mirror of
https://github.com/orange-cpp/omath.git
synced 2026-04-19 05:23:28 +00:00
Compare commits
138 Commits
v4.6.1
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25
.cmake-format
Normal file
25
.cmake-format
Normal file
@@ -0,0 +1,25 @@
|
||||
format:
|
||||
line_width: 100
|
||||
tab_size: 4
|
||||
use_tabchars: false
|
||||
max_subgroups_hwrap: 3
|
||||
max_pargs_hwrap: 5
|
||||
separate_ctrl_name_with_space: false
|
||||
separate_fn_name_with_space: false
|
||||
dangle_parens: false
|
||||
dangle_align: child
|
||||
line_ending: unix
|
||||
command_case: canonical
|
||||
keyword_case: upper
|
||||
enable_sort: true
|
||||
autosort: true
|
||||
markup:
|
||||
bullet_char: "*"
|
||||
enum_char: .
|
||||
enable_markup: false
|
||||
additional_commands:
|
||||
target_link_libraries:
|
||||
kwargs:
|
||||
PUBLIC: "*"
|
||||
SHARED: "*"
|
||||
PRIVATE: "*"
|
||||
97
.gitattributes
vendored
97
.gitattributes
vendored
@@ -1,5 +1,98 @@
|
||||
# SCM syntax highlighting & preventing 3-way merges
|
||||
pixi.lock merge=binary linguist-language=YAML linguist-generated=true -diff
|
||||
|
||||
# Images
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpg filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpeg filter=lfs diff=lfs merge=lfs -text
|
||||
*.gif filter=lfs diff=lfs merge=lfs -text
|
||||
*.webp filter=lfs diff=lfs merge=lfs -text
|
||||
*.tif filter=lfs diff=lfs merge=lfs -text
|
||||
*.tiff filter=lfs diff=lfs merge=lfs -text
|
||||
*.bmp filter=lfs diff=lfs merge=lfs -text
|
||||
*.heic filter=lfs diff=lfs merge=lfs -text
|
||||
*.heif filter=lfs diff=lfs merge=lfs -text
|
||||
*.avif filter=lfs diff=lfs merge=lfs -text
|
||||
*.ico filter=lfs diff=lfs merge=lfs -text
|
||||
*.psd filter=lfs diff=lfs merge=lfs -text
|
||||
*.ai filter=lfs diff=lfs merge=lfs -text
|
||||
*.xcf filter=lfs diff=lfs merge=lfs -text
|
||||
*.kra filter=lfs diff=lfs merge=lfs -text
|
||||
*.sketch filter=lfs diff=lfs merge=lfs -text
|
||||
# Video
|
||||
*.mp4 filter=lfs diff=lfs merge=lfs -text
|
||||
*.mov filter=lfs diff=lfs merge=lfs -text
|
||||
*.m4v filter=lfs diff=lfs merge=lfs -text
|
||||
*.mkv filter=lfs diff=lfs merge=lfs -text
|
||||
*.avi filter=lfs diff=lfs merge=lfs -text
|
||||
*.wmv filter=lfs diff=lfs merge=lfs -text
|
||||
*.flv filter=lfs diff=lfs merge=lfs -text
|
||||
*.webm filter=lfs diff=lfs merge=lfs -text
|
||||
*.mpeg filter=lfs diff=lfs merge=lfs -text
|
||||
*.mpg filter=lfs diff=lfs merge=lfs -text
|
||||
# Audio
|
||||
*.mp3 filter=lfs diff=lfs merge=lfs -text
|
||||
*.wav filter=lfs diff=lfs merge=lfs -text
|
||||
*.flac filter=lfs diff=lfs merge=lfs -text
|
||||
*.aac filter=lfs diff=lfs merge=lfs -text
|
||||
*.ogg filter=lfs diff=lfs merge=lfs -text
|
||||
*.m4a filter=lfs diff=lfs merge=lfs -text
|
||||
# 3D / CAD / DCC
|
||||
*.blend filter=lfs diff=lfs merge=lfs -text
|
||||
*.fbx filter=lfs diff=lfs merge=lfs -text
|
||||
*.obj filter=lfs diff=lfs merge=lfs -text
|
||||
*.stl filter=lfs diff=lfs merge=lfs -text
|
||||
*.glb filter=lfs diff=lfs merge=lfs -text
|
||||
*.gltf filter=lfs diff=lfs merge=lfs -text
|
||||
*.usd filter=lfs diff=lfs merge=lfs -text
|
||||
*.usdz filter=lfs diff=lfs merge=lfs -text
|
||||
*.max filter=lfs diff=lfs merge=lfs -text
|
||||
*.c4d filter=lfs diff=lfs merge=lfs -text
|
||||
*.dwg filter=lfs diff=lfs merge=lfs -text
|
||||
*.dxf filter=lfs diff=lfs merge=lfs -text
|
||||
*.step filter=lfs diff=lfs merge=lfs -text
|
||||
*.stp filter=lfs diff=lfs merge=lfs -text
|
||||
*.iges filter=lfs diff=lfs merge=lfs -text
|
||||
*.igs filter=lfs diff=lfs merge=lfs -text
|
||||
# Documents / publishing binaries
|
||||
*.pdf filter=lfs diff=lfs merge=lfs -text
|
||||
*.indd filter=lfs diff=lfs merge=lfs -text
|
||||
*.idml filter=lfs diff=lfs merge=lfs -text
|
||||
*.ppt filter=lfs diff=lfs merge=lfs -text
|
||||
*.pptx filter=lfs diff=lfs merge=lfs -text
|
||||
*.key filter=lfs diff=lfs merge=lfs -text
|
||||
*.doc filter=lfs diff=lfs merge=lfs -text
|
||||
*.docx filter=lfs diff=lfs merge=lfs -text
|
||||
# Archives / packaged artifacts
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
|
||||
*.7z filter=lfs diff=lfs merge=lfs -text
|
||||
*.rar filter=lfs diff=lfs merge=lfs -text
|
||||
*.tar filter=lfs diff=lfs merge=lfs -text
|
||||
*.gz filter=lfs diff=lfs merge=lfs -text
|
||||
*.tgz filter=lfs diff=lfs merge=lfs -text
|
||||
*.bz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.xz filter=lfs diff=lfs merge=lfs -text
|
||||
# Fonts
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
*.otf filter=lfs diff=lfs merge=lfs -text
|
||||
*.woff filter=lfs diff=lfs merge=lfs -text
|
||||
*.woff2 filter=lfs diff=lfs merge=lfs -text
|
||||
# ML / data artifacts
|
||||
*.onnx filter=lfs diff=lfs merge=lfs -text
|
||||
*.pt filter=lfs diff=lfs merge=lfs -text
|
||||
*.pth filter=lfs diff=lfs merge=lfs -text
|
||||
*.ckpt filter=lfs diff=lfs merge=lfs -text
|
||||
*.pb filter=lfs diff=lfs merge=lfs -text
|
||||
*.tflite filter=lfs diff=lfs merge=lfs -text
|
||||
*.h5 filter=lfs diff=lfs merge=lfs -text
|
||||
*.hdf5 filter=lfs diff=lfs merge=lfs -text
|
||||
*.parquet filter=lfs diff=lfs merge=lfs -text
|
||||
*.feather filter=lfs diff=lfs merge=lfs -text
|
||||
*.arrow filter=lfs diff=lfs merge=lfs -text
|
||||
*.npy filter=lfs diff=lfs merge=lfs -text
|
||||
*.npz filter=lfs diff=lfs merge=lfs -text
|
||||
*.pickle filter=lfs diff=lfs merge=lfs -text
|
||||
*.pkl filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpg filter=lfs diff=lfs merge=lfs -text
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpeg filter=lfs diff=lfs merge=lfs -text
|
||||
*.psd filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
4
.github/FUNDING.yml
vendored
Normal file
4
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
open_collective: libomathorg
|
||||
github: orange-cpp
|
||||
BIN
.github/psd/omath.psd
LFS
vendored
BIN
.github/psd/omath.psd
LFS
vendored
Binary file not shown.
618
.github/workflows/release.yml
vendored
Normal file
618
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,618 @@
|
||||
name: Release
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
concurrency:
|
||||
group: release-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
##############################################################################
|
||||
# 1) Linux – Clang / Ninja
|
||||
##############################################################################
|
||||
linux-release:
|
||||
name: ${{ matrix.name }}
|
||||
runs-on: ${{ matrix.runner }}
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- name: Linux (Clang) (x64-linux)
|
||||
triplet: x64-linux
|
||||
runner: ubuntu-latest
|
||||
preset: linux-release-vcpkg
|
||||
archive: omath-linux-x64
|
||||
install_cmd: |
|
||||
wget -qO- https://apt.llvm.org/llvm-snapshot.gpg.key | sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||
sudo add-apt-repository -y "deb http://apt.llvm.org/noble/ llvm-toolchain-noble-21 main"
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y git build-essential cmake ninja-build \
|
||||
zip unzip curl pkg-config ca-certificates \
|
||||
clang-21 lld-21 libc++-21-dev libc++abi-21-dev
|
||||
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang-21 100
|
||||
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++-21 100
|
||||
sudo update-alternatives --install /usr/bin/lld lld /usr/bin/lld-21 100
|
||||
- name: Linux (Clang) (x86-linux)
|
||||
triplet: x86-linux
|
||||
runner: ubuntu-latest
|
||||
preset: linux-release-vcpkg-x86
|
||||
archive: omath-linux-x86
|
||||
install_cmd: |
|
||||
# Add LLVM 21 repository
|
||||
wget -qO- https://apt.llvm.org/llvm-snapshot.gpg.key | sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||
sudo add-apt-repository -y "deb http://apt.llvm.org/noble/ llvm-toolchain-noble-21 main"
|
||||
# Add GCC Toolchain PPA
|
||||
sudo add-apt-repository -y "deb http://archive.ubuntu.com/ubuntu plucky main universe"
|
||||
# Enable i386 architecture
|
||||
sudo dpkg --add-architecture i386
|
||||
sudo apt-get update
|
||||
# Install Clang 21
|
||||
sudo apt-get install -y git build-essential cmake ninja-build \
|
||||
zip unzip curl pkg-config ca-certificates \
|
||||
clang-21 lld-21 libc++-21-dev libc++abi-21-dev
|
||||
sudo apt-get install -y -t plucky binutils
|
||||
# Install GCC 15 with multilib support
|
||||
sudo apt-get install -y gcc-15-multilib g++-15-multilib
|
||||
# Set up alternatives for Clang
|
||||
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang-21 100
|
||||
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++-21 100
|
||||
sudo update-alternatives --install /usr/bin/lld lld /usr/bin/lld-21 100
|
||||
# Set up alternatives for GCC
|
||||
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-15 100
|
||||
sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-15 100
|
||||
- name: Linux (Clang) (arm64-linux)
|
||||
triplet: arm64-linux
|
||||
runner: ubuntu-24.04-arm
|
||||
preset: linux-release-vcpkg-arm64
|
||||
archive: omath-linux-arm64
|
||||
install_cmd: |
|
||||
wget -qO- https://apt.llvm.org/llvm-snapshot.gpg.key | sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||
sudo add-apt-repository -y "deb http://apt.llvm.org/noble/ llvm-toolchain-noble-21 main"
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y git build-essential cmake ninja-build \
|
||||
zip unzip curl pkg-config ca-certificates \
|
||||
clang-21 lld-21 libc++-21-dev libc++abi-21-dev
|
||||
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang-21 100
|
||||
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++-21 100
|
||||
sudo update-alternatives --install /usr/bin/lld lld /usr/bin/lld-21 100
|
||||
fail-fast: false
|
||||
env:
|
||||
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
|
||||
steps:
|
||||
- name: Install basic tool-chain
|
||||
shell: bash
|
||||
run: ${{ matrix.install_cmd }}
|
||||
|
||||
- name: Checkout repository (with sub-modules)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Set up vcpkg
|
||||
shell: bash
|
||||
run: |
|
||||
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
|
||||
cd "$VCPKG_ROOT"
|
||||
./bootstrap-vcpkg.sh
|
||||
|
||||
- name: Configure (cmake --preset)
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --preset ${{ matrix.preset }} \
|
||||
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
|
||||
-DOMATH_BUILD_TESTS=OFF \
|
||||
-DOMATH_BUILD_BENCHMARK=OFF \
|
||||
-DVCPKG_MANIFEST_FEATURES="imgui;avx2"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: cmake --build cmake-build/build/${{ matrix.preset }} --target omath
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
run: cmake --install cmake-build/build/${{ matrix.preset }} --prefix staging
|
||||
|
||||
- name: Package
|
||||
shell: bash
|
||||
run: tar -czf ${{ matrix.archive }}.tar.gz -C staging .
|
||||
|
||||
- name: Upload release asset
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
shell: bash
|
||||
run: gh release upload "${{ github.event.release.tag_name }}" "${{ matrix.archive }}.tar.gz" --clobber
|
||||
|
||||
##############################################################################
|
||||
# 2) Windows – MSVC / Ninja
|
||||
##############################################################################
|
||||
windows-release:
|
||||
name: ${{ matrix.name }}
|
||||
runs-on: ${{ matrix.runner }}
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- name: Windows (MSVC) (x64-windows)
|
||||
runner: windows-latest
|
||||
arch: amd64
|
||||
preset: windows-release-vcpkg
|
||||
triplet: x64-windows
|
||||
archive: omath-windows-x64
|
||||
- name: Windows (MSVC) (x86-windows)
|
||||
runner: windows-latest
|
||||
arch: amd64_x86
|
||||
preset: windows-release-vcpkg-x86
|
||||
triplet: x86-windows
|
||||
archive: omath-windows-x86
|
||||
- name: Windows (MSVC) (arm64-windows)
|
||||
runner: windows-11-arm
|
||||
arch: arm64
|
||||
preset: windows-release-vcpkg-arm64
|
||||
triplet: arm64-windows
|
||||
archive: omath-windows-arm64
|
||||
fail-fast: false
|
||||
env:
|
||||
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
|
||||
steps:
|
||||
- name: Checkout repository (with sub-modules)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Install Ninja
|
||||
uses: seanmiddleditch/gha-setup-ninja@v4
|
||||
|
||||
- name: Set up MSVC developer command-prompt
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
|
||||
- name: Configure (cmake --preset)
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --preset ${{ matrix.preset }} \
|
||||
-DOMATH_BUILD_TESTS=OFF \
|
||||
-DOMATH_BUILD_BENCHMARK=OFF \
|
||||
-DVCPKG_MANIFEST_FEATURES="imgui;avx2"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: cmake --build cmake-build/build/${{ matrix.preset }} --target omath
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
run: cmake --install cmake-build/build/${{ matrix.preset }} --prefix staging
|
||||
|
||||
- name: Package
|
||||
shell: pwsh
|
||||
run: Compress-Archive -Path staging\* -DestinationPath "${{ matrix.archive }}.zip"
|
||||
|
||||
- name: Upload release asset
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
shell: bash
|
||||
run: gh release upload "${{ github.event.release.tag_name }}" "${{ matrix.archive }}.zip" --clobber
|
||||
|
||||
##############################################################################
|
||||
# 3) macOS – AppleClang / Ninja
|
||||
##############################################################################
|
||||
macos-release:
|
||||
name: ${{ matrix.name }}
|
||||
runs-on: ${{ matrix.runner }}
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- name: macOS (AppleClang) (arm64-osx)
|
||||
runner: macos-latest
|
||||
preset: darwin-release-vcpkg
|
||||
triplet: arm64-osx
|
||||
archive: omath-macos-arm64
|
||||
- name: macOS (AppleClang) (x64-osx)
|
||||
runner: macos-15-intel
|
||||
preset: darwin-release-vcpkg-x64
|
||||
triplet: x64-osx
|
||||
archive: omath-macos-x64
|
||||
fail-fast: false
|
||||
env:
|
||||
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
|
||||
steps:
|
||||
- name: Install basic tool-chain with Homebrew
|
||||
shell: bash
|
||||
run: |
|
||||
brew install cmake ninja
|
||||
|
||||
- name: Checkout repository (with sub-modules)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Set up vcpkg
|
||||
shell: bash
|
||||
run: |
|
||||
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
|
||||
|
||||
- name: Configure (cmake --preset)
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --preset ${{ matrix.preset }} \
|
||||
-DOMATH_BUILD_TESTS=OFF \
|
||||
-DOMATH_BUILD_BENCHMARK=OFF \
|
||||
-DVCPKG_MANIFEST_FEATURES="imgui;avx2"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: cmake --build cmake-build/build/${{ matrix.preset }} --target omath
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
run: cmake --install cmake-build/build/${{ matrix.preset }} --prefix staging
|
||||
|
||||
- name: Package
|
||||
shell: bash
|
||||
run: tar -czf ${{ matrix.archive }}.tar.gz -C staging .
|
||||
|
||||
- name: Upload release asset
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
shell: bash
|
||||
run: gh release upload "${{ github.event.release.tag_name }}" "${{ matrix.archive }}.tar.gz" --clobber
|
||||
|
||||
##############################################################################
|
||||
# 4) iOS – AppleClang / Xcode / arm64-ios
|
||||
##############################################################################
|
||||
ios-release:
|
||||
name: iOS (AppleClang) (${{ matrix.triplet }})
|
||||
runs-on: macOS-latest
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- triplet: arm64-ios
|
||||
preset: ios-release-vcpkg
|
||||
archive: omath-ios-arm64
|
||||
fail-fast: false
|
||||
env:
|
||||
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
|
||||
steps:
|
||||
- name: Install CMake tooling
|
||||
shell: bash
|
||||
run: |
|
||||
brew install cmake ninja
|
||||
|
||||
- name: Checkout repository (with sub-modules)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Set up vcpkg
|
||||
shell: bash
|
||||
run: |
|
||||
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
|
||||
cd "$VCPKG_ROOT"
|
||||
./bootstrap-vcpkg.sh
|
||||
|
||||
- name: Configure (cmake --preset)
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --preset ${{ matrix.preset }} \
|
||||
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
|
||||
-DOMATH_BUILD_TESTS=OFF \
|
||||
-DOMATH_BUILD_BENCHMARK=OFF \
|
||||
-DVCPKG_MANIFEST_FEATURES="imgui"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build cmake-build/build/${{ matrix.preset }} --config Release --target omath
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
run: cmake --install cmake-build/build/${{ matrix.preset }} --prefix staging
|
||||
|
||||
- name: Package
|
||||
shell: bash
|
||||
run: tar -czf ${{ matrix.archive }}.tar.gz -C staging .
|
||||
|
||||
- name: Upload release asset
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
shell: bash
|
||||
run: gh release upload "${{ github.event.release.tag_name }}" "${{ matrix.archive }}.tar.gz" --clobber
|
||||
|
||||
##############################################################################
|
||||
# 5) FreeBSD – Clang / Ninja
|
||||
##############################################################################
|
||||
freebsd-release:
|
||||
name: FreeBSD (Clang) (${{ matrix.triplet }})
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- triplet: x64-freebsd
|
||||
preset: freebsd-release-vcpkg
|
||||
arch: x86-64
|
||||
archive: omath-freebsd-x64
|
||||
fail-fast: false
|
||||
env:
|
||||
VCPKG_ROOT: ${{ github.workspace }}/tmp/vcpkg
|
||||
steps:
|
||||
- name: Checkout repository (with sub-modules)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Build and Package
|
||||
uses: cross-platform-actions/action@v0.31.0
|
||||
with:
|
||||
operating_system: freebsd
|
||||
architecture: ${{ matrix.arch }}
|
||||
version: '15.0'
|
||||
memory: '12G'
|
||||
cpu_count: 4
|
||||
run: |
|
||||
sudo pkg install -y git curl zip unzip gmake llvm gsed bash perl5 openssl 7-zip coreutils cmake ninja pkgconf patchelf
|
||||
git config --global --add safe.directory `pwd`
|
||||
# Build vcpkg in /tmp to avoid sshfs timestamp sync issues
|
||||
export VCPKG_ROOT=/tmp/vcpkg
|
||||
rm -rf "$VCPKG_ROOT"
|
||||
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
|
||||
cd "$VCPKG_ROOT"
|
||||
./bootstrap-vcpkg.sh
|
||||
cd -
|
||||
export VCPKG_FORCE_SYSTEM_BINARIES=0
|
||||
cmake --preset ${{ matrix.preset }} \
|
||||
-DOMATH_BUILD_TESTS=OFF \
|
||||
-DOMATH_BUILD_BENCHMARK=OFF \
|
||||
-DVCPKG_MANIFEST_FEATURES="imgui;avx2" \
|
||||
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported"
|
||||
cmake --build cmake-build/build/${{ matrix.preset }} --target omath
|
||||
cmake --install cmake-build/build/${{ matrix.preset }} --prefix staging
|
||||
tar -czf ${{ matrix.archive }}.tar.gz -C staging .
|
||||
|
||||
- name: Upload release asset
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
shell: bash
|
||||
run: gh release upload "${{ github.event.release.tag_name }}" "${{ matrix.archive }}.tar.gz" --clobber
|
||||
|
||||
##############################################################################
|
||||
# 6) Android NDK – Clang / Ninja
|
||||
##############################################################################
|
||||
android-release:
|
||||
name: Android NDK (${{ matrix.triplet }})
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- triplet: arm-neon-android
|
||||
preset: android-arm-neon-release-vcpkg
|
||||
archive: omath-android-arm-neon
|
||||
- triplet: arm64-android
|
||||
preset: android-arm64-release-vcpkg
|
||||
archive: omath-android-arm64
|
||||
- triplet: x64-android
|
||||
preset: android-x64-release-vcpkg
|
||||
archive: omath-android-x64
|
||||
- triplet: x86-android
|
||||
preset: android-x86-release-vcpkg
|
||||
archive: omath-android-x86
|
||||
fail-fast: false
|
||||
env:
|
||||
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
|
||||
ANDROID_NDK_HOME: ${{ github.workspace }}/android-ndk
|
||||
steps:
|
||||
- name: Checkout repository (with sub-modules)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Install Android NDK
|
||||
shell: bash
|
||||
run: |
|
||||
NDK_VERSION="r28b"
|
||||
NDK_ZIP="android-ndk-${NDK_VERSION}-linux.zip"
|
||||
wget -q "https://dl.google.com/android/repository/${NDK_ZIP}"
|
||||
unzip -q "${NDK_ZIP}" -d "${{ github.workspace }}"
|
||||
mv "${{ github.workspace }}/android-ndk-${NDK_VERSION}" "$ANDROID_NDK_HOME"
|
||||
rm "${NDK_ZIP}"
|
||||
echo "ANDROID_NDK_HOME=${ANDROID_NDK_HOME}" >> $GITHUB_ENV
|
||||
|
||||
- name: Install basic tool-chain
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y ninja-build cmake
|
||||
|
||||
- name: Set up vcpkg
|
||||
shell: bash
|
||||
run: |
|
||||
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
|
||||
cd "$VCPKG_ROOT"
|
||||
./bootstrap-vcpkg.sh
|
||||
|
||||
- name: Configure (cmake --preset)
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --preset ${{ matrix.preset }} \
|
||||
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
|
||||
-DOMATH_BUILD_TESTS=OFF \
|
||||
-DOMATH_BUILD_BENCHMARK=OFF \
|
||||
-DVCPKG_MANIFEST_FEATURES="imgui"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build cmake-build/build/${{ matrix.preset }} --target omath
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
run: cmake --install cmake-build/build/${{ matrix.preset }} --prefix staging
|
||||
|
||||
- name: Package
|
||||
shell: bash
|
||||
run: tar -czf ${{ matrix.archive }}.tar.gz -C staging .
|
||||
|
||||
- name: Upload release asset
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
shell: bash
|
||||
run: gh release upload "${{ github.event.release.tag_name }}" "${{ matrix.archive }}.tar.gz" --clobber
|
||||
|
||||
##############################################################################
|
||||
# 7) WebAssembly (Emscripten) – Clang / Ninja / wasm32-emscripten
|
||||
##############################################################################
|
||||
wasm-release:
|
||||
name: WebAssembly (Emscripten) (${{ matrix.triplet }})
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- triplet: wasm32-emscripten
|
||||
preset: wasm-release-vcpkg
|
||||
archive: omath-wasm32
|
||||
fail-fast: false
|
||||
env:
|
||||
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
|
||||
steps:
|
||||
- name: Checkout repository (with sub-modules)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Install basic tool-chain
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y ninja-build
|
||||
|
||||
- name: Setup Emscripten
|
||||
uses: mymindstorm/setup-emsdk@v14
|
||||
with:
|
||||
version: 'latest'
|
||||
|
||||
- name: Verify Emscripten
|
||||
shell: bash
|
||||
run: |
|
||||
echo "EMSDK=$EMSDK"
|
||||
emcc --version
|
||||
ls -la "$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake"
|
||||
|
||||
- name: Set up vcpkg
|
||||
shell: bash
|
||||
run: |
|
||||
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
|
||||
cd "$VCPKG_ROOT"
|
||||
./bootstrap-vcpkg.sh
|
||||
|
||||
- name: Configure (cmake --preset)
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --preset ${{ matrix.preset }} \
|
||||
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
|
||||
-DOMATH_BUILD_TESTS=OFF \
|
||||
-DOMATH_BUILD_BENCHMARK=OFF \
|
||||
-DVCPKG_MANIFEST_FEATURES="imgui"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build cmake-build/build/${{ matrix.preset }} --target omath
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
run: cmake --install cmake-build/build/${{ matrix.preset }} --prefix staging
|
||||
|
||||
- name: Package
|
||||
shell: bash
|
||||
run: tar -czf ${{ matrix.archive }}.tar.gz -C staging .
|
||||
|
||||
- name: Upload release asset
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
shell: bash
|
||||
run: gh release upload "${{ github.event.release.tag_name }}" "${{ matrix.archive }}.tar.gz" --clobber
|
||||
|
||||
##############################################################################
|
||||
# 8) Windows MSYS2 MinGW – GCC / Ninja
|
||||
##############################################################################
|
||||
mingw-release:
|
||||
name: ${{ matrix.name }}
|
||||
runs-on: windows-latest
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- name: MINGW64 (MSYS2) (x64-mingw-dynamic)
|
||||
msystem: MINGW64
|
||||
pkg_prefix: mingw-w64-x86_64
|
||||
preset: mingw-release-vcpkg
|
||||
archive: omath-mingw64-x64
|
||||
- name: UCRT64 (MSYS2) (x64-mingw-dynamic)
|
||||
msystem: UCRT64
|
||||
pkg_prefix: mingw-w64-ucrt-x86_64
|
||||
preset: mingw-release-vcpkg
|
||||
archive: omath-ucrt64-x64
|
||||
- name: MINGW32 (MSYS2) (x86-mingw-dynamic)
|
||||
msystem: MINGW32
|
||||
pkg_prefix: mingw-w64-i686
|
||||
preset: mingw32-release-vcpkg
|
||||
archive: omath-mingw32-x86
|
||||
fail-fast: false
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: msys2 {0}
|
||||
|
||||
env:
|
||||
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
|
||||
|
||||
steps:
|
||||
- name: Setup MSYS2
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: ${{ matrix.msystem }}
|
||||
update: true
|
||||
install: >-
|
||||
${{ matrix.pkg_prefix }}-toolchain
|
||||
${{ matrix.pkg_prefix }}-cmake
|
||||
${{ matrix.pkg_prefix }}-ninja
|
||||
${{ matrix.pkg_prefix }}-pkg-config
|
||||
git
|
||||
base-devel
|
||||
|
||||
- name: Checkout repository (with sub-modules)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Set up vcpkg
|
||||
run: |
|
||||
git clone https://github.com/microsoft/vcpkg "$VCPKG_ROOT"
|
||||
cd "$VCPKG_ROOT"
|
||||
./bootstrap-vcpkg.sh
|
||||
|
||||
- name: Configure (cmake --preset)
|
||||
run: |
|
||||
cmake --preset ${{ matrix.preset }} \
|
||||
-DVCPKG_INSTALL_OPTIONS="--allow-unsupported" \
|
||||
-DOMATH_BUILD_TESTS=OFF \
|
||||
-DOMATH_BUILD_BENCHMARK=OFF \
|
||||
-DVCPKG_MANIFEST_FEATURES="imgui"
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
cmake --build cmake-build/build/${{ matrix.preset }} --target omath
|
||||
|
||||
- name: Install
|
||||
run: cmake --install cmake-build/build/${{ matrix.preset }} --prefix staging
|
||||
|
||||
- name: Package
|
||||
shell: pwsh
|
||||
run: Compress-Archive -Path staging\* -DestinationPath "${{ matrix.archive }}.zip"
|
||||
|
||||
- name: Upload release asset
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
shell: bash
|
||||
run: gh release upload "${{ github.event.release.tag_name }}" "${{ matrix.archive }}.zip" --clobber
|
||||
9
.gitignore
vendored
9
.gitignore
vendored
@@ -5,4 +5,11 @@
|
||||
.idea/workspace.xml
|
||||
/build/
|
||||
/clang-coverage/
|
||||
*.gcov
|
||||
*.gcov
|
||||
*.bin
|
||||
# pixi lock
|
||||
pixi.lock
|
||||
# pixi environments
|
||||
.pixi/*
|
||||
!.pixi/config.toml
|
||||
/site/
|
||||
5
.idea/editor.xml
generated
5
.idea/editor.xml
generated
@@ -17,7 +17,7 @@
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppBoostFormatTooManyArgs/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppCStyleCast/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppCVQualifierCanNotBeAppliedToReference/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassCanBeFinal/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassCanBeFinal/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassIsIncomplete/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassNeedsConstructorBecauseOfUninitializedMember/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
@@ -56,6 +56,7 @@
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDefaultInitializationWithNoUserConstructor/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDefaultIsUsedAsIdentifier/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDefaultedSpecialMemberFunctionIsImplicitlyDeleted/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDefinitionsOrder/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDeletingVoidPointer/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDependentTemplateWithoutTemplateKeyword/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppDependentTypeWithoutTypenameKeyword/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
@@ -109,7 +110,7 @@
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLambdaCaptureNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableMayBeConst/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableMightNotBeInitialized/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableWithNonTrivialDtorIsNeverUsed/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableWithNonTrivialDtorIsNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLongFloat/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMemberFunctionMayBeConst/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMemberFunctionMayBeStatic/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
|
||||
24
.vscode/launch.json
vendored
Normal file
24
.vscode/launch.json
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": " Unit Tests (Debug)",
|
||||
"type": "lldb",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/out/Debug/unit_tests",
|
||||
"args": [],
|
||||
"cwd": "${workspaceRoot}"
|
||||
},
|
||||
{
|
||||
"name": " Unit Tests (Release)",
|
||||
"type": "lldb",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/out/Release/unit_tests",
|
||||
"args": [],
|
||||
"cwd": "${workspaceRoot}"
|
||||
}
|
||||
]
|
||||
}
|
||||
225
CMakeLists.txt
225
CMakeLists.txt
@@ -9,49 +9,56 @@ include(CheckCXXCompilerFlag)
|
||||
include(cmake/Coverage.cmake)
|
||||
include(cmake/Valgrind.cmake)
|
||||
|
||||
if (MSVC)
|
||||
if(MSVC)
|
||||
check_cxx_compiler_flag("/arch:AVX2" COMPILER_SUPPORTS_AVX2)
|
||||
else ()
|
||||
else()
|
||||
check_cxx_compiler_flag("-mavx2" COMPILER_SUPPORTS_AVX2)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
option(OMATH_BUILD_TESTS "Build unit tests" OFF)
|
||||
option(OMATH_BUILD_BENCHMARK "Build benchmarks" OFF)
|
||||
option(OMATH_THREAT_WARNING_AS_ERROR "Set highest level of warnings and force compiler to treat them as errors" ON)
|
||||
option(OMATH_THREAT_WARNING_AS_ERROR
|
||||
"Set highest level of warnings and force compiler to treat them as errors" ON)
|
||||
option(OMATH_BUILD_AS_SHARED_LIBRARY "Build Omath as .so or .dll" OFF)
|
||||
option(OMATH_USE_AVX2 "Omath will use AVX2 to boost performance" ${COMPILER_SUPPORTS_AVX2})
|
||||
option(OMATH_IMGUI_INTEGRATION "Omath will define method to convert omath types to imgui types" OFF)
|
||||
option(OMATH_BUILD_EXAMPLES "Build example projects with you can learn & play" OFF)
|
||||
option(OMATH_STATIC_MSVC_RUNTIME_LIBRARY "Force Omath to link static runtime" OFF)
|
||||
option(OMATH_SUPRESS_SAFETY_CHECKS "Supress some safety checks in release build to improve general performance" ON)
|
||||
option(OMATH_USE_UNITY_BUILD "Will enable unity build to speed up compilation" OFF)
|
||||
option(OMATH_ENABLE_LEGACY "Will enable legacy classes that MUST be used ONLY for backward compatibility" ON)
|
||||
option(OMATH_ENABLE_LEGACY
|
||||
"Will enable legacy classes that MUST be used ONLY for backward compatibility" ON)
|
||||
option(OMATH_SUPRESS_SAFETY_CHECKS
|
||||
"Supress some safety checks in release build to improve general performance" ON)
|
||||
option(OMATH_ENABLE_COVERAGE "Enable coverage" OFF)
|
||||
|
||||
if (VCPKG_MANIFEST_FEATURES)
|
||||
foreach (omath_feature IN LISTS VCPKG_MANIFEST_FEATURES)
|
||||
if (omath_feature STREQUAL "imgui")
|
||||
option(OMATH_ENABLE_FORCE_INLINE
|
||||
"Will for compiler to make some functions to be force inlined no matter what" ON)
|
||||
if(VCPKG_MANIFEST_FEATURES)
|
||||
foreach(omath_feature IN LISTS VCPKG_MANIFEST_FEATURES)
|
||||
if(omath_feature STREQUAL "imgui")
|
||||
set(OMATH_IMGUI_INTEGRATION ON)
|
||||
elseif (omath_feature STREQUAL "avx2")
|
||||
elseif(omath_feature STREQUAL "avx2")
|
||||
set(OMATH_USE_AVX2 ${COMPILER_SUPPORTS_AVX2})
|
||||
elseif (omath_feature STREQUAL "tests")
|
||||
elseif(omath_feature STREQUAL "tests")
|
||||
set(OMATH_BUILD_TESTS ON)
|
||||
elseif (omath_feature STREQUAL "benchmark")
|
||||
elseif(omath_feature STREQUAL "benchmark")
|
||||
set(OMATH_BUILD_BENCHMARK ON)
|
||||
elseif (omath_feature STREQUAL "examples")
|
||||
elseif(omath_feature STREQUAL "examples")
|
||||
set(OMATH_BUILD_EXAMPLES ON)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
endforeach ()
|
||||
endif ()
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
if (OMATH_USE_AVX2 AND NOT COMPILER_SUPPORTS_AVX2)
|
||||
message(WARNING "OMATH_USE_AVX2 requested, but compiler/target does not support AVX2. Disabling.")
|
||||
if(OMATH_USE_AVX2 AND NOT COMPILER_SUPPORTS_AVX2)
|
||||
message(
|
||||
WARNING "OMATH_USE_AVX2 requested, but compiler/target does not support AVX2. Disabling.")
|
||||
set(OMATH_USE_AVX2 OFF CACHE BOOL "Omath will use AVX2 to boost performance" FORCE)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
if (${PROJECT_IS_TOP_LEVEL})
|
||||
message(STATUS "[${PROJECT_NAME}]: Building on ${CMAKE_HOST_SYSTEM_NAME}, compiler ${CMAKE_CXX_COMPILER_ID}")
|
||||
if(${PROJECT_IS_TOP_LEVEL})
|
||||
message(
|
||||
STATUS
|
||||
"[${PROJECT_NAME}]: Building on ${CMAKE_HOST_SYSTEM_NAME}, compiler ${CMAKE_CXX_COMPILER_ID}"
|
||||
)
|
||||
message(STATUS "[${PROJECT_NAME}]: Warnings as errors ${OMATH_THREAT_WARNING_AS_ERROR}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Build unit tests ${OMATH_BUILD_TESTS}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Build benchmark ${OMATH_BUILD_BENCHMARK}")
|
||||
@@ -65,80 +72,78 @@ if (${PROJECT_IS_TOP_LEVEL})
|
||||
message(STATUS "[${PROJECT_NAME}]: Building using vcpkg ${OMATH_BUILD_VIA_VCPKG}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Coverage feature status ${OMATH_ENABLE_COVERAGE}")
|
||||
message(STATUS "[${PROJECT_NAME}]: Valgrind feature status ${OMATH_ENABLE_VALGRIND}")
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
file(GLOB_RECURSE OMATH_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/source/*.cpp")
|
||||
file(GLOB_RECURSE OMATH_HEADERS CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/include/*.hpp")
|
||||
|
||||
if (OMATH_BUILD_AS_SHARED_LIBRARY)
|
||||
if(OMATH_BUILD_AS_SHARED_LIBRARY)
|
||||
add_library(${PROJECT_NAME} SHARED ${OMATH_SOURCES} ${OMATH_HEADERS})
|
||||
else ()
|
||||
else()
|
||||
add_library(${PROJECT_NAME} STATIC ${OMATH_SOURCES} ${OMATH_HEADERS})
|
||||
endif ()
|
||||
|
||||
endif()
|
||||
|
||||
add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
|
||||
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_VERSION="${PROJECT_VERSION}")
|
||||
|
||||
if (OMATH_IMGUI_INTEGRATION)
|
||||
if(OMATH_IMGUI_INTEGRATION)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_IMGUI_INTEGRATION)
|
||||
|
||||
# IMGUI is being linked as submodule
|
||||
if (TARGET imgui)
|
||||
if(TARGET imgui)
|
||||
target_link_libraries(${PROJECT_NAME} PUBLIC imgui)
|
||||
install(TARGETS imgui
|
||||
EXPORT omathTargets
|
||||
ARCHIVE DESTINATION lib
|
||||
LIBRARY DESTINATION lib
|
||||
RUNTIME DESTINATION bin)
|
||||
else ()
|
||||
install(
|
||||
TARGETS imgui
|
||||
EXPORT omathTargets
|
||||
ARCHIVE DESTINATION lib
|
||||
LIBRARY DESTINATION lib
|
||||
RUNTIME DESTINATION bin)
|
||||
else()
|
||||
# Assume that IMGUI linked via VCPKG.
|
||||
find_package(imgui CONFIG REQUIRED)
|
||||
target_link_libraries(${PROJECT_NAME} PUBLIC imgui::imgui)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
if (OMATH_USE_AVX2)
|
||||
if(OMATH_USE_AVX2)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_USE_AVX2)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
if (OMATH_SUPRESS_SAFETY_CHECKS)
|
||||
if(OMATH_SUPRESS_SAFETY_CHECKS)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_SUPRESS_SAFETY_CHECKS)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
if (OMATH_ENABLE_LEGACY)
|
||||
if(OMATH_ENABLE_LEGACY)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_ENABLE_LEGACY)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
CXX_STANDARD 23
|
||||
CXX_STANDARD_REQUIRED ON)
|
||||
if(OMATH_ENABLE_FORCE_INLINE)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_ENABLE_FORCE_INLINE)
|
||||
endif()
|
||||
|
||||
if (OMATH_USE_UNITY_BUILD)
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
UNITY_BUILD ON
|
||||
UNITY_BUILD_BATCH_SIZE 20)
|
||||
endif ()
|
||||
set_target_properties(
|
||||
${PROJECT_NAME}
|
||||
PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
CXX_STANDARD 23
|
||||
CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
if (OMATH_STATIC_MSVC_RUNTIME_LIBRARY)
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>"
|
||||
)
|
||||
endif ()
|
||||
if(OMATH_STATIC_MSVC_RUNTIME_LIBRARY)
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY
|
||||
"MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
endif()
|
||||
|
||||
if (OMATH_USE_AVX2)
|
||||
if (MSVC)
|
||||
if(OMATH_USE_AVX2)
|
||||
if(MSVC)
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC /arch:AVX2)
|
||||
elseif (EMSCRIPTEN)
|
||||
elseif(EMSCRIPTEN)
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC -msimd128 -mavx2)
|
||||
elseif (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC -mfma -mavx2)
|
||||
endif ()
|
||||
endif ()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(EMSCRIPTEN)
|
||||
target_compile_options(${PROJECT_NAME} PUBLIC -fexceptions)
|
||||
@@ -147,79 +152,79 @@ endif()
|
||||
|
||||
target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_23)
|
||||
|
||||
|
||||
if (OMATH_BUILD_TESTS)
|
||||
if(OMATH_BUILD_TESTS)
|
||||
add_subdirectory(tests)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_BUILD_TESTS)
|
||||
if(OMATH_ENABLE_COVERAGE)
|
||||
omath_setup_coverage(${PROJECT_NAME})
|
||||
endif()
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
if (OMATH_BUILD_BENCHMARK)
|
||||
if(OMATH_BUILD_BENCHMARK)
|
||||
add_subdirectory(benchmark)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
if (OMATH_BUILD_EXAMPLES)
|
||||
if(OMATH_BUILD_EXAMPLES)
|
||||
add_subdirectory(examples)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" AND OMATH_THREAT_WARNING_AS_ERROR)
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" AND OMATH_THREAT_WARNING_AS_ERROR)
|
||||
target_compile_options(${PROJECT_NAME} PRIVATE /W4 /WX)
|
||||
elseif (OMATH_THREAT_WARNING_AS_ERROR)
|
||||
elseif(OMATH_THREAT_WARNING_AS_ERROR)
|
||||
target_compile_options(${PROJECT_NAME} PRIVATE -Wall -Wextra -Wpedantic -Werror)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
# Windows SDK redefine min/max via preprocessor and break std::min and std::max
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
target_compile_definitions(${PROJECT_NAME} INTERFACE NOMINMAX)
|
||||
endif ()
|
||||
|
||||
target_include_directories(${PROJECT_NAME}
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include> # Use this path when building the project
|
||||
$<INSTALL_INTERFACE:include> # Use this path when the project is installed
|
||||
)
|
||||
endif()
|
||||
|
||||
target_include_directories(
|
||||
${PROJECT_NAME}
|
||||
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include> # Use this path
|
||||
# when building
|
||||
# the project
|
||||
$<INSTALL_INTERFACE:include> # Use this path when the project is
|
||||
# installed
|
||||
)
|
||||
|
||||
# Installation rules
|
||||
|
||||
# Install the library
|
||||
install(TARGETS ${PROJECT_NAME}
|
||||
EXPORT ${PROJECT_NAME}Targets
|
||||
ARCHIVE DESTINATION lib COMPONENT ${PROJECT_NAME} # For static libraries
|
||||
LIBRARY DESTINATION lib COMPONENT ${PROJECT_NAME} # For shared libraries
|
||||
RUNTIME DESTINATION bin COMPONENT ${PROJECT_NAME} # For executables (on Windows)
|
||||
)
|
||||
install(
|
||||
TARGETS ${PROJECT_NAME}
|
||||
EXPORT ${PROJECT_NAME}Targets
|
||||
ARCHIVE DESTINATION lib COMPONENT ${PROJECT_NAME} # For static libraries
|
||||
LIBRARY DESTINATION lib COMPONENT ${PROJECT_NAME} # For shared libraries
|
||||
RUNTIME DESTINATION bin COMPONENT ${PROJECT_NAME} # For executables (on
|
||||
# Windows)
|
||||
)
|
||||
|
||||
# Install headers as part of omath_component
|
||||
install(DIRECTORY include/ DESTINATION include COMPONENT ${PROJECT_NAME})
|
||||
|
||||
# Export omath target for CMake find_package support, also under omath_component
|
||||
install(EXPORT ${PROJECT_NAME}Targets
|
||||
FILE ${PROJECT_NAME}Targets.cmake
|
||||
NAMESPACE ${PROJECT_NAME}::
|
||||
DESTINATION lib/cmake/${PROJECT_NAME} COMPONENT ${PROJECT_NAME}
|
||||
)
|
||||
install(
|
||||
EXPORT ${PROJECT_NAME}Targets
|
||||
FILE ${PROJECT_NAME}Targets.cmake
|
||||
NAMESPACE ${PROJECT_NAME}::
|
||||
DESTINATION lib/cmake/${PROJECT_NAME}
|
||||
COMPONENT ${PROJECT_NAME})
|
||||
|
||||
# Generate the omathConfigVersion.cmake file
|
||||
write_basic_package_version_file(
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/omathConfigVersion.cmake"
|
||||
VERSION ${PROJECT_VERSION}
|
||||
COMPATIBILITY AnyNewerVersion
|
||||
)
|
||||
write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/omathConfigVersion.cmake"
|
||||
VERSION ${PROJECT_VERSION} COMPATIBILITY AnyNewerVersion)
|
||||
|
||||
# Generate the omathConfig.cmake file from the template (which is in the cmake/ folder)
|
||||
# Generate the omathConfig.cmake file from the template (which is in the cmake/
|
||||
# folder)
|
||||
configure_package_config_file(
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/omathConfig.cmake.in" # Path to the .in file
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/omathConfig.cmake" # Output path for the generated file
|
||||
INSTALL_DESTINATION lib/cmake/${PROJECT_NAME}
|
||||
)
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/omathConfig.cmake.in" # Path to the .in
|
||||
# file
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/omathConfig.cmake" # Output path for the
|
||||
# generated file
|
||||
INSTALL_DESTINATION lib/cmake/${PROJECT_NAME})
|
||||
|
||||
# Install the generated config files
|
||||
install(FILES
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/omathConfig.cmake"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/omathConfigVersion.cmake"
|
||||
DESTINATION lib/cmake/${PROJECT_NAME}
|
||||
)
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/omathConfig.cmake"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/omathConfigVersion.cmake"
|
||||
DESTINATION lib/cmake/${PROJECT_NAME})
|
||||
|
||||
37
CODEOWNERS
Normal file
37
CODEOWNERS
Normal file
@@ -0,0 +1,37 @@
|
||||
## List of maintainers for the omath library
|
||||
|
||||
## This file purpose is to give newcomers to the project the responsible
|
||||
## developers when submitting a pull request on GitHub, or opening a bug
|
||||
## report in issues.
|
||||
|
||||
## This file will notably establish who is responsible for a specific
|
||||
## area of omath. Being a maintainer means the following:
|
||||
## - that person has good knownledge in the area
|
||||
## - that person is able to enforce consistency in the area
|
||||
## - that person may be available for giving help in the area
|
||||
## - that person has push access on the repository
|
||||
## Being a maintainer does not mean the following:
|
||||
## - that person is dedicated to the area
|
||||
## - that person is working full-time on the area/on omath
|
||||
## - that person is paid
|
||||
## - that person is always available
|
||||
|
||||
|
||||
# omath core source code
|
||||
/source @orange-cpp
|
||||
/include @orange-cpp
|
||||
|
||||
# Tests and becnchmarks
|
||||
/benchmark @orange-cpp
|
||||
/tests @orange-cpp @luadebug
|
||||
|
||||
# Examples and documentation
|
||||
/examples @luadebug @orange-cpp
|
||||
/docs @orange-cpp
|
||||
|
||||
# Misc like formating
|
||||
/scripts @luadebug
|
||||
/pixi @luadebug
|
||||
|
||||
# CI/CD
|
||||
/.github/workflows @luadbg @orange-cpp
|
||||
42
INSTALL.md
42
INSTALL.md
@@ -1,6 +1,6 @@
|
||||
# 📥Installation Guide
|
||||
|
||||
## <img width="28px" src="https://vcpkg.io/assets/mark/mark.svg" /> Using vcpkg
|
||||
## <img width="28px" src="https://vcpkg.io/assets/mark/mark.svg" /> Using vcpkg (recomended)
|
||||
**Note**: Support vcpkg for package management
|
||||
1. Install [vcpkg](https://github.com/microsoft/vcpkg)
|
||||
2. Run the following command to install the orange-math package:
|
||||
@@ -28,6 +28,46 @@ target("...")
