEngineTrait::predict_projectile_position(p, 0.f, 0.f, 1.f, 9.81f);
EXPECT_NEAR(pos.x, 10.f, 1e-4f);
EXPECT_NEAR(pos.y, -9.81f * 0.5f, 1e-4f);
projectile_prediction::Target t;
t.m_origin = {0.f, 5.f, 0.f};
t.m_velocity = {2.f, 0.f, 0.f};
t.m_is_airborne = true;
const auto pred = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred.x, 4.f, 1e-6f);
EXPECT_NEAR(pred.y, 5.f - 9.81f * (2.f * 2.f) * 0.5f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::calc_vector_2d_distance({3.f, 0.f, 4.f}), 5.f, 1e-6f);
EXPECT_NEAR(E::PredEngineTrait::get_vector_height_coordinate({1.f, 2.5f, 3.f}), 2.5f, 1e-6f);
std::optional<float> pitch = 45.f;
auto vp = E::PredEngineTrait::calc_viewpoint_from_angles(p, {10.f, 0.f, 0.f}, pitch);
EXPECT_NEAR(vp.z, 0.f + 10.f * std::tan(angles::degrees_to_radians(45.f)), 1e-6f);
Vector3<float> origin{0.f, 0.f, 0.f};
Vector3<float> view_to{1.f, 1.f, 1.f};
const auto pitch_calc = E::PredEngineTrait::calc_direct_pitch_angle(origin, view_to);
const auto dir = (view_to - origin).normalized();
EXPECT_NEAR(pitch_calc, angles::radians_to_degrees(std::asin(dir.z)), 1e-3f);
const auto yaw_calc = E::PredEngineTrait::calc_direct_yaw_angle(origin, view_to);
EXPECT_NEAR(yaw_calc, angles::radians_to_degrees(std::atan2(dir.y, dir.x)), 1e-3f);
E::ViewAngles va;
expect_matrix_near(E::MeshTrait::rotation_matrix(va), E::rotation_matrix(va));
const auto proj = E::CameraTrait::calc_projection_matrix(projection::FieldOfView::from_degrees(60.f), {1280.f, 720.f}, 0.1f, 1000.f);
const auto expected = E::calc_perspective_projection_matrix(60.f, 1280.f / 720.f, 0.1f, 1000.f);
expect_matrix_near(proj, expected);
// non-airborne
t.m_is_airborne = false;
const auto pred_ground_unreal = E::PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred_ground_unreal.x, 4.f, 1e-6f);
}

View File

@@ -1,8 +1,128 @@
//
// Created by Vlad on 18.08.2024.
//
// Extra unit tests for the project's A* implementation
#include <array>
#include <gtest/gtest.h>
#include <omath/pathfinding/a_star.hpp>
#include <omath/pathfinding/navigation_mesh.hpp>
#include <utility>
using namespace omath;
using namespace omath::pathfinding;
TEST(AStarExtra, TrivialNeighbor)
{
NavigationMesh nav;
Vector3<float> v1{0.f, 0.f, 0.f};
Vector3<float> v2{1.f, 0.f, 0.f};
nav.m_vertex_map[v1] = {v2};
nav.m_vertex_map[v2] = {v1};
const auto path = Astar::find_path(v1, v2, nav);
ASSERT_EQ(path.size(), 1u);
EXPECT_EQ(path.front(), v2);
}
TEST(AStarExtra, StartEqualsGoal)
{
NavigationMesh nav;
constexpr Vector3<float> v{1.f, 1.f, 0.f};
nav.m_vertex_map[v] = {};
const auto path = Astar::find_path(v, v, nav);
ASSERT_EQ(path.size(), 1u);
EXPECT_EQ(path.front(), v);
}
TEST(AStarExtra, BlockedNoPathBetweenTwoVertices)
{
NavigationMesh nav;
constexpr Vector3<float> left{0.f, 0.f, 0.f};
constexpr Vector3<float> right{2.f, 0.f, 0.f};
// both vertices present but no connections
nav.m_vertex_map[left] = {};
nav.m_vertex_map[right] = {};
const auto path = Astar::find_path(left, right, nav);
// disconnected vertices -> empty result
EXPECT_TRUE(path.empty());
}
TEST(AStarExtra, LongerPathAvoidsBlock)
{
NavigationMesh nav;
// build 3x3 grid of vertices, block center (1,1)
auto idx = [&](const int x, const int y)
{ return Vector3<float>{static_cast<float>(x), static_cast<float>(y), 0.f}; };
for (int y = 0; y < 3; ++y)
{
for (int x = 0; x < 3; ++x)
{
Vector3<float> v = idx(x, y);
if (x == 1 && y == 1)
continue; // center is omitted (blocked)
std::vector<Vector3<float>> neigh;
constexpr std::array<std::pair<int, int>, 4> offs{{{1, 0}, {-1, 0}, {0, 1}, {0, -1}}};
for (auto [dx, dy] : offs)
{
const int nx = x + dx, ny = y + dy;
if (nx < 0 || nx >= 3 || ny < 0 || ny >= 3)
continue;
if (nx == 1 && ny == 1)
continue; // neighbor is the blocked center
neigh.push_back(idx(nx, ny));
}
nav.m_vertex_map[v] = neigh;
}
}
constexpr Vector3<float> start = idx(0, 1);
constexpr Vector3<float> goal = idx(2, 1);
const auto path = Astar::find_path(start, goal, nav);
ASSERT_FALSE(path.empty());
EXPECT_EQ(path.front(), goal); // Astar convention: single-element or endpoint present
}
TEST(AstarTests, TrivialDirectNeighborPath)
{
NavigationMesh nav;
// create two vertices directly connected
Vector3<float> v1{0.f, 0.f, 0.f};
Vector3<float> v2{1.f, 0.f, 0.f};
nav.m_vertex_map.emplace(v1, std::vector<Vector3<float>>{v2});
nav.m_vertex_map.emplace(v2, std::vector<Vector3<float>>{v1});
const auto path = Astar::find_path(v1, v2, nav);
// Current A* implementation returns the end vertex as the reconstructed
// path (single-element) in the simple neighbor scenario. Assert that the
// endpoint is present and reachable.
ASSERT_EQ(path.size(), 1u);
EXPECT_EQ(path.front(), v2);
}
TEST(AstarTests, NoPathWhenDisconnected)
{
NavigationMesh nav;
Vector3<float> v1{0.f, 0.f, 0.f};
constexpr Vector3<float> v2{10.f, 0.f, 0.f};
// nav has only v1
nav.m_vertex_map.emplace(v1, std::vector<Vector3<float>>{});
const auto path = Astar::find_path(v1, v2, nav);
// When the nav mesh contains only the start vertex, the closest
// vertex for both start and end will be the same vertex. In that
// case Astar returns a single-element path with the start vertex.
ASSERT_EQ(path.size(), 1u);
EXPECT_EQ(path.front(), v1);
}
TEST(AstarTests, EmptyNavReturnsNoPath)
{
const NavigationMesh nav;
constexpr Vector3<float> v1{0.f, 0.f, 0.f};
constexpr Vector3<float> v2{1.f, 0.f, 0.f};
const auto path = Astar::find_path(v1, v2, nav);
EXPECT_TRUE(path.empty());
}
TEST(unit_test_a_star, finding_right_path)
{

View File

@@ -13,11 +13,11 @@ namespace
{
// Handy aliases (defaults: Type=float, [0,360], Normalized)
using Deg = Angle<float, float(0), float(360), AngleFlags::Normalized>;
using Pitch = Angle<float, float(-90), float(90), AngleFlags::Clamped>;
using Turn = Angle<float, float(-180), float(180), AngleFlags::Normalized>;
using Deg = Angle<float, static_cast<float>(0), static_cast<float>(360), AngleFlags::Normalized>;
using Pitch = Angle<float, static_cast<float>(-90), static_cast<float>(90), AngleFlags::Clamped>;
using Turn = Angle<float, static_cast<float>(-180), static_cast<float>(180), AngleFlags::Normalized>;
constexpr float kEps = 1e-5f;
constexpr float k_eps = 1e-5f;
} // namespace
@@ -25,7 +25,7 @@ namespace
TEST(UnitTestAngle, DefaultConstructor_IsZeroDegrees)
{
Deg a; // default ctor
constexpr Deg a; // default ctor
EXPECT_FLOAT_EQ(*a, 0.0f);
EXPECT_FLOAT_EQ(a.as_degrees(), 0.0f);
}
@@ -44,8 +44,8 @@ TEST(UnitTestAngle, FromDegrees_Normalized_WrapsBelowMin)
TEST(UnitTestAngle, FromDegrees_Clamped_ClampsToRange)
{
const Pitch hi = Pitch::from_degrees(100.0f);
const Pitch lo = Pitch::from_degrees(-120.0f);
constexpr Pitch hi = Pitch::from_degrees(100.0f);
constexpr Pitch lo = Pitch::from_degrees(-120.0f);
EXPECT_FLOAT_EQ(hi.as_degrees(), 90.0f);
EXPECT_FLOAT_EQ(lo.as_degrees(), -90.0f);
@@ -80,8 +80,8 @@ TEST(UnitTestAngle, DereferenceReturnsDegrees)
TEST(UnitTestAngle, SinCosTanCot_BasicCases)
{
const Deg a0 = Deg::from_degrees(0.0f);
EXPECT_NEAR(a0.sin(), 0.0f, kEps);
EXPECT_NEAR(a0.cos(), 1.0f, kEps);
EXPECT_NEAR(a0.sin(), 0.0f, k_eps);
EXPECT_NEAR(a0.cos(), 1.0f, k_eps);
// cot(0) -> cos/sin -> div by 0: allow inf or nan
const float cot0 = a0.cot();
EXPECT_TRUE(std::isinf(cot0) || std::isnan(cot0));
@@ -99,7 +99,7 @@ TEST(UnitTestAngle, Atan_IsAtanOfRadians)
{
// atan(as_radians). For 0° -> atan(0)=0.
const Deg a0 = Deg::from_degrees(0.0f);
EXPECT_NEAR(a0.atan(), 0.0f, kEps);
EXPECT_NEAR(a0.atan(), 0.0f, k_eps);
const Deg a45 = Deg::from_degrees(45.0f);
// atan(pi/4) ≈ 0.665773...

View File

@@ -0,0 +1,112 @@
// Extra collision tests: Simplex, MeshCollider, EPA
#include <gtest/gtest.h>
#include <omath/collision/simplex.hpp>
#include <omath/collision/mesh_collider.hpp>
#include <omath/collision/epa_algorithm.hpp>
#include <omath/engines/source_engine/collider.hpp>
using namespace omath;
using namespace omath::collision;
TEST(SimplexTest, HandleEmptySimplex)
{
Simplex<Vector3<float>> simplex;
Vector3<float> direction{1, 0, 0};
EXPECT_EQ(simplex.size(), 0);
EXPECT_FALSE(simplex.handle(direction));
}
TEST(SimplexTest, HandleLineCollinearWithXAxis)
{
using Vec3 = Vector3<float>;
Simplex<Vec3> simplex;
simplex.push_front(Vec3{1, 0, 0});
simplex.push_front(Vec3{-1, 0, 0});
Vec3 direction{};
simplex.handle(direction);
EXPECT_NEAR(direction.x, 0.f, 1e-6f);
}
TEST(CollisionExtra, SimplexLineHandle)
{
Simplex<Vector3<float>> s;
s = { Vector3<float>{1.f,0.f,0.f}, Vector3<float>{2.f,0.f,0.f} };
Vector3<float> dir{0,0,0};
EXPECT_FALSE(s.handle(dir));
// direction should not be zero
EXPECT_GT(dir.length_sqr(), 0.0f);
}
TEST(CollisionExtra, SimplexTriangleHandle)
{
Simplex<Vector3<float>> s;
s = { Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f}, Vector3<float>{0.f,0.f,1.f} };
Vector3<float> dir{0,0,0};
EXPECT_FALSE(s.handle(dir));
EXPECT_GT(dir.length_sqr(), 0.0f);
}
TEST(CollisionExtra, SimplexTetrahedronInside)
{
Simplex<Vector3<float>> s;
// tetra that surrounds origin roughly
s = { Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f}, Vector3<float>{0.f,0.f,1.f}, Vector3<float>{-1.f,-1.f,-1.f} };
Vector3<float> dir{0,0,0};
// if origin inside, handle returns true
const bool inside = s.handle(dir);
EXPECT_TRUE(inside);
}
TEST(CollisionExtra, MeshColliderOriginAndFurthest)
{
omath::source_engine::Mesh mesh = {
std::vector<omath::primitives::Vertex<>>{
{ { 1.f, 1.f, 1.f }, {}, {} },
{ {-1.f, -1.f, -1.f }, {}, {} }
},
{}
};
mesh.set_origin({0, 2, 0});
omath::source_engine::MeshCollider collider(mesh);
EXPECT_EQ(collider.get_origin(), omath::Vector3<float>(0,2,0));
collider.set_origin({1,2,3});
EXPECT_EQ(collider.get_origin(), omath::Vector3<float>(1,2,3));
const auto v = collider.find_abs_furthest_vertex_position({1.f,0.f,0.f});
// the original vertex at (1,1,1) translated by origin (1,2,3) becomes (2,3,4)
EXPECT_EQ(v, omath::Vector3<float>(2.f,3.f,4.f));
}
TEST(CollisionExtra, EPAConvergesOnSimpleCase)
{
// Build two simple colliders using simple meshes that overlap
omath::source_engine::Mesh meshA = {
std::vector<omath::primitives::Vertex<>>{{ {0.f,0.f,0.f}, {}, {} }, { {1.f,0.f,0.f}, {}, {} } },
{}
};
omath::source_engine::Mesh mesh_b = meshA;
mesh_b.set_origin({0.5f, 0.f, 0.f}); // translate to overlap
omath::source_engine::MeshCollider a(meshA);
omath::source_engine::MeshCollider b(mesh_b);
// Create a simplex that approximately contains the origin in Minkowski space
Simplex<omath::Vector3<float>> simplex;
simplex = { omath::Vector3<float>{0.5f,0.f,0.f}, omath::Vector3<float>{-0.5f,0.f,0.f}, omath::Vector3<float>{0.f,0.5f,0.f}, omath::Vector3<float>{0.f,-0.5f,0.f} };
auto pool = std::pmr::monotonic_buffer_resource(1024);
auto res = Epa<omath::source_engine::MeshCollider>::solve(a, b, simplex, {}, pool);
// EPA may or may not converge depending on numerics; ensure it returns optionally
// but if it does, fields should be finite
if (res.has_value())
{
auto r = *res;
EXPECT_TRUE(std::isfinite(r.depth));
EXPECT_GT(r.normal.length_sqr(), 0.0f);
}
}

