improved dx11 hook

This commit is contained in:
2026-07-08 15:40:56 +03:00
parent b4f4917aec
commit 11b429d975
+45 -16
View File
@@ -5,6 +5,7 @@
#include <imgui.h>
#include <imgui_impl_dx11.h>
#include <imgui_impl_win32.h>
#include <tuple>
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND, UINT, WPARAM, LPARAM);
@@ -17,13 +18,34 @@ namespace
ID3D11DeviceContext* g_context = nullptr;
ID3D11RenderTargetView* g_render_target_view = nullptr;
void create_render_target(IDXGISwapChain* swap_chain)
bool create_render_target(IDXGISwapChain* swap_chain)
{
ID3D11Texture2D* back_buffer = nullptr;
if (FAILED(swap_chain->GetBuffer(0, IID_PPV_ARGS(&back_buffer))))
return;
g_device->CreateRenderTargetView(back_buffer, nullptr, &g_render_target_view);
return false;
D3D11_RENDER_TARGET_VIEW_DESC desc{};
desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DMS;
desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
const HRESULT result = g_device->CreateRenderTargetView(back_buffer, &desc, &g_render_target_view);
back_buffer->Release();
return SUCCEEDED(result);
}
void release_render_target()
{
if (g_context)
g_context->OMSetRenderTargets(0, nullptr, nullptr);
if (g_render_target_view)
{
g_render_target_view->Release();
g_render_target_view = nullptr;
}
if (g_context)
g_context->Flush();
}
void init(IDXGISwapChain* swap_chain)
@@ -71,8 +93,13 @@ namespace
return;
}
if (!g_render_target_view)
create_render_target(swap_chain);
if (!g_render_target_view && !create_render_target(swap_chain))
return;
ID3D11RenderTargetView* previous_render_target_views[D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT]{};
ID3D11DepthStencilView* previous_depth_stencil_view = nullptr;
g_context->OMGetRenderTargets(D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT, previous_render_target_views,
&previous_depth_stencil_view);
g_context->OMSetRenderTargets(1, &g_render_target_view, nullptr);
@@ -89,15 +116,21 @@ namespace
ImGui::Render();
ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
g_context->OMSetRenderTargets(D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT, previous_render_target_views,
previous_depth_stencil_view);
for (ID3D11RenderTargetView* render_target_view : previous_render_target_views)
{
if (render_target_view)
render_target_view->Release();
}
if (previous_depth_stencil_view)
previous_depth_stencil_view->Release();
}
void on_resize_buffers(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT)
{
if (g_render_target_view)
{
g_render_target_view->Release();
g_render_target_view = nullptr;
}
release_render_target();
}
} // namespace
@@ -116,7 +149,7 @@ BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
auto& mgr = omath::hooks::HooksManager::get();
mgr.set_on_present(on_present);
mgr.set_on_resize_buffers(on_resize_buffers);
mgr.hook_dx11();
std::ignore = mgr.hook_dx11();
return 0;
},
nullptr, 0, nullptr);
@@ -134,11 +167,7 @@ BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
ImGui::DestroyContext();
}
if (g_render_target_view)
{
g_render_target_view->Release();
g_render_target_view = nullptr;
}
release_render_target();
if (g_context)
{
g_context->Release();