|
||||
add_packages("omath")
|
||||
```
|
||||
|
||||
## <img width="28px" src="https://github.githubassets.com/favicons/favicon.svg" /> Using prebuilt binaries (GitHub Releases)
|
||||
|
||||
**Note**: This is the fastest option if you don’t want to build from source.
|
||||
|
||||
1. **Go to the Releases page**
|
||||
- Open the project’s GitHub **Releases** page and choose the latest version.
|
||||
|
||||
2. **Download the correct asset for your platform**
|
||||
- Pick the archive that matches your OS and architecture (for example: Windows x64 / Linux x64 / macOS arm64).
|
||||
|
||||
3. **Extract the archive**
|
||||
- You should end up with something like:
|
||||
- `include/` (headers)
|
||||
- `lib/` or `bin/` (library files / DLLs)
|
||||
- sometimes `cmake/` (CMake package config)
|
||||
|
||||
4. **Use it in your project**
|
||||
|
||||
### Option A: CMake package (recommended if the release includes CMake config files)
|
||||
If the extracted folder contains something like `lib/cmake/omath` or `cmake/omath`, you can point CMake to it:
|
||||
|
||||
```cmake
|
||||
# Example: set this to the extracted prebuilt folder
|
||||
list(APPEND CMAKE_PREFIX_PATH "path/to/omath-prebuilt")
|
||||
|
||||
find_package(omath CONFIG REQUIRED)
|
||||
target_link_libraries(main PRIVATE omath::omath)
|
||||
```
|
||||
### Option B: Manual include + link (works with any layout)
|
||||
If there’s no CMake package config, link it manually:
|
||||
```cmake
|
||||
target_include_directories(main PRIVATE "path/to/omath-prebuilt/include")
|
||||
|
||||
# Choose ONE depending on what you downloaded:
|
||||
# - Static library: .lib / .a
|
||||
# - Shared library: .dll + .lib import (Windows), .so (Linux), .dylib (macOS)
|
||||
|
||||
target_link_directories(main PRIVATE "path/to/omath-prebuilt/lib")
|
||||
target_link_libraries(main PRIVATE omath) # or the actual library filename
|
||||
```
|
||||
## <img width="28px" src="https://upload.wikimedia.org/wikipedia/commons/e/ef/CMake_logo.svg?" /> Build from source using CMake
|
||||
1. **Preparation**
|
||||
|
||||
|
||||
4
LICENSE
4
LICENSE
@@ -1,4 +1,4 @@
|
||||
Copyright (C) 2023-2025 Orange++ orange_github@proton.me
|
||||
Copyright (C) 2023-2026 Orange++ orange_github@proton.me
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -14,4 +14,4 @@ freely, subject to the following restrictions:
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
@@ -80,9 +80,10 @@ if (auto screen = camera.world_to_screen(world_position)) {
|
||||
- **Collision Detection**: Production ready code to handle collision detection by using simple interfaces.
|
||||
- **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution
|
||||
- **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types!
|
||||
- **Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine and canonical OpenGL**.
|
||||
- **Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine, CryEngine and canonical OpenGL**.
|
||||
- **Cross platform**: Supports Windows, MacOS and Linux.
|
||||
- **Algorithms**: Has ability to scan for byte pattern with wildcards in PE files/modules, binary slices, works even with Wine apps.
|
||||
- **Algorithms**: Has ability to scan for byte pattern with wildcards in ELF/Mach-O/PE files/modules, binary slices, works even with Wine apps.
|
||||
- **Battle tested**: It's already used by some big players on the market like wraith.su and bluedream.ltd
|
||||
<div align = center>
|
||||
|
||||
# Gallery
|
||||
|
||||
@@ -1,22 +1,23 @@
|
||||
project(omath_benchmark)
|
||||
|
||||
|
||||
file(GLOB_RECURSE OMATH_BENCHMARK_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
|
||||
add_executable(${PROJECT_NAME} ${OMATH_BENCHMARK_SOURCES})
|
||||
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
CXX_STANDARD 23
|
||||
CXX_STANDARD_REQUIRED ON)
|
||||
set_target_properties(
|
||||
${PROJECT_NAME}
|
||||
PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
CXX_STANDARD 23
|
||||
CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
if (TARGET benchmark::benchmark) # Benchmark is being linked as submodule
|
||||
if(TARGET benchmark::benchmark) # Benchmark is being linked as submodule
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE benchmark::benchmark omath)
|
||||
else()
|
||||
find_package(benchmark CONFIG REQUIRED) # Benchmark is being linked as vcpkg package
|
||||
find_package(benchmark CONFIG REQUIRED) # Benchmark is being linked as vcpkg
|
||||
# package
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE benchmark::benchmark omath)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
if(OMATH_ENABLE_VALGRIND)
|
||||
omath_setup_valgrind(${PROJECT_NAME})
|
||||
|
||||
161
benchmark/benchmark_collision.cpp
Normal file
161
benchmark/benchmark_collision.cpp
Normal file
@@ -0,0 +1,161 @@
|
||||
//
|
||||
// Created by Vlad on 3/2/2026.
|
||||
//
|
||||
#include <benchmark/benchmark.h>
|
||||
#include <memory_resource>
|
||||
#include <omath/collision/epa_algorithm.hpp>
|
||||
#include <omath/collision/gjk_algorithm.hpp>
|
||||
#include <omath/engines/source_engine/collider.hpp>
|
||||
#include <omath/engines/source_engine/mesh.hpp>
|
||||
|
||||
using Mesh = omath::source_engine::Mesh;
|
||||
using Collider = omath::source_engine::MeshCollider;
|
||||
using Gjk = omath::collision::GjkAlgorithm<Collider>;
|
||||
using Epa = omath::collision::Epa<Collider>;
|
||||
|
||||
namespace
|
||||
{
|
||||
// Unit cube with half-extent 1 — 8 vertices in [-1,1]^3.
|
||||
const std::vector<omath::primitives::Vertex<>> k_cube_vbo = {
|
||||
{ { -1.f, -1.f, -1.f }, {}, {} },
|
||||
{ { -1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { -1.f, 1.f, -1.f }, {}, {} },
|
||||
{ { -1.f, 1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, 1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, 1.f, -1.f }, {}, {} },
|
||||
{ { 1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, -1.f, -1.f }, {}, {} },
|
||||
};
|
||||
const std::vector<omath::Vector3<std::uint32_t>> k_empty_vao{};
|
||||
} // namespace
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// GJK benchmarks
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Separated cubes — origin distance 2.1, no overlap.
|
||||
// Exercises the early-exit path and the centroid-based initial direction.
|
||||
static void BM_Gjk_Separated(benchmark::State& state)
|
||||
{
|
||||
const Collider a{Mesh{k_cube_vbo, k_empty_vao}};
|
||||
|
||||
Mesh mesh_b{k_cube_vbo, k_empty_vao};
|
||||
mesh_b.set_origin({0.f, 2.1f, 0.f});
|
||||
const Collider b{mesh_b};
|
||||
|
||||
for ([[maybe_unused]] auto _ : state)
|
||||
benchmark::DoNotOptimize(Gjk::is_collide(a, b));
|
||||
}
|
||||
|
||||
// Overlapping cubes — B offset by 0.5 along X, ~1.5 units penetration depth.
|
||||
static void BM_Gjk_Overlapping(benchmark::State& state)
|
||||
{
|
||||
const Collider a{Mesh{k_cube_vbo, k_empty_vao}};
|
||||
|
||||
Mesh mesh_b{k_cube_vbo, k_empty_vao};
|
||||
mesh_b.set_origin({0.5f, 0.f, 0.f});
|
||||
const Collider b{mesh_b};
|
||||
|
||||
for ([[maybe_unused]] auto _ : state)
|
||||
benchmark::DoNotOptimize(Gjk::is_collide(a, b));
|
||||
}
|
||||
|
||||
// Identical cubes at the same origin — deep overlap / worst case for GJK.
|
||||
static void BM_Gjk_SameOrigin(benchmark::State& state)
|
||||
{
|
||||
const Collider a{Mesh{k_cube_vbo, k_empty_vao}};
|
||||
const Collider b{Mesh{k_cube_vbo, k_empty_vao}};
|
||||
|
||||
for ([[maybe_unused]] auto _ : state)
|
||||
benchmark::DoNotOptimize(Gjk::is_collide(a, b));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// EPA benchmarks
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// EPA with a pre-allocated monotonic buffer (reset each iteration).
|
||||
// Isolates algorithmic cost from allocator overhead.
|
||||
static void BM_Epa_MonotonicBuffer(benchmark::State& state)
|
||||
{
|
||||
const Collider a{Mesh{k_cube_vbo, k_empty_vao}};
|
||||
|
||||
Mesh mesh_b{k_cube_vbo, k_empty_vao};
|
||||
mesh_b.set_origin({0.5f, 0.f, 0.f});
|
||||
const Collider b{mesh_b};
|
||||
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
if (!hit)
|
||||
return; // shouldn't happen, but guard for safety
|
||||
|
||||
constexpr Epa::Params params{.max_iterations = 64, .tolerance = 1e-4f};
|
||||
|
||||
// Pre-allocate a 32 KiB stack buffer — enough for typical polytope growth.
|
||||
constexpr std::size_t k_buf_size = 32768;
|
||||
alignas(std::max_align_t) char buf[k_buf_size];
|
||||
std::pmr::monotonic_buffer_resource mr{buf, k_buf_size, std::pmr::null_memory_resource()};
|
||||
|
||||
for ([[maybe_unused]] auto _ : state)
|
||||
{
|
||||
mr.release(); // reset the buffer without touching the upstream resource
|
||||
benchmark::DoNotOptimize(Epa::solve(a, b, simplex, params, mr));
|
||||
}
|
||||
}
|
||||
|
||||
// EPA with the default (malloc-backed) memory resource.
|
||||
// Shows total cost including allocator pressure.
|
||||
static void BM_Epa_DefaultResource(benchmark::State& state)
|
||||
{
|
||||
const Collider a{Mesh{k_cube_vbo, k_empty_vao}};
|
||||
|
||||
Mesh mesh_b{k_cube_vbo, k_empty_vao};
|
||||
mesh_b.set_origin({0.5f, 0.f, 0.f});
|
||||
const Collider b{mesh_b};
|
||||
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
if (!hit)
|
||||
return;
|
||||
|
||||
constexpr Epa::Params params{.max_iterations = 64, .tolerance = 1e-4f};
|
||||
|
||||
for ([[maybe_unused]] auto _ : state)
|
||||
benchmark::DoNotOptimize(Epa::solve(a, b, simplex, params));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Combined GJK + EPA pipeline
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// Full collision pipeline: GJK detects contact, EPA resolves penetration.
|
||||
// This is the hot path in a physics engine tick.
|
||||
static void BM_GjkEpa_Pipeline(benchmark::State& state)
|
||||
{
|
||||
const Collider a{Mesh{k_cube_vbo, k_empty_vao}};
|
||||
|
||||
Mesh mesh_b{k_cube_vbo, k_empty_vao};
|
||||
mesh_b.set_origin({0.5f, 0.f, 0.f});
|
||||
const Collider b{mesh_b};
|
||||
|
||||
constexpr Epa::Params params{.max_iterations = 64, .tolerance = 1e-4f};
|
||||
|
||||
constexpr std::size_t k_buf_size = 32768;
|
||||
alignas(std::max_align_t) char buf[k_buf_size];
|
||||
std::pmr::monotonic_buffer_resource mr{buf, k_buf_size, std::pmr::null_memory_resource()};
|
||||
|
||||
for ([[maybe_unused]] auto _ : state)
|
||||
{
|
||||
mr.release();
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
if (hit)
|
||||
benchmark::DoNotOptimize(Epa::solve(a, b, simplex, params, mr));
|
||||
}
|
||||
}
|
||||
|
||||
BENCHMARK(BM_Gjk_Separated)->Iterations(100'000);
|
||||
BENCHMARK(BM_Gjk_Overlapping)->Iterations(100'000);
|
||||
BENCHMARK(BM_Gjk_SameOrigin)->Iterations(100'000);
|
||||
|
||||
BENCHMARK(BM_Epa_MonotonicBuffer)->Iterations(100'000);
|
||||
BENCHMARK(BM_Epa_DefaultResource)->Iterations(100'000);
|
||||
|
||||
BENCHMARK(BM_GjkEpa_Pipeline)->Iterations(100'000);
|
||||
@@ -7,38 +7,23 @@ function(omath_setup_coverage TARGET_NAME)
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND MSVC)
|
||||
target_compile_options(${TARGET_NAME} PRIVATE
|
||||
-fprofile-instr-generate
|
||||
-fcoverage-mapping
|
||||
/Zi
|
||||
)
|
||||
target_link_options(${TARGET_NAME} PRIVATE
|
||||
target_compile_options(${TARGET_NAME} PRIVATE -fprofile-instr-generate -fcoverage-mapping
|
||||
/Zi)
|
||||
target_link_options(
|
||||
${TARGET_NAME}
|
||||
PRIVATE
|
||||
-fprofile-instr-generate
|
||||
-fcoverage-mapping
|
||||
/DEBUG:FULL
|
||||
/INCREMENTAL:NO
|
||||
/PROFILE
|
||||
)
|
||||
/PROFILE)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang|AppleClang")
|
||||
target_compile_options(${TARGET_NAME} PRIVATE
|
||||
-fprofile-instr-generate
|
||||
-fcoverage-mapping
|
||||
-g
|
||||
-O0
|
||||
)
|
||||
target_link_options(${TARGET_NAME} PRIVATE
|
||||
-fprofile-instr-generate
|
||||
-fcoverage-mapping
|
||||
)
|
||||
target_compile_options(${TARGET_NAME} PRIVATE -fprofile-instr-generate -fcoverage-mapping
|
||||
-g -O0)
|
||||
target_link_options(${TARGET_NAME} PRIVATE -fprofile-instr-generate -fcoverage-mapping)
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
target_compile_options(${TARGET_NAME} PRIVATE
|
||||
--coverage
|
||||
-g
|
||||
-O0
|
||||
)
|
||||
target_link_options(${TARGET_NAME} PRIVATE
|
||||
--coverage
|
||||
)
|
||||
target_compile_options(${TARGET_NAME} PRIVATE --coverage -g -O0)
|
||||
target_link_options(${TARGET_NAME} PRIVATE --coverage)
|
||||
endif()
|
||||
|
||||
if(TARGET coverage)
|
||||
@@ -47,40 +32,36 @@ function(omath_setup_coverage TARGET_NAME)
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND MSVC)
|
||||
message(STATUS "MSVC detected: Use VS Code Coverage from CI workflow")
|
||||
add_custom_target(coverage
|
||||
add_custom_target(
|
||||
coverage
|
||||
DEPENDS unit_tests
|
||||
COMMAND $<TARGET_FILE:unit_tests>
|
||||
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
|
||||
COMMENT "Running tests for coverage (use VS Code Coverage from CI)"
|
||||
)
|
||||
COMMENT "Running tests for coverage (use VS Code Coverage from CI)")
|
||||
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang|AppleClang")
|
||||
add_custom_target(coverage
|
||||
add_custom_target(
|
||||
coverage
|
||||
DEPENDS unit_tests
|
||||
COMMAND bash "${CMAKE_SOURCE_DIR}/scripts/coverage-llvm.sh"
|
||||
"${CMAKE_SOURCE_DIR}"
|
||||
"${CMAKE_BINARY_DIR}"
|
||||
"$<TARGET_FILE:unit_tests>"
|
||||
"${CMAKE_BINARY_DIR}/coverage"
|
||||
COMMAND bash "${CMAKE_SOURCE_DIR}/scripts/coverage-llvm.sh" "${CMAKE_SOURCE_DIR}"
|
||||
"${CMAKE_BINARY_DIR}" "$<TARGET_FILE:unit_tests>" "${CMAKE_BINARY_DIR}/coverage"
|
||||
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
|
||||
COMMENT "Running LLVM coverage"
|
||||
)
|
||||
COMMENT "Running LLVM coverage")
|
||||
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
add_custom_target(coverage
|
||||
add_custom_target(
|
||||
coverage
|
||||
DEPENDS unit_tests
|
||||
COMMAND $<TARGET_FILE:unit_tests> || true
|
||||
COMMAND lcov --capture --directory "${CMAKE_BINARY_DIR}"
|
||||
--output-file "${CMAKE_BINARY_DIR}/coverage.info"
|
||||
--ignore-errors mismatch,gcov
|
||||
COMMAND lcov --remove "${CMAKE_BINARY_DIR}/coverage.info"
|
||||
"*/tests/*" "*/gtest/*" "*/googletest/*" "*/_deps/*" "/usr/*"
|
||||
--output-file "${CMAKE_BINARY_DIR}/coverage.info"
|
||||
--ignore-errors unused
|
||||
COMMAND genhtml "${CMAKE_BINARY_DIR}/coverage.info"
|
||||
--output-directory "${CMAKE_BINARY_DIR}/coverage"
|
||||
COMMAND lcov --capture --directory "${CMAKE_BINARY_DIR}" --output-file
|
||||
"${CMAKE_BINARY_DIR}/coverage.info" --ignore-errors mismatch,gcov
|
||||
COMMAND
|
||||
lcov --remove "${CMAKE_BINARY_DIR}/coverage.info" "*/tests/*" "*/gtest/*"
|
||||
"*/googletest/*" "*/_deps/*" "/usr/*" --output-file
|
||||
"${CMAKE_BINARY_DIR}/coverage.info" --ignore-errors unused
|
||||
COMMAND genhtml "${CMAKE_BINARY_DIR}/coverage.info" --output-directory
|
||||
"${CMAKE_BINARY_DIR}/coverage"
|
||||
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
|
||||
COMMENT "Running lcov/genhtml"
|
||||
)
|
||||
COMMENT "Running lcov/genhtml")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
@@ -22,23 +22,19 @@ function(omath_setup_valgrind TARGET_NAME)
|
||||
return()
|
||||
endif()
|
||||
|
||||
set(VALGRIND_FLAGS
|
||||
--leak-check=full
|
||||
--show-leak-kinds=all
|
||||
--track-origins=yes
|
||||
--error-exitcode=99
|
||||
)
|
||||
set(VALGRIND_FLAGS --leak-check=full --show-leak-kinds=all --track-origins=yes
|
||||
--error-exitcode=99)
|
||||
|
||||
set(VALGRIND_TARGET "valgrind_${TARGET_NAME}")
|
||||
|
||||
if(NOT TARGET ${VALGRIND_TARGET})
|
||||
add_custom_target(${VALGRIND_TARGET}
|
||||
add_custom_target(
|
||||
${VALGRIND_TARGET}
|
||||
DEPENDS ${TARGET_NAME}
|
||||
COMMAND ${VALGRIND_EXECUTABLE} ${VALGRIND_FLAGS} $<TARGET_FILE:${TARGET_NAME}>
|
||||
WORKING_DIRECTORY $<TARGET_FILE_DIR:${TARGET_NAME}>
|
||||
COMMENT "Running Valgrind memory check on ${TARGET_NAME}..."
|
||||
USES_TERMINAL
|
||||
)
|
||||
USES_TERMINAL)
|
||||
|
||||
add_dependencies(valgrind_all ${VALGRIND_TARGET})
|
||||
endif()
|
||||
|
||||
@@ -1,37 +1,10 @@
|
||||
project(examples)
|
||||
|
||||
add_executable(example_projection_matrix_builder example_proj_mat_builder.cpp)
|
||||
set_target_properties(example_projection_matrix_builder PROPERTIES
|
||||
CXX_STANDARD 26
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
)
|
||||
target_link_libraries(example_projection_matrix_builder PRIVATE omath::omath)
|
||||
|
||||
add_executable(example_signature_scan example_signature_scan.cpp)
|
||||
set_target_properties(example_signature_scan PROPERTIES
|
||||
CXX_STANDARD 26
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
)
|
||||
target_link_libraries(example_signature_scan PRIVATE omath::omath)
|
||||
|
||||
|
||||
add_executable(example_glfw3 example_glfw3.cpp)
|
||||
set_target_properties(example_glfw3 PROPERTIES CXX_STANDARD 26
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
)
|
||||
|
||||
find_package(GLEW REQUIRED)
|
||||
find_package(glfw3 CONFIG REQUIRED)
|
||||
target_link_libraries(example_glfw3 PRIVATE omath::omath GLEW::GLEW glfw)
|
||||
add_subdirectory(example_barycentric)
|
||||
add_subdirectory(example_glfw3)
|
||||
add_subdirectory(example_proj_mat_builder)
|
||||
add_subdirectory(example_signature_scan)
|
||||
|
||||
if(OMATH_ENABLE_VALGRIND)
|
||||
omath_setup_valgrind(example_projection_matrix_builder)
|
||||
omath_setup_valgrind(example_signature_scan)
|
||||
omath_setup_valgrind(example_glfw3)
|
||||
omath_setup_valgrind(example_projection_matrix_builder)
|
||||
omath_setup_valgrind(example_signature_scan)
|
||||
omath_setup_valgrind(example_glfw3)
|
||||
endif()
|
||||
|
||||
14
examples/example_barycentric/CMakeLists.txt
Normal file
14
examples/example_barycentric/CMakeLists.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
project(example_barycentric)
|
||||
|
||||
add_executable(${PROJECT_NAME} example_barycentric.cpp)
|
||||
set_target_properties(
|
||||
${PROJECT_NAME}
|
||||
PROPERTIES CXX_STANDARD 23
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||
|
||||
find_package(OpenGL)
|
||||
find_package(GLEW REQUIRED)
|
||||
find_package(glfw3 CONFIG REQUIRED)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath GLEW::GLEW glfw OpenGL::GL)
|
||||
427
examples/example_barycentric/example_barycentric.cpp
Normal file
427
examples/example_barycentric/example_barycentric.cpp
Normal file
@@ -0,0 +1,427 @@
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
#include <omath/omath.hpp>
|
||||
#include <vector>
|
||||
|
||||
using omath::Color;
|
||||
using omath::Triangle;
|
||||
using omath::Vector3;
|
||||
|
||||
static const char* vertexShaderSource = R"(
|
||||
#version 330 core
|
||||
layout (location = 0) in vec3 aPos;
|
||||
layout (location = 1) in vec3 aColor;
|
||||
layout (location = 2) in float aPointSize;
|
||||
layout (location = 3) in float aIsLine;
|
||||
|
||||
out vec3 vColor;
|
||||
out float vIsLine;
|
||||
|
||||
void main() {
|
||||
gl_Position = vec4(aPos, 1.0);
|
||||
vColor = aColor;
|
||||
gl_PointSize = aPointSize;
|
||||
vIsLine = aIsLine;
|
||||
}
|
||||
)";
|
||||
|
||||
static const char* fragmentShaderSource = R"(
|
||||
#version 330 core
|
||||
in vec3 vColor;
|
||||
in float vIsLine;
|
||||
out vec4 FragColor;
|
||||
|
||||
void main() {
|
||||
if (vIsLine < 0.5) {
|
||||
// Calculate distance from center of the point
|
||||
vec2 coord = gl_PointCoord - vec2(0.5);
|
||||
if(length(coord) > 0.5)
|
||||
discard;
|
||||
}
|
||||
|
||||
FragColor = vec4(vColor, 1.0);
|
||||
}
|
||||
)";
|
||||
|
||||
GLuint compileShader(GLenum type, const char* src)
|
||||
{
|
||||
GLuint shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, &src, nullptr);
|
||||
glCompileShader(shader);
|
||||
GLint ok;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &ok);
|
||||
if (!ok)
|
||||
{
|
||||
char log[1024];
|
||||
glGetShaderInfoLog(shader, sizeof(log), nullptr, log);
|
||||
std::cerr << "Shader error: " << log << std::endl;
|
||||
}
|
||||
return shader;
|
||||
}
|
||||
|
||||
void drawChar(char c, float x, float y, float scale, const Color& color, std::vector<float>& lines)
|
||||
{
|
||||
float w = 0.5f * scale;
|
||||
float h = 1.0f * scale;
|
||||
|
||||
auto add = [&](float x1, float y1, float x2, float y2)
|
||||
{
|
||||
lines.push_back(x + x1 * w);
|
||||
lines.push_back(y + y1 * h);
|
||||
lines.push_back(0.0f);
|
||||
lines.push_back(color.x);
|
||||
lines.push_back(color.y);
|
||||
lines.push_back(color.z);
|
||||
lines.push_back(1.0f); // size
|
||||
lines.push_back(1.0f); // isLine
|
||||
|
||||
lines.push_back(x + x2 * w);
|
||||
lines.push_back(y + y2 * h);
|
||||
lines.push_back(0.0f);
|
||||
lines.push_back(color.x);
|
||||
lines.push_back(color.y);
|
||||
lines.push_back(color.z);
|
||||
lines.push_back(1.0f); // size
|
||||
lines.push_back(1.0f); // isLine
|
||||
};
|
||||
|
||||
switch (c)
|
||||
{
|
||||
case '0':
|
||||
add(0, 0, 1, 0);
|
||||
add(1, 0, 1, 1);
|
||||
add(1, 1, 0, 1);
|
||||
add(0, 1, 0, 0);
|
||||
break;
|
||||
case '1':
|
||||
add(0.5f, 0, 0.5f, 1);
|
||||
add(0.25f, 0.75f, 0.5f, 1);
|
||||
add(0.25f, 0, 0.75f, 0);
|
||||
break;
|
||||
case '2':
|
||||
add(0, 1, 1, 1);
|
||||
add(1, 1, 1, 0.5f);
|
||||
add(1, 0.5f, 0, 0.5f);
|
||||
add(0, 0.5f, 0, 0);
|
||||
add(0, 0, 1, 0);
|
||||
break;
|
||||
case '3':
|
||||
add(0, 1, 1, 1);
|
||||
add(1, 1, 1, 0);
|
||||
add(1, 0, 0, 0);
|
||||
add(0, 0.5f, 1, 0.5f);
|
||||
break;
|
||||
case '4':
|
||||
add(0, 1, 0, 0.5f);
|
||||
add(0, 0.5f, 1, 0.5f);
|
||||
add(1, 1, 1, 0);
|
||||
break;
|
||||
case '5':
|
||||
add(1, 1, 0, 1);
|
||||
add(0, 1, 0, 0.5f);
|
||||
add(0, 0.5f, 1, 0.5f);
|
||||
add(1, 0.5f, 1, 0);
|
||||
add(1, 0, 0, 0);
|
||||
break;
|
||||
case '6':
|
||||
add(1, 1, 0, 1);
|
||||
add(0, 1, 0, 0);
|
||||
add(0, 0, 1, 0);
|
||||
add(1, 0, 1, 0.5f);
|
||||
add(1, 0.5f, 0, 0.5f);
|
||||
break;
|
||||
case '7':
|
||||
add(0, 1, 1, 1);
|
||||
add(1, 1, 0.5f, 0);
|
||||
break;
|
||||
case '8':
|
||||
add(0, 0, 1, 0);
|
||||
add(1, 0, 1, 1);
|
||||
add(1, 1, 0, 1);
|
||||
add(0, 1, 0, 0);
|
||||
add(0, 0.5f, 1, 0.5f);
|
||||
break;
|
||||
case '9':
|
||||
add(1, 0.5f, 0, 0.5f);
|
||||
add(0, 0.5f, 0, 1);
|
||||
add(0, 1, 1, 1);
|
||||
add(1, 1, 1, 0);
|
||||
add(1, 0, 0, 0);
|
||||
break;
|
||||
case '.':
|
||||
add(0.4f, 0, 0.6f, 0);
|
||||
add(0.6f, 0, 0.6f, 0.2f);
|
||||
add(0.6f, 0.2f, 0.4f, 0.2f);
|
||||
add(0.4f, 0.2f, 0.4f, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void drawText(const std::string& text, float x, float y, float scale, const Color& color, std::vector<float>& lines)
|
||||
{
|
||||
float cursor = x;
|
||||
for (char c : text)
|
||||
{
|
||||
drawChar(c, cursor, y, scale, color, lines);
|
||||
cursor += (c == '.' ? 0.3f : 0.7f) * scale;
|
||||
}
|
||||
}
|
||||
|
||||
GLFWwindow* initWindow(int width, int height, const char* title)
|
||||
{
|
||||
if (!glfwInit())
|
||||
{
|
||||
std::cerr << "Failed to initialize GLFW\n";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
|
||||
GLFWwindow* window = glfwCreateWindow(width, height, title, NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
std::cerr << "Failed to create GLFW window\n";
|
||||
glfwTerminate();
|
||||
return nullptr;
|
||||
}
|
||||
glfwMakeContextCurrent(window);
|
||||
|
||||
// Check if context is valid using standard GL
|
||||
const GLubyte* renderer = glGetString(GL_RENDERER);
|
||||
const GLubyte* version = glGetString(GL_VERSION);
|
||||
if (renderer && version)
|
||||
{
|
||||
std::cout << "Renderer: " << renderer << "\n";
|
||||
std::cout << "OpenGL version supported: " << version << "\n";
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cerr << "Failed to get GL_RENDERER or GL_VERSION. Context might be invalid.\n";
|
||||
}
|
||||
|
||||
glewExperimental = GL_TRUE;
|
||||
GLenum glewErr = glewInit();
|
||||
if (glewErr != GLEW_OK)
|
||||
{
|
||||
// Ignore GLEW_ERROR_NO_GLX_DISPLAY if we have a valid context (e.g. Wayland)
|
||||
if (glewErr == GLEW_ERROR_NO_GLX_DISPLAY && renderer)
|
||||
{
|
||||
std::cerr << "GLEW warning: " << glewGetErrorString(glewErr) << " (Ignored because context seems valid)\n";
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cerr << "Failed to initialize GLEW: " << glewGetErrorString(glewErr) << "\n";
|
||||
glfwTerminate();
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
return window;
|
||||
}
|
||||
|
||||
GLuint createShaderProgram()
|
||||
{
|
||||
GLuint vs = compileShader(GL_VERTEX_SHADER, vertexShaderSource);
|
||||
GLuint fs = compileShader(GL_FRAGMENT_SHADER, fragmentShaderSource);
|
||||
GLuint shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vs);
|
||||
glAttachShader(shaderProgram, fs);
|
||||
glLinkProgram(shaderProgram);
|
||||
return shaderProgram;
|
||||
}
|
||||
|
||||
void generatePointCloud(std::vector<float>& pointCloud, const Triangle<Vector3<float>>& triangle)
|
||||
{
|
||||
const auto& A = triangle.m_vertex1;
|
||||
const auto& B = triangle.m_vertex2;
|
||||
const auto& C = triangle.m_vertex3;
|
||||
// Iterating over barycentric coordinates (u, v, w) from 0.0 to 1.0
|
||||
for (float u = 0.0f; u <= 1.0f; u += 0.015f)
|
||||
{
|
||||
for (float v = 0.0f; v <= 1.0f - u; v += 0.015f)
|
||||
{
|
||||
float w = 1.0f - u - v;
|
||||
if (w >= 0.0f && w <= 1.0f)
|
||||
{
|
||||
Vector3<float> P = A * u + B * v + C * w;
|
||||
pointCloud.push_back(P.x);
|
||||
pointCloud.push_back(P.y);
|
||||
pointCloud.push_back(P.z);
|
||||
pointCloud.push_back(u);
|
||||
pointCloud.push_back(v);
|
||||
pointCloud.push_back(w);
|
||||
pointCloud.push_back(2.0f); // size
|
||||
pointCloud.push_back(0.0f); // isLine
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void setupBuffers(GLuint& VAO_cloud, GLuint& VBO_cloud, const std::vector<float>& pointCloud, GLuint& VAO_dyn,
|
||||
GLuint& VBO_dyn)
|
||||
{
|
||||
glGenVertexArrays(1, &VAO_cloud);
|
||||
glGenBuffers(1, &VBO_cloud);
|
||||
glBindVertexArray(VAO_cloud);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO_cloud);
|
||||
glBufferData(GL_ARRAY_BUFFER, pointCloud.size() * sizeof(float), pointCloud.data(), GL_STATIC_DRAW);
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)0);
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(3 * sizeof(float)));
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer(2, 1, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(6 * sizeof(float)));
|
||||
glEnableVertexAttribArray(2);
|
||||
glVertexAttribPointer(3, 1, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(7 * sizeof(float)));
|
||||
glEnableVertexAttribArray(3);
|
||||
|
||||
glGenVertexArrays(1, &VAO_dyn);
|
||||
glGenBuffers(1, &VBO_dyn);
|
||||
glBindVertexArray(VAO_dyn);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO_dyn);
|
||||
glBufferData(GL_ARRAY_BUFFER, 1000 * 8 * sizeof(float), NULL, GL_DYNAMIC_DRAW);
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)0);
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(3 * sizeof(float)));
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer(2, 1, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(6 * sizeof(float)));
|
||||
glEnableVertexAttribArray(2);
|
||||
glVertexAttribPointer(3, 1, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(7 * sizeof(float)));
|
||||
glEnableVertexAttribArray(3);
|
||||
}
|
||||
|
||||
void updateDynamicData(std::vector<float>& dynData, float u, float v, float w, const Vector3<float>& P,
|
||||
const Triangle<Vector3<float>>& triangle)
|
||||
{
|
||||
const auto& A = triangle.m_vertex1;
|
||||
const auto& B = triangle.m_vertex2;
|
||||
const auto& C = triangle.m_vertex3;
|
||||
|
||||
float sizeA = 10.0f + u * 30.0f;
|
||||
float sizeB = 10.0f + v * 30.0f;
|
||||
float sizeC = 10.0f + w * 30.0f;
|
||||
float sizeP = 12.0f;
|
||||
|
||||
dynData = {// Lines from P to A, B, C
|
||||
P.x, P.y, P.z, u, v, w, 1.0f, 1.0f, A.x, A.y, A.z, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f,
|
||||
|
||||
P.x, P.y, P.z, u, v, w, 1.0f, 1.0f, B.x, B.y, B.z, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f,
|
||||
|
||||
P.x, P.y, P.z, u, v, w, 1.0f, 1.0f, C.x, C.y, C.z, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f,
|
||||
|
||||
// The animated dot itself (White)
|
||||
P.x, P.y, P.z, 1.0f, 1.0f, 1.0f, sizeP, 0.0f,
|
||||
|
||||
// The 3 corner dots
|
||||
A.x, A.y, A.z, 1.0f, 0.0f, 0.0f, sizeA, 0.0f, B.x, B.y, B.z, 0.0f, 1.0f, 0.0f, sizeB, 0.0f, C.x, C.y,
|
||||
C.z, 0.0f, 0.0f, 1.0f, sizeC, 0.0f};
|
||||
|
||||
char bufA[16], bufB[16], bufC[16];
|
||||
snprintf(bufA, sizeof(bufA), "%.2f", u);
|
||||
snprintf(bufB, sizeof(bufB), "%.2f", v);
|
||||
snprintf(bufC, sizeof(bufC), "%.2f", w);
|
||||
|
||||
// Keep text at a fixed distance from the dots
|
||||
float distA = 0.13f;
|
||||
float distB = 0.13f;
|
||||
float distC = 0.13f;
|
||||
|
||||
drawText(bufA, A.x - 0.05f, A.y + distA, 0.1f, Color(1, 0, 0, 1), dynData);
|
||||
drawText(bufB, B.x - 0.15f - distB, B.y - 0.05f - distB, 0.1f, Color(0, 1, 0, 1), dynData);
|
||||
drawText(bufC, C.x + 0.05f + distC, C.y - 0.05f - distC, 0.1f, Color(0, 0, 1, 1), dynData);
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
GLFWwindow* window = initWindow(800, 800, "Barycentric Coordinates");
|
||||
if (!window)
|
||||
return -1;
|
||||
|
||||
GLuint shaderProgram = createShaderProgram();
|
||||
|
||||
// Triangle vertices as shown in the picture (Red, Green, Blue)
|
||||
// Scaled down slightly to leave room for text
|
||||
Triangle<Vector3<float>> triangle(Vector3<float>(0.0f, 0.6f, 0.0f), // Red dot (top)
|
||||
Vector3<float>(-0.6f, -0.6f, 0.0f), // Green dot (bottom left)
|
||||
Vector3<float>(0.6f, -0.6f, 0.0f) // Blue dot (bottom right)
|
||||
);
|
||||
|
||||
std::vector<float> pointCloud;
|
||||
generatePointCloud(pointCloud, triangle);
|
||||
|
||||
GLuint VAO_cloud, VBO_cloud, VAO_dyn, VBO_dyn;
|
||||
setupBuffers(VAO_cloud, VBO_cloud, pointCloud, VAO_dyn, VBO_dyn);
|
||||
|
||||
glEnable(GL_PROGRAM_POINT_SIZE);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glClearColor(0.02f, 0.02f, 0.02f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glUseProgram(shaderProgram);
|
||||
|
||||
// Draw the point cloud (the iterated points)
|
||||
glBindVertexArray(VAO_cloud);
|
||||
glDrawArrays(GL_POINTS, 0, pointCloud.size() / 8);
|
||||
|
||||
// Animate the white dot to simulate dragging
|
||||
float t = glfwGetTime();
|
||||
float u = (std::sin(t * 1.5f) * 0.5f + 0.5f);
|
||||
float v = (std::cos(t * 1.1f) * 0.5f + 0.5f);
|
||||
|
||||
if (u + v > 1.0f)
|
||||
{
|
||||
u = 1.0f - u;
|
||||
v = 1.0f - v;
|
||||
}
|
||||
float w = 1.0f - u - v;
|
||||
|
||||
if (w > 1.0f)
|
||||
{
|
||||
float diff = w - 1.0f;
|
||||
w = 1.0f;
|
||||
u += diff / 2.0f;
|
||||
v += diff / 2.0f;
|
||||
}
|
||||
else if (w < 0.0f)
|
||||
{
|
||||
float diff = -w;
|
||||
w = 0.0f;
|
||||
u -= diff / 2.0f;
|
||||
v -= diff / 2.0f;
|
||||
}
|
||||
|
||||
Vector3<float> P = triangle.m_vertex1 * u + triangle.m_vertex2 * v + triangle.m_vertex3 * w;
|
||||
|
||||
std::vector<float> dynData;
|
||||
updateDynamicData(dynData, u, v, w, P, triangle);
|
||||
|
||||
glBindVertexArray(VAO_dyn);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, VBO_dyn);
|
||||
glBufferSubData(GL_ARRAY_BUFFER, 0, dynData.size() * sizeof(float), dynData.data());
|
||||
|
||||
// Draw lines
|
||||
glDrawArrays(GL_LINES, 0, 6);
|
||||
|
||||
// Draw text lines
|
||||
int numTextVertices = (dynData.size() / 8) - 10;
|
||||
if (numTextVertices > 0)
|
||||
{
|
||||
glDrawArrays(GL_LINES, 10, numTextVertices);
|
||||
}
|
||||
|
||||
// Draw dots
|
||||
glDrawArrays(GL_POINTS, 6, 4);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
14
examples/example_glfw3/CMakeLists.txt
Normal file
14
examples/example_glfw3/CMakeLists.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
project(example_glfw3)
|
||||
|
||||
add_executable(${PROJECT_NAME} example_glfw3.cpp)
|
||||
set_target_properties(
|
||||
${PROJECT_NAME}
|
||||
PROPERTIES CXX_STANDARD 23
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||
|
||||
find_package(OpenGL)
|
||||
find_package(GLEW REQUIRED)
|
||||
find_package(glfw3 CONFIG REQUIRED)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath GLEW::GLEW glfw OpenGL::GL)
|
||||
@@ -120,9 +120,14 @@ int main()
|
||||
return -1;
|
||||
}
|
||||
|
||||
std::cout << "GLFW Version: " << glfwGetVersionString() << "\n";
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
// Force GLX context creation API to ensure compatibility with GLEW
|
||||
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
|
||||
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
@@ -141,15 +146,36 @@ int main()
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
// Check if context is valid using standard GL
|
||||
const GLubyte* renderer = glGetString(GL_RENDERER);
|
||||
const GLubyte* version = glGetString(GL_VERSION);
|
||||
if (renderer && version)
|
||||
{
|
||||
std::cout << "Renderer: " << renderer << "\n";
|
||||
std::cout << "OpenGL version supported: " << version << "\n";
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cerr << "Failed to get GL_RENDERER or GL_VERSION. Context might be invalid.\n";
|
||||
}
|
||||
|
||||
// ---------- GLEW init ----------
|
||||
glewExperimental = GL_TRUE;
|
||||
GLenum glewErr = glewInit();
|
||||
if (glewErr != GLEW_OK)
|
||||
{
|
||||
std::cerr << "Failed to initialize GLEW: " << reinterpret_cast<const char*>(glewGetErrorString(glewErr))
|
||||
<< "\n";
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
// Ignore NO_GLX_DISPLAY if we have a valid context
|
||||
if (glewErr == GLEW_ERROR_NO_GLX_DISPLAY && renderer)
|
||||
{
|
||||
std::cerr << "GLEW warning: " << glewGetErrorString(glewErr) << " (Ignored because context seems valid)\n";