View File

@@ -1,112 +0,0 @@
//
// Created by Vlad on 01.09.2024.
//
#include <omath/utility/color.hpp>
#include <gtest/gtest.h>
using namespace omath;
class unit_test_color : public ::testing::Test
{
protected:
Color color1;
Color color2;
void SetUp() override
{
color1 = Color::red();
color2 = Color::green();
}
};
// Test constructors
TEST_F(unit_test_color, Constructor_Float)
{
constexpr Color color(0.5f, 0.5f, 0.5f, 1.0f);
EXPECT_FLOAT_EQ(color.x, 0.5f);
EXPECT_FLOAT_EQ(color.y, 0.5f);
EXPECT_FLOAT_EQ(color.z, 0.5f);
EXPECT_FLOAT_EQ(color.w, 1.0f);
}
TEST_F(unit_test_color, Constructor_Vector4)
{
constexpr omath::Vector4 vec(0.2f, 0.4f, 0.6f, 0.8f);
constexpr Color color(vec);
EXPECT_FLOAT_EQ(color.x, 0.2f);
EXPECT_FLOAT_EQ(color.y, 0.4f);
EXPECT_FLOAT_EQ(color.z, 0.6f);
EXPECT_FLOAT_EQ(color.w, 0.8f);
}
// Test static methods for color creation
TEST_F(unit_test_color, FromRGBA)
{
constexpr Color color = Color::from_rgba(128, 64, 32, 255);
EXPECT_FLOAT_EQ(color.x, 128.0f / 255.0f);
EXPECT_FLOAT_EQ(color.y, 64.0f / 255.0f);
EXPECT_FLOAT_EQ(color.z, 32.0f / 255.0f);
EXPECT_FLOAT_EQ(color.w, 1.0f);
}
TEST_F(unit_test_color, FromHSV)
{
constexpr Color color = Color::from_hsv(0.0f, 1.0f, 1.0f); // Red in HSV
EXPECT_FLOAT_EQ(color.x, 1.0f);
EXPECT_FLOAT_EQ(color.y, 0.0f);
EXPECT_FLOAT_EQ(color.z, 0.0f);
EXPECT_FLOAT_EQ(color.w, 1.0f);
}
// Test HSV conversion
TEST_F(unit_test_color, ToHSV)
{
const auto [hue, saturation, value] = color1.to_hsv(); // Red color
EXPECT_FLOAT_EQ(hue, 0.0f);
EXPECT_FLOAT_EQ(saturation, 1.0f);
EXPECT_FLOAT_EQ(value, 1.0f);
}
// Test color blending
TEST_F(unit_test_color, Blend)
{
const Color blended = color1.blend(color2, 0.5f);
EXPECT_FLOAT_EQ(blended.x, 0.5f);
EXPECT_FLOAT_EQ(blended.y, 0.5f);
EXPECT_FLOAT_EQ(blended.z, 0.0f);
EXPECT_FLOAT_EQ(blended.w, 1.0f);
}
// Test predefined colors
TEST_F(unit_test_color, PredefinedColors)
{
constexpr Color red = Color::red();
constexpr Color green = Color::green();
constexpr Color blue = Color::blue();
EXPECT_FLOAT_EQ(red.x, 1.0f);
EXPECT_FLOAT_EQ(red.y, 0.0f);
EXPECT_FLOAT_EQ(red.z, 0.0f);
EXPECT_FLOAT_EQ(red.w, 1.0f);
EXPECT_FLOAT_EQ(green.x, 0.0f);
EXPECT_FLOAT_EQ(green.y, 1.0f);
EXPECT_FLOAT_EQ(green.z, 0.0f);
EXPECT_FLOAT_EQ(green.w, 1.0f);
EXPECT_FLOAT_EQ(blue.x, 0.0f);
EXPECT_FLOAT_EQ(blue.y, 0.0f);
EXPECT_FLOAT_EQ(blue.z, 1.0f);
EXPECT_FLOAT_EQ(blue.w, 1.0f);
}
// Test non-member function: Blend for Vector3
TEST_F(unit_test_color, BlendVector3)
{
constexpr Color v1(1.0f, 0.0f, 0.0f, 1.f); // Red
constexpr Color v2(0.0f, 1.0f, 0.0f, 1.f); // Green
constexpr Color blended = v1.blend(v2, 0.5f);
EXPECT_FLOAT_EQ(blended.x, 0.5f);
EXPECT_FLOAT_EQ(blended.y, 0.5f);
EXPECT_FLOAT_EQ(blended.z, 0.0f);
}

View File

@@ -0,0 +1,293 @@
// Combined color tests
// This file merges multiple color-related unit test files into one grouped TU
// to make the tests look more organized.
#include <gtest/gtest.h>
#include <omath/utility/color.hpp>
#include <format>
#include <algorithm>
using namespace omath;
class UnitTestColorGrouped : public ::testing::Test
{
protected:
Color color1;
Color color2;
void SetUp() override
{
color1 = Color::red();
color2 = Color::green();
}
};
// From original unit_test_color.cpp
TEST_F(UnitTestColorGrouped, Constructor_Float)
{
constexpr Color color(0.5f, 0.5f, 0.5f, 1.0f);
EXPECT_FLOAT_EQ(color.x, 0.5f);
EXPECT_FLOAT_EQ(color.y, 0.5f);
EXPECT_FLOAT_EQ(color.z, 0.5f);
EXPECT_FLOAT_EQ(color.w, 1.0f);
}
TEST_F(UnitTestColorGrouped, Constructor_Vector4)
{
constexpr omath::Vector4 vec(0.2f, 0.4f, 0.6f, 0.8f);
constexpr Color color(vec);
EXPECT_FLOAT_EQ(color.x, 0.2f);
EXPECT_FLOAT_EQ(color.y, 0.4f);
EXPECT_FLOAT_EQ(color.z, 0.6f);
EXPECT_FLOAT_EQ(color.w, 0.8f);
}
TEST_F(UnitTestColorGrouped, FromRGBA)
{
constexpr Color color = Color::from_rgba(128, 64, 32, 255);
EXPECT_FLOAT_EQ(color.x, 128.0f / 255.0f);
EXPECT_FLOAT_EQ(color.y, 64.0f / 255.0f);
EXPECT_FLOAT_EQ(color.z, 32.0f / 255.0f);
EXPECT_FLOAT_EQ(color.w, 1.0f);
}
TEST_F(UnitTestColorGrouped, FromHSV)
{
constexpr Color color = Color::from_hsv(0.0f, 1.0f, 1.0f); // Red in HSV
EXPECT_FLOAT_EQ(color.x, 1.0f);
EXPECT_FLOAT_EQ(color.y, 0.0f);
EXPECT_FLOAT_EQ(color.z, 0.0f);
EXPECT_FLOAT_EQ(color.w, 1.0f);
}
TEST_F(UnitTestColorGrouped, ToHSV)
{
const auto [hue, saturation, value] = color1.to_hsv(); // Red color
EXPECT_FLOAT_EQ(hue, 0.0f);
EXPECT_FLOAT_EQ(saturation, 1.0f);
EXPECT_FLOAT_EQ(value, 1.0f);
}
TEST_F(UnitTestColorGrouped, Blend)
{
const Color blended = color1.blend(color2, 0.5f);
EXPECT_FLOAT_EQ(blended.x, 0.5f);
EXPECT_FLOAT_EQ(blended.y, 0.5f);
EXPECT_FLOAT_EQ(blended.z, 0.0f);
EXPECT_FLOAT_EQ(blended.w, 1.0f);
}
TEST_F(UnitTestColorGrouped, PredefinedColors)
{
constexpr Color red = Color::red();
constexpr Color green = Color::green();
constexpr Color blue = Color::blue();
EXPECT_FLOAT_EQ(red.x, 1.0f);
EXPECT_FLOAT_EQ(red.y, 0.0f);
EXPECT_FLOAT_EQ(red.z, 0.0f);
EXPECT_FLOAT_EQ(red.w, 1.0f);
EXPECT_FLOAT_EQ(green.x, 0.0f);
EXPECT_FLOAT_EQ(green.y, 1.0f);
EXPECT_FLOAT_EQ(green.z, 0.0f);
EXPECT_FLOAT_EQ(green.w, 1.0f);
EXPECT_FLOAT_EQ(blue.x, 0.0f);
EXPECT_FLOAT_EQ(blue.y, 0.0f);
EXPECT_FLOAT_EQ(blue.z, 1.0f);
EXPECT_FLOAT_EQ(blue.w, 1.0f);
}
TEST_F(UnitTestColorGrouped, BlendVector3)
{
constexpr Color v1(1.0f, 0.0f, 0.0f, 1.f); // Red
constexpr Color v2(0.0f, 1.0f, 0.0f, 1.f); // Green
constexpr Color blended = v1.blend(v2, 0.5f);
EXPECT_FLOAT_EQ(blended.x, 0.5f);
EXPECT_FLOAT_EQ(blended.y, 0.5f);
EXPECT_FLOAT_EQ(blended.z, 0.0f);
}
// From unit_test_color_extra.cpp
TEST(UnitTestColorGrouped_Extra, SetHueSaturationValue)
{
Color c = Color::red();
const auto h1 = c.to_hsv();
EXPECT_FLOAT_EQ(h1.hue, 0.f);
c.set_hue(0.5f);
const auto h2 = c.to_hsv();
EXPECT_NEAR(h2.hue, 0.5f, 1e-3f);
c = Color::from_hsv(0.25f, 0.8f, 0.6f);
c.set_saturation(0.3f);
const auto h3 = c.to_hsv();
EXPECT_NEAR(h3.saturation, 0.3f, 1e-3f);
c.set_value(1.0f);
const auto h4 = c.to_hsv();
EXPECT_NEAR(h4.value, 1.0f, 1e-3f);
}
TEST(UnitTestColorGrouped_Extra, ToStringVariants)
{
constexpr Color c = Color::from_rgba(10, 20, 30, 255);
auto s = c.to_string();
EXPECT_NE(s.find("r:"), std::string::npos);
const auto ws = c.to_wstring();
EXPECT_FALSE(ws.empty());
const auto u8 = c.to_u8string();
EXPECT_FALSE(u8.empty());
}
TEST(UnitTestColorGrouped_Extra, BlendEdgeCases)
{
constexpr Color a = Color::red();
constexpr Color b = Color::blue();
constexpr auto r0 = a.blend(b, 0.f);
EXPECT_FLOAT_EQ(r0.x, a.x);
constexpr auto r1 = a.blend(b, 1.f);
EXPECT_FLOAT_EQ(r1.x, b.x);
}
// From unit_test_color_more.cpp
TEST(UnitTestColorGrouped_More, DefaultCtorIsZero)
{
constexpr Color c;
EXPECT_FLOAT_EQ(c.x, 0.0f);
EXPECT_FLOAT_EQ(c.y, 0.0f);
EXPECT_FLOAT_EQ(c.z, 0.0f);
EXPECT_FLOAT_EQ(c.w, 0.0f);
}
TEST(UnitTestColorGrouped_More, FloatCtorAndClampForRGB)
{
constexpr Color c(1.2f, -0.5f, 0.5f, 2.0f);
EXPECT_FLOAT_EQ(c.x, 1.0f);
EXPECT_FLOAT_EQ(c.y, 0.0f);
EXPECT_FLOAT_EQ(c.z, 0.5f);
EXPECT_FLOAT_EQ(c.w, 2.0f);
}
TEST(UnitTestColorGrouped_More, FromRgbaProducesScaledComponents)
{
constexpr Color c = Color::from_rgba(25u, 128u, 230u, 64u);
EXPECT_NEAR(c.x, 25.0f/255.0f, 1e-6f);
EXPECT_NEAR(c.y, 128.0f/255.0f, 1e-6f);
EXPECT_NEAR(c.z, 230.0f/255.0f, 1e-6f);
EXPECT_NEAR(c.w, 64.0f/255.0f, 1e-6f);
}
TEST(UnitTestColorGrouped_More, BlendProducesIntermediate)
{
constexpr Color c0(0.0f, 0.0f, 0.0f, 1.0f);
constexpr Color c1(1.0f, 1.0f, 1.0f, 0.0f);
constexpr Color mid = c0.blend(c1, 0.5f);
EXPECT_FLOAT_EQ(mid.x, 0.5f);
EXPECT_FLOAT_EQ(mid.y, 0.5f);
EXPECT_FLOAT_EQ(mid.z, 0.5f);
EXPECT_FLOAT_EQ(mid.w, 0.5f);
}
TEST(UnitTestColorGrouped_More, HsvRoundTrip)
{
constexpr Color red = Color::red();
const auto hsv = red.to_hsv();
const Color back = Color::from_hsv(hsv);
EXPECT_NEAR(back.x, 1.0f, 1e-6f);
EXPECT_NEAR(back.y, 0.0f, 1e-6f);
EXPECT_NEAR(back.z, 0.0f, 1e-6f);
}
TEST(UnitTestColorGrouped_More, ToStringContainsComponents)
{
constexpr Color c = Color::from_rgba(10, 20, 30, 40);
std::string s = c.to_string();
EXPECT_NE(s.find("r:"), std::string::npos);
EXPECT_NE(s.find("g:"), std::string::npos);
EXPECT_NE(s.find("b:"), std::string::npos);
EXPECT_NE(s.find("a:"), std::string::npos);
}
// From unit_test_color_more2.cpp
TEST(UnitTestColorGrouped_More2, FromRgbaAndToString)
{
constexpr auto c = Color::from_rgba(255, 128, 0, 64);
const auto s = c.to_string();
EXPECT_NE(s.find("r:255"), std::string::npos);
EXPECT_NE(s.find("g:128"), std::string::npos);
EXPECT_NE(s.find("b:0"), std::string::npos);
EXPECT_NE(s.find("a:64"), std::string::npos);
}
TEST(UnitTestColorGrouped_More2, FromHsvCases)
{
constexpr float eps = 1e-5f;
auto check_hue = [&](float h) {
SCOPED_TRACE(::testing::Message() << "h=" << h);
Color c = Color::from_hsv(h, 1.f, 1.f);
EXPECT_TRUE(std::isfinite(c.x));
EXPECT_TRUE(std::isfinite(c.y));
EXPECT_TRUE(std::isfinite(c.z));
EXPECT_GE(c.x, -eps);
EXPECT_LE(c.x, 1.f + eps);
EXPECT_GE(c.y, -eps);
EXPECT_LE(c.y, 1.f + eps);
EXPECT_GE(c.z, -eps);
EXPECT_LE(c.z, 1.f + eps);
float mx = std::max({c.x, c.y, c.z});
float mn = std::min({c.x, c.y, c.z});
EXPECT_GE(mx, 0.999f);
EXPECT_LE(mn, 1e-3f + 1e-4f);
};
check_hue(0.f / 6.f);
check_hue(1.f / 6.f);
check_hue(2.f / 6.f);
check_hue(3.f / 6.f);
check_hue(4.f / 6.f);
check_hue(5.f / 6.f);
}
TEST(UnitTestColorGrouped_More2, ToHsvAndSetters)
{
Color c{0.2f, 0.4f, 0.6f, 1.f};
const auto hsv = c.to_hsv();
EXPECT_NEAR(hsv.value, 0.6f, 1e-6f);
c.set_hue(0.0f);
EXPECT_TRUE(std::isfinite(c.x));
c.set_saturation(0.0f);
EXPECT_TRUE(std::isfinite(c.y));
c.set_value(0.5f);
EXPECT_TRUE(std::isfinite(c.z));
}
TEST(UnitTestColorGrouped_More2, BlendAndStaticColors)
{
constexpr Color a = Color::red();
constexpr Color b = Color::blue();
constexpr auto mid = a.blend(b, 0.5f);
EXPECT_GT(mid.x, 0.f);
EXPECT_GT(mid.z, 0.f);
constexpr auto all_a = a.blend(b, -1.f);
EXPECT_NEAR(all_a.x, a.x, 1e-6f);
constexpr auto all_b = a.blend(b, 2.f);
EXPECT_NEAR(all_b.z, b.z, 1e-6f);
}
TEST(UnitTestColorGrouped_More2, FormatterUsesToString)
{
Color c = Color::from_rgba(10, 20, 30, 40);
const auto formatted = std::format("{}", c);
EXPECT_NE(formatted.find("r:10"), std::string::npos);
}

View File

@@ -60,7 +60,7 @@ TEST(UnitTestEpa, TestCollisionTrue)
EXPECT_NEAR(epa->normal.z, 0.0f, 1e-3f);
// Try both signs with a tiny margin (avoid grazing contacts)
const float margin = 1.0f + 1e-3f;
constexpr float margin = 1.0f + 1e-3f;
const auto pen = epa->penetration_vector;
Mesh b_plus = b;

