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omath/examples/example_hud/gui/main_window.hpp
2026-03-15 13:47:41 +03:00

70 lines
2.3 KiB
C++

//
// Created by Orange on 11/11/2024.
//
#pragma once
#include <omath/hud/entity_overlay.hpp>
#include <omath/utility/color.hpp>
#include <string_view>
struct GLFWwindow;
namespace imgui_desktop::gui
{
class MainWindow
{
public:
MainWindow(const std::string_view& caption, int width, int height);
void Run();
private:
void draw_controls();
void draw_overlay();
void draw_boxes(omath::hud::EntityOverlay& ent) const;
void draw_bars(omath::hud::EntityOverlay& ent) const;
void draw_labels(omath::hud::EntityOverlay& ent) const;
void present();
GLFWwindow* m_window = nullptr;
static bool m_canMoveWindow;
bool m_opened = true;
// Entity
float m_entity_x = 550.f, m_entity_top_y = 150.f, m_entity_bottom_y = 450.f;
// Box
omath::Color m_box_color{1.f, 1.f, 1.f, 1.f};
omath::Color m_box_fill{0.f, 0.f, 0.f, 0.f};
float m_box_thickness = 1.f, m_corner_ratio = 0.2f;
bool m_show_box = true, m_show_cornered_box = true, m_show_dashed_box = false;
// Dashed box
omath::Color m_dash_color = omath::Color::from_rgba(255, 200, 0, 255);
float m_dash_len = 8.f, m_dash_gap = 5.f, m_dash_thickness = 1.f;
// Bars
omath::Color m_bar_color{0.f, 1.f, 0.f, 1.f};
omath::Color m_bar_bg_color{0.f, 0.f, 0.f, 0.5f};
omath::Color m_bar_outline_color{0.f, 0.f, 0.f, 1.f};
float m_bar_width = 4.f, m_bar_value = 0.75f, m_bar_offset = 5.f;
bool m_show_right_bar = true, m_show_left_bar = true;
bool m_show_top_bar = true, m_show_bottom_bar = true;
// Labels
float m_label_offset = 3.f;
bool m_outlined = true;
bool m_show_right_labels = true, m_show_left_labels = true;
bool m_show_top_labels = true, m_show_bottom_labels = true;
bool m_show_centered_top = true, m_show_centered_bottom = true;
// Skeleton
omath::Color m_skel_color = omath::Color::from_rgba(255, 255, 255, 200);
float m_skel_thickness = 1.f;
bool m_show_skeleton = false;
// Snap line
omath::Color m_snap_color = omath::Color::from_rgba(255, 50, 50, 255);
float m_snap_width = 1.5f;
bool m_show_snap = true;
};
} // namespace imgui_desktop::gui