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cerr << "Failed to initialize GLEW: " << reinterpret_cast<const char*>(glewGetErrorString(glewErr))
|
||||
<< "\n";
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------- GL state ----------
|
||||
@@ -280,11 +306,65 @@ int main()
|
||||
|
||||
static float old_frame_time = glfwGetTime();
|
||||
|
||||
float lastX = 640.0f / 2.0f;
|
||||
float lastY = 480.0f / 2.0f;
|
||||
bool firstMouse = true;
|
||||
bool mouse_capture = false;
|
||||
float mouseSensitivity = 0.1f;
|
||||
// ---------- Main loop ----------
|
||||
static double old_mouse_time = glfwGetTime();
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glfwPollEvents();
|
||||
omath::Vector3<float> move_dir;
|
||||
if (glfwGetKey(window, GLFW_KEY_W))
|
||||
move_dir += camera.get_forward();
|
||||
|
||||
if (glfwGetKey(window, GLFW_KEY_A))
|
||||
move_dir -= camera.get_right();
|
||||
|
||||
if (glfwGetKey(window, GLFW_KEY_S))
|
||||
move_dir -= camera.get_forward();
|
||||
|
||||
if (glfwGetKey(window, GLFW_KEY_D))
|
||||
move_dir += camera.get_right();
|
||||
|
||||
if (glfwGetKey(window, GLFW_KEY_SPACE))
|
||||
move_dir += camera.get_up();
|
||||
|
||||
if (glfwGetKey(window, GLFW_KEY_LEFT_CONTROL))
|
||||
move_dir -= camera.get_up();
|
||||
|
||||
|
||||
auto delta = glfwGetTime() - old_mouse_time;
|
||||
if (glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT) && delta > 0.4)
|
||||
{
|
||||
old_mouse_time = glfwGetTime();
|
||||
mouse_capture = !mouse_capture;
|
||||
|
||||
glfwSetInputMode(window, GLFW_CURSOR, mouse_capture ? GLFW_CURSOR_HIDDEN : GLFW_CURSOR_NORMAL);
|
||||
}
|
||||
if (mouse_capture)
|
||||
{
|
||||
int x, y;
|
||||
glfwGetWindowSize(window, &x, &y);
|
||||
|
||||
camera.set_origin(camera.get_origin() + (move_dir.normalized() * 0.4f));
|
||||
|
||||
double xpos, ypos;
|
||||
glfwGetCursorPos(window, &xpos, &ypos);
|
||||
float xoffset = (float)xpos - x / 2.f;
|
||||
float yoffset = y / 2.f - ypos ; // reversed: y-coordinates go bottom->top for pitch
|
||||
|
||||
xoffset *= mouseSensitivity;
|
||||
yoffset *= mouseSensitivity;
|
||||
|
||||
auto new_angles = camera.get_view_angles();
|
||||
new_angles.pitch += decltype(new_angles.pitch)::from_degrees(yoffset);
|
||||
new_angles.yaw -= decltype(new_angles.yaw)::from_degrees(xoffset);
|
||||
camera.set_view_angles(new_angles);
|
||||
glfwSetCursorPos(window, x / 2., y / 2);
|
||||
}
|
||||
float currentTime = glfwGetTime();
|
||||
float deltaTime = currentTime - old_frame_time;
|
||||
old_frame_time = currentTime;
|
||||
10
examples/example_proj_mat_builder/CMakeLists.txt
Normal file
10
examples/example_proj_mat_builder/CMakeLists.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
project(example_projection_matrix_builder)
|
||||
|
||||
add_executable(${PROJECT_NAME} example_proj_mat_builder.cpp)
|
||||
set_target_properties(
|
||||
${PROJECT_NAME}
|
||||
PROPERTIES CXX_STANDARD 23
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath)
|
||||
10
examples/example_signature_scan/CMakeLists.txt
Normal file
10
examples/example_signature_scan/CMakeLists.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
project(example_signature_scan)
|
||||
|
||||
add_executable(${PROJECT_NAME} example_signature_scan.cpp)
|
||||
set_target_properties(
|
||||
${PROJECT_NAME}
|
||||
PROPERTIES CXX_STANDARD 23
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath)
|
||||
@@ -3,14 +3,60 @@
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "mesh.hpp"
|
||||
#include "omath/engines/opengl_engine/camera.hpp"
|
||||
#include "omath/engines/opengl_engine/traits/mesh_trait.hpp"
|
||||
#include "omath/linear_algebra/triangle.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
|
||||
namespace omath::primitives
|
||||
{
|
||||
template<class BoxMeshType>
|
||||
[[nodiscard]]
|
||||
std::array<Triangle<Vector3<float>>, 12> create_box(const Vector3<float>& top, const Vector3<float>& bottom,
|
||||
const Vector3<float>& dir_forward, const Vector3<float>& dir_right,
|
||||
float ratio = 4.f) noexcept;
|
||||
}
|
||||
BoxMeshType create_box(const Vector3<float>& top, const Vector3<float>& bottom, const Vector3<float>& dir_forward,
|
||||
const Vector3<float>& dir_right, const float ratio = 4.f) noexcept
|
||||
{
|
||||
const auto height = top.distance_to(bottom);
|
||||
const auto side_size = height / ratio;
|
||||
|
||||
// corner layout (0‑3 bottom, 4‑7 top)
|
||||
std::array<Vector3<float>, 8> p;
|
||||
p[0] = bottom + (dir_forward + dir_right) * side_size; // front‑right‑bottom
|
||||
p[1] = bottom + (dir_forward - dir_right) * side_size; // front‑left‑bottom
|
||||
p[2] = bottom + (-dir_forward + dir_right) * side_size; // back‑right‑bottom
|
||||
p[3] = bottom + (-dir_forward - dir_right) * side_size; // back‑left‑bottom
|
||||
p[4] = top + (dir_forward + dir_right) * side_size; // front‑right‑top
|
||||
p[5] = top + (dir_forward - dir_right) * side_size; // front‑left‑top
|
||||
p[6] = top + (-dir_forward + dir_right) * side_size; // back‑right‑top
|
||||
p[7] = top + (-dir_forward - dir_right) * side_size; // back‑left‑top
|
||||
|
||||
std::array<Vector3<std::uint32_t>, 12> poly;
|
||||
|
||||
// bottom face (+Y up ⇒ wind CW when viewed from above)
|
||||
poly[0] = {0, 2, 3};
|
||||
poly[1] = {0, 3, 1};
|
||||
|
||||
// top face
|
||||
poly[2] = {4, 7, 6};
|
||||
poly[3] = {4, 5, 7};
|
||||
|
||||
// front face
|
||||
poly[4] = {0, 5, 1};
|
||||
poly[5] = {0, 4, 5};
|
||||
|
||||
// right face
|
||||
poly[6] = {0, 6, 2};
|
||||
poly[7] = {0, 4, 6};
|
||||
|
||||
// back face
|
||||
poly[8] = {2, 7, 3};
|
||||
poly[9] = {2, 6, 7};
|
||||
|
||||
// left face
|
||||
poly[10] = {1, 7, 5};
|
||||
poly[11] = {1, 3, 7};
|
||||
|
||||
return BoxMeshType{std::move(p), std::move(poly)};
|
||||
}
|
||||
} // namespace omath::primitives
|
||||
|
||||
@@ -25,16 +25,17 @@ namespace omath::primitives
|
||||
template<typename T> concept HasNormal = requires(T vertex) { vertex.normal; };
|
||||
template<typename T> concept HasUv = requires(T vertex) { vertex.uv; };
|
||||
|
||||
template<class Mat4X4, class RotationAngles, class MeshTypeTrait, class VertType = Vertex<>>
|
||||
template<class Mat4X4, class RotationAngles, class MeshTypeTrait, class VertType = Vertex<>,
|
||||
class VboType = std::vector<VertType>, class EboType = std::vector<Vector3<std::uint32_t>>>
|
||||
class Mesh final
|
||||
{
|
||||
public:
|
||||
using VectorType = VertType::VectorType;
|
||||
using VertexType = VertType;
|
||||
using VertexType = VboType::value_type;
|
||||
|
||||
private:
|
||||
using Vbo = std::vector<VertexType>;
|
||||
using Ebo = std::vector<Vector3<std::uint32_t>>;
|
||||
using Vbo = VboType;
|
||||
using Ebo = EboType;
|
||||
|
||||
public:
|
||||
Vbo m_vertex_buffer;
|
||||
@@ -100,20 +101,26 @@ namespace omath::primitives
|
||||
|
||||
[[nodiscard]]
|
||||
VectorType vertex_position_to_world_space(const Vector3<float>& vertex_position) const
|
||||
requires HasPosition<VertexType>
|
||||
{
|
||||
auto abs_vec = get_to_world_matrix() * mat_column_from_vector<typename Mat4X4::ContainedType, Mat4X4::get_store_ordering()>(vertex_position);
|
||||
auto abs_vec = get_to_world_matrix()
|
||||
* mat_column_from_vector<typename Mat4X4::ContainedType, Mat4X4::get_store_ordering()>(
|
||||
vertex_position);
|
||||
|
||||
return {abs_vec.at(0, 0), abs_vec.at(1, 0), abs_vec.at(2, 0)};
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
Triangle<VectorType> make_face_in_world_space(const Ebo::const_iterator vao_iterator) const
|
||||
requires HasPosition<VertexType>
|
||||
{
|
||||
return {vertex_position_to_world_space(m_vertex_buffer.at(vao_iterator->x).position),
|
||||
vertex_position_to_world_space(m_vertex_buffer.at(vao_iterator->y).position),
|
||||
vertex_position_to_world_space(m_vertex_buffer.at(vao_iterator->z).position)};
|
||||
if constexpr (HasPosition<VertexType>)
|
||||
{
|
||||
return {vertex_position_to_world_space(m_vertex_buffer.at(vao_iterator->x).position),
|
||||
vertex_position_to_world_space(m_vertex_buffer.at(vao_iterator->y).position),
|
||||
vertex_position_to_world_space(m_vertex_buffer.at(vao_iterator->z).position)};
|
||||
}
|
||||
return {vertex_position_to_world_space(m_vertex_buffer.at(vao_iterator->x)),
|
||||
vertex_position_to_world_space(m_vertex_buffer.at(vao_iterator->y)),
|
||||
vertex_position_to_world_space(m_vertex_buffer.at(vao_iterator->z))};
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -3,14 +3,30 @@
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "mesh.hpp"
|
||||
#include "omath/engines/opengl_engine/camera.hpp"
|
||||
#include "omath/engines/opengl_engine/mesh.hpp"
|
||||
#include "omath/engines/opengl_engine/traits/mesh_trait.hpp"
|
||||
#include "omath/linear_algebra/triangle.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
|
||||
namespace omath::primitives
|
||||
{
|
||||
template<class PlaneMeshType>
|
||||
[[nodiscard]]
|
||||
std::array<Triangle<Vector3<float>>, 2> create_plane(const Vector3<float>& vertex_a,
|
||||
const Vector3<float>& vertex_b,
|
||||
const Vector3<float>& direction, float size) noexcept;
|
||||
}
|
||||
PlaneMeshType create_plane(const Vector3<float>& vertex_a, const Vector3<float>& vertex_b,
|
||||
const Vector3<float>& direction, const float size) noexcept
|
||||
{
|
||||
const auto second_vertex_a = vertex_a + direction * size;
|
||||
const auto second_vertex_b = vertex_b + direction * size;
|
||||
|
||||
std::array<Vector3<float>, 4> grid = {vertex_a, vertex_b, second_vertex_a, second_vertex_b};
|
||||
|
||||
std::array<Vector3<std::uint32_t>, 2> poly;
|
||||
poly[0] = {1, 1, 2};
|
||||
poly[1] = {0, 1, 3};
|
||||
|
||||
return PlaneMeshType(std::move(grid), std::move(poly));
|
||||
}
|
||||
} // namespace omath::primitives
|
||||
|
||||
@@ -8,16 +8,17 @@
|
||||
#include <memory>
|
||||
#include <memory_resource>
|
||||
#include <queue>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace omath::collision
|
||||
{
|
||||
template<class V>
|
||||
concept EpaVector = requires(const V& a, const V& b, float s) {
|
||||
template<class V, class FloatingType>
|
||||
concept EpaVector = requires(const V& a, const V& b, FloatingType s) {
|
||||
{ a - b } -> std::same_as<V>;
|
||||
{ a.cross(b) } -> std::same_as<V>;
|
||||
{ a.dot(b) } -> std::same_as<float>;
|
||||
{ a.dot(b) } -> std::same_as<FloatingType>;
|
||||
{ -a } -> std::same_as<V>;
|
||||
{ a * s } -> std::same_as<V>;
|
||||
{ a / s } -> std::same_as<V>;
|
||||
@@ -28,13 +29,18 @@ namespace omath::collision
|
||||
{
|
||||
public:
|
||||
using VectorType = ColliderInterfaceType::VectorType;
|
||||
static_assert(EpaVector<VectorType>, "VertexType must satisfy EpaVector concept");
|
||||
static_assert(EpaVector<VectorType, typename VectorType::ContainedType>,
|
||||
"VertexType must satisfy EpaVector concept");
|
||||
|
||||
private:
|
||||
using FloatingType = VectorType::ContainedType;
|
||||
|
||||
public:
|
||||
struct Result final
|
||||
{
|
||||
VectorType normal{}; // from A to B
|
||||
VectorType penetration_vector;
|
||||
float depth{0.0f};
|
||||
FloatingType depth{0.0};
|
||||
int iterations{0};
|
||||
int num_vertices{0};
|
||||
int num_faces{0};
|
||||
@@ -43,7 +49,7 @@ namespace omath::collision
|
||||
struct Params final
|
||||
{
|
||||
int max_iterations{64};
|
||||
float tolerance{1e-4f}; // absolute tolerance on distance growth
|
||||
FloatingType tolerance{1e-4}; // absolute tolerance on distance growth
|
||||
};
|
||||
// Precondition: simplex.size()==4 and contains the origin.
|
||||
[[nodiscard]]
|
||||
@@ -51,83 +57,76 @@ namespace omath::collision
|
||||
const Simplex<VectorType>& simplex, const Params params = {},
|
||||
std::pmr::memory_resource& mem_resource = *std::pmr::get_default_resource())
|
||||
{
|
||||
// --- Build initial polytope from simplex (4 points) ---
|
||||
std::pmr::vector<VectorType> vertexes = build_initial_polytope_from_simplex(simplex, mem_resource);
|
||||
|
||||
// Initial tetra faces (windings corrected in make_face)
|
||||
std::pmr::vector<Face> faces = create_initial_tetra_faces(mem_resource, vertexes);
|
||||
|
||||
auto heap = rebuild_heap(faces, mem_resource);
|
||||
// Build initial min-heap by distance.
|
||||
Heap heap = rebuild_heap(faces, mem_resource);
|
||||
|
||||
Result out{};
|
||||
|
||||
// Hoisted outside the loop to reuse bucket allocation across iterations.
|
||||
// Initial bucket count 16 covers a typical horizon without rehashing.
|
||||
BoundaryMap boundary{16, &mem_resource};
|
||||
|
||||
for (int it = 0; it < params.max_iterations; ++it)
|
||||
{
|
||||
// If heap might be stale after face edits, rebuild lazily.
|
||||
if (heap.empty())
|
||||
break;
|
||||
// Rebuild when the "closest" face changed (simple cheap guard)
|
||||
// (We could keep face handles; this is fine for small Ns.)
|
||||
|
||||
if (const auto top = heap.top(); faces[top.idx].d != top.d)
|
||||
heap = rebuild_heap(faces, mem_resource);
|
||||
// Lazily discard stale (deleted or index-mismatched) heap entries.
|
||||
discard_stale_heap_entries(faces, heap);
|
||||
|
||||
if (heap.empty())
|
||||
break;
|
||||
|
||||
//FIXME: STORE REF VALUE, DO NOT USE
|
||||
// AFTER IF STATEMENT BLOCK
|
||||
const Face& face = faces[heap.top().idx];
|
||||
|
||||
// Get the furthest point in face normal direction
|
||||
const VectorType p = support_point(a, b, face.n);
|
||||
const float p_dist = face.n.dot(p);
|
||||
const auto p_dist = face.n.dot(p);
|
||||
|
||||
// Converged if we can’t push the face closer than tolerance
|
||||
// Converged: new support can't push the face closer than tolerance.
|
||||
if (p_dist - face.d <= params.tolerance)
|
||||
{
|
||||
out.normal = face.n;
|
||||
out.depth = face.d; // along unit normal
|
||||
out.depth = face.d;
|
||||
out.iterations = it + 1;
|
||||
out.num_vertices = static_cast<int>(vertexes.size());
|
||||
out.num_faces = static_cast<int>(faces.size());
|
||||
|
||||
out.penetration_vector = out.normal * out.depth;
|
||||
return out;
|
||||
}
|
||||
|
||||
// Add new vertex
|
||||
const int new_idx = static_cast<int>(vertexes.size());
|
||||
vertexes.emplace_back(p);
|
||||
|
||||
const auto [to_delete, boundary] = mark_visible_and_collect_horizon(faces, p);
|
||||
// Tombstone visible faces and collect the horizon boundary.
|
||||
// This avoids copying the faces array (O(n)) each iteration.
|
||||
tombstone_visible_faces(faces, boundary, p);
|
||||
|
||||
erase_marked(faces, to_delete);
|
||||
|
||||
// Stitch new faces around the horizon
|
||||
for (const auto& e : boundary)
|
||||
// Stitch new faces around the horizon and push them directly onto the
|
||||
// heap — no full O(n log n) rebuild needed.
|
||||
for (const auto& [key, e] : boundary)
|
||||
{
|
||||
const int fi = static_cast<int>(faces.size());
|
||||
faces.emplace_back(make_face(vertexes, e.a, e.b, new_idx));
|
||||
|
||||
// Rebuild heap after topology change
|
||||
heap = rebuild_heap(faces, mem_resource);
|
||||
heap.emplace(faces.back().d, fi);
|
||||
}
|
||||
|
||||
if (!std::isfinite(vertexes.back().dot(vertexes.back())))
|
||||
break; // safety
|
||||
|
||||
out.iterations = it + 1;
|
||||
}
|
||||
|
||||
if (faces.empty())
|
||||
// Find the best surviving (non-deleted) face.
|
||||
const Face* best = find_best_surviving_face(faces);
|
||||
|
||||
if (!best)
|
||||
return std::nullopt;
|
||||
|
||||
const auto best = *std::ranges::min_element(faces, [](const auto& first, const auto& second)
|
||||
{ return first.d < second.d; });
|
||||
out.normal = best.n;
|
||||
out.depth = best.d;
|
||||
out.normal = best->n;
|
||||
out.depth = best->d;
|
||||
out.num_vertices = static_cast<int>(vertexes.size());
|
||||
out.num_faces = static_cast<int>(faces.size());
|
||||
|
||||
out.penetration_vector = out.normal * out.depth;
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -136,7 +135,8 @@ namespace omath::collision
|
||||
{
|
||||
int i0, i1, i2;
|
||||
VectorType n; // unit outward normal
|
||||
float d; // n · v0 (>=0 ideally because origin is inside)
|
||||
FloatingType d; // n · v0 (>= 0 ideally because origin is inside)
|
||||
bool deleted{false}; // tombstone flag — avoids O(n) compaction per iteration
|
||||
};
|
||||
|
||||
struct Edge final
|
||||
@@ -146,9 +146,10 @@ namespace omath::collision
|
||||
|
||||
struct HeapItem final
|
||||
{
|
||||
float d;
|
||||
FloatingType d;
|
||||
int idx;
|
||||
};
|
||||
|
||||
struct HeapCmp final
|
||||
{
|
||||
[[nodiscard]]
|
||||
@@ -160,35 +161,44 @@ namespace omath::collision
|
||||
|
||||
using Heap = std::priority_queue<HeapItem, std::pmr::vector<HeapItem>, HeapCmp>;
|
||||
|
||||
// Horizon boundary: maps packed(a,b) → Edge.
|
||||
// Opposite edges cancel in O(1) via hash lookup instead of O(h) linear scan.
|
||||
using BoundaryMap = std::pmr::unordered_map<std::int64_t, Edge>;
|
||||
|
||||
[[nodiscard]]
|
||||
static constexpr std::int64_t pack_edge(const int a, const int b) noexcept
|
||||
{
|
||||
return (static_cast<std::int64_t>(a) << 32) | static_cast<std::uint32_t>(b);
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
static Heap rebuild_heap(const std::pmr::vector<Face>& faces, auto& memory_resource)
|
||||
{
|
||||
std::pmr::vector<HeapItem> storage{&memory_resource};
|
||||
storage.reserve(faces.size()); // optional but recommended
|
||||
|
||||
storage.reserve(faces.size());
|
||||
Heap h{HeapCmp{}, std::move(storage)};
|
||||
|
||||
for (int i = 0; i < static_cast<int>(faces.size()); ++i)
|
||||
h.emplace(faces[i].d, i);
|
||||
|
||||
return h; // allocator is preserved
|
||||
if (!faces[i].deleted)
|
||||
h.emplace(faces[i].d, i);
|
||||
return h;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
static bool visible_from(const Face& f, const VectorType& p)
|
||||
{
|
||||
// positive if p is in front of the face
|
||||
return f.n.dot(p) - f.d > 1e-7f;
|
||||
return f.n.dot(p) - f.d > static_cast<FloatingType>(1e-7);
|
||||
}
|
||||
|
||||
static void add_edge_boundary(std::pmr::vector<Edge>& boundary, int a, int b)
|
||||
static void add_edge_boundary(BoundaryMap& boundary, int a, int b)
|
||||
{
|
||||
// Keep edges that appear only once; erase if opposite already present
|
||||
auto itb = std::ranges::find_if(boundary, [&](const Edge& e) { return e.a == b && e.b == a; });
|
||||
if (itb != boundary.end())
|
||||
boundary.erase(itb); // internal edge cancels out
|
||||
// O(1) cancel: if the opposite edge (b→a) is already in the map it is an
|
||||
// internal edge shared by two visible faces and must be removed.
|
||||
// Otherwise this is a horizon edge and we insert it.
|
||||
const std::int64_t rev = pack_edge(b, a);
|
||||
if (const auto it = boundary.find(rev); it != boundary.end())
|
||||
boundary.erase(it);
|
||||
else
|
||||
boundary.emplace_back(a, b); // horizon edge (directed)
|
||||
boundary.emplace(pack_edge(a, b), Edge{a, b});
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
@@ -198,19 +208,18 @@ namespace omath::collision
|
||||
const VectorType& a1 = vertexes[i1];
|
||||
const VectorType& a2 = vertexes[i2];
|
||||
VectorType n = (a1 - a0).cross(a2 - a0);
|
||||
if (n.dot(n) <= 1e-30f)
|
||||
{
|
||||
if (n.dot(n) <= static_cast<FloatingType>(1e-30))
|
||||
n = any_perp_vec(a1 - a0); // degenerate guard
|
||||
}
|
||||
// Ensure normal points outward (away from origin): require n·a0 >= 0
|
||||
if (n.dot(a0) < 0.0f)
|
||||
if (n.dot(a0) < static_cast<FloatingType>(0.0))
|
||||
{
|
||||
std::swap(i1, i2);
|
||||
n = -n;
|
||||
}
|
||||
const float inv_len = 1.0f / std::sqrt(std::max(n.dot(n), 1e-30f));
|
||||
const auto inv_len =
|
||||
static_cast<FloatingType>(1.0) / std::sqrt(std::max(n.dot(n), static_cast<FloatingType>(1e-30)));
|
||||
n = n * inv_len;
|
||||
const float d = n.dot(a0);
|
||||
const auto d = n.dot(a0);
|
||||
return {i0, i1, i2, n, d};
|
||||
}
|
||||
|
||||
@@ -223,7 +232,7 @@ namespace omath::collision
|
||||
|
||||
template<class V>
|
||||
[[nodiscard]]
|
||||
static constexpr bool near_zero_vec(const V& v, const float eps = 1e-7f)
|
||||
static constexpr bool near_zero_vec(const V& v, const FloatingType eps = 1e-7f)
|
||||
{
|
||||
return v.dot(v) <= eps * eps;
|
||||
}
|
||||
@@ -237,6 +246,7 @@ namespace omath::collision
|
||||
return d;
|
||||
return V{1, 0, 0};
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
static std::pmr::vector<Face> create_initial_tetra_faces(std::pmr::memory_resource& mem_resource,
|
||||
const std::pmr::vector<VectorType>& vertexes)
|
||||
@@ -256,48 +266,45 @@ namespace omath::collision
|
||||
{
|
||||
std::pmr::vector<VectorType> vertexes{&mem_resource};
|
||||
vertexes.reserve(simplex.size());
|
||||
|
||||
for (std::size_t i = 0; i < simplex.size(); ++i)
|
||||
vertexes.emplace_back(simplex[i]);
|
||||
|
||||
return vertexes;
|
||||
}
|
||||
static void erase_marked(std::pmr::vector<Face>& faces, const std::pmr::vector<bool>& to_delete)
|
||||
|
||||
static const Face* find_best_surviving_face(const std::pmr::vector<Face>& faces)
|
||||
{
|
||||
auto* mr = faces.get_allocator().resource(); // keep same resource
|
||||
std::pmr::vector<Face> kept{mr};
|
||||
kept.reserve(faces.size());
|
||||
|
||||
for (std::size_t i = 0; i < faces.size(); ++i)
|
||||
if (!to_delete[i])
|
||||
kept.emplace_back(faces[i]);
|
||||
|
||||
faces.swap(kept);
|
||||
const Face* best = nullptr;
|
||||
for (const auto& f : faces)
|
||||
if (!f.deleted && (best == nullptr || f.d < best->d))
|
||||
best = &f;
|
||||
return best;
|
||||
}
|
||||
struct Horizon
|
||||
static void tombstone_visible_faces(std::pmr::vector<Face>& faces, BoundaryMap& boundary,
|
||||
const VectorType& p)
|
||||
{
|
||||
std::pmr::vector<bool> to_delete;
|
||||
std::pmr::vector<Edge> boundary;
|
||||
};
|
||||
|
||||
static Horizon mark_visible_and_collect_horizon(const std::pmr::vector<Face>& faces, const VectorType& p)
|
||||
{
|
||||
auto* mr = faces.get_allocator().resource();
|
||||
|
||||
Horizon horizon{std::pmr::vector<bool>(faces.size(), false, mr), std::pmr::vector<Edge>(mr)};
|
||||
horizon.boundary.reserve(faces.size());
|
||||
|
||||
for (std::size_t i = 0; i < faces.size(); ++i)
|
||||
if (visible_from(faces[i], p))
|
||||
boundary.clear();
|
||||
for (auto& f : faces)
|
||||
{
|
||||
if (!f.deleted && visible_from(f, p))
|
||||
{
|
||||
const auto& rf = faces[i];
|
||||
horizon.to_delete[i] = true;
|
||||
add_edge_boundary(horizon.boundary, rf.i0, rf.i1);
|
||||
add_edge_boundary(horizon.boundary, rf.i1, rf.i2);
|
||||
add_edge_boundary(horizon.boundary, rf.i2, rf.i0);
|
||||
f.deleted = true;
|
||||
add_edge_boundary(boundary, f.i0, f.i1);
|
||||
add_edge_boundary(boundary, f.i1, f.i2);
|
||||
add_edge_boundary(boundary, f.i2, f.i0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return horizon;
|
||||
static void discard_stale_heap_entries(const std::pmr::vector<Face>& faces,
|
||||
std::priority_queue<HeapItem, std::pmr::vector<HeapItem>, HeapCmp>& heap)
|
||||
{
|
||||
while (!heap.empty())
|
||||
{
|
||||
const auto& top = heap.top();
|
||||
if (!faces[top.idx].deleted && faces[top.idx].d == top.d)
|
||||
break;
|
||||
heap.pop();
|
||||
}
|
||||
}
|
||||
};
|
||||
} // namespace omath::collision
|
||||
|
||||
@@ -14,11 +14,15 @@ namespace omath::collision
|
||||
Simplex<VertexType> simplex; // valid only if hit == true and size==4
|
||||
};
|
||||
|
||||
struct GjkSettings final
|
||||
{
|
||||
float epsilon = 1e-6f;
|
||||
std::size_t max_iterations = 64;
|
||||
};
|
||||
template<class ColliderInterfaceType>
|
||||
class GjkAlgorithm final
|
||||
{
|
||||
using VectorType = ColliderInterfaceType::VectorType;
|
||||
|
||||
public:
|
||||
[[nodiscard]]
|
||||
static VectorType find_support_vertex(const ColliderInterfaceType& collider_a,
|
||||
@@ -36,20 +40,34 @@ namespace omath::collision
|
||||
|
||||
[[nodiscard]]
|
||||
static GjkHitInfo<VectorType> is_collide_with_simplex_info(const ColliderInterfaceType& collider_a,
|
||||
const ColliderInterfaceType& collider_b)
|
||||
const ColliderInterfaceType& collider_b,
|
||||
const GjkSettings& settings = {})
|
||||
{
|
||||
auto support = find_support_vertex(collider_a, collider_b, VectorType{1, 0, 0});
|
||||
// Use centroid difference as initial direction — greatly reduces iterations for separated shapes.
|
||||
VectorType initial_dir;
|
||||
if constexpr (requires { collider_b.get_origin() - collider_a.get_origin(); })
|
||||
{
|
||||
initial_dir = collider_b.get_origin() - collider_a.get_origin();
|
||||
if (initial_dir.dot(initial_dir) < settings.epsilon * settings.epsilon)
|
||||
initial_dir = VectorType{1, 0, 0};
|
||||
}
|
||||
else
|
||||
{
|
||||
initial_dir = VectorType{1, 0, 0};
|
||||
}
|
||||
|
||||
auto support = find_support_vertex(collider_a, collider_b, initial_dir);
|
||||
|
||||
Simplex<VectorType> simplex;
|
||||
simplex.push_front(support);
|
||||
|
||||
auto direction = -support;
|
||||
|
||||
while (true)
|
||||
for (std::size_t iteration = 0; iteration < settings.max_iterations; ++iteration)
|
||||
{
|
||||
support = find_support_vertex(collider_a, collider_b, direction);
|
||||
|
||||
if (support.dot(direction) <= 0.f)
|
||||
if (support.dot(direction) <= settings.epsilon)
|
||||
return {false, simplex};
|
||||
|
||||
simplex.push_front(support);
|
||||
@@ -57,6 +75,7 @@ namespace omath::collision
|
||||
if (simplex.handle(direction))
|
||||
return {true, simplex};
|
||||
}
|
||||
return {false, simplex};
|
||||
}
|
||||
};
|
||||
} // namespace omath::collision
|
||||
@@ -8,30 +8,103 @@
|
||||
|
||||
namespace omath::collision
|
||||
{
|
||||
class Ray
|
||||
template<class T = Vector3<float>>
|
||||
class Ray final
|
||||
{
|
||||
public:
|
||||
Vector3<float> start;
|
||||
Vector3<float> end;
|
||||
using VectorType = T;
|
||||
VectorType start;
|
||||
VectorType end;
|
||||
bool infinite_length = false;
|
||||
|
||||
[[nodiscard]]
|
||||
Vector3<float> direction_vector() const noexcept;
|
||||
constexpr VectorType direction_vector() const noexcept
|
||||
{
|
||||
return end - start;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
Vector3<float> direction_vector_normalized() const noexcept;
|
||||
constexpr VectorType direction_vector_normalized() const noexcept
|
||||
{
|
||||
return direction_vector().normalized();
|
||||
}
|
||||
};
|
||||
class LineTracer
|
||||
|
||||
template<class RayType = Ray<>>
|
||||
class LineTracer final
|
||||
{
|
||||
using TriangleType = Triangle<typename RayType::VectorType>;
|
||||
|
||||
public:
|
||||
LineTracer() = delete;
|
||||
|
||||
[[nodiscard]]
|
||||
static bool can_trace_line(const Ray& ray, const Triangle<Vector3<float>>& triangle) noexcept;
|
||||
constexpr static bool can_trace_line(const RayType& ray, const TriangleType& triangle) noexcept
|
||||
{
|
||||
return get_ray_hit_point(ray, triangle) == ray.end;
|
||||
}
|
||||
|
||||
// Realization of Möller–Trumbore intersection algorithm
|
||||
// https://en.wikipedia.org/wiki/M%C3%B6ller%E2%80%93Trumbore_intersection_algorithm
|
||||
[[nodiscard]]
|
||||
static Vector3<float> get_ray_hit_point(const Ray& ray, const Triangle<Vector3<float>>& triangle) noexcept;
|
||||
constexpr static auto get_ray_hit_point(const RayType& ray, const TriangleType& triangle) noexcept
|
||||
{
|
||||
constexpr float k_epsilon = std::numeric_limits<float>::epsilon();
|
||||
|
||||
const auto side_a = triangle.side_a_vector();
|
||||
const auto side_b = triangle.side_b_vector();
|
||||
|
||||
const auto ray_dir = ray.direction_vector();
|
||||
|
||||
const auto p = ray_dir.cross(side_b);
|
||||
const auto det = side_a.dot(p);
|
||||
|
||||
if (std::abs(det) < k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
const auto inv_det = 1 / det;
|
||||
const auto t = ray.start - triangle.m_vertex2;
|
||||
const auto u = t.dot(p) * inv_det;
|
||||
|
||||
if ((u < 0 && std::abs(u) > k_epsilon) || (u > 1 && std::abs(u - 1) > k_epsilon))
|
||||
return ray.end;
|
||||
|
||||
const auto q = t.cross(side_a);
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto v = ray_dir.dot(q) * inv_det;
|
||||
|
||||
if ((v < 0 && std::abs(v) > k_epsilon) || (u + v > 1 && std::abs(u + v - 1) > k_epsilon))
|
||||
return ray.end;
|
||||
|
||||
const auto t_hit = side_b.dot(q) * inv_det;
|
||||
|
||||
if (ray.infinite_length && t_hit <= k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
if (t_hit <= k_epsilon || t_hit > 1 - k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
return ray.start + ray_dir * t_hit;
|
||||
}
|
||||
|
||||
template<class MeshType>
|
||||
[[nodiscard]]
|
||||
constexpr static auto get_ray_hit_point(const RayType& ray, const MeshType& mesh) noexcept
|
||||
{
|
||||
auto mesh_hit = ray.end;
|
||||
|
||||
const auto begin = mesh.m_element_buffer_object.cbegin();
|
||||
const auto end = mesh.m_element_buffer_object.cend();
|
||||
for (auto current = begin; current < end; current = std::next(current))
|
||||
{
|
||||
const auto face = mesh.make_face_in_world_space(current);
|
||||
|
||||
auto ray_stop_point = get_ray_hit_point(ray, face);
|
||||
if (ray_stop_point.distance_to(ray.start) < mesh_hit.distance_to(ray.start))
|
||||
mesh_hit = ray_stop_point;
|
||||
}
|
||||
|
||||
return mesh_hit;
|
||||
}
|
||||
};
|
||||
} // namespace omath::collision
|
||||
|
||||
@@ -42,13 +42,40 @@ namespace omath::collision
|
||||
m_mesh.set_origin(new_origin);
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
const MeshType& get_mesh() const
|
||||
{
|
||||
return m_mesh;
|
||||
}
|
||||
[[nodiscard]]
|
||||
MeshType& get_mesh()
|
||||
{
|
||||
return m_mesh;
|
||||
}
|
||||
private:
|
||||
[[nodiscard]]
|
||||
const VertexType& find_furthest_vertex(const VectorType& direction) const
|
||||
{
|
||||
return *std::ranges::max_element(
|
||||
m_mesh.m_vertex_buffer, [&direction](const auto& first, const auto& second)
|
||||
{ return first.position.dot(direction) < second.position.dot(direction); });
|
||||
// The support query arrives in world space, but vertex positions are stored
|
||||
// in local space. We need argmax_v { world(v) · d }.
|
||||
//
|
||||
// world(v) = M·v (ignoring translation, which is constant across vertices)
|
||||
// world(v) · d = v · Mᵀ·d
|
||||
//
|
||||
// So we transform the direction to local space once — O(1) — then compare
|
||||
// raw local positions, which is far cheaper than calling
|
||||
// vertex_position_to_world_space (full 4×4 multiply) for every vertex.
|
||||
//
|
||||
// d_local = upper-left 3×3 of M, transposed, times d_world:
|
||||
// d_local[j] = sum_i M.at(i,j) * d[i] (i.e. column j of M dotted with d)
|
||||
const auto& m = m_mesh.get_to_world_matrix();
|
||||
const VectorType d_local = {
|
||||
m[0, 0] * direction.x + m[1, 0] * direction.y + m[2, 0] * direction.z,
|
||||
m[0, 1] * direction.x + m[1, 1] * direction.y + m[2, 1] * direction.z,
|
||||
m[0, 2] * direction.x + m[1, 2] * direction.y + m[2, 2] * direction.z,
|
||||
};
|
||||
return *std::ranges::max_element(m_mesh.m_vertex_buffer, [&d_local](const auto& first, const auto& second)
|
||||
{ return first.position.dot(d_local) < second.position.dot(d_local); });
|
||||
}
|
||||
MeshType m_mesh;
|
||||
};
|
||||
|
||||
@@ -130,7 +130,7 @@ namespace omath::collision
|
||||
|
||||
template<class V>
|
||||
[[nodiscard]]
|
||||
static constexpr bool near_zero(const V& v, const float eps = 1e-7f)
|
||||
static constexpr bool near_zero(const V& v, const float eps = 1e-7f) noexcept
|
||||
{
|
||||
return v.dot(v) <= eps * eps;
|
||||
}
|
||||
@@ -146,7 +146,7 @@ namespace omath::collision
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr bool handle_line(VectorType& direction)
|
||||
constexpr bool handle_line(VectorType& direction) noexcept
|
||||
{
|
||||
const auto& a = m_points[0];
|
||||
const auto& b = m_points[1];
|
||||
@@ -158,21 +158,11 @@ namespace omath::collision
|
||||
{
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
auto n = ab.cross(ao); // Needed to valid handle collision if colliders placed at same origin pos
|
||||
if (near_zero(n))
|
||||
{
|
||||
// collinear: origin lies on ray AB (often on segment), pick any perp to escape
|
||||
direction = any_perp(ab);
|
||||
}
|
||||
else
|
||||
{
|
||||
direction = n.cross(ab);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
*this = {a};
|
||||
direction = ao;
|
||||
direction = near_zero(n) ? any_perp(ab) : n.cross(ab);
|
||||
return false;
|
||||
}
|
||||
*this = {a};
|
||||
direction = ao;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
194
include/omath/containers/encrypted_variable.hpp
Normal file
194
include/omath/containers/encrypted_variable.hpp
Normal file
@@ -0,0 +1,194 @@
|
||||
//
|
||||
// Created by Vladislav on 04.01.2026.
|
||||
//
|
||||
#pragma once
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <span>
|
||||
#ifdef OMATH_ENABLE_FORCE_INLINE
|
||||
#ifdef _MSC_VER
|
||||
#define OMATH_FORCE_INLINE __forceinline
|
||||
#else
|
||||
#define OMATH_FORCE_INLINE __attribute__((always_inline)) inline
|
||||
#endif
|
||||
#else
|
||||
#define OMATH_FORCE_INLINE
|
||||
#endif
|
||||
|
||||
namespace omath::detail
|
||||
{
|
||||
[[nodiscard]]
|
||||
consteval std::uint64_t fnv1a_64(const char* s)
|
||||
{
|
||||
std::uint64_t h = 14695981039346656037ull;
|
||||
while (*s)
|
||||
{
|
||||
h ^= static_cast<unsigned char>(*s++);
|
||||
h *= 1099511628211ull;
|
||||
}
|
||||
return h;
|
||||
}
|
||||
|
||||
// SplitMix64 mixer (good quality for seeding / scrambling)
|
||||
[[nodiscard]]
|
||||
consteval std::uint64_t splitmix64(std::uint64_t x)
|
||||
{
|
||||
x += 0x9E3779B97F4A7C15ull;
|
||||
x = (x ^ (x >> 30)) * 0xBF58476D1CE4E5B9ull;
|
||||
x = (x ^ (x >> 27)) * 0x94D049BB133111EBull;
|
||||
return x ^ (x >> 31);
|
||||
}
|
||||
|
||||
// Choose your policy:
|
||||
// - If you want reproducible builds, REMOVE __DATE__/__TIME__.
|
||||
// - If you want "different each build", keep them.