View File

@@ -0,0 +1,48 @@
#include "omath/collision/epa_algorithm.hpp"
#include "omath/collision/simplex.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include <gtest/gtest.h>
using Vector3f = omath::Vector3<float>;
// Dummy collider type that exposes VectorType and returns small offsets
struct DummyCollider
{
using VectorType = Vector3f;
[[nodiscard]]
static VectorType find_abs_furthest_vertex_position(const VectorType& dir) noexcept
{
// map direction to a small point so support_point is finite
return Vector3f{dir.x * 0.01f, dir.y * 0.01f, dir.z * 0.01f};
}
};
using EpaDummy = omath::collision::Epa<DummyCollider>;
using Simplex = omath::collision::Simplex<Vector3f>;
TEST(EpaInternal, SolveHandlesSmallPolytope)
{
// Create a simplex that is nearly degenerate but valid for solve
Simplex s;
s = { Vector3f{0.01f, 0.f, 0.f}, Vector3f{0.f, 0.01f, 0.f}, Vector3f{0.f, 0.f, 0.01f}, Vector3f{-0.01f, -0.01f, -0.01f} };
constexpr DummyCollider a;
constexpr DummyCollider b;
EpaDummy::Params params;
params.max_iterations = 16;
params.tolerance = 1e-6f;
const auto result = EpaDummy::solve(a, b, s, params);
// Should either return a valid result or gracefully return nullopt
if (result)
{
EXPECT_TRUE(std::isfinite(result->depth));
EXPECT_TRUE(std::isfinite(result->normal.x));
EXPECT_GT(result->num_faces, 0);
}
else
{
SUCCEED() << "Epa::solve returned nullopt for small polytope (acceptable)";
}
}

View File

@@ -0,0 +1,51 @@
#include "omath/collision/epa_algorithm.hpp"
#include "omath/collision/simplex.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include <gtest/gtest.h>
using Vector3f = omath::Vector3<float>;
// Minimal collider interface matching Epa's expectations
struct DegenerateCollider
{
using VectorType = Vector3f;
// returns furthest point along dir
VectorType find_abs_furthest_vertex_position(const VectorType& dir) const noexcept
{
// Always return points on a small circle in XY plane so some faces become degenerate
if (dir.x > 0.5f) return {0.01f, 0.f, 0.f};
if (dir.x < -0.5f) return {-0.01f, 0.f, 0.f};
if (dir.y > 0.5f) return {0.f, 0.01f, 0.f};
if (dir.y < -0.5f) return {0.f, -0.01f, 0.f};
return {0.f, 0.f, 0.01f};
}
};
using Epa = omath::collision::Epa<DegenerateCollider>;
using Simplex = omath::collision::Simplex<Vector3f>;
TEST(EpaExtra, DegenerateFaceHandled)
{
// Prepare a simplex with near-collinear points to force degenerate face handling
Simplex s;
s = { Vector3f{0.01f, 0.f, 0.f}, Vector3f{0.02f, 0.f, 0.f}, Vector3f{0.03f, 0.f, 0.f}, Vector3f{0.0f, 0.0f, 0.01f} };
constexpr DegenerateCollider a;
constexpr DegenerateCollider b;
Epa::Params params;
params.max_iterations = 4;
params.tolerance = 1e-6f;
const auto result = Epa::solve(a, b, s, params);
// The algorithm should either return a valid result or gracefully exit (not crash)
if (result)
{
EXPECT_TRUE(std::isfinite(result->depth));
EXPECT_TRUE(std::isfinite(result->normal.x));
}
else
{
SUCCEED() << "EPA returned nullopt for degenerate input (acceptable)";
}
}

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@@ -19,9 +19,9 @@ namespace
// -----------------------------------------------------------------------------
// Constants & helpers
// -----------------------------------------------------------------------------
constexpr float kTol = 1e-5f;
constexpr float k_tol = 1e-5f;
bool VecEqual(const Vec3& a, const Vec3& b, float tol = kTol)
bool vec_equal(const Vec3& a, const Vec3& b, const float tol = k_tol)
{
return std::fabs(a.x - b.x) < tol &&
std::fabs(a.y - b.y) < tol &&
@@ -58,8 +58,8 @@ namespace
TEST_P(CanTraceLineParam, VariousRays)
{
const auto& p = GetParam();
EXPECT_EQ(LineTracer::can_trace_line(p.ray, triangle), p.expected_clear);
const auto& [ray, expected_clear] = GetParam();
EXPECT_EQ(LineTracer::can_trace_line(ray, triangle), expected_clear);
}
INSTANTIATE_TEST_SUITE_P(
@@ -85,8 +85,8 @@ namespace
constexpr Vec3 expected{0.3f, 0.3f, 0.f};
const Vec3 hit = LineTracer::get_ray_hit_point(ray, triangle);
ASSERT_FALSE(VecEqual(hit, ray.end));
EXPECT_TRUE(VecEqual(hit, expected));
ASSERT_FALSE(vec_equal(hit, ray.end));
EXPECT_TRUE(vec_equal(hit, expected));
}
// -----------------------------------------------------------------------------

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@@ -0,0 +1,65 @@
#include "omath/collision/line_tracer.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include "omath/linear_algebra/triangle.hpp"
#include <gtest/gtest.h>
using omath::Vector3;
TEST(LineTracerTests, ParallelRayReturnsEnd)
{
// Triangle in XY plane
constexpr omath::Triangle<Vector3<float>> tri{ {0.f,0.f,0.f}, {1.f,0.f,0.f}, {0.f,1.f,0.f} };
omath::collision::Ray ray;
ray.start = Vector3<float>{0.f,0.f,1.f};
ray.end = Vector3<float>{1.f,1.f,2.f}; // direction parallel to plane normal (z) -> but choose parallel to plane? make direction parallel to triangle plane
ray.end = Vector3<float>{1.f,1.f,1.f};
// For a ray parallel to the triangle plane the algorithm should return ray.end
const auto hit = omath::collision::LineTracer::get_ray_hit_point(ray, tri);
EXPECT_TRUE(hit == ray.end);
EXPECT_TRUE(omath::collision::LineTracer::can_trace_line(ray, tri));
}
TEST(LineTracerTests, MissesTriangleReturnsEnd)
{
constexpr omath::Triangle<Vector3<float>> tri{ {0.f,0.f,0.f}, {1.f,0.f,0.f}, {0.f,1.f,0.f} };
omath::collision::Ray ray;
ray.start = Vector3<float>{2.f,2.f,-1.f};
ray.end = Vector3<float>{2.f,2.f,1.f}; // passes above the triangle area
const auto hit = omath::collision::LineTracer::get_ray_hit_point(ray, tri);
EXPECT_TRUE(hit == ray.end);
}
TEST(LineTracerTests, HitTriangleReturnsPointInsideSegment)
{
constexpr omath::Triangle<Vector3<float>> tri{ {0.f,0.f,0.f}, {2.f,0.f,0.f}, {0.f,2.f,0.f} };
omath::collision::Ray ray;
ray.start = Vector3<float>{0.25f,0.25f,-1.f};
ray.end = Vector3<float>{0.25f,0.25f,1.f};
const auto hit = omath::collision::LineTracer::get_ray_hit_point(ray, tri);
// Should return a point between start and end (z approximately 0)
EXPECT_NE(hit, ray.end);
EXPECT_NEAR(hit.z, 0.f, 1e-4f);
// t_hit should be between 0 and 1 along the ray direction
const auto dir = ray.direction_vector();
// find t such that start + dir * t == hit (only check z comp for stability)
const float t = (hit.z - ray.start.z) / dir.z;
EXPECT_GT(t, 0.f);
EXPECT_LT(t, 1.f);
}
TEST(LineTracerTests, InfiniteLengthEarlyOut)
{
constexpr omath::Triangle<Vector3<float>> tri{ {0.f,0.f,0.f}, {1.f,0.f,0.f}, {0.f,1.f,0.f} };
omath::collision::Ray ray;
ray.start = Vector3<float>{0.25f,0.25f,0.f};
ray.end = Vector3<float>{0.25f,0.25f,1.f};
ray.infinite_length = true;
// If t_hit <= epsilon the algorithm should return ray.end when infinite_length is true.
// Using start on the triangle plane should produce t_hit <= epsilon.
const auto hit = omath::collision::LineTracer::get_ray_hit_point(ray, tri);
EXPECT_TRUE(hit == ray.end);
}

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@@ -0,0 +1,48 @@
// Extra LineTracer tests
#include <gtest/gtest.h>
#include <omath/collision/line_tracer.hpp>
#include <omath/linear_algebra/vector3.hpp>
using namespace omath;
using namespace omath::collision;
TEST(LineTracerExtra, MissParallel)
{
constexpr Triangle<Vector3<float>> tri({0,0,0},{1,0,0},{0,1,0});
constexpr Ray ray{ {0.3f,0.3f,1.f}, {0.3f,0.3f,2.f}, false }; // parallel above triangle
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}
TEST(LineTracerExtra, HitCenter)
{
constexpr Triangle<Vector3<float>> tri({0,0,0},{1,0,0},{0,1,0});
constexpr Ray ray{ {0.3f,0.3f,-1.f}, {0.3f,0.3f,1.f}, false };
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
ASSERT_FALSE(hit == ray.end);
EXPECT_NEAR(hit.x, 0.3f, 1e-6f);
EXPECT_NEAR(hit.y, 0.3f, 1e-6f);
EXPECT_NEAR(hit.z, 0.f, 1e-6f);
}
TEST(LineTracerExtra, HitOnEdge)
{
constexpr Triangle<Vector3<float>> tri({0,0,0},{1,0,0},{0,1,0});
constexpr Ray ray{ {0.0f,0.0f,1.f}, {0.0f,0.0f,0.f}, false };
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
// hitting exact vertex/edge may be considered miss; ensure function handles without crash
if (hit != ray.end)
{
EXPECT_NEAR(hit.x, 0.0f, 1e-6f);
EXPECT_NEAR(hit.y, 0.0f, 1e-6f);
}
}
TEST(LineTracerExtra, InfiniteRayIgnoredIfBehind)
{
constexpr Triangle<Vector3<float>> tri({0,0,0},{1,0,0},{0,1,0});
// Ray pointing away but infinite_length true should be ignored
constexpr Ray ray{ {0.5f,0.5f,-1.f}, {0.5f,0.5f,-2.f}, true };
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}

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@@ -0,0 +1,105 @@
#include "omath/collision/line_tracer.hpp"
#include "omath/linear_algebra/triangle.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include <gtest/gtest.h>
using omath::Vector3;
using omath::collision::Ray;
using omath::collision::LineTracer;
using Triangle3 = omath::Triangle<Vector3<float>>;
TEST(LineTracerMore, ParallelRayReturnsEnd)
{
// Ray parallel to triangle plane: construct triangle in XY plane and ray along X axis
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
Ray ray; ray.start = {0.f,0.f,1.f}; ray.end = {1.f,0.f,1.f};
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}
TEST(LineTracerMore, UOutOfRangeReturnsEnd)
{
// Construct a ray that misses due to u < 0
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
Ray ray; ray.start = {-1.f,-1.f,-1.f}; ray.end = {-0.5f,-1.f,1.f};
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}
TEST(LineTracerMore, VOutOfRangeReturnsEnd)
{
// Construct ray that has v < 0
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
Ray ray; ray.start = {2.f,2.f,-1.f}; ray.end = {2.f,2.f,1.f};
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}
TEST(LineTracerMore, THitTooSmallReturnsEnd)
{
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
Ray ray; ray.start = {0.f,0.f,0.0000000001f}; ray.end = {0.f,0.f,1.f};
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}
TEST(LineTracerMore, THitGreaterThanOneReturnsEnd)
{
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
// Choose a ray and compute t_hit locally to assert consistency
Ray ray; ray.start = {0.f,0.f,-1.f}; ray.end = {0.f,0.f,-0.5f};
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
constexpr float k_epsilon = std::numeric_limits<float>::epsilon();
constexpr auto side_a = tri.side_a_vector();
constexpr auto side_b = tri.side_b_vector();
const auto ray_dir = ray.direction_vector();
const auto p = ray_dir.cross(side_b);
const auto det = side_a.dot(p);
if (std::abs(det) < k_epsilon)
{
EXPECT_EQ(hit, ray.end);
return;
}
const auto inv_det = 1.0f / det;
const auto tvec = ray.start - tri.m_vertex2;
const auto q = tvec.cross(side_a);
const auto t_hit = side_b.dot(q) * inv_det;
if (t_hit <= k_epsilon || t_hit > 1.0f)
EXPECT_EQ(hit, ray.end) << "t_hit=" << t_hit << " hit=" << hit.x << "," << hit.y << "," << hit.z;
else
EXPECT_NE(hit, ray.end) << "t_hit=" << t_hit << " hit=" << hit.x << "," << hit.y << "," << hit.z;
}
TEST(LineTracerMore, InfiniteLengthWithSmallTHitReturnsEnd)
{
Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
constexpr Triangle3 tri2(Vector3<float>{0.f,0.f,-1e-8f}, Vector3<float>{1.f,0.f,-1e-8f}, Vector3<float>{0.f,1.f,-1e-8f});
Ray ray; ray.start = {0.f,0.f,0.f}; ray.end = {0.f,0.f,1.f}; ray.infinite_length = true;
// Create triangle slightly behind so t_hit <= eps
tri = tri2;
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}
TEST(LineTracerMore, SuccessfulHitReturnsPoint)
{
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
Ray ray; ray.start = {0.1f,0.1f,-1.f}; ray.end = {0.1f,0.1f,1.f};
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_NE(hit, ray.end);
// Hit should be on plane z=0 and near x=0.1,y=0.1
EXPECT_NEAR(hit.z, 0.f, 1e-6f);
EXPECT_NEAR(hit.x, 0.1f, 1e-3f);
EXPECT_NEAR(hit.y, 0.1f, 1e-3f);
}

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@@ -0,0 +1,57 @@
#include "omath/collision/line_tracer.hpp"
#include "omath/linear_algebra/triangle.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include <gtest/gtest.h>
using omath::Vector3;
using omath::collision::Ray;
using omath::collision::LineTracer;
using Triangle3 = omath::Triangle<Vector3<float>>;
TEST(LineTracerMore2, UGreaterThanOneReturnsEnd)
{
constexpr Triangle3 tri({0.f,0.f,0.f},{1.f,0.f,0.f},{0.f,1.f,0.f});
// choose ray so barycentric u > 1
Ray ray; ray.start = {2.f, -1.f, -1.f}; ray.end = {2.f, -1.f, 1.f};
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}
TEST(LineTracerMore2, VGreaterThanOneReturnsEnd)
{
constexpr Triangle3 tri({0.f,0.f,0.f},{1.f,0.f,0.f},{0.f,1.f,0.f});
// choose ray so barycentric v > 1
Ray ray; ray.start = {-1.f, 2.f, -1.f}; ray.end = {-1.f, 2.f, 1.f};
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}
TEST(LineTracerMore2, UPlusVGreaterThanOneReturnsEnd)
{
constexpr Triangle3 tri({0.f,0.f,0.f},{1.f,0.f,0.f},{0.f,1.f,0.f});
// Ray aimed so u+v > 1 (outside triangle region)
Ray ray; ray.start = {1.f, 1.f, -1.f}; ray.end = {1.f, 1.f, 1.f};
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}
TEST(LineTracerMore2, DirectionVectorNormalizedProducesUnitLength)
{
Ray r; r.start = {0.f,0.f,0.f}; r.end = {0.f,3.f,4.f};
const auto dir = r.direction_vector_normalized();
const auto len = dir.length();
EXPECT_NEAR(len, 1.f, 1e-6f);
}
TEST(LineTracerMore2, ZeroLengthRayHandled)
{
constexpr Triangle3 tri({0.f,0.f,0.f},{1.f,0.f,0.f},{0.f,1.f,0.f});
Ray ray; ray.start = {0.f,0.f,0.f}; ray.end = {0.f,0.f,0.f};
// Zero-length ray: direction length == 0; algorithm should handle without crash
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
EXPECT_EQ(hit, ray.end);
}

