added outlined option for box

This commit is contained in:
2026-05-23 11:56:52 +03:00
parent 39d0d0683d
commit 56ed7e2f6e
7 changed files with 59 additions and 37 deletions
+3 -2
View File
@@ -82,6 +82,7 @@ namespace imgui_desktop::gui
ImGui::Checkbox("Dashed", &m_show_dashed_box);
ImGui::ColorEdit4("Color##box", reinterpret_cast<float*>(&m_box_color), ImGuiColorEditFlags_NoInputs);
ImGui::ColorEdit4("Fill##box", reinterpret_cast<float*>(&m_box_fill), ImGuiColorEditFlags_NoInputs);
ImGui::ColorEdit4("Outline##box", reinterpret_cast<float*>(&m_box_outline), ImGuiColorEditFlags_NoInputs);
ImGui::SliderFloat("Thickness", &m_box_thickness, 0.5f, 5.f);
ImGui::SliderFloat("Corner ratio", &m_corner_ratio, 0.05f, 0.5f);
ImGui::Separator();
@@ -199,9 +200,9 @@ namespace imgui_desktop::gui
std::make_shared<omath::hud::ImguiHudRenderer>())
.contents(
// ── Boxes ────────────────────────────────────────────────────
when(m_show_box, Box{m_box_color, m_box_fill, m_box_thickness}),
when(m_show_box, Box{m_box_color, m_box_fill, m_box_outline, m_box_thickness}),
when(m_show_cornered_box, CorneredBox{omath::Color::from_rgba(255, 0, 255, 255), m_box_fill,
m_corner_ratio, m_box_thickness}),
m_box_outline, m_corner_ratio, m_box_thickness}),
when(m_show_dashed_box, DashedBox{m_dash_color, m_dash_len, m_dash_gap, m_dash_thickness}),
RightSide{
when(m_show_right_bar, bar),
+1
View File
@@ -31,6 +31,7 @@ namespace imgui_desktop::gui
// Box
omath::Color m_box_color{1.f, 1.f, 1.f, 1.f};
omath::Color m_box_fill{0.f, 0.f, 0.f, 0.f};
omath::Color m_box_outline{0.f, 0.f, 0.f, 0.f};
float m_box_thickness = 1.f, m_corner_ratio = 0.2f;
bool m_show_box = true, m_show_cornered_box = true, m_show_dashed_box = false;
+2 -1
View File
@@ -20,9 +20,10 @@ namespace omath::hud
// ── Boxes ────────────────────────────────────────────────────────
EntityOverlay& add_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
float thickness = 1.f);
const Color& outline_color = Color{0.f, 0.f, 0.f, 0.f}, float thickness = 1.f);
EntityOverlay& add_cornered_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
const Color& outline_color = Color{0.f, 0.f, 0.f, 0.f},
float corner_ratio_len = 0.2f, float thickness = 1.f);
EntityOverlay& add_dashed_box(const Color& color, float dash_len = 8.f, float gap_len = 5.f,
@@ -26,6 +26,7 @@ namespace omath::hud::widget
{
Color color;
Color fill{0.f, 0.f, 0.f, 0.f};
Color outline{0.f, 0.f, 0.f, 0.f};
float thickness = 1.f;
};
@@ -33,6 +34,7 @@ namespace omath::hud::widget
{
Color color;
Color fill{0.f, 0.f, 0.f, 0.f};
Color outline{0.f, 0.f, 0.f, 0.f};
float corner_ratio = 0.2f;
float thickness = 1.f;
};
+34 -24
View File
@@ -5,10 +5,14 @@
namespace omath::hud
{
EntityOverlay& EntityOverlay::add_2d_box(const Color& box_color, const Color& fill_color, const float thickness)
EntityOverlay& EntityOverlay::add_2d_box(const Color& box_color, const Color& fill_color,
const Color& outline_color, const float thickness)
{
const auto points = m_canvas.as_array();
if (outline_color.value().w > 0.f)
m_renderer->add_polyline({points.data(), points.size()}, outline_color, thickness + 2.f);
m_renderer->add_polyline({points.data(), points.size()}, box_color, thickness);
if (fill_color.value().w > 0.f)
@@ -17,41 +21,46 @@ namespace omath::hud
return *this;
}
EntityOverlay& EntityOverlay::add_cornered_2d_box(const Color& box_color, const Color& fill_color,
const float corner_ratio_len, const float thickness)
const Color& outline_color, const float corner_ratio_len,
const float thickness)
{
const auto corner_line_length =
std::abs((m_canvas.top_left_corner - m_canvas.top_right_corner).x * corner_ratio_len);
if (fill_color.value().w > 0.f)
add_2d_box(fill_color, fill_color);
const auto draw_corner_line = [&](const Vector2<float>& a, const Vector2<float>& b)
{
if (outline_color.value().w > 0.f)
m_renderer->add_line(a, b, outline_color, thickness + 2.f);
m_renderer->add_line(a, b, box_color, thickness);
};
// Left Side
m_renderer->add_line(m_canvas.top_left_corner,
m_canvas.top_left_corner + Vector2<float>{corner_line_length, 0.f}, box_color, thickness);
draw_corner_line(m_canvas.top_left_corner,
m_canvas.top_left_corner + Vector2<float>{corner_line_length, 0.f});
m_renderer->add_line(m_canvas.top_left_corner,
m_canvas.top_left_corner + Vector2<float>{0.f, corner_line_length}, box_color, thickness);
draw_corner_line(m_canvas.top_left_corner,
m_canvas.top_left_corner + Vector2<float>{0.f, corner_line_length});
m_renderer->add_line(m_canvas.bottom_left_corner,
m_canvas.bottom_left_corner - Vector2<float>{0.f, corner_line_length}, box_color,