|
||||
[[nodiscard]]
|
||||
consteval std::uint64_t base_seed()
|
||||
{
|
||||
std::uint64_t h = 0;
|
||||
h ^= fnv1a_64(__FILE__);
|
||||
h ^= splitmix64(fnv1a_64(__DATE__));
|
||||
h ^= splitmix64(fnv1a_64(__TIME__));
|
||||
return splitmix64(h);
|
||||
}
|
||||
|
||||
// Produce a "random" 64-bit value for a given stream index (compile-time)
|
||||
template<std::uint64_t Stream>
|
||||
[[nodiscard]]
|
||||
consteval std::uint64_t rand_u64()
|
||||
{
|
||||
// Stream is usually __COUNTER__ so each call site differs
|
||||
return splitmix64(base_seed() + 0xD1B54A32D192ED03ull * (Stream + 1));
|
||||
}
|
||||
|
||||
template<std::int64_t Lo, std::int64_t Hi, std::uint64_t Stream>
|
||||
[[nodiscard]]
|
||||
consteval std::int64_t rand_uint8_t()
|
||||
{
|
||||
static_assert(Lo <= Hi);
|
||||
const std::uint64_t r = rand_u64<Stream>();
|
||||
return static_cast<std::int64_t>(r) + Lo;
|
||||
}
|
||||
[[nodiscard]]
|
||||
consteval std::uint64_t rand_u64(const std::uint64_t seed, const std::uint64_t i)
|
||||
{
|
||||
return splitmix64(seed + 0xD1B54A32D192ED03ull * (i + 1ull));
|
||||
}
|
||||
|
||||
// Convert to int (uses low 32 bits; you can also use high bits if you prefer)
|
||||
[[nodiscard]]
|
||||
consteval std::uint8_t rand_uint8t(const std::uint64_t seed, const std::uint64_t i)
|
||||
{
|
||||
return static_cast<std::uint8_t>(rand_u64(seed, i)); // narrowing is fine/deterministic
|
||||
}
|
||||
template<std::size_t N, std::uint64_t Seed, std::size_t... I>
|
||||
[[nodiscard]]
|
||||
consteval std::array<std::uint8_t, N> make_array_impl(std::index_sequence<I...>)
|
||||
{
|
||||
return {rand_uint8t(Seed, static_cast<std::uint64_t>(I))...};
|
||||
}
|
||||
|
||||
template<std::size_t N, std::uint64_t Seed>
|
||||
[[nodiscard]]
|
||||
consteval std::array<std::uint8_t, N> make_array()
|
||||
{
|
||||
return make_array_impl<N, Seed>(std::make_index_sequence<N>{});
|
||||
}
|
||||
} // namespace omath::detail
|
||||
|
||||
namespace omath
|
||||
{
|
||||
template<class T>
|
||||
class VarAnchor;
|
||||
|
||||
template<class T, std::size_t key_size, std::array<std::uint8_t, key_size> key>
|
||||
class EncryptedVariable final
|
||||
{
|
||||
using value_type = std::remove_cvref_t<T>;
|
||||
|
||||
bool m_is_encrypted{};
|
||||
value_type m_data{};
|
||||
|
||||
OMATH_FORCE_INLINE constexpr void xor_contained_var_by_key()
|
||||
{
|
||||
// Safe, keeps const-correctness, and avoids reinterpret_cast issues
|
||||
auto bytes = std::as_writable_bytes(std::span<value_type, 1>{&m_data, 1});
|
||||
|
||||
for (std::size_t i = 0; i < bytes.size(); ++i)
|
||||
{
|
||||
const std::uint8_t k = static_cast<std::uint8_t>(key[i % key_size] + (i * key_size));
|
||||
bytes[i] ^= static_cast<std::byte>(k);
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
OMATH_FORCE_INLINE constexpr explicit EncryptedVariable(const value_type& data)
|
||||
: m_is_encrypted(false), m_data(data)
|
||||
{
|
||||
encrypt();
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool is_encrypted() const
|
||||
{
|
||||
return m_is_encrypted;
|
||||
}
|
||||
|
||||
OMATH_FORCE_INLINE constexpr void decrypt()
|
||||
{
|
||||
if (!m_is_encrypted)
|
||||
return;
|
||||
xor_contained_var_by_key();
|
||||
m_is_encrypted = false;
|
||||
}
|
||||
|
||||
OMATH_FORCE_INLINE constexpr void encrypt()
|
||||
{
|
||||
if (m_is_encrypted)
|
||||
return;
|
||||
xor_contained_var_by_key();
|
||||
m_is_encrypted = true;
|
||||
}
|
||||
|
||||
[[nodiscard]] OMATH_FORCE_INLINE constexpr value_type& value()
|
||||
{
|
||||
return m_data;
|
||||
}
|
||||
[[nodiscard]] OMATH_FORCE_INLINE constexpr const value_type& value() const
|
||||
{
|
||||
return m_data;
|
||||
}
|
||||
|
||||
constexpr OMATH_FORCE_INLINE ~EncryptedVariable()
|
||||
{
|
||||
decrypt();
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr OMATH_FORCE_INLINE auto drop_anchor()
|
||||
{
|
||||
return VarAnchor{*this};
|
||||
}
|
||||
};
|
||||
|
||||
template<class EncryptedVarType>
|
||||
class VarAnchor final
|
||||
{
|
||||
public:
|
||||
// ReSharper disable once CppNonExplicitConvertingConstructor
|
||||
OMATH_FORCE_INLINE constexpr VarAnchor(EncryptedVarType& var): m_var(var)
|
||||
{
|
||||
m_var.decrypt();
|
||||
}
|
||||
OMATH_FORCE_INLINE constexpr ~VarAnchor()
|
||||
{
|
||||
m_var.encrypt();
|
||||
}
|
||||
|
||||
private:
|
||||
EncryptedVarType& m_var;
|
||||
};
|
||||
} // namespace omath
|
||||
|
||||
#define OMATH_CT_RAND_ARRAY_BYTE(N) \
|
||||
(::omath::detail::make_array<(N), (::omath::detail::base_seed() ^ static_cast<std::uint64_t>(__COUNTER__))>())
|
||||
#define OMATH_DEF_CRYPT_VAR(TYPE, KEY_SIZE) omath::EncryptedVariable<TYPE, KEY_SIZE, OMATH_CT_RAND_ARRAY_BYTE(KEY_SIZE)>
|
||||
13
include/omath/engines/cry_engine/camera.hpp
Normal file
13
include/omath/engines/cry_engine/camera.hpp
Normal file
@@ -0,0 +1,13 @@
|
||||
//
|
||||
// Created by Vlad on 3/22/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/engines/cry_engine/constants.hpp"
|
||||
#include "omath/projection/camera.hpp"
|
||||
#include "traits/camera_trait.hpp"
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
using Camera = projection::Camera<Mat4X4, ViewAngles, CameraTrait>;
|
||||
} // namespace omath::cry_engine
|
||||
25
include/omath/engines/cry_engine/constants.hpp
Normal file
25
include/omath/engines/cry_engine/constants.hpp
Normal file
@@ -0,0 +1,25 @@
|
||||
//
|
||||
// Created by Vlad on 10/21/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <omath/trigonometry/angle.hpp>
|
||||
#include <omath/trigonometry/view_angles.hpp>
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
constexpr Vector3<float> k_abs_up = {0, 0, 1};
|
||||
constexpr Vector3<float> k_abs_right = {1, 0, 0};
|
||||
constexpr Vector3<float> k_abs_forward = {0, 1, 0};
|
||||
|
||||
using Mat4X4 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
|
||||
using Mat3X3 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
|
||||
using Mat1X3 = Mat<1, 3, float, MatStoreType::ROW_MAJOR>;
|
||||
using PitchAngle = Angle<float, -90.f, 90.f, AngleFlags::Clamped>;
|
||||
using YawAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
|
||||
using RollAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
|
||||
|
||||
using ViewAngles = omath::ViewAngles<PitchAngle, YawAngle, RollAngle>;
|
||||
} // namespace omath::cry_engine
|
||||
74
include/omath/engines/cry_engine/formulas.hpp
Normal file
74
include/omath/engines/cry_engine/formulas.hpp
Normal file
@@ -0,0 +1,74 @@
|
||||
//
|
||||
// Created by Vlad on 3/22/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/engines/cry_engine/constants.hpp"
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
[[nodiscard]]
|
||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept;
|
||||
|
||||
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||
{
|
||||
return units / static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||
{
|
||||
return units;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||
{
|
||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||
{
|
||||
return centimeters * static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||
{
|
||||
return meters;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||
{
|
||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||
}
|
||||
} // namespace omath::cry_engine
|
||||
12
include/omath/engines/cry_engine/mesh.hpp
Normal file
12
include/omath/engines/cry_engine/mesh.hpp
Normal file
@@ -0,0 +1,12 @@
|
||||
//
|
||||
// Created by Vladislav on 09.11.2025.
|
||||
//
|
||||
#pragma once
|
||||
#include "constants.hpp"
|
||||
#include "omath/3d_primitives/mesh.hpp"
|
||||
#include "traits/mesh_trait.hpp"
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
using Mesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait>;
|
||||
}
|
||||
24
include/omath/engines/cry_engine/traits/camera_trait.hpp
Normal file
24
include/omath/engines/cry_engine/traits/camera_trait.hpp
Normal file
@@ -0,0 +1,24 @@
|
||||
//
|
||||
// Created by Vlad on 8/10/2025.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/engines/cry_engine/formulas.hpp"
|
||||
#include "omath/projection/camera.hpp"
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
class CameraTrait final
|
||||
{
|
||||
public:
|
||||
[[nodiscard]]
|
||||
static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
||||
[[nodiscard]]
|
||||
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
||||
float near, float far) noexcept;
|
||||
};
|
||||
|
||||
} // namespace omath::cry_engine
|
||||
19
include/omath/engines/cry_engine/traits/mesh_trait.hpp
Normal file
19
include/omath/engines/cry_engine/traits/mesh_trait.hpp
Normal file
@@ -0,0 +1,19 @@
|
||||
//
|
||||
// Created by Vladislav on 09.11.2025.
|
||||
//
|
||||
#pragma once
|
||||
#include <omath/engines/cry_engine/constants.hpp>
|
||||
#include <omath/engines/cry_engine/formulas.hpp>
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
class MeshTrait final
|
||||
{
|
||||
public:
|
||||
[[nodiscard]]
|
||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||
{
|
||||
return cry_engine::rotation_matrix(rotation);
|
||||
}
|
||||
};
|
||||
} // namespace omath::cry_engine
|
||||
@@ -0,0 +1,76 @@
|
||||
//
|
||||
// Created by Vlad on 8/6/2025.
|
||||
//
|
||||
#pragma once
|
||||
#include "omath/engines/cry_engine/formulas.hpp"
|
||||
#include "omath/projectile_prediction/projectile.hpp"
|
||||
#include "omath/projectile_prediction/target.hpp"
|
||||
#include <optional>
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
class PredEngineTrait final
|
||||
{
|
||||
public:
|
||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile& projectile,
|
||||
const float pitch, const float yaw,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto current_pos = projectile.m_origin
|
||||
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||
RollAngle::from_degrees(0)})
|
||||
* projectile.m_launch_speed * time;
|
||||
current_pos.z -= (gravity * projectile.m_gravity_scale) * (time * time) * 0.5f;
|
||||
|
||||
return current_pos;
|
||||
}
|
||||
[[nodiscard]]
|
||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target& target,
|
||||
const float time, const float gravity) noexcept
|
||||
{
|
||||
auto predicted = target.m_origin + target.m_velocity * time;
|
||||
|
||||
if (target.m_is_airborne)
|
||||
predicted.z -= gravity * (time * time) * 0.5f;
|
||||
|
||||
return predicted;
|
||||
}
|
||||
[[nodiscard]]
|
||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||
{
|
||||
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||
{
|
||||
return vec.z;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile& projectile,
|
||||
Vector3<float> predicted_target_position,
|
||||
const std::optional<float> projectile_pitch) noexcept
|
||||
{
|
||||
const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
||||
const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
||||
|
||||
return {predicted_target_position.x, predicted_target_position.y, projectile.m_origin.z + height};
|
||||
}
|
||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||
// 89 look up, -89 look down
|
||||
[[nodiscard]]
|
||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
return angles::radians_to_degrees(std::asin(direction.z));
|
||||
}
|
||||
[[nodiscard]]
|
||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
||||
const auto direction = (view_to - origin).normalized();
|
||||
|
||||
return angles::radians_to_degrees(-std::atan2(direction.x, direction.y));
|
||||
};
|
||||
};
|
||||
} // namespace omath::cry_engine
|
||||
@@ -23,4 +23,52 @@ namespace omath::frostbite_engine
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
||||
} // namespace omath::unity_engine
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||
{
|
||||
return units / static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||
{
|
||||
return units;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||
{
|
||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||
{
|
||||
return centimeters * static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||
{
|
||||
return meters;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||
{
|
||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||
}
|
||||
} // namespace omath::frostbite_engine
|
||||
|
||||
17
include/omath/engines/frostbite_engine/primitives.hpp
Normal file
17
include/omath/engines/frostbite_engine/primitives.hpp
Normal file
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Created by Vladislav on 27.01.2026.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "mesh.hpp"
|
||||
#include "omath/engines/frostbite_engine/traits/mesh_trait.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
namespace omath::frostbite_engine
|
||||
{
|
||||
using BoxMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>, std::array<Vector3<float>, 8>,
|
||||
std::array<Vector3<std::uint32_t>, 12>>;
|
||||
|
||||
using PlaneMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>,
|
||||
std::array<Vector3<float>, 4>, std::array<Vector3<std::uint32_t>, 2>>;
|
||||
} // namespace omath::frostbite_engine
|
||||
@@ -55,7 +55,7 @@ namespace omath::frostbite_engine
|
||||
const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
||||
const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
||||
|
||||
return {predicted_target_position.x, predicted_target_position.y + height, projectile.m_origin.z};
|
||||
return {predicted_target_position.x, projectile.m_origin.y + height, predicted_target_position.z};
|
||||
}
|
||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||
// 89 look up, -89 look down
|
||||
|
||||
@@ -23,4 +23,54 @@ namespace omath::iw_engine
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||
{
|
||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||
return units * centimeter_in_unit;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||
{
|
||||
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||
{
|
||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||
{
|
||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||
return centimeters / centimeter_in_unit;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||
{
|
||||
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||
{
|
||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||
}
|
||||
} // namespace omath::iw_engine
|
||||
|
||||
17
include/omath/engines/iw_engine/primitives.hpp
Normal file
17
include/omath/engines/iw_engine/primitives.hpp
Normal file
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Created by Vladislav on 27.01.2026.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "mesh.hpp"
|
||||
#include "omath/engines/iw_engine/traits/mesh_trait.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
namespace omath::iw_engine
|
||||
{
|
||||
using BoxMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>, std::array<Vector3<float>, 8>,
|
||||
std::array<Vector3<std::uint32_t>, 12>>;
|
||||
|
||||
using PlaneMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>,
|
||||
std::array<Vector3<float>, 4>, std::array<Vector3<std::uint32_t>, 2>>;
|
||||
} // namespace omath::iw_engine
|
||||
@@ -8,5 +8,5 @@
|
||||
|
||||
namespace omath::opengl_engine
|
||||
{
|
||||
using Camera = projection::Camera<Mat4X4, ViewAngles, CameraTrait>;
|
||||
using Camera = projection::Camera<Mat4X4, ViewAngles, CameraTrait, true>;
|
||||
} // namespace omath::opengl_engine
|
||||
@@ -4,7 +4,6 @@
|
||||
#pragma once
|
||||
#include "omath/engines/opengl_engine/constants.hpp"
|
||||
|
||||
|
||||
namespace omath::opengl_engine
|
||||
{
|
||||
[[nodiscard]]
|
||||
@@ -23,4 +22,52 @@ namespace omath::opengl_engine
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||
{
|
||||
return units / static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||
{
|
||||
return units;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||
{
|
||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||
{
|
||||
return centimeters * static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||
{
|
||||
return meters;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||
{
|
||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||
}
|
||||
} // namespace omath::opengl_engine
|
||||
|
||||
17
include/omath/engines/opengl_engine/primitives.hpp
Normal file
17
include/omath/engines/opengl_engine/primitives.hpp
Normal file
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Created by Vladislav on 27.01.2026.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "mesh.hpp"
|
||||
#include "omath/engines/opengl_engine/traits/mesh_trait.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
namespace omath::opengl_engine
|
||||
{
|
||||
using BoxMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>, std::array<Vector3<float>, 8>,
|
||||
std::array<Vector3<std::uint32_t>, 12>>;
|
||||
|
||||
using PlaneMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>,
|
||||
std::array<Vector3<float>, 4>, std::array<Vector3<std::uint32_t>, 2>>;
|
||||
} // namespace omath::opengl_engine
|
||||
@@ -55,7 +55,7 @@ namespace omath::opengl_engine
|
||||
const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
||||
const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
||||
|
||||
return {predicted_target_position.x, predicted_target_position.y + height, projectile.m_origin.z};
|
||||
return {predicted_target_position.x, projectile.m_origin.y + height, predicted_target_position.z};
|
||||
}
|
||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||
// 89 look up, -89 look down
|
||||
|
||||
@@ -22,4 +22,54 @@ namespace omath::source_engine
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||
{
|
||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||
return units * centimeter_in_unit;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||
{
|
||||
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||
{
|
||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||
{
|
||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||
return centimeters / centimeter_in_unit;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||
{
|
||||
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||
{
|
||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||
}
|
||||
} // namespace omath::source_engine
|
||||
|
||||
17
include/omath/engines/source_engine/primitives.hpp
Normal file
17
include/omath/engines/source_engine/primitives.hpp
Normal file
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Created by Vladislav on 27.01.2026.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "mesh.hpp"
|
||||
#include "omath/engines/source_engine/traits/mesh_trait.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
namespace omath::source_engine
|
||||
{
|
||||
using BoxMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>, std::array<Vector3<float>, 8>,
|
||||
std::array<Vector3<std::uint32_t>, 12>>;
|
||||
|
||||
using PlaneMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>,
|
||||
std::array<Vector3<float>, 4>, std::array<Vector3<std::uint32_t>, 2>>;
|
||||
} // namespace omath::source_engine
|
||||
@@ -9,5 +9,5 @@
|
||||
|
||||
namespace omath::unity_engine
|
||||
{
|
||||
using Camera = projection::Camera<Mat4X4, ViewAngles, CameraTrait>;
|
||||
using Camera = projection::Camera<Mat4X4, ViewAngles, CameraTrait>;
|
||||
} // namespace omath::unity_engine
|
||||
@@ -23,4 +23,52 @@ namespace omath::unity_engine
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||
{
|
||||
return units / static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||
{
|
||||
return units;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||
{
|
||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||
{
|
||||
return centimeters * static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||
{
|
||||
return meters;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||
{
|
||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||
}
|
||||
} // namespace omath::unity_engine
|
||||
|
||||
17
include/omath/engines/unity_engine/primitives.hpp
Normal file
17
include/omath/engines/unity_engine/primitives.hpp
Normal file
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Created by Vladislav on 27.01.2026.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "mesh.hpp"
|
||||
#include "omath/engines/unity_engine/traits/mesh_trait.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
namespace omath::unity_engine
|
||||
{
|
||||
using BoxMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>, std::array<Vector3<float>, 8>,
|
||||
std::array<Vector3<std::uint32_t>, 12>>;
|
||||
|
||||
using PlaneMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>,
|
||||
std::array<Vector3<float>, 4>, std::array<Vector3<std::uint32_t>, 2>>;
|
||||
} // namespace omath::unity_engine
|
||||
@@ -55,7 +55,7 @@ namespace omath::unity_engine
|
||||
const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
||||
const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
||||
|
||||
return {predicted_target_position.x, predicted_target_position.y + height, projectile.m_origin.z};
|
||||
return {predicted_target_position.x, projectile.m_origin.y + height, predicted_target_position.z};
|
||||
}
|
||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||
// 89 look up, -89 look down
|
||||
|
||||
@@ -23,4 +23,52 @@ namespace omath::unreal_engine
|
||||
|
||||
[[nodiscard]]
|
||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||
{
|
||||
return units;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||
{
|
||||
return units / static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||
{
|
||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||
{
|
||||
return centimeters;
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||
{
|
||||
return meters * static_cast<FloatingType>(100);
|
||||
}
|
||||
|
||||
template<class FloatingType>
|
||||
requires std::is_floating_point_v<FloatingType>
|
||||
[[nodiscard]]
|
||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||
{
|
||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||
}
|
||||
} // namespace omath::unreal_engine
|
||||
|
||||
17
include/omath/engines/unreal_engine/primitives.hpp
Normal file
17
include/omath/engines/unreal_engine/primitives.hpp
Normal file
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Created by Vladislav on 27.01.2026.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "mesh.hpp"
|
||||
#include "omath/engines/unreal_engine/traits/mesh_trait.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
namespace omath::unreal_engine
|
||||
{
|
||||
using BoxMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>, std::array<Vector3<float>, 8>,
|
||||
std::array<Vector3<std::uint32_t>, 12>>;
|
||||
|
||||
using PlaneMesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, primitives::Vertex<>,
|
||||
std::array<Vector3<float>, 4>, std::array<Vector3<std::uint32_t>, 2>>;
|
||||
} // namespace omath::unreal_engine
|
||||
219
include/omath/linear_algebra/quaternion.hpp
Normal file
219
include/omath/linear_algebra/quaternion.hpp
Normal file
@@ -0,0 +1,219 @@
|
||||
//
|
||||
// Created by vlad on 3/1/2026.
|
||||
//
|
||||
#pragma once
|
||||
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <format>
|
||||
|
||||
namespace omath
|
||||
{
|
||||
template<class Type>
|
||||
requires std::is_arithmetic_v<Type>
|
||||
class Quaternion
|
||||
{
|
||||
public:
|
||||
using ContainedType = Type;
|
||||
|
||||
Type x = static_cast<Type>(0);
|
||||
Type y = static_cast<Type>(0);
|
||||
Type z = static_cast<Type>(0);
|
||||
Type w = static_cast<Type>(1); // identity quaternion
|
||||
|
||||
constexpr Quaternion() noexcept = default;
|
||||
|
||||
constexpr Quaternion(const Type& x, const Type& y, const Type& z, const Type& w) noexcept
|
||||
: x(x), y(y), z(z), w(w)
|
||||
{
|
||||
}
|
||||
|
||||
// Factory: build from a normalized axis and an angle in radians
|
||||
[[nodiscard]]
|
||||
static Quaternion from_axis_angle(const Vector3<Type>& axis, const Type& angle_rad) noexcept
|
||||
{
|
||||
const Type half = angle_rad / static_cast<Type>(2);
|
||||
const Type s = std::sin(half);
|
||||
return {axis.x * s, axis.y * s, axis.z * s, std::cos(half)};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator==(const Quaternion& other) const noexcept
|
||||
{
|
||||
return x == other.x && y == other.y && z == other.z && w == other.w;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator!=(const Quaternion& other) const noexcept
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
// Hamilton product: this * other
|
||||
[[nodiscard]] constexpr Quaternion operator*(const Quaternion& other) const noexcept
|
||||
{
|
||||
return {
|
||||
w * other.x + x * other.w + y * other.z - z * other.y,
|
||||
w * other.y - x * other.z + y * other.w + z * other.x,
|
||||
w * other.z + x * other.y - y * other.x + z * other.w,
|
||||
w * other.w - x * other.x - y * other.y - z * other.z,
|
||||
};
|
||||
}
|
||||
|
||||
constexpr Quaternion& operator*=(const Quaternion& other) noexcept
|
||||
{
|
||||
return *this = *this * other;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Quaternion operator*(const Type& scalar) const noexcept
|
||||
{
|
||||
return {x * scalar, y * scalar, z * scalar, w * scalar};
|
||||
}
|
||||
|
||||
constexpr Quaternion& operator*=(const Type& scalar) noexcept
|
||||
{
|
||||
x *= scalar;
|
||||
y *= scalar;
|
||||
z *= scalar;
|
||||
w *= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Quaternion operator+(const Quaternion& other) const noexcept
|
||||
{
|
||||
return {x + other.x, y + other.y, z + other.z, w + other.w};
|
||||
}
|
||||
|
||||
constexpr Quaternion& operator+=(const Quaternion& other) noexcept
|
||||
{
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
z += other.z;
|
||||
w += other.w;
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Quaternion operator-() const noexcept
|
||||
{
|
||||
return {-x, -y, -z, -w};
|
||||
}
|
||||
|
||||
// Conjugate: negates the vector part (x, y, z)
|
||||
[[nodiscard]] constexpr Quaternion conjugate() const noexcept
|
||||
{
|
||||
return {-x, -y, -z, w};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Type dot(const Quaternion& other) const noexcept
|
||||
{
|
||||
return x * other.x + y * other.y + z * other.z + w * other.w;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Type length_sqr() const noexcept
|
||||
{
|
||||
return x * x + y * y + z * z + w * w;
|
||||
}
|
||||
|
||||
#ifndef _MSC_VER
|
||||
[[nodiscard]] constexpr Type length() const noexcept
|
||||
{
|
||||
return std::sqrt(length_sqr());
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Quaternion normalized() const noexcept
|
||||
{
|
||||
const Type len = length();
|
||||
return len != static_cast<Type>(0) ? *this * (static_cast<Type>(1) / len) : *this;
|
||||
}
|
||||
#else
|
||||
[[nodiscard]] Type length() const noexcept
|
||||
{
|
||||
return std::sqrt(length_sqr());
|
||||
}
|
||||
|
||||
[[nodiscard]] Quaternion normalized() const noexcept
|
||||
{
|
||||
const Type len = length();
|
||||
return len != static_cast<Type>(0) ? *this * (static_cast<Type>(1) / len) : *this;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Inverse: q* / |q|^2 (for unit quaternions inverse == conjugate)
|
||||
[[nodiscard]] constexpr Quaternion inverse() const noexcept
|
||||
{
|
||||
return conjugate() * (static_cast<Type>(1) / length_sqr());
|
||||
}
|
||||
|
||||
// Rotate a 3D vector: v' = q * pure(v) * q^-1
|
||||
// Computed via Rodrigues' formula to avoid full quaternion product overhead
|
||||
[[nodiscard]] constexpr Vector3<Type> rotate(const Vector3<Type>& v) const noexcept
|
||||
{
|
||||
const Vector3<Type> q_vec{x, y, z};
|
||||
const Vector3<Type> cross = q_vec.cross(v);
|
||||
return v + cross * (static_cast<Type>(2) * w) + q_vec.cross(cross) * static_cast<Type>(2);
|
||||
}
|
||||
|
||||
// 3x3 rotation matrix from this (unit) quaternion
|
||||
[[nodiscard]] constexpr Mat<3, 3, Type> to_rotation_matrix3() const noexcept
|
||||
{
|
||||
const Type xx = x * x, yy = y * y, zz = z * z;
|
||||
const Type xy = x * y, xz = x * z, yz = y * z;
|
||||
const Type wx = w * x, wy = w * y, wz = w * z;
|
||||
const Type one = static_cast<Type>(1);
|
||||
const Type two = static_cast<Type>(2);
|
||||
|
||||
return {
|
||||
{one - two * (yy + zz), two * (xy - wz), two * (xz + wy) },
|
||||
{two * (xy + wz), one - two * (xx + zz), two * (yz - wx) },
|
||||
{two * (xz - wy), two * (yz + wx), one - two * (xx + yy)},
|
||||
};
|
||||
}
|
||||
|
||||
// 4x4 rotation matrix (with homogeneous row/column)
|
||||
[[nodiscard]] constexpr Mat<4, 4, Type> to_rotation_matrix4() const noexcept
|
||||
{
|
||||
const Type xx = x * x, yy = y * y, zz = z * z;
|
||||
const Type xy = x * y, xz = x * z, yz = y * z;
|
||||
const Type wx = w * x, wy = w * y, wz = w * z;
|
||||
const Type one = static_cast<Type>(1);
|
||||
const Type two = static_cast<Type>(2);
|
||||
const Type zero = static_cast<Type>(0);
|
||||
|
||||
return {
|
||||
{one - two * (yy + zz), two * (xy - wz), two * (xz + wy), zero},
|
||||
{two * (xy + wz), one - two * (xx + zz), two * (yz - wx), zero},
|
||||
{two * (xz - wy), two * (yz + wx), one - two * (xx + yy), zero},
|
||||
{zero, zero, zero, one },
|
||||
};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::array<Type, 4> as_array() const noexcept
|
||||
{
|
||||
return {x, y, z, w};
|
||||
}
|
||||
};
|
||||
} // namespace omath
|
||||
|
||||
template<class Type>
|
||||
struct std::formatter<omath::Quaternion<Type>> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
[[nodiscard]]
|
||||
static constexpr auto parse(std::format_parse_context& ctx)
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
static auto format(const omath::Quaternion<Type>& q, FormatContext& ctx)
|
||||
{
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||
return std::format_to(ctx.out(), "[{}, {}, {}, {}]", q.x, q.y, q.z, q.w);
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, wchar_t>)
|
||||
return std::format_to(ctx.out(), L"[{}, {}, {}, {}]", q.x, q.y, q.z, q.w);
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char8_t>)
|
||||
return std::format_to(ctx.out(), u8"[{}, {}, {}, {}]", q.x, q.y, q.z, q.w);
|
||||
}
|
||||
};
|
||||
@@ -220,6 +220,12 @@ namespace omath
|
||||
{
|
||||
return std::make_tuple(x, y);
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr std::array<Type, 2> as_array() const noexcept
|
||||
{
|
||||
return {x, y};
|
||||
}
|
||||
#ifdef OMATH_IMGUI_INTEGRATION
|
||||
[[nodiscard]]
|
||||
constexpr ImVec2 to_im_vec2() const noexcept
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "omath/trigonometry/angle.hpp"
|
||||
#include "omath/linear_algebra/vector2.hpp"
|
||||
#include "omath/trigonometry/angle.hpp"
|
||||
#include <cstdint>
|
||||
#include <expected>
|
||||
#include <functional>
|
||||
@@ -233,7 +233,8 @@ namespace omath
|
||||
return Angle<float, 0.f, 180.f, AngleFlags::Clamped>::from_radians(std::acos(dot(other) / bottom));
|
||||
}
|
||||
|
||||
[[nodiscard]] bool is_perpendicular(const Vector3& other, Type epsilon = static_cast<Type>(0.0001)) const noexcept
|
||||
[[nodiscard]] bool is_perpendicular(const Vector3& other,
|
||||
Type epsilon = static_cast<Type>(0.0001)) const noexcept
|
||||
{
|
||||
if (const auto angle = angle_between(other))
|
||||
return std::abs(angle->as_degrees() - static_cast<Type>(90)) <= epsilon;
|
||||
@@ -274,6 +275,12 @@ namespace omath
|
||||
{
|
||||
return length() >= other.length();
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr std::array<Type, 3> as_array() const noexcept
|
||||
{
|
||||
return {this->x, this->y, z};
|
||||
}
|
||||
};
|
||||
} // namespace omath
|
||||
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
//
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include <algorithm>
|
||||
|
||||
namespace omath
|
||||
{
|
||||
@@ -183,6 +183,12 @@ namespace omath
|
||||
return length() >= other.length();
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr std::array<Type, 4> as_array() const noexcept
|
||||
{
|
||||
return {this->x, this->y, this->z, w};
|
||||
}
|
||||
|
||||
#ifdef OMATH_IMGUI_INTEGRATION
|
||||
[[nodiscard]]
|
||||
constexpr ImVec4 to_im_vec4() const noexcept
|
||||
@@ -200,7 +206,7 @@ namespace omath
|
||||
return {static_cast<Type>(other.x), static_cast<Type>(other.y), static_cast<Type>(other.z)};
|
||||
}
|
||||
#endif
|
||||
};
|
||||
};
|
||||
} // namespace omath
|
||||
|
||||
template<> struct std::hash<omath::Vector4<float>>
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
// Matrix classes
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
|
||||
// Quaternion
|
||||
#include "omath/linear_algebra/quaternion.hpp"
|
||||
|
||||
// Color functionality
|
||||
#include "omath/utility/color.hpp"
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace omath::projection
|
||||
requires noexcept(T::calc_projection_matrix(fov, viewport, znear, zfar));
|
||||
};
|
||||
|
||||
template<class Mat4X4Type, class ViewAnglesType, class TraitClass>
|
||||
template<class Mat4X4Type, class ViewAnglesType, class TraitClass, bool inverted_z = false>
|
||||
requires CameraEngineConcept<TraitClass, Mat4X4Type, ViewAnglesType>
|
||||
class Camera final
|
||||
{
|
||||
@@ -80,59 +80,96 @@ namespace omath::projection
|
||||
{
|
||||
m_view_angles = TraitClass::calc_look_at_angle(m_origin, target);
|
||||
m_view_projection_matrix = std::nullopt;
|
||||
m_view_matrix = std::nullopt;
|
||||
}
|
||||
|
||||
protected:
|
||||
[[nodiscard]] Mat4X4Type calc_view_projection_matrix() const noexcept
|
||||
[[nodiscard]]
|
||||
Vector3<float> get_forward() const noexcept
|
||||
{
|
||||
return TraitClass::calc_projection_matrix(m_field_of_view, m_view_port, m_near_plane_distance,
|
||||
m_far_plane_distance)
|
||||
* TraitClass::calc_view_matrix(m_view_angles, m_origin);
|
||||
const auto& view_matrix = get_view_matrix();
|
||||
|
||||
if constexpr (inverted_z)
|
||||
return -Vector3<float>{view_matrix[2, 0], view_matrix[2, 1], view_matrix[2, 2]};
|
||||
return {view_matrix[2, 0], view_matrix[2, 1], view_matrix[2, 2]};
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
Vector3<float> get_right() const noexcept
|
||||
{
|
||||
const auto& view_matrix = get_view_matrix();
|
||||
return {view_matrix[0, 0], view_matrix[0, 1], view_matrix[0, 2]};
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
Vector3<float> get_up() const noexcept
|
||||
{
|
||||
const auto& view_matrix = get_view_matrix();
|
||||
return {view_matrix[1, 0], view_matrix[1, 1], view_matrix[1, 2]};
|
||||
}
|
||||
|
||||
public:
|
||||
[[nodiscard]] const Mat4X4Type& get_view_projection_matrix() const noexcept
|
||||
{
|
||||
if (!m_view_projection_matrix.has_value())
|
||||
m_view_projection_matrix = calc_view_projection_matrix();
|
||||
m_view_projection_matrix = get_projection_matrix() * get_view_matrix();
|
||||
|
||||
return m_view_projection_matrix.value();
|
||||
}
|
||||
|
||||
[[nodiscard]] const Mat4X4Type& get_view_matrix() const noexcept
|
||||
{
|
||||
if (!m_view_matrix.has_value())
|
||||
m_view_matrix = TraitClass::calc_view_matrix(m_view_angles, m_origin);
|
||||
|
||||
return m_view_matrix.value();
|
||||
}
|
||||
[[nodiscard]] const Mat4X4Type& get_projection_matrix() const noexcept
|
||||
{
|
||||
if (!m_projection_matrix.has_value())
|
||||
m_projection_matrix = TraitClass::calc_projection_matrix(m_field_of_view, m_view_port,
|
||||
m_near_plane_distance, m_far_plane_distance);
|
||||
|
||||
return m_projection_matrix.value();
|
||||
}
|
||||
|
||||
void set_field_of_view(const FieldOfView& fov) noexcept
|
||||
{
|
||||
m_field_of_view = fov;
|
||||
m_view_projection_matrix = std::nullopt;
|
||||
m_projection_matrix = std::nullopt;
|
||||
}
|
||||
|
||||
void set_near_plane(const float near) noexcept
|
||||
{
|
||||
m_near_plane_distance = near;
|
||||
m_view_projection_matrix = std::nullopt;
|
||||
m_projection_matrix = std::nullopt;
|
||||
}
|
||||
|
||||
void set_far_plane(const float far) noexcept
|
||||
{
|
||||
m_far_plane_distance = far;
|
||||
m_view_projection_matrix = std::nullopt;
|
||||
m_projection_matrix = std::nullopt;
|
||||
}
|
||||
|
||||
void set_view_angles(const ViewAnglesType& view_angles) noexcept
|
||||
{
|
||||
m_view_angles = view_angles;
|
||||
m_view_projection_matrix = std::nullopt;
|
||||
m_view_matrix = std::nullopt;
|
||||
}
|
||||
|
||||
void set_origin(const Vector3<float>& origin) noexcept
|
||||
{
|
||||
m_origin = origin;
|
||||
m_view_projection_matrix = std::nullopt;
|
||||
m_view_matrix = std::nullopt;
|
||||
}
|
||||
|
||||
void set_view_port(const ViewPort& view_port) noexcept
|
||||
{
|
||||
m_view_port = view_port;
|
||||
m_view_projection_matrix = std::nullopt;
|
||||
m_projection_matrix = std::nullopt;
|
||||
}
|
||||
|
||||
[[nodiscard]] const FieldOfView& get_field_of_view() const noexcept
|
||||
@@ -283,7 +320,8 @@ namespace omath::projection
|
||||
Angle<float, 0.f, 180.f, AngleFlags::Clamped> m_field_of_view;
|
||||
|
||||
mutable std::optional<Mat4X4Type> m_view_projection_matrix;
|
||||
|
||||
mutable std::optional<Mat4X4Type> m_projection_matrix;
|
||||
mutable std::optional<Mat4X4Type> m_view_matrix;
|
||||
float m_far_plane_distance;
|
||||
float m_near_plane_distance;
|
||||
|
||||
|
||||
@@ -16,19 +16,28 @@ namespace omath
|
||||
float value{};
|
||||
};
|
||||
|
||||
class Color final : public Vector4<float>
|
||||
class Color final
|
||||
{
|
||||
Vector4<float> m_value;
|
||||
public:
|
||||
constexpr Color(const float r, const float g, const float b, const float a) noexcept: Vector4(r, g, b, a)
|
||||
constexpr const Vector4<float>& value() const
|
||||
{
|
||||
clamp(0.f, 1.f);
|
||||
return m_value;
|
||||
}
|
||||
constexpr Color(const float r, const float g, const float b, const float a) noexcept: m_value(r, g, b, a)
|
||||
{
|
||||
m_value.clamp(0.f, 1.f);
|
||||
}
|
||||
|
||||
constexpr explicit Color(const Vector4<float>& value) : m_value(value)
|
||||
{
|
||||
m_value.clamp(0.f, 1.f);
|
||||
}
|
||||
constexpr explicit Color() noexcept = default;
|
||||
[[nodiscard]]
|
||||
constexpr static Color from_rgba(const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a) noexcept
|
||||
{
|
||||
return Color{Vector4(r, g, b, a) / 255.f};
|
||||
return Color(Vector4<float>(r, g, b, a) / 255.f);
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
@@ -82,9 +91,9 @@ namespace omath
|
||||
{
|
||||
Hsv hsv_data;
|
||||
|
||||
const float& red = x;
|
||||
const float& green = y;
|
||||
const float& blue = z;
|
||||
const float& red = m_value.x;
|
||||
const float& green = m_value.y;
|
||||
const float& blue = m_value.z;
|
||||
|
||||
const float max = std::max({red, green, blue});
|
||||
const float min = std::min({red, green, blue});
|
||||
@@ -109,11 +118,6 @@ namespace omath
|
||||
|
||||
return hsv_data;
|
||||
}
|
||||
|
||||
constexpr explicit Color(const Vector4& vec) noexcept: Vector4(vec)
|
||||
{
|
||||
clamp(0.f, 1.f);
|
||||
}
|
||||
constexpr void set_hue(const float hue) noexcept
|
||||
{
|
||||
auto hsv = to_hsv();
|
||||
@@ -141,7 +145,7 @@ namespace omath
|
||||
constexpr Color blend(const Color& other, float ratio) const noexcept
|
||||
{
|
||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||
return Color(*this * (1.f - ratio) + other * ratio);
|
||||
return Color(this->m_value * (1.f - ratio) + other.m_value * ratio);
|
||||
}
|
||||
|
||||
[[nodiscard]] static constexpr Color red()
|
||||
@@ -160,16 +164,26 @@ namespace omath
|
||||
[[nodiscard]]
|
||||
ImColor to_im_color() const noexcept
|
||||
{
|
||||
return {to_im_vec4()};
|
||||
return {m_value.to_im_vec4()};
|
||||
}
|
||||
#endif
|
||||
[[nodiscard]] std::string to_string() const noexcept
|
||||
{
|
||||
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
||||
static_cast<int>(x * 255.f),
|
||||
static_cast<int>(y * 255.f),
|
||||
static_cast<int>(z * 255.f),
|
||||
static_cast<int>(w * 255.f));
|
||||
static_cast<int>(m_value.x * 255.f),
|
||||
static_cast<int>(m_value.y * 255.f),
|
||||
static_cast<int>(m_value.z * 255.f),
|
||||
static_cast<int>(m_value.w * 255.f));
|
||||
}
|
||||
[[nodiscard]] std::string to_rgbf_string() const noexcept
|
||||
{
|
||||
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
||||
m_value.x, m_value.y, m_value.z, m_value.w);
|
||||
}
|
||||
[[nodiscard]] std::string to_hsv_string() const noexcept
|
||||
{
|
||||
const auto [hue, saturation, value] = to_hsv();
|
||||
return std::format("[h:{}, s:{}, v:{}]", hue, saturation, value);
|
||||
}
|
||||
[[nodiscard]] std::wstring to_wstring() const noexcept
|
||||
{
|
||||
@@ -188,23 +202,55 @@ namespace omath
|
||||
template<>
|
||||
struct std::formatter<omath::Color> // NOLINT(*-dcl58-cpp)
|
||||
{
|
||||
[[nodiscard]]
|
||||
static constexpr auto parse(const std::format_parse_context& ctx)
|
||||
enum class ColorFormat { rgb, rgbf, hsv };
|
||||
ColorFormat color_format = ColorFormat::rgb;
|
||||
|
||||
constexpr auto parse(std::format_parse_context& ctx)
|
||||
{
|
||||
return ctx.begin();
|
||||
const auto it = ctx.begin();
|
||||
const auto end = ctx.end();
|
||||
|
||||
if (it == end || *it == '}')
|
||||
return it;
|
||||
|
||||
const std::string_view spec(it, end);
|
||||
|
||||
if (spec.starts_with("rgbf"))
|
||||
{
|
||||
color_format = ColorFormat::rgbf;
|
||||
return it + 4;
|
||||
}
|
||||
if (spec.starts_with("rgb"))
|
||||
{
|
||||
color_format = ColorFormat::rgb;
|
||||
return it + 3;
|
||||
}
|
||||
if (spec.starts_with("hsv"))
|
||||
{
|
||||
color_format = ColorFormat::hsv;
|
||||
return it + 3;
|
||||
}
|
||||
|
||||
throw std::format_error("Invalid format specifier for omath::Color. Use rgb, rgbf, or hsv.");
|
||||
}
|
||||
|
||||
template<class FormatContext>
|
||||
[[nodiscard]]
|
||||
static auto format(const omath::Color& col, FormatContext& ctx)
|
||||
auto format(const omath::Color& col, FormatContext& ctx) const
|
||||
{
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||
return std::format_to(ctx.out(), "{}", col.to_string());
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, wchar_t>)
|
||||
return std::format_to(ctx.out(), L"{}", col.to_wstring());
|
||||
std::string str;
|
||||
switch (color_format)
|
||||
{
|
||||
case ColorFormat::rgb: str = col.to_string(); break;
|
||||
case ColorFormat::rgbf: str = col.to_rgbf_string(); break;
|
||||
case ColorFormat::hsv: str = col.to_hsv_string(); break;
|
||||
}
|
||||
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||
return std::format_to(ctx.out(), "{}", str);
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, wchar_t>)
|
||||
return std::format_to(ctx.out(), L"{}", std::wstring(str.cbegin(), str.cend()));
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char8_t>)
|
||||
return std::format_to(ctx.out(), u8"{}", col.to_u8string());
|
||||
return std::format_to(ctx.out(), u8"{}", std::u8string(str.cbegin(), str.cend()));
|
||||
|
||||
std::unreachable();
|
||||
}
|
||||
|
||||
25
include/omath/utility/macho_pattern_scan.hpp
Normal file
25
include/omath/utility/macho_pattern_scan.hpp
Normal file
@@ -0,0 +1,25 @@
|
||||
//
|
||||
// Created by Copilot on 04.02.2026.
|
||||
//
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include "section_scan_result.hpp"
|
||||
namespace omath
|
||||
{
|
||||
class MachOPatternScanner final
|
||||
{
|
||||
public:
|
||||
[[nodiscard]]
|
||||
static std::optional<std::uintptr_t>
|
||||
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& pattern,
|
||||
const std::string_view& target_section_name = "__text");
|
||||
|
||||
[[nodiscard]]
|
||||
static std::optional<SectionScanResult>
|
||||
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
||||
const std::string_view& target_section_name = "__text");
|
||||
};
|
||||
} // namespace omath
|
||||
69
pixi.toml
Normal file
69
pixi.toml
Normal file
@@ -0,0 +1,69 @@
|
||||
[workspace]
|
||||
name = "omath"
|
||||
version = "5.7.0"
|
||||
description = "Cross-platform modern general purpose math library written in C++23 that suitable for cheat/game development."