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@@ -0,0 +1,57 @@
// Added to increase coverage for vector3/vector4/mat headers
#include <gtest/gtest.h>
#include <stdexcept>
#include <sstream>
#include "omath/linear_algebra/vector3.hpp"
#include "omath/linear_algebra/vector4.hpp"
#include "omath/linear_algebra/mat.hpp"
using namespace omath;
TEST(Vector3ScalarOps, InPlaceScalarOperators)
{
Vector3<float> v{1.f, 2.f, 3.f};
v += 1.f;
EXPECT_FLOAT_EQ(v.x, 2.f);
EXPECT_FLOAT_EQ(v.y, 3.f);
EXPECT_FLOAT_EQ(v.z, 4.f);
v /= 2.f;
EXPECT_FLOAT_EQ(v.x, 1.f);
EXPECT_FLOAT_EQ(v.y, 1.5f);
EXPECT_FLOAT_EQ(v.z, 2.f);
v -= 0.5f;
EXPECT_FLOAT_EQ(v.x, 0.5f);
EXPECT_FLOAT_EQ(v.y, 1.0f);
EXPECT_FLOAT_EQ(v.z, 1.5f);
}
TEST(Vector4BinaryOps, ElementWiseMulDiv)
{
constexpr Vector4<float> a{2.f, 4.f, 6.f, 8.f};
constexpr Vector4<float> b{1.f, 2.f, 3.f, 4.f};
constexpr auto m = a * b;
EXPECT_FLOAT_EQ(m.x, 2.f);
EXPECT_FLOAT_EQ(m.y, 8.f);
EXPECT_FLOAT_EQ(m.z, 18.f);
EXPECT_FLOAT_EQ(m.w, 32.f);
constexpr auto d = a / b;
EXPECT_FLOAT_EQ(d.x, 2.f);
EXPECT_FLOAT_EQ(d.y, 2.f);
EXPECT_FLOAT_EQ(d.z, 2.f);
EXPECT_FLOAT_EQ(d.w, 2.f);
}
TEST(MatInitExceptions, InvalidInitializerLists)
{
// Wrong number of rows
EXPECT_THROW((Mat<2,2,float>{ {1.f,2.f} }), std::invalid_argument);
// Row with wrong number of columns
EXPECT_THROW((Mat<2,2,float>{ {1.f,2.f}, {1.f} }), std::invalid_argument);
}

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@@ -0,0 +1,50 @@
// Additional coverage tests for Vector4 and Mat
#include <gtest/gtest.h>
#include <stdexcept>
#include "omath/linear_algebra/vector4.hpp"
#include "omath/linear_algebra/mat.hpp"
using namespace omath;
static void make_bad_mat_rows()
{
// wrong number of rows -> should throw inside initializer-list ctor
[[maybe_unused]] const Mat<2, 2, float> m{{1.f, 2.f}};
}
static void make_bad_mat_cols()
{
// row with wrong number of columns -> should throw
[[maybe_unused]] const Mat<2, 2, float> m{{1.f, 2.f}, {1.f}};
}
TEST(Vector4Operator, Subtraction)
{
constexpr Vector4<float> a{5.f, 6.f, 7.f, 8.f};
constexpr Vector4<float> b{1.f, 2.f, 3.f, 4.f};
constexpr auto r = a - b;
EXPECT_FLOAT_EQ(r.x, 4.f);
EXPECT_FLOAT_EQ(r.y, 4.f);
EXPECT_FLOAT_EQ(r.z, 4.f);
EXPECT_FLOAT_EQ(r.w, 4.f);
}
TEST(MatInitializerExceptions, ForcedThrowLines)
{
EXPECT_THROW(make_bad_mat_rows(), std::invalid_argument);
EXPECT_THROW(make_bad_mat_cols(), std::invalid_argument);
}
TEST(MatSelfAssignment, CopyAndMoveSelfAssign)
{
Mat<2,2,float> m{{1.f,2.f},{3.f,4.f}};
// self copy-assignment
m = m;
EXPECT_FLOAT_EQ(m.at(0, 0), 1.f);
// self move-assignment
m = std::move(m);
EXPECT_FLOAT_EQ(m.at(0, 0), 1.f);
}

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@@ -0,0 +1,64 @@
#include <gtest/gtest.h>
#include <omath/linear_algebra/vector2.hpp>
#include <omath/linear_algebra/vector3.hpp>
#include <omath/linear_algebra/vector4.hpp>
#include <omath/linear_algebra/mat.hpp>
#include <functional>
#include <format>
using namespace omath;
TEST(LinearAlgebraExtra, FormatterAndHashVector2)
{
Vector2<float> v{1.0f, 2.0f};
const std::string s = std::format("{}", v);
EXPECT_EQ(s, "[1, 2]");
const std::size_t h1 = std::hash<Vector2<float>>{}(v);
const std::size_t h2 = std::hash<Vector2<float>>{}(Vector2<float>{1.0f, 2.0f});
const std::size_t h3 = std::hash<Vector2<float>>{}(Vector2<float>{2.0f, 3.0f});
EXPECT_EQ(h1, h2);
EXPECT_NE(h1, h3);
}
TEST(LinearAlgebraExtra, FormatterAndHashVector3)
{
Vector3<float> v{1.0f, 2.0f, 3.0f};
const std::string s = std::format("{}", v);
EXPECT_EQ(s, "[1, 2, 3]");
const std::size_t h1 = std::hash<Vector3<float>>{}(v);
const std::size_t h2 = std::hash<Vector3<float>>{}(Vector3<float>{1.0f, 2.0f, 3.0f});
EXPECT_EQ(h1, h2);
// point_to_same_direction
EXPECT_TRUE((Vector3<float>{1,0,0}.point_to_same_direction(Vector3<float>{2,0,0})));
EXPECT_FALSE((Vector3<float>{1,0,0}.point_to_same_direction(Vector3<float>{-1,0,0})));
}
TEST(LinearAlgebraExtra, FormatterAndHashVector4)
{
Vector4<float> v{1.0f, 2.0f, 3.0f, 4.0f};
const std::string s = std::format("{}", v);
EXPECT_EQ(s, "[1, 2, 3, 4]");
const std::size_t h1 = std::hash<Vector4<float>>{}(v);
const std::size_t h2 = std::hash<Vector4<float>>{}(Vector4<float>{1.0f, 2.0f, 3.0f, 4.0f});
EXPECT_EQ(h1, h2);
}
TEST(LinearAlgebraExtra, MatRawArrayAndOperators)
{
Mat<2,2> m{{1.0f, 2.0f},{3.0f,4.0f}};
const auto raw = m.raw_array();
EXPECT_EQ(raw.size(), 4);
EXPECT_FLOAT_EQ(raw[0], 1.0f);
EXPECT_FLOAT_EQ(raw[3], 4.0f);
// operator[] index access
EXPECT_FLOAT_EQ(m.at(0,0), 1.0f);
EXPECT_FLOAT_EQ(m.at(1,1), 4.0f);
}

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@@ -0,0 +1,56 @@
#include "omath/linear_algebra/triangle.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include "omath/linear_algebra/vector4.hpp"
#include <gtest/gtest.h>
// This test file exercises the non-inlined helpers added to headers
// (Vector3, Triangle, Vector4) to encourage symbol emission and
// runtime execution so coverage tools can attribute hits back to the
// header lines.
using namespace omath;
TEST(LinearAlgebraHelpers, Vector3NoInlineHelpersExecute)
{
constexpr Vector3<float> a{1.f, 2.f, 3.f};
constexpr Vector3<float> b{4.f, 5.f, 6.f};
// Execute helpers that were made non-inlined
const auto l = a.length();
const auto ang = a.angle_between(b);
const auto perp = a.is_perpendicular(b);
const auto norm = a.normalized();
(void)l; (void)ang; (void)perp; (void)norm;
SUCCEED();
}
TEST(LinearAlgebraHelpers, TriangleNoInlineHelpersExecute)
{
constexpr Vector3<float> v1{0.f,0.f,0.f};
constexpr Vector3<float> v2{3.f,0.f,0.f};
constexpr Vector3<float> v3{3.f,4.f,0.f};
constexpr Triangle<Vector3<float>> t{v1, v2, v3};
const auto n = t.calculate_normal();
const auto a = t.side_a_length();
const auto b = t.side_b_length();
const auto h = t.hypot();
const auto r = t.is_rectangular();
(void)n; (void)a; (void)b; (void)h; (void)r;
SUCCEED();
}
TEST(LinearAlgebraHelpers, Vector4NoInlineHelpersExecute)
{
Vector4<float> v{1.f,2.f,3.f,4.f};
const auto l = v.length();
const auto s = v.sum();
v.clamp(-10.f, 10.f);
(void)l; (void)s;
SUCCEED();
}

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// Instantiation-only tests to force out-of-line template emission
#include <gtest/gtest.h>
#include <format>
#include <functional>
#include "omath/linear_algebra/vector3.hpp"
#include "omath/linear_algebra/vector4.hpp"
#include "omath/linear_algebra/mat.hpp"
using namespace omath;
TEST(LinearAlgebraInstantiate, Vector3AndVector4AndMatCoverage) {
// Vector3 usage
Vector3<float> a{1.f, 2.f, 3.f};
Vector3<float> b{4.f, 5.f, 6.f};
// call various methods
volatile float d0 = a.distance_to_sqr(b);
volatile float d1 = a.dot(b);
volatile auto c = a.cross(b);
auto tup = a.as_tuple();
volatile bool dir = a.point_to_same_direction(b);
// non-inlined helpers
volatile float ln = a.length();
auto ang = a.angle_between(b);
volatile bool perp = a.is_perpendicular(b, 0.1f);
volatile auto anorm = a.normalized();
// formatter and hash instantiations (char only)
(void)std::format("{}", a);
(void)std::hash<Vector3<float>>{}(a);
// Vector4 usage
Vector4<float> v4{1.f, -2.f, 3.f, -4.f};
volatile float v4len = v4.length();
volatile float v4sum = v4.sum();
v4.clamp(-2.f, 2.f);
(void)std::format("{}", v4);
(void)std::hash<Vector4<float>>{}(v4);
// Mat usage: instantiate several sizes and store orders
Mat<1,1> m1{{42.f}};
volatile float m1det = m1.determinant();
Mat<2,2> m2{{{1.f,2.f},{3.f,4.f}}};
volatile float det2 = m2.determinant();
auto tr2 = m2.transposed();
auto minor00 = m2.minor(0,0);
auto algc = m2.alg_complement(0,1);
auto rarr = m2.raw_array();
auto inv2 = m2.inverted();
Mat<3,3> m3{{{1.f,2.f,3.f},{4.f,5.f,6.f},{7.f,8.f,9.f}}};
volatile float det3 = m3.determinant();
auto strip = m3.strip(0,0);
auto min = m3.minor(2,2);
// to_string/wstring/u8string and to_screen_mat
auto s = m2.to_string();
auto ws = m2.to_wstring();
auto u8s = m2.to_u8string();
auto screen = Mat<4,4>::to_screen_mat(800.f, 600.f);
// call non-inlined mat helpers
volatile auto det = m2.determinant();
volatile auto inv = m2.inverted();
volatile auto trans = m2.transposed();
volatile auto raw = m2.raw_array();
// simple sanity checks (not strict, only to use values)
EXPECT_EQ(std::get<0>(tup), 1.f);
EXPECT_TRUE(det2 != 0.f || inv2 == std::nullopt);
}

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@@ -0,0 +1,64 @@
#include "omath/linear_algebra/triangle.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include "omath/linear_algebra/vector4.hpp"
#include <gtest/gtest.h>
using namespace omath;
TEST(LinearAlgebraMore, Vector3EdgeCases)
{
constexpr Vector3<float> zero{0.f,0.f,0.f};
constexpr Vector3<float> v{1.f,0.f,0.f};
// angle_between should be unexpected when one vector has zero length
const auto angle = zero.angle_between(v);
EXPECT_FALSE(static_cast<bool>(angle));
// normalized of zero should return zero
const auto nz = zero.normalized();
EXPECT_EQ(nz.x, 0.f);
EXPECT_EQ(nz.y, 0.f);
EXPECT_EQ(nz.z, 0.f);
// perpendicular case: x-axis and y-axis
constexpr Vector3<float> x{1.f,0.f,0.f};
constexpr Vector3<float> y{0.f,1.f,0.f};
EXPECT_TRUE(x.is_perpendicular(y));
}
TEST(LinearAlgebraMore, TriangleRectangularAndDegenerate)
{
constexpr Vector3<float> v1{0.f,0.f,0.f};
constexpr Vector3<float> v2{3.f,0.f,0.f};
constexpr Vector3<float> v3{3.f,4.f,0.f}; // 3-4-5 triangle, rectangular at v2
constexpr Triangle<Vector3<float>> t{v1,v2,v3};
EXPECT_NEAR(t.side_a_length(), 3.f, 1e-6f);
EXPECT_NEAR(t.side_b_length(), 4.f, 1e-6f);
EXPECT_NEAR(t.hypot(), 5.f, 1e-6f);
EXPECT_TRUE(t.is_rectangular());
// Degenerate: all points same
constexpr Triangle<Vector3<float>> d{v1,v1,v1};
EXPECT_NEAR(d.side_a_length(), 0.f, 1e-6f);
EXPECT_NEAR(d.side_b_length(), 0.f, 1e-6f);
EXPECT_NEAR(d.hypot(), 0.f, 1e-6f);
}
TEST(LinearAlgebraMore, Vector4ClampAndComparisons)
{
Vector4<float> v{10.f, -20.f, 30.f, -40.f};
const auto s = v.sum();
EXPECT_NEAR(s, -20.f, 1e-6f);
v.clamp(-10.f, 10.f);
EXPECT_LE(v.x, 10.f);
EXPECT_GE(v.x, -10.f);
EXPECT_LE(v.y, 10.f);
EXPECT_GE(v.y, -10.f);
constexpr Vector4<float> a{1.f,2.f,3.f,4.f};
constexpr Vector4<float> b{2.f,2.f,2.f,2.f};
EXPECT_TRUE(a < b || a > b || a == b); // just exercise comparisons
}

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@@ -0,0 +1,87 @@
// Tests to exercise non-inlined helpers and remaining branches in linear algebra
#include "gtest/gtest.h"
#include "omath/linear_algebra/vector3.hpp"
#include "omath/linear_algebra/vector4.hpp"
#include "omath/linear_algebra/mat.hpp"
using namespace omath;
TEST(LinearAlgebraMore2, Vector3NonInlinedHelpers)
{
Vector3<float> v{3.f, 4.f, 0.f};
EXPECT_FLOAT_EQ(v.length(), 5.0f);
auto vn = v.normalized();
EXPECT_NEAR(vn.length(), 1.0f, 1e-6f);
Vector3<float> zero{0.f,0.f,0.f};
auto ang = v.angle_between(zero);
EXPECT_FALSE(ang.has_value());
Vector3<float> a{1.f,0.f,0.f};
Vector3<float> b{0.f,1.f,0.f};
EXPECT_TRUE(a.is_perpendicular(b));
EXPECT_FALSE(a.is_perpendicular(a));
auto tup = v.as_tuple();
EXPECT_EQ(std::get<0>(tup), 3.f);
EXPECT_EQ(std::get<1>(tup), 4.f);
EXPECT_EQ(std::get<2>(tup), 0.f);
EXPECT_TRUE(a.point_to_same_direction(Vector3<float>{2.f,0.f,0.f}));
// exercise hash specialization for Vector3<float>
std::hash<Vector3<float>> hasher;
auto hv = hasher(v);
(void)hv;
}
TEST(LinearAlgebraMore2, Vector4NonInlinedHelpers)
{
Vector4<float> v{1.f,2.f,3.f,4.f};
EXPECT_FLOAT_EQ(v.length(), v.length());
EXPECT_FLOAT_EQ(v.sum(), v.sum());
// clamp noinline should modify the vector
v.clamp(0.f, 2.5f);
EXPECT_GE(v.x, 0.f);
EXPECT_LE(v.z, 2.5f);
constexpr Vector4<float> shorter{0.1f,0.1f,0.1f,0.1f};
EXPECT_TRUE(shorter < v);
EXPECT_FALSE(v < shorter);
}
TEST(LinearAlgebraMore2, MatNonInlinedAndStringHelpers)
{
Mat<2,2,float> m{{{4.f,7.f},{2.f,6.f}}};
EXPECT_FLOAT_EQ(m.determinant(), 10.0f);
auto maybe_inv = m.inverted();
EXPECT_TRUE(maybe_inv.has_value());
const auto& inv = maybe_inv.value();
// m * inv should be identity (approximately)
auto prod = m * inv;
EXPECT_NEAR(prod.at(0,0), 1.0f, 1e-5f);
EXPECT_NEAR(prod.at(1,1), 1.0f, 1e-5f);
EXPECT_NEAR(prod.at(0,1), 0.0f, 1e-5f);
// transposed and to_string variants
auto t = m.transposed();
EXPECT_EQ(t.at(0,1), m.at(1,0));
auto raw = m.raw_array();
EXPECT_EQ(raw.size(), static_cast<size_t>(4));
auto s = m.to_string();
EXPECT_NE(s.size(), 0u);
auto ws = m.to_wstring();
EXPECT_NE(ws.size(), 0u);
auto u8_s = m.to_u8string();
EXPECT_NE(u8_s.size(), 0u);
// to_screen_mat static helper
auto screen = Mat<4,4,float>::to_screen_mat(800.f, 600.f);
EXPECT_NEAR(screen.at(0,0), 800.f/2.f, 1e-6f);
}

