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omath/tests/UnitTestProjection.cpp
2024-08-30 02:54:41 +03:00

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C++

//
// Created by Vlad on 27.08.2024.
//
#include <complex>
#include <gtest/gtest.h>
#include <omath/Matrix.h>
#include <print>
#include <omath/projection/Camera.h>
TEST(UnitTestProjection, IsPointOnScreen)
{
const omath::projection::Camera camera({5, 0, 0}, {0, 0.f, 0.f} , {1920.f, 1080.f, 0.f}, 110, 0.1, 500);
const auto proj = camera.WorldToScreen({10, 0, 0});
if (proj)
std::print("{} {} {}", proj->x, proj->y, proj->z);
EXPECT_TRUE(proj.has_value());
}