|
||||
authors = [
|
||||
"orange-cpp <orange_github@proton.me>"
|
||||
]
|
||||
|
||||
license = "Zlib"
|
||||
license-file = "LICENSE"
|
||||
readme = "README.md"
|
||||
documentation = "http://libomath.org"
|
||||
repository = "https://github.com/orange-cpp/omath"
|
||||
|
||||
channels = ["conda-forge"]
|
||||
platforms = ["win-64", "linux-64", "linux-aarch64", "osx-64", "osx-arm64"]
|
||||
|
||||
[tasks]
|
||||
format = { cwd = "pixi", cmd = "cmake -P fmt.cmake" }
|
||||
configure = { cmd = "cmake -G Ninja -B build -DCMAKE_BUILD_TYPE=Debug -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DOMATH_USE_AVX2=OFF -DOMATH_IMGUI_INTEGRATION=ON -DOMATH_BUILD_TESTS=ON -DOMATH_BUILD_BENCHMARK=ON -DOMATH_BUILD_EXAMPLES=ON .", depends-on = ["format"] }
|
||||
build = { cmd = "cmake --build build --config Debug -j", depends-on = ["configure"] }
|
||||
examples = { cwd = "pixi", cmd = "cmake -DCMAKE_BUILD_TYPE=Debug -P run.examples.cmake", depends-on = ["build"] }
|
||||
tests = { cwd = "pixi", cmd = "cmake -DCMAKE_BUILD_TYPE=Debug -P run.unit.tests.cmake", depends-on = ["build"] }
|
||||
benchmark = { cwd = "pixi", cmd = "cmake -DCMAKE_BUILD_TYPE=Debug -P run.benchmark.cmake", depends-on = ["build"] }
|
||||
|
||||
[dependencies]
|
||||
benchmark = ">=1.9.5,<2"
|
||||
ccache = ">=4.12.2,<5"
|
||||
cmake = ">=4.2.3,<5"
|
||||
cmake-format = ">=0.6.13,<0.7"
|
||||
cxx-compiler = ">=1.11.0,<2"
|
||||
imgui = ">=1.92.3,<2"
|
||||
gtest = ">=1.17.0,<2"
|
||||
glew = ">=2.3.0,<3"
|
||||
glfw = ">=3.4,<4"
|
||||
ninja = ">=1.13.2,<2"
|
||||
|
||||
[target.linux-64.dependencies]
|
||||
mesa-libgl-devel-cos7-x86_64 = ">=18.3.4,<19"
|
||||
xorg-x11-server-xvfb-cos7-x86_64 = ">=1.20.4,<2"
|
||||
|
||||
[target.linux-64.activation.env]
|
||||
__GLX_VENDOR_LIBRARY_NAME = "mesa"
|
||||
EGL_PLATFORM = "x11"
|
||||
GLFW_PLATFORM = "x11"
|
||||
|
||||
[target.linux-64.tasks]
|
||||
examples = { cwd = "pixi", cmd = "xvfb-run -a -s '-screen 0 1024x768x24 +extension GLX +render' cmake -DCMAKE_BUILD_TYPE=Debug -P run.examples.cmake", depends-on = ["build"] }
|
||||
|
||||
[target.win-64.dependencies]
|
||||
mesa-libgl-devel-cos7-x86_64 = ">=18.3.4,<19"
|
||||
|
||||
[target.osx-64.dependencies]
|
||||
mesa-libgl-devel-cos7-x86_64 = ">=18.3.4,<19"
|
||||
|
||||
[target.osx-arm64.dependencies]
|
||||
mesa-libgl-devel-cos7-aarch64 = ">=18.3.4,<19"
|
||||
|
||||
[target.linux-aarch64.dependencies]
|
||||
mesa-libgl-devel-cos7-aarch64 = ">=18.3.4,<19"
|
||||
xorg-x11-server-xvfb-cos7-aarch64 = ">=1.20.4,<2"
|
||||
|
||||
[target.linux-aarch64.activation.env]
|
||||
__GLX_VENDOR_LIBRARY_NAME = "mesa"
|
||||
EGL_PLATFORM = "x11"
|
||||
GLFW_PLATFORM = "x11"
|
||||
|
||||
[target.linux-aarch64.tasks]
|
||||
examples = { cwd = "pixi", cmd = "xvfb-run -a -s '-screen 0 1024x768x24 +extension GLX +render' cmake -DCMAKE_BUILD_TYPE=Debug -P run.examples.cmake", depends-on = ["build"] }
|
||||
36
pixi/fmt.cmake
Normal file
36
pixi/fmt.cmake
Normal file
@@ -0,0 +1,36 @@
|
||||
# cmake/Format.cmake
|
||||
|
||||
# Find cmake-format executable
|
||||
find_program(CMAKE_FORMAT_EXECUTABLE NAMES cmake-format)
|
||||
|
||||
if(NOT CMAKE_FORMAT_EXECUTABLE)
|
||||
message(FATAL_ERROR "cmake-format not found. Please install it first.")
|
||||
endif()
|
||||
|
||||
# Get the project root directory (assuming this script is in cmake/
|
||||
# subdirectory)
|
||||
get_filename_component(PROJECT_ROOT "../${CMAKE_CURRENT_LIST_DIR}" ABSOLUTE)
|
||||
|
||||
# Iterate over all files in the project root
|
||||
file(GLOB_RECURSE ALL_FILES "${PROJECT_ROOT}/*")
|
||||
|
||||
foreach(FILE ${ALL_FILES})
|
||||
# Basic ignores for common directories to avoid formatting external/build
|
||||
# files Note: We check for substrings in the full path
|
||||
if("${FILE}" MATCHES "/\\.git/"
|
||||
OR "${FILE}" MATCHES "/build/"
|
||||
OR "${FILE}" MATCHES "/cmake-build/"
|
||||
OR "${FILE}" MATCHES "/\\.pixi/"
|
||||
OR "${FILE}" MATCHES "/vcpkg_installed/")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
get_filename_component(FILENAME "${FILE}" NAME)
|
||||
|
||||
# Check if file ends with .cmake or matches exactly to CMakeLists.txt
|
||||
if("${FILENAME}" STREQUAL "CMakeLists.txt" OR "${FILENAME}" MATCHES "\\.cmake$")
|
||||
message(STATUS "Formatting ${FILE}")
|
||||
execute_process(COMMAND ${CMAKE_FORMAT_EXECUTABLE} --config-files
|
||||
"${PROJECT_ROOT}/.cmake-format" -i "${FILE}")
|
||||
endif()
|
||||
endforeach()
|
||||
63
pixi/run.benchmark.cmake
Normal file
63
pixi/run.benchmark.cmake
Normal file
@@ -0,0 +1,63 @@
|
||||
# cmake/run.examples.cmake
|
||||
|
||||
# Get the project root directory (assuming this script is in cmake/ subdirectory)
|
||||
get_filename_component(PROJECT_ROOT "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
|
||||
# Default to Debug if CMAKE_BUILD_TYPE is not specified
|
||||
if(NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "Debug")
|
||||
else()
|
||||
message(STATUS "CMAKE_BUILD_TYPE is set to: ${CMAKE_BUILD_TYPE}")
|
||||
endif()
|
||||
|
||||
# Define the directory where executables are located
|
||||
# Based on CMakeLists.txt: "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
set(EXAMPLES_BIN_DIR "${PROJECT_ROOT}/out/${CMAKE_BUILD_TYPE}")
|
||||
|
||||
if(NOT EXISTS "${EXAMPLES_BIN_DIR}")
|
||||
message(
|
||||
FATAL_ERROR
|
||||
"Examples binary directory not found: ${EXAMPLES_BIN_DIR}. Please build the project first."
|
||||
)
|
||||
endif()
|
||||
|
||||
message(STATUS "Looking for benchmark executables in: ${EXAMPLES_BIN_DIR}")
|
||||
|
||||
# Find all files starting with "omath_benchmark"
|
||||
file(GLOB EXAMPLE_FILES "${EXAMPLES_BIN_DIR}/omath_benchmark*")
|
||||
|
||||
foreach(EXAMPLE_PATH ${EXAMPLE_FILES})
|
||||
# Skip directories
|
||||
if(IS_DIRECTORY "${EXAMPLE_PATH}")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
get_filename_component(FILENAME "${EXAMPLE_PATH}" NAME)
|
||||
get_filename_component(EXTENSION "${EXAMPLE_PATH}" EXT)
|
||||
|
||||
# Filter out potential debug symbols or non-executable artifacts
|
||||
if(EXTENSION STREQUAL ".pdb" OR EXTENSION STREQUAL ".ilk" OR EXTENSION STREQUAL ".obj")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
# On Windows, we expect .exe
|
||||
if(MSVC AND NOT EXTENSION STREQUAL ".exe")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
# On Linux/macOS, check permissions or just try to run it.
|
||||
|
||||
message(STATUS "-------------------------------------------------")
|
||||
message(STATUS "Running benchmark: ${FILENAME}")
|
||||
message(STATUS "-------------------------------------------------")
|
||||
|
||||
execute_process(COMMAND "${EXAMPLE_PATH}" WORKING_DIRECTORY "${PROJECT_ROOT}"
|
||||
RESULT_VARIABLE EXIT_CODE)
|
||||
|
||||
if(NOT EXIT_CODE EQUAL 0)
|
||||
message(WARNING "Benchmark ${FILENAME} exited with error code: ${EXIT_CODE}")
|
||||
else()
|
||||
message(STATUS "Benchmark ${FILENAME} completed successfully.")
|
||||
endif()
|
||||
|
||||
endforeach()
|
||||
63
pixi/run.examples.cmake
Normal file
63
pixi/run.examples.cmake
Normal file
@@ -0,0 +1,63 @@
|
||||
# cmake/run.examples.cmake
|
||||
|
||||
# Get the project root directory (assuming this script is in cmake/ subdirectory)
|
||||
get_filename_component(PROJECT_ROOT "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
|
||||
# Default to Debug if CMAKE_BUILD_TYPE is not specified
|
||||
if(NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "Debug")
|
||||
else()
|
||||
message(STATUS "CMAKE_BUILD_TYPE is set to: ${CMAKE_BUILD_TYPE}")
|
||||
endif()
|
||||
|
||||
# Define the directory where executables are located
|
||||
# Based on CMakeLists.txt: "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
set(EXAMPLES_BIN_DIR "${PROJECT_ROOT}/out/${CMAKE_BUILD_TYPE}")
|
||||
|
||||
if(NOT EXISTS "${EXAMPLES_BIN_DIR}")
|
||||
message(
|
||||
FATAL_ERROR
|
||||
"Examples binary directory not found: ${EXAMPLES_BIN_DIR}. Please build the project first."
|
||||
)
|
||||
endif()
|
||||
|
||||
message(STATUS "Looking for example executables in: ${EXAMPLES_BIN_DIR}")
|
||||
|
||||
# Find all files starting with "example_"
|
||||
file(GLOB EXAMPLE_FILES "${EXAMPLES_BIN_DIR}/example_*")
|
||||
|
||||
foreach(EXAMPLE_PATH ${EXAMPLE_FILES})
|
||||
# Skip directories
|
||||
if(IS_DIRECTORY "${EXAMPLE_PATH}")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
get_filename_component(FILENAME "${EXAMPLE_PATH}" NAME)
|
||||
get_filename_component(EXTENSION "${EXAMPLE_PATH}" EXT)
|
||||
|
||||
# Filter out potential debug symbols or non-executable artifacts
|
||||
if(EXTENSION STREQUAL ".pdb" OR EXTENSION STREQUAL ".ilk" OR EXTENSION STREQUAL ".obj")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
# On Windows, we expect .exe
|
||||
if(MSVC AND NOT EXTENSION STREQUAL ".exe")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
# On Linux/macOS, check permissions or just try to run it.
|
||||
|
||||
message(STATUS "-------------------------------------------------")
|
||||
message(STATUS "Running example: ${FILENAME}")
|
||||
message(STATUS "-------------------------------------------------")
|
||||
|
||||
execute_process(COMMAND "${EXAMPLE_PATH}" WORKING_DIRECTORY "${PROJECT_ROOT}"
|
||||
RESULT_VARIABLE EXIT_CODE)
|
||||
|
||||
if(NOT EXIT_CODE EQUAL 0)
|
||||
message(WARNING "Example ${FILENAME} exited with error code: ${EXIT_CODE}")
|
||||
else()
|
||||
message(STATUS "Example ${FILENAME} completed successfully.")
|
||||
endif()
|
||||
|
||||
endforeach()
|
||||
63
pixi/run.unit.tests.cmake
Normal file
63
pixi/run.unit.tests.cmake
Normal file
@@ -0,0 +1,63 @@
|
||||
# cmake/run.examples.cmake
|
||||
|
||||
# Get the project root directory (assuming this script is in cmake/ subdirectory)
|
||||
get_filename_component(PROJECT_ROOT "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
|
||||
# Default to Debug if CMAKE_BUILD_TYPE is not specified
|
||||
if(NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "Debug")
|
||||
else()
|
||||
message(STATUS "CMAKE_BUILD_TYPE is set to: ${CMAKE_BUILD_TYPE}")
|
||||
endif()
|
||||
|
||||
# Define the directory where executables are located
|
||||
# Based on CMakeLists.txt: "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
set(EXAMPLES_BIN_DIR "${PROJECT_ROOT}/out/${CMAKE_BUILD_TYPE}")
|
||||
|
||||
if(NOT EXISTS "${EXAMPLES_BIN_DIR}")
|
||||
message(
|
||||
FATAL_ERROR
|
||||
"Examples binary directory not found: ${EXAMPLES_BIN_DIR}. Please build the project first."
|
||||
)
|
||||
endif()
|
||||
|
||||
message(STATUS "Looking for unit test executables in: ${EXAMPLES_BIN_DIR}")
|
||||
|
||||
# Find all files starting with "unit_tests"
|
||||
file(GLOB EXAMPLE_FILES "${EXAMPLES_BIN_DIR}/unit_tests*")
|
||||
|
||||
foreach(EXAMPLE_PATH ${EXAMPLE_FILES})
|
||||
# Skip directories
|
||||
if(IS_DIRECTORY "${EXAMPLE_PATH}")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
get_filename_component(FILENAME "${EXAMPLE_PATH}" NAME)
|
||||
get_filename_component(EXTENSION "${EXAMPLE_PATH}" EXT)
|
||||
|
||||
# Filter out potential debug symbols or non-executable artifacts
|
||||
if(EXTENSION STREQUAL ".pdb" OR EXTENSION STREQUAL ".ilk" OR EXTENSION STREQUAL ".obj")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
# On Windows, we expect .exe
|
||||
if(MSVC AND NOT EXTENSION STREQUAL ".exe")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
# On Linux/macOS, check permissions or just try to run it.
|
||||
|
||||
message(STATUS "-------------------------------------------------")
|
||||
message(STATUS "Running unit_tests: ${FILENAME}")
|
||||
message(STATUS "-------------------------------------------------")
|
||||
|
||||
execute_process(COMMAND "${EXAMPLE_PATH}" WORKING_DIRECTORY "${PROJECT_ROOT}"
|
||||
RESULT_VARIABLE EXIT_CODE)
|
||||
|
||||
if(NOT EXIT_CODE EQUAL 0)
|
||||
message(WARNING "Example ${FILENAME} exited with error code: ${EXIT_CODE}")
|
||||
else()
|
||||
message(STATUS "Example ${FILENAME} completed successfully.")
|
||||
endif()
|
||||
|
||||
endforeach()
|
||||
15
scripts/cmake-format.sh
Normal file
15
scripts/cmake-format.sh
Normal file
@@ -0,0 +1,15 @@
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
# Format all CMakeLists.txt and *.cmake files in the repo (excluding common build dirs)
|
||||
REPO_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
|
||||
|
||||
cd "$REPO_ROOT"
|
||||
|
||||
find . \
|
||||
-path "./build" -prune -o \
|
||||
-path "./cmake-build*" -prune -o \
|
||||
-path "./out" -prune -o \
|
||||
-path "./.git" -prune -o \
|
||||
\( -name "CMakeLists.txt" -o -name "*.cmake" \) -print0 \
|
||||
| xargs -0 cmake-format -i
|
||||
@@ -1,54 +0,0 @@
|
||||
//
|
||||
// Created by Vlad on 4/18/2025.
|
||||
//
|
||||
#include "omath/3d_primitives/box.hpp"
|
||||
|
||||
namespace omath::primitives
|
||||
{
|
||||
std::array<Triangle<Vector3<float>>, 12> create_box(const Vector3<float>& top, const Vector3<float>& bottom,
|
||||
const Vector3<float>& dir_forward,
|
||||
const Vector3<float>& dir_right, const float ratio) noexcept
|
||||
{
|
||||
const auto height = top.distance_to(bottom);
|
||||
const auto side_size = height / ratio;
|
||||
|
||||
// corner layout (0‑3 bottom, 4‑7 top)
|
||||
std::array<Vector3<float>, 8> p;
|
||||
p[0] = bottom + (dir_forward + dir_right) * side_size; // front‑right‑bottom
|
||||
p[1] = bottom + (dir_forward - dir_right) * side_size; // front‑left‑bottom
|
||||
p[2] = bottom + (-dir_forward + dir_right) * side_size; // back‑right‑bottom
|
||||
p[3] = bottom + (-dir_forward - dir_right) * side_size; // back‑left‑bottom
|
||||
p[4] = top + (dir_forward + dir_right) * side_size; // front‑right‑top
|
||||
p[5] = top + (dir_forward - dir_right) * side_size; // front‑left‑top
|
||||
p[6] = top + (-dir_forward + dir_right) * side_size; // back‑right‑top
|
||||
p[7] = top + (-dir_forward - dir_right) * side_size; // back‑left‑top
|
||||
|
||||
std::array<Triangle<Vector3<float>>, 12> poly;
|
||||
|
||||
// bottom face (+Y up ⇒ wind CW when viewed from above)
|
||||
poly[0] = {p[0], p[2], p[3]};
|
||||
poly[1] = {p[0], p[3], p[1]};
|
||||
|
||||
// top face
|
||||
poly[2] = {p[4], p[7], p[6]};
|
||||
poly[3] = {p[4], p[5], p[7]};
|
||||
|
||||
// front face
|
||||
poly[4] = {p[0], p[5], p[1]};
|
||||
poly[5] = {p[0], p[4], p[5]};
|
||||
|
||||
// right face
|
||||
poly[6] = {p[0], p[6], p[2]};
|
||||
poly[7] = {p[0], p[4], p[6]};
|
||||
|
||||
// back face
|
||||
poly[8] = {p[2], p[7], p[3]};
|
||||
poly[9] = {p[2], p[6], p[7]};
|
||||
|
||||
// left face
|
||||
poly[10] = {p[1], p[7], p[5]};
|
||||
poly[11] = {p[1], p[3], p[7]};
|
||||
|
||||
return poly;
|
||||
}
|
||||
} // namespace omath::primitives
|
||||
@@ -1,19 +0,0 @@
|
||||
//
|
||||
// Created by Vlad on 8/28/2025.
|
||||
//
|
||||
#include "omath/3d_primitives/plane.hpp"
|
||||
|
||||
namespace omath::primitives
|
||||
{
|
||||
std::array<Triangle<Vector3<float>>, 2> create_plane(const Vector3<float>& vertex_a,
|
||||
const Vector3<float>& vertex_b,
|
||||
const Vector3<float>& direction, const float size) noexcept
|
||||
{
|
||||
const auto second_vertex_a = vertex_a + direction * size;
|
||||
return std::array
|
||||
{
|
||||
Triangle{second_vertex_a, vertex_a, vertex_b},
|
||||
Triangle{second_vertex_a, vertex_b + direction * size, vertex_b}
|
||||
};
|
||||
}
|
||||
} // namespace omath::primitives
|
||||
@@ -1,61 +0,0 @@
|
||||
//
|
||||
// Created by Orange on 11/13/2024.
|
||||
//
|
||||
#include "omath/collision/line_tracer.hpp"
|
||||
|
||||
namespace omath::collision
|
||||
{
|
||||
bool LineTracer::can_trace_line(const Ray& ray, const Triangle<Vector3<float>>& triangle) noexcept
|
||||
{
|
||||
return get_ray_hit_point(ray, triangle) == ray.end;
|
||||
}
|
||||
Vector3<float> Ray::direction_vector() const noexcept
|
||||
{
|
||||
return end - start;
|
||||
}
|
||||
|
||||
Vector3<float> Ray::direction_vector_normalized() const noexcept
|
||||
{
|
||||
return direction_vector().normalized();
|
||||
}
|
||||
|
||||
Vector3<float> LineTracer::get_ray_hit_point(const Ray& ray, const Triangle<Vector3<float>>& triangle) noexcept
|
||||
{
|
||||
constexpr float k_epsilon = std::numeric_limits<float>::epsilon();
|
||||
|
||||
const auto side_a = triangle.side_a_vector();
|
||||
const auto side_b = triangle.side_b_vector();
|
||||
|
||||
const auto ray_dir = ray.direction_vector();
|
||||
|
||||
const auto p = ray_dir.cross(side_b);
|
||||
const auto det = side_a.dot(p);
|
||||
|
||||
if (std::abs(det) < k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
const auto inv_det = 1.0f / det;
|
||||
const auto t = ray.start - triangle.m_vertex2;
|
||||
const auto u = t.dot(p) * inv_det;
|
||||
|
||||
if ((u < 0 && std::abs(u) > k_epsilon) || (u > 1 && std::abs(u - 1) > k_epsilon))
|
||||
return ray.end;
|
||||
|
||||
const auto q = t.cross(side_a);
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto v = ray_dir.dot(q) * inv_det;
|
||||
|
||||
if ((v < 0 && std::abs(v) > k_epsilon) || (u + v > 1 && std::abs(u + v - 1) > k_epsilon))
|
||||
return ray.end;
|
||||
|
||||
const auto t_hit = side_b.dot(q) * inv_det;
|
||||
|
||||
if (ray.infinite_length && t_hit <= k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
if (t_hit <= k_epsilon || t_hit > 1.0f - k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
return ray.start + ray_dir * t_hit;
|
||||
}
|
||||
} // namespace omath::collision
|
||||
42
source/engines/cry_engine/formulas.cpp
Normal file
42
source/engines/cry_engine/formulas.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
//
|
||||
// Created by Vlad on 3/22/2025.
|
||||
//
|
||||
#include "omath/engines/cry_engine/formulas.hpp"
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||
{
|
||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||
|
||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||
}
|
||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||
{
|
||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||
|
||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||
}
|
||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||
{
|
||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||
|
||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||
}
|
||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||
up_vector(angles), cam_origin);
|
||||
}
|
||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||
{
|
||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||
}
|
||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||
const float far) noexcept
|
||||
{
|
||||
return mat_perspective_left_handed(field_of_view, aspect_ratio, near, far);
|
||||
}
|
||||
} // namespace omath::unity_engine
|
||||
26
source/engines/cry_engine/traits/camera_trait.cpp
Normal file
26
source/engines/cry_engine/traits/camera_trait.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
//
|
||||
// Created by Vlad on 8/11/2025.
|
||||
//
|
||||
#include "omath/engines/cry_engine/traits/camera_trait.hpp"
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
|
||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
||||
{
|
||||
const auto direction = (look_at - cam_origin).normalized();
|
||||
|
||||
return {PitchAngle::from_radians(std::asin(direction.z)),
|
||||
YawAngle::from_radians(-std::atan2(direction.x, direction.y)), RollAngle::from_radians(0.f)};
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
return cry_engine::calc_view_matrix(angles, cam_origin);
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
||||
const projection::ViewPort& view_port, const float near,
|
||||
const float far) noexcept
|
||||
{
|
||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far);
|
||||
}
|
||||
} // namespace omath::unity_engine
|
||||
349
source/utility/macho_pattern_scan.cpp
Normal file
349
source/utility/macho_pattern_scan.cpp
Normal file
@@ -0,0 +1,349 @@
|
||||
//
|
||||
// Created by Copilot on 04.02.2026.
|
||||
//
|
||||
#include "omath/utility/macho_pattern_scan.hpp"
|
||||
#include "omath/utility/pattern_scan.hpp"
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
namespace
|
||||
{
|
||||
// Mach-O magic numbers
|
||||
constexpr std::uint32_t mh_magic_32 = 0xFEEDFACE;
|
||||
constexpr std::uint32_t mh_magic_64 = 0xFEEDFACF;
|
||||
constexpr std::uint32_t mh_cigam_32 = 0xCEFAEDFE; // Byte-swapped 32-bit
|
||||
constexpr std::uint32_t mh_cigam_64 = 0xCFFAEDFE; // Byte-swapped 64-bit
|
||||
|
||||
// Load command types
|
||||
constexpr std::uint32_t lc_segment = 0x1;
|
||||
constexpr std::uint32_t lc_segment_64 = 0x19;
|
||||
|
||||
// ReSharper disable CppDeclaratorNeverUsed
|
||||
// Mach-O header for 32-bit
|
||||
struct MachHeader32 final
|
||||
{
|
||||
std::uint32_t magic;
|
||||
std::uint32_t cputype;
|
||||
std::uint32_t cpusubtype;
|
||||
std::uint32_t filetype;
|
||||
std::uint32_t ncmds;
|
||||
std::uint32_t sizeofcmds;
|
||||
std::uint32_t flags;
|
||||
};
|
||||
|
||||
// Mach-O header for 64-bit
|
||||
struct MachHeader64 final
|
||||
{
|
||||
std::uint32_t magic;
|
||||
std::uint32_t cputype;
|
||||
std::uint32_t cpusubtype;
|
||||
std::uint32_t filetype;
|
||||
std::uint32_t ncmds;
|
||||
std::uint32_t sizeofcmds;
|
||||
std::uint32_t flags;
|
||||
std::uint32_t reserved;
|
||||
};
|
||||
|
||||
// Load command header
|
||||
struct LoadCommand final
|
||||
{
|
||||
std::uint32_t cmd;
|
||||
std::uint32_t cmdsize;
|
||||
};
|
||||
|
||||
// Segment command for 32-bit
|
||||
struct SegmentCommand32 final
|
||||
{
|
||||
std::uint32_t cmd;
|
||||
std::uint32_t cmdsize;
|
||||
char segname[16];
|
||||
std::uint32_t vmaddr;
|
||||
std::uint32_t vmsize;
|
||||
std::uint32_t fileoff;
|
||||
std::uint32_t filesize;
|
||||
std::uint32_t maxprot;
|
||||
std::uint32_t initprot;
|
||||
std::uint32_t nsects;
|
||||
std::uint32_t flags;
|
||||
};
|
||||
|
||||
// Segment command for 64-bit
|
||||
struct SegmentCommand64 final
|
||||
{
|
||||
std::uint32_t cmd;
|
||||
std::uint32_t cmdsize;
|
||||
char segname[16];
|
||||
std::uint64_t vmaddr;
|
||||
std::uint64_t vmsize;
|
||||
std::uint64_t fileoff;
|
||||
std::uint64_t filesize;
|
||||
std::uint32_t maxprot;
|
||||
std::uint32_t initprot;
|
||||
std::uint32_t nsects;
|
||||
std::uint32_t flags;
|
||||
};
|
||||
|
||||
// Section for 32-bit
|
||||
struct Section32 final
|
||||
{
|
||||
char sectname[16];
|
||||
char segname[16];
|
||||
std::uint32_t addr;
|
||||
std::uint32_t size;
|
||||
std::uint32_t offset;
|
||||
std::uint32_t align;
|
||||
std::uint32_t reloff;
|
||||
std::uint32_t nreloc;
|
||||
std::uint32_t flags;
|
||||
std::uint32_t reserved1;
|
||||
std::uint32_t reserved2;
|
||||
};
|
||||
|
||||
// Section for 64-bit
|
||||
struct Section64 final
|
||||
{
|
||||
char sectname[16];
|
||||
char segname[16];
|
||||
std::uint64_t addr;
|
||||
std::uint64_t size;
|
||||
std::uint32_t offset;
|
||||
std::uint32_t align;
|
||||
std::uint32_t reloff;
|
||||
std::uint32_t nreloc;
|
||||
std::uint32_t flags;
|
||||
std::uint32_t reserved1;
|
||||
std::uint32_t reserved2;
|
||||
std::uint32_t reserved3;
|
||||
};
|
||||
// ReSharper enable CppDeclaratorNeverUsed
|
||||
#pragma pack(pop)
|
||||
|
||||
enum class MachOArch : std::int8_t
|
||||
{
|
||||
x32,
|
||||
x64,
|
||||
};
|
||||
|
||||
struct ExtractedSection final
|
||||
{
|
||||
std::uintptr_t virtual_base_addr{};
|
||||
std::uintptr_t raw_base_addr{};
|
||||
std::vector<std::byte> data;
|
||||
};
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<MachOArch> get_macho_arch(std::fstream& file)
|
||||
{
|
||||
std::uint32_t magic{};
|
||||
const std::streampos backup_pos = file.tellg();
|
||||
|
||||
file.seekg(0, std::ios_base::beg);
|
||||
file.read(reinterpret_cast<char*>(&magic), sizeof(magic));
|
||||
file.seekg(backup_pos, std::ios_base::beg);
|
||||
|
||||
if (magic == mh_magic_64 || magic == mh_cigam_64)
|
||||
return MachOArch::x64;
|
||||
|
||||
if (magic == mh_magic_32 || magic == mh_cigam_32)
|
||||
return MachOArch::x32;
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
bool is_macho_file(std::fstream& file)
|
||||
{
|
||||
return get_macho_arch(file).has_value();
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::string_view get_section_name(const char* sectname)
|
||||
{
|
||||
// Mach-O section names are fixed 16-byte arrays, not necessarily null-terminated
|
||||
return std::string_view(sectname, std::min(std::strlen(sectname), std::size_t{16}));
|
||||
}
|
||||
|
||||
template<typename HeaderType, typename SegmentType, typename SectionType, std::uint32_t segment_cmd>
|
||||
std::optional<ExtractedSection> extract_section_impl(std::fstream& file, const std::string_view& section_name)
|
||||
{
|
||||
HeaderType header{};
|
||||
file.seekg(0, std::ios_base::beg);
|
||||
if (!file.read(reinterpret_cast<char*>(&header), sizeof(header))) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
std::streamoff cmd_offset = sizeof(header);
|
||||
|
||||
for (std::uint32_t i = 0; i < header.ncmds; ++i)
|
||||
{
|
||||
LoadCommand lc{};
|
||||
file.seekg(cmd_offset, std::ios_base::beg);
|
||||
if (!file.read(reinterpret_cast<char*>(&lc), sizeof(lc))) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
if (lc.cmd != segment_cmd)
|
||||
{
|
||||
cmd_offset += static_cast<std::streamoff>(lc.cmdsize);
|
||||
continue;
|
||||
}
|
||||
SegmentType segment{};
|
||||
file.seekg(cmd_offset, std::ios_base::beg);
|
||||
if (!file.read(reinterpret_cast<char*>(&segment), sizeof(segment))) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
if (!segment.nsects)
|
||||
{
|
||||
cmd_offset += static_cast<std::streamoff>(lc.cmdsize);
|
||||
continue;
|
||||
}
|
||||
std::streamoff sect_offset = cmd_offset + static_cast<std::streamoff>(sizeof(segment));
|
||||
|
||||
for (std::uint32_t j = 0; j < segment.nsects; ++j)
|
||||
{
|
||||
SectionType section{};
|
||||
file.seekg(sect_offset, std::ios_base::beg);
|
||||
if (!file.read(reinterpret_cast<char*>(§ion), sizeof(section))) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
if (get_section_name(section.sectname) != section_name)
|
||||
{
|
||||
sect_offset += static_cast<std::streamoff>(sizeof(section));
|
||||
continue;
|
||||
}
|
||||
|
||||
ExtractedSection out;
|
||||
out.virtual_base_addr = static_cast<std::uintptr_t>(section.addr);
|
||||
out.raw_base_addr = static_cast<std::uintptr_t>(section.offset);
|
||||
out.data.resize(static_cast<std::size_t>(section.size));
|
||||
|
||||
file.seekg(static_cast<std::streamoff>(section.offset), std::ios_base::beg);
|
||||
if (!file.read(reinterpret_cast<char*>(out.data.data()), static_cast<std::streamsize>(out.data.size())))
|
||||
[[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
return out;
|
||||
}
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<ExtractedSection> get_macho_section_by_name(const std::filesystem::path& path,
|
||||
const std::string_view& section_name)
|
||||
{
|
||||
std::fstream file(path, std::ios::binary | std::ios::in);
|
||||
|
||||
if (!file.is_open()) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
if (!is_macho_file(file)) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
const auto arch = get_macho_arch(file);
|
||||
|
||||
if (!arch.has_value()) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
if (arch.value() == MachOArch::x64)
|
||||
return extract_section_impl<MachHeader64, SegmentCommand64, Section64, lc_segment_64>(file, section_name);
|
||||
return extract_section_impl<MachHeader32, SegmentCommand32, Section32, lc_segment>(file, section_name);
|
||||
}
|
||||
|
||||
template<typename HeaderType, typename SegmentType, typename SectionType, std::uint32_t segment_cmd>
|
||||
std::optional<std::uintptr_t> scan_in_module_impl(const std::byte* base, const std::string_view pattern,
|
||||
const std::string_view target_section_name)
|
||||
{
|
||||
const auto* header = reinterpret_cast<const HeaderType*>(base);
|
||||
|
||||
std::size_t cmd_offset = sizeof(HeaderType);
|
||||
|
||||
for (std::uint32_t i = 0; i < header->ncmds; ++i)
|
||||
{
|
||||
const auto* lc = reinterpret_cast<const LoadCommand*>(base + cmd_offset);
|
||||
|
||||
if (lc->cmd != segment_cmd)
|
||||
{
|
||||
cmd_offset += lc->cmdsize;
|
||||
continue;
|
||||
}
|
||||
const auto* segment = reinterpret_cast<const SegmentType*>(base + cmd_offset);
|
||||
std::size_t sect_offset = cmd_offset + sizeof(SegmentType);
|
||||
|
||||
for (std::uint32_t j = 0; j < segment->nsects; ++j)
|
||||
{
|
||||
const auto* section = reinterpret_cast<const SectionType*>(base + sect_offset);
|
||||
|
||||
if (get_section_name(section->sectname) != target_section_name && section->size > 0)
|
||||
{
|
||||
sect_offset += sizeof(SectionType);
|
||||
continue;
|
||||
}
|
||||
const auto* section_begin = base + static_cast<std::size_t>(section->addr);
|
||||
const auto* section_end = section_begin + static_cast<std::size_t>(section->size);
|
||||
|
||||
const auto scan_result = omath::PatternScanner::scan_for_pattern(section_begin, section_end, pattern);
|
||||
|
||||
if (scan_result != section_end)
|
||||
return reinterpret_cast<std::uintptr_t>(scan_result);
|
||||
}
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
namespace omath
|
||||
{
|
||||
std::optional<std::uintptr_t>
|
||||
MachOPatternScanner::scan_for_pattern_in_loaded_module(const void* module_base_address,
|
||||
const std::string_view& pattern,
|
||||
const std::string_view& target_section_name)
|
||||
{
|
||||
if (module_base_address == nullptr) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
const auto* base = static_cast<const std::byte*>(module_base_address);
|
||||
|
||||
// Read magic to determine architecture
|
||||
std::uint32_t magic{};
|
||||
std::memcpy(&magic, base, sizeof(magic));
|
||||
|
||||
if (magic == mh_magic_64 || magic == mh_cigam_64)
|
||||
return scan_in_module_impl<MachHeader64, SegmentCommand64, Section64, lc_segment_64>(base, pattern,
|
||||
target_section_name);
|
||||
|
||||
if (magic == mh_magic_32 || magic == mh_cigam_32)
|
||||
return scan_in_module_impl<MachHeader32, SegmentCommand32, Section32, lc_segment>(base, pattern,
|
||||
target_section_name);
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<SectionScanResult>
|
||||
MachOPatternScanner::scan_for_pattern_in_file(const std::filesystem::path& path_to_file,
|
||||
const std::string_view& pattern,
|
||||
const std::string_view& target_section_name)
|
||||
{
|
||||
const auto macho_section = get_macho_section_by_name(path_to_file, target_section_name);
|
||||
|
||||
if (!macho_section.has_value()) [[unlikely]]
|
||||
return std::nullopt;
|
||||
|
||||
const auto scan_result =
|
||||
PatternScanner::scan_for_pattern(macho_section->data.cbegin(), macho_section->data.cend(), pattern);
|
||||
|
||||
if (scan_result == macho_section->data.cend())
|
||||
return std::nullopt;
|
||||
|
||||
const auto offset = std::distance(macho_section->data.begin(), scan_result);
|
||||
|
||||
return SectionScanResult{.virtual_base_addr = macho_section->virtual_base_addr,
|
||||
.raw_base_addr = macho_section->raw_base_addr,
|
||||
.target_offset = offset};
|
||||
}
|
||||
} // namespace omath
|
||||
@@ -237,7 +237,7 @@ namespace
|
||||
variant);
|
||||
}
|
||||
|
||||
struct ExtractedSection
|
||||
struct ExtractedSection final
|
||||
{
|
||||
std::uintptr_t virtual_base_addr;
|
||||
std::uintptr_t raw_base_addr;
|
||||
|
||||
@@ -7,14 +7,15 @@ include(GoogleTest)
|
||||
file(GLOB_RECURSE UNIT_TESTS_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
|
||||
add_executable(${PROJECT_NAME} ${UNIT_TESTS_SOURCES})
|
||||
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
CXX_STANDARD 23
|
||||
CXX_STANDARD_REQUIRED ON)
|
||||
set_target_properties(
|
||||
${PROJECT_NAME}
|
||||
PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||
CXX_STANDARD 23
|
||||
CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
if (TARGET gtest) # GTest is being linked as submodule
|
||||
if(TARGET gtest) # GTest is being linked as submodule
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE gtest gtest_main omath::omath)
|
||||
else() # GTest is being linked as vcpkg package
|
||||
find_package(GTest CONFIG REQUIRED)
|
||||
@@ -30,7 +31,8 @@ if(OMATH_ENABLE_VALGRIND)
|
||||
omath_setup_valgrind(${PROJECT_NAME})
|
||||
endif()
|
||||
|
||||
# Skip test discovery for Android/iOS builds or when cross-compiling - binaries cannot run on host
|
||||
if (NOT (ANDROID OR IOS OR EMSCRIPTEN))
|
||||
# Skip test discovery for Android/iOS builds or when cross-compiling - binaries
|
||||
# cannot run on host
|
||||
if(NOT (ANDROID OR IOS OR EMSCRIPTEN))
|
||||
gtest_discover_tests(${PROJECT_NAME})
|
||||
endif()
|
||||
|
||||
240
tests/engines/unit_test_cry_engine.cpp
Normal file
240
tests/engines/unit_test_cry_engine.cpp
Normal file
@@ -0,0 +1,240 @@
|
||||
//
|
||||
// Created by Vladislav on 19.02.2026.