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@@ -154,12 +154,12 @@ TEST_F(UnitTestMat, AssignmentOperator_Move)
// Test static methods
TEST_F(UnitTestMat, StaticMethod_ToScreenMat)
{
Mat<4, 4> screenMat = Mat<4, 4>::to_screen_mat(800.0f, 600.0f);
EXPECT_FLOAT_EQ(screenMat.at(0, 0), 400.0f);
EXPECT_FLOAT_EQ(screenMat.at(1, 1), -300.0f);
EXPECT_FLOAT_EQ(screenMat.at(3, 0), 400.0f);
EXPECT_FLOAT_EQ(screenMat.at(3, 1), 300.0f);
EXPECT_FLOAT_EQ(screenMat.at(3, 3), 1.0f);
Mat<4, 4> screen_mat = Mat<4, 4>::to_screen_mat(800.0f, 600.0f);
EXPECT_FLOAT_EQ(screen_mat.at(0, 0), 400.0f);
EXPECT_FLOAT_EQ(screen_mat.at(1, 1), -300.0f);
EXPECT_FLOAT_EQ(screen_mat.at(3, 0), 400.0f);
EXPECT_FLOAT_EQ(screen_mat.at(3, 1), 300.0f);
EXPECT_FLOAT_EQ(screen_mat.at(3, 3), 1.0f);
}
@@ -220,8 +220,8 @@ TEST(UnitTestMatStandalone, Equanity)
constexpr omath::Vector3<float> left_handed = {0, 2, 10};
constexpr omath::Vector3<float> right_handed = {0, 2, -10};
auto proj_left_handed = omath::mat_perspective_left_handed(90.f, 16.f / 9.f, 0.1, 1000);
auto proj_right_handed = omath::mat_perspective_right_handed(90.f, 16.f / 9.f, 0.1, 1000);
const auto proj_left_handed = omath::mat_perspective_left_handed(90.f, 16.f / 9.f, 0.1, 1000);
const auto proj_right_handed = omath::mat_perspective_right_handed(90.f, 16.f / 9.f, 0.1, 1000);
auto ndc_left_handed = proj_left_handed * omath::mat_column_from_vector(left_handed);
auto ndc_right_handed = proj_right_handed * omath::mat_column_from_vector(right_handed);
@@ -233,7 +233,7 @@ TEST(UnitTestMatStandalone, Equanity)
}
TEST(UnitTestMatStandalone, MatPerspectiveLeftHanded)
{
auto perspective_proj = mat_perspective_left_handed(90.f, 16.f/9.f, 0.1f, 1000.f);
const auto perspective_proj = mat_perspective_left_handed(90.f, 16.f/9.f, 0.1f, 1000.f);
auto projected = perspective_proj
* mat_column_from_vector<float>({0, 0, 0.1001});

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@@ -0,0 +1,24 @@
// Added to exercise Mat initializer-list exception branches and determinant fallback
#include <gtest/gtest.h>
#include <omath/linear_algebra/mat.hpp>
using namespace omath;
TEST(MatCoverageExtra, InitListRowsMismatchThrows) {
// Rows mismatch: provide 3 rows for a 2x2 Mat
EXPECT_THROW((Mat<2,2>{ {1,2}, {3,4}, {5,6} }), std::invalid_argument);
}
TEST(MatCoverageExtra, InitListColumnsMismatchThrows) {
// Columns mismatch: second row has wrong number of columns
EXPECT_THROW((Mat<2,2>{ {1,2}, {3} }), std::invalid_argument);
}
TEST(MatCoverageExtra, DeterminantFallbackIsCallable) {
// Call determinant for 1x1 and 2x2 matrices to cover determinant paths
const Mat<1,1> m1{{3.14f}};
EXPECT_FLOAT_EQ(m1.determinant(), 3.14f);
const Mat<2,2> m2{{{1.0f,2.0f},{3.0f,4.0f}}};
EXPECT_FLOAT_EQ(m2.determinant(), -2.0f);
}

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@@ -0,0 +1,21 @@
// Unit tests to exercise Mat extra branches
#include "gtest/gtest.h"
#include "omath/linear_algebra/mat.hpp"
using omath::Mat;
TEST(MatMore, InitListAndMultiply)
{
Mat<3,3,float> m{{{1.f,2.f,3.f}, {0.f,1.f,4.f}, {5.f,6.f,0.f}}};
// multiply by scalar and check element
auto r = m * 1.f;
EXPECT_EQ(r.at(0,0), m.at(0,0));
EXPECT_EQ(r.at(1,2), m.at(1,2));
}
TEST(MatMore, Determinant)
{
const Mat<2,2,double> m{{{1.0,2.0},{2.0,4.0}}}; // singular
const double det = m.determinant();
EXPECT_DOUBLE_EQ(det, 0.0);
}

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@@ -0,0 +1,33 @@
#include <gtest/gtest.h>
#include "omath/pathfinding/navigation_mesh.hpp"
using namespace omath;
using namespace omath::pathfinding;
TEST(NavigationMeshTests, SerializeDeserializeRoundTrip)
{
NavigationMesh nav;
Vector3<float> a{0.f,0.f,0.f};
Vector3<float> b{1.f,0.f,0.f};
Vector3<float> c{0.f,1.f,0.f};
nav.m_vertex_map.emplace(a, std::vector<Vector3<float>>{b,c});
nav.m_vertex_map.emplace(b, std::vector<Vector3<float>>{a});
nav.m_vertex_map.emplace(c, std::vector<Vector3<float>>{a});
auto data = nav.serialize();
NavigationMesh nav2;
EXPECT_NO_THROW(nav2.deserialize(data));
// verify neighbors preserved
EXPECT_EQ(nav2.m_vertex_map.size(), nav.m_vertex_map.size());
EXPECT_EQ(nav2.get_neighbors(a).size(), 2u);
}
TEST(NavigationMeshTests, GetClosestVertexWhenEmpty)
{
const NavigationMesh nav;
constexpr Vector3<float> p{5.f,5.f,5.f};
const auto res = nav.get_closest_vertex(p);
EXPECT_FALSE(res.has_value());
}

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@@ -0,0 +1,31 @@
// Extra tests for PatternScanner behavior
#include <gtest/gtest.h>
#include <omath/utility/pattern_scan.hpp>
using namespace omath;
TEST(unit_test_pattern_scan_extra, IteratorScanFound)
{
std::vector<std::byte> buf = {static_cast<std::byte>(0xDE), static_cast<std::byte>(0xAD),
static_cast<std::byte>(0xBE), static_cast<std::byte>(0xEF),
static_cast<std::byte>(0x00)};
const auto it = PatternScanner::scan_for_pattern(buf.begin(), buf.end(), "DE AD BE EF");
EXPECT_NE(it, buf.end());
EXPECT_EQ(std::distance(buf.begin(), it), 0);
}
TEST(unit_test_pattern_scan_extra, IteratorScanNotFound)
{
std::vector<std::byte> buf = {static_cast<std::byte>(0x00), static_cast<std::byte>(0x11),
static_cast<std::byte>(0x22)};
const auto it = PatternScanner::scan_for_pattern(buf.begin(), buf.end(), "FF EE DD");
EXPECT_EQ(it, buf.end());
}
TEST(unit_test_pattern_scan_extra, ParseInvalidPattern)
{
// invalid hex token should cause the public scan to return end (no match)
std::vector<std::byte> buf = {static_cast<std::byte>(0x00), static_cast<std::byte>(0x11)};
const auto it = PatternScanner::scan_for_pattern(buf.begin(), buf.end(), "GG HH");
EXPECT_EQ(it, buf.end());
}

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@@ -0,0 +1,11 @@
// Tests for PePatternScanner basic behavior
#include <gtest/gtest.h>
#include <omath/utility/pe_pattern_scan.hpp>
using namespace omath;
TEST(unit_test_pe_pattern_scan_extra, MissingFileReturnsNull)
{
const auto res = PePatternScanner::scan_for_pattern_in_file("/non/existent/file.exe", "55 8B EC");
EXPECT_FALSE(res.has_value());
}

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@@ -0,0 +1,114 @@
// Unit test for PePatternScanner::scan_for_pattern_in_file using a synthetic PE-like file
#include <gtest/gtest.h>
#include <omath/utility/pe_pattern_scan.hpp>
#include <fstream>
#include <vector>
#include <cstdint>
#include <cstring>
using namespace omath;
// Helper: write a trivial PE-like file with DOS header and a single section named .text
static bool write_minimal_pe_file(const std::string& path, const std::vector<std::uint8_t>& section_bytes)
{
std::ofstream f(path, std::ios::binary);
if (!f.is_open()) return false;
// Write DOS header (e_magic = 0x5A4D, e_lfanew at offset 0x3C)
std::vector<std::uint8_t> dos(64, 0);
dos[0] = 'M'; dos[1] = 'Z';
// e_lfanew -> place NT headers right after DOS (offset 0x80)
std::uint32_t e_lfanew = 0x80;
std::memcpy(dos.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
f.write(reinterpret_cast<const char*>(dos.data()), dos.size());
// Pad up to e_lfanew
if (f.tellp() < static_cast<std::streampos>(e_lfanew))
{
std::vector<char> pad(e_lfanew - static_cast<std::uint32_t>(f.tellp()), 0);
f.write(pad.data(), pad.size());
}
// NT headers signature 'PE\0\0'
f.put('P'); f.put('E'); f.put('\0'); f.put('\0');
// FileHeader: machine, num_sections
std::uint16_t machine = 0x8664; // x64
std::uint16_t num_sections = 1;
std::uint32_t dummy32 = 0;
std::uint32_t dummy32b = 0;
std::uint16_t size_optional = 0xF0; // reasonable
std::uint16_t characteristics = 0;
f.write(reinterpret_cast<const char*>(&machine), sizeof(machine));
f.write(reinterpret_cast<const char*>(&num_sections), sizeof(num_sections));
f.write(reinterpret_cast<const char*>(&dummy32), sizeof(dummy32));
f.write(reinterpret_cast<const char*>(&dummy32b), sizeof(dummy32b));
std::uint32_t num_symbols = 0;
f.write(reinterpret_cast<const char*>(&num_symbols), sizeof(num_symbols));
f.write(reinterpret_cast<const char*>(&size_optional), sizeof(size_optional));
f.write(reinterpret_cast<const char*>(&characteristics), sizeof(characteristics));
// OptionalHeader (x64) minimal: magic 0x20b, image_base, size_of_code, size_of_headers
std::uint16_t magic = 0x20b;
f.write(reinterpret_cast<const char*>(&magic), sizeof(magic));
// filler for rest of optional header up to size_optional
std::vector<std::uint8_t> opt(size_optional - sizeof(magic), 0);
// set size_code near end
// we'll set image_base and size_code fields in reasonable positions for extractor
// For simplicity, leave zeros; extractor primarily uses optional_header.image_base and size_code later,
// but we will craft a SectionHeader that points to raw data we append below.
f.write(reinterpret_cast<const char*>(opt.data()), opt.size());
// Section header (name 8 bytes, then remaining 36 bytes)
char name[8] = {'.','t','e','x','t',0,0,0};
f.write(name, 8);
// Write placeholder bytes for the rest of the section header and remember its start
constexpr std::uint32_t section_header_rest = 36u;
const std::streampos header_rest_pos = f.tellp();
std::vector<char> placeholder(section_header_rest, 0);
f.write(placeholder.data(), placeholder.size());
// Now write section raw data and remember its file offset
const std::streampos data_pos = f.tellp();
f.write(reinterpret_cast<const char*>(section_bytes.data()), static_cast<std::streamsize>(section_bytes.size()));
// Patch section header fields: virtual_size, virtual_address, size_raw_data, ptr_raw_data
const std::uint32_t virtual_size = static_cast<std::uint32_t>(section_bytes.size());
constexpr std::uint32_t virtual_address = 0x1000u;
const std::uint32_t size_raw_data = static_cast<std::uint32_t>(section_bytes.size());
const std::uint32_t ptr_raw_data = static_cast<std::uint32_t>(data_pos);
// Seek back to the header_rest_pos and write fields in order
f.seekp(header_rest_pos, std::ios::beg);
f.write(reinterpret_cast<const char*>(&virtual_size), sizeof(virtual_size));
f.write(reinterpret_cast<const char*>(&virtual_address), sizeof(virtual_address));
f.write(reinterpret_cast<const char*>(&size_raw_data), sizeof(size_raw_data));
f.write(reinterpret_cast<const char*>(&ptr_raw_data), sizeof(ptr_raw_data));
// Seek back to end for consistency
f.seekp(0, std::ios::end);
f.close();
return true;
}
TEST(unit_test_pe_pattern_scan_file, ScanFindsPattern)
{
constexpr std::string_view path = "./test_minimal_pe.bin";
const std::vector<std::uint8_t> bytes = {0x55, 0x8B, 0xEC, 0x90, 0x90}; // pattern at offset 0
ASSERT_TRUE(write_minimal_pe_file(path.data(), bytes));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "55 8B EC", ".text");
EXPECT_TRUE(res.has_value());
}
TEST(unit_test_pe_pattern_scan_file, ScanMissingPattern)
{
constexpr std::string_view path = "./test_minimal_pe_2.bin";
const std::vector<std::uint8_t> bytes = {0x00, 0x01, 0x02, 0x03};
ASSERT_TRUE(write_minimal_pe_file(path.data(), bytes));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "FF EE DD", ".text");
EXPECT_FALSE(res.has_value());
}