thickness);
draw_corner_line(m_canvas.bottom_left_corner,
m_canvas.bottom_left_corner - Vector2<float>{0.f, corner_line_length});
m_renderer->add_line(m_canvas.bottom_left_corner,
m_canvas.bottom_left_corner + Vector2<float>{corner_line_length, 0.f}, box_color,
thickness);
draw_corner_line(m_canvas.bottom_left_corner,
m_canvas.bottom_left_corner + Vector2<float>{corner_line_length, 0.f});
// Right Side
m_renderer->add_line(m_canvas.top_right_corner,
m_canvas.top_right_corner - Vector2<float>{corner_line_length, 0.f}, box_color, thickness);
draw_corner_line(m_canvas.top_right_corner,
m_canvas.top_right_corner - Vector2<float>{corner_line_length, 0.f});
m_renderer->add_line(m_canvas.top_right_corner,
m_canvas.top_right_corner + Vector2<float>{0.f, corner_line_length}, box_color, thickness);
draw_corner_line(m_canvas.top_right_corner,
m_canvas.top_right_corner + Vector2<float>{0.f, corner_line_length});
m_renderer->add_line(m_canvas.bottom_right_corner,
m_canvas.bottom_right_corner - Vector2<float>{0.f, corner_line_length}, box_color,
thickness);
draw_corner_line(m_canvas.bottom_right_corner,
m_canvas.bottom_right_corner - Vector2<float>{0.f, corner_line_length});
m_renderer->add_line(m_canvas.bottom_right_corner,
m_canvas.bottom_right_corner - Vector2<float>{corner_line_length, 0.f}, box_color,
thickness);
draw_corner_line(m_canvas.bottom_right_corner,
m_canvas.bottom_right_corner - Vector2<float>{corner_line_length, 0.f});
return *this;
}
@@ -591,12 +600,13 @@ namespace omath::hud
// ── widget dispatch ───────────────────────────────────────────────────────
void EntityOverlay::dispatch(const widget::Box& box)
{
add_2d_box(box.color, box.fill, box.thickness);
add_2d_box(box.color, box.fill, box.outline, box.thickness);
}
void EntityOverlay::dispatch(const widget::CorneredBox& cornered_box)
{
add_cornered_2d_box(cornered_box.color, cornered_box.fill, cornered_box.corner_ratio, cornered_box.thickness);
add_cornered_2d_box(cornered_box.color, cornered_box.fill, cornered_box.outline, cornered_box.corner_ratio,
cornered_box.thickness);
}
void EntityOverlay::dispatch(const widget::DashedBox& dashed_box)
+6 -3
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@@ -285,17 +285,20 @@ namespace omath::lua
"add_2d_box",
[](omath::hud::EntityOverlay& overlay, const omath::Color& box_color,
sol::optional<omath::Color> fill_color, sol::optional<float> thickness) -> omath::hud::EntityOverlay&
sol::optional<omath::Color> fill_color, sol::optional<omath::Color> outline_color,
sol::optional<float> thickness) -> omath::hud::EntityOverlay&
{
return overlay.add_2d_box(box_color, fill_color.value_or(transparent_black()),
thickness.value_or(1.f));
outline_color.value_or(transparent_black()), thickness.value_or(1.f));
},
"add_cornered_2d_box",
[](omath::hud::EntityOverlay& overlay, const omath::Color& box_color,
sol::optional<omath::Color> fill_color, sol::optional<float> corner_ratio_len,
sol::optional<omath::Color> fill_color, sol::optional<omath::Color> outline_color,
sol::optional<float> corner_ratio_len,
sol::optional<float> thickness) -> omath::hud::EntityOverlay&
{
return overlay.add_cornered_2d_box(box_color, fill_color.value_or(transparent_black()),
outline_color.value_or(transparent_black()),
corner_ratio_len.value_or(0.2f), thickness.value_or(1.f));
},
"add_dashed_box",
+11 -7
View File
@@ -110,17 +110,21 @@ end
function Hud_EntityOverlay_add_2d_box()
local commands = {}
overlay(commands):add_2d_box(color(), fill(), 2)
assert(#commands == 2)
assert(commands[1].kind == "polyline" and #commands[1].points == 4)
assert(commands[2].kind == "filled_polyline")
overlay(commands):add_2d_box(color(), fill(), outline(), 2)
assert(#commands == 3)
assert(commands[1].kind == "polyline" and approx(commands[1].thickness, 4))
assert(commands[2].kind == "polyline" and approx(commands[2].thickness, 2) and #commands[2].points == 4)
assert(commands[3].kind == "filled_polyline")
end
function Hud_EntityOverlay_add_cornered_2d_box()
local commands = {}
overlay(commands):add_cornered_2d_box(color(), fill(), 0.25, 2)
assert(#commands == 10)
assert(commands[1].kind == "polyline" and commands[10].kind == "line")
overlay(commands):add_cornered_2d_box(color(), fill(), outline(), 0.25, 2)
assert(#commands == 18)
assert(commands[1].kind == "polyline" and commands[2].kind == "filled_polyline")
assert(commands[3].kind == "line" and approx(commands[3].thickness, 4))
assert(commands[4].kind == "line" and approx(commands[4].thickness, 2))
assert(commands[18].kind == "line")
end
function Hud_EntityOverlay_add_dashed_box()