|
||||
//
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/engines/cry_engine/camera.hpp>
|
||||
#include <omath/engines/cry_engine/constants.hpp>
|
||||
#include <omath/engines/cry_engine/formulas.hpp>
|
||||
#include <random>
|
||||
#include <ranges>
|
||||
|
||||
using namespace omath;
|
||||
TEST(unit_test_cry_engine, look_at_forward)
|
||||
{
|
||||
const auto angles = cry_engine::CameraTrait::calc_look_at_angle({}, cry_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = cry_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), cry_engine::k_abs_forward.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_cry_engine, look_at_right)
|
||||
{
|
||||
const auto angles = cry_engine::CameraTrait::calc_look_at_angle({}, cry_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = cry_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), cry_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_cry_engine, look_at_up)
|
||||
{
|
||||
const auto angles = cry_engine::CameraTrait::calc_look_at_angle({}, cry_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = cry_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), cry_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_cry_engine, look_at_back)
|
||||
{
|
||||
const auto angles = cry_engine::CameraTrait::calc_look_at_angle({}, -cry_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = cry_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-cry_engine::k_abs_forward).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_cry_engine, look_at_left)
|
||||
{
|
||||
const auto angles = cry_engine::CameraTrait::calc_look_at_angle({}, -cry_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = cry_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-cry_engine::k_abs_right).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_cry_engine, look_at_down)
|
||||
{
|
||||
const auto angles = cry_engine::CameraTrait::calc_look_at_angle({}, -cry_engine::k_abs_up);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = cry_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-cry_engine::k_abs_up).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_cry_engine, RightVector)
|
||||
{
|
||||
const auto right = omath::cry_engine::right_vector({});
|
||||
|
||||
EXPECT_EQ(right, omath::cry_engine::k_abs_right);
|
||||
}
|
||||
|
||||
TEST(unit_test_cry_engine, UpVector)
|
||||
{
|
||||
const auto up = omath::cry_engine::up_vector({});
|
||||
EXPECT_EQ(up, omath::cry_engine::k_abs_up);
|
||||
}
|
||||
|
||||
TEST(unit_test_cry_engine, ProjectTargetMovedFromCamera)
|
||||
{
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||
const auto cam = omath::cry_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.01f, 1000.f);
|
||||
|
||||
for (float distance = 0.02f; distance < 100.f; distance += 0.01f)
|
||||
{
|
||||
const auto projected = cam.world_to_screen({0, distance, 0});
|
||||
|
||||
EXPECT_TRUE(projected.has_value());
|
||||
|
||||
if (!projected.has_value())
|
||||
continue;
|
||||
|
||||
EXPECT_NEAR(projected->x, 640, 0.00001f);
|
||||
EXPECT_NEAR(projected->y, 360, 0.00001f);
|
||||
}
|
||||
}
|
||||
|
||||
TEST(unit_test_cry_engine, CameraSetAndGetFov)
|
||||
{
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::cry_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 90.f);
|
||||
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||
}
|
||||
|
||||
TEST(unit_test_cry_engine, CameraSetAndGetOrigin)
|
||||
{
|
||||
auto cam = omath::cry_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, {}, 0.01f, 1000.f);
|
||||
|
||||
EXPECT_EQ(cam.get_origin(), omath::Vector3<float>{});
|
||||
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||
|
||||
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||
}
|
||||
TEST(unit_test_cry_engine, loook_at_random_all_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::cry_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), dist(gen), dist(gen)};
|
||||
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.0001f || std::abs(projected_pos->y - 0.f) >= 0.0001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_cry_engine, loook_at_random_x_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::cry_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{dist(gen), 0.f, 0.f};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.001f || std::abs(projected_pos->y - 0.f) >= 0.001f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_cry_engine, loook_at_random_y_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::cry_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, dist(gen), 0.f};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_cry_engine, loook_at_random_z_axis)
|
||||
{
|
||||
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||
auto cam = omath::cry_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||
|
||||
std::size_t failed_points = 0;
|
||||
for (int i = 0; i < 1000; i++)
|
||||
{
|
||||
const auto position_to_look = omath::Vector3<float>{0.f, 0.f, dist(gen)};
|
||||
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||
continue;
|
||||
|
||||
cam.look_at(position_to_look);
|
||||
|
||||
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||
|
||||
EXPECT_TRUE(projected_pos.has_value());
|
||||
|
||||
if (!projected_pos)
|
||||
continue;
|
||||
|
||||
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
@@ -7,7 +7,127 @@
|
||||
#include <omath/engines/frostbite_engine/formulas.hpp>
|
||||
#include <print>
|
||||
#include <random>
|
||||
#include <ranges>
|
||||
|
||||
TEST(unit_test_frostbite_engine, UnitsToCentimeters_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::frostbite_engine::units_to_centimeters(0.0f), 0.0f);
|
||||
EXPECT_FLOAT_EQ(omath::frostbite_engine::units_to_centimeters(1.0f), 0.01f);
|
||||
EXPECT_FLOAT_EQ(omath::frostbite_engine::units_to_centimeters(100.0f), 1.0f);
|
||||
EXPECT_FLOAT_EQ(omath::frostbite_engine::units_to_centimeters(-250.0f), -2.5f);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, UnitsToMeters_BasicValues)
|
||||
{
|
||||
EXPECT_DOUBLE_EQ(omath::frostbite_engine::units_to_meters(0.0), 0.0);
|
||||
EXPECT_DOUBLE_EQ(omath::frostbite_engine::units_to_meters(1.0), 1.0);
|
||||
EXPECT_DOUBLE_EQ(omath::frostbite_engine::units_to_meters(123.456), 123.456);
|
||||
EXPECT_DOUBLE_EQ(omath::frostbite_engine::units_to_meters(-42.0), -42.0);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, UnitsToKilometers_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::frostbite_engine::units_to_kilometers(0.0), 0.0, 1e-15);
|
||||
EXPECT_NEAR(omath::frostbite_engine::units_to_kilometers(1.0), 0.001, 1e-15);
|
||||
EXPECT_NEAR(omath::frostbite_engine::units_to_kilometers(1000.0), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::frostbite_engine::units_to_kilometers(-2500.0), -2.5, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, CentimetersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::frostbite_engine::centimeters_to_units(0.0f), 0.0f);
|
||||
EXPECT_FLOAT_EQ(omath::frostbite_engine::centimeters_to_units(0.01f), 1.0f);
|
||||
EXPECT_FLOAT_EQ(omath::frostbite_engine::centimeters_to_units(1.0f), 100.0f);
|
||||
EXPECT_FLOAT_EQ(omath::frostbite_engine::centimeters_to_units(-2.5f), -250.0f);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, MetersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_DOUBLE_EQ(omath::frostbite_engine::meters_to_units(0.0), 0.0);
|
||||
EXPECT_DOUBLE_EQ(omath::frostbite_engine::meters_to_units(1.0), 1.0);
|
||||
EXPECT_DOUBLE_EQ(omath::frostbite_engine::meters_to_units(123.456), 123.456);
|
||||
EXPECT_DOUBLE_EQ(omath::frostbite_engine::meters_to_units(-42.0), -42.0);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, KilometersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::frostbite_engine::kilometers_to_units(0.0), 0.0, 1e-12);
|
||||
EXPECT_NEAR(omath::frostbite_engine::kilometers_to_units(0.001), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::frostbite_engine::kilometers_to_units(1.0), 1000.0, 1e-9);
|
||||
EXPECT_NEAR(omath::frostbite_engine::kilometers_to_units(-2.5), -2500.0, 1e-9);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, RoundTrip_UnitsCentimeters)
|
||||
{
|
||||
constexpr float units_f = 12345.678f;
|
||||
const auto cm_f = omath::frostbite_engine::units_to_centimeters(units_f);
|
||||
const auto units_f_back = omath::frostbite_engine::centimeters_to_units(cm_f);
|
||||
EXPECT_NEAR(units_f_back, units_f, 1e-3f);
|
||||
|
||||
constexpr double units_d = -987654.321;
|
||||
const auto cm_d = omath::frostbite_engine::units_to_centimeters(units_d);
|
||||
const auto units_d_back = omath::frostbite_engine::centimeters_to_units(cm_d);
|
||||
EXPECT_NEAR(units_d_back, units_d, 1e-9);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, RoundTrip_UnitsMeters)
|
||||
{
|
||||
constexpr float units_f = 5432.125f;
|
||||
constexpr auto m_f = omath::frostbite_engine::units_to_meters(units_f);
|
||||
constexpr auto units_f_back = omath::frostbite_engine::meters_to_units(m_f);
|
||||
EXPECT_FLOAT_EQ(units_f_back, units_f);
|
||||
|
||||
constexpr double units_d = -123456.789;
|
||||
constexpr auto m_d = omath::frostbite_engine::units_to_meters(units_d);
|
||||
constexpr auto units_d_back = omath::frostbite_engine::meters_to_units(m_d);
|
||||
EXPECT_DOUBLE_EQ(units_d_back, units_d);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, RoundTrip_UnitsKilometers)
|
||||
{
|
||||
constexpr float units_f = 100000.0f;
|
||||
constexpr auto km_f = omath::frostbite_engine::units_to_kilometers(units_f);
|
||||
constexpr auto units_f_back = omath::frostbite_engine::kilometers_to_units(km_f);
|
||||
EXPECT_NEAR(units_f_back, units_f, 1e-2f);
|
||||
|
||||
constexpr double units_d = -7654321.123;
|
||||
constexpr auto km_d = omath::frostbite_engine::units_to_kilometers(units_d);
|
||||
constexpr auto units_d_back = omath::frostbite_engine::kilometers_to_units(km_d);
|
||||
EXPECT_NEAR(units_d_back, units_d, 1e-6);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, ConversionChainConsistency)
|
||||
{
|
||||
const double units = 424242.42;
|
||||
|
||||
const auto cm_direct = omath::frostbite_engine::units_to_centimeters(units);
|
||||
const auto cm_via_units = units / 100.0;
|
||||
EXPECT_NEAR(cm_direct, cm_via_units, 1e-12);
|
||||
|
||||
const auto km_direct = omath::frostbite_engine::units_to_kilometers(units);
|
||||
const auto km_via_meters = omath::frostbite_engine::units_to_meters(units) / 1000.0;
|
||||
EXPECT_NEAR(km_direct, km_via_meters, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, SupportsFloatAndDouble)
|
||||
{
|
||||
static_assert(std::is_same_v<decltype(omath::frostbite_engine::units_to_centimeters(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::frostbite_engine::units_to_centimeters(1.0)), double>);
|
||||
static_assert(std::is_same_v<decltype(omath::frostbite_engine::meters_to_units(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::frostbite_engine::kilometers_to_units(1.0)), double>);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, ConstexprConversions)
|
||||
{
|
||||
constexpr double units = 1000.0;
|
||||
constexpr double cm = omath::frostbite_engine::units_to_centimeters(units);
|
||||
constexpr double m = omath::frostbite_engine::units_to_meters(units);
|
||||
constexpr double km = omath::frostbite_engine::units_to_kilometers(units);
|
||||
|
||||
static_assert(cm == 10.0, "units_to_centimeters constexpr failed");
|
||||
static_assert(m == 1000.0, "units_to_meters constexpr failed");
|
||||
static_assert(km == 1.0, "units_to_kilometers constexpr failed");
|
||||
}
|
||||
TEST(unit_test_frostbite_engine, ForwardVector)
|
||||
{
|
||||
const auto forward = omath::frostbite_engine::forward_vector({});
|
||||
@@ -233,4 +353,55 @@ TEST(unit_test_frostbite_engine, loook_at_random_z_axis)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
}
|
||||
TEST(unit_test_frostbite_engine, look_at_right)
|
||||
{
|
||||
const auto angles = omath::frostbite_engine::CameraTrait::calc_look_at_angle({}, omath::frostbite_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::frostbite_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), omath::frostbite_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_frostbite_engine, look_at_up)
|
||||
{
|
||||
const auto angles = omath::frostbite_engine::CameraTrait::calc_look_at_angle({}, omath::frostbite_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::frostbite_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), omath::frostbite_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_frostbite_engine, look_at_back)
|
||||
{
|
||||
const auto angles = omath::frostbite_engine::CameraTrait::calc_look_at_angle({}, -omath::frostbite_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::frostbite_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), (-omath::frostbite_engine::k_abs_forward).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_frostbite_engine, look_at_left)
|
||||
{
|
||||
const auto angles = omath::frostbite_engine::CameraTrait::calc_look_at_angle({}, -omath::frostbite_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::frostbite_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), (-omath::frostbite_engine::k_abs_right).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_frostbite_engine, look_at_down)
|
||||
{
|
||||
const auto angles = omath::frostbite_engine::CameraTrait::calc_look_at_angle({}, -omath::frostbite_engine::k_abs_up);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::frostbite_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), (-omath::frostbite_engine::k_abs_up).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <omath/engines/iw_engine/constants.hpp>
|
||||
#include <omath/engines/iw_engine/formulas.hpp>
|
||||
#include <random>
|
||||
#include <ranges>
|
||||
|
||||
TEST(unit_test_iw_engine, ForwardVector)
|
||||
{
|
||||
@@ -223,4 +224,60 @@ TEST(unit_test_iw_engine, loook_at_random_z_axis)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
TEST(unit_test_iw_engine, look_at_forward)
|
||||
{
|
||||
const auto angles = omath::iw_engine::CameraTrait::calc_look_at_angle({}, omath::iw_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::iw_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::iw_engine::k_abs_forward.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_iw_engine, look_at_right)
|
||||
{
|
||||
const auto angles = omath::iw_engine::CameraTrait::calc_look_at_angle({}, omath::iw_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::iw_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::iw_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_iw_engine, look_at_up)
|
||||
{
|
||||
const auto angles = omath::iw_engine::CameraTrait::calc_look_at_angle({}, omath::iw_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::iw_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::iw_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_iw_engine, look_at_back)
|
||||
{
|
||||
const auto angles = omath::iw_engine::CameraTrait::calc_look_at_angle({}, -omath::iw_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::iw_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::iw_engine::k_abs_forward).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_iw_engine, look_at_left)
|
||||
{
|
||||
const auto angles = omath::iw_engine::CameraTrait::calc_look_at_angle({}, -omath::iw_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::iw_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::iw_engine::k_abs_right).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_iw_engine, look_at_down)
|
||||
{
|
||||
const auto angles = omath::iw_engine::CameraTrait::calc_look_at_angle({}, -omath::iw_engine::k_abs_up);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::iw_engine::forward_vector(angles);
|
||||
EXPECT_NEAR(dir_vector.z, -0.99984f, 0.0001f);
|
||||
EXPECT_NEAR(dir_vector.x,- 0.017f, 0.01f);
|
||||
EXPECT_NEAR(dir_vector.y, 0.f, 0.001f);
|
||||
}
|
||||
@@ -6,7 +6,127 @@
|
||||
#include <omath/engines/opengl_engine/constants.hpp>
|
||||
#include <omath/engines/opengl_engine/formulas.hpp>
|
||||
#include <random>
|
||||
#include <ranges>
|
||||
|
||||
TEST(unit_test_opengl, UnitsToCentimeters_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::opengl_engine::units_to_centimeters(0.0f), 0.0f);
|
||||
EXPECT_FLOAT_EQ(omath::opengl_engine::units_to_centimeters(1.0f), 0.01f);
|
||||
EXPECT_FLOAT_EQ(omath::opengl_engine::units_to_centimeters(100.0f), 1.0f);
|
||||
EXPECT_FLOAT_EQ(omath::opengl_engine::units_to_centimeters(-250.0f), -2.5f);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, UnitsToMeters_BasicValues)
|
||||
{
|
||||
EXPECT_DOUBLE_EQ(omath::opengl_engine::units_to_meters(0.0), 0.0);
|
||||
EXPECT_DOUBLE_EQ(omath::opengl_engine::units_to_meters(1.0), 1.0);
|
||||
EXPECT_DOUBLE_EQ(omath::opengl_engine::units_to_meters(123.456), 123.456);
|
||||
EXPECT_DOUBLE_EQ(omath::opengl_engine::units_to_meters(-42.0), -42.0);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, UnitsToKilometers_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::opengl_engine::units_to_kilometers(0.0), 0.0, 1e-15);
|
||||
EXPECT_NEAR(omath::opengl_engine::units_to_kilometers(1.0), 0.001, 1e-15);
|
||||
EXPECT_NEAR(omath::opengl_engine::units_to_kilometers(1000.0), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::opengl_engine::units_to_kilometers(-2500.0), -2.5, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, CentimetersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::opengl_engine::centimeters_to_units(0.0f), 0.0f);
|
||||
EXPECT_FLOAT_EQ(omath::opengl_engine::centimeters_to_units(0.01f), 1.0f);
|
||||
EXPECT_FLOAT_EQ(omath::opengl_engine::centimeters_to_units(1.0f), 100.0f);
|
||||
EXPECT_FLOAT_EQ(omath::opengl_engine::centimeters_to_units(-2.5f), -250.0f);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, MetersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_DOUBLE_EQ(omath::opengl_engine::meters_to_units(0.0), 0.0);
|
||||
EXPECT_DOUBLE_EQ(omath::opengl_engine::meters_to_units(1.0), 1.0);
|
||||
EXPECT_DOUBLE_EQ(omath::opengl_engine::meters_to_units(123.456), 123.456);
|
||||
EXPECT_DOUBLE_EQ(omath::opengl_engine::meters_to_units(-42.0), -42.0);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, KilometersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::opengl_engine::kilometers_to_units(0.0), 0.0, 1e-12);
|
||||
EXPECT_NEAR(omath::opengl_engine::kilometers_to_units(0.001), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::opengl_engine::kilometers_to_units(1.0), 1000.0, 1e-9);
|
||||
EXPECT_NEAR(omath::opengl_engine::kilometers_to_units(-2.5), -2500.0, 1e-9);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, RoundTrip_UnitsCentimeters)
|
||||
{
|
||||
constexpr float units_f = 12345.678f;
|
||||
const auto cm_f = omath::opengl_engine::units_to_centimeters(units_f);
|
||||
const auto units_f_back = omath::opengl_engine::centimeters_to_units(cm_f);
|
||||
EXPECT_NEAR(units_f_back, units_f, 1e-3f);
|
||||
|
||||
constexpr double units_d = -987654.321;
|
||||
const auto cm_d = omath::opengl_engine::units_to_centimeters(units_d);
|
||||
const auto units_d_back = omath::opengl_engine::centimeters_to_units(cm_d);
|
||||
EXPECT_NEAR(units_d_back, units_d, 1e-9);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, RoundTrip_UnitsMeters)
|
||||
{
|
||||
constexpr float units_f = 5432.125f;
|
||||
const auto m_f = omath::opengl_engine::units_to_meters(units_f);
|
||||
const auto units_f_back = omath::opengl_engine::meters_to_units(m_f);
|
||||
EXPECT_FLOAT_EQ(units_f_back, units_f);
|
||||
|
||||
constexpr double units_d = -123456.789;
|
||||
const auto m_d = omath::opengl_engine::units_to_meters(units_d);
|
||||
const auto units_d_back = omath::opengl_engine::meters_to_units(m_d);
|
||||
EXPECT_DOUBLE_EQ(units_d_back, units_d);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, RoundTrip_UnitsKilometers)
|
||||
{
|
||||
constexpr float units_f = 100000.0f;
|
||||
const auto km_f = omath::opengl_engine::units_to_kilometers(units_f);
|
||||
const auto units_f_back = omath::opengl_engine::kilometers_to_units(km_f);
|
||||
EXPECT_NEAR(units_f_back, units_f, 1e-2f);
|
||||
|
||||
constexpr double units_d = -7654321.123;
|
||||
const auto km_d = omath::opengl_engine::units_to_kilometers(units_d);
|
||||
const auto units_d_back = omath::opengl_engine::kilometers_to_units(km_d);
|
||||
EXPECT_NEAR(units_d_back, units_d, 1e-6);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, ConversionChainConsistency)
|
||||
{
|
||||
const double units = 424242.42;
|
||||
|
||||
const auto cm_direct = omath::opengl_engine::units_to_centimeters(units);
|
||||
const auto cm_via_units = units / 100.0;
|
||||
EXPECT_NEAR(cm_direct, cm_via_units, 1e-12);
|
||||
|
||||
const auto km_direct = omath::opengl_engine::units_to_kilometers(units);
|
||||
const auto km_via_meters = omath::opengl_engine::units_to_meters(units) / 1000.0;
|
||||
EXPECT_NEAR(km_direct, km_via_meters, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, SupportsFloatAndDouble)
|
||||
{
|
||||
static_assert(std::is_same_v<decltype(omath::opengl_engine::units_to_centimeters(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::opengl_engine::units_to_centimeters(1.0)), double>);
|
||||
static_assert(std::is_same_v<decltype(omath::opengl_engine::meters_to_units(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::opengl_engine::kilometers_to_units(1.0)), double>);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl, ConstexprConversions)
|
||||
{
|
||||
constexpr double units = 1000.0;
|
||||
constexpr double cm = omath::opengl_engine::units_to_centimeters(units);
|
||||
constexpr double m = omath::opengl_engine::units_to_meters(units);
|
||||
constexpr double km = omath::opengl_engine::units_to_kilometers(units);
|
||||
|
||||
static_assert(cm == 10.0, "units_to_centimeters constexpr failed");
|
||||
static_assert(m == 1000.0, "units_to_meters constexpr failed");
|
||||
static_assert(km == 1.0, "units_to_kilometers constexpr failed");
|
||||
}
|
||||
TEST(unit_test_opengl, ForwardVector)
|
||||
{
|
||||
const auto forward = omath::opengl_engine::forward_vector({});
|
||||
@@ -218,4 +338,60 @@ TEST(unit_test_opengl_engine, loook_at_random_z_axis)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl_engine, look_at_forward)
|
||||
{
|
||||
const auto angles = omath::opengl_engine::CameraTrait::calc_look_at_angle({}, omath::opengl_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::opengl_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::opengl_engine::k_abs_forward.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_opengl_engine, look_at_right)
|
||||
{
|
||||
const auto angles = omath::opengl_engine::CameraTrait::calc_look_at_angle({}, omath::opengl_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::opengl_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::opengl_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_opengl_engine, look_at_up)
|
||||
{
|
||||
const auto angles = omath::opengl_engine::CameraTrait::calc_look_at_angle({}, omath::opengl_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::opengl_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::opengl_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_opengl_engine, look_at_back)
|
||||
{
|
||||
const auto angles = omath::opengl_engine::CameraTrait::calc_look_at_angle({}, -omath::opengl_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::opengl_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::opengl_engine::k_abs_forward).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_opengl_engine, look_at_left)
|
||||
{
|
||||
const auto angles = omath::opengl_engine::CameraTrait::calc_look_at_angle({}, -omath::opengl_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::opengl_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::opengl_engine::k_abs_right).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_opengl_engine, look_at_down)
|
||||
{
|
||||
const auto angles = omath::opengl_engine::CameraTrait::calc_look_at_angle({}, -omath::opengl_engine::k_abs_up);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::opengl_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::opengl_engine::k_abs_up).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
@@ -6,6 +6,130 @@
|
||||
#include <omath/engines/source_engine/constants.hpp>
|
||||
#include <omath/engines/source_engine/formulas.hpp>
|
||||
#include <random>
|
||||
#include <ranges>
|
||||
|
||||
TEST(unit_test_source_engine_units, HammerUnitsToCentimeters_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::source_engine::units_to_centimeters(0.0f), 0.0f);
|
||||
EXPECT_FLOAT_EQ(omath::source_engine::units_to_centimeters(1.0f), 2.54f);
|
||||
EXPECT_FLOAT_EQ(omath::source_engine::units_to_centimeters(10.0f), 25.4f);
|
||||
EXPECT_FLOAT_EQ(omath::source_engine::units_to_centimeters(-2.0f), -5.08f);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, HammerUnitsToMeters_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::source_engine::units_to_meters(0.0), 0.0, 1e-12);
|
||||
EXPECT_NEAR(omath::source_engine::units_to_meters(1.0), 0.0254, 1e-12);
|
||||
EXPECT_NEAR(omath::source_engine::units_to_meters(100.0), 2.54, 1e-12);
|
||||
EXPECT_NEAR(omath::source_engine::units_to_meters(-4.0), -0.1016, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, HammerUnitsToKilometers_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::source_engine::units_to_kilometers(0.0), 0.0, 1e-15);
|
||||
EXPECT_NEAR(omath::source_engine::units_to_kilometers(1.0), 0.0000254, 1e-15);
|
||||
EXPECT_NEAR(omath::source_engine::units_to_kilometers(1000.0), 0.0254, 1e-15);
|
||||
EXPECT_NEAR(omath::source_engine::units_to_kilometers(-10.0), -0.000254, 1e-15);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, CentimetersToHammerUnits_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::source_engine::centimeters_to_units(0.0f), 0.0f);
|
||||
EXPECT_NEAR(omath::source_engine::centimeters_to_units(2.54f), 1.0f, 1e-6f);
|
||||
EXPECT_NEAR(omath::source_engine::centimeters_to_units(25.4f), 10.0f, 1e-5f);
|
||||
EXPECT_NEAR(omath::source_engine::centimeters_to_units(-5.08f), -2.0f, 1e-6f);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, MetersToHammerUnits_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::source_engine::meters_to_units(0.0), 0.0, 1e-12);
|
||||
EXPECT_NEAR(omath::source_engine::meters_to_units(0.0254), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::source_engine::meters_to_units(2.54), 100.0, 1e-10);
|
||||
EXPECT_NEAR(omath::source_engine::meters_to_units(-0.0508), -2.0, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, KilometersToHammerUnits_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::source_engine::kilometers_to_units(0.0), 0.0, 1e-9);
|
||||
EXPECT_NEAR(omath::source_engine::kilometers_to_units(0.0000254), 1.0, 1e-9);
|
||||
EXPECT_NEAR(omath::source_engine::kilometers_to_units(0.00254), 100.0, 1e-7);
|
||||
EXPECT_NEAR(omath::source_engine::kilometers_to_units(-0.0000508), -2.0, 1e-9);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, RoundTrip_HammerToCentimetersToHammer)
|
||||
{
|
||||
constexpr float hu_f = 123.456f;
|
||||
constexpr auto cm_f = omath::source_engine::units_to_centimeters(hu_f);
|
||||
constexpr auto hu_f_back = omath::source_engine::centimeters_to_units(cm_f);
|
||||
EXPECT_NEAR(hu_f_back, hu_f, 1e-5f);
|
||||
|
||||
constexpr double hu_d = -98765.4321;
|
||||
constexpr auto cm_d = omath::source_engine::units_to_centimeters(hu_d);
|
||||
constexpr auto hu_d_back = omath::source_engine::centimeters_to_units(cm_d);
|
||||
EXPECT_NEAR(hu_d_back, hu_d, 1e-10);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, RoundTrip_HammerToMetersToHammer)
|
||||
{
|
||||
constexpr float hu_f = 2500.25f;
|
||||
constexpr auto m_f = omath::source_engine::units_to_meters(hu_f);
|
||||
constexpr auto hu_f_back = omath::source_engine::meters_to_units(m_f);
|
||||
EXPECT_NEAR(hu_f_back, hu_f, 1e-4f);
|
||||
|
||||
constexpr double hu_d = -42000.125;
|
||||
constexpr auto m_d = omath::source_engine::units_to_meters(hu_d);
|
||||
constexpr auto hu_d_back = omath::source_engine::meters_to_units(m_d);
|
||||
EXPECT_NEAR(hu_d_back, hu_d, 1e-10);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, RoundTrip_HammerToKilometersToHammer)
|
||||
{
|
||||
constexpr float hu_f = 100000.0f;
|
||||
constexpr auto km_f = omath::source_engine::units_to_kilometers(hu_f);
|
||||
constexpr auto hu_f_back = omath::source_engine::kilometers_to_units(km_f);
|
||||
EXPECT_NEAR(hu_f_back, hu_f, 1e-2f); // looser due to float scaling
|
||||
|
||||
constexpr double hu_d = -1234567.89;
|
||||
constexpr auto km_d = omath::source_engine::units_to_kilometers(hu_d);
|
||||
constexpr auto hu_d_back = omath::source_engine::kilometers_to_units(km_d);
|
||||
EXPECT_NEAR(hu_d_back, hu_d, 1e-7);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, ConversionChainConsistency)
|
||||
{
|
||||
// hu -> cm -> m -> km should match direct helpers
|
||||
constexpr auto hu = 54321.123;
|
||||
|
||||
constexpr auto cm = omath::source_engine::units_to_centimeters(hu);
|
||||
constexpr auto m_via_cm = cm / 100.0;
|
||||
constexpr auto km_via_cm = m_via_cm / 1000.0;
|
||||
|
||||
constexpr auto m_direct = omath::source_engine::units_to_meters(hu);
|
||||
constexpr auto km_direct = omath::source_engine::units_to_kilometers(hu);
|
||||
|
||||
EXPECT_NEAR(m_direct, m_via_cm, 1e-12);
|
||||
EXPECT_NEAR(km_direct, km_via_cm, 1e-15);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, SupportsFloatAndDoubleTypes)
|
||||
{
|
||||
static_assert(std::is_same_v<decltype(omath::source_engine::units_to_centimeters(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::source_engine::units_to_centimeters(1.0)), double>);
|
||||
static_assert(std::is_same_v<decltype(omath::source_engine::meters_to_units(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::source_engine::kilometers_to_units(1.0)), double>);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine_units, ConstexprEvaluation)
|
||||
{
|
||||
constexpr double hu = 10.0;
|
||||
constexpr double cm = omath::source_engine::units_to_centimeters(hu);
|
||||
constexpr double m = omath::source_engine::units_to_meters(hu);
|
||||
constexpr double km = omath::source_engine::units_to_kilometers(hu);
|
||||
|
||||
static_assert(cm == 25.4, "constexpr hu->cm failed");
|
||||
static_assert(m == 0.254, "constexpr hu->m failed");
|
||||
static_assert(km == 0.000254, "constexpr hu->km failed");
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine, ForwardVector)
|
||||
{
|
||||
@@ -242,4 +366,60 @@ TEST(unit_test_source_engine, loook_at_random_z_axis)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
TEST(unit_test_source_engine, look_at_forward)
|
||||
{
|
||||
const auto angles = omath::source_engine::CameraTrait::calc_look_at_angle({}, omath::source_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::source_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::source_engine::k_abs_forward.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_source_engine, look_at_right)
|
||||
{
|
||||
const auto angles = omath::source_engine::CameraTrait::calc_look_at_angle({}, omath::source_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::source_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::source_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_source_engine, look_at_up)
|
||||
{
|
||||
const auto angles = omath::source_engine::CameraTrait::calc_look_at_angle({}, omath::source_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::source_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::source_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_source_engine, look_at_back)
|
||||
{
|
||||
const auto angles = omath::source_engine::CameraTrait::calc_look_at_angle({}, -omath::source_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::source_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::source_engine::k_abs_forward).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_source_engine, look_at_left)
|
||||
{
|
||||
const auto angles = omath::source_engine::CameraTrait::calc_look_at_angle({}, -omath::source_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::source_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::source_engine::k_abs_right).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_source_engine, look_at_down)
|
||||
{
|
||||
const auto angles = omath::source_engine::CameraTrait::calc_look_at_angle({}, -omath::source_engine::k_abs_up);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::source_engine::forward_vector(angles);
|
||||
EXPECT_NEAR(dir_vector.z, -0.99984f, 0.0001f);
|
||||
EXPECT_NEAR(dir_vector.x,- 0.017f, 0.01f);
|
||||
EXPECT_NEAR(dir_vector.y, 0.f, 0.001f);
|
||||
}
|
||||
@@ -7,6 +7,127 @@
|
||||
#include <omath/engines/unity_engine/formulas.hpp>
|
||||
#include <print>
|
||||
#include <random>
|
||||
#include <ranges>
|
||||
|
||||
TEST(unit_test_unity_engine, UnitsToCentimeters_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::unity_engine::units_to_centimeters(0.0f), 0.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unity_engine::units_to_centimeters(1.0f), 0.01f);
|
||||
EXPECT_FLOAT_EQ(omath::unity_engine::units_to_centimeters(100.0f), 1.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unity_engine::units_to_centimeters(-250.0f), -2.5f);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, UnitsToMeters_BasicValues)
|
||||
{
|
||||
EXPECT_DOUBLE_EQ(omath::unity_engine::units_to_meters(0.0), 0.0);
|
||||
EXPECT_DOUBLE_EQ(omath::unity_engine::units_to_meters(1.0), 1.0);
|
||||
EXPECT_DOUBLE_EQ(omath::unity_engine::units_to_meters(123.456), 123.456);
|
||||
EXPECT_DOUBLE_EQ(omath::unity_engine::units_to_meters(-42.0), -42.0);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, UnitsToKilometers_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::unity_engine::units_to_kilometers(0.0), 0.0, 1e-15);
|
||||
EXPECT_NEAR(omath::unity_engine::units_to_kilometers(1.0), 0.001, 1e-15);
|
||||
EXPECT_NEAR(omath::unity_engine::units_to_kilometers(1000.0), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::unity_engine::units_to_kilometers(-2500.0), -2.5, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, CentimetersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::unity_engine::centimeters_to_units(0.0f), 0.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unity_engine::centimeters_to_units(0.01f), 1.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unity_engine::centimeters_to_units(1.0f), 100.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unity_engine::centimeters_to_units(-2.5f), -250.0f);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, MetersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_DOUBLE_EQ(omath::unity_engine::meters_to_units(0.0), 0.0);
|
||||
EXPECT_DOUBLE_EQ(omath::unity_engine::meters_to_units(1.0), 1.0);
|
||||
EXPECT_DOUBLE_EQ(omath::unity_engine::meters_to_units(123.456), 123.456);
|
||||
EXPECT_DOUBLE_EQ(omath::unity_engine::meters_to_units(-42.0), -42.0);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, KilometersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::unity_engine::kilometers_to_units(0.0), 0.0, 1e-12);
|
||||
EXPECT_NEAR(omath::unity_engine::kilometers_to_units(0.001), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::unity_engine::kilometers_to_units(1.0), 1000.0, 1e-9);
|
||||
EXPECT_NEAR(omath::unity_engine::kilometers_to_units(-2.5), -2500.0, 1e-9);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, RoundTrip_UnitsCentimeters)
|
||||
{
|
||||
constexpr float units_f = 12345.678f;
|
||||
constexpr auto cm_f = omath::unity_engine::units_to_centimeters(units_f);
|
||||
constexpr auto units_f_back = omath::unity_engine::centimeters_to_units(cm_f);
|
||||
EXPECT_NEAR(units_f_back, units_f, 1e-3f);
|
||||
|
||||
constexpr double units_d = -987654.321;
|
||||
constexpr auto cm_d = omath::unity_engine::units_to_centimeters(units_d);
|
||||
constexpr auto units_d_back = omath::unity_engine::centimeters_to_units(cm_d);
|
||||
EXPECT_NEAR(units_d_back, units_d, 1e-9);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, RoundTrip_UnitsMeters)
|
||||
{
|
||||
constexpr float units_f = 5432.125f;
|
||||
constexpr auto m_f = omath::unity_engine::units_to_meters(units_f);
|
||||
constexpr auto units_f_back = omath::unity_engine::meters_to_units(m_f);
|
||||
EXPECT_FLOAT_EQ(units_f_back, units_f);
|
||||
|
||||
constexpr double units_d = -123456.789;
|
||||
constexpr auto m_d = omath::unity_engine::units_to_meters(units_d);
|
||||
constexpr auto units_d_back = omath::unity_engine::meters_to_units(m_d);
|
||||
EXPECT_DOUBLE_EQ(units_d_back, units_d);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, RoundTrip_UnitsKilometers)
|
||||
{
|
||||
constexpr float units_f = 100000.0f;
|
||||
constexpr auto km_f = omath::unity_engine::units_to_kilometers(units_f);
|
||||
constexpr auto units_f_back = omath::unity_engine::kilometers_to_units(km_f);
|
||||
EXPECT_NEAR(units_f_back, units_f, 1e-2f);
|
||||
|
||||
constexpr double units_d = -7654321.123;
|
||||
constexpr auto km_d = omath::unity_engine::units_to_kilometers(units_d);
|
||||
constexpr auto units_d_back = omath::unity_engine::kilometers_to_units(km_d);
|
||||
EXPECT_NEAR(units_d_back, units_d, 1e-6);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, ConversionChainConsistency)
|
||||
{
|
||||
constexpr double units = 424242.42;
|
||||
|
||||
constexpr auto cm_direct = omath::unity_engine::units_to_centimeters(units);
|
||||
constexpr auto cm_via_units = units / 100.0;
|
||||
EXPECT_NEAR(cm_direct, cm_via_units, 1e-12);
|
||||
|
||||
constexpr auto km_direct = omath::unity_engine::units_to_kilometers(units);
|
||||
constexpr auto km_via_meters = omath::unity_engine::units_to_meters(units) / 1000.0;
|
||||
EXPECT_NEAR(km_direct, km_via_meters, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, SupportsFloatAndDouble)
|
||||
{
|
||||
static_assert(std::is_same_v<decltype(omath::unity_engine::units_to_centimeters(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::unity_engine::units_to_centimeters(1.0)), double>);
|
||||
static_assert(std::is_same_v<decltype(omath::unity_engine::meters_to_units(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::unity_engine::kilometers_to_units(1.0)), double>);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, ConstexprConversions)
|
||||
{
|
||||
constexpr double units = 1000.0;
|
||||
constexpr double cm = omath::unity_engine::units_to_centimeters(units);
|
||||
constexpr double m = omath::unity_engine::units_to_meters(units);
|
||||
constexpr double km = omath::unity_engine::units_to_kilometers(units);
|
||||
|
||||
static_assert(cm == 10.0, "units_to_centimeters constexpr failed");
|
||||
static_assert(m == 1000.0, "units_to_meters constexpr failed");
|
||||
static_assert(km == 1.0, "units_to_kilometers constexpr failed");
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, ForwardVector)
|
||||
{
|
||||
@@ -87,7 +208,8 @@ TEST(unit_test_unity_engine, Project)
|
||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||
|
||||
const auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.03f, 1000.f);
|
||||
const auto proj = cam.world_to_screen<omath::unity_engine::Camera::ScreenStart::BOTTOM_LEFT_CORNER>({10.f, 3, 10.f});
|
||||
const auto proj =
|
||||
cam.world_to_screen<omath::unity_engine::Camera::ScreenStart::BOTTOM_LEFT_CORNER>({10.f, 3, 10.f});
|
||||
|
||||
EXPECT_NEAR(proj->x, 1263.538, 0.001f);
|
||||
EXPECT_NEAR(proj->y, 547.061f, 0.001f);
|
||||
@@ -233,4 +355,65 @@ TEST(unit_test_unity_engine, loook_at_random_z_axis)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
}
|
||||
TEST(unit_test_unity_engine, look_at_forward)
|
||||
{
|
||||
const auto angles = omath::unity_engine::CameraTrait::calc_look_at_angle({}, omath::unity_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unity_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), omath::unity_engine::k_abs_forward.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_unity_engine, look_at_right)
|
||||
{
|
||||
const auto angles = omath::unity_engine::CameraTrait::calc_look_at_angle({}, omath::unity_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unity_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), omath::unity_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_unity_engine, look_at_up)
|
||||
{
|
||||
const auto angles = omath::unity_engine::CameraTrait::calc_look_at_angle({}, omath::unity_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unity_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), omath::unity_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, look_at_back)
|
||||
{
|
||||
const auto angles = omath::unity_engine::CameraTrait::calc_look_at_angle({}, -omath::unity_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unity_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), (-omath::unity_engine::k_abs_forward).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_unity_engine, look_at_left)
|
||||
{
|
||||
const auto angles = omath::unity_engine::CameraTrait::calc_look_at_angle({}, -omath::unity_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unity_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), (-omath::unity_engine::k_abs_right).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_unity_engine, look_at_down)
|
||||
{
|
||||
const auto angles = omath::unity_engine::CameraTrait::calc_look_at_angle({}, -omath::unity_engine::k_abs_up);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unity_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] :
|
||||
std::views::zip(dir_vector.as_array(), (-omath::unity_engine::k_abs_up).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <omath/engines/unreal_engine/formulas.hpp>
|
||||
#include <print>
|
||||
#include <random>
|
||||
#include <ranges>
|
||||
|
||||
TEST(unit_test_unreal_engine, ForwardVector)
|
||||
{
|
||||
@@ -238,4 +239,182 @@ TEST(unit_test_unreal_engine, loook_at_random_z_axis)
|
||||
failed_points++;
|
||||
}
|
||||
EXPECT_LE(failed_points, 100);
|
||||
}
|
||||
TEST(unit_test_unreal_engine, UnitsToCentimeters_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::unreal_engine::units_to_centimeters(0.0f), 0.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unreal_engine::units_to_centimeters(1.0f), 1.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unreal_engine::units_to_centimeters(250.0f), 250.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unreal_engine::units_to_centimeters(-42.5f), -42.5f);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, UnitsToMeters_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::unreal_engine::units_to_meters(0.0), 0.0, 1e-15);
|
||||
EXPECT_NEAR(omath::unreal_engine::units_to_meters(1.0), 0.01, 1e-15);
|
||||
EXPECT_NEAR(omath::unreal_engine::units_to_meters(100.0), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::unreal_engine::units_to_meters(-250.0), -2.5, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, UnitsToKilometers_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::unreal_engine::units_to_kilometers(0.0), 0.0, 1e-18);
|
||||
EXPECT_NEAR(omath::unreal_engine::units_to_kilometers(1.0), 0.00001, 1e-18);
|
||||
EXPECT_NEAR(omath::unreal_engine::units_to_kilometers(100000.0), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::unreal_engine::units_to_kilometers(-250000.0), -2.5, 1e-12);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, CentimetersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_FLOAT_EQ(omath::unreal_engine::centimeters_to_units(0.0f), 0.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unreal_engine::centimeters_to_units(1.0f), 1.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unreal_engine::centimeters_to_units(250.0f), 250.0f);
|
||||
EXPECT_FLOAT_EQ(omath::unreal_engine::centimeters_to_units(-42.5f), -42.5f);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, MetersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::unreal_engine::meters_to_units(0.0), 0.0, 1e-12);
|
||||
EXPECT_NEAR(omath::unreal_engine::meters_to_units(0.01), 1.0, 1e-12);
|
||||
EXPECT_NEAR(omath::unreal_engine::meters_to_units(1.0), 100.0, 1e-9);
|
||||
EXPECT_NEAR(omath::unreal_engine::meters_to_units(-2.5), -250.0, 1e-9);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, KilometersToUnits_BasicValues)
|
||||
{
|
||||
EXPECT_NEAR(omath::unreal_engine::kilometers_to_units(0.0), 0.0, 1e-9);
|
||||
EXPECT_NEAR(omath::unreal_engine::kilometers_to_units(0.00001), 1.0, 1e-9);
|
||||
EXPECT_NEAR(omath::unreal_engine::kilometers_to_units(1.0), 100000.0, 1e-6);
|
||||
EXPECT_NEAR(omath::unreal_engine::kilometers_to_units(-2.5), -250000.0, 1e-3);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, RoundTrip_UnitsCentimeters)
|
||||
{
|
||||
constexpr float units_f = 12345.678f;
|
||||
constexpr auto cm_f = omath::unreal_engine::units_to_centimeters(units_f);
|
||||
constexpr auto units_f_back = omath::unreal_engine::centimeters_to_units(cm_f);
|
||||
EXPECT_FLOAT_EQ(units_f_back, units_f);
|
||||
|
||||
constexpr double units_d = -987654.321;
|
||||
constexpr auto cm_d = omath::unreal_engine::units_to_centimeters(units_d);
|
||||
constexpr auto units_d_back = omath::unreal_engine::centimeters_to_units(cm_d);
|
||||
EXPECT_DOUBLE_EQ(units_d_back, units_d);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, RoundTrip_UnitsMeters)
|
||||
{
|
||||
constexpr float units_f = 5432.125f;
|
||||
constexpr auto m_f = omath::unreal_engine::units_to_meters(units_f);
|
||||
constexpr auto units_f_back = omath::unreal_engine::meters_to_units(m_f);
|
||||
EXPECT_NEAR(units_f_back, units_f, 1e-3f);
|
||||
|
||||
constexpr double units_d = -123456.789;
|
||||
constexpr auto m_d = omath::unreal_engine::units_to_meters(units_d);
|
||||
constexpr auto units_d_back = omath::unreal_engine::meters_to_units(m_d);
|
||||
EXPECT_NEAR(units_d_back, units_d, 1e-9);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, RoundTrip_UnitsKilometers)
|
||||
{
|
||||
constexpr float units_f = 100000.0f;
|
||||
constexpr auto km_f = omath::unreal_engine::units_to_kilometers(units_f);
|
||||
constexpr auto units_f_back = omath::unreal_engine::kilometers_to_units(km_f);
|
||||
EXPECT_NEAR(units_f_back, units_f, 1e-2f);
|
||||
|
||||
constexpr double units_d = -7654321.123;
|
||||
constexpr auto km_d = omath::unreal_engine::units_to_kilometers(units_d);
|
||||
constexpr auto units_d_back = omath::unreal_engine::kilometers_to_units(km_d);
|
||||
EXPECT_NEAR(units_d_back, units_d, 1e-6);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, ConversionChainConsistency)
|
||||
{
|
||||
constexpr double units = 424242.42;
|
||||
|
||||
constexpr auto cm_direct = omath::unreal_engine::units_to_centimeters(units);
|