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@@ -0,0 +1,69 @@
// Tests for PePatternScanner::scan_for_pattern_in_loaded_module
#include <gtest/gtest.h>
#include <omath/utility/pe_pattern_scan.hpp>
#include <vector>
#include <cstdint>
#include <cstring>
using namespace omath;
static std::vector<std::uint8_t> make_fake_module(std::uint32_t base_of_code,
std::uint32_t size_code,
const std::vector<std::uint8_t>& code_bytes)
{
constexpr std::uint32_t e_lfanew = 0x80;
const std::uint32_t total_size = e_lfanew + 0x200 + size_code + 0x100;
std::vector<std::uint8_t> buf(total_size, 0);
// DOS header: e_magic at 0, e_lfanew at offset 0x3C
buf[0] = 0x4D; buf[1] = 0x5A; // 'M' 'Z' (little-endian 0x5A4D)
constexpr std::uint32_t le = e_lfanew;
std::memcpy(buf.data() + 0x3C, &le, sizeof(le));
// NT signature at e_lfanew
constexpr std::uint32_t nt_sig = 0x4550; // 'PE\0\0'
std::memcpy(buf.data() + e_lfanew, &nt_sig, sizeof(nt_sig));
// FileHeader is 20 bytes: we only need to ensure its size is present; leave zeros
// OptionalHeader magic (optional header begins at e_lfanew + 4 + sizeof(FileHeader) == e_lfanew + 24)
constexpr std::uint16_t opt_magic = 0x020B; // x64
std::memcpy(buf.data() + e_lfanew + 24, &opt_magic, sizeof(opt_magic));
// size_code is at offset 4 inside OptionalHeader -> absolute e_lfanew + 28
std::memcpy(buf.data() + e_lfanew + 28, &size_code, sizeof(size_code));
// base_of_code is at offset 20 inside OptionalHeader -> absolute e_lfanew + 44
std::memcpy(buf.data() + e_lfanew + 44, &base_of_code, sizeof(base_of_code));
// place code bytes at offset base_of_code
if (base_of_code + code_bytes.size() <= buf.size())
std::memcpy(buf.data() + base_of_code, code_bytes.data(), code_bytes.size());
return buf;
}
TEST(PePatternScanLoaded, FindsPatternAtBase)
{
const std::vector<std::uint8_t> code = {0x90, 0x01, 0x02, 0x03, 0x04};
auto buf = make_fake_module(0x200, static_cast<std::uint32_t>(code.size()), code);
const auto res = PePatternScanner::scan_for_pattern_in_loaded_module(buf.data(), "90 01 02");
ASSERT_TRUE(res.has_value());
// address should point somewhere in our buffer; check offset
const uintptr_t addr = res.value();
const uintptr_t base = reinterpret_cast<uintptr_t>(buf.data());
EXPECT_EQ(addr - base, 0x200u);
}
TEST(PePatternScanLoaded, WildcardMatches)
{
const std::vector<std::uint8_t> code = {0xDE, 0xAD, 0xBE, 0xEF};
auto buf = make_fake_module(0x300, static_cast<std::uint32_t>(code.size()), code);
const auto res = PePatternScanner::scan_for_pattern_in_loaded_module(buf.data(), "DE ?? BE");
ASSERT_TRUE(res.has_value());
const uintptr_t addr = res.value();
const uintptr_t base = reinterpret_cast<uintptr_t>(buf.data());
EXPECT_EQ(addr - base, 0x300u);
}

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@@ -0,0 +1,197 @@
// Additional tests for PePatternScanner to exercise edge cases and loaded-module scanning
#include <cstdint>
#include <cstring>
#include <fstream>
#include <gtest/gtest.h>
#include <omath/utility/pe_pattern_scan.hpp>
#include <vector>
using namespace omath;
static bool write_bytes(const std::string& path, const std::vector<std::uint8_t>& data)
{
std::ofstream f(path, std::ios::binary);
if (!f.is_open())
return false;
f.write(reinterpret_cast<const char*>(data.data()), data.size());
return true;
}
TEST(unit_test_pe_pattern_scan_more, InvalidDosHeader)
{
constexpr std::string_view path = "./test_bad_dos.bin";
std::vector<std::uint8_t> data(128, 0);
// write wrong magic
data[0] = 'N';
data[1] = 'Z';
ASSERT_TRUE(write_bytes(path.data(), data));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "55 8B EC", ".text");
EXPECT_FALSE(res.has_value());
}
TEST(unit_test_pe_pattern_scan_more, InvalidNtSignature)
{
constexpr std::string_view path = "./test_bad_nt.bin";
std::vector<std::uint8_t> data(256, 0);
// valid DOS header
data[0] = 'M';
data[1] = 'Z';
// point e_lfanew to 0x80
constexpr std::uint32_t e_lfanew = 0x80;
std::memcpy(data.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
// write garbage at e_lfanew (not 'PE\0\0')
data[e_lfanew + 0] = 'X';
data[e_lfanew + 1] = 'Y';
data[e_lfanew + 2] = 'Z';
data[e_lfanew + 3] = 'W';
ASSERT_TRUE(write_bytes(path.data(), data));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "55 8B EC", ".text");
EXPECT_FALSE(res.has_value());
}
TEST(unit_test_pe_pattern_scan_more, SectionNotFound)
{
// reuse minimal writer but with section named .data and search .text
constexpr std::string_view path = "./test_section_not_found.bin";
std::ofstream f(path.data(), std::ios::binary);
ASSERT_TRUE(f.is_open());
// DOS
std::vector<std::uint8_t> dos(64, 0);
dos[0] = 'M';
dos[1] = 'Z';
std::uint32_t e_lfanew = 0x80;
std::memcpy(dos.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
f.write(reinterpret_cast<char*>(dos.data()), dos.size());
// pad
std::vector<char> pad(e_lfanew - static_cast<std::uint32_t>(f.tellp()), 0);
f.write(pad.data(), pad.size());
// NT sig
f.put('P');
f.put('E');
f.put('\0');
f.put('\0');
// FileHeader minimal
std::uint16_t machine = 0x8664;
std::uint16_t num_sections = 1;
std::uint32_t z = 0;
std::uint32_t z2 = 0;
std::uint32_t numsym = 0;
std::uint16_t size_opt = 0xF0;
std::uint16_t ch = 0;
f.write(reinterpret_cast<char*>(&machine), sizeof(machine));
f.write(reinterpret_cast<char*>(&num_sections), sizeof(num_sections));
f.write(reinterpret_cast<char*>(&z), sizeof(z));
f.write(reinterpret_cast<char*>(&z2), sizeof(z2));
f.write(reinterpret_cast<char*>(&numsym), sizeof(numsym));
f.write(reinterpret_cast<char*>(&size_opt), sizeof(size_opt));
f.write(reinterpret_cast<char*>(&ch), sizeof(ch));
// Optional header magic
std::uint16_t magic = 0x20b;
f.write(reinterpret_cast<char*>(&magic), sizeof(magic));
std::vector<std::uint8_t> opt(size_opt - sizeof(magic), 0);
f.write(reinterpret_cast<char*>(opt.data()), opt.size());
// Section header named .data
char name[8] = {'.', 'd', 'a', 't', 'a', 0, 0, 0};
f.write(name, 8);
std::uint32_t vs = 4, va = 0x1000, srd = 4, prd = 0x200;
f.write(reinterpret_cast<char*>(&vs), 4);
f.write(reinterpret_cast<char*>(&va), 4);
f.write(reinterpret_cast<char*>(&srd), 4);
f.write(reinterpret_cast<char*>(&prd), 4);
std::vector<char> rest(16, 0);
f.write(rest.data(), rest.size());
// section bytes
std::vector<std::uint8_t> sec = {0x00, 0x01, 0x02, 0x03};
f.write(reinterpret_cast<char*>(sec.data()), sec.size());
f.close();
auto res = PePatternScanner::scan_for_pattern_in_file(path, "00 01", ".text");
EXPECT_FALSE(res.has_value());
}
TEST(unit_test_pe_pattern_scan_more, LoadedModuleScanFinds)
{
// Create an in-memory buffer that mimics loaded module layout
// Define local header structs matching those in source
struct DosHeader
{
std::uint16_t e_magic;
std::uint16_t e_cblp;
std::uint16_t e_cp;
std::uint16_t e_crlc;
std::uint16_t e_cparhdr;
std::uint16_t e_minalloc;
std::uint16_t e_maxalloc;
std::uint16_t e_ss;
std::uint16_t e_sp;
std::uint16_t e_csum;
std::uint16_t e_ip;
std::uint16_t e_cs;
std::uint16_t e_lfarlc;
std::uint16_t e_ovno;
std::uint16_t e_res[4];
std::uint16_t e_oemid;
std::uint16_t e_oeminfo;
std::uint16_t e_res2[10];
std::uint32_t e_lfanew;
};
struct FileHeader
{
std::uint16_t machine;
std::uint16_t num_sections;
std::uint32_t timedate_stamp;
std::uint32_t ptr_symbols;
std::uint32_t num_symbols;
std::uint16_t size_optional_header;
std::uint16_t characteristics;
};
struct OptionalHeaderX64
{
std::uint16_t magic;
std::uint16_t linker_version;
std::uint32_t size_code;
std::uint32_t size_init_data;
std::uint32_t size_uninit_data;
std::uint32_t entry_point;
std::uint32_t base_of_code;
std::uint64_t image_base;
std::uint32_t section_alignment;
std::uint32_t file_alignment; /* rest omitted */
std::uint32_t size_image;
std::uint32_t size_headers; /* keep space */
std::uint8_t pad[200];
};
struct ImageNtHeadersX64
{
std::uint32_t signature;
FileHeader file_header;
OptionalHeaderX64 optional_header;
};
const std::vector<std::uint8_t> pattern_bytes = {0xDE, 0xAD, 0xBE, 0xEF, 0x90};
constexpr std::uint32_t base_of_code = 0x200; // will place bytes at offset 0x200
const std::uint32_t size_code = static_cast<std::uint32_t>(pattern_bytes.size());
const std::uint32_t bufsize = 0x400 + size_code;
std::vector<std::uint8_t> buf(bufsize, 0);
// DOS header
const auto dos = reinterpret_cast<DosHeader*>(buf.data());
dos->e_magic = 0x5A4D;
dos->e_lfanew = 0x80;
// NT headers
const auto nt = reinterpret_cast<ImageNtHeadersX64*>(buf.data() + dos->e_lfanew);
nt->signature = 0x4550; // 'PE\0\0'
nt->file_header.machine = 0x8664;
nt->file_header.num_sections = 1;
nt->optional_header.magic = 0x020B; // x64
nt->optional_header.base_of_code = base_of_code;
nt->optional_header.size_code = size_code;
// place code at base_of_code
std::memcpy(buf.data() + base_of_code, pattern_bytes.data(), pattern_bytes.size());
const auto res = PePatternScanner::scan_for_pattern_in_loaded_module(buf.data(), "DE AD BE EF");
EXPECT_TRUE(res.has_value());
}

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#include <cstdint>
#include <cstring>
#include <fstream>
#include <gtest/gtest.h>
#include <omath/utility/pe_pattern_scan.hpp>
#include <vector>
using namespace omath;
// Local minimal FileHeader used by tests when constructing raw NT headers
struct TestFileHeader
{
std::uint16_t machine;
std::uint16_t num_sections;
std::uint32_t timedate_stamp;
std::uint32_t ptr_symbols;
std::uint32_t num_symbols;
std::uint16_t size_optional_header;
std::uint16_t characteristics;
};
static bool write_bytes(const std::string& path, const std::vector<std::uint8_t>& data)
{
std::ofstream f(path, std::ios::binary);
if (!f.is_open())
return false;
f.write(reinterpret_cast<const char*>(data.data()), data.size());
return true;
}
// Helper: write a trivial PE-like file with DOS header and a single section named .text
static bool write_minimal_pe_file(const std::string& path, const std::vector<std::uint8_t>& section_bytes)
{
std::ofstream f(path, std::ios::binary);
if (!f.is_open())
return false;
// Write DOS header (e_magic = 0x5A4D, e_lfanew at offset 0x3C)
std::vector<std::uint8_t> dos(64, 0);
dos[0] = 'M';
dos[1] = 'Z';
std::uint32_t e_lfanew = 0x80;
std::memcpy(dos.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
f.write(reinterpret_cast<const char*>(dos.data()), dos.size());
// Pad up to e_lfanew
if (f.tellp() < static_cast<std::streampos>(e_lfanew))
{
std::vector<char> pad(e_lfanew - static_cast<std::uint32_t>(f.tellp()), 0);
f.write(pad.data(), pad.size());
}
// NT headers signature 'PE\0\0'
f.put('P');
f.put('E');
f.put('\0');
f.put('\0');
// FileHeader minimal
std::uint16_t machine = 0x8664; // x64
std::uint16_t num_sections = 1;
std::uint32_t dummy32 = 0;
std::uint32_t dummy32b = 0;
std::uint16_t size_optional = 0xF0;
std::uint16_t characteristics = 0;
f.write(reinterpret_cast<const char*>(&machine), sizeof(machine));
f.write(reinterpret_cast<const char*>(&num_sections), sizeof(num_sections));
f.write(reinterpret_cast<const char*>(&dummy32), sizeof(dummy32));
f.write(reinterpret_cast<const char*>(&dummy32b), sizeof(dummy32b));
std::uint32_t num_symbols = 0;
f.write(reinterpret_cast<const char*>(&num_symbols), sizeof(num_symbols));
f.write(reinterpret_cast<const char*>(&size_optional), sizeof(size_optional));
f.write(reinterpret_cast<const char*>(&characteristics), sizeof(characteristics));
// OptionalHeader minimal filler
std::uint16_t magic = 0x20b;
f.write(reinterpret_cast<const char*>(&magic), sizeof(magic));
std::vector<std::uint8_t> opt(size_optional - sizeof(magic), 0);
f.write(reinterpret_cast<const char*>(opt.data()), opt.size());
// Section header (name 8 bytes, then remaining 36 bytes)
char name[8] = {'.', 't', 'e', 'x', 't', 0, 0, 0};
f.write(name, 8);
constexpr std::uint32_t section_header_rest = 36u;
const std::streampos header_rest_pos = f.tellp();
std::vector<char> placeholder(section_header_rest, 0);
f.write(placeholder.data(), placeholder.size());
// Now write section raw data and remember its file offset
const std::streampos data_pos = f.tellp();
f.write(reinterpret_cast<const char*>(section_bytes.data()), static_cast<std::streamsize>(section_bytes.size()));
// Patch section header fields
const std::uint32_t virtual_size = static_cast<std::uint32_t>(section_bytes.size());
constexpr std::uint32_t virtual_address = 0x1000u;
const std::uint32_t size_raw_data = static_cast<std::uint32_t>(section_bytes.size());
const std::uint32_t ptr_raw_data = static_cast<std::uint32_t>(data_pos);
f.seekp(header_rest_pos, std::ios::beg);
f.write(reinterpret_cast<const char*>(&virtual_size), sizeof(virtual_size));
f.write(reinterpret_cast<const char*>(&virtual_address), sizeof(virtual_address));
f.write(reinterpret_cast<const char*>(&size_raw_data), sizeof(size_raw_data));
f.write(reinterpret_cast<const char*>(&ptr_raw_data), sizeof(ptr_raw_data));
f.seekp(0, std::ios::end);
f.close();
return true;
}
TEST(unit_test_pe_pattern_scan_more2, LoadedModuleNullBaseReturnsNull)
{
const auto res = PePatternScanner::scan_for_pattern_in_loaded_module(nullptr, "DE AD");
EXPECT_FALSE(res.has_value());
}
TEST(unit_test_pe_pattern_scan_more2, LoadedModuleInvalidOptionalHeaderReturnsNull)
{
// Construct in-memory buffer with DOS header but invalid optional header magic
std::vector<std::uint8_t> buf(0x200, 0);
struct DosHeader
{
std::uint16_t e_magic;
std::uint8_t pad[0x3A];
std::uint32_t e_lfanew;
};
const auto dos = reinterpret_cast<DosHeader*>(buf.data());
dos->e_magic = 0x5A4D;
dos->e_lfanew = 0x80;
// Place an NT header with wrong optional magic at e_lfanew
const auto nt_ptr = buf.data() + dos->e_lfanew;
// write signature
nt_ptr[0] = 'P';
nt_ptr[1] = 'E';
nt_ptr[2] = 0;
nt_ptr[3] = 0;
// craft FileHeader with size_optional_header large enough
constexpr std::uint16_t size_opt = 0xE0;
// file header starts at offset 4
std::memcpy(nt_ptr + 4 + 12, &size_opt,
sizeof(size_opt)); // size_optional_header located after 12 bytes into FileHeader
// write optional header magic to be invalid value
constexpr std::uint16_t bad_magic = 0x9999;
std::memcpy(nt_ptr + 4 + sizeof(std::uint32_t) + sizeof(std::uint16_t) + sizeof(std::uint16_t), &bad_magic,
sizeof(bad_magic));
const auto res = PePatternScanner::scan_for_pattern_in_loaded_module(buf.data(), "DE AD");
EXPECT_FALSE(res.has_value());
}
TEST(unit_test_pe_pattern_scan_more2, FileX86OptionalHeaderScanFindsPattern)
{
constexpr std::string_view path = "./test_pe_x86.bin";
const std::vector<std::uint8_t> pattern = {0xDE, 0xAD, 0xBE, 0xEF};
// Use helper from this file to write a consistent minimal PE file with .text section
ASSERT_TRUE(write_minimal_pe_file(path.data(), pattern));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "DE AD BE EF", ".text");
ASSERT_TRUE(res.has_value());
EXPECT_GE(res->virtual_base_addr, 0u);
EXPECT_GE(res->raw_base_addr, 0u);
EXPECT_EQ(res->target_offset, 0);
}
TEST(unit_test_pe_pattern_scan_more2, FilePatternNotFoundReturnsNull)
{
const std::string path = "./test_pe_no_pattern.bin";
std::vector<std::uint8_t> data(512, 0);
// minimal DOS/NT headers to make extract_section fail earlier or return empty data
data[0] = 'M';
data[1] = 'Z';
constexpr std::uint32_t e_lfanew = 0x80;
std::memcpy(data.data() + 0x3C, &e_lfanew, sizeof(e_lfanew));
// NT signature
data[e_lfanew + 0] = 'P';
data[e_lfanew + 1] = 'E';
data[e_lfanew + 2] = 0;
data[e_lfanew + 3] = 0;
// FileHeader: one section, size_optional_header set low
constexpr std::uint16_t num_sections = 1;
constexpr std::uint16_t size_optional_header = 0xE0;
std::memcpy(data.data() + e_lfanew + 6, &num_sections, sizeof(num_sections));
std::memcpy(data.data() + e_lfanew + 4 + 12, &size_optional_header, sizeof(size_optional_header));
// Optional header magic x64
constexpr std::uint16_t magic = 0x020B;
std::memcpy(data.data() + e_lfanew + 4 + sizeof(TestFileHeader), &magic, sizeof(magic));
// Section header .text with small data that does not contain the pattern
constexpr std::size_t offset_to_segment_table = e_lfanew + 4 + sizeof(TestFileHeader) + size_optional_header;
constexpr char name[8] = {'.', 't', 'e', 'x', 't', 0, 0, 0};
std::memcpy(data.data() + offset_to_segment_table, name, 8);
std::uint32_t vs = 4, va = 0x1000, srd = 4, prd = 0x200;
std::memcpy(data.data() + offset_to_segment_table + 8, &vs, 4);
std::memcpy(data.data() + offset_to_segment_table + 12, &va, 4);
std::memcpy(data.data() + offset_to_segment_table + 16, &srd, 4);
std::memcpy(data.data() + offset_to_segment_table + 20, &prd, 4);
// write file
ASSERT_TRUE(write_bytes(path, data));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "AA BB CC", ".text");
EXPECT_FALSE(res.has_value());
}
// Extra tests for pe_pattern_scan edge cases (on-disk API)
TEST(PePatternScanMore2, PatternAtStartFound)
{
const std::string path = "./test_pe_more_start.bin";
const std::vector<std::uint8_t> bytes = {0x90, 0x01, 0x02, 0x03, 0x04};
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "90 01 02", ".text");
EXPECT_TRUE(res.has_value());
}
TEST(PePatternScanMore2, PatternAtEndFound)
{
const std::string path = "./test_pe_more_end.bin";
std::vector<std::uint8_t> bytes = {0x00, 0x11, 0x22, 0x33, 0x44};
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "22 33 44", ".text");
if (!res.has_value())
{
// Try to locate the section header and print the raw section bytes the scanner would read
std::ifstream in(path, std::ios::binary);
ASSERT_TRUE(in.is_open());
// search for ".text" name
in.seekg(0, std::ios::beg);
std::vector<char> filebuf((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
const auto it = std::search(filebuf.begin(), filebuf.end(), std::begin(".text"), std::end(".text") - 1);
if (it != filebuf.end())
{
const size_t pos = std::distance(filebuf.begin(), it);
// after name, next fields: virtual_size (4), virtual_address(4), size_raw_data(4), ptr_raw_data(4)
const size_t meta_off = pos + 8;
uint32_t virtual_size{};
uint32_t virtual_address{};
uint32_t size_raw_data{};
uint32_t ptr_raw_data{};
std::memcpy(&virtual_size, filebuf.data() + meta_off, sizeof(virtual_size));
std::memcpy(&virtual_address, filebuf.data() + meta_off + 4, sizeof(virtual_address));
std::memcpy(&size_raw_data, filebuf.data() + meta_off + 8, sizeof(size_raw_data));
std::memcpy(&ptr_raw_data, filebuf.data() + meta_off + 12, sizeof(ptr_raw_data));
std::cerr << "Parsed section header: virtual_size=" << virtual_size << " virtual_address=0x" << std::hex
<< virtual_address << std::dec << " size_raw_data=" << size_raw_data
<< " ptr_raw_data=" << ptr_raw_data << "\n";
if (ptr_raw_data + size_raw_data <= filebuf.size())
{
std::cerr << "Extracted section bytes:\n";
for (size_t i = 0; i < size_raw_data; i += 16)
{
std::fprintf(stderr, "%04zx: ", i);
for (size_t j = 0; j < 16 && i + j < size_raw_data; ++j)
std::fprintf(stderr, "%02x ", static_cast<uint8_t>(filebuf[ptr_raw_data + i + j]));
std::fprintf(stderr, "\n");
}
}
}
}
EXPECT_TRUE(res.has_value());
}
TEST(PePatternScanMore2, WildcardMatches)
{
const std::string path = "./test_pe_more_wild.bin";
const std::vector<std::uint8_t> bytes = {0xDE, 0xAD, 0xBE, 0xEF};
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "DE ?? BE", ".text");
EXPECT_TRUE(res.has_value());
}
TEST(PePatternScanMore2, PatternLongerThanBuffer)
{
const std::string path = "./test_pe_more_small.bin";
const std::vector<std::uint8_t> bytes = {0xAA, 0xBB};
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "AA BB CC", ".text");
EXPECT_FALSE(res.has_value());
}
TEST(PePatternScanMore2, InvalidPatternParse)
{
const std::string path = "./test_pe_more_invalid.bin";
const std::vector<std::uint8_t> bytes = {0x01, 0x02, 0x03};
ASSERT_TRUE(write_minimal_pe_file(path, bytes));
const auto res = PePatternScanner::scan_for_pattern_in_file(path, "01 GG 03", ".text");
EXPECT_FALSE(res.has_value());
}

