Files
omath/include/omath/engines/opengl_engine/constants.hpp
Orange d74c66990a Refactors: Moves linear algebra to new directory
Moves linear algebra headers to a new subdirectory to improve project structure.

Updates includes to reflect the directory change.
Adds vcpkg to the tracked repositories.
2025-08-31 23:36:05 +03:00

25 lines
923 B
C++

//
// Created by Orange on 12/23/2024.
//
#pragma once
#include "omath/linear_algebra/mat.hpp"
#include "omath/linear_algebra/vector3.hpp"
#include <omath/angle.hpp>
#include <omath/view_angles.hpp>
namespace omath::opengl_engine
{
constexpr Vector3<float> k_abs_up = {0, 1, 0};
constexpr Vector3<float> k_abs_right = {1, 0, 0};
constexpr Vector3<float> k_abs_forward = {0, 0, -1};
using Mat4X4 = Mat<4, 4, float, MatStoreType::COLUMN_MAJOR>;
using Mat3X3 = Mat<4, 4, float, MatStoreType::COLUMN_MAJOR>;
using Mat1X3 = Mat<1, 3, float, MatStoreType::COLUMN_MAJOR>;
using PitchAngle = Angle<float, -90.f, 90.f, AngleFlags::Clamped>;
using YawAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
using RollAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
using ViewAngles = omath::ViewAngles<PitchAngle, YawAngle, RollAngle>;
} // namespace omath::opengl_engine