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3 Commits
v5.1.2
...
feature/co
| Author | SHA1 | Date | |
|---|---|---|---|
| aae22f5af9 | |||
| fa4e2b1d94 | |||
| 7e55b1d00e |
@@ -130,7 +130,6 @@ namespace omath
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return x * other.x + y * other.y;
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}
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#ifndef _MSC_VER
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[[nodiscard]] constexpr Type length() const noexcept
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{
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return std::hypot(this->x, this->y);
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@@ -141,18 +140,6 @@ namespace omath
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const Type len = length();
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return len > 0.f ? *this / len : *this;
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}
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#else
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[[nodiscard]] Type length() const noexcept
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{
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return std::hypot(x, y);
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}
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[[nodiscard]] Vector2 normalized() const noexcept
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{
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const Type len = length();
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return len > static_cast<Type>(0) ? *this / len : *this;
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}
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#endif
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[[nodiscard]] constexpr Type length_sqr() const noexcept
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{
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return x * x + y * y;
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@@ -129,7 +129,6 @@ namespace omath
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return Vector2<Type>::dot(other) + z * other.z;
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}
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#ifndef _MSC_VER
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[[nodiscard]] constexpr Type length() const
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{
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return std::hypot(this->x, this->y, z);
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@@ -149,29 +148,6 @@ namespace omath
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return length_value != 0 ? *this / length_value : *this;
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}
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#else
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[[nodiscard]] Type length() const noexcept
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{
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return std::hypot(this->x, this->y, z);
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}
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[[nodiscard]] Vector3 normalized() const noexcept
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{
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const Type len = this->length();
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return len != static_cast<Type>(0) ? *this / len : *this;
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}
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[[nodiscard]] Type length_2d() const noexcept
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{
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return Vector2<Type>::length();
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}
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[[nodiscard]] Type distance_to(const Vector3& v_other) const noexcept
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{
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return (*this - v_other).length();
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}
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#endif
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[[nodiscard]] constexpr Type length_sqr() const noexcept
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{
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@@ -70,31 +70,31 @@ namespace omath
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}
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[[nodiscard]]
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Type sin() const noexcept
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constexpr Type sin() const noexcept
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{
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return std::sin(as_radians());
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}
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[[nodiscard]]
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Type cos() const noexcept
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constexpr Type cos() const noexcept
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{
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return std::cos(as_radians());
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}
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[[nodiscard]]
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Type tan() const noexcept
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constexpr Type tan() const noexcept
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{
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return std::tan(as_radians());
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}
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[[nodiscard]]
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Type atan() const noexcept
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constexpr Type atan() const noexcept
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{
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return std::atan(as_radians());
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}
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[[nodiscard]]
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Type cot() const noexcept
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constexpr Type cot() const noexcept
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{
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return cos() / sin();
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}
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@@ -24,7 +24,7 @@ namespace omath::angles
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template<class Type>
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requires std::is_floating_point_v<Type>
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[[nodiscard]] Type horizontal_fov_to_vertical(const Type& horizontal_fov, const Type& aspect) noexcept
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[[nodiscard]] constexpr Type horizontal_fov_to_vertical(const Type& horizontal_fov, const Type& aspect) noexcept
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{
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const auto fov_rad = degrees_to_radians(horizontal_fov);
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@@ -35,7 +35,7 @@ namespace omath::angles
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template<class Type>
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requires std::is_floating_point_v<Type>
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[[nodiscard]] Type vertical_fov_to_horizontal(const Type& vertical_fov, const Type& aspect) noexcept
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[[nodiscard]] constexpr Type vertical_fov_to_horizontal(const Type& vertical_fov, const Type& aspect) noexcept
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{
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const auto fov_as_radians = degrees_to_radians(vertical_fov);
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@@ -47,7 +47,7 @@ namespace omath::angles
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template<class Type>
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requires std::is_arithmetic_v<Type>
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[[nodiscard]] Type wrap_angle(const Type& angle, const Type& min, const Type& max) noexcept
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[[nodiscard]] constexpr Type wrap_angle(const Type& angle, const Type& min, const Type& max) noexcept
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{
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if (angle <= max && angle >= min)
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return angle;
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@@ -44,18 +44,16 @@ namespace omath::iw_engine
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// aspect ratio.
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// vfov = 2 · atan( tan(hfov_4:3 / 2) / (4/3) )
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constexpr float k_source_reference_aspect = 4.f / 3.f;
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const float half_hfov_4_3 = angles::degrees_to_radians(field_of_view) / 2.f;
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const float vfov_deg = angles::radians_to_degrees(
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2.f * std::atan(std::tan(half_hfov_4_3) / k_source_reference_aspect));
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const auto vertical_fov = angles::horizontal_fov_to_vertical(field_of_view, k_source_reference_aspect);
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if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
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return mat_perspective_left_handed<
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float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
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vfov_deg, aspect_ratio, near, far);
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vertical_fov, aspect_ratio, near, far);
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if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
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return mat_perspective_left_handed<
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float, MatStoreType::ROW_MAJOR, NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
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vfov_deg, aspect_ratio, near, far);
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vertical_fov, aspect_ratio, near, far);
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std::unreachable();
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};
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} // namespace omath::iw_engine
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@@ -44,18 +44,16 @@ namespace omath::source_engine
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// aspect ratio.
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// vfov = 2 · atan( tan(hfov_4:3 / 2) / (4/3) )
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constexpr float k_source_reference_aspect = 4.f / 3.f;
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const float half_hfov_4_3 = angles::degrees_to_radians(field_of_view) / 2.f;
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const float vfov_deg = angles::radians_to_degrees(
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2.f * std::atan(std::tan(half_hfov_4_3) / k_source_reference_aspect));
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const auto vertical_fov = angles::horizontal_fov_to_vertical(field_of_view, k_source_reference_aspect);
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if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
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return mat_perspective_left_handed<
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float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
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vfov_deg, aspect_ratio, near, far);
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vertical_fov, aspect_ratio, near, far);
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if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
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return mat_perspective_left_handed<
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float, MatStoreType::ROW_MAJOR, NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
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vfov_deg, aspect_ratio, near, far);
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vertical_fov, aspect_ratio, near, far);
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std::unreachable();
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}
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} // namespace omath::source_engine
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