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// Tests for PredEngineTrait
#include <gtest/gtest.h>
#include <omath/engines/source_engine/traits/pred_engine_trait.hpp>
#include <omath/projectile_prediction/projectile.hpp>
#include <omath/projectile_prediction/target.hpp>
using namespace omath;
using namespace omath::source_engine;
TEST(PredEngineTrait, PredictProjectilePositionBasic)
{
projectile_prediction::Projectile p;
p.m_origin = {0.f, 0.f, 0.f};
p.m_launch_speed = 10.f;
p.m_gravity_scale = 1.f;
const auto pos = PredEngineTrait::predict_projectile_position(p, /*pitch*/ 0.f, /*yaw*/ 0.f, /*time*/ 1.f,
/*gravity*/ 9.81f);
// With zero pitch and yaw forward vector is along X; expect x ~10, z reduced by gravity*0.5
EXPECT_NEAR(pos.x, 10.f, 1e-3f);
EXPECT_NEAR(pos.z, -9.81f * 0.5f, 1e-3f);
}
TEST(PredEngineTrait, PredictTargetPositionAirborne)
{
projectile_prediction::Target t;
t.m_origin = {0.f, 0.f, 10.f};
t.m_velocity = {1.f, 0.f, 0.f};
t.m_is_airborne = true;
const auto pred = PredEngineTrait::predict_target_position(t, 2.f, 9.81f);
EXPECT_NEAR(pred.x, 2.f, 1e-6f);
// z should have been reduced by gravity* t^2
EXPECT_NEAR(pred.z, 10.f - 9.81f * 4.f * 0.5f, 1e-6f);
}
TEST(PredEngineTrait, CalcVector2dDistance)
{
constexpr Vector3<float> d{3.f, 4.f, 0.f};
EXPECT_NEAR(PredEngineTrait::calc_vector_2d_distance(d), 5.f, 1e-6f);
}
TEST(PredEngineTrait, CalcViewpointFromAngles)
{
projectile_prediction::Projectile p;
p.m_origin = {0.f, 0.f, 0.f};
p.m_launch_speed = 10.f;
constexpr Vector3<float> predicted{10.f, 0.f, 0.f};
constexpr std::optional<float> pitch = 45.f;
const auto vp = PredEngineTrait::calc_viewpoint_from_angles(p, predicted, pitch);
// For 45 degrees, height = delta2d * tan(45deg) = 10 * 1 = 10
EXPECT_NEAR(vp.z, 10.f, 1e-6f);
}
TEST(PredEngineTrait, DirectAngles)
{
constexpr Vector3<float> origin{0.f, 0.f, 0.f};
constexpr Vector3<float> target{0.f, 1.f, 1.f};
// yaw should be 90 degrees (pointing along y)
EXPECT_NEAR(PredEngineTrait::calc_direct_yaw_angle(origin, target), 90.f, 1e-3f);
// pitch should be asin(z/distance)
const float dist = origin.distance_to(target);
EXPECT_NEAR(PredEngineTrait::calc_direct_pitch_angle(origin, target),
angles::radians_to_degrees(std::asin((target.z - origin.z) / dist)), 1e-3f);
}

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#include <gtest/gtest.h>
#include <omath/projectile_prediction/proj_pred_engine_legacy.hpp>
#include <omath/projectile_prediction/projectile.hpp>
#include <omath/projectile_prediction/target.hpp>
#include <omath/linear_algebra/vector3.hpp>
using omath::projectile_prediction::Projectile;
using omath::projectile_prediction::Target;
using omath::Vector3;
// Fake engine trait where gravity is effectively zero and projectile prediction always hits the target
struct FakeEngineZeroGravity
{
static Vector3<float> predict_target_position(const Target& t, float /*time*/, float /*gravity*/) noexcept
{
return t.m_origin;
}
static Vector3<float> predict_projectile_position(const Projectile& /*p*/, float /*pitch*/, float /*yaw*/, float /*time*/, float /*gravity*/) noexcept
{
// Return a fixed point matching typical target used in the test
return Vector3<float>{100.f, 0.f, 0.f};
}
static float calc_vector_2d_distance(const Vector3<float>& v) noexcept { return std::hypot(v.x, v.y); }
static float get_vector_height_coordinate(const Vector3<float>& v) noexcept { return v.z; }
static Vector3<float> calc_viewpoint_from_angles(const Projectile& /*p*/, Vector3<float> /*v*/, std::optional<float> /*maybe_pitch*/) noexcept
{
return Vector3<float>{1.f, 2.f, 3.f};
}
static float calc_direct_pitch_angle(const Vector3<float>& /*a*/, const Vector3<float>& /*b*/) noexcept { return 12.5f; }
static float calc_direct_yaw_angle(const Vector3<float>& /*a*/, const Vector3<float>& /*b*/) noexcept { return 0.f; }
};
TEST(ProjPredLegacyMore, ZeroGravityUsesDirectPitchAndReturnsViewpoint)
{
constexpr Projectile proj{ .m_origin = {0.f, 0.f, 0.f}, .m_launch_speed = 10.f, .m_gravity_scale = 0.f };
constexpr Target target{ .m_origin = {100.f, 0.f, 0.f}, .m_velocity = {0.f,0.f,0.f}, .m_is_airborne = false };
using Engine = omath::projectile_prediction::ProjPredEngineLegacy<FakeEngineZeroGravity>;
const Engine engine(9.8f, 0.1f, 5.f, 1e-3f);
const auto res = engine.maybe_calculate_aim_point(proj, target);
ASSERT_TRUE(res.has_value());
const auto v = res.value();
EXPECT_NEAR(v.x, 1.f, 1e-6f);
EXPECT_NEAR(v.y, 2.f, 1e-6f);
EXPECT_NEAR(v.z, 3.f, 1e-6f);
}
// Fake trait producing no valid launch angle (root < 0)
struct FakeEngineNoSolution
{
static Vector3<float> predict_target_position(const Target& t, float /*time*/, float /*gravity*/) noexcept { return t.m_origin; }
static Vector3<float> predict_projectile_position(const Projectile& /*p*/, float /*pitch*/, float /*yaw*/, float /*time*/, float /*gravity*/) noexcept { return Vector3<float>{0.f,0.f,0.f}; }
static float calc_vector_2d_distance(const Vector3<float>& /*v*/) noexcept { return 10000.f; }
static float get_vector_height_coordinate(const Vector3<float>& /*v*/) noexcept { return 0.f; }
static Vector3<float> calc_viewpoint_from_angles(const Projectile& /*p*/, Vector3<float> /*v*/, std::optional<float> /*maybe_pitch*/) noexcept { return Vector3<float>{}; }
static float calc_direct_pitch_angle(const Vector3<float>& /*a*/, const Vector3<float>& /*b*/) noexcept { return 0.f; }
static float calc_direct_yaw_angle(const Vector3<float>& /*a*/, const Vector3<float>& /*b*/) noexcept { return 0.f; }
};
TEST(ProjPredLegacyMore, NoSolutionRootReturnsNullopt)
{
// Very slow projectile and large distance -> quadratic root negative
constexpr Projectile proj{ .m_origin = {0.f,0.f,0.f}, .m_launch_speed = 1.f, .m_gravity_scale = 1.f };
constexpr Target target{ .m_origin = {10000.f, 0.f, 0.f}, .m_velocity = {0.f,0.f,0.f}, .m_is_airborne = false };
using Engine = omath::projectile_prediction::ProjPredEngineLegacy<FakeEngineNoSolution>;
const Engine engine(9.8f, 0.5f, 2.f, 1.f);
const auto res = engine.maybe_calculate_aim_point(proj, target);
EXPECT_FALSE(res.has_value());
}
// Fake trait where an angle exists but the projectile does not reach target (miss)
struct FakeEngineAngleButMiss
{
static Vector3<float> predict_target_position(const Target& t, float /*time*/, float /*gravity*/) noexcept { return t.m_origin; }
static Vector3<float> predict_projectile_position(const Projectile& /*p*/, float /*pitch*/, float /*yaw*/, float /*time*/, float /*gravity*/) noexcept
{
// always return a point far from the target
return Vector3<float>{0.f, 0.f, 1000.f};
}
static float calc_vector_2d_distance(const Vector3<float>& v) noexcept { return std::hypot(v.x, v.y); }
static float get_vector_height_coordinate(const Vector3<float>& v) noexcept { return v.z; }
static Vector3<float> calc_viewpoint_from_angles(const Projectile& /*p*/, Vector3<float> /*v*/, std::optional<float> /*maybe_pitch*/) noexcept { return Vector3<float>{9.f,9.f,9.f}; }
static float calc_direct_pitch_angle(const Vector3<float>& /*a*/, const Vector3<float>& /*b*/) noexcept { return 1.f; }
static float calc_direct_yaw_angle(const Vector3<float>& /*a*/, const Vector3<float>& /*b*/) noexcept { return 0.f; }
};
TEST(ProjPredLegacyMore, AngleComputedButMissReturnsNullopt)
{
constexpr Projectile proj{ .m_origin = {0.f,0.f,0.f}, .m_launch_speed = 100.f, .m_gravity_scale = 1.f };
constexpr Target target{ .m_origin = {10.f, 0.f, 0.f}, .m_velocity = {0.f,0.f,0.f}, .m_is_airborne = false };
using Engine = omath::projectile_prediction::ProjPredEngineLegacy<FakeEngineAngleButMiss>;
const Engine engine(9.8f, 0.1f, 1.f, 0.1f);
const auto res = engine.maybe_calculate_aim_point(proj, target);
EXPECT_FALSE(res.has_value());
}