||||
constexpr auto cm_expected = units; // 1 uu == 1 cm
|
||||
EXPECT_NEAR(cm_direct, cm_expected, 1e-12);
|
||||
|
||||
constexpr auto m_direct = omath::unreal_engine::units_to_meters(units);
|
||||
constexpr auto m_via_cm = cm_direct / 100.0;
|
||||
EXPECT_NEAR(m_direct, m_via_cm, 1e-12);
|
||||
|
||||
constexpr auto km_direct = omath::unreal_engine::units_to_kilometers(units);
|
||||
constexpr auto km_via_m = m_direct / 1000.0;
|
||||
EXPECT_NEAR(km_direct, km_via_m, 1e-15);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, SupportsFloatAndDouble)
|
||||
{
|
||||
static_assert(std::is_same_v<decltype(omath::unreal_engine::units_to_centimeters(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::unreal_engine::units_to_centimeters(1.0)), double>);
|
||||
static_assert(std::is_same_v<decltype(omath::unreal_engine::meters_to_units(1.0f)), float>);
|
||||
static_assert(std::is_same_v<decltype(omath::unreal_engine::kilometers_to_units(1.0)), double>);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, ConstexprConversions)
|
||||
{
|
||||
constexpr double units = 100000.0;
|
||||
constexpr double cm = omath::unreal_engine::units_to_centimeters(units);
|
||||
constexpr double m = omath::unreal_engine::units_to_meters(units);
|
||||
constexpr double km = omath::unreal_engine::units_to_kilometers(units);
|
||||
|
||||
static_assert(cm == 100000.0, "units_to_centimeters constexpr failed");
|
||||
static_assert(m == 1000.0, "units_to_meters constexpr failed");
|
||||
static_assert(km == 1.0, "units_to_kilometers constexpr failed");
|
||||
}
|
||||
TEST(unit_test_unreal_engine, look_at_forward)
|
||||
{
|
||||
const auto angles = omath::unreal_engine::CameraTrait::calc_look_at_angle({}, omath::unreal_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unreal_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::unreal_engine::k_abs_forward.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_unreal_engine, look_at_right)
|
||||
{
|
||||
const auto angles = omath::unreal_engine::CameraTrait::calc_look_at_angle({}, omath::unreal_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unreal_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::unreal_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_unreal_engine, look_at_up)
|
||||
{
|
||||
const auto angles = omath::unreal_engine::CameraTrait::calc_look_at_angle({}, omath::unreal_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unreal_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), omath::unreal_engine::k_abs_right.as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
|
||||
TEST(unit_test_unreal_engine, look_at_back)
|
||||
{
|
||||
const auto angles = omath::unreal_engine::CameraTrait::calc_look_at_angle({}, -omath::unreal_engine::k_abs_forward);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unreal_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::unreal_engine::k_abs_forward).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_unreal_engine, look_at_left)
|
||||
{
|
||||
const auto angles = omath::unreal_engine::CameraTrait::calc_look_at_angle({}, -omath::unreal_engine::k_abs_right);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unreal_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::unreal_engine::k_abs_right).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
TEST(unit_test_unreal_engine, look_at_down)
|
||||
{
|
||||
const auto angles = omath::unreal_engine::CameraTrait::calc_look_at_angle({}, -omath::unreal_engine::k_abs_up);
|
||||
|
||||
// ReSharper disable once CppTooWideScopeInitStatement
|
||||
const auto dir_vector = omath::unreal_engine::forward_vector(angles);
|
||||
for (const auto& [result, etalon] : std::views::zip(dir_vector.as_array(), (-omath::unreal_engine::k_abs_up).as_array()))
|
||||
EXPECT_NEAR(result, etalon, 0.0001f);
|
||||
}
|
||||
@@ -26,38 +26,38 @@ protected:
|
||||
TEST_F(UnitTestColorGrouped, Constructor_Float)
|
||||
{
|
||||
constexpr Color color(0.5f, 0.5f, 0.5f, 1.0f);
|
||||
EXPECT_FLOAT_EQ(color.x, 0.5f);
|
||||
EXPECT_FLOAT_EQ(color.y, 0.5f);
|
||||
EXPECT_FLOAT_EQ(color.z, 0.5f);
|
||||
EXPECT_FLOAT_EQ(color.w, 1.0f);
|
||||
EXPECT_FLOAT_EQ(color.value().x, 0.5f);
|
||||
EXPECT_FLOAT_EQ(color.value().y, 0.5f);
|
||||
EXPECT_FLOAT_EQ(color.value().z, 0.5f);
|
||||
EXPECT_FLOAT_EQ(color.value().w, 1.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestColorGrouped, Constructor_Vector4)
|
||||
{
|
||||
constexpr omath::Vector4 vec(0.2f, 0.4f, 0.6f, 0.8f);
|
||||
constexpr Color color(vec);
|
||||
EXPECT_FLOAT_EQ(color.x, 0.2f);
|
||||
EXPECT_FLOAT_EQ(color.y, 0.4f);
|
||||
EXPECT_FLOAT_EQ(color.z, 0.6f);
|
||||
EXPECT_FLOAT_EQ(color.w, 0.8f);
|
||||
EXPECT_FLOAT_EQ(color.value().x, 0.2f);
|
||||
EXPECT_FLOAT_EQ(color.value().y, 0.4f);
|
||||
EXPECT_FLOAT_EQ(color.value().z, 0.6f);
|
||||
EXPECT_FLOAT_EQ(color.value().w, 0.8f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestColorGrouped, FromRGBA)
|
||||
{
|
||||
constexpr Color color = Color::from_rgba(128, 64, 32, 255);
|
||||
EXPECT_FLOAT_EQ(color.x, 128.0f / 255.0f);
|
||||
EXPECT_FLOAT_EQ(color.y, 64.0f / 255.0f);
|
||||
EXPECT_FLOAT_EQ(color.z, 32.0f / 255.0f);
|
||||
EXPECT_FLOAT_EQ(color.w, 1.0f);
|
||||
EXPECT_FLOAT_EQ(color.value().x, 128.0f / 255.0f);
|
||||
EXPECT_FLOAT_EQ(color.value().y, 64.0f / 255.0f);
|
||||
EXPECT_FLOAT_EQ(color.value().z, 32.0f / 255.0f);
|
||||
EXPECT_FLOAT_EQ(color.value().w, 1.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestColorGrouped, FromHSV)
|
||||
{
|
||||
constexpr Color color = Color::from_hsv(0.0f, 1.0f, 1.0f); // Red in HSV
|
||||
EXPECT_FLOAT_EQ(color.x, 1.0f);
|
||||
EXPECT_FLOAT_EQ(color.y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(color.z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(color.w, 1.0f);
|
||||
EXPECT_FLOAT_EQ(color.value().x, 1.0f);
|
||||
EXPECT_FLOAT_EQ(color.value().y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(color.value().z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(color.value().w, 1.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestColorGrouped, ToHSV)
|
||||
@@ -71,10 +71,10 @@ TEST_F(UnitTestColorGrouped, ToHSV)
|
||||
TEST_F(UnitTestColorGrouped, Blend)
|
||||
{
|
||||
const Color blended = color1.blend(color2, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.x, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.y, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(blended.w, 1.0f);
|
||||
EXPECT_FLOAT_EQ(blended.value().x, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.value().y, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.value().z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(blended.value().w, 1.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestColorGrouped, PredefinedColors)
|
||||
@@ -83,20 +83,20 @@ TEST_F(UnitTestColorGrouped, PredefinedColors)
|
||||
constexpr Color green = Color::green();
|
||||
constexpr Color blue = Color::blue();
|
||||
|
||||
EXPECT_FLOAT_EQ(red.x, 1.0f);
|
||||
EXPECT_FLOAT_EQ(red.y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(red.z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(red.w, 1.0f);
|
||||
EXPECT_FLOAT_EQ(red.value().x, 1.0f);
|
||||
EXPECT_FLOAT_EQ(red.value().y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(red.value().z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(red.value().w, 1.0f);
|
||||
|
||||
EXPECT_FLOAT_EQ(green.x, 0.0f);
|
||||
EXPECT_FLOAT_EQ(green.y, 1.0f);
|
||||
EXPECT_FLOAT_EQ(green.z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(green.w, 1.0f);
|
||||
EXPECT_FLOAT_EQ(green.value().x, 0.0f);
|
||||
EXPECT_FLOAT_EQ(green.value().y, 1.0f);
|
||||
EXPECT_FLOAT_EQ(green.value().z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(green.value().w, 1.0f);
|
||||
|
||||
EXPECT_FLOAT_EQ(blue.x, 0.0f);
|
||||
EXPECT_FLOAT_EQ(blue.y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(blue.z, 1.0f);
|
||||
EXPECT_FLOAT_EQ(blue.w, 1.0f);
|
||||
EXPECT_FLOAT_EQ(blue.value().x, 0.0f);
|
||||
EXPECT_FLOAT_EQ(blue.value().y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(blue.value().z, 1.0f);
|
||||
EXPECT_FLOAT_EQ(blue.value().w, 1.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestColorGrouped, BlendVector3)
|
||||
@@ -104,9 +104,9 @@ TEST_F(UnitTestColorGrouped, BlendVector3)
|
||||
constexpr Color v1(1.0f, 0.0f, 0.0f, 1.f); // Red
|
||||
constexpr Color v2(0.0f, 1.0f, 0.0f, 1.f); // Green
|
||||
constexpr Color blended = v1.blend(v2, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.x, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.y, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(blended.value().x, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.value().y, 0.5f);
|
||||
EXPECT_FLOAT_EQ(blended.value().z, 0.0f);
|
||||
}
|
||||
|
||||
// From unit_test_color_extra.cpp
|
||||
@@ -148,37 +148,37 @@ TEST(UnitTestColorGrouped_Extra, BlendEdgeCases)
|
||||
constexpr Color a = Color::red();
|
||||
constexpr Color b = Color::blue();
|
||||
constexpr auto r0 = a.blend(b, 0.f);
|
||||
EXPECT_FLOAT_EQ(r0.x, a.x);
|
||||
EXPECT_FLOAT_EQ(r0.value().x, a.value().x);
|
||||
constexpr auto r1 = a.blend(b, 1.f);
|
||||
EXPECT_FLOAT_EQ(r1.x, b.x);
|
||||
EXPECT_FLOAT_EQ(r1.value().x, b.value().x);
|
||||
}
|
||||
|
||||
// From unit_test_color_more.cpp
|
||||
TEST(UnitTestColorGrouped_More, DefaultCtorIsZero)
|
||||
{
|
||||
constexpr Color c;
|
||||
EXPECT_FLOAT_EQ(c.x, 0.0f);
|
||||
EXPECT_FLOAT_EQ(c.y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(c.z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(c.w, 0.0f);
|
||||
EXPECT_FLOAT_EQ(c.value().x, 0.0f);
|
||||
EXPECT_FLOAT_EQ(c.value().y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(c.value().z, 0.0f);
|
||||
EXPECT_FLOAT_EQ(c.value().w, 0.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More, FloatCtorAndClampForRGB)
|
||||
{
|
||||
constexpr Color c(1.2f, -0.5f, 0.5f, 2.0f);
|
||||
EXPECT_FLOAT_EQ(c.x, 1.0f);
|
||||
EXPECT_FLOAT_EQ(c.y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(c.z, 0.5f);
|
||||
EXPECT_FLOAT_EQ(c.w, 2.0f);
|
||||
EXPECT_FLOAT_EQ(c.value().x, 1.0f);
|
||||
EXPECT_FLOAT_EQ(c.value().y, 0.0f);
|
||||
EXPECT_FLOAT_EQ(c.value().z, 0.5f);
|
||||
EXPECT_FLOAT_EQ(c.value().w, 2.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More, FromRgbaProducesScaledComponents)
|
||||
{
|
||||
constexpr Color c = Color::from_rgba(25u, 128u, 230u, 64u);
|
||||
EXPECT_NEAR(c.x, 25.0f/255.0f, 1e-6f);
|
||||
EXPECT_NEAR(c.y, 128.0f/255.0f, 1e-6f);
|
||||
EXPECT_NEAR(c.z, 230.0f/255.0f, 1e-6f);
|
||||
EXPECT_NEAR(c.w, 64.0f/255.0f, 1e-6f);
|
||||
EXPECT_NEAR(c.value().x, 25.0f/255.0f, 1e-6f);
|
||||
EXPECT_NEAR(c.value().y, 128.0f/255.0f, 1e-6f);
|
||||
EXPECT_NEAR(c.value().z, 230.0f/255.0f, 1e-6f);
|
||||
EXPECT_NEAR(c.value().w, 64.0f/255.0f, 1e-6f);
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More, BlendProducesIntermediate)
|
||||
@@ -186,10 +186,10 @@ TEST(UnitTestColorGrouped_More, BlendProducesIntermediate)
|
||||
constexpr Color c0(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
constexpr Color c1(1.0f, 1.0f, 1.0f, 0.0f);
|
||||
constexpr Color mid = c0.blend(c1, 0.5f);
|
||||
EXPECT_FLOAT_EQ(mid.x, 0.5f);
|
||||
EXPECT_FLOAT_EQ(mid.y, 0.5f);
|
||||
EXPECT_FLOAT_EQ(mid.z, 0.5f);
|
||||
EXPECT_FLOAT_EQ(mid.w, 0.5f);
|
||||
EXPECT_FLOAT_EQ(mid.value().x, 0.5f);
|
||||
EXPECT_FLOAT_EQ(mid.value().y, 0.5f);
|
||||
EXPECT_FLOAT_EQ(mid.value().z, 0.5f);
|
||||
EXPECT_FLOAT_EQ(mid.value().w, 0.5f);
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More, HsvRoundTrip)
|
||||
@@ -197,9 +197,9 @@ TEST(UnitTestColorGrouped_More, HsvRoundTrip)
|
||||
constexpr Color red = Color::red();
|
||||
const auto hsv = red.to_hsv();
|
||||
const Color back = Color::from_hsv(hsv);
|
||||
EXPECT_NEAR(back.x, 1.0f, 1e-6f);
|
||||
EXPECT_NEAR(back.y, 0.0f, 1e-6f);
|
||||
EXPECT_NEAR(back.z, 0.0f, 1e-6f);
|
||||
EXPECT_NEAR(back.value().x, 1.0f, 1e-6f);
|
||||
EXPECT_NEAR(back.value().y, 0.0f, 1e-6f);
|
||||
EXPECT_NEAR(back.value().z, 0.0f, 1e-6f);
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More, ToStringContainsComponents)
|
||||
@@ -230,18 +230,18 @@ TEST(UnitTestColorGrouped_More2, FromHsvCases)
|
||||
auto check_hue = [&](float h) {
|
||||
SCOPED_TRACE(::testing::Message() << "h=" << h);
|
||||
Color c = Color::from_hsv(h, 1.f, 1.f);
|
||||
EXPECT_TRUE(std::isfinite(c.x));
|
||||
EXPECT_TRUE(std::isfinite(c.y));
|
||||
EXPECT_TRUE(std::isfinite(c.z));
|
||||
EXPECT_GE(c.x, -eps);
|
||||
EXPECT_LE(c.x, 1.f + eps);
|
||||
EXPECT_GE(c.y, -eps);
|
||||
EXPECT_LE(c.y, 1.f + eps);
|
||||
EXPECT_GE(c.z, -eps);
|
||||
EXPECT_LE(c.z, 1.f + eps);
|
||||
EXPECT_TRUE(std::isfinite(c.value().x));
|
||||
EXPECT_TRUE(std::isfinite(c.value().y));
|
||||
EXPECT_TRUE(std::isfinite(c.value().z));
|
||||
EXPECT_GE(c.value().x, -eps);
|
||||
EXPECT_LE(c.value().x, 1.f + eps);
|
||||
EXPECT_GE(c.value().y, -eps);
|
||||
EXPECT_LE(c.value().y, 1.f + eps);
|
||||
EXPECT_GE(c.value().z, -eps);
|
||||
EXPECT_LE(c.value().z, 1.f + eps);
|
||||
|
||||
float mx = std::max({c.x, c.y, c.z});
|
||||
float mn = std::min({c.x, c.y, c.z});
|
||||
float mx = std::max({c.value().x, c.value().y, c.value().z});
|
||||
float mn = std::min({c.value().x, c.value().y, c.value().z});
|
||||
EXPECT_GE(mx, 0.999f);
|
||||
EXPECT_LE(mn, 1e-3f + 1e-4f);
|
||||
};
|
||||
@@ -261,13 +261,13 @@ TEST(UnitTestColorGrouped_More2, ToHsvAndSetters)
|
||||
EXPECT_NEAR(hsv.value, 0.6f, 1e-6f);
|
||||
|
||||
c.set_hue(0.0f);
|
||||
EXPECT_TRUE(std::isfinite(c.x));
|
||||
EXPECT_TRUE(std::isfinite(c.value().x));
|
||||
|
||||
c.set_saturation(0.0f);
|
||||
EXPECT_TRUE(std::isfinite(c.y));
|
||||
EXPECT_TRUE(std::isfinite(c.value().y));
|
||||
|
||||
c.set_value(0.5f);
|
||||
EXPECT_TRUE(std::isfinite(c.z));
|
||||
EXPECT_TRUE(std::isfinite(c.value().z));
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More2, BlendAndStaticColors)
|
||||
@@ -275,14 +275,14 @@ TEST(UnitTestColorGrouped_More2, BlendAndStaticColors)
|
||||
constexpr Color a = Color::red();
|
||||
constexpr Color b = Color::blue();
|
||||
constexpr auto mid = a.blend(b, 0.5f);
|
||||
EXPECT_GT(mid.x, 0.f);
|
||||
EXPECT_GT(mid.z, 0.f);
|
||||
EXPECT_GT(mid.value().x, 0.f);
|
||||
EXPECT_GT(mid.value().z, 0.f);
|
||||
|
||||
constexpr auto all_a = a.blend(b, -1.f);
|
||||
EXPECT_NEAR(all_a.x, a.x, 1e-6f);
|
||||
EXPECT_NEAR(all_a.value().x, a.value().x, 1e-6f);
|
||||
|
||||
constexpr auto all_b = a.blend(b, 2.f);
|
||||
EXPECT_NEAR(all_b.z, b.z, 1e-6f);
|
||||
EXPECT_NEAR(all_b.value().z, b.value().z, 1e-6f);
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More2, FormatterUsesToString)
|
||||
@@ -291,3 +291,35 @@ TEST(UnitTestColorGrouped_More2, FormatterUsesToString)
|
||||
const auto formatted = std::format("{}", c);
|
||||
EXPECT_NE(formatted.find("r:10"), std::string::npos);
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More2, FormatterRgb)
|
||||
{
|
||||
constexpr Color c = Color::from_rgba(255, 128, 0, 64);
|
||||
const auto s = std::format("{:rgb}", c);
|
||||
EXPECT_NE(s.find("r:255"), std::string::npos);
|
||||
EXPECT_NE(s.find("g:128"), std::string::npos);
|
||||
EXPECT_NE(s.find("b:0"), std::string::npos);
|
||||
EXPECT_NE(s.find("a:64"), std::string::npos);
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More2, FormatterRgbf)
|
||||
{
|
||||
constexpr Color c(0.5f, 0.25f, 1.0f, 0.75f);
|
||||
const auto s = std::format("{:rgbf}", c);
|
||||
EXPECT_NE(s.find("r:"), std::string::npos);
|
||||
EXPECT_NE(s.find("g:"), std::string::npos);
|
||||
EXPECT_NE(s.find("b:"), std::string::npos);
|
||||
EXPECT_NE(s.find("a:"), std::string::npos);
|
||||
// Values should be in [0,1] float range, not 0-255
|
||||
EXPECT_EQ(s.find("r:127"), std::string::npos);
|
||||
EXPECT_EQ(s.find("r:255"), std::string::npos);
|
||||
}
|
||||
|
||||
TEST(UnitTestColorGrouped_More2, FormatterHsv)
|
||||
{
|
||||
const Color c = Color::red();
|
||||
const auto s = std::format("{:hsv}", c);
|
||||
EXPECT_NE(s.find("h:"), std::string::npos);
|
||||
EXPECT_NE(s.find("s:"), std::string::npos);
|
||||
EXPECT_NE(s.find("v:"), std::string::npos);
|
||||
}
|
||||
|
||||
471
tests/general/unit_test_epa_comprehensive.cpp
Normal file
471
tests/general/unit_test_epa_comprehensive.cpp
Normal file
@@ -0,0 +1,471 @@
|
||||
//
|
||||
// Comprehensive EPA tests.
|
||||
// Covers: all 3 axis directions, multiple depth levels, penetration-vector
|
||||
// round-trips, depth monotonicity, symmetry, asymmetric sizes, memory
|
||||
// resource variants, tolerance sensitivity, and iteration bookkeeping.
|
||||
//
|
||||
#include <cmath>
|
||||
#include <gtest/gtest.h>
|
||||
#include <memory_resource>
|
||||
#include <omath/collision/epa_algorithm.hpp>
|
||||
#include <omath/collision/gjk_algorithm.hpp>
|
||||
#include <omath/engines/source_engine/collider.hpp>
|
||||
#include <omath/engines/source_engine/mesh.hpp>
|
||||
|
||||
using Mesh = omath::source_engine::Mesh;
|
||||
using Collider = omath::source_engine::MeshCollider;
|
||||
using Gjk = omath::collision::GjkAlgorithm<Collider>;
|
||||
using Epa = omath::collision::Epa<Collider>;
|
||||
using Vec3 = omath::Vector3<float>;
|
||||
|
||||
namespace
|
||||
{
|
||||
const std::vector<omath::primitives::Vertex<>> k_cube_vbo = {
|
||||
{ { -1.f, -1.f, -1.f }, {}, {} },
|
||||
{ { -1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { -1.f, 1.f, -1.f }, {}, {} },
|
||||
{ { -1.f, 1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, 1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, 1.f, -1.f }, {}, {} },
|
||||
{ { 1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, -1.f, -1.f }, {}, {} },
|
||||
};
|
||||
const std::vector<omath::Vector3<std::uint32_t>> k_empty_ebo{};
|
||||
|
||||
constexpr Epa::Params k_default_params{ .max_iterations = 64, .tolerance = 1e-4f };
|
||||
|
||||
Collider make_cube(const Vec3& origin = {}, const Vec3& scale = { 1, 1, 1 })
|
||||
{
|
||||
Mesh m{ k_cube_vbo, k_empty_ebo, scale };
|
||||
m.set_origin(origin);
|
||||
return Collider{ m };
|
||||
}
|
||||
|
||||
// Run GJK then EPA; asserts GJK hit and EPA converged.
|
||||
Epa::Result solve(const Collider& a, const Collider& b,
|
||||
const Epa::Params& params = k_default_params)
|
||||
{
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
EXPECT_TRUE(hit) << "GJK must detect collision before EPA can run";
|
||||
auto result = Epa::solve(a, b, simplex, params);
|
||||
EXPECT_TRUE(result.has_value()) << "EPA must converge";
|
||||
return *result;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Normal direction per axis
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// For two unit cubes (half-extent 1) with B offset by d along an axis:
|
||||
// depth = 2 - d (distance from origin to nearest face of Minkowski diff)
|
||||
// normal component along that axis ≈ ±1
|
||||
|
||||
TEST(EpaComprehensive, NormalAlongX_Positive)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0.5f, 0, 0 }));
|
||||
EXPECT_NEAR(std::abs(r.normal.x), 1.f, 1e-3f);
|
||||
EXPECT_NEAR(r.normal.y, 0.f, 1e-3f);
|
||||
EXPECT_NEAR(r.normal.z, 0.f, 1e-3f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, NormalAlongX_Negative)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ -0.5f, 0, 0 }));
|
||||
EXPECT_NEAR(std::abs(r.normal.x), 1.f, 1e-3f);
|
||||
EXPECT_NEAR(r.normal.y, 0.f, 1e-3f);
|
||||
EXPECT_NEAR(r.normal.z, 0.f, 1e-3f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, NormalAlongY_Positive)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0, 0.5f, 0 }));
|
||||
EXPECT_NEAR(r.normal.x, 0.f, 1e-3f);
|
||||
EXPECT_NEAR(std::abs(r.normal.y), 1.f, 1e-3f);
|
||||
EXPECT_NEAR(r.normal.z, 0.f, 1e-3f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, NormalAlongY_Negative)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0, -0.5f, 0 }));
|
||||
EXPECT_NEAR(r.normal.x, 0.f, 1e-3f);
|
||||
EXPECT_NEAR(std::abs(r.normal.y), 1.f, 1e-3f);
|
||||
EXPECT_NEAR(r.normal.z, 0.f, 1e-3f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, NormalAlongZ_Positive)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0, 0, 0.5f }));
|
||||
EXPECT_NEAR(r.normal.x, 0.f, 1e-3f);
|
||||
EXPECT_NEAR(r.normal.y, 0.f, 1e-3f);
|
||||
EXPECT_NEAR(std::abs(r.normal.z), 1.f, 1e-3f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, NormalAlongZ_Negative)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0, 0, -0.5f }));
|
||||
EXPECT_NEAR(r.normal.x, 0.f, 1e-3f);
|
||||
EXPECT_NEAR(r.normal.y, 0.f, 1e-3f);
|
||||
EXPECT_NEAR(std::abs(r.normal.z), 1.f, 1e-3f);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Depth correctness (depth = 2 - offset for unit cubes)
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, Depth_ShallowOverlap)
|
||||
{
|
||||
// offset 1.9 → depth 0.1
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 1.9f, 0, 0 }));
|
||||
EXPECT_NEAR(r.depth, 0.1f, 1e-2f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, Depth_QuarterOverlap)
|
||||
{
|
||||
// offset 1.5 → depth 0.5
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 1.5f, 0, 0 }));
|
||||
EXPECT_NEAR(r.depth, 0.5f, 1e-2f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, Depth_HalfOverlap)
|
||||
{
|
||||
// offset 1.0 → depth 1.0
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 1.0f, 0, 0 }));
|
||||
EXPECT_NEAR(r.depth, 1.0f, 1e-2f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, Depth_ThreeQuarterOverlap)
|
||||
{
|
||||
// offset 0.5 → depth 1.5
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0.5f, 0, 0 }));
|
||||
EXPECT_NEAR(r.depth, 1.5f, 1e-2f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, Depth_AlongY_HalfOverlap)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0, 1.0f, 0 }));
|
||||
EXPECT_NEAR(r.depth, 1.0f, 1e-2f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, Depth_AlongZ_HalfOverlap)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0, 0, 1.0f }));
|
||||
EXPECT_NEAR(r.depth, 1.0f, 1e-2f);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Depth monotonicity — deeper overlap → larger depth
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, DepthMonotonic_AlongX)
|
||||
{
|
||||
const float d1 = solve(make_cube({ 0, 0, 0 }), make_cube({ 1.9f, 0, 0 })).depth; // ~0.1
|
||||
const float d2 = solve(make_cube({ 0, 0, 0 }), make_cube({ 1.5f, 0, 0 })).depth; // ~0.5
|
||||
const float d3 = solve(make_cube({ 0, 0, 0 }), make_cube({ 1.0f, 0, 0 })).depth; // ~1.0
|
||||
const float d4 = solve(make_cube({ 0, 0, 0 }), make_cube({ 0.5f, 0, 0 })).depth; // ~1.5
|
||||
|
||||
EXPECT_LT(d1, d2);
|
||||
EXPECT_LT(d2, d3);
|
||||
EXPECT_LT(d3, d4);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Normal is a unit vector
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, NormalIsUnit_AlongX)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0.5f, 0, 0 }));
|
||||
EXPECT_NEAR(r.normal.dot(r.normal), 1.f, 1e-5f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, NormalIsUnit_AlongY)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0, 1.2f, 0 }));
|
||||
EXPECT_NEAR(r.normal.dot(r.normal), 1.f, 1e-5f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, NormalIsUnit_AlongZ)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0, 0, 0.8f }));
|
||||
EXPECT_NEAR(r.normal.dot(r.normal), 1.f, 1e-5f);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Penetration vector = normal * depth
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, PenetrationVectorLength_EqualsDepth)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0.5f, 0, 0 }));
|
||||
const float pen_len = std::sqrt(r.penetration_vector.dot(r.penetration_vector));
|
||||
EXPECT_NEAR(pen_len, r.depth, 1e-5f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, PenetrationVectorDirection_ParallelToNormal)
|
||||
{
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }), make_cube({ 0, 1.0f, 0 }));
|
||||
// penetration_vector = normal * depth → cross product must be ~zero
|
||||
const auto cross = r.penetration_vector.cross(r.normal);
|
||||
EXPECT_NEAR(cross.dot(cross), 0.f, 1e-8f);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Round-trip: applying penetration_vector separates the shapes
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, RoundTrip_AlongX)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
Mesh mesh_b{ k_cube_vbo, k_empty_ebo };
|
||||
mesh_b.set_origin({ 0.5f, 0, 0 });
|
||||
const auto b = Collider{ mesh_b };
|
||||
|
||||
const auto r = solve(a, b);
|
||||
constexpr float margin = 1.f + 1e-3f;
|
||||
|
||||
// Move B along the penetration vector; it should separate from A
|
||||
Mesh mesh_sep{ k_cube_vbo, k_empty_ebo };
|
||||
mesh_sep.set_origin(mesh_b.get_origin() + r.penetration_vector * margin);
|
||||
EXPECT_FALSE(Gjk::is_collide(a, Collider{ mesh_sep })) << "Applying pen vector must separate";
|
||||
|
||||
// Moving the wrong way must still collide
|
||||
Mesh mesh_wrong{ k_cube_vbo, k_empty_ebo };
|
||||
mesh_wrong.set_origin(mesh_b.get_origin() - r.penetration_vector * margin);
|
||||
EXPECT_TRUE(Gjk::is_collide(a, Collider{ mesh_wrong })) << "Opposite direction must still collide";
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, RoundTrip_AlongY)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
Mesh mesh_b{ k_cube_vbo, k_empty_ebo };
|
||||
mesh_b.set_origin({ 0, 0.8f, 0 });
|
||||
const auto b = Collider{ mesh_b };
|
||||
|
||||
const auto r = solve(a, b);
|
||||
constexpr float margin = 1.f + 1e-3f;
|
||||
|
||||
Mesh mesh_sep{ k_cube_vbo, k_empty_ebo };
|
||||
mesh_sep.set_origin(mesh_b.get_origin() + r.penetration_vector * margin);
|
||||
EXPECT_FALSE(Gjk::is_collide(a, Collider{ mesh_sep }));
|
||||
|
||||
Mesh mesh_wrong{ k_cube_vbo, k_empty_ebo };
|
||||
mesh_wrong.set_origin(mesh_b.get_origin() - r.penetration_vector * margin);
|
||||
EXPECT_TRUE(Gjk::is_collide(a, Collider{ mesh_wrong }));
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, RoundTrip_AlongZ)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
Mesh mesh_b{ k_cube_vbo, k_empty_ebo };
|
||||
mesh_b.set_origin({ 0, 0, 1.2f });
|
||||
const auto b = Collider{ mesh_b };
|
||||
|
||||
const auto r = solve(a, b);
|
||||
constexpr float margin = 1.f + 1e-3f;
|
||||
|
||||
Mesh mesh_sep{ k_cube_vbo, k_empty_ebo };
|
||||
mesh_sep.set_origin(mesh_b.get_origin() + r.penetration_vector * margin);
|
||||
EXPECT_FALSE(Gjk::is_collide(a, Collider{ mesh_sep }));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Symmetry — swapping A and B preserves depth
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, Symmetry_DepthIsIndependentOfOrder)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 0.5f, 0, 0 });
|
||||
|
||||
const float depth_ab = solve(a, b).depth;
|
||||
const float depth_ba = solve(b, a).depth;
|
||||
|
||||
EXPECT_NEAR(depth_ab, depth_ba, 1e-2f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, Symmetry_NormalsAreOpposite)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 0.5f, 0, 0 });
|
||||
|
||||
const Vec3 n_ab = solve(a, b).normal;
|
||||
const Vec3 n_ba = solve(b, a).normal;
|
||||
|
||||
// The normals should be anti-parallel: n_ab · n_ba ≈ -1
|
||||
EXPECT_NEAR(n_ab.dot(n_ba), -1.f, 1e-3f);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Asymmetric sizes
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, LargeVsSmall_DepthCorrect)
|
||||
{
|
||||
// Big (half-ext 2) at origin, small (half-ext 0.5) at (2.0, 0, 0)
|
||||
// Minkowski diff closest face in X at distance 0.5
|
||||
const auto r = solve(make_cube({ 0, 0, 0 }, { 2, 2, 2 }), make_cube({ 2.0f, 0, 0 }, { 0.5f, 0.5f, 0.5f }));
|
||||
EXPECT_NEAR(r.depth, 0.5f, 1e-2f);
|
||||
EXPECT_NEAR(std::abs(r.normal.x), 1.f, 1e-3f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, LargeVsSmall_RoundTrip)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 }, { 2, 2, 2 });
|
||||
|
||||
Mesh mesh_b{ k_cube_vbo, k_empty_ebo, { 0.5f, 0.5f, 0.5f } };
|
||||
mesh_b.set_origin({ 2.0f, 0, 0 });
|
||||
const auto b = Collider{ mesh_b };
|
||||
|
||||
const auto r = solve(a, b);
|
||||
constexpr float margin = 1.f + 1e-3f;
|
||||
|
||||
Mesh mesh_sep{ k_cube_vbo, k_empty_ebo, { 0.5f, 0.5f, 0.5f } };
|
||||
mesh_sep.set_origin(mesh_b.get_origin() + r.penetration_vector * margin);
|
||||
EXPECT_FALSE(Gjk::is_collide(a, Collider{ mesh_sep }));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Memory resource variants
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, MonotonicBuffer_ConvergesCorrectly)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 0.5f, 0, 0 });
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
ASSERT_TRUE(hit);
|
||||
|
||||
constexpr std::size_t k_buf = 32768;
|
||||
alignas(std::max_align_t) char buf[k_buf];
|
||||
std::pmr::monotonic_buffer_resource mr{ buf, k_buf, std::pmr::null_memory_resource() };
|
||||
|
||||
const auto r = Epa::solve(a, b, simplex, k_default_params, mr);
|
||||
ASSERT_TRUE(r.has_value());
|
||||
EXPECT_NEAR(r->depth, 1.5f, 1e-2f);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, MonotonicBuffer_MultipleReleaseCycles)
|
||||
{
|
||||
// Verify mr.release() correctly resets the buffer across multiple calls
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 0.5f, 0, 0 });
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
ASSERT_TRUE(hit);
|
||||
|
||||
constexpr std::size_t k_buf = 32768;
|
||||
alignas(std::max_align_t) char buf[k_buf];
|
||||
std::pmr::monotonic_buffer_resource mr{ buf, k_buf, std::pmr::null_memory_resource() };
|
||||
|
||||
float first_depth = 0.f;
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
mr.release();
|
||||
const auto r = Epa::solve(a, b, simplex, k_default_params, mr);
|
||||
ASSERT_TRUE(r.has_value()) << "solve must converge on iteration " << i;
|
||||
if (i == 0)
|
||||
first_depth = r->depth;
|
||||
else
|
||||
EXPECT_NEAR(r->depth, first_depth, 1e-6f) << "depth must be deterministic";
|
||||
}
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, DefaultResource_ConvergesCorrectly)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 1.0f, 0, 0 });
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
ASSERT_TRUE(hit);
|
||||
|
||||
const auto r = Epa::solve(a, b, simplex);
|
||||
ASSERT_TRUE(r.has_value());
|
||||
EXPECT_NEAR(r->depth, 1.0f, 1e-2f);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Tolerance sensitivity
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, TighterTolerance_MoreAccurateDepth)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 1.0f, 0, 0 });
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
ASSERT_TRUE(hit);
|
||||
|
||||
const Epa::Params loose{ .max_iterations = 64, .tolerance = 1e-2f };
|
||||
const Epa::Params tight{ .max_iterations = 64, .tolerance = 1e-5f };
|
||||
|
||||
const auto r_loose = Epa::solve(a, b, simplex, loose);
|
||||
const auto r_tight = Epa::solve(a, b, simplex, tight);
|
||||
ASSERT_TRUE(r_loose.has_value());
|
||||
ASSERT_TRUE(r_tight.has_value());
|
||||
|
||||
// Tighter tolerance must yield a result at least as accurate
|
||||
EXPECT_LE(std::abs(r_tight->depth - 1.0f), std::abs(r_loose->depth - 1.0f) + 1e-4f);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Bookkeeping fields
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, Bookkeeping_IterationsInBounds)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 0.5f, 0, 0 });
|
||||
const auto r = solve(a, b);
|
||||
|
||||
EXPECT_GT(r.iterations, 0);
|
||||
EXPECT_LE(r.iterations, k_default_params.max_iterations);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, Bookkeeping_FacesAndVerticesGrow)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 0.5f, 0, 0 });
|
||||
const auto r = solve(a, b);
|
||||
|
||||
// Started with a tetrahedron (4 faces, 4 vertices); EPA must have expanded it
|
||||
EXPECT_GE(r.num_faces, 4);
|
||||
EXPECT_GE(r.num_vertices, 4);
|
||||
}
|
||||
|
||||
TEST(EpaComprehensive, Bookkeeping_MaxIterationsRespected)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 0.5f, 0, 0 });
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
ASSERT_TRUE(hit);
|
||||
|
||||
constexpr Epa::Params tight{ .max_iterations = 3, .tolerance = 1e-10f };
|
||||
const auto r = Epa::solve(a, b, simplex, tight);
|
||||
|
||||
// Must return something (fallback best-face path) and respect the cap
|
||||
if (r.has_value())
|
||||
EXPECT_LE(r->iterations, tight.max_iterations);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Determinism
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(EpaComprehensive, Deterministic_SameResultOnRepeatedCalls)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 0.7f, 0, 0 });
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(a, b);
|
||||
ASSERT_TRUE(hit);
|
||||
|
||||
const auto first = Epa::solve(a, b, simplex);
|
||||
ASSERT_TRUE(first.has_value());
|
||||
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
const auto r = Epa::solve(a, b, simplex);
|
||||
ASSERT_TRUE(r.has_value());
|
||||
EXPECT_NEAR(r->depth, first->depth, 1e-6f);
|
||||
EXPECT_NEAR(r->normal.x, first->normal.x, 1e-6f);
|
||||
EXPECT_NEAR(r->normal.y, first->normal.y, 1e-6f);
|
||||
EXPECT_NEAR(r->normal.z, first->normal.z, 1e-6f);
|
||||
}
|
||||
}
|
||||
277
tests/general/unit_test_gjk_comprehensive.cpp
Normal file
277
tests/general/unit_test_gjk_comprehensive.cpp
Normal file
@@ -0,0 +1,277 @@
|
||||
//
|
||||
// Comprehensive GJK tests.
|
||||
// Covers: all 6 axis directions, diagonal cases, boundary touching,
|
||||
// asymmetric sizes, nesting, symmetry, simplex info, far separation.
|
||||
//
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/collision/gjk_algorithm.hpp>
|
||||
#include <omath/engines/source_engine/collider.hpp>
|
||||
#include <omath/engines/source_engine/mesh.hpp>
|
||||
|
||||
using Mesh = omath::source_engine::Mesh;
|
||||
using Collider = omath::source_engine::MeshCollider;
|
||||
using Gjk = omath::collision::GjkAlgorithm<Collider>;
|
||||
using Vec3 = omath::Vector3<float>;
|
||||
|
||||
namespace
|
||||
{
|
||||
// Unit cube [-1, 1]^3 in local space.
|
||||
const std::vector<omath::primitives::Vertex<>> k_cube_vbo = {
|
||||
{ { -1.f, -1.f, -1.f }, {}, {} },
|
||||
{ { -1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { -1.f, 1.f, -1.f }, {}, {} },
|
||||
{ { -1.f, 1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, 1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, 1.f, -1.f }, {}, {} },
|
||||
{ { 1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, -1.f, -1.f }, {}, {} },
|
||||
};
|
||||
const std::vector<omath::Vector3<std::uint32_t>> k_empty_ebo{};
|
||||
|
||||
Collider make_cube(const Vec3& origin = {}, const Vec3& scale = { 1, 1, 1 })
|
||||
{
|
||||
Mesh m{ k_cube_vbo, k_empty_ebo, scale };
|
||||
m.set_origin(origin);
|
||||
return Collider{ m };
|
||||
}
|
||||
} // namespace
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Separation — expect false
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(GjkComprehensive, Separated_AlongPosX)
|
||||
{
|
||||
// A extends to x=1, B starts at x=1.1 → clear gap
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 2.1f, 0, 0 })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Separated_AlongNegX)
|
||||
{
|
||||
// B to the left of A
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ -2.1f, 0, 0 })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Separated_AlongPosY)
|
||||
{
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 0, 2.1f, 0 })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Separated_AlongNegY)
|
||||
{
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 0, -2.1f, 0 })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Separated_AlongPosZ)
|
||||
{
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 0, 0, 2.1f })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Separated_AlongNegZ)
|
||||
{
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 0, 0, -2.1f })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Separated_AlongDiagonal)
|
||||
{
|
||||
// All components exceed 2.0 — no overlap on any axis
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 2.1f, 2.1f, 2.1f })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Separated_LargeDistance)
|
||||
{
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 100.f, 0, 0 })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Separated_AsymmetricSizes)
|
||||
{
|
||||
// Big (scale 2, half-ext 2), small (scale 0.5, half-ext 0.5) at 2.6 → gap of 0.1
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }, { 2, 2, 2 }), make_cube({ 2.6f, 0, 0 }, { 0.5f, 0.5f, 0.5f })));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Overlap — expect true
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(GjkComprehensive, Overlapping_AlongPosX)
|
||||
{
|
||||
// B offset 1.5 → overlap depth 0.5 in X
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 1.5f, 0, 0 })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Overlapping_AlongNegX)
|
||||
{
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ -1.5f, 0, 0 })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Overlapping_AlongPosZ)
|
||||
{
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 0, 0, 1.5f })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Overlapping_AlongNegZ)
|
||||
{
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 0, 0, -1.5f })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Overlapping_AlongDiagonalXY)
|
||||
{
|
||||
// Minkowski sum extends ±2 on each axis; offset (1,1,0) is inside
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 1.f, 1.f, 0.f })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Overlapping_AlongDiagonalXYZ)
|
||||
{
|
||||
// All three axes overlap: (1,1,1) is inside the Minkowski sum
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 1.f, 1.f, 1.f })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, FullyNested_SmallInsideBig)
|
||||
{
|
||||
// Small cube (half-ext 0.5) fully inside big cube (half-ext 2)
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }, { 2, 2, 2 }), make_cube({ 0, 0, 0 }, { 0.5f, 0.5f, 0.5f })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, FullyNested_OffCenter)
|
||||
{
|
||||
// Small at (0.5, 0, 0) still fully inside big (half-ext 2)
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }, { 2, 2, 2 }), make_cube({ 0.5f, 0, 0 }, { 0.5f, 0.5f, 0.5f })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Overlapping_AsymmetricSizes)
|
||||
{
|
||||
// Big (scale 2, half-ext 2) and small (scale 0.5, half-ext 0.5) at 2.0 → overlap 0.5 in X
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }, { 2, 2, 2 }), make_cube({ 2.0f, 0, 0 }, { 0.5f, 0.5f, 0.5f })));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Boundary cases
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(GjkComprehensive, BoundaryCase_JustColliding)
|
||||
{
|
||||
// B at 1.999 — 0.001 overlap in X
|
||||
EXPECT_TRUE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 1.999f, 0, 0 })));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, BoundaryCase_JustSeparated)
|
||||
{
|
||||
// B at 2.001 — 0.001 gap in X
|
||||
EXPECT_FALSE(Gjk::is_collide(make_cube({ 0, 0, 0 }), make_cube({ 2.001f, 0, 0 })));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Symmetry
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(GjkComprehensive, Symmetry_WhenColliding)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 1.5f, 0, 0 });
|
||||
EXPECT_EQ(Gjk::is_collide(a, b), Gjk::is_collide(b, a));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Symmetry_WhenSeparated)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 2.1f, 0.5f, 0 });
|
||||
EXPECT_EQ(Gjk::is_collide(a, b), Gjk::is_collide(b, a));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, Symmetry_DiagonalSeparation)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 1.5f, 1.5f, 1.5f });
|
||||
EXPECT_EQ(Gjk::is_collide(a, b), Gjk::is_collide(b, a));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Simplex info
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(GjkComprehensive, SimplexInfo_HitProducesSimplex4)
|
||||
{
|
||||
// On collision the simplex must be a full tetrahedron (4 points)
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(make_cube({ 0, 0, 0 }), make_cube({ 0.5f, 0, 0 }));
|
||||
EXPECT_TRUE(hit);
|
||||
EXPECT_EQ(simplex.size(), 4u);
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, SimplexInfo_MissProducesLessThan4)
|
||||
{
|
||||
// On non-collision the simplex can never be a full tetrahedron
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(make_cube({ 0, 0, 0 }), make_cube({ 2.1f, 0, 0 }));
|
||||
EXPECT_FALSE(hit);
|
||||
EXPECT_LT(simplex.size(), 4u);
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, SimplexInfo_HitAlongY)
|
||||
{
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(make_cube({ 0, 0, 0 }), make_cube({ 0, 1.5f, 0 }));
|
||||
EXPECT_TRUE(hit);
|
||||
EXPECT_EQ(simplex.size(), 4u);
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, SimplexInfo_HitAlongZ)
|
||||
{
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(make_cube({ 0, 0, 0 }), make_cube({ 0, 0, 1.5f }));
|
||||
EXPECT_TRUE(hit);
|
||||
EXPECT_EQ(simplex.size(), 4u);
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, SimplexInfo_MissAlongDiagonal)
|
||||
{
|
||||
const auto [hit, simplex] = Gjk::is_collide_with_simplex_info(make_cube({ 0, 0, 0 }), make_cube({ 2.1f, 2.1f, 2.1f }));
|
||||
EXPECT_FALSE(hit);
|
||||
EXPECT_LT(simplex.size(), 4u);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Non-trivial geometry — tetrahedron shaped colliders
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(GjkComprehensive, TetrahedronShapes_Overlapping)
|
||||
{
|
||||
// A rough tetrahedron mesh; two of them close enough to overlap
|
||||
const std::vector<omath::primitives::Vertex<>> tet_vbo = {
|
||||
{ { 0.f, 1.f, 0.f }, {}, {} },
|
||||
{ { -1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { 0.f, -1.f, -1.f }, {}, {} },
|
||||
};
|
||||
|
||||
Mesh m_a{ tet_vbo, k_empty_ebo };
|
||||
Mesh m_b{ tet_vbo, k_empty_ebo };
|
||||
m_b.set_origin({ 0.5f, 0.f, 0.f });
|
||||
|
||||
EXPECT_TRUE(Gjk::is_collide(Collider{ m_a }, Collider{ m_b }));
|
||||
}
|
||||
|
||||
TEST(GjkComprehensive, TetrahedronShapes_Separated)
|
||||
{
|
||||
const std::vector<omath::primitives::Vertex<>> tet_vbo = {
|
||||
{ { 0.f, 1.f, 0.f }, {}, {} },
|
||||
{ { -1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { 1.f, -1.f, 1.f }, {}, {} },
|
||||
{ { 0.f, -1.f, -1.f }, {}, {} },
|
||||
};
|
||||
|
||||
Mesh m_a{ tet_vbo, k_empty_ebo };
|
||||
Mesh m_b{ tet_vbo, k_empty_ebo };
|
||||
m_b.set_origin({ 3.f, 0.f, 0.f });
|
||||
|
||||
EXPECT_FALSE(Gjk::is_collide(Collider{ m_a }, Collider{ m_b }));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Determinism
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
TEST(GjkComprehensive, Deterministic_SameResultOnRepeatedCalls)
|
||||
{
|
||||
const auto a = make_cube({ 0, 0, 0 });
|
||||
const auto b = make_cube({ 1.2f, 0.3f, 0.1f });
|
||||
const bool first = Gjk::is_collide(a, b);
|
||||
for (int i = 0; i < 10; ++i)
|
||||
EXPECT_EQ(Gjk::is_collide(a, b), first);
|
||||
}
|
||||
@@ -47,7 +47,7 @@ namespace
|
||||
// -----------------------------------------------------------------------------
|
||||
struct TraceCase
|
||||
{
|
||||
Ray ray;
|
||||
Ray<> ray;
|
||||
bool expected_clear; // true => segment does NOT hit the triangle
|
||||
friend std::ostream& operator<<(std::ostream& os, const TraceCase& tc)
|
||||
{
|
||||
@@ -66,7 +66,7 @@ namespace
|
||||
TEST_P(CanTraceLineParam, VariousRays)
|
||||
{
|
||||
const auto& [ray, expected_clear] = GetParam();
|
||||
EXPECT_EQ(LineTracer::can_trace_line(ray, triangle), expected_clear);
|
||||
EXPECT_EQ(LineTracer<>::can_trace_line(ray, triangle), expected_clear);
|
||||
}
|
||||
|
||||
INSTANTIATE_TEST_SUITE_P(
|
||||
@@ -91,7 +91,7 @@ namespace
|
||||
constexpr Ray ray{{0.3f, 0.3f, -1.f}, {0.3f, 0.3f, 1.f}};
|
||||
constexpr Vec3 expected{0.3f, 0.3f, 0.f};
|
||||
|
||||
const Vec3 hit = LineTracer::get_ray_hit_point(ray, triangle);
|
||||
const Vec3 hit = LineTracer<>::get_ray_hit_point(ray, triangle);
|
||||
ASSERT_FALSE(vec_equal(hit, ray.end));
|
||||
EXPECT_TRUE(vec_equal(hit, expected));
|
||||
}
|
||||
@@ -106,7 +106,7 @@ namespace
|
||||
{1001.f, 1000.f, 1000.f},
|
||||
{1000.f, 1001.f, 1000.f}};
|
||||
|
||||
EXPECT_TRUE(LineTracer::can_trace_line(short_ray, distant));
|
||||
EXPECT_TRUE(LineTracer<>::can_trace_line(short_ray, distant));
|
||||
}
|
||||
|
||||
TEST(unit_test_unity_engine, CantHit)
|
||||
@@ -115,13 +115,13 @@ namespace
|
||||
|
||||
constexpr Ray ray{{}, {1.0, 0, 0}, false};
|
||||
|
||||
EXPECT_TRUE(omath::collision::LineTracer::can_trace_line(ray, triangle));
|
||||
EXPECT_TRUE(omath::collision::LineTracer<>::can_trace_line(ray, triangle));
|
||||
}
|
||||
TEST(unit_test_unity_engine, CanHit)
|
||||
{
|
||||
constexpr omath::Triangle<Vector3<float>> triangle{{2, 0, 0}, {2, 2, 0}, {2, 2, 2}};
|
||||
|
||||
constexpr Ray ray{{}, {2.1, 0, 0}, false};
|
||||
EXPECT_FALSE(omath::collision::LineTracer::can_trace_line(ray, triangle));
|
||||
EXPECT_FALSE(omath::collision::LineTracer<>::can_trace_line(ray, triangle));
|
||||
}
|
||||
} // namespace
|
||||
|
||||
@@ -15,9 +15,9 @@ TEST(LineTracerTests, ParallelRayReturnsEnd)
|
||||
ray.end = Vector3<float>{1.f,1.f,1.f};
|
||||
|
||||
// For a ray parallel to the triangle plane the algorithm should return ray.end
|
||||
const auto hit = omath::collision::LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = omath::collision::LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_TRUE(hit == ray.end);
|
||||
EXPECT_TRUE(omath::collision::LineTracer::can_trace_line(ray, tri));
|
||||
EXPECT_TRUE(omath::collision::LineTracer<>::can_trace_line(ray, tri));
|
||||
}
|
||||
|
||||
TEST(LineTracerTests, MissesTriangleReturnsEnd)
|
||||
@@ -27,7 +27,7 @@ TEST(LineTracerTests, MissesTriangleReturnsEnd)
|
||||
ray.start = Vector3<float>{2.f,2.f,-1.f};
|
||||
ray.end = Vector3<float>{2.f,2.f,1.f}; // passes above the triangle area
|
||||
|
||||
const auto hit = omath::collision::LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = omath::collision::LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_TRUE(hit == ray.end);
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ TEST(LineTracerTests, HitTriangleReturnsPointInsideSegment)
|
||||
ray.start = Vector3<float>{0.25f,0.25f,-1.f};
|
||||
ray.end = Vector3<float>{0.25f,0.25f,1.f};
|
||||
|
||||
const auto hit = omath::collision::LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = omath::collision::LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
// Should return a point between start and end (z approximately 0)
|
||||
EXPECT_NE(hit, ray.end);
|
||||
EXPECT_NEAR(hit.z, 0.f, 1e-4f);
|
||||
@@ -60,6 +60,6 @@ TEST(LineTracerTests, InfiniteLengthEarlyOut)
|
||||
|
||||
// If t_hit <= epsilon the algorithm should return ray.end when infinite_length is true.
|
||||
// Using start on the triangle plane should produce t_hit <= epsilon.
|
||||
const auto hit = omath::collision::LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = omath::collision::LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_TRUE(hit == ray.end);
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ TEST(LineTracerExtra, MissParallel)
|
||||
{
|
||||
constexpr Triangle<Vector3<float>> tri({0,0,0},{1,0,0},{0,1,0});
|
||||
constexpr Ray ray{ {0.3f,0.3f,1.f}, {0.3f,0.3f,2.f}, false }; // parallel above triangle
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ TEST(LineTracerExtra, HitCenter)
|
||||
{
|
||||
constexpr Triangle<Vector3<float>> tri({0,0,0},{1,0,0},{0,1,0});
|
||||
constexpr Ray ray{ {0.3f,0.3f,-1.f}, {0.3f,0.3f,1.f}, false };
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
ASSERT_FALSE(hit == ray.end);
|
||||
EXPECT_NEAR(hit.x, 0.3f, 1e-6f);
|
||||
EXPECT_NEAR(hit.y, 0.3f, 1e-6f);
|
||||
@@ -30,7 +30,7 @@ TEST(LineTracerExtra, HitOnEdge)
|
||||
constexpr Triangle<Vector3<float>> tri({0,0,0},{1,0,0},{0,1,0});
|
||||
constexpr Ray ray{ {0.0f,0.0f,1.f}, {0.0f,0.0f,0.f}, false };
|
||||
// hitting exact vertex/edge may be considered miss; ensure function handles without crash
|
||||
if (const auto hit = LineTracer::get_ray_hit_point(ray, tri); hit != ray.end)
|
||||
if (const auto hit = LineTracer<>::get_ray_hit_point(ray, tri); hit != ray.end)
|
||||
{
|
||||
EXPECT_NEAR(hit.x, 0.0f, 1e-6f);
|
||||
EXPECT_NEAR(hit.y, 0.0f, 1e-6f);
|
||||
@@ -42,6 +42,6 @@ TEST(LineTracerExtra, InfiniteRayIgnoredIfBehind)
|
||||
constexpr Triangle<Vector3<float>> tri({0,0,0},{1,0,0},{0,1,0});
|
||||
// Ray pointing away but infinite_length true should be ignored
|
||||
constexpr Ray ray{ {0.5f,0.5f,-1.f}, {0.5f,0.5f,-2.f}, true };
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ TEST(LineTracerMore, ParallelRayReturnsEnd)
|
||||
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
|
||||
Ray ray; ray.start = {0.f,0.f,1.f}; ray.end = {1.f,0.f,1.f};
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ TEST(LineTracerMore, UOutOfRangeReturnsEnd)
|
||||
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
|
||||
Ray ray; ray.start = {-1.f,-1.f,-1.f}; ray.end = {-0.5f,-1.f,1.f};
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ TEST(LineTracerMore, VOutOfRangeReturnsEnd)
|
||||
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
|
||||
Ray ray; ray.start = {2.f,2.f,-1.f}; ray.end = {2.f,2.f,1.f};
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -43,7 +43,7 @@ TEST(LineTracerMore, THitTooSmallReturnsEnd)
|
||||
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
|
||||
Ray ray; ray.start = {0.f,0.f,0.0000000001f}; ray.end = {0.f,0.f,1.f};
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ TEST(LineTracerMore, THitGreaterThanOneReturnsEnd)
|
||||
// Choose a ray and compute t_hit locally to assert consistency
|
||||
Ray ray; ray.start = {0.f,0.f,-1.f}; ray.end = {0.f,0.f,-0.5f};
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
|
||||
constexpr float k_epsilon = std::numeric_limits<float>::epsilon();
|
||||
constexpr auto side_a = tri.side_a_vector();
|
||||
@@ -87,7 +87,7 @@ TEST(LineTracerMore, InfiniteLengthWithSmallTHitReturnsEnd)
|
||||
// Create triangle slightly behind so t_hit <= eps
|
||||
tri = tri2;
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -96,7 +96,7 @@ TEST(LineTracerMore, SuccessfulHitReturnsPoint)
|
||||
constexpr Triangle3 tri(Vector3<float>{0.f,0.f,0.f}, Vector3<float>{1.f,0.f,0.f}, Vector3<float>{0.f,1.f,0.f});
|
||||
Ray ray; ray.start = {0.1f,0.1f,-1.f}; ray.end = {0.1f,0.1f,1.f};
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_NE(hit, ray.end);
|
||||
// Hit should be on plane z=0 and near x=0.1,y=0.1
|
||||
EXPECT_NEAR(hit.z, 0.f, 1e-6f);
|
||||
|
||||
@@ -14,7 +14,7 @@ TEST(LineTracerMore2, UGreaterThanOneReturnsEnd)
|
||||
// choose ray so barycentric u > 1
|
||||
Ray ray; ray.start = {2.f, -1.f, -1.f}; ray.end = {2.f, -1.f, 1.f};
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ TEST(LineTracerMore2, VGreaterThanOneReturnsEnd)
|
||||
// choose ray so barycentric v > 1
|
||||
Ray ray; ray.start = {-1.f, 2.f, -1.f}; ray.end = {-1.f, 2.f, 1.f};
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ TEST(LineTracerMore2, UPlusVGreaterThanOneReturnsEnd)
|
||||
// Ray aimed so u+v > 1 (outside triangle region)
|
||||
Ray ray; ray.start = {1.f, 1.f, -1.f}; ray.end = {1.f, 1.f, 1.f};
|
||||
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
@@ -52,6 +52,6 @@ TEST(LineTracerMore2, ZeroLengthRayHandled)
|
||||
Ray ray; ray.start = {0.f,0.f,0.f}; ray.end = {0.f,0.f,0.f};
|
||||
|
||||
// Zero-length ray: direction length == 0; algorithm should handle without crash
|
||||
const auto hit = LineTracer::get_ray_hit_point(ray, tri);
|
||||
const auto hit = LineTracer<>::get_ray_hit_point(ray, tri);
|
||||
EXPECT_EQ(hit, ray.end);
|
||||
}
|
||||
|
||||
358
tests/general/unit_test_macho_scanner.cpp
Normal file
358
tests/general/unit_test_macho_scanner.cpp
Normal file
@@ -0,0 +1,358 @@
|
||||
//
|
||||
// Created by Copilot on 04.02.2026.
|
||||
//
|
||||
// Unit tests for MachOPatternScanner
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/utility/macho_pattern_scan.hpp>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
|
||||
using namespace omath;
|
||||
|
||||
namespace
|
||||
{
|
||||
// Mach-O magic numbers
|
||||
constexpr std::uint32_t mh_magic_64 = 0xFEEDFACF;
|
||||
constexpr std::uint32_t mh_magic_32 = 0xFEEDFACE;
|
||||
constexpr std::uint32_t lc_segment = 0x1;
|
||||
constexpr std::uint32_t lc_segment_64 = 0x19;
|
||||
|
||||
constexpr std::string_view segment_name = "__TEXT";
|
||||
constexpr std::string_view section_name = "__text";
|
||||
#pragma pack(push, 1)
|
||||
struct MachHeader64
|
||||
{
|
||||
std::uint32_t magic;
|
||||
std::uint32_t cputype;
|
||||
std::uint32_t cpusubtype;
|
||||
std::uint32_t filetype;
|
||||
std::uint32_t ncmds;
|
||||
std::uint32_t sizeofcmds;
|
||||
std::uint32_t flags;
|
||||
std::uint32_t reserved;
|
||||
};
|
||||
|
||||
struct MachHeader32
|
||||
{
|
||||
std::uint32_t magic;
|
||||
std::uint32_t cputype;
|
||||
std::uint32_t cpusubtype;
|
||||
std::uint32_t filetype;
|
||||
std::uint32_t ncmds;
|
||||
std::uint32_t sizeofcmds;
|
||||
std::uint32_t flags;
|
||||
};
|
||||
|
||||
struct SegmentCommand64
|
||||
{
|
||||
std::uint32_t cmd;
|
||||
std::uint32_t cmdsize;
|
||||
char segname[16];
|
||||
std::uint64_t vmaddr;
|
||||
std::uint64_t vmsize;
|
||||
std::uint64_t fileoff;
|
||||
std::uint64_t filesize;
|
||||
std::uint32_t maxprot;
|
||||
std::uint32_t initprot;
|
||||
std::uint32_t nsects;
|
||||
std::uint32_t flags;
|
||||
};
|
||||
|
||||
struct SegmentCommand32
|
||||
{
|
||||
std::uint32_t cmd;
|
||||
std::uint32_t cmdsize;
|
||||
char segname[16];
|
||||
std::uint32_t vmaddr;
|
||||
std::uint32_t vmsize;
|
||||
std::uint32_t fileoff;
|
||||
std::uint32_t filesize;
|
||||
std::uint32_t maxprot;
|
||||
std::uint32_t initprot;
|
||||
std::uint32_t nsects;
|
||||
std::uint32_t flags;
|
||||
};
|
||||
|
||||
struct Section64
|
||||
{
|
||||
char sectname[16];
|
||||
char segname[16];
|
||||
std::uint64_t addr;
|
||||
std::uint64_t size;
|
||||
std::uint32_t offset;
|
||||
std::uint32_t align;
|
||||
std::uint32_t reloff;
|
||||
std::uint32_t nreloc;
|
||||
std::uint32_t flags;
|
||||
std::uint32_t reserved1;
|
||||
std::uint32_t reserved2;
|
||||
std::uint32_t reserved3;
|
||||
};
|
||||
|
||||
struct Section32
|
||||
{
|
||||
char sectname[16];
|
||||
char segname[16];
|
||||
std::uint32_t addr;
|
||||
std::uint32_t size;
|
||||
std::uint32_t offset;
|
||||
std::uint32_t align;
|
||||
std::uint32_t reloff;
|
||||
std::uint32_t nreloc;
|
||||
std::uint32_t flags;
|
||||
std::uint32_t reserved1;
|
||||
std::uint32_t reserved2;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
// Helper function to create a minimal 64-bit Mach-O file with a __text section
|
||||
bool write_minimal_macho64_file(const std::string& path, const std::vector<std::uint8_t>& section_bytes)
|
||||
{
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f.is_open())
|
||||
return false;
|
||||
|
||||
// Calculate sizes
|
||||
constexpr std::size_t header_size = sizeof(MachHeader64);
|
||||
constexpr std::size_t segment_size = sizeof(SegmentCommand64);
|
||||
constexpr std::size_t section_size = sizeof(Section64);
|
||||
constexpr std::size_t load_cmd_size = segment_size + section_size;
|
||||
// Section data will start after headers
|
||||
const std::size_t section_offset = header_size + load_cmd_size;
|
||||
|
||||
// Create Mach-O header
|
||||
MachHeader64 header{};
|
||||
header.magic = mh_magic_64;
|
||||
header.cputype = 0x01000007; // CPU_TYPE_X86_64
|
||||
header.cpusubtype = 0x3; // CPU_SUBTYPE_X86_64_ALL
|
||||
header.filetype = 0x2; // MH_EXECUTE
|
||||
header.ncmds = 1;
|
||||
header.sizeofcmds = static_cast<std::uint32_t>(load_cmd_size);
|
||||
header.flags = 0;
|
||||
header.reserved = 0;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(&header), sizeof(header));
|
||||
|
||||
// Create segment command
|
||||
SegmentCommand64 segment{};
|
||||
segment.cmd = lc_segment_64;
|
||||
segment.cmdsize = static_cast<std::uint32_t>(load_cmd_size);
|
||||
std::ranges::copy(segment_name, segment.segname);
|
||||
segment.vmaddr = 0x100000000;
|
||||
segment.vmsize = section_bytes.size();
|
||||
segment.fileoff = section_offset;
|
||||
segment.filesize = section_bytes.size();
|
||||
segment.maxprot = 7; // VM_PROT_ALL
|
||||
segment.initprot = 5; // VM_PROT_READ | VM_PROT_EXECUTE
|
||||
segment.nsects = 1;
|
||||
segment.flags = 0;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(&segment), sizeof(segment));
|
||||
|
||||
// Create section
|
||||
Section64 section{};
|
||||
std::ranges::copy(section_name, section.sectname);
|
||||
std::ranges::copy(segment_name, segment.segname);
|
||||
section.addr = 0x100000000;
|
||||
section.size = section_bytes.size();
|
||||
section.offset = static_cast<std::uint32_t>(section_offset);
|
||||
section.align = 0;
|
||||
section.reloff = 0;
|
||||
section.nreloc = 0;
|
||||
section.flags = 0;
|
||||
section.reserved1 = 0;
|
||||
section.reserved2 = 0;
|
||||
section.reserved3 = 0;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(§ion), sizeof(section));
|
||||
|
||||
// Write section data
|
||||
f.write(reinterpret_cast<const char*>(section_bytes.data()), static_cast<std::streamsize>(section_bytes.size()));
|
||||
|
||||
f.close();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Helper function to create a minimal 32-bit Mach-O file with a __text section
|
||||
bool write_minimal_macho32_file(const std::string& path, const std::vector<std::uint8_t>& section_bytes)
|
||||
{
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f.is_open())
|
||||
return false;
|
||||
|
||||
// Calculate sizes
|
||||
constexpr std::size_t header_size = sizeof(MachHeader32);
|
||||
constexpr std::size_t segment_size = sizeof(SegmentCommand32);
|
||||
constexpr std::size_t section_size = sizeof(Section32);
|
||||
constexpr std::size_t load_cmd_size = segment_size + section_size;
|
||||
|
||||
// Section data will start after headers
|
||||
constexpr std::size_t section_offset = header_size + load_cmd_size;
|
||||
|
||||
// Create Mach-O header
|
||||
MachHeader32 header{};
|
||||
header.magic = mh_magic_32;
|
||||
header.cputype = 0x7; // CPU_TYPE_X86
|
||||
header.cpusubtype = 0x3; // CPU_SUBTYPE_X86_ALL
|
||||
header.filetype = 0x2; // MH_EXECUTE
|
||||
header.ncmds = 1;
|
||||
header.sizeofcmds = static_cast<std::uint32_t>(load_cmd_size);
|
||||
header.flags = 0;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(&header), sizeof(header));
|
||||
|
||||
// Create segment command
|
||||
SegmentCommand32 segment{};
|
||||
segment.cmd = lc_segment;
|
||||
segment.cmdsize = static_cast<std::uint32_t>(load_cmd_size);
|
||||
std::ranges::copy(segment_name, segment.segname);
|
||||
segment.vmaddr = 0x1000;
|
||||
segment.vmsize = static_cast<std::uint32_t>(section_bytes.size());
|
||||
segment.fileoff = static_cast<std::uint32_t>(section_offset);
|
||||
segment.filesize = static_cast<std::uint32_t>(section_bytes.size());
|
||||
segment.maxprot = 7; // VM_PROT_ALL
|
||||
segment.initprot = 5; // VM_PROT_READ | VM_PROT_EXECUTE
|
||||
segment.nsects = 1;
|
||||
segment.flags = 0;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(&segment), sizeof(segment));
|
||||
|
||||
// Create section
|
||||
Section32 section{};
|
||||
std::ranges::copy(section_name, section.sectname);
|
||||
std::ranges::copy(segment_name, segment.segname);
|
||||
section.addr = 0x1000;
|
||||
section.size = static_cast<std::uint32_t>(section_bytes.size());
|
||||
section.offset = static_cast<std::uint32_t>(section_offset);
|
||||
section.align = 0;
|
||||
section.reloff = 0;
|
||||
section.nreloc = 0;
|
||||
section.flags = 0;
|
||||
section.reserved1 = 0;
|
||||
section.reserved2 = 0;
|
||||
|
||||
f.write(reinterpret_cast<const char*>(§ion), sizeof(section));
|
||||
|
||||
// Write section data
|
||||
f.write(reinterpret_cast<const char*>(section_bytes.data()), static_cast<std::streamsize>(section_bytes.size()));
|
||||
|
||||
f.close();
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// Test scanning for a pattern that exists in a 64-bit Mach-O file
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanFindsPattern64)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho64.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x48, 0x89, 0xE5, 0x90, 0x90}; // push rbp; mov rbp, rsp; nop; nop
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 48 89 E5", "__text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
if (res.has_value())
|
||||
{
|
||||
EXPECT_EQ(res->target_offset, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Test scanning for a pattern that exists in a 32-bit Mach-O file
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanFindsPattern32)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho32.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x89, 0xE5, 0x90, 0x90}; // push ebp; mov ebp, esp; nop; nop
|
||||
ASSERT_TRUE(write_minimal_macho32_file(path.data(), bytes));
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 89 E5", "__text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
if (res.has_value())
|
||||
{
|
||||
EXPECT_EQ(res->target_offset, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Test scanning for a pattern that does not exist
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanMissingPattern)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho_missing.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x00, 0x01, 0x02, 0x03};
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "FF EE DD", "__text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning for a pattern at a non-zero offset
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanPatternAtOffset)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho_offset.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x90, 0x90, 0x90, 0x55, 0x48, 0x89, 0xE5}; // nops then pattern
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 48 89 E5", "__text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
if (res.has_value())
|
||||
{
|
||||
EXPECT_EQ(res->target_offset, 3);
|
||||
}
|
||||
}
|
||||
|
||||
// Test scanning with wildcards
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanWithWildcard)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho_wildcard.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x48, 0x89, 0xE5, 0x90};
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 ? 89 E5", "__text");
|
||||
EXPECT_TRUE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning a non-existent file
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanNonExistentFile)
|
||||
{
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file("/non/existent/file.bin", "55 48", "__text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning an invalid (non-Mach-O) file
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanInvalidFile)
|
||||
{
|
||||
constexpr std::string_view path = "./test_invalid_macho.bin";
|
||||
std::ofstream f(path.data(), std::ios::binary);
|
||||
const std::vector<std::uint8_t> garbage = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05};
|
||||
f.write(reinterpret_cast<const char*>(garbage.data()), static_cast<std::streamsize>(garbage.size()));
|
||||
f.close();
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 48", "__text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning for a non-existent section
|
||||
TEST(unit_test_macho_pattern_scan_file, ScanNonExistentSection)
|
||||
{
|
||||
constexpr std::string_view path = "./test_minimal_macho_nosect.bin";
|
||||
const std::vector<std::uint8_t> bytes = {0x55, 0x48, 0x89, 0xE5};
|
||||
ASSERT_TRUE(write_minimal_macho64_file(path.data(), bytes));
|
||||
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_file(path, "55 48", "__nonexistent");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning with null module base address
|
||||
TEST(unit_test_macho_pattern_scan_loaded, ScanNullModule)
|
||||
{
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_loaded_module(nullptr, "55 48", "__text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
|
||||
// Test scanning in loaded module with invalid magic
|
||||
TEST(unit_test_macho_pattern_scan_loaded, ScanInvalidMagic)
|
||||
{
|
||||
std::vector<std::uint8_t> invalid_data(256, 0x00);
|
||||
const auto res = MachOPatternScanner::scan_for_pattern_in_loaded_module(invalid_data.data(), "55 48", "__text");
|
||||
EXPECT_FALSE(res.has_value());
|
||||
}
|
||||
16
tests/general/unit_test_primitive_box.cpp
Normal file
16
tests/general/unit_test_primitive_box.cpp
Normal file
@@ -0,0 +1,16 @@
|
||||
//
|
||||
// Created by Vladislav on 11.01.2026.
|
||||
//
|
||||
#include "omath/3d_primitives/box.hpp"
|
||||
#include "omath/collision/line_tracer.hpp"
|
||||
#include "omath/engines/opengl_engine/primitives.hpp"
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
TEST(test, test)
|
||||
{
|
||||
auto result = omath::primitives::create_box<omath::opengl_engine::BoxMesh>(
|
||||
{0.f, 30.f, 0.f}, {}, omath::opengl_engine::k_abs_forward, omath::opengl_engine::k_abs_right);
|
||||
|
||||
omath::collision::Ray ray{.start = {0, 0, 0}, .end = {-100, 0, 0}};
|
||||
std::ignore = omath::collision::LineTracer<>::get_ray_hit_point(ray, result);
|
||||
}
|
||||
402
tests/general/unit_test_quaternion.cpp
Normal file
402
tests/general/unit_test_quaternion.cpp
Normal file
@@ -0,0 +1,402 @@
|
||||
//
|
||||
// Created by vlad on 3/1/2026.
|
||||
//
|
||||
#include <omath/linear_algebra/quaternion.hpp>
|
||||
#include <cmath>
|
||||
#include <gtest/gtest.h>
|
||||
#include <numbers>
|
||||
|
||||
using namespace omath;
|
||||
|
||||
static constexpr float kEps = 1e-5f;
|
||||
|
||||
// ── Helpers ──────────────────────────────────────────────────────────────────
|
||||
|
||||
static void expect_quat_near(const Quaternion<float>& a, const Quaternion<float>& b, float eps = kEps)
|
||||
{
|
||||
EXPECT_NEAR(a.x, b.x, eps);
|
||||
EXPECT_NEAR(a.y, b.y, eps);
|
||||
EXPECT_NEAR(a.z, b.z, eps);
|
||||
EXPECT_NEAR(a.w, b.w, eps);
|
||||
}
|
||||
|
||||
static void expect_vec3_near(const Vector3<float>& a, const Vector3<float>& b, float eps = kEps)
|
||||
{
|
||||
EXPECT_NEAR(a.x, b.x, eps);
|
||||
EXPECT_NEAR(a.y, b.y, eps);
|
||||
EXPECT_NEAR(a.z, b.z, eps);
|
||||
}
|
||||
|
||||
// ── Constructors ─────────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, DefaultConstructorIsIdentity)
|
||||
{
|
||||
constexpr Quaternion<float> q;
|
||||
EXPECT_FLOAT_EQ(q.x, 0.f);
|
||||
EXPECT_FLOAT_EQ(q.y, 0.f);
|
||||
EXPECT_FLOAT_EQ(q.z, 0.f);
|
||||
EXPECT_FLOAT_EQ(q.w, 1.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, ValueConstructor)
|
||||
{
|
||||
constexpr Quaternion<float> q{1.f, 2.f, 3.f, 4.f};
|
||||
EXPECT_FLOAT_EQ(q.x, 1.f);
|
||||
EXPECT_FLOAT_EQ(q.y, 2.f);
|
||||
EXPECT_FLOAT_EQ(q.z, 3.f);
|
||||
EXPECT_FLOAT_EQ(q.w, 4.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, DoubleInstantiation)
|
||||
{
|
||||
constexpr Quaternion<double> q{0.0, 0.0, 0.0, 1.0};
|
||||
EXPECT_DOUBLE_EQ(q.w, 1.0);
|
||||
}
|
||||
|
||||
// ── Equality ─────────────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, EqualityOperators)
|
||||
{
|
||||
constexpr Quaternion<float> a{1.f, 2.f, 3.f, 4.f};
|
||||
constexpr Quaternion<float> b{1.f, 2.f, 3.f, 4.f};
|
||||
constexpr Quaternion<float> c{1.f, 2.f, 3.f, 5.f};
|
||||
|
||||
EXPECT_TRUE(a == b);
|
||||
EXPECT_FALSE(a == c);
|
||||
EXPECT_FALSE(a != b);
|
||||
EXPECT_TRUE(a != c);
|
||||
}
|
||||
|
||||
// ── Arithmetic ───────────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, ScalarMultiply)
|
||||
{
|
||||
constexpr Quaternion<float> q{1.f, 2.f, 3.f, 4.f};
|
||||
constexpr auto r = q * 2.f;
|
||||
EXPECT_FLOAT_EQ(r.x, 2.f);
|
||||
EXPECT_FLOAT_EQ(r.y, 4.f);
|
||||
EXPECT_FLOAT_EQ(r.z, 6.f);
|
||||
EXPECT_FLOAT_EQ(r.w, 8.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, ScalarMultiplyAssign)
|
||||
{
|
||||
Quaternion<float> q{1.f, 2.f, 3.f, 4.f};
|
||||
q *= 3.f;
|
||||
EXPECT_FLOAT_EQ(q.x, 3.f);
|
||||
EXPECT_FLOAT_EQ(q.y, 6.f);
|
||||
EXPECT_FLOAT_EQ(q.z, 9.f);
|
||||
EXPECT_FLOAT_EQ(q.w, 12.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, Addition)
|
||||
{
|
||||
constexpr Quaternion<float> a{1.f, 2.f, 3.f, 4.f};
|
||||
constexpr Quaternion<float> b{4.f, 3.f, 2.f, 1.f};
|
||||
constexpr auto r = a + b;
|
||||
EXPECT_FLOAT_EQ(r.x, 5.f);
|
||||
EXPECT_FLOAT_EQ(r.y, 5.f);
|
||||
EXPECT_FLOAT_EQ(r.z, 5.f);
|
||||
EXPECT_FLOAT_EQ(r.w, 5.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, AdditionAssign)
|
||||
{
|
||||
Quaternion<float> a{1.f, 0.f, 0.f, 0.f};
|
||||
const Quaternion<float> b{0.f, 1.f, 0.f, 0.f};
|
||||
a += b;
|
||||
EXPECT_FLOAT_EQ(a.x, 1.f);
|
||||
EXPECT_FLOAT_EQ(a.y, 1.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, UnaryNegation)
|
||||
{
|
||||
constexpr Quaternion<float> q{1.f, -2.f, 3.f, -4.f};
|
||||
constexpr auto r = -q;
|
||||
EXPECT_FLOAT_EQ(r.x, -1.f);
|
||||
EXPECT_FLOAT_EQ(r.y, 2.f);
|
||||
EXPECT_FLOAT_EQ(r.z, -3.f);
|
||||
EXPECT_FLOAT_EQ(r.w, 4.f);
|
||||
}
|
||||
|
||||
// ── Hamilton product ──────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, MultiplyByIdentityIsNoop)
|
||||
{
|
||||
constexpr Quaternion<float> identity;
|
||||
constexpr Quaternion<float> q{0.5f, 0.5f, 0.5f, 0.5f};
|
||||
expect_quat_near(q * identity, q);
|
||||
expect_quat_near(identity * q, q);
|
||||
}
|
||||
|
||||
TEST(Quaternion, MultiplyAssign)
|
||||
{
|
||||
constexpr Quaternion<float> identity;
|
||||
Quaternion<float> q{0.5f, 0.5f, 0.5f, 0.5f};
|
||||
q *= identity;
|
||||
expect_quat_near(q, {0.5f, 0.5f, 0.5f, 0.5f});
|
||||
}
|
||||
|
||||
TEST(Quaternion, MultiplyKnownResult)
|
||||
{
|
||||
// i * j = k → (1,0,0,0) * (0,1,0,0) = (0,0,1,0)
|
||||
constexpr Quaternion<float> i{1.f, 0.f, 0.f, 0.f};
|
||||
constexpr Quaternion<float> j{0.f, 1.f, 0.f, 0.f};
|
||||
constexpr auto k = i * j;
|
||||
EXPECT_FLOAT_EQ(k.x, 0.f);
|
||||
EXPECT_FLOAT_EQ(k.y, 0.f);
|
||||
EXPECT_FLOAT_EQ(k.z, 1.f);
|
||||
EXPECT_FLOAT_EQ(k.w, 0.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, MultiplyByInverseGivesIdentity)
|
||||
{
|
||||
const Quaternion<float> q = Quaternion<float>::from_axis_angle({0.f, 0.f, 1.f},
|
||||
std::numbers::pi_v<float> / 3.f);
|
||||
const auto result = q * q.inverse();
|
||||
expect_quat_near(result, Quaternion<float>{});
|
||||
}
|
||||
|
||||
// ── Conjugate ────────────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, Conjugate)
|
||||
{
|
||||
constexpr Quaternion<float> q{1.f, 2.f, 3.f, 4.f};
|
||||
constexpr auto c = q.conjugate();
|
||||
EXPECT_FLOAT_EQ(c.x, -1.f);
|
||||
EXPECT_FLOAT_EQ(c.y, -2.f);
|
||||
EXPECT_FLOAT_EQ(c.z, -3.f);
|
||||
EXPECT_FLOAT_EQ(c.w, 4.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, ConjugateOfIdentityIsIdentity)
|
||||
{
|
||||
constexpr Quaternion<float> id;
|
||||
constexpr auto c = id.conjugate();
|
||||
EXPECT_FLOAT_EQ(c.x, 0.f);
|
||||
EXPECT_FLOAT_EQ(c.y, 0.f);
|
||||
EXPECT_FLOAT_EQ(c.z, 0.f);
|
||||
EXPECT_FLOAT_EQ(c.w, 1.f);
|
||||
}
|
||||
|
||||
// ── Dot / length ─────────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, Dot)
|
||||
{
|
||||
constexpr Quaternion<float> a{1.f, 0.f, 0.f, 0.f};
|
||||
constexpr Quaternion<float> b{0.f, 1.f, 0.f, 0.f};
|
||||
EXPECT_FLOAT_EQ(a.dot(b), 0.f);
|
||||
EXPECT_FLOAT_EQ(a.dot(a), 1.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, LengthSqrIdentity)
|
||||
{
|
||||
constexpr Quaternion<float> id;
|
||||
EXPECT_FLOAT_EQ(id.length_sqr(), 1.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, LengthSqrGeneral)
|
||||
{
|
||||
constexpr Quaternion<float> q{1.f, 2.f, 3.f, 4.f};
|
||||
EXPECT_FLOAT_EQ(q.length_sqr(), 30.f);
|
||||
}
|
||||
|
||||
TEST(Quaternion, LengthIdentity)
|
||||
{
|
||||
const Quaternion<float> id;
|
||||
EXPECT_NEAR(id.length(), 1.f, kEps);
|
||||
}
|
||||
|
||||
TEST(Quaternion, Normalized)
|
||||
{
|
||||
const Quaternion<float> q{1.f, 1.f, 1.f, 1.f};
|
||||
const auto n = q.normalized();
|
||||
EXPECT_NEAR(n.length(), 1.f, kEps);
|
||||
EXPECT_NEAR(n.x, 0.5f, kEps);
|
||||
EXPECT_NEAR(n.y, 0.5f, kEps);
|
||||
EXPECT_NEAR(n.z, 0.5f, kEps);
|
||||
EXPECT_NEAR(n.w, 0.5f, kEps);
|
||||
}
|
||||
|
||||
TEST(Quaternion, NormalizedOfZeroLengthReturnsSelf)
|
||||
{
|
||||
// length_sqr = 0 would be UB, but zero-vector part + zero w is degenerate;
|
||||
// we just verify the guard branch (divides by zero) doesn't crash by
|
||||
// keeping length > 0 via the default constructor path.
|
||||
const Quaternion<float> unit;
|
||||
const auto n = unit.normalized();
|
||||
expect_quat_near(n, unit);
|
||||
}
|
||||
|
||||
// ── Inverse ───────────────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, InverseOfUnitIsConjugate)
|
||||
{
|
||||
const Quaternion<float> q = Quaternion<float>::from_axis_angle({1.f, 0.f, 0.f},
|
||||
std::numbers::pi_v<float> / 4.f);
|
||||
const auto inv = q.inverse();
|
||||
const auto conj = q.conjugate();
|
||||
expect_quat_near(inv, conj);
|
||||
}
|
||||
|
||||
// ── from_axis_angle ──────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, FromAxisAngleZeroAngleIsIdentity)
|
||||
{
|
||||
const auto q = Quaternion<float>::from_axis_angle({1.f, 0.f, 0.f}, 0.f);
|
||||
EXPECT_NEAR(q.x, 0.f, kEps);
|
||||
EXPECT_NEAR(q.y, 0.f, kEps);
|
||||
EXPECT_NEAR(q.z, 0.f, kEps);
|
||||
EXPECT_NEAR(q.w, 1.f, kEps);
|
||||
}
|
||||
|
||||
TEST(Quaternion, FromAxisAngle90DegZ)
|
||||
{
|
||||
const float half_pi = std::numbers::pi_v<float> / 2.f;
|
||||
const auto q = Quaternion<float>::from_axis_angle({0.f, 0.f, 1.f}, half_pi);
|
||||
const float s = std::sin(half_pi / 2.f);
|
||||
const float c = std::cos(half_pi / 2.f);
|
||||
EXPECT_NEAR(q.x, 0.f, kEps);
|
||||
EXPECT_NEAR(q.y, 0.f, kEps);
|
||||
EXPECT_NEAR(q.z, s, kEps);
|
||||
EXPECT_NEAR(q.w, c, kEps);
|
||||
}
|
||||
|
||||
// ── rotate ───────────────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, RotateByIdentityIsNoop)
|
||||
{
|
||||
constexpr Quaternion<float> id;
|
||||
constexpr Vector3<float> v{1.f, 2.f, 3.f};
|
||||
const auto r = id.rotate(v);
|
||||
expect_vec3_near(r, v);
|
||||
}
|
||||
|
||||
TEST(Quaternion, Rotate90DegAroundZ)
|
||||
{
|
||||
// Rotating (1,0,0) by 90° around Z should give (0,1,0)
|
||||
const auto q = Quaternion<float>::from_axis_angle({0.f, 0.f, 1.f}, std::numbers::pi_v<float> / 2.f);
|
||||
const auto r = q.rotate({1.f, 0.f, 0.f});
|
||||
expect_vec3_near(r, {0.f, 1.f, 0.f});
|
||||
}
|
||||
|
||||
TEST(Quaternion, Rotate180DegAroundY)
|
||||
{
|
||||
// Rotating (1,0,0) by 180° around Y should give (-1,0,0)
|
||||
const auto q = Quaternion<float>::from_axis_angle({0.f, 1.f, 0.f}, std::numbers::pi_v<float>);
|
||||
const auto r = q.rotate({1.f, 0.f, 0.f});
|
||||
expect_vec3_near(r, {-1.f, 0.f, 0.f});
|
||||
}
|
||||
|
||||
TEST(Quaternion, Rotate90DegAroundX)
|
||||
{
|
||||
// Rotating (0,1,0) by 90° around X should give (0,0,1)
|
||||
const auto q = Quaternion<float>::from_axis_angle({1.f, 0.f, 0.f}, std::numbers::pi_v<float> / 2.f);
|
||||
const auto r = q.rotate({0.f, 1.f, 0.f});
|
||||
expect_vec3_near(r, {0.f, 0.f, 1.f});
|
||||
}
|
||||
|
||||
// ── to_rotation_matrix3 ───────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, RotationMatrix3FromIdentityIsIdentityMatrix)
|
||||
{
|
||||
constexpr Quaternion<float> id;
|
||||
constexpr auto m = id.to_rotation_matrix3();
|
||||
for (size_t i = 0; i < 3; ++i)
|
||||
for (size_t j = 0; j < 3; ++j)
|
||||
EXPECT_NEAR(m.at(i, j), i == j ? 1.f : 0.f, kEps);
|
||||
}
|
||||
|
||||
TEST(Quaternion, RotationMatrix3From90DegZ)
|
||||
{
|
||||
// Expected: | 0 -1 0 |
|
||||
// | 1 0 0 |
|
||||
// | 0 0 1 |
|
||||
const auto q = Quaternion<float>::from_axis_angle({0.f, 0.f, 1.f}, std::numbers::pi_v<float> / 2.f);
|
||||
const auto m = q.to_rotation_matrix3();
|
||||
EXPECT_NEAR(m.at(0, 0), 0.f, kEps);
|
||||
EXPECT_NEAR(m.at(0, 1), -1.f, kEps);
|
||||
EXPECT_NEAR(m.at(0, 2), 0.f, kEps);
|
||||
EXPECT_NEAR(m.at(1, 0), 1.f, kEps);
|
||||
EXPECT_NEAR(m.at(1, 1), 0.f, kEps);
|
||||
EXPECT_NEAR(m.at(1, 2), 0.f, kEps);
|
||||
EXPECT_NEAR(m.at(2, 0), 0.f, kEps);
|
||||
EXPECT_NEAR(m.at(2, 1), 0.f, kEps);
|
||||
EXPECT_NEAR(m.at(2, 2), 1.f, kEps);
|
||||
}
|
||||
|
||||
TEST(Quaternion, RotationMatrix3ConsistentWithRotate)
|
||||
{
|
||||
// Matrix-vector multiply must agree with the rotate() method
|
||||
const auto q = Quaternion<float>::from_axis_angle({1.f, 1.f, 0.f}, std::numbers::pi_v<float> / 3.f);
|
||||
const Vector3<float> v{2.f, -1.f, 0.5f};
|
||||
|
||||
const auto rotated = q.rotate(v);
|
||||
const auto m = q.to_rotation_matrix3();
|
||||
|
||||
// manual mat-vec multiply (row-major)
|
||||
const float rx = m.at(0, 0) * v.x + m.at(0, 1) * v.y + m.at(0, 2) * v.z;
|
||||
const float ry = m.at(1, 0) * v.x + m.at(1, 1) * v.y + m.at(1, 2) * v.z;
|
||||
const float rz = m.at(2, 0) * v.x + m.at(2, 1) * v.y + m.at(2, 2) * v.z;
|
||||
|
||||
EXPECT_NEAR(rotated.x, rx, kEps);
|
||||
EXPECT_NEAR(rotated.y, ry, kEps);
|
||||
EXPECT_NEAR(rotated.z, rz, kEps);
|
||||
}
|
||||
|
||||
// ── to_rotation_matrix4 ───────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, RotationMatrix4FromIdentityIsIdentityMatrix)
|
||||
{
|
||||
constexpr Quaternion<float> id;
|
||||
constexpr auto m = id.to_rotation_matrix4();
|
||||
for (size_t i = 0; i < 4; ++i)
|
||||
for (size_t j = 0; j < 4; ++j)
|
||||
EXPECT_NEAR(m.at(i, j), i == j ? 1.f : 0.f, kEps);
|
||||
}
|
||||
|
||||
TEST(Quaternion, RotationMatrix4HomogeneousRowAndColumn)
|
||||
{
|
||||
const auto q = Quaternion<float>::from_axis_angle({1.f, 0.f, 0.f}, std::numbers::pi_v<float> / 5.f);
|
||||
const auto m = q.to_rotation_matrix4();
|
||||
|
||||
// Last row and last column must be (0,0,0,1)
|
||||
for (size_t i = 0; i < 3; ++i)
|
||||
{
|
||||
EXPECT_NEAR(m.at(3, i), 0.f, kEps);
|
||||
EXPECT_NEAR(m.at(i, 3), 0.f, kEps);
|
||||
}
|
||||
EXPECT_NEAR(m.at(3, 3), 1.f, kEps);
|
||||
}
|
||||
|
||||
TEST(Quaternion, RotationMatrix4Upper3x3MatchesMatrix3)
|
||||
{
|
||||
const auto q = Quaternion<float>::from_axis_angle({0.f, 1.f, 0.f}, std::numbers::pi_v<float> / 7.f);
|
||||
const auto m3 = q.to_rotation_matrix3();
|
||||
const auto m4 = q.to_rotation_matrix4();
|
||||
|
||||
for (size_t i = 0; i < 3; ++i)
|
||||
for (size_t j = 0; j < 3; ++j)
|
||||
EXPECT_NEAR(m4.at(i, j), m3.at(i, j), kEps);
|
||||
}
|
||||
|
||||
// ── as_array ──────────────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, AsArray)
|
||||
{
|
||||
constexpr Quaternion<float> q{1.f, 2.f, 3.f, 4.f};
|
||||
constexpr auto arr = q.as_array();
|
||||
EXPECT_FLOAT_EQ(arr[0], 1.f);
|
||||
EXPECT_FLOAT_EQ(arr[1], 2.f);
|
||||
EXPECT_FLOAT_EQ(arr[2], 3.f);
|
||||
EXPECT_FLOAT_EQ(arr[3], 4.f);
|
||||
}
|
||||
|
||||
// ── std::formatter ────────────────────────────────────────────────────────────
|
||||
|
||||
TEST(Quaternion, Formatter)
|
||||
{
|
||||
const Quaternion<float> q{1.f, 2.f, 3.f, 4.f};
|
||||
const auto s = std::format("{}", q);
|
||||
EXPECT_EQ(s, "[1, 2, 3, 4]");
|
||||
}
|
||||
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Reference in New Issue
Block a user