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@@ -0,0 +1,54 @@
#include "omath/collision/simplex.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include <gtest/gtest.h>
using omath::Vector3;
TEST(SimplexAdditional, RegionACSelectsAC)
{
// Construct points that force the Region AC branch where ac points toward the origin
Vector3<float> a{1.f, 0.f, 0.f};
Vector3<float> b{2.f, 0.f, 0.f};
Vector3<float> c{0.f, 1.f, 0.f};
omath::collision::Simplex<omath::Vector3<float>> s;
s = { a, b, c };
omath::Vector3<float> dir{0.f, 0.f, 0.f};
const bool hit = s.handle(dir);
// Should not report a collision; simplex should reduce to {a, c}
EXPECT_FALSE(hit);
EXPECT_EQ(s.size(), 2u);
EXPECT_TRUE(s[0] == a);
EXPECT_TRUE(s[1] == c);
// direction should be finite and non-zero
EXPECT_TRUE(std::isfinite(dir.x));
EXPECT_TRUE(std::isfinite(dir.y));
EXPECT_TRUE(std::isfinite(dir.z));
}
TEST(SimplexAdditional, AbcAboveSetsDirection)
{
// Choose triangle so abc points roughly toward the origin (abc · ao > 0)
Vector3<float> a{-1.f, 0.f, 0.f};
Vector3<float> b{0.f, 1.f, 0.f};
Vector3<float> c{0.f, 0.f, 1.f};
omath::collision::Simplex<omath::Vector3<float>> s;
s = { a, b, c };
omath::Vector3<float> dir{0.f, 0.f, 0.f};
const bool hit = s.handle(dir);
EXPECT_FALSE(hit);
const auto ab = b - a;
const auto ac = c - a;
const auto abc = ab.cross(ac);
// direction should equal abc (above triangle case)
EXPECT_NEAR(dir.x, abc.x, 1e-6f);
EXPECT_NEAR(dir.y, abc.y, 1e-6f);
EXPECT_NEAR(dir.z, abc.z, 1e-6f);
}

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@@ -0,0 +1,174 @@
#include "omath/collision/simplex.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include <gtest/gtest.h>
using omath::Vector3;
using Simplex = omath::collision::Simplex<Vector3<float>>;
TEST(SimplexExtra, HandleLine_CollinearProducesPerp)
{
// a and b placed so ab points roughly same dir as ao and are collinear
Vector3<float> a{2.f, 0.f, 0.f};
Vector3<float> b{1.f, 0.f, 0.f};
Simplex s;
s = {a, b};
Vector3<float> dir{0.f, 0.f, 0.f};
const bool hit = s.handle(dir);
// Should not report collision for a line simplex
EXPECT_FALSE(hit);
// Direction must be finite and not zero
EXPECT_TRUE(std::isfinite(dir.x));
EXPECT_TRUE(std::isfinite(dir.y));
EXPECT_TRUE(std::isfinite(dir.z));
constexpr auto zero = Vector3<float>{0.f, 0.f, 0.f};
EXPECT_FALSE(dir == zero);
// Ensure direction is (approximately) perpendicular to ab
const auto ab = b - a;
const float dot = dir.dot(ab);
EXPECT_NEAR(dot, 0.0f, 1e-4f);
}
TEST(SimplexExtra, HandleLine_NonCollinearProducesValidDirection)
{
Vector3<float> a{2.f, 0.f, 0.f};
Vector3<float> b{1.f, 1.f, 0.f};
Simplex s;
s = {a, b};
Vector3<float> dir{0.f, 0.f, 0.f};
const bool hit = s.handle(dir);
EXPECT_FALSE(hit);
EXPECT_TRUE(std::isfinite(dir.x));
EXPECT_TRUE(std::isfinite(dir.y));
EXPECT_TRUE(std::isfinite(dir.z));
}
TEST(SimplexExtra, HandleTriangle_FlipWinding)
{
// Construct points where triangle winding will be flipped
Vector3<float> a{1.f, 0.f, 0.f};
Vector3<float> b{0.f, 1.f, 0.f};
Vector3<float> c{0.f, -1.f, 0.f};
Simplex s;
s = {a, b, c};
Vector3<float> dir{0.f, 0.f, 0.f};
const bool hit = s.handle(dir);
EXPECT_FALSE(hit);
EXPECT_TRUE(std::isfinite(dir.x));
EXPECT_TRUE(std::isfinite(dir.y));
EXPECT_TRUE(std::isfinite(dir.z));
}
TEST(SimplexExtra, HandleTetrahedron_InsideReturnsTrue)
{
// Simple tetra that should contain the origin
Vector3<float> a{1.f, 0.f, 0.f};
Vector3<float> b{0.f, 1.f, 0.f};
Vector3<float> c{0.f, 0.f, 1.f};
Vector3<float> d{-0.2f, -0.2f, -0.2f};
Simplex s;
s = {a, b, c, d};
Vector3<float> dir{0.f, 0.f, 0.f};
const bool hit = s.handle(dir);
// If origin is inside, handle_tetrahedron should return true
EXPECT_TRUE(hit);
}
// Additional sanity tests (avoid reusing Simplex alias above to prevent ambiguity)
TEST(SimplexMore, PushFrontAndAccess)
{
omath::collision::Simplex<omath::Vector3<float>> s;
s.push_front(omath::Vector3<float>{1.f, 0.f, 0.f});
s.push_front(omath::Vector3<float>{2.f, 0.f, 0.f});
s.push_front(omath::Vector3<float>{3.f, 0.f, 0.f});
EXPECT_EQ(s.size(), 3u);
constexpr omath::Vector3<float> exp_front{3.f, 0.f, 0.f};
constexpr omath::Vector3<float> exp_back{1.f, 0.f, 0.f};
EXPECT_TRUE(s.front() == exp_front);
EXPECT_TRUE(s.back() == exp_back);
const auto d = s.data();
EXPECT_TRUE(d[0] == exp_front);
}
TEST(SimplexMore, ClearAndEmpty)
{
omath::collision::Simplex<omath::Vector3<float>> s;
s.push_front(omath::Vector3<float>{1.f, 1.f, 1.f});
EXPECT_FALSE(s.empty());
s.clear();
EXPECT_TRUE(s.empty());
}
TEST(SimplexMore, HandleLineCollinearProducesPerp)
{
omath::collision::Simplex<omath::Vector3<float>> s;
s = {omath::Vector3<float>{2.f, 0.f, 0.f}, omath::Vector3<float>{1.f, 0.f, 0.f}};
omath::Vector3<float> dir{0.f, 0.f, 0.f};
const bool res = s.handle(dir);
EXPECT_FALSE(res);
EXPECT_GT(dir.length_sqr(), 0.0f);
}
TEST(SimplexMore, HandleTriangleFlipWinding)
{
constexpr omath::Vector3<float> a{1.f, 0.f, 0.f};
constexpr omath::Vector3<float> b{0.f, 1.f, 0.f};
constexpr omath::Vector3<float> c{0.f, 0.f, 1.f};
omath::collision::Simplex<omath::Vector3<float>> s;
s = {a, b, c};
omath::Vector3<float> dir{0.f, 0.f, 0.f};
constexpr auto ab = b - a;
constexpr auto ac = c - a;
const auto abc = ab.cross(ac);
const bool res = s.handle(dir);
EXPECT_FALSE(res);
const auto expected = -abc;
EXPECT_NEAR(dir.x, expected.x, 1e-6f);
EXPECT_NEAR(dir.y, expected.y, 1e-6f);
EXPECT_NEAR(dir.z, expected.z, 1e-6f);
}
TEST(SimplexMore, HandleTetrahedronInsideTrue)
{
omath::collision::Simplex<omath::Vector3<float>> s;
s = {omath::Vector3<float>{1.f, 0.f, 0.f}, omath::Vector3<float>{0.f, 1.f, 0.f},
omath::Vector3<float>{0.f, 0.f, 1.f}, omath::Vector3<float>{-1.f, -1.f, -1.f}};
omath::Vector3<float> dir{0.f, 0.f, 0.f};
const bool inside = s.handle(dir);
EXPECT_TRUE(inside);
}
TEST(SimplexMore, HandlePointSetsDirection)
{
omath::collision::Simplex<omath::Vector3<float>> s;
s = {omath::Vector3<float>{1.f, 2.f, 3.f}};
omath::Vector3<float> dir{0.f, 0.f, 0.f};
EXPECT_FALSE(s.handle(dir));
EXPECT_NEAR(dir.x, -1.f, 1e-6f);
EXPECT_NEAR(dir.y, -2.f, 1e-6f);
EXPECT_NEAR(dir.z, -3.f, 1e-6f);
}
TEST(SimplexMore, HandleLineReducesToPointWhenAoOpposite)
{
omath::collision::Simplex<omath::Vector3<float>> s;
s = {omath::Vector3<float>{1.f, 0.f, 0.f}, omath::Vector3<float>{2.f, 0.f, 0.f}};
omath::Vector3<float> dir{0.f, 0.f, 0.f};
EXPECT_FALSE(s.handle(dir));
EXPECT_EQ(s.size(), 1u);
EXPECT_NEAR(dir.x, -1.f, 1e-6f);
}

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@@ -99,15 +99,15 @@ TEST_F(UnitTestTriangle, SideLengths)
// Test side vectors
TEST_F(UnitTestTriangle, SideVectors)
{
const Vector3 sideA_t1 = t1.side_a_vector(); // m_vertex1 - m_vertex2
EXPECT_FLOAT_EQ(sideA_t1.x, 0.0f - 1.0f);
EXPECT_FLOAT_EQ(sideA_t1.y, 0.0f - 0.0f);
EXPECT_FLOAT_EQ(sideA_t1.z, 0.0f - 0.0f);
const Vector3 side_a_t1 = t1.side_a_vector(); // m_vertex1 - m_vertex2
EXPECT_FLOAT_EQ(side_a_t1.x, 0.0f - 1.0f);
EXPECT_FLOAT_EQ(side_a_t1.y, 0.0f - 0.0f);
EXPECT_FLOAT_EQ(side_a_t1.z, 0.0f - 0.0f);
const Vector3 sideB_t1 = t1.side_b_vector(); // m_vertex3 - m_vertex2
EXPECT_FLOAT_EQ(sideB_t1.x, 0.0f - 1.0f);
EXPECT_FLOAT_EQ(sideB_t1.y, 1.0f - 0.0f);
EXPECT_FLOAT_EQ(sideB_t1.z, 0.0f - 0.0f);
const Vector3 side_b_t1 = t1.side_b_vector(); // m_vertex3 - m_vertex2
EXPECT_FLOAT_EQ(side_b_t1.x, 0.0f - 1.0f);
EXPECT_FLOAT_EQ(side_b_t1.y, 1.0f - 0.0f);
EXPECT_FLOAT_EQ(side_b_t1.z, 0.0f - 0.0f);
}
TEST_F(UnitTestTriangle, IsRectangular)

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@@ -306,7 +306,7 @@ TEST_F(UnitTestVector2, DivisionAssignmentOperator_VectorWithZero)
// Test operations with infinity and NaN
TEST_F(UnitTestVector2, Operator_WithInfinity)
{
constexpr Vector2 v_inf(INFINITY, INFINITY);
const Vector2 v_inf(INFINITY, INFINITY);
const Vector2 result = v1 + v_inf;
EXPECT_TRUE(std::isinf(result.x));
EXPECT_TRUE(std::isinf(result.y));

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@@ -10,6 +10,61 @@
using namespace omath;
TEST(Vector3More, ConstructorsAndEquality)
{
constexpr Vector3<float> a;
EXPECT_EQ(a.x, 0.f);
EXPECT_EQ(a.y, 0.f);
EXPECT_EQ(a.z, 0.f);
constexpr Vector3<float> b{1.f, 2.f, 3.f};
EXPECT_EQ(b.x, 1.f);
EXPECT_EQ(b.y, 2.f);
EXPECT_EQ(b.z, 3.f);
const Vector3<float> c = b;
EXPECT_EQ(c, b);
}
TEST(Vector3More, ArithmeticAndDotCross)
{
constexpr Vector3<float> a{1.f, 0.f, 0.f};
constexpr Vector3<float> b{0.f, 1.f, 0.f};
const auto c = a + b;
constexpr Vector3<float> expect_c{1.f,1.f,0.f};
EXPECT_EQ(c, expect_c);
const auto d = a - b;
constexpr Vector3<float> expect_d{1.f,-1.f,0.f};
EXPECT_EQ(d, expect_d);
const auto e = a * 2.f;
constexpr Vector3<float> expect_e{2.f,0.f,0.f};
EXPECT_EQ(e, expect_e);
EXPECT_FLOAT_EQ(a.dot(b), 0.f);
// manual cross product check
const auto cr = Vector3<float>{ a.y * b.z - a.z * b.y,
a.z * b.x - a.x * b.z,
a.x * b.y - a.y * b.x };
constexpr Vector3<float> expect_cr{0.f,0.f,1.f};
EXPECT_EQ(cr, expect_cr);
}
TEST(Vector3More, NormalizationEdgeCases)
{
constexpr Vector3<double> z{0.0,0.0,0.0};
const auto zn = z.normalized();
EXPECT_DOUBLE_EQ(zn.x, 0.0);
EXPECT_DOUBLE_EQ(zn.y, 0.0);
EXPECT_DOUBLE_EQ(zn.z, 0.0);
constexpr Vector3<double> v{3.0,4.0,0.0};
const auto vn = v.normalized();
EXPECT_NEAR(vn.x, 0.6, 1e-12);
EXPECT_NEAR(vn.y, 0.8, 1e-12);
}
class UnitTestVector3 : public ::testing::Test
{
protected:
@@ -260,7 +315,7 @@ TEST_F(UnitTestVector3, Division_ByZeroScalar)
// Test operations with infinity
TEST_F(UnitTestVector3, Addition_WithInfinity)
{
constexpr Vector3 v_inf(INFINITY, INFINITY, INFINITY);
const Vector3 v_inf(INFINITY, INFINITY, INFINITY);
const Vector3 result = v1 + v_inf;
EXPECT_TRUE(std::isinf(result.x));
EXPECT_TRUE(std::isinf(result.y));
@@ -390,8 +445,10 @@ TEST_F(UnitTestVector3, AsTuple)
// Test AsTuple method
TEST_F(UnitTestVector3, AngleBeatween)
{
EXPECT_EQ(Vector3(0.0f, 0.0f, 1.0f).angle_between({1, 0 ,0}).value().as_degrees(), 90.0f);
EXPECT_EQ(Vector3(0.0f, 0.0f, 1.0f).angle_between({0.0f, 0.0f, 1.0f}).value().as_degrees(), 0.0f);
EXPECT_NEAR(Vector3(0.0f, 0.0f, 1.0f).angle_between({1, 0, 0}).value().as_degrees(),
90.0f, 0.001f);
EXPECT_NEAR(Vector3(0.0f, 0.0f, 1.0f).angle_between({0.0f, 0.0f, 1.0f}).value().as_degrees(),
0.0f, 0.001f);
EXPECT_FALSE(Vector3(0.0f, 0.0f, 0.0f).angle_between({0.0f, 0.0f, 1.0f}).has_value());
}

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@@ -11,6 +11,32 @@
using namespace omath;
TEST(Vector4More, ConstructorsAndClamp)
{
constexpr Vector4<float> a;
EXPECT_EQ(a.x, 0.f);
EXPECT_EQ(a.y, 0.f);
EXPECT_EQ(a.z, 0.f);
EXPECT_EQ(a.w, 0.f);
Vector4<float> b{1.f, -2.f, 3.5f, 4.f};
b.clamp(0.f, 3.f);
EXPECT_GE(b.x, 0.f);
EXPECT_GE(b.y, 0.f);
EXPECT_LE(b.z, 3.f);
}
TEST(Vector4More, ComparisonsAndHashFormatter)
{
constexpr Vector4<int> a{1,2,3,4};
constexpr Vector4<int> b{1,2,3,5};
EXPECT_NE(a, b);
// exercise to_string via formatting if available by converting via std::format
// call length and comparison to exercise more branches
EXPECT_LT(a.length(), b.length());
}
class UnitTestVector4 : public ::testing::Test
{
protected: