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@@ -0,0 +1,92 @@
|
|||||||
|
---
|
||||||
|
name: code-style
|
||||||
|
description: omath project C++ code style derived from .idea/codeStyles/Project.xml and .clang-format. Use when writing, editing, or reviewing C++ code in this repo so formatting and naming match the rest of the codebase.
|
||||||
|
---
|
||||||
|
|
||||||
|
# omath Code Style
|
||||||
|
|
||||||
|
Authoritative sources: `.clang-format` (formatting) and `.idea/codeStyles/Project.xml` (Rider/CLion naming + formatting). When in doubt, run clang-format — it is the enforced formatter (`clangFormatSettings.ENABLED = true`).
|
||||||
|
|
||||||
|
## Formatting
|
||||||
|
|
||||||
|
Base style: LLVM with Stroustrup-style braces.
|
||||||
|
|
||||||
|
- **Indent**: 4 spaces, no tabs. Tab width 4. Continuation indent 8.
|
||||||
|
- **Column limit**: 120.
|
||||||
|
- **Namespace indentation**: `All` — indent contents of every namespace.
|
||||||
|
- **Access modifier offset**: -4 (access specifiers sit at the class column; members indent one level deeper).
|
||||||
|
- **Pointer/reference alignment**: Left, with a space *before* `*` / `&` in declarations: `const Vector3& other`, `Type* ptr`.
|
||||||
|
- **Include blocks**: Merge. Sort using-declarations.
|
||||||
|
- **Keep blank lines**: max 2 in code and declarations. No blank line at the start of a block.
|
||||||
|
- **Align trailing comments**: false.
|
||||||
|
- **Break before binary operators**: non-assignment.
|
||||||
|
|
||||||
|
### Braces (Allman / next-line for everything)
|
||||||
|
|
||||||
|
Opening brace on its own line after:
|
||||||
|
class, struct, union, enum, namespace, function, control statement (`if`/`for`/`while`/`switch`), `case` label, lambda body, `catch`, `else`, `while` (of do-while), extern block.
|
||||||
|
|
||||||
|
Empty functions, records, and namespaces still split (`SplitEmptyFunction/Record/Namespace: true`).
|
||||||
|
|
||||||
|
### Short-form rules (all disabled)
|
||||||
|
|
||||||
|
Never collapse onto one line: blocks, functions, lambdas, `if` statements, loops.
|
||||||
|
|
||||||
|
### Templates
|
||||||
|
|
||||||
|
`template<class T>` goes on its own line, declaration follows on the next line:
|
||||||
|
|
||||||
|
```cpp
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_arithmetic_v<Type>
|
||||||
|
class Vector3 : public Vector2<Type>
|
||||||
|
{
|
||||||
|
...
|
||||||
|
};
|
||||||
|
```
|
||||||
|
|
||||||
|
No space after `template` keyword. `requires` clause is not extra-indented.
|
||||||
|
|
||||||
|
### Spaces
|
||||||
|
|
||||||
|
- After control-statement keywords (`if (`, `for (`, `while (`).
|
||||||
|
- **Not** before `(` in function declarations/definitions/calls.
|
||||||
|
- After C-style cast: `(int) x`.
|
||||||
|
- Around range-based-for colon: `for (auto& x : xs)`.
|
||||||
|
- After commas in template args/params.
|
||||||
|
- Inside empty parens/braces/templates: no.
|
||||||
|
|
||||||
|
## Naming
|
||||||
|
|
||||||
|
| Kind | Style | Example |
|
||||||
|
|---|---|---|
|
||||||
|
| Namespaces | `snake_case` | `omath::pathfinding`, `omath::primitives` |
|
||||||
|
| Types (class, struct, enum, union, concept, type alias, typedef, template parameter) | `PascalCase` | `Vector3`, `NavigationMesh`, `Astar`, `ContainedType` |
|
||||||
|
| Functions (free + member) | `snake_case` | `find_path`, `distance_to_sqr`, `create_box` |
|
||||||
|
| Fields (class/struct/union members) | `snake_case` | `dir_forward`, `nav_mesh` |
|
||||||
|
| Variables (global, local, lambda) | `snake_case` | `length_value`, `side_size` |
|
||||||
|
| Parameters | `snake_case` | `dir_right`, `v_other` |
|
||||||
|
| Macros | `UPPER_SNAKE_CASE` | `OMATH_FOO_BAR` |
|
||||||
|
| Enumerators | `UPPER_SNAKE_CASE` | `IMPOSSIBLE_BETWEEN_ANGLE`, `WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS` |
|
||||||
|
|
||||||
|
Enum types themselves are PascalCase (`enum class Vector3Error`, `enum class Error`); their members are UPPER_SNAKE_CASE.
|
||||||
|
|
||||||
|
## Files
|
||||||
|
|
||||||
|
- Headers: `.hpp`, sources: `.cpp`. Both use `snake_case` filenames (e.g. `vector3.hpp`, `proj_pred_engine_avx2.hpp`).
|
||||||
|
- C headers: `.h`, sources: `.c` (no enforced filename style).
|
||||||
|
- CUDA: `.cu` / `.cuh`.
|
||||||
|
- C++ modules: `.ixx`, `.mxx`, `.cppm`, `.ccm`, `.cxxm`, `.c++m`.
|
||||||
|
- Header guard: `#pragma once` only — no `#ifndef` guards.
|
||||||
|
- File header comment is optional and follows the form `// Created by <name> on <date>`.
|
||||||
|
|
||||||
|
## Idioms used throughout the codebase
|
||||||
|
|
||||||
|
- Prefer `[[nodiscard]]`, `noexcept`, and `constexpr` on math / value-type methods.
|
||||||
|
- `namespace omath` is the root; sub-features live in nested namespaces (`omath::collision`, `omath::engines::source_engine`, etc.).
|
||||||
|
- Closing namespace brace gets a trailing comment: `} // namespace omath::primitives`.
|
||||||
|
- Use `std::expected<T, E>` with an `enum class …Error` for fallible operations (see `Vector3Error`, `projection::Error`).
|
||||||
|
|
||||||
|
## When editing
|
||||||
|
|
||||||
|
Match the surrounding style exactly. If a region disagrees with this guide, prefer the existing local style — don't reformat unrelated code (per the project's CLAUDE.md "Surgical Changes" rule). Run clang-format on touched files before committing.
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
---
|
||||||
|
name: karpathy-guidelines
|
||||||
|
description: Behavioral guidelines to reduce common LLM coding mistakes. Use when writing, reviewing, or refactoring code to avoid overcomplication, make surgical changes, surface assumptions, and define verifiable success criteria.
|
||||||
|
license: MIT
|
||||||
|
---
|
||||||
|
|
||||||
|
# Karpathy Guidelines
|
||||||
|
|
||||||
|
Behavioral guidelines to reduce common LLM coding mistakes, derived from [Andrej Karpathy's observations](https://x.com/karpathy/status/2015883857489522876) on LLM coding pitfalls.
|
||||||
|
|
||||||
|
**Tradeoff:** These guidelines bias toward caution over speed. For trivial tasks, use judgment.
|
||||||
|
|
||||||
|
## 1. Think Before Coding
|
||||||
|
|
||||||
|
**Don't assume. Don't hide confusion. Surface tradeoffs.**
|
||||||
|
|
||||||
|
Before implementing:
|
||||||
|
- State your assumptions explicitly. If uncertain, ask.
|
||||||
|
- If multiple interpretations exist, present them - don't pick silently.
|
||||||
|
- If a simpler approach exists, say so. Push back when warranted.
|
||||||
|
- If something is unclear, stop. Name what's confusing. Ask.
|
||||||
|
|
||||||
|
## 2. Simplicity First
|
||||||
|
|
||||||
|
**Minimum code that solves the problem. Nothing speculative.**
|
||||||
|
|
||||||
|
- No features beyond what was asked.
|
||||||
|
- No abstractions for single-use code.
|
||||||
|
- No "flexibility" or "configurability" that wasn't requested.
|
||||||
|
- No error handling for impossible scenarios.
|
||||||
|
- If you write 200 lines and it could be 50, rewrite it.
|
||||||
|
|
||||||
|
Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.
|
||||||
|
|
||||||
|
## 3. Surgical Changes
|
||||||
|
|
||||||
|
**Touch only what you must. Clean up only your own mess.**
|
||||||
|
|
||||||
|
When editing existing code:
|
||||||
|
- Don't "improve" adjacent code, comments, or formatting.
|
||||||
|
- Don't refactor things that aren't broken.
|
||||||
|
- Match existing style, even if you'd do it differently.
|
||||||
|
- If you notice unrelated dead code, mention it - don't delete it.
|
||||||
|
|
||||||
|
When your changes create orphans:
|
||||||
|
- Remove imports/variables/functions that YOUR changes made unused.
|
||||||
|
- Don't remove pre-existing dead code unless asked.
|
||||||
|
|
||||||
|
The test: Every changed line should trace directly to the user's request.
|
||||||
|
|
||||||
|
## 4. Goal-Driven Execution
|
||||||
|
|
||||||
|
**Define success criteria. Loop until verified.**
|
||||||
|
|
||||||
|
Transform tasks into verifiable goals:
|
||||||
|
- "Add validation" → "Write tests for invalid inputs, then make them pass"
|
||||||
|
- "Fix the bug" → "Write a test that reproduces it, then make it pass"
|
||||||
|
- "Refactor X" → "Ensure tests pass before and after"
|
||||||
|
|
||||||
|
For multi-step tasks, state a brief plan:
|
||||||
|
```
|
||||||
|
1. [Step] → verify: [check]
|
||||||
|
2. [Step] → verify: [check]
|
||||||
|
3. [Step] → verify: [check]
|
||||||
|
```
|
||||||
|
|
||||||
|
Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification.
|
||||||
@@ -0,0 +1,92 @@
|
|||||||
|
---
|
||||||
|
name: code-style
|
||||||
|
description: omath project C++ code style derived from .idea/codeStyles/Project.xml and .clang-format. Use when writing, editing, or reviewing C++ code in this repo so formatting and naming match the rest of the codebase.
|
||||||
|
---
|
||||||
|
|
||||||
|
# omath Code Style
|
||||||
|
|
||||||
|
Authoritative sources: `.clang-format` (formatting) and `.idea/codeStyles/Project.xml` (Rider/CLion naming + formatting). When in doubt, run clang-format — it is the enforced formatter (`clangFormatSettings.ENABLED = true`).
|
||||||
|
|
||||||
|
## Formatting
|
||||||
|
|
||||||
|
Base style: LLVM with Stroustrup-style braces.
|
||||||
|
|
||||||
|
- **Indent**: 4 spaces, no tabs. Tab width 4. Continuation indent 8.
|
||||||
|
- **Column limit**: 120.
|
||||||
|
- **Namespace indentation**: `All` — indent contents of every namespace.
|
||||||
|
- **Access modifier offset**: -4 (access specifiers sit at the class column; members indent one level deeper).
|
||||||
|
- **Pointer/reference alignment**: Left, with a space *before* `*` / `&` in declarations: `const Vector3& other`, `Type* ptr`.
|
||||||
|
- **Include blocks**: Merge. Sort using-declarations.
|
||||||
|
- **Keep blank lines**: max 2 in code and declarations. No blank line at the start of a block.
|
||||||
|
- **Align trailing comments**: false.
|
||||||
|
- **Break before binary operators**: non-assignment.
|
||||||
|
|
||||||
|
### Braces (Allman / next-line for everything)
|
||||||
|
|
||||||
|
Opening brace on its own line after:
|
||||||
|
class, struct, union, enum, namespace, function, control statement (`if`/`for`/`while`/`switch`), `case` label, lambda body, `catch`, `else`, `while` (of do-while), extern block.
|
||||||
|
|
||||||
|
Empty functions, records, and namespaces still split (`SplitEmptyFunction/Record/Namespace: true`).
|
||||||
|
|
||||||
|
### Short-form rules (all disabled)
|
||||||
|
|
||||||
|
Never collapse onto one line: blocks, functions, lambdas, `if` statements, loops.
|
||||||
|
|
||||||
|
### Templates
|
||||||
|
|
||||||
|
`template<class T>` goes on its own line, declaration follows on the next line:
|
||||||
|
|
||||||
|
```cpp
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_arithmetic_v<Type>
|
||||||
|
class Vector3 : public Vector2<Type>
|
||||||
|
{
|
||||||
|
...
|
||||||
|
};
|
||||||
|
```
|
||||||
|
|
||||||
|
No space after `template` keyword. `requires` clause is not extra-indented.
|
||||||
|
|
||||||
|
### Spaces
|
||||||
|
|
||||||
|
- After control-statement keywords (`if (`, `for (`, `while (`).
|
||||||
|
- **Not** before `(` in function declarations/definitions/calls.
|
||||||
|
- After C-style cast: `(int) x`.
|
||||||
|
- Around range-based-for colon: `for (auto& x : xs)`.
|
||||||
|
- After commas in template args/params.
|
||||||
|
- Inside empty parens/braces/templates: no.
|
||||||
|
|
||||||
|
## Naming
|
||||||
|
|
||||||
|
| Kind | Style | Example |
|
||||||
|
|---|---|---|
|
||||||
|
| Namespaces | `snake_case` | `omath::pathfinding`, `omath::primitives` |
|
||||||
|
| Types (class, struct, enum, union, concept, type alias, typedef, template parameter) | `PascalCase` | `Vector3`, `NavigationMesh`, `Astar`, `ContainedType` |
|
||||||
|
| Functions (free + member) | `snake_case` | `find_path`, `distance_to_sqr`, `create_box` |
|
||||||
|
| Fields (class/struct/union members) | `snake_case` | `dir_forward`, `nav_mesh` |
|
||||||
|
| Variables (global, local, lambda) | `snake_case` | `length_value`, `side_size` |
|
||||||
|
| Parameters | `snake_case` | `dir_right`, `v_other` |
|
||||||
|
| Macros | `UPPER_SNAKE_CASE` | `OMATH_FOO_BAR` |
|
||||||
|
| Enumerators | `UPPER_SNAKE_CASE` | `IMPOSSIBLE_BETWEEN_ANGLE`, `WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS` |
|
||||||
|
|
||||||
|
Enum types themselves are PascalCase (`enum class Vector3Error`, `enum class Error`); their members are UPPER_SNAKE_CASE.
|
||||||
|
|
||||||
|
## Files
|
||||||
|
|
||||||
|
- Headers: `.hpp`, sources: `.cpp`. Both use `snake_case` filenames (e.g. `vector3.hpp`, `proj_pred_engine_avx2.hpp`).
|
||||||
|
- C headers: `.h`, sources: `.c` (no enforced filename style).
|
||||||
|
- CUDA: `.cu` / `.cuh`.
|
||||||
|
- C++ modules: `.ixx`, `.mxx`, `.cppm`, `.ccm`, `.cxxm`, `.c++m`.
|
||||||
|
- Header guard: `#pragma once` only — no `#ifndef` guards.
|
||||||
|
- File header comment is optional and follows the form `// Created by <name> on <date>`.
|
||||||
|
|
||||||
|
## Idioms used throughout the codebase
|
||||||
|
|
||||||
|
- Prefer `[[nodiscard]]`, `noexcept`, and `constexpr` on math / value-type methods.
|
||||||
|
- `namespace omath` is the root; sub-features live in nested namespaces (`omath::collision`, `omath::engines::source_engine`, etc.).
|
||||||
|
- Closing namespace brace gets a trailing comment: `} // namespace omath::primitives`.
|
||||||
|
- Use `std::expected<T, E>` with an `enum class …Error` for fallible operations (see `Vector3Error`, `projection::Error`).
|
||||||
|
|
||||||
|
## When editing
|
||||||
|
|
||||||
|
Match the surrounding style exactly. If a region disagrees with this guide, prefer the existing local style — don't reformat unrelated code (per the project's CLAUDE.md "Surgical Changes" rule). Run clang-format on touched files before committing.
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
---
|
||||||
|
name: karpathy-guidelines
|
||||||
|
description: Behavioral guidelines to reduce common LLM coding mistakes. Use when writing, reviewing, or refactoring code to avoid overcomplication, make surgical changes, surface assumptions, and define verifiable success criteria.
|
||||||
|
license: MIT
|
||||||
|
---
|
||||||
|
|
||||||
|
# Karpathy Guidelines
|
||||||
|
|
||||||
|
Behavioral guidelines to reduce common LLM coding mistakes, derived from [Andrej Karpathy's observations](https://x.com/karpathy/status/2015883857489522876) on LLM coding pitfalls.
|
||||||
|
|
||||||
|
**Tradeoff:** These guidelines bias toward caution over speed. For trivial tasks, use judgment.
|
||||||
|
|
||||||
|
## 1. Think Before Coding
|
||||||
|
|
||||||
|
**Don't assume. Don't hide confusion. Surface tradeoffs.**
|
||||||
|
|
||||||
|
Before implementing:
|
||||||
|
- State your assumptions explicitly. If uncertain, ask.
|
||||||
|
- If multiple interpretations exist, present them - don't pick silently.
|
||||||
|
- If a simpler approach exists, say so. Push back when warranted.
|
||||||
|
- If something is unclear, stop. Name what's confusing. Ask.
|
||||||
|
|
||||||
|
## 2. Simplicity First
|
||||||
|
|
||||||
|
**Minimum code that solves the problem. Nothing speculative.**
|
||||||
|
|
||||||
|
- No features beyond what was asked.
|
||||||
|
- No abstractions for single-use code.
|
||||||
|
- No "flexibility" or "configurability" that wasn't requested.
|
||||||
|
- No error handling for impossible scenarios.
|
||||||
|
- If you write 200 lines and it could be 50, rewrite it.
|
||||||
|
|
||||||
|
Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.
|
||||||
|
|
||||||
|
## 3. Surgical Changes
|
||||||
|
|
||||||
|
**Touch only what you must. Clean up only your own mess.**
|
||||||
|
|
||||||
|
When editing existing code:
|
||||||
|
- Don't "improve" adjacent code, comments, or formatting.
|
||||||
|
- Don't refactor things that aren't broken.
|
||||||
|
- Match existing style, even if you'd do it differently.
|
||||||
|
- If you notice unrelated dead code, mention it - don't delete it.
|
||||||
|
|
||||||
|
When your changes create orphans:
|
||||||
|
- Remove imports/variables/functions that YOUR changes made unused.
|
||||||
|
- Don't remove pre-existing dead code unless asked.
|
||||||
|
|
||||||
|
The test: Every changed line should trace directly to the user's request.
|
||||||
|
|
||||||
|
## 4. Goal-Driven Execution
|
||||||
|
|
||||||
|
**Define success criteria. Loop until verified.**
|
||||||
|
|
||||||
|
Transform tasks into verifiable goals:
|
||||||
|
- "Add validation" → "Write tests for invalid inputs, then make them pass"
|
||||||
|
- "Fix the bug" → "Write a test that reproduces it, then make it pass"
|
||||||
|
- "Refactor X" → "Ensure tests pass before and after"
|
||||||
|
|
||||||
|
For multi-step tasks, state a brief plan:
|
||||||
|
```
|
||||||
|
1. [Step] → verify: [check]
|
||||||
|
2. [Step] → verify: [check]
|
||||||
|
3. [Step] → verify: [check]
|
||||||
|
```
|
||||||
|
|
||||||
|
Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification.
|
||||||
Generated
+1
@@ -139,6 +139,7 @@
|
|||||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNotAllPathsReturnValue/@EntryIndexedValue" value="WARNING" type="string" />
|
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppNotAllPathsReturnValue/@EntryIndexedValue" value="WARNING" type="string" />
|
||||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppObjectMemberMightNotBeInitialized/@EntryIndexedValue" value="WARNING" type="string" />
|
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppObjectMemberMightNotBeInitialized/@EntryIndexedValue" value="WARNING" type="string" />
|
||||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppOutParameterMustBeWritten/@EntryIndexedValue" value="WARNING" type="string" />
|
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppOutParameterMustBeWritten/@EntryIndexedValue" value="WARNING" type="string" />
|
||||||
|
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppOverrideWithDifferentVisibility/@EntryIndexedValue" value="WARNING" type="string" />
|
||||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConst/@EntryIndexedValue" value="HINT" type="string" />
|
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConst/@EntryIndexedValue" value="HINT" type="string" />
|
||||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConstPtrOrRef/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterMayBeConstPtrOrRef/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterNamesMismatch/@EntryIndexedValue" value="HINT" type="string" />
|
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppParameterNamesMismatch/@EntryIndexedValue" value="HINT" type="string" />
|
||||||
|
|||||||
@@ -0,0 +1,65 @@
|
|||||||
|
# AGENTS.md
|
||||||
|
|
||||||
|
Behavioral guidelines to reduce common LLM coding mistakes. Merge with project-specific instructions as needed.
|
||||||
|
|
||||||
|
**Tradeoff:** These guidelines bias toward caution over speed. For trivial tasks, use judgment.
|
||||||
|
|
||||||
|
## 1. Think Before Coding
|
||||||
|
|
||||||
|
**Don't assume. Don't hide confusion. Surface tradeoffs.**
|
||||||
|
|
||||||
|
Before implementing:
|
||||||
|
- State your assumptions explicitly. If uncertain, ask.
|
||||||
|
- If multiple interpretations exist, present them - don't pick silently.
|
||||||
|
- If a simpler approach exists, say so. Push back when warranted.
|
||||||
|
- If something is unclear, stop. Name what's confusing. Ask.
|
||||||
|
|
||||||
|
## 2. Simplicity First
|
||||||
|
|
||||||
|
**Minimum code that solves the problem. Nothing speculative.**
|
||||||
|
|
||||||
|
- No features beyond what was asked.
|
||||||
|
- No abstractions for single-use code.
|
||||||
|
- No "flexibility" or "configurability" that wasn't requested.
|
||||||
|
- No error handling for impossible scenarios.
|
||||||
|
- If you write 200 lines and it could be 50, rewrite it.
|
||||||
|
|
||||||
|
Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.
|
||||||
|
|
||||||
|
## 3. Surgical Changes
|
||||||
|
|
||||||
|
**Touch only what you must. Clean up only your own mess.**
|
||||||
|
|
||||||
|
When editing existing code:
|
||||||
|
- Don't "improve" adjacent code, comments, or formatting.
|
||||||
|
- Don't refactor things that aren't broken.
|
||||||
|
- Match existing style, even if you'd do it differently.
|
||||||
|
- If you notice unrelated dead code, mention it - don't delete it.
|
||||||
|
|
||||||
|
When your changes create orphans:
|
||||||
|
- Remove imports/variables/functions that YOUR changes made unused.
|
||||||
|
- Don't remove pre-existing dead code unless asked.
|
||||||
|
|
||||||
|
The test: Every changed line should trace directly to the user's request.
|
||||||
|
|
||||||
|
## 4. Goal-Driven Execution
|
||||||
|
|
||||||
|
**Define success criteria. Loop until verified.**
|
||||||
|
|
||||||
|
Transform tasks into verifiable goals:
|
||||||
|
- "Add validation" → "Write tests for invalid inputs, then make them pass"
|
||||||
|
- "Fix the bug" → "Write a test that reproduces it, then make it pass"
|
||||||
|
- "Refactor X" → "Ensure tests pass before and after"
|
||||||
|
|
||||||
|
For multi-step tasks, state a brief plan:
|
||||||
|
```
|
||||||
|
1. [Step] → verify: [check]
|
||||||
|
2. [Step] → verify: [check]
|
||||||
|
3. [Step] → verify: [check]
|
||||||
|
```
|
||||||
|
|
||||||
|
Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**These guidelines are working if:** fewer unnecessary changes in diffs, fewer rewrites due to overcomplication, and clarifying questions come before implementation rather than after mistakes.
|
||||||
@@ -0,0 +1,65 @@
|
|||||||
|
# CLAUDE.md
|
||||||
|
|
||||||
|
Behavioral guidelines to reduce common LLM coding mistakes. Merge with project-specific instructions as needed.
|
||||||
|
|
||||||
|
**Tradeoff:** These guidelines bias toward caution over speed. For trivial tasks, use judgment.
|
||||||
|
|
||||||
|
## 1. Think Before Coding
|
||||||
|
|
||||||
|
**Don't assume. Don't hide confusion. Surface tradeoffs.**
|
||||||
|
|
||||||
|
Before implementing:
|
||||||
|
- State your assumptions explicitly. If uncertain, ask.
|
||||||
|
- If multiple interpretations exist, present them - don't pick silently.
|
||||||
|
- If a simpler approach exists, say so. Push back when warranted.
|
||||||
|
- If something is unclear, stop. Name what's confusing. Ask.
|
||||||
|
|
||||||
|
## 2. Simplicity First
|
||||||
|
|
||||||
|
**Minimum code that solves the problem. Nothing speculative.**
|
||||||
|
|
||||||
|
- No features beyond what was asked.
|
||||||
|
- No abstractions for single-use code.
|
||||||
|
- No "flexibility" or "configurability" that wasn't requested.
|
||||||
|
- No error handling for impossible scenarios.
|
||||||
|
- If you write 200 lines and it could be 50, rewrite it.
|
||||||
|
|
||||||
|
Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.
|
||||||
|
|
||||||
|
## 3. Surgical Changes
|
||||||
|
|
||||||
|
**Touch only what you must. Clean up only your own mess.**
|
||||||
|
|
||||||
|
When editing existing code:
|
||||||
|
- Don't "improve" adjacent code, comments, or formatting.
|
||||||
|
- Don't refactor things that aren't broken.
|
||||||
|
- Match existing style, even if you'd do it differently.
|
||||||
|
- If you notice unrelated dead code, mention it - don't delete it.
|
||||||
|
|
||||||
|
When your changes create orphans:
|
||||||
|
- Remove imports/variables/functions that YOUR changes made unused.
|
||||||
|
- Don't remove pre-existing dead code unless asked.
|
||||||
|
|
||||||
|
The test: Every changed line should trace directly to the user's request.
|
||||||
|
|
||||||
|
## 4. Goal-Driven Execution
|
||||||
|
|
||||||
|
**Define success criteria. Loop until verified.**
|
||||||
|
|
||||||
|
Transform tasks into verifiable goals:
|
||||||
|
- "Add validation" → "Write tests for invalid inputs, then make them pass"
|
||||||
|
- "Fix the bug" → "Write a test that reproduces it, then make it pass"
|
||||||
|
- "Refactor X" → "Ensure tests pass before and after"
|
||||||
|
|
||||||
|
For multi-step tasks, state a brief plan:
|
||||||
|
```
|
||||||
|
1. [Step] → verify: [check]
|
||||||
|
2. [Step] → verify: [check]
|
||||||
|
3. [Step] → verify: [check]
|
||||||
|
```
|
||||||
|
|
||||||
|
Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**These guidelines are working if:** fewer unnecessary changes in diffs, fewer rewrites due to overcomplication, and clarifying questions come before implementation rather than after mistakes.
|
||||||
+44
-6
@@ -1,5 +1,4 @@
|
|||||||
cmake_minimum_required(VERSION 3.26)
|
cmake_minimum_required(VERSION 3.26)
|
||||||
|
|
||||||
file(READ VERSION OMATH_VERSION)
|
file(READ VERSION OMATH_VERSION)
|
||||||
project(omath VERSION ${OMATH_VERSION} LANGUAGES CXX)
|
project(omath VERSION ${OMATH_VERSION} LANGUAGES CXX)
|
||||||
|
|
||||||
@@ -31,9 +30,11 @@ option(OMATH_SUPRESS_SAFETY_CHECKS
|
|||||||
option(OMATH_ENABLE_COVERAGE "Enable coverage" OFF)
|
option(OMATH_ENABLE_COVERAGE "Enable coverage" OFF)
|
||||||
option(OMATH_ENABLE_FORCE_INLINE
|
option(OMATH_ENABLE_FORCE_INLINE
|
||||||
"Will for compiler to make some functions to be force inlined no matter what" ON)
|
"Will for compiler to make some functions to be force inlined no matter what" ON)
|
||||||
|
|
||||||
option(OMATH_ENABLE_LUA
|
option(OMATH_ENABLE_LUA
|
||||||
"omath bindings for lua" OFF)
|
"omath bindings for lua" OFF)
|
||||||
|
option(OMATH_ENABLE_HOOKING "omath will HooksManager that can hook DirectX/OpenGL automatically" OFF)
|
||||||
|
option(OMATH_ENABLE_MODULES "Build omath C++ module interface" OFF)
|
||||||
|
|
||||||
if(VCPKG_MANIFEST_FEATURES)
|
if(VCPKG_MANIFEST_FEATURES)
|
||||||
foreach(omath_feature IN LISTS VCPKG_MANIFEST_FEATURES)
|
foreach(omath_feature IN LISTS VCPKG_MANIFEST_FEATURES)
|
||||||
if(omath_feature STREQUAL "imgui")
|
if(omath_feature STREQUAL "imgui")
|
||||||
@@ -48,6 +49,8 @@ if(VCPKG_MANIFEST_FEATURES)
|
|||||||
set(OMATH_BUILD_EXAMPLES ON)
|
set(OMATH_BUILD_EXAMPLES ON)
|
||||||
elseif(omath_feature STREQUAL "lua")
|
elseif(omath_feature STREQUAL "lua")
|
||||||
set(OMATH_ENABLE_LUA ON)
|
set(OMATH_ENABLE_LUA ON)
|
||||||
|
elseif(omath_feature STREQUAL "hooking")
|
||||||
|
set(OMATH_ENABLE_HOOKING ON)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
endforeach()
|
endforeach()
|
||||||
@@ -78,6 +81,11 @@ if(${PROJECT_IS_TOP_LEVEL})
|
|||||||
message(STATUS "[${PROJECT_NAME}]: Coverage feature status ${OMATH_ENABLE_COVERAGE}")
|
message(STATUS "[${PROJECT_NAME}]: Coverage feature status ${OMATH_ENABLE_COVERAGE}")
|
||||||
message(STATUS "[${PROJECT_NAME}]: Valgrind feature status ${OMATH_ENABLE_VALGRIND}")
|
message(STATUS "[${PROJECT_NAME}]: Valgrind feature status ${OMATH_ENABLE_VALGRIND}")
|
||||||
message(STATUS "[${PROJECT_NAME}]: Lua feature status ${OMATH_ENABLE_LUA}")
|
message(STATUS "[${PROJECT_NAME}]: Lua feature status ${OMATH_ENABLE_LUA}")
|
||||||
|
message(STATUS "[${PROJECT_NAME}]: Modules feature status ${OMATH_ENABLE_MODULES}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(OMATH_STATIC_MSVC_RUNTIME_LIBRARY)
|
||||||
|
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>" CACHE STRING "" FORCE)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
file(GLOB_RECURSE OMATH_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/source/*.cpp")
|
file(GLOB_RECURSE OMATH_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/source/*.cpp")
|
||||||
@@ -89,6 +97,20 @@ else()
|
|||||||
add_library(${PROJECT_NAME} STATIC ${OMATH_SOURCES} ${OMATH_HEADERS})
|
add_library(${PROJECT_NAME} STATIC ${OMATH_SOURCES} ${OMATH_HEADERS})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if(OMATH_ENABLE_MODULES)
|
||||||
|
if(CMAKE_VERSION VERSION_LESS 3.28)
|
||||||
|
message(FATAL_ERROR "OMATH_ENABLE_MODULES requires CMake 3.28 or newer")
|
||||||
|
endif()
|
||||||
|
set_target_properties(${PROJECT_NAME} PROPERTIES CXX_SCAN_FOR_MODULES ON)
|
||||||
|
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||||
|
target_compile_options(${PROJECT_NAME} PRIVATE /wd5244)
|
||||||
|
endif()
|
||||||
|
target_sources(
|
||||||
|
${PROJECT_NAME}
|
||||||
|
PUBLIC FILE_SET omath_modules TYPE CXX_MODULES BASE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/modules"
|
||||||
|
FILES "${CMAKE_CURRENT_SOURCE_DIR}/modules/omath.cppm")
|
||||||
|
endif()
|
||||||
|
|
||||||
if (OMATH_ENABLE_LUA)
|
if (OMATH_ENABLE_LUA)
|
||||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_ENABLE_LUA)
|
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_ENABLE_LUA)
|
||||||
|
|
||||||
@@ -100,6 +122,21 @@ if (OMATH_ENABLE_LUA)
|
|||||||
target_include_directories(${PROJECT_NAME} PRIVATE ${SOL2_INCLUDE_DIRS})
|
target_include_directories(${PROJECT_NAME} PRIVATE ${SOL2_INCLUDE_DIRS})
|
||||||
endif ()
|
endif ()
|
||||||
|
|
||||||
|
if (OMATH_ENABLE_HOOKING)
|
||||||
|
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_ENABLE_HOOKING)
|
||||||
|
|
||||||
|
find_package(safetyhook CONFIG REQUIRED)
|
||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE safetyhook::safetyhook)
|
||||||
|
|
||||||
|
if (WIN32)
|
||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE d3d9 d3d11 d3d12 dxgi opengl32 gdi32)
|
||||||
|
elseif (UNIX AND NOT APPLE)
|
||||||
|
find_package(OpenGL REQUIRED)
|
||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE OpenGL::GL ${CMAKE_DL_LIBS})
|
||||||
|
endif ()
|
||||||
|
endif ()
|
||||||
|
|
||||||
|
|
||||||
add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
|
add_library(${PROJECT_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
|
||||||
|
|
||||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_VERSION="${PROJECT_VERSION}")
|
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_VERSION="${PROJECT_VERSION}")
|
||||||
@@ -147,10 +184,6 @@ set_target_properties(
|
|||||||
CXX_STANDARD 23
|
CXX_STANDARD 23
|
||||||
CXX_STANDARD_REQUIRED ON)
|
CXX_STANDARD_REQUIRED ON)
|
||||||
|
|
||||||
if(OMATH_STATIC_MSVC_RUNTIME_LIBRARY)
|
|
||||||
set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY
|
|
||||||
"MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if(OMATH_USE_AVX2)
|
if(OMATH_USE_AVX2)
|
||||||
if(MSVC)
|
if(MSVC)
|
||||||
@@ -213,6 +246,10 @@ target_include_directories(
|
|||||||
|
|
||||||
# Installation rules
|
# Installation rules
|
||||||
|
|
||||||
|
if(OMATH_ENABLE_MODULES)
|
||||||
|
set(OMATH_MODULE_FILE_SET FILE_SET omath_modules DESTINATION modules)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Install the library
|
# Install the library
|
||||||
install(
|
install(
|
||||||
TARGETS ${PROJECT_NAME}
|
TARGETS ${PROJECT_NAME}
|
||||||
@@ -221,6 +258,7 @@ install(
|
|||||||
LIBRARY DESTINATION lib COMPONENT ${PROJECT_NAME} # For shared libraries
|
LIBRARY DESTINATION lib COMPONENT ${PROJECT_NAME} # For shared libraries
|
||||||
RUNTIME DESTINATION bin COMPONENT ${PROJECT_NAME} # For executables (on
|
RUNTIME DESTINATION bin COMPONENT ${PROJECT_NAME} # For executables (on
|
||||||
# Windows)
|
# Windows)
|
||||||
|
${OMATH_MODULE_FILE_SET}
|
||||||
)
|
)
|
||||||
|
|
||||||
# Install headers as part of omath_component
|
# Install headers as part of omath_component
|
||||||
|
|||||||
+10
-6
@@ -56,7 +56,9 @@
|
|||||||
"hidden": true,
|
"hidden": true,
|
||||||
"inherits": ["windows-base", "vcpkg-base"],
|
"inherits": ["windows-base", "vcpkg-base"],
|
||||||
"cacheVariables": {
|
"cacheVariables": {
|
||||||
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2;examples"
|
"VCPKG_TARGET_TRIPLET": "x64-windows-static",
|
||||||
|
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2;examples;hooking",
|
||||||
|
"OMATH_STATIC_MSVC_RUNTIME_LIBRARY": "ON"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@@ -89,9 +91,10 @@
|
|||||||
"strategy": "external"
|
"strategy": "external"
|
||||||
},
|
},
|
||||||
"cacheVariables": {
|
"cacheVariables": {
|
||||||
"VCPKG_TARGET_TRIPLET": "x86-windows",
|
"VCPKG_TARGET_TRIPLET": "x86-windows-static",
|
||||||
"VCPKG_HOST_TRIPLET": "x64-windows",
|
"VCPKG_HOST_TRIPLET": "x64-windows",
|
||||||
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2;examples"
|
"VCPKG_MANIFEST_FEATURES": "tests;imgui;avx2;examples",
|
||||||
|
"OMATH_STATIC_MSVC_RUNTIME_LIBRARY": "ON"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@@ -114,9 +117,10 @@
|
|||||||
"strategy": "external"
|
"strategy": "external"
|
||||||
},
|
},
|
||||||
"cacheVariables": {
|
"cacheVariables": {
|
||||||
"VCPKG_TARGET_TRIPLET": "arm64-windows",
|
"VCPKG_TARGET_TRIPLET": "arm64-windows-static",
|
||||||
"VCPKG_HOST_TRIPLET": "arm64-windows",
|
"VCPKG_HOST_TRIPLET": "arm64-windows-static",
|
||||||
"VCPKG_MANIFEST_FEATURES": "tests;imgui;examples"
|
"VCPKG_MANIFEST_FEATURES": "tests;imgui;examples",
|
||||||
|
"OMATH_STATIC_MSVC_RUNTIME_LIBRARY": "ON"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|||||||
+2
-1
@@ -4,7 +4,8 @@ Thanks to everyone who made this possible, including:
|
|||||||
|
|
||||||
- Saikari aka luadebug for VCPKG port and awesome new initial logo design.
|
- Saikari aka luadebug for VCPKG port and awesome new initial logo design.
|
||||||
- Billy O'Neal aka BillyONeal for fixing compilation issues due to C math library compatibility.
|
- Billy O'Neal aka BillyONeal for fixing compilation issues due to C math library compatibility.
|
||||||
- Alex2772 for reference of AUI declarative interface design for omath::hud
|
- Alex2772 for reference of AUI declarative interface design for omath::hud.
|
||||||
|
- Keith O'Hara aka kthohr for a C++ generalized constant expression-based math library that was used as reference.
|
||||||
|
|
||||||
And a big hand to everyone else who has contributed over the past!
|
And a big hand to everyone else who has contributed over the past!
|
||||||
|
|
||||||
|
|||||||
@@ -81,7 +81,7 @@ if (auto screen = camera.world_to_screen(world_position)) {
|
|||||||
- **Collision Detection**: Production ready code to handle collision detection by using simple interfaces.
|
- **Collision Detection**: Production ready code to handle collision detection by using simple interfaces.
|
||||||
- **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution
|
- **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution
|
||||||
- **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types!
|
- **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types!
|
||||||
- **Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine, CryEngine and canonical OpenGL**.
|
- **Engine support**: Supports coordinate systems of **Source, Rage, Unity, Unreal, Frostbite, IWEngine, CryEngine and canonical OpenGL**.
|
||||||
- **Cross platform**: Supports Windows, MacOS and Linux.
|
- **Cross platform**: Supports Windows, MacOS and Linux.
|
||||||
- **Algorithms**: Has ability to scan for byte pattern with wildcards in ELF/Mach-O/PE files/modules, binary slices, works even with Wine apps.
|
- **Algorithms**: Has ability to scan for byte pattern with wildcards in ELF/Mach-O/PE files/modules, binary slices, works even with Wine apps.
|
||||||
- **Scripting**: Supports to make scripts in Lua out of box.
|
- **Scripting**: Supports to make scripts in Lua out of box.
|
||||||
@@ -113,6 +113,10 @@ if (auto screen = camera.world_to_screen(world_position)) {
|
|||||||
|
|
||||||
<br>
|
<br>
|
||||||
|
|
||||||
|
![GTA5 Preview]
|
||||||
|
|
||||||
|
<br>
|
||||||
|
|
||||||
![OpenGL Preview]
|
![OpenGL Preview]
|
||||||
|
|
||||||
<br>
|
<br>
|
||||||
@@ -144,6 +148,7 @@ if (auto screen = camera.world_to_screen(world_position)) {
|
|||||||
[BO2 Preview]: docs/images/showcase/cod_bo2.png
|
[BO2 Preview]: docs/images/showcase/cod_bo2.png
|
||||||
[CS2 Preview]: docs/images/showcase/cs2.jpeg
|
[CS2 Preview]: docs/images/showcase/cs2.jpeg
|
||||||
[TF2 Preview]: docs/images/showcase/tf2.jpg
|
[TF2 Preview]: docs/images/showcase/tf2.jpg
|
||||||
|
[GTA5 Preview]: https://i.imgur.com/W7T8RhZ.png
|
||||||
[OpenGL Preview]: docs/images/showcase/opengl.png
|
[OpenGL Preview]: docs/images/showcase/opengl.png
|
||||||
<!----------------------------------{ Buttons }--------------------------------->
|
<!----------------------------------{ Buttons }--------------------------------->
|
||||||
[QUICKSTART]: docs/getting_started.md
|
[QUICKSTART]: docs/getting_started.md
|
||||||
|
|||||||
@@ -4,6 +4,20 @@ add_subdirectory(example_proj_mat_builder)
|
|||||||
add_subdirectory(example_signature_scan)
|
add_subdirectory(example_signature_scan)
|
||||||
add_subdirectory(example_hud)
|
add_subdirectory(example_hud)
|
||||||
|
|
||||||
|
if(OMATH_ENABLE_HOOKING AND WIN32)
|
||||||
|
# Requires imgui with dx9-binding, dx11-binding, dx12-binding, opengl3-binding, win32-binding.
|
||||||
|
# Install via: vcpkg install imgui[dx9-binding,dx11-binding,dx12-binding,opengl3-binding,win32-binding]
|
||||||
|
find_package(imgui CONFIG QUIET)
|
||||||
|
if(imgui_FOUND)
|
||||||
|
add_subdirectory(example_dx9_hook)
|
||||||
|
add_subdirectory(example_dx11_hook)
|
||||||
|
add_subdirectory(example_dx12_hook)
|
||||||
|
add_subdirectory(example_opengl_hook)
|
||||||
|
else()
|
||||||
|
message(STATUS "[omath] imgui not found - hook examples skipped")
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
if(OMATH_ENABLE_VALGRIND)
|
if(OMATH_ENABLE_VALGRIND)
|
||||||
omath_setup_valgrind(example_projection_matrix_builder)
|
omath_setup_valgrind(example_projection_matrix_builder)
|
||||||
omath_setup_valgrind(example_signature_scan)
|
omath_setup_valgrind(example_signature_scan)
|
||||||
|
|||||||
@@ -0,0 +1,13 @@
|
|||||||
|
project(example_dx11_hook)
|
||||||
|
|
||||||
|
add_library(${PROJECT_NAME} SHARED dllmain.cpp)
|
||||||
|
|
||||||
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||||
|
CXX_STANDARD 23
|
||||||
|
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>"
|
||||||
|
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||||
|
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||||
|
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||||
|
|
||||||
|
find_package(imgui CONFIG REQUIRED)
|
||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath imgui::imgui d3d11 dxgi)
|
||||||
@@ -0,0 +1,154 @@
|
|||||||
|
#include "omath/hooks/hooks_manager.hpp"
|
||||||
|
#include <Windows.h>
|
||||||
|
#include <d3d11.h>
|
||||||
|
#include <dxgi.h>
|
||||||
|
#include <imgui.h>
|
||||||
|
#include <imgui_impl_dx11.h>
|
||||||
|
#include <imgui_impl_win32.h>
|
||||||
|
|
||||||
|
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND, UINT, WPARAM, LPARAM);
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
bool g_initialized = false;
|
||||||
|
bool g_init_attempted = false;
|
||||||
|
|
||||||
|
ID3D11Device* g_device = nullptr;
|
||||||
|
ID3D11DeviceContext* g_context = nullptr;
|
||||||
|
ID3D11RenderTargetView* g_render_target_view = nullptr;
|
||||||
|
|
||||||
|
void create_render_target(IDXGISwapChain* swap_chain)
|
||||||
|
{
|
||||||
|
ID3D11Texture2D* back_buffer = nullptr;
|
||||||
|
if (FAILED(swap_chain->GetBuffer(0, IID_PPV_ARGS(&back_buffer))))
|
||||||
|
return;
|
||||||
|
g_device->CreateRenderTargetView(back_buffer, nullptr, &g_render_target_view);
|
||||||
|
back_buffer->Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
void init(IDXGISwapChain* swap_chain)
|
||||||
|
{
|
||||||
|
g_init_attempted = true;
|
||||||
|
|
||||||
|
if (FAILED(swap_chain->GetDevice(IID_PPV_ARGS(&g_device))))
|
||||||
|
return;
|
||||||
|
|
||||||
|
g_device->GetImmediateContext(&g_context);
|
||||||
|
|
||||||
|
DXGI_SWAP_CHAIN_DESC desc{};
|
||||||
|
swap_chain->GetDesc(&desc);
|
||||||
|
|
||||||
|
create_render_target(swap_chain);
|
||||||
|
|
||||||
|
ImGui::CreateContext();
|
||||||
|
ImGui::StyleColorsDark();
|
||||||
|
ImGui::GetIO().IniFilename = nullptr;
|
||||||
|
ImGui::GetIO().LogFilename = nullptr;
|
||||||
|
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
|
||||||
|
|
||||||
|
ImGui_ImplWin32_Init(desc.OutputWindow);
|
||||||
|
ImGui_ImplDX11_Init(g_device, g_context);
|
||||||
|
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.set_on_wnd_proc(
|
||||||
|
[](HWND h, UINT msg, WPARAM wp, LPARAM lp) -> std::optional<LRESULT>
|
||||||
|
{
|
||||||
|
if (ImGui_ImplWin32_WndProcHandler(h, msg, wp, lp))
|
||||||
|
return 0;
|
||||||
|
return std::nullopt;
|
||||||
|
});
|
||||||
|
std::ignore = mgr.hook_wnd_proc(desc.OutputWindow);
|
||||||
|
|
||||||
|
g_initialized = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void on_present(IDXGISwapChain* swap_chain, UINT, UINT)
|
||||||
|
{
|
||||||
|
if (!g_initialized)
|
||||||
|
{
|
||||||
|
if (!g_init_attempted)
|
||||||
|
init(swap_chain);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!g_render_target_view)
|
||||||
|
create_render_target(swap_chain);
|
||||||
|
|
||||||
|
g_context->OMSetRenderTargets(1, &g_render_target_view, nullptr);
|
||||||
|
|
||||||
|
ImGui_ImplDX11_NewFrame();
|
||||||
|
ImGui_ImplWin32_NewFrame();
|
||||||
|
ImGui::NewFrame();
|
||||||
|
|
||||||
|
ImGui::SetNextWindowSize({300.f, 80.f}, ImGuiCond_Once);
|
||||||
|
ImGui::SetNextWindowPos({10.f, 10.f}, ImGuiCond_Once);
|
||||||
|
ImGui::Begin("omath | DX11 hook");
|
||||||
|
ImGui::Text("Hook active");
|
||||||
|
ImGui::Text("FPS: %.1f", ImGui::GetIO().Framerate);
|
||||||
|
ImGui::End();
|
||||||
|
|
||||||
|
ImGui::Render();
|
||||||
|
ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
|
||||||
|
}
|
||||||
|
|
||||||
|
void on_resize_buffers(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT)
|
||||||
|
{
|
||||||
|
if (g_render_target_view)
|
||||||
|
{
|
||||||
|
g_render_target_view->Release();
|
||||||
|
g_render_target_view = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
|
||||||
|
{
|
||||||
|
if (reason == DLL_PROCESS_ATTACH)
|
||||||
|
{
|
||||||
|
DisableThreadLibraryCalls(h_instance);
|
||||||
|
CreateThread(
|
||||||
|
nullptr, 0,
|
||||||
|
[](LPVOID) -> DWORD
|
||||||
|
{
|
||||||
|
while (!GetModuleHandle("d3d11.dll"))
|
||||||
|
Sleep(100);
|
||||||
|
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.set_on_present(on_present);
|
||||||
|
mgr.set_on_resize_buffers(on_resize_buffers);
|
||||||
|
mgr.hook_dx11();
|
||||||
|
return 0;
|
||||||
|
},
|
||||||
|
nullptr, 0, nullptr);
|
||||||
|
}
|
||||||
|
else if (reason == DLL_PROCESS_DETACH)
|
||||||
|
{
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.unhook_wnd_proc();
|
||||||
|
mgr.unhook_dx11();
|
||||||
|
|
||||||
|
if (g_initialized)
|
||||||
|
{
|
||||||
|
ImGui_ImplDX11_Shutdown();
|
||||||
|
ImGui_ImplWin32_Shutdown();
|
||||||
|
ImGui::DestroyContext();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (g_render_target_view)
|
||||||
|
{
|
||||||
|
g_render_target_view->Release();
|
||||||
|
g_render_target_view = nullptr;
|
||||||
|
}
|
||||||
|
if (g_context)
|
||||||
|
{
|
||||||
|
g_context->Release();
|
||||||
|
g_context = nullptr;
|
||||||
|
}
|
||||||
|
if (g_device)
|
||||||
|
{
|
||||||
|
g_device->Release();
|
||||||
|
g_device = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
project(example_dx12_hook)
|
||||||
|
|
||||||
|
add_library(${PROJECT_NAME} MODULE dllmain.cpp)
|
||||||
|
|
||||||
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||||
|
CXX_STANDARD 23
|
||||||
|
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>"
|
||||||
|
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||||
|
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||||
|
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||||
|
|
||||||
|
find_package(imgui CONFIG REQUIRED)
|
||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath imgui::imgui d3d12 dxgi)
|
||||||
@@ -0,0 +1,254 @@
|
|||||||
|
#include "omath/hooks/hooks_manager.hpp"
|
||||||
|
#include <Windows.h>
|
||||||
|
#include <d3d12.h>
|
||||||
|
#include <dxgi1_4.h>
|
||||||
|
#include <imgui.h>
|
||||||
|
#include <imgui_impl_dx12.h>
|
||||||
|
#include <imgui_impl_win32.h>
|
||||||
|
#include <tuple>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND, UINT, WPARAM, LPARAM);
|
||||||
|
bool show_menu = true;
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct frame_context
|
||||||
|
{
|
||||||
|
ID3D12Resource* render_target = nullptr;
|
||||||
|
D3D12_CPU_DESCRIPTOR_HANDLE rtv_handle = {};
|
||||||
|
};
|
||||||
|
|
||||||
|
bool g_initialized = false;
|
||||||
|
bool g_init_attempted = false;
|
||||||
|
|
||||||
|
ID3D12Device* g_device = nullptr;
|
||||||
|
ID3D12CommandQueue* g_command_queue = nullptr;
|
||||||
|
IDXGISwapChain3* g_swap_chain = nullptr;
|
||||||
|
ID3D12DescriptorHeap* g_rtv_heap = nullptr;
|
||||||
|
ID3D12DescriptorHeap* g_srv_heap = nullptr;
|
||||||
|
ID3D12GraphicsCommandList* g_command_list = nullptr;
|
||||||
|
ID3D12CommandAllocator* g_command_allocator = nullptr;
|
||||||
|
std::vector<frame_context> g_frames;
|
||||||
|
|
||||||
|
void init(IDXGISwapChain* swap_chain)
|
||||||
|
{
|
||||||
|
g_init_attempted = true;
|
||||||
|
|
||||||
|
if (FAILED(swap_chain->QueryInterface(IID_PPV_ARGS(&g_swap_chain))))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (FAILED(swap_chain->GetDevice(IID_PPV_ARGS(&g_device))))
|
||||||
|
return;
|
||||||
|
|
||||||
|
DXGI_SWAP_CHAIN_DESC desc{};
|
||||||
|
swap_chain->GetDesc(&desc);
|
||||||
|
const UINT buffer_count = desc.BufferCount;
|
||||||
|
|
||||||
|
{
|
||||||
|
D3D12_DESCRIPTOR_HEAP_DESC heap_desc{};
|
||||||
|
heap_desc.Type = D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV;
|
||||||
|
heap_desc.NumDescriptors = buffer_count;
|
||||||
|
heap_desc.Flags = D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE;
|
||||||
|
if (FAILED(g_device->CreateDescriptorHeap(&heap_desc, IID_PPV_ARGS(&g_srv_heap))))
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
{
|
||||||
|
D3D12_DESCRIPTOR_HEAP_DESC heap_desc{};
|
||||||
|
heap_desc.Type = D3D12_DESCRIPTOR_HEAP_TYPE_RTV;
|
||||||
|
heap_desc.NumDescriptors = buffer_count;
|
||||||
|
heap_desc.Flags = D3D12_DESCRIPTOR_HEAP_FLAG_NONE;
|
||||||
|
heap_desc.NodeMask = 1;
|
||||||
|
if (FAILED(g_device->CreateDescriptorHeap(&heap_desc, IID_PPV_ARGS(&g_rtv_heap))))
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (FAILED(g_device->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT,
|
||||||
|
IID_PPV_ARGS(&g_command_allocator))))
|
||||||
|
return;
|
||||||
|
|
||||||
|
g_frames.resize(buffer_count);
|
||||||
|
const UINT rtv_size = g_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_RTV);
|
||||||
|
D3D12_CPU_DESCRIPTOR_HANDLE rtv_handle = g_rtv_heap->GetCPUDescriptorHandleForHeapStart();
|
||||||
|
|
||||||
|
for (UINT i = 0; i < buffer_count; ++i)
|
||||||
|
{
|
||||||
|
g_frames[i].rtv_handle = rtv_handle;
|
||||||
|
if (FAILED(swap_chain->GetBuffer(i, IID_PPV_ARGS(&g_frames[i].render_target))))
|
||||||
|
return;
|
||||||
|
g_device->CreateRenderTargetView(g_frames[i].render_target, nullptr, rtv_handle);
|
||||||
|
rtv_handle.ptr += rtv_size;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (FAILED(g_device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, g_command_allocator, nullptr,
|
||||||
|
IID_PPV_ARGS(&g_command_list))))
|
||||||
|
return;
|
||||||
|
g_command_list->Close();
|
||||||
|
|
||||||
|
ImGui::CreateContext();
|
||||||
|
ImGui::StyleColorsDark();
|
||||||
|
ImGui::GetIO().IniFilename = nullptr;
|
||||||
|
ImGui::GetIO().LogFilename = nullptr;
|
||||||
|
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
|
||||||
|
|
||||||
|
ImGui_ImplWin32_Init(desc.OutputWindow);
|
||||||
|
ImGui_ImplDX12_Init(g_device, static_cast<int>(buffer_count), desc.BufferDesc.Format, g_srv_heap,
|
||||||
|
g_srv_heap->GetCPUDescriptorHandleForHeapStart(),
|
||||||
|
g_srv_heap->GetGPUDescriptorHandleForHeapStart());
|
||||||
|
ImGui_ImplDX12_CreateDeviceObjects();
|
||||||
|
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.set_on_wnd_proc(
|
||||||
|
[](HWND h, UINT msg, WPARAM wp, LPARAM lp) -> std::optional<LRESULT>
|
||||||
|
{
|
||||||
|
if (!show_menu)
|
||||||
|
return std::nullopt;
|
||||||
|
|
||||||
|
ImGui_ImplWin32_WndProcHandler(h, msg, wp, lp);
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
std::ignore = mgr.hook_wnd_proc(desc.OutputWindow);
|
||||||
|
|
||||||
|
g_initialized = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void on_execute_command_lists(ID3D12CommandQueue* queue, UINT, ID3D12CommandList* const*)
|
||||||
|
{
|
||||||
|
if (!g_command_queue)
|
||||||
|
g_command_queue = queue;
|
||||||
|
}
|
||||||
|
|
||||||
|
void on_present(IDXGISwapChain* swap_chain, UINT, UINT)
|
||||||
|
{
|
||||||
|
if (!g_initialized)
|
||||||
|
{
|
||||||
|
if (!g_init_attempted && g_command_queue)
|
||||||
|
init(swap_chain);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!g_command_queue)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (GetAsyncKeyState(VK_INSERT) & 1)
|
||||||
|
show_menu = !show_menu;
|
||||||
|
|
||||||
|
if (!show_menu)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ImGui_ImplDX12_NewFrame();
|
||||||
|
ImGui_ImplWin32_NewFrame();
|
||||||
|
ImGui::NewFrame();
|
||||||
|
ImGui::GetIO().MouseDrawCursor = true;
|
||||||
|
ImGui::ShowDemoWindow();
|
||||||
|
ImGui::EndFrame();
|
||||||
|
|
||||||
|
const UINT buf_idx = g_swap_chain->GetCurrentBackBufferIndex();
|
||||||
|
auto& fc = g_frames[buf_idx];
|
||||||
|
|
||||||
|
g_command_allocator->Reset();
|
||||||
|
g_command_list->Reset(g_command_allocator, nullptr);
|
||||||
|
|
||||||
|
D3D12_RESOURCE_BARRIER barrier{};
|
||||||
|
barrier.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION;
|
||||||
|
barrier.Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE;
|
||||||
|
barrier.Transition.pResource = fc.render_target;
|
||||||
|
barrier.Transition.Subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES;
|
||||||
|
barrier.Transition.StateBefore = D3D12_RESOURCE_STATE_PRESENT;
|
||||||
|
barrier.Transition.StateAfter = D3D12_RESOURCE_STATE_RENDER_TARGET;
|
||||||
|
g_command_list->ResourceBarrier(1, &barrier);
|
||||||
|
g_command_list->OMSetRenderTargets(1, &fc.rtv_handle, FALSE, nullptr);
|
||||||
|
g_command_list->SetDescriptorHeaps(1, &g_srv_heap);
|
||||||
|
|
||||||
|
ImGui::Render();
|
||||||
|
ImGui_ImplDX12_RenderDrawData(ImGui::GetDrawData(), g_command_list);
|
||||||
|
|
||||||
|
barrier.Transition.StateBefore = D3D12_RESOURCE_STATE_RENDER_TARGET;
|
||||||
|
barrier.Transition.StateAfter = D3D12_RESOURCE_STATE_PRESENT;
|
||||||
|
g_command_list->ResourceBarrier(1, &barrier);
|
||||||
|
g_command_list->Close();
|
||||||
|
|
||||||
|
ID3D12CommandList* cmd_lists[] = {g_command_list};
|
||||||
|
g_command_queue->ExecuteCommandLists(1, cmd_lists);
|
||||||
|
}
|
||||||
|
|
||||||
|
void release_dx12_resources()
|
||||||
|
{
|
||||||
|
for (auto& fc : g_frames)
|
||||||
|
{
|
||||||
|
if (fc.render_target)
|
||||||
|
{
|
||||||
|
fc.render_target->Release();
|
||||||
|
fc.render_target = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
g_frames.clear();
|
||||||
|
if (g_command_allocator)
|
||||||
|
{
|
||||||
|
g_command_allocator->Release();
|
||||||
|
g_command_allocator = nullptr;
|
||||||
|
}
|
||||||
|
if (g_command_list)
|
||||||
|
{
|
||||||
|
g_command_list->Release();
|
||||||
|
g_command_list = nullptr;
|
||||||
|
}
|
||||||
|
if (g_srv_heap)
|
||||||
|
{
|
||||||
|
g_srv_heap->Release();
|
||||||
|
g_srv_heap = nullptr;
|
||||||
|
}
|
||||||
|
if (g_rtv_heap)
|
||||||
|
{
|
||||||
|
g_rtv_heap->Release();
|
||||||
|
g_rtv_heap = nullptr;
|
||||||
|
}
|
||||||
|
if (g_swap_chain)
|
||||||
|
{
|
||||||
|
g_swap_chain->Release();
|
||||||
|
g_swap_chain = nullptr;
|
||||||
|
}
|
||||||
|
if (g_device)
|
||||||
|
{
|
||||||
|
g_device->Release();
|
||||||
|
g_device = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
|
||||||
|
{
|
||||||
|
if (reason == DLL_PROCESS_ATTACH)
|
||||||
|
{
|
||||||
|
DisableThreadLibraryCalls(h_instance);
|
||||||
|
CreateThread(
|
||||||
|
nullptr, 0,
|
||||||
|
[](LPVOID) -> DWORD
|
||||||
|
{
|
||||||
|
while (!GetModuleHandle("d3d12.dll"))
|
||||||
|
Sleep(100);
|
||||||
|
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.set_on_present(on_present);
|
||||||
|
mgr.set_on_execute_command_lists(on_execute_command_lists);
|
||||||
|
std::ignore = mgr.hook_dx12();
|
||||||
|
return 0;
|
||||||
|
},
|
||||||
|
nullptr, 0, nullptr);
|
||||||
|
}
|
||||||
|
else if (reason == DLL_PROCESS_DETACH)
|
||||||
|
{
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.unhook_wnd_proc();
|
||||||
|
mgr.unhook_dx12();
|
||||||
|
|
||||||
|
if (g_initialized)
|
||||||
|
{
|
||||||
|
ImGui_ImplDX12_Shutdown();
|
||||||
|
ImGui_ImplWin32_Shutdown();
|
||||||
|
ImGui::DestroyContext();
|
||||||
|
}
|
||||||
|
release_dx12_resources();
|
||||||
|
}
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
project(example_dx9_hook)
|
||||||
|
|
||||||
|
add_library(${PROJECT_NAME} MODULE dllmain.cpp)
|
||||||
|
|
||||||
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||||
|
CXX_STANDARD 23
|
||||||
|
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>"
|
||||||
|
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||||
|
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||||
|
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||||
|
|
||||||
|
find_package(imgui CONFIG REQUIRED)
|
||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath imgui::imgui d3d9)
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
#include <Windows.h>
|
||||||
|
#include <d3d9.h>
|
||||||
|
#include <imgui.h>
|
||||||
|
#include <imgui_impl_dx9.h>
|
||||||
|
#include <imgui_impl_win32.h>
|
||||||
|
|
||||||
|
#include "omath/hooks/hooks_manager.hpp"
|
||||||
|
|
||||||
|
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND, UINT, WPARAM, LPARAM);
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
bool g_initialized = false;
|
||||||
|
bool g_init_attempted = false;
|
||||||
|
|
||||||
|
void init(IDirect3DDevice9* device)
|
||||||
|
{
|
||||||
|
g_init_attempted = true;
|
||||||
|
|
||||||
|
D3DDEVICE_CREATION_PARAMETERS params{};
|
||||||
|
if (FAILED(device->GetCreationParameters(¶ms)))
|
||||||
|
return;
|
||||||
|
|
||||||
|
ImGui::CreateContext();
|
||||||
|
ImGui::StyleColorsDark();
|
||||||
|
ImGui::GetIO().IniFilename = nullptr;
|
||||||
|
ImGui::GetIO().LogFilename = nullptr;
|
||||||
|
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
|
||||||
|
|
||||||
|
ImGui_ImplWin32_Init(params.hFocusWindow);
|
||||||
|
ImGui_ImplDX9_Init(device);
|
||||||
|
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.set_on_wnd_proc([](HWND h, UINT msg, WPARAM wp, LPARAM lp) -> std::optional<LRESULT> {
|
||||||
|
if (ImGui_ImplWin32_WndProcHandler(h, msg, wp, lp))
|
||||||
|
return 0;
|
||||||
|
return std::nullopt;
|
||||||
|
});
|
||||||
|
mgr.hook_wnd_proc(params.hFocusWindow);
|
||||||
|
|
||||||
|
g_initialized = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void on_present(IDirect3DDevice9* device, const RECT*, const RECT*, HWND, const RGNDATA*)
|
||||||
|
{
|
||||||
|
if (!g_initialized)
|
||||||
|
{
|
||||||
|
if (!g_init_attempted)
|
||||||
|
init(device);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui_ImplDX9_NewFrame();
|
||||||
|
ImGui_ImplWin32_NewFrame();
|
||||||
|
ImGui::NewFrame();
|
||||||
|
|
||||||
|
ImGui::SetNextWindowSize({300.f, 80.f}, ImGuiCond_Once);
|
||||||
|
ImGui::SetNextWindowPos({10.f, 10.f}, ImGuiCond_Once);
|
||||||
|
ImGui::Begin("omath | DX9 hook");
|
||||||
|
ImGui::Text("Hook active");
|
||||||
|
ImGui::Text("FPS: %.1f", ImGui::GetIO().Framerate);
|
||||||
|
ImGui::End();
|
||||||
|
|
||||||
|
ImGui::EndFrame();
|
||||||
|
ImGui::Render();
|
||||||
|
ImGui_ImplDX9_RenderDrawData(ImGui::GetDrawData());
|
||||||
|
}
|
||||||
|
|
||||||
|
void on_reset(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*)
|
||||||
|
{
|
||||||
|
if (g_initialized)
|
||||||
|
ImGui_ImplDX9_InvalidateDeviceObjects();
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
|
||||||
|
{
|
||||||
|
if (reason == DLL_PROCESS_ATTACH)
|
||||||
|
{
|
||||||
|
DisableThreadLibraryCalls(h_instance);
|
||||||
|
CreateThread(nullptr, 0, [](LPVOID) -> DWORD
|
||||||
|
{
|
||||||
|
while (!GetModuleHandle("d3d9.dll"))
|
||||||
|
Sleep(100);
|
||||||
|
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.set_on_dx9_present(on_present);
|
||||||
|
mgr.set_on_dx9_reset(on_reset);
|
||||||
|
mgr.hook_dx9();
|
||||||
|
return 0;
|
||||||
|
}, nullptr, 0, nullptr);
|
||||||
|
}
|
||||||
|
else if (reason == DLL_PROCESS_DETACH)
|
||||||
|
{
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.unhook_wnd_proc();
|
||||||
|
mgr.unhook_dx9();
|
||||||
|
|
||||||
|
if (g_initialized)
|
||||||
|
{
|
||||||
|
ImGui_ImplDX9_Shutdown();
|
||||||
|
ImGui_ImplWin32_Shutdown();
|
||||||
|
ImGui::DestroyContext();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
@@ -71,6 +71,7 @@ namespace imgui_desktop::gui
|
|||||||
ImGui::SliderFloat("X##ent", &m_entity_x, 100.f, vp->Size.x - 100.f);
|
ImGui::SliderFloat("X##ent", &m_entity_x, 100.f, vp->Size.x - 100.f);
|
||||||
ImGui::SliderFloat("Top Y", &m_entity_top_y, 20.f, m_entity_bottom_y - 20.f);
|
ImGui::SliderFloat("Top Y", &m_entity_top_y, 20.f, m_entity_bottom_y - 20.f);
|
||||||
ImGui::SliderFloat("Bottom Y", &m_entity_bottom_y, m_entity_top_y + 20.f, vp->Size.y - 20.f);
|
ImGui::SliderFloat("Bottom Y", &m_entity_bottom_y, m_entity_top_y + 20.f, vp->Size.y - 20.f);
|
||||||
|
ImGui::SliderFloat("Aspect", &m_entity_aspect, 1.f, 10.f);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ImGui::CollapsingHeader("Box", ImGuiTreeNodeFlags_DefaultOpen))
|
if (ImGui::CollapsingHeader("Box", ImGuiTreeNodeFlags_DefaultOpen))
|
||||||
@@ -82,6 +83,7 @@ namespace imgui_desktop::gui
|
|||||||
ImGui::Checkbox("Dashed", &m_show_dashed_box);
|
ImGui::Checkbox("Dashed", &m_show_dashed_box);
|
||||||
ImGui::ColorEdit4("Color##box", reinterpret_cast<float*>(&m_box_color), ImGuiColorEditFlags_NoInputs);
|
ImGui::ColorEdit4("Color##box", reinterpret_cast<float*>(&m_box_color), ImGuiColorEditFlags_NoInputs);
|
||||||
ImGui::ColorEdit4("Fill##box", reinterpret_cast<float*>(&m_box_fill), ImGuiColorEditFlags_NoInputs);
|
ImGui::ColorEdit4("Fill##box", reinterpret_cast<float*>(&m_box_fill), ImGuiColorEditFlags_NoInputs);
|
||||||
|
ImGui::ColorEdit4("Outline##box", reinterpret_cast<float*>(&m_box_outline), ImGuiColorEditFlags_NoInputs);
|
||||||
ImGui::SliderFloat("Thickness", &m_box_thickness, 0.5f, 5.f);
|
ImGui::SliderFloat("Thickness", &m_box_thickness, 0.5f, 5.f);
|
||||||
ImGui::SliderFloat("Corner ratio", &m_corner_ratio, 0.05f, 0.5f);
|
ImGui::SliderFloat("Corner ratio", &m_corner_ratio, 0.05f, 0.5f);
|
||||||
ImGui::Separator();
|
ImGui::Separator();
|
||||||
@@ -195,23 +197,33 @@ namespace imgui_desktop::gui
|
|||||||
const DashedBar dbar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width,
|
const DashedBar dbar{m_bar_color, m_bar_outline_color, m_bar_bg_color, m_bar_width,
|
||||||
m_bar_value, m_bar_dash_len, m_bar_dash_gap, m_bar_offset};
|
m_bar_value, m_bar_dash_len, m_bar_dash_gap, m_bar_offset};
|
||||||
|
|
||||||
omath::hud::EntityOverlay({m_entity_x, m_entity_top_y}, {m_entity_x, m_entity_bottom_y},
|
auto outline_helper = [](const bool is_outline) -> Outlined
|
||||||
|
{
|
||||||
|
return is_outline ? Outlined::On : Outlined::Off;
|
||||||
|
};
|
||||||
|
omath::hud::EntityOverlay({m_entity_x, m_entity_top_y}, {m_entity_x, m_entity_bottom_y}, m_entity_aspect,
|
||||||
std::make_shared<omath::hud::ImguiHudRenderer>())
|
std::make_shared<omath::hud::ImguiHudRenderer>())
|
||||||
.contents(
|
.contents(
|
||||||
// ── Boxes ────────────────────────────────────────────────────
|
// ── Boxes ────────────────────────────────────────────────────
|
||||||
when(m_show_box, Box{m_box_color, m_box_fill, m_box_thickness}),
|
when(m_show_box, Box{m_box_color, m_box_fill, m_box_outline, m_box_thickness}),
|
||||||
when(m_show_cornered_box, CorneredBox{omath::Color::from_rgba(255, 0, 255, 255), m_box_fill,
|
when(m_show_cornered_box, CorneredBox{omath::Color::from_rgba(255, 0, 255, 255), m_box_fill,
|
||||||
m_corner_ratio, m_box_thickness}),
|
m_box_outline, m_corner_ratio, m_box_thickness}),
|
||||||
when(m_show_dashed_box, DashedBox{m_dash_color, m_dash_len, m_dash_gap, m_dash_thickness}),
|
when(m_show_dashed_box, DashedBox{m_dash_color, m_dash_len, m_dash_gap, m_dash_thickness}),
|
||||||
RightSide{
|
RightSide{
|
||||||
when(m_show_right_bar, bar),
|
when(m_show_right_bar, bar),
|
||||||
when(m_show_right_dashed_bar, dbar),
|
when(m_show_right_dashed_bar, dbar),
|
||||||
when(m_show_right_labels,
|
when(m_show_right_labels, Label{{0.f, 1.f, 0.f, 1.f},
|
||||||
Label{{0.f, 1.f, 0.f, 1.f}, m_label_offset, m_outlined, "Health: 100/100"}),
|
m_label_offset,
|
||||||
when(m_show_right_labels,
|
outline_helper(m_outlined),
|
||||||
Label{{1.f, 0.f, 0.f, 1.f}, m_label_offset, m_outlined, "Shield: 125/125"}),
|
"Health: 100/100"}),
|
||||||
when(m_show_right_labels,
|
when(m_show_right_labels, Label{{1.f, 0.f, 0.f, 1.f},
|
||||||
Label{{1.f, 0.f, 1.f, 1.f}, m_label_offset, m_outlined, "*LOCKED*"}),
|
m_label_offset,
|
||||||
|
outline_helper(m_outlined),
|
||||||
|
"Shield: 125/125"}),
|
||||||
|
when(m_show_right_labels, Label{{1.f, 0.f, 1.f, 1.f},
|
||||||
|
m_label_offset,
|
||||||
|
outline_helper(m_outlined),
|
||||||
|
"*LOCKED*"}),
|
||||||
|
|
||||||
SpaceVertical{10},
|
SpaceVertical{10},
|
||||||
when(m_show_ring, ProgressRing{m_ring_color, m_ring_bg, m_ring_radius, m_ring_ratio,
|
when(m_show_ring, ProgressRing{m_ring_color, m_ring_bg, m_ring_radius, m_ring_ratio,
|
||||||
@@ -220,33 +232,41 @@ namespace imgui_desktop::gui
|
|||||||
LeftSide{
|
LeftSide{
|
||||||
when(m_show_left_bar, bar),
|
when(m_show_left_bar, bar),
|
||||||
when(m_show_left_dashed_bar, dbar),
|
when(m_show_left_dashed_bar, dbar),
|
||||||
when(m_show_left_labels, Label{omath::Color::from_rgba(255, 128, 0, 255),
|
when(m_show_left_labels,
|
||||||
m_label_offset, m_outlined, "Armor: 75"}),
|
Label{omath::Color::from_rgba(255, 128, 0, 255), m_label_offset,
|
||||||
when(m_show_left_labels, Label{omath::Color::from_rgba(0, 200, 255, 255),
|
outline_helper(m_outlined), "Armor: 75"}),
|
||||||
m_label_offset, m_outlined, "Level: 42"}),
|
when(m_show_left_labels,
|
||||||
|
Label{omath::Color::from_rgba(0, 200, 255, 255), m_label_offset,
|
||||||
|
outline_helper(m_outlined), "Level: 42"}),
|
||||||
},
|
},
|
||||||
TopSide{
|
TopSide{
|
||||||
when(m_show_top_bar, bar),
|
when(m_show_top_bar, bar),
|
||||||
when(m_show_top_dashed_bar, dbar),
|
when(m_show_top_dashed_bar, dbar),
|
||||||
when(m_show_centered_top, Centered{Label{omath::Color::from_rgba(0, 255, 255, 255),
|
when(m_show_centered_top,
|
||||||
m_label_offset, m_outlined, "*VISIBLE*"}}),
|
Centered{Label{omath::Color::from_rgba(0, 255, 255, 255), m_label_offset,
|
||||||
|
outline_helper(m_outlined), "*VISIBLE*"}}),
|
||||||
when(m_show_top_labels, Label{omath::Color::from_rgba(255, 255, 0, 255), m_label_offset,
|
when(m_show_top_labels, Label{omath::Color::from_rgba(255, 255, 0, 255), m_label_offset,
|
||||||
m_outlined, "*SCOPED*"}),
|
outline_helper(m_outlined), "*SCOPED*"}),
|
||||||
when(m_show_top_labels, Label{omath::Color::from_rgba(255, 0, 0, 255), m_label_offset,
|
when(m_show_top_labels, Label{omath::Color::from_rgba(255, 0, 0, 255), m_label_offset,
|
||||||
m_outlined, "*BLEEDING*"}),
|
outline_helper(m_outlined), "*BLEEDING*"}),
|
||||||
},
|
},
|
||||||
BottomSide{
|
BottomSide{
|
||||||
when(m_show_bottom_bar, bar),
|
when(m_show_bottom_bar, bar),
|
||||||
when(m_show_bottom_dashed_bar, dbar),
|
when(m_show_bottom_dashed_bar, dbar),
|
||||||
when(m_show_centered_bottom, Centered{Label{omath::Color::from_rgba(255, 255, 255, 255),
|
when(m_show_centered_bottom,
|
||||||
m_label_offset, m_outlined, "PlayerName"}}),
|
Centered{Label{omath::Color::from_rgba(255, 255, 255, 255), m_label_offset,
|
||||||
|
outline_helper(m_outlined), "PlayerName"}}),
|
||||||
when(m_show_bottom_labels, Label{omath::Color::from_rgba(200, 200, 0, 255),
|
when(m_show_bottom_labels, Label{omath::Color::from_rgba(200, 200, 0, 255),
|
||||||
m_label_offset, m_outlined, "42m"}),
|
m_label_offset, outline_helper(m_outlined), "42m"}),
|
||||||
},
|
},
|
||||||
when(m_show_aim, AimDot{{m_entity_x, m_entity_top_y+40.f}, m_aim_color, m_aim_radius}),
|
when(m_show_aim, AimDot{{m_entity_x, m_entity_top_y + 40.f}, m_aim_color, m_aim_radius}),
|
||||||
when(m_show_scan, ScanMarker{m_scan_color, m_scan_outline, m_scan_outline_thickness}),
|
when(m_show_scan, ScanMarker{m_scan_color, m_scan_outline, m_scan_outline_thickness}),
|
||||||
when(m_show_skeleton, Skeleton{m_skel_color, m_skel_thickness}),
|
when(m_show_skeleton, Skeleton{m_skel_color, m_skel_thickness}),
|
||||||
when(m_show_proj, ProjectileAim{{m_proj_pos_x, m_proj_pos_y}, m_proj_color, m_proj_size, m_proj_line_width, static_cast<ProjectileAim::Figure>(m_proj_figure)}),
|
when(m_show_proj, ProjectileAim{{m_proj_pos_x, m_proj_pos_y},
|
||||||
|
m_proj_color,
|
||||||
|
m_proj_size,
|
||||||
|
m_proj_line_width,
|
||||||
|
static_cast<ProjectileAim::Figure>(m_proj_figure)}),
|
||||||
when(m_show_snap, SnapLine{{vp->Size.x / 2.f, vp->Size.y}, m_snap_color, m_snap_width}));
|
when(m_show_snap, SnapLine{{vp->Size.x / 2.f, vp->Size.y}, m_snap_color, m_snap_width}));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,11 +26,11 @@ namespace imgui_desktop::gui
|
|||||||
bool m_opened = true;
|
bool m_opened = true;
|
||||||
|
|
||||||
// Entity
|
// Entity
|
||||||
float m_entity_x = 550.f, m_entity_top_y = 150.f, m_entity_bottom_y = 450.f;
|
float m_entity_x = 550.f, m_entity_top_y = 150.f, m_entity_bottom_y = 450.f, m_entity_aspect = 4.f;
|
||||||
|
|
||||||
// Box
|
// Box
|
||||||
omath::Color m_box_color{1.f, 1.f, 1.f, 1.f};
|
omath::Color m_box_color{1.f, 1.f, 1.f, 1.f};
|
||||||
omath::Color m_box_fill{0.f, 0.f, 0.f, 0.f};
|
omath::Color m_box_fill{0.f, 0.f, 0.f, 0.f};
|
||||||
|
omath::Color m_box_outline{0.f, 0.f, 0.f, 0.f};
|
||||||
float m_box_thickness = 1.f, m_corner_ratio = 0.2f;
|
float m_box_thickness = 1.f, m_corner_ratio = 0.2f;
|
||||||
bool m_show_box = true, m_show_cornered_box = true, m_show_dashed_box = false;
|
bool m_show_box = true, m_show_cornered_box = true, m_show_dashed_box = false;
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,13 @@
|
|||||||
|
project(example_opengl_hook)
|
||||||
|
|
||||||
|
add_library(${PROJECT_NAME} MODULE dllmain.cpp)
|
||||||
|
|
||||||
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||||
|
CXX_STANDARD 23
|
||||||
|
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>"
|
||||||
|
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||||
|
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}"
|
||||||
|
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
|
||||||
|
|
||||||
|
find_package(imgui CONFIG REQUIRED)
|
||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE omath::omath imgui::imgui opengl32 gdi32)
|
||||||
@@ -0,0 +1,116 @@
|
|||||||
|
#include "omath/hooks/hooks_manager.hpp"
|
||||||
|
#include <Windows.h>
|
||||||
|
#include <chrono>
|
||||||
|
#include <imgui.h>
|
||||||
|
#include <imgui_impl_opengl3.h>
|
||||||
|
#include <imgui_impl_win32.h>
|
||||||
|
#include <optional>
|
||||||
|
#include <thread>
|
||||||
|
|
||||||
|
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND, UINT, WPARAM, LPARAM);
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
bool g_initialized = false;
|
||||||
|
bool g_init_attempted = false;
|
||||||
|
bool g_show_menu = true;
|
||||||
|
|
||||||
|
constexpr auto g_module_wait_delay = std::chrono::milliseconds{100};
|
||||||
|
|
||||||
|
void init(HDC hdc)
|
||||||
|
{
|
||||||
|
g_init_attempted = true;
|
||||||
|
|
||||||
|
const HWND hwnd = WindowFromDC(hdc);
|
||||||
|
if (!hwnd)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ImGui::CreateContext();
|
||||||
|
ImGui::StyleColorsDark();
|
||||||
|
ImGui::GetIO().IniFilename = nullptr;
|
||||||
|
ImGui::GetIO().LogFilename = nullptr;
|
||||||
|
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
|
||||||
|
|
||||||
|
ImGui_ImplWin32_Init(hwnd);
|
||||||
|
ImGui_ImplOpenGL3_Init();
|
||||||
|
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.set_on_wnd_proc(
|
||||||
|
[](HWND h, UINT msg, WPARAM wp, LPARAM lp) -> std::optional<LRESULT>
|
||||||
|
{
|
||||||
|
if (!g_show_menu)
|
||||||
|
return std::nullopt;
|
||||||
|
|
||||||
|
if (ImGui_ImplWin32_WndProcHandler(h, msg, wp, lp))
|
||||||
|
return 0;
|
||||||
|
return std::nullopt;
|
||||||
|
});
|
||||||
|
(void)mgr.hook_wnd_proc(hwnd);
|
||||||
|
|
||||||
|
g_initialized = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void on_swap_buffers(HDC hdc)
|
||||||
|
{
|
||||||
|
if (!g_initialized)
|
||||||
|
{
|
||||||
|
if (!g_init_attempted)
|
||||||
|
init(hdc);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GetAsyncKeyState(VK_INSERT) & 1)
|
||||||
|
g_show_menu = !g_show_menu;
|
||||||
|
|
||||||
|
ImGui_ImplOpenGL3_NewFrame();
|
||||||
|
ImGui_ImplWin32_NewFrame();
|
||||||
|
ImGui::NewFrame();
|
||||||
|
|
||||||
|
if (g_show_menu)
|
||||||
|
{
|
||||||
|
ImGui::SetNextWindowSize({300.f, 100.f}, ImGuiCond_Once);
|
||||||
|
ImGui::SetNextWindowPos({10.f, 10.f}, ImGuiCond_Once);
|
||||||
|
ImGui::Begin("omath | OpenGL hook");
|
||||||
|
ImGui::Text("Hook active");
|
||||||
|
ImGui::Text("FPS: %.1f", ImGui::GetIO().Framerate);
|
||||||
|
ImGui::Text("INSERT toggles this window");
|
||||||
|
ImGui::End();
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGui::Render();
|
||||||
|
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
||||||
|
}
|
||||||
|
|
||||||
|
void hook_when_opengl_is_loaded()
|
||||||
|
{
|
||||||
|
while (!GetModuleHandle("opengl32.dll"))
|
||||||
|
std::this_thread::sleep_for(g_module_wait_delay);
|
||||||
|
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.set_on_opengl_swap_buffers(on_swap_buffers);
|
||||||
|
(void)mgr.hook_opengl();
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
BOOL WINAPI DllMain(HINSTANCE h_instance, DWORD reason, LPVOID)
|
||||||
|
{
|
||||||
|
if (reason == DLL_PROCESS_ATTACH)
|
||||||
|
{
|
||||||
|
DisableThreadLibraryCalls(h_instance);
|
||||||
|
std::thread{hook_when_opengl_is_loaded}.detach();
|
||||||
|
}
|
||||||
|
else if (reason == DLL_PROCESS_DETACH)
|
||||||
|
{
|
||||||
|
auto& mgr = omath::hooks::HooksManager::get();
|
||||||
|
mgr.unhook_wnd_proc();
|
||||||
|
mgr.unhook_opengl();
|
||||||
|
|
||||||
|
if (g_initialized)
|
||||||
|
{
|
||||||
|
ImGui_ImplOpenGL3_Shutdown();
|
||||||
|
ImGui_ImplWin32_Shutdown();
|
||||||
|
ImGui::DestroyContext();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
//
|
||||||
|
// Created by Vladislav on 07.05.2026.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/linear_algebra/vector3.hpp"
|
||||||
|
#include <array>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
|
namespace omath::primitives
|
||||||
|
{
|
||||||
|
// Oriented bounding box: a rectangular cuboid defined by a center, three
|
||||||
|
// orthonormal local axes, and the half-size along each of those axes.
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
struct Obb final
|
||||||
|
{
|
||||||
|
Vector3<Type> center;
|
||||||
|
Vector3<Type> axis_x;
|
||||||
|
Vector3<Type> axis_y;
|
||||||
|
Vector3<Type> axis_z;
|
||||||
|
Vector3<Type> half_extents;
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr std::array<Vector3<Type>, 8> vertices() const noexcept
|
||||||
|
{
|
||||||
|
const auto ex = axis_x * half_extents.x;
|
||||||
|
const auto ey = axis_y * half_extents.y;
|
||||||
|
const auto ez = axis_z * half_extents.z;
|
||||||
|
|
||||||
|
return {
|
||||||
|
center - ex - ey - ez, center + ex - ey - ez, center - ex + ey - ez, center + ex + ey - ez,
|
||||||
|
center - ex - ey + ez, center + ex - ey + ez, center - ex + ey + ez, center + ex + ey + ez,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
};
|
||||||
|
} // namespace omath::primitives
|
||||||
@@ -49,7 +49,7 @@ namespace omath::collision
|
|||||||
struct Params final
|
struct Params final
|
||||||
{
|
{
|
||||||
int max_iterations{64};
|
int max_iterations{64};
|
||||||
FloatingType tolerance{1e-4}; // absolute tolerance on distance growth
|
FloatingType tolerance{1e-4f}; // absolute tolerance on distance growth
|
||||||
};
|
};
|
||||||
// Precondition: simplex.size()==4 and contains the origin.
|
// Precondition: simplex.size()==4 and contains the origin.
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "omath/3d_primitives/aabb.hpp"
|
#include "omath/3d_primitives/aabb.hpp"
|
||||||
|
#include "omath/3d_primitives/obb.hpp"
|
||||||
#include "omath/linear_algebra/triangle.hpp"
|
#include "omath/linear_algebra/triangle.hpp"
|
||||||
#include "omath/linear_algebra/vector3.hpp"
|
#include "omath/linear_algebra/vector3.hpp"
|
||||||
|
|
||||||
@@ -36,6 +37,7 @@ namespace omath::collision
|
|||||||
{
|
{
|
||||||
using TriangleType = Triangle<typename RayType::VectorType>;
|
using TriangleType = Triangle<typename RayType::VectorType>;
|
||||||
using AABBType = primitives::Aabb<typename RayType::VectorType::ContainedType>;
|
using AABBType = primitives::Aabb<typename RayType::VectorType::ContainedType>;
|
||||||
|
using OBBType = primitives::Obb<typename RayType::VectorType::ContainedType>;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
LineTracer() = delete;
|
LineTracer() = delete;
|
||||||
@@ -137,6 +139,61 @@ namespace omath::collision
|
|||||||
return ray.start + dir * t_hit;
|
return ray.start + dir * t_hit;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Slab method ray-OBB intersection. Project the ray into the OBB's local frame
|
||||||
|
// (axes are orthonormal, so the inverse rotation is just a transpose / dot products),
|
||||||
|
// then run the standard slab test against the local box [-half_extents, +half_extents].
|
||||||
|
// The ray parameter t is invariant under rigid transform, so the hit point is recovered
|
||||||
|
// in world space as ray.start + dir * t_hit.
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr static auto get_ray_hit_point(const RayType& ray, const OBBType& obb) noexcept
|
||||||
|
{
|
||||||
|
using T = typename RayType::VectorType::ContainedType;
|
||||||
|
|
||||||
|
const auto offset = ray.start - obb.center;
|
||||||
|
const auto dir = ray.direction_vector();
|
||||||
|
|
||||||
|
const T local_start[3] = {offset.dot(obb.axis_x), offset.dot(obb.axis_y), offset.dot(obb.axis_z)};
|
||||||
|
const T local_dir[3] = {dir.dot(obb.axis_x), dir.dot(obb.axis_y), dir.dot(obb.axis_z)};
|
||||||
|
const T half[3] = {obb.half_extents.x, obb.half_extents.y, obb.half_extents.z};
|
||||||
|
|
||||||
|
auto t_min = -std::numeric_limits<T>::infinity();
|
||||||
|
auto t_max = std::numeric_limits<T>::infinity();
|
||||||
|
|
||||||
|
const auto process_axis = [&](const T& d, const T& origin, const T& h) -> bool
|
||||||
|
{
|
||||||
|
constexpr T k_epsilon = std::numeric_limits<T>::epsilon();
|
||||||
|
if (std::abs(d) < k_epsilon)
|
||||||
|
return origin >= -h && origin <= h;
|
||||||
|
|
||||||
|
const T inv = T(1) / d;
|
||||||
|
T t0 = (-h - origin) * inv;
|
||||||
|
T t1 = (h - origin) * inv;
|
||||||
|
if (t0 > t1)
|
||||||
|
std::swap(t0, t1);
|
||||||
|
|
||||||
|
t_min = std::max(t_min, t0);
|
||||||
|
t_max = std::min(t_max, t1);
|
||||||
|
return t_min <= t_max;
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!process_axis(local_dir[0], local_start[0], half[0]))
|
||||||
|
return ray.end;
|
||||||
|
if (!process_axis(local_dir[1], local_start[1], half[1]))
|
||||||
|
return ray.end;
|
||||||
|
if (!process_axis(local_dir[2], local_start[2], half[2]))
|
||||||
|
return ray.end;
|
||||||
|
|
||||||
|
const T t_hit = std::max(T(0), t_min);
|
||||||
|
|
||||||
|
if (t_max < T(0))
|
||||||
|
return ray.end; // box entirely behind origin
|
||||||
|
|
||||||
|
if (!ray.infinite_length && t_hit > T(1))
|
||||||
|
return ray.end; // box beyond ray endpoint
|
||||||
|
|
||||||
|
return ray.start + dir * t_hit;
|
||||||
|
}
|
||||||
|
|
||||||
template<class MeshType>
|
template<class MeshType>
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
constexpr static auto get_ray_hit_point(const RayType& ray, const MeshType& mesh) noexcept
|
constexpr static auto get_ray_hit_point(const RayType& ray, const MeshType& mesh) noexcept
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ namespace omath::cry_engine
|
|||||||
constexpr Vector3<float> k_abs_forward = {0, 1, 0};
|
constexpr Vector3<float> k_abs_forward = {0, 1, 0};
|
||||||
|
|
||||||
using Mat4X4 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
|
using Mat4X4 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
|
||||||
using Mat3X3 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
|
using Mat3X3 = Mat<3, 3, float, MatStoreType::ROW_MAJOR>;
|
||||||
using Mat1X3 = Mat<1, 3, float, MatStoreType::ROW_MAJOR>;
|
using Mat1X3 = Mat<1, 3, float, MatStoreType::ROW_MAJOR>;
|
||||||
using PitchAngle = Angle<float, -90.f, 90.f, AngleFlags::Clamped>;
|
using PitchAngle = Angle<float, -90.f, 90.f, AngleFlags::Clamped>;
|
||||||
using YawAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
|
using YawAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
|
||||||
|
|||||||
@@ -7,27 +7,87 @@
|
|||||||
|
|
||||||
namespace omath::cry_engine
|
namespace omath::cry_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||||
|
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||||
|
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept;
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far,
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept;
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||||
|
up_vector(angles), cam_origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_origin(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_scale(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
|
return {
|
||||||
|
PitchAngle::from_degrees(angles.x),
|
||||||
|
YawAngle::from_degrees(angles.z),
|
||||||
|
RollAngle::from_degrees(angles.y),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4
|
||||||
|
calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near_plane,
|
||||||
|
const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::ZERO_TO_ONE) noexcept
|
||||||
|
{
|
||||||
|
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
|
||||||
|
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR,
|
||||||
|
NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
std::unreachable();
|
||||||
|
}
|
||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -35,7 +95,7 @@ namespace omath::cry_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -43,7 +103,7 @@ namespace omath::cry_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -51,7 +111,7 @@ namespace omath::cry_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters * static_cast<FloatingType>(100);
|
return centimeters * static_cast<FloatingType>(100);
|
||||||
@@ -59,7 +119,7 @@ namespace omath::cry_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters;
|
return meters;
|
||||||
@@ -67,7 +127,7 @@ namespace omath::cry_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -4,21 +4,36 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "omath/engines/cry_engine/formulas.hpp"
|
#include "omath/engines/cry_engine/formulas.hpp"
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/projection/camera.hpp"
|
#include "omath/projection/camera.hpp"
|
||||||
|
|
||||||
namespace omath::cry_engine
|
namespace omath::cry_engine
|
||||||
{
|
{
|
||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
|
const Vector3<float>& look_at) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (look_at - cam_origin).normalized();
|
||||||
|
return {PitchAngle::from_radians(internal::asin(direction.z)),
|
||||||
|
YawAngle::from_radians(-internal::atan2(direction.x, direction.y)), RollAngle::from_radians(0.f)};
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
[[nodiscard]]
|
{
|
||||||
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
return cry_engine::calc_view_matrix(angles, cam_origin);
|
||||||
float near, float far, NDCDepthRange ndc_depth_range) noexcept;
|
}
|
||||||
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
|
const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range) noexcept
|
||||||
|
{
|
||||||
|
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near_plane, far_plane,
|
||||||
|
ndc_depth_range);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace omath::cry_engine
|
} // namespace omath::cry_engine
|
||||||
@@ -10,7 +10,7 @@ namespace omath::cry_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return cry_engine::rotation_matrix(rotation);
|
return cry_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ namespace omath::cry_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -25,7 +26,7 @@ namespace omath::cry_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -36,19 +37,19 @@ namespace omath::cry_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.z;
|
return vec.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -60,13 +61,13 @@ namespace omath::cry_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
return angles::radians_to_degrees(std::asin(direction.z));
|
return angles::radians_to_degrees(std::asin(direction.z));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -7,27 +7,91 @@
|
|||||||
|
|
||||||
namespace omath::frostbite_engine
|
namespace omath::frostbite_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept;
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far,
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept;
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||||
|
up_vector(angles), cam_origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||||
|
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||||
|
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_origin(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_scale(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
|
return {
|
||||||
|
PitchAngle::from_degrees(angles.x),
|
||||||
|
YawAngle::from_degrees(angles.y),
|
||||||
|
RollAngle::from_degrees(angles.z),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
|
{
|
||||||
|
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
|
||||||
|
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR,
|
||||||
|
NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
|
||||||
|
std::unreachable();
|
||||||
|
}
|
||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -35,7 +99,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -43,7 +107,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -51,7 +115,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters * static_cast<FloatingType>(100);
|
return centimeters * static_cast<FloatingType>(100);
|
||||||
@@ -59,7 +123,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters;
|
return meters;
|
||||||
@@ -67,7 +131,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "omath/engines/frostbite_engine/formulas.hpp"
|
#include "omath/engines/frostbite_engine/formulas.hpp"
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/projection/camera.hpp"
|
#include "omath/projection/camera.hpp"
|
||||||
|
|
||||||
namespace omath::frostbite_engine
|
namespace omath::frostbite_engine
|
||||||
@@ -11,14 +12,30 @@ namespace omath::frostbite_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
|
const Vector3<float>& look_at) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (look_at - cam_origin).normalized();
|
||||||
|
|
||||||
[[nodiscard]]
|
return {PitchAngle::from_radians(-internal::asin(direction.y)),
|
||||||
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
YawAngle::from_radians(internal::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
||||||
[[nodiscard]]
|
}
|
||||||
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
|
||||||
float near, float far, NDCDepthRange ndc_depth_range) noexcept;
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return frostbite_engine::calc_view_matrix(angles, cam_origin);
|
||||||
|
}
|
||||||
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
|
const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range) noexcept
|
||||||
|
{
|
||||||
|
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near_plane, far_plane,
|
||||||
|
ndc_depth_range);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace omath::unreal_engine
|
} // namespace omath::frostbite_engine
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace omath::frostbite_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return frostbite_engine::rotation_matrix(rotation);
|
return frostbite_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ namespace omath::frostbite_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -25,7 +26,7 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -36,19 +37,19 @@ namespace omath::frostbite_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.y;
|
return vec.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -60,13 +61,13 @@ namespace omath::frostbite_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
return angles::radians_to_degrees(std::asin(direction.y));
|
return angles::radians_to_degrees(std::asin(direction.y));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -7,27 +7,89 @@
|
|||||||
|
|
||||||
namespace omath::iw_engine
|
namespace omath::iw_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept;
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
|
|
||||||
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far,
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept;
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
return mat_rotation_axis_z(angles.yaw) * mat_rotation_axis_y(angles.pitch) * mat_rotation_axis_x(angles.roll);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_origin(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_scale(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
|
return {
|
||||||
|
PitchAngle::from_degrees(angles.y),
|
||||||
|
YawAngle::from_degrees(angles.z),
|
||||||
|
RollAngle::from_degrees(angles.x),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return mat_camera_view(forward_vector(angles), right_vector(angles), up_vector(angles), cam_origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
|
{
|
||||||
|
constexpr float k_source_reference_aspect = 4.f / 3.f;
|
||||||
|
const auto vertical_fov = angles::horizontal_fov_to_vertical(field_of_view, k_source_reference_aspect);
|
||||||
|
|
||||||
|
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
||||||
|
vertical_fov, aspect_ratio, near_plane, far_plane);
|
||||||
|
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR,
|
||||||
|
NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
||||||
|
vertical_fov, aspect_ratio, near_plane, far_plane);
|
||||||
|
std::unreachable();
|
||||||
|
}
|
||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||||
@@ -36,7 +98,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
||||||
@@ -44,7 +106,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -52,7 +114,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||||
@@ -61,7 +123,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
||||||
@@ -69,7 +131,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -3,7 +3,8 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "omath/engines/iw_engine/constants.hpp"
|
#include "omath/engines/iw_engine/formulas.hpp"
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/projection/camera.hpp"
|
#include "omath/projection/camera.hpp"
|
||||||
|
|
||||||
namespace omath::iw_engine
|
namespace omath::iw_engine
|
||||||
@@ -11,14 +12,30 @@ namespace omath::iw_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
|
const Vector3<float>& look_at) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (look_at - cam_origin).normalized();
|
||||||
|
|
||||||
[[nodiscard]]
|
return {PitchAngle::from_radians(-internal::asin(direction.z)),
|
||||||
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
YawAngle::from_radians(internal::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||||
[[nodiscard]]
|
}
|
||||||
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
|
||||||
float near, float far, NDCDepthRange ndc_depth_range) noexcept;
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return iw_engine::calc_view_matrix(angles, cam_origin);
|
||||||
|
}
|
||||||
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
|
const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range) noexcept
|
||||||
|
{
|
||||||
|
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near_plane, far_plane,
|
||||||
|
ndc_depth_range);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace omath::iw_engine
|
} // namespace omath::iw_engine
|
||||||
@@ -10,7 +10,7 @@ namespace omath::iw_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return iw_engine::rotation_matrix(rotation);
|
return iw_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ namespace omath::iw_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -26,7 +27,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -37,19 +38,19 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.z;
|
return vec.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -61,7 +62,7 @@ namespace omath::iw_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto distance = origin.distance_to(view_to);
|
const auto distance = origin.distance_to(view_to);
|
||||||
@@ -69,7 +70,7 @@ namespace omath::iw_engine
|
|||||||
|
|
||||||
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto delta = view_to - origin;
|
const auto delta = view_to - origin;
|
||||||
|
|||||||
@@ -6,27 +6,93 @@
|
|||||||
|
|
||||||
namespace omath::opengl_engine
|
namespace omath::opengl_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept;
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec =
|
||||||
|
rotation_matrix(angles) * mat_column_from_vector<float, MatStoreType::COLUMN_MAJOR>(k_abs_forward);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec =
|
||||||
|
rotation_matrix(angles) * mat_column_from_vector<float, MatStoreType::COLUMN_MAJOR>(k_abs_right);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far,
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept;
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector<float, MatStoreType::COLUMN_MAJOR>(k_abs_up);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return mat_look_at_right_handed(cam_origin, cam_origin + forward_vector(angles), up_vector(angles));
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
return mat_rotation_axis_z<float, MatStoreType::COLUMN_MAJOR>(angles.roll)
|
||||||
|
* mat_rotation_axis_y<float, MatStoreType::COLUMN_MAJOR>(angles.yaw)
|
||||||
|
* mat_rotation_axis_x<float, MatStoreType::COLUMN_MAJOR>(angles.pitch);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_origin(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_scale(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
|
return {
|
||||||
|
PitchAngle::from_degrees(angles.x),
|
||||||
|
YawAngle::from_degrees(angles.y),
|
||||||
|
RollAngle::from_degrees(angles.z),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
|
{
|
||||||
|
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
|
return mat_perspective_right_handed_vertical_fov<float, MatStoreType::COLUMN_MAJOR,
|
||||||
|
NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
|
||||||
|
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||||
|
return mat_perspective_right_handed_vertical_fov<float, MatStoreType::COLUMN_MAJOR,
|
||||||
|
NDCDepthRange::ZERO_TO_ONE>(field_of_view, aspect_ratio,
|
||||||
|
near_plane, far_plane);
|
||||||
|
|
||||||
|
std::unreachable();
|
||||||
|
}
|
||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -34,7 +100,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -42,7 +108,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -50,7 +116,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters * static_cast<FloatingType>(100);
|
return centimeters * static_cast<FloatingType>(100);
|
||||||
@@ -58,7 +124,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters;
|
return meters;
|
||||||
@@ -66,7 +132,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -3,7 +3,8 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "omath/engines/opengl_engine/constants.hpp"
|
#include "omath/engines/opengl_engine/formulas.hpp"
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/projection/camera.hpp"
|
#include "omath/projection/camera.hpp"
|
||||||
|
|
||||||
namespace omath::opengl_engine
|
namespace omath::opengl_engine
|
||||||
@@ -11,14 +12,30 @@ namespace omath::opengl_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
|
const Vector3<float>& look_at) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (look_at - cam_origin).normalized();
|
||||||
|
|
||||||
[[nodiscard]]
|
return {PitchAngle::from_radians(internal::asin(direction.y)),
|
||||||
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
YawAngle::from_radians(-internal::atan2(direction.x, -direction.z)), RollAngle::from_radians(0.f)};
|
||||||
[[nodiscard]]
|
}
|
||||||
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
|
||||||
float near, float far, NDCDepthRange ndc_depth_range) noexcept;
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return opengl_engine::calc_view_matrix(angles, cam_origin);
|
||||||
|
}
|
||||||
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
|
const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range) noexcept
|
||||||
|
{
|
||||||
|
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near_plane, far_plane,
|
||||||
|
ndc_depth_range);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace omath::opengl_engine
|
} // namespace omath::opengl_engine
|
||||||
@@ -10,7 +10,7 @@ namespace omath::opengl_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return opengl_engine::rotation_matrix(rotation);
|
return opengl_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ namespace omath::opengl_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -25,7 +26,7 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -36,19 +37,19 @@ namespace omath::opengl_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.y;
|
return vec.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -60,13 +61,13 @@ namespace omath::opengl_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
return angles::radians_to_degrees(std::asin(direction.y));
|
return angles::radians_to_degrees(std::asin(direction.y));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -0,0 +1,13 @@
|
|||||||
|
//
|
||||||
|
// Created by Orange on 6/3/2026.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/engines/rage_engine/constants.hpp"
|
||||||
|
#include "omath/projection/camera.hpp"
|
||||||
|
#include "traits/camera_trait.hpp"
|
||||||
|
|
||||||
|
namespace omath::rage_engine
|
||||||
|
{
|
||||||
|
using Camera = projection::Camera<Mat4X4, ViewAngles, CameraTrait, NDCDepthRange::ZERO_TO_ONE>;
|
||||||
|
} // namespace omath::rage_engine
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
//
|
||||||
|
// Created by Orange on 6/3/2026.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/linear_algebra/mat.hpp"
|
||||||
|
#include "omath/linear_algebra/vector3.hpp"
|
||||||
|
#include <omath/trigonometry/angle.hpp>
|
||||||
|
#include <omath/trigonometry/view_angles.hpp>
|
||||||
|
|
||||||
|
namespace omath::rage_engine
|
||||||
|
{
|
||||||
|
constexpr Vector3<float> k_abs_up = {0, 0, 1};
|
||||||
|
constexpr Vector3<float> k_abs_right = {1, 0, 0};
|
||||||
|
constexpr Vector3<float> k_abs_forward = {0, 1, 0};
|
||||||
|
|
||||||
|
using Mat4X4 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
|
||||||
|
using Mat3X3 = Mat<3, 3, float, MatStoreType::ROW_MAJOR>;
|
||||||
|
using Mat1X3 = Mat<1, 3, float, MatStoreType::ROW_MAJOR>;
|
||||||
|
using PitchAngle = Angle<float, -90.f, 90.f, AngleFlags::Clamped>;
|
||||||
|
using YawAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
|
||||||
|
using RollAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
|
||||||
|
|
||||||
|
using ViewAngles = omath::ViewAngles<PitchAngle, YawAngle, RollAngle>;
|
||||||
|
} // namespace omath::rage_engine
|
||||||
@@ -0,0 +1,140 @@
|
|||||||
|
//
|
||||||
|
// Created by Orange on 6/3/2026.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/engines/rage_engine/constants.hpp"
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
|
namespace omath::rage_engine
|
||||||
|
{
|
||||||
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||||
|
up_vector(angles), cam_origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||||
|
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||||
|
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_origin(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_scale(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
|
return {
|
||||||
|
PitchAngle::from_degrees(angles.x),
|
||||||
|
YawAngle::from_degrees(angles.z),
|
||||||
|
RollAngle::from_degrees(angles.y),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4
|
||||||
|
calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near_plane,
|
||||||
|
const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::ZERO_TO_ONE) noexcept
|
||||||
|
{
|
||||||
|
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
|
||||||
|
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR,
|
||||||
|
NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
std::unreachable();
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class FloatingType>
|
||||||
|
requires std::is_floating_point_v<FloatingType>
|
||||||
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
|
{
|
||||||
|
return units / static_cast<FloatingType>(100);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class FloatingType>
|
||||||
|
requires std::is_floating_point_v<FloatingType>
|
||||||
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
|
{
|
||||||
|
return units;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class FloatingType>
|
||||||
|
requires std::is_floating_point_v<FloatingType>
|
||||||
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
|
{
|
||||||
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class FloatingType>
|
||||||
|
requires std::is_floating_point_v<FloatingType>
|
||||||
|
[[nodiscard("units value should not be discarded")]]
|
||||||
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
|
{
|
||||||
|
return centimeters * static_cast<FloatingType>(100);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class FloatingType>
|
||||||
|
requires std::is_floating_point_v<FloatingType>
|
||||||
|
[[nodiscard("units value should not be discarded")]]
|
||||||
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
|
{
|
||||||
|
return meters;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class FloatingType>
|
||||||
|
requires std::is_floating_point_v<FloatingType>
|
||||||
|
[[nodiscard("units value should not be discarded")]]
|
||||||
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
|
{
|
||||||
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
}
|
||||||
|
} // namespace omath::rage_engine
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
//
|
||||||
|
// Created by Orange on 6/3/2026.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "constants.hpp"
|
||||||
|
#include "omath/3d_primitives/mesh.hpp"
|
||||||
|
#include "traits/mesh_trait.hpp"
|
||||||
|
|
||||||
|
namespace omath::rage_engine
|
||||||
|
{
|
||||||
|
using Mesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait>;
|
||||||
|
} // namespace omath::rage_engine
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
//
|
||||||
|
// Created by Orange on 6/3/2026.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/engines/rage_engine/formulas.hpp"
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
|
#include "omath/projection/camera.hpp"
|
||||||
|
|
||||||
|
namespace omath::rage_engine
|
||||||
|
{
|
||||||
|
class CameraTrait final
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
|
const Vector3<float>& look_at) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (look_at - cam_origin).normalized();
|
||||||
|
|
||||||
|
return {PitchAngle::from_radians(internal::asin(direction.z)),
|
||||||
|
YawAngle::from_radians(-internal::atan2(direction.x, direction.y)), RollAngle::from_radians(0.f)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return rage_engine::calc_view_matrix(angles, cam_origin);
|
||||||
|
}
|
||||||
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
|
const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range) noexcept
|
||||||
|
{
|
||||||
|
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near_plane, far_plane,
|
||||||
|
ndc_depth_range);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace omath::rage_engine
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
//
|
||||||
|
// Created by Orange on 6/3/2026.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include <omath/engines/rage_engine/constants.hpp>
|
||||||
|
#include <omath/engines/rage_engine/formulas.hpp>
|
||||||
|
|
||||||
|
namespace omath::rage_engine
|
||||||
|
{
|
||||||
|
class MeshTrait final
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
|
{
|
||||||
|
return rage_engine::rotation_matrix(rotation);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
} // namespace omath::rage_engine
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
//
|
||||||
|
// Created by Orange on 6/3/2026.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/engines/rage_engine/formulas.hpp"
|
||||||
|
#include "omath/projectile_prediction/projectile.hpp"
|
||||||
|
#include "omath/projectile_prediction/target.hpp"
|
||||||
|
#include <optional>
|
||||||
|
|
||||||
|
namespace omath::rage_engine
|
||||||
|
{
|
||||||
|
class PredEngineTrait final
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
|
constexpr static Vector3<float>
|
||||||
|
predict_projectile_position(const projectile_prediction::Projectile<float>& projectile, const float pitch,
|
||||||
|
const float yaw, const float time, const float gravity) noexcept
|
||||||
|
{
|
||||||
|
const auto launch_pos = projectile.m_origin + projectile.m_launch_offset;
|
||||||
|
auto current_pos = launch_pos
|
||||||
|
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||||
|
RollAngle::from_degrees(0)})
|
||||||
|
* projectile.m_launch_speed * time;
|
||||||
|
current_pos.z -= (gravity * projectile.m_gravity_scale) * (time * time) * 0.5f;
|
||||||
|
|
||||||
|
return current_pos;
|
||||||
|
}
|
||||||
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
|
const float time, const float gravity) noexcept
|
||||||
|
{
|
||||||
|
auto predicted = target.m_origin + target.m_velocity * time;
|
||||||
|
|
||||||
|
if (target.m_is_airborne)
|
||||||
|
predicted.z -= gravity * (time * time) * 0.5f;
|
||||||
|
|
||||||
|
return predicted;
|
||||||
|
}
|
||||||
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
|
{
|
||||||
|
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
|
{
|
||||||
|
return vec.z;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
|
Vector3<float> predicted_target_position,
|
||||||
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
|
{
|
||||||
|
const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
||||||
|
const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
||||||
|
|
||||||
|
return {predicted_target_position.x, predicted_target_position.y, projectile.m_origin.z + height};
|
||||||
|
}
|
||||||
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
return angles::radians_to_degrees(std::asin(direction.z));
|
||||||
|
}
|
||||||
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|
||||||
|
return angles::radians_to_degrees(-std::atan2(direction.x, direction.y));
|
||||||
|
};
|
||||||
|
};
|
||||||
|
} // namespace omath::rage_engine
|
||||||
@@ -6,27 +6,89 @@
|
|||||||
|
|
||||||
namespace omath::source_engine
|
namespace omath::source_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
return mat_rotation_axis_z(angles.yaw) * mat_rotation_axis_y(angles.pitch) * mat_rotation_axis_x(angles.roll);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_origin(mat);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far,
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept;
|
{
|
||||||
|
return mat_extract_scale(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
|
return {
|
||||||
|
PitchAngle::from_degrees(angles.y),
|
||||||
|
YawAngle::from_degrees(angles.z),
|
||||||
|
RollAngle::from_degrees(angles.x),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return mat_camera_view(forward_vector(angles), right_vector(angles), up_vector(angles), cam_origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
|
{
|
||||||
|
constexpr float k_source_reference_aspect = 4.f / 3.f;
|
||||||
|
const auto vertical_fov = angles::horizontal_fov_to_vertical(field_of_view, k_source_reference_aspect);
|
||||||
|
|
||||||
|
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
||||||
|
vertical_fov, aspect_ratio, near_plane, far_plane);
|
||||||
|
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_vertical_fov<float, MatStoreType::ROW_MAJOR,
|
||||||
|
NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
||||||
|
vertical_fov, aspect_ratio, near_plane, far_plane);
|
||||||
|
std::unreachable();
|
||||||
|
}
|
||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||||
@@ -35,7 +97,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
return units_to_centimeters(units) / static_cast<FloatingType>(100);
|
||||||
@@ -43,7 +105,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -51,7 +113,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
constexpr auto centimeter_in_unit = static_cast<FloatingType>(2.54);
|
||||||
@@ -60,7 +122,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
return centimeters_to_units(meters * static_cast<FloatingType>(100));
|
||||||
@@ -68,7 +130,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -3,7 +3,8 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "omath/engines/source_engine/constants.hpp"
|
#include "omath/engines/source_engine/formulas.hpp"
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/projection/camera.hpp"
|
#include "omath/projection/camera.hpp"
|
||||||
|
|
||||||
namespace omath::source_engine
|
namespace omath::source_engine
|
||||||
@@ -11,14 +12,30 @@ namespace omath::source_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
|
const Vector3<float>& look_at) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (look_at - cam_origin).normalized();
|
||||||
|
|
||||||
[[nodiscard]]
|
return {PitchAngle::from_radians(-internal::asin(direction.z)),
|
||||||
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
YawAngle::from_radians(internal::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||||
[[nodiscard]]
|
}
|
||||||
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
|
||||||
float near, float far, NDCDepthRange ndc_depth_range) noexcept;
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return source_engine::calc_view_matrix(angles, cam_origin);
|
||||||
|
}
|
||||||
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
|
const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range) noexcept
|
||||||
|
{
|
||||||
|
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near_plane, far_plane,
|
||||||
|
ndc_depth_range);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace omath::source_engine
|
} // namespace omath::source_engine
|
||||||
@@ -10,7 +10,7 @@ namespace omath::source_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return source_engine::rotation_matrix(rotation);
|
return source_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ namespace omath::source_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -26,7 +27,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -37,19 +38,19 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.z;
|
return vec.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -61,7 +62,7 @@ namespace omath::source_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto distance = origin.distance_to(view_to);
|
const auto distance = origin.distance_to(view_to);
|
||||||
@@ -69,7 +70,7 @@ namespace omath::source_engine
|
|||||||
|
|
||||||
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
return angles::radians_to_degrees(std::asin(delta.z / distance));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto delta = view_to - origin;
|
const auto delta = view_to - origin;
|
||||||
|
|||||||
@@ -7,27 +7,90 @@
|
|||||||
|
|
||||||
namespace omath::unity_engine
|
namespace omath::unity_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept;
|
constexpr Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far,
|
constexpr Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept;
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(-forward_vector(angles), right_vector(angles),
|
||||||
|
up_vector(angles), cam_origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||||
|
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||||
|
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_origin(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_origin(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
|
constexpr Vector3<float> extract_scale(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_scale(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
|
return {
|
||||||
|
PitchAngle::from_degrees(angles.x),
|
||||||
|
YawAngle::from_degrees(angles.y),
|
||||||
|
RollAngle::from_degrees(angles.z),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
|
const float field_of_view, const float aspect_ratio, const float near_plane, const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
|
{
|
||||||
|
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||||
|
return omath::mat_perspective_right_handed_vertical_fov<float, MatStoreType::ROW_MAJOR,
|
||||||
|
NDCDepthRange::ZERO_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
|
return omath::mat_perspective_right_handed_vertical_fov<float, MatStoreType::ROW_MAJOR,
|
||||||
|
NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
std::unreachable();
|
||||||
|
}
|
||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -35,7 +98,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -43,7 +106,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -51,7 +114,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters * static_cast<FloatingType>(100);
|
return centimeters * static_cast<FloatingType>(100);
|
||||||
@@ -59,7 +122,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters;
|
return meters;
|
||||||
@@ -67,7 +130,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "omath/engines/unity_engine/formulas.hpp"
|
#include "omath/engines/unity_engine/formulas.hpp"
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/projection/camera.hpp"
|
#include "omath/projection/camera.hpp"
|
||||||
|
|
||||||
namespace omath::unity_engine
|
namespace omath::unity_engine
|
||||||
@@ -11,14 +12,30 @@ namespace omath::unity_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin,
|
||||||
|
const Vector3<float>& look_at) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (look_at - cam_origin).normalized();
|
||||||
|
|
||||||
[[nodiscard]]
|
return {PitchAngle::from_radians(-internal::asin(direction.y)),
|
||||||
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
YawAngle::from_radians(internal::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
||||||
[[nodiscard]]
|
}
|
||||||
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
|
||||||
float near, float far, NDCDepthRange ndc_depth_range) noexcept;
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return unity_engine::calc_view_matrix(angles, cam_origin);
|
||||||
|
}
|
||||||
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
|
const projection::ViewPort& view_port, const float near_plane,
|
||||||
|
const float far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range) noexcept
|
||||||
|
{
|
||||||
|
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near_plane, far_plane,
|
||||||
|
ndc_depth_range);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace omath::unity_engine
|
} // namespace omath::unity_engine
|
||||||
@@ -10,7 +10,7 @@ namespace omath::unity_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return unity_engine::rotation_matrix(rotation);
|
return unity_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ namespace omath::unity_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile<float>& projectile,
|
||||||
const float pitch, const float yaw,
|
const float pitch, const float yaw,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
@@ -25,7 +26,7 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target<float>& target,
|
||||||
const float time, const float gravity) noexcept
|
const float time, const float gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -36,19 +37,19 @@ namespace omath::unity_engine
|
|||||||
|
|
||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.y;
|
return vec.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile<float>& projectile,
|
||||||
Vector3<float> predicted_target_position,
|
Vector3<float> predicted_target_position,
|
||||||
const std::optional<float> projectile_pitch) noexcept
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
@@ -60,13 +61,13 @@ namespace omath::unity_engine
|
|||||||
}
|
}
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
return angles::radians_to_degrees(std::asin(direction.y));
|
return angles::radians_to_degrees(std::asin(direction.y));
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -7,27 +7,90 @@
|
|||||||
|
|
||||||
namespace omath::unreal_engine
|
namespace omath::unreal_engine
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
Vector3<double> forward_vector(const ViewAngles& angles) noexcept;
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("forward vector result should not be discarded")]]
|
||||||
Vector3<double> right_vector(const ViewAngles& angles) noexcept;
|
constexpr Vector3<double> forward_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Vector3<double> up_vector(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept;
|
[[nodiscard("right vector result should not be discarded")]]
|
||||||
|
constexpr Vector3<double> right_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
|
|
||||||
[[nodiscard]]
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("up vector result should not be discarded")]]
|
||||||
Mat4X4 calc_perspective_projection_matrix(double field_of_view, double aspect_ratio, double near, double far,
|
constexpr Vector3<double> up_vector(const ViewAngles& angles) noexcept
|
||||||
NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept;
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return mat_camera_view<double, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||||
|
up_vector(angles), cam_origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
return mat_rotation_axis_z<double, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||||
|
* mat_rotation_axis_y<double, MatStoreType::ROW_MAJOR>(-angles.pitch)
|
||||||
|
* mat_rotation_axis_x<double, MatStoreType::ROW_MAJOR>(-angles.roll);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("origin result should not be discarded")]]
|
||||||
|
constexpr Vector3<double> extract_origin(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_origin(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("scale result should not be discarded")]]
|
||||||
|
constexpr Vector3<double> extract_scale(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
return mat_extract_scale(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("rotation angles result should not be discarded")]]
|
||||||
|
constexpr ViewAngles extract_rotation_angles(const Mat4X4& mat) noexcept
|
||||||
|
{
|
||||||
|
const auto angles = mat_extract_rotation_zyx(mat);
|
||||||
|
return {
|
||||||
|
PitchAngle::from_degrees(-angles.y),
|
||||||
|
YawAngle::from_degrees(angles.z),
|
||||||
|
RollAngle::from_degrees(-angles.x),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("perspective projection matrix result should not be discarded")]]
|
||||||
|
constexpr Mat4X4 calc_perspective_projection_matrix(
|
||||||
|
const double field_of_view, const double aspect_ratio, const double near_plane, const double far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range = NDCDepthRange::NEGATIVE_ONE_TO_ONE) noexcept
|
||||||
|
{
|
||||||
|
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_horizontal_fov<double, MatStoreType::ROW_MAJOR,
|
||||||
|
NDCDepthRange::ZERO_TO_ONE>(field_of_view, aspect_ratio,
|
||||||
|
near_plane, far_plane);
|
||||||
|
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
|
return mat_perspective_left_handed_horizontal_fov<double, MatStoreType::ROW_MAJOR,
|
||||||
|
NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
||||||
|
field_of_view, aspect_ratio, near_plane, far_plane);
|
||||||
|
std::unreachable();
|
||||||
|
}
|
||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("centimeters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units;
|
return units;
|
||||||
@@ -35,7 +98,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("meters value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_meters(const FloatingType& units)
|
constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units / static_cast<FloatingType>(100);
|
return units / static_cast<FloatingType>(100);
|
||||||
@@ -43,7 +106,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("kilometers value should not be discarded")]]
|
||||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||||
{
|
{
|
||||||
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
return units_to_meters(units) / static_cast<FloatingType>(1000);
|
||||||
@@ -51,7 +114,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||||
{
|
{
|
||||||
return centimeters;
|
return centimeters;
|
||||||
@@ -59,7 +122,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||||
{
|
{
|
||||||
return meters * static_cast<FloatingType>(100);
|
return meters * static_cast<FloatingType>(100);
|
||||||
@@ -67,7 +130,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
template<class FloatingType>
|
template<class FloatingType>
|
||||||
requires std::is_floating_point_v<FloatingType>
|
requires std::is_floating_point_v<FloatingType>
|
||||||
[[nodiscard]]
|
[[nodiscard("units value should not be discarded")]]
|
||||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||||
{
|
{
|
||||||
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
return meters_to_units(kilometers * static_cast<FloatingType>(1000));
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "omath/engines/unreal_engine/formulas.hpp"
|
#include "omath/engines/unreal_engine/formulas.hpp"
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/projection/camera.hpp"
|
#include "omath/projection/camera.hpp"
|
||||||
|
|
||||||
namespace omath::unreal_engine
|
namespace omath::unreal_engine
|
||||||
@@ -11,14 +12,30 @@ namespace omath::unreal_engine
|
|||||||
class CameraTrait final
|
class CameraTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("look-at angle result should not be discarded")]]
|
||||||
static ViewAngles calc_look_at_angle(const Vector3<double>& cam_origin, const Vector3<double>& look_at) noexcept;
|
constexpr static ViewAngles calc_look_at_angle(const Vector3<double>& cam_origin,
|
||||||
|
const Vector3<double>& look_at) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (look_at - cam_origin).normalized();
|
||||||
|
|
||||||
[[nodiscard]]
|
return {PitchAngle::from_radians(internal::asin(direction.z)),
|
||||||
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept;
|
YawAngle::from_radians(internal::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||||
[[nodiscard]]
|
}
|
||||||
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
|
||||||
double near, double far, NDCDepthRange ndc_depth_range) noexcept;
|
[[nodiscard("view matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return unreal_engine::calc_view_matrix(angles, cam_origin);
|
||||||
|
}
|
||||||
|
[[nodiscard("projection matrix result should not be discarded")]]
|
||||||
|
constexpr static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
|
const projection::ViewPort& view_port, const double near_plane,
|
||||||
|
const double far_plane,
|
||||||
|
const NDCDepthRange ndc_depth_range) noexcept
|
||||||
|
{
|
||||||
|
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near_plane, far_plane,
|
||||||
|
ndc_depth_range);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace omath::unreal_engine
|
} // namespace omath::unreal_engine
|
||||||
@@ -10,7 +10,7 @@ namespace omath::unreal_engine
|
|||||||
class MeshTrait final
|
class MeshTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard("rotation matrix result should not be discarded")]]
|
||||||
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
static Mat4X4 rotation_matrix(const ViewAngles& rotation)
|
||||||
{
|
{
|
||||||
return unreal_engine::rotation_matrix(rotation);
|
return unreal_engine::rotation_matrix(rotation);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ namespace omath::unreal_engine
|
|||||||
class PredEngineTrait final
|
class PredEngineTrait final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
[[nodiscard("projectile position result should not be discarded")]]
|
||||||
static Vector3<double> predict_projectile_position(const projectile_prediction::Projectile<double>& projectile,
|
static Vector3<double> predict_projectile_position(const projectile_prediction::Projectile<double>& projectile,
|
||||||
const double pitch, const double yaw,
|
const double pitch, const double yaw,
|
||||||
const double time, const double gravity) noexcept
|
const double time, const double gravity) noexcept
|
||||||
@@ -27,7 +28,7 @@ namespace omath::unreal_engine
|
|||||||
return current_pos;
|
return current_pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("target position result should not be discarded")]]
|
||||||
static Vector3<double> predict_target_position(const projectile_prediction::Target<double>& target,
|
static Vector3<double> predict_target_position(const projectile_prediction::Target<double>& target,
|
||||||
const double time, const double gravity) noexcept
|
const double time, const double gravity) noexcept
|
||||||
{
|
{
|
||||||
@@ -39,19 +40,19 @@ namespace omath::unreal_engine
|
|||||||
return predicted;
|
return predicted;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("2d distance result should not be discarded")]]
|
||||||
static double calc_vector_2d_distance(const Vector3<double>& delta) noexcept
|
static double calc_vector_2d_distance(const Vector3<double>& delta) noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("height coordinate result should not be discarded")]]
|
||||||
static double get_vector_height_coordinate(const Vector3<double>& vec) noexcept
|
static double get_vector_height_coordinate(const Vector3<double>& vec) noexcept
|
||||||
{
|
{
|
||||||
return vec.y;
|
return vec.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("viewpoint result should not be discarded")]]
|
||||||
static Vector3<double> calc_viewpoint_from_angles(const projectile_prediction::Projectile<double>& projectile,
|
static Vector3<double> calc_viewpoint_from_angles(const projectile_prediction::Projectile<double>& projectile,
|
||||||
Vector3<double> predicted_target_position,
|
Vector3<double> predicted_target_position,
|
||||||
const std::optional<double> projectile_pitch) noexcept
|
const std::optional<double> projectile_pitch) noexcept
|
||||||
@@ -64,7 +65,7 @@ namespace omath::unreal_engine
|
|||||||
|
|
||||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
// 89 look up, -89 look down
|
// 89 look up, -89 look down
|
||||||
[[nodiscard]]
|
[[nodiscard("pitch angle result should not be discarded")]]
|
||||||
static double calc_direct_pitch_angle(const Vector3<double>& origin, const Vector3<double>& view_to) noexcept
|
static double calc_direct_pitch_angle(const Vector3<double>& origin, const Vector3<double>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
@@ -72,7 +73,7 @@ namespace omath::unreal_engine
|
|||||||
return angles::radians_to_degrees(std::asin(direction.z));
|
return angles::radians_to_degrees(std::asin(direction.z));
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("yaw angle result should not be discarded")]]
|
||||||
static double calc_direct_yaw_angle(const Vector3<double>& origin, const Vector3<double>& view_to) noexcept
|
static double calc_direct_yaw_angle(const Vector3<double>& origin, const Vector3<double>& view_to) noexcept
|
||||||
{
|
{
|
||||||
const auto direction = (view_to - origin).normalized();
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|||||||
@@ -0,0 +1,214 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#ifdef OMATH_ENABLE_HOOKING
|
||||||
|
#include <cstdint>
|
||||||
|
#include <functional>
|
||||||
|
#include <memory>
|
||||||
|
#include <optional>
|
||||||
|
#include <shared_mutex>
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
#ifndef WIN32_LEAN_AND_MEAN
|
||||||
|
#define WIN32_LEAN_AND_MEAN
|
||||||
|
#endif
|
||||||
|
#ifndef NOMINMAX
|
||||||
|
#define NOMINMAX
|
||||||
|
#endif
|
||||||
|
#include <Windows.h>
|
||||||
|
#include <d3d12.h>
|
||||||
|
#include <d3d9.h>
|
||||||
|
#include <dxgi.h>
|
||||||
|
#endif // _WIN32
|
||||||
|
|
||||||
|
#ifdef __linux__
|
||||||
|
#include <GL/glx.h>
|
||||||
|
#endif // __linux__
|
||||||
|
|
||||||
|
#include <safetyhook.hpp>
|
||||||
|
|
||||||
|
namespace omath::hooks
|
||||||
|
{
|
||||||
|
class HooksManager final
|
||||||
|
{
|
||||||
|
HooksManager() = default;
|
||||||
|
|
||||||
|
public:
|
||||||
|
#ifdef _WIN32
|
||||||
|
// IDXGISwapChain callbacks — shared between DX11 and DX12 (same interface, same signature).
|
||||||
|
using present_callback = std::function<void(IDXGISwapChain*, UINT, UINT)>;
|
||||||
|
using resize_buffers_callback = std::function<void(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT)>;
|
||||||
|
using execute_command_lists_callback =
|
||||||
|
std::function<void(ID3D12CommandQueue*, UINT, ID3D12CommandList* const*)>;
|
||||||
|
|
||||||
|
// IDirect3DDevice9 callbacks — DX9 only.
|
||||||
|
using dx9_present_callback =
|
||||||
|
std::function<void(IDirect3DDevice9*, const RECT*, const RECT*, HWND, const RGNDATA*)>;
|
||||||
|
using dx9_reset_callback = std::function<void(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*)>;
|
||||||
|
using dx9_end_scene_callback = std::function<void(IDirect3DDevice9*)>;
|
||||||
|
|
||||||
|
// OpenGL callback — Windows. Fires before the hooked buffer swap function calls the original.
|
||||||
|
using opengl_swap_buffers_callback = std::function<void(HDC)>;
|
||||||
|
|
||||||
|
// Return nullopt to pass the message to the original WndProc; return a value to intercept it.
|
||||||
|
using wnd_proc_callback = std::function<std::optional<LRESULT>(HWND, UINT, WPARAM, LPARAM)>;
|
||||||
|
#endif // _WIN32
|
||||||
|
|
||||||
|
#ifdef __linux__
|
||||||
|
// OpenGL/GLX callback — Linux. Fires before glXSwapBuffers calls the original.
|
||||||
|
using opengl_swap_buffers_callback = std::function<void(Display*, GLXDrawable)>;
|
||||||
|
#endif // __linux__
|
||||||
|
|
||||||
|
template<typename Callback>
|
||||||
|
using callback_ptr = std::shared_ptr<const Callback>;
|
||||||
|
|
||||||
|
[[nodiscard]] static HooksManager& get();
|
||||||
|
HooksManager(const HooksManager&) = delete;
|
||||||
|
HooksManager& operator=(const HooksManager&) = delete;
|
||||||
|
~HooksManager();
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
[[nodiscard]] bool hook_dx9();
|
||||||
|
void unhook_dx9();
|
||||||
|
void set_on_dx9_present(dx9_present_callback callback);
|
||||||
|
void set_on_dx9_reset(dx9_reset_callback callback);
|
||||||
|
void set_on_dx9_end_scene(dx9_end_scene_callback callback);
|
||||||
|
|
||||||
|
[[nodiscard]] bool hook_dx11();
|
||||||
|
void unhook_dx11();
|
||||||
|
|
||||||
|
[[nodiscard]] bool hook_dx12();
|
||||||
|
void unhook_dx12();
|
||||||
|
#endif // _WIN32
|
||||||
|
|
||||||
|
[[nodiscard]] bool hook_opengl();
|
||||||
|
void unhook_opengl();
|
||||||
|
void set_on_opengl_swap_buffers(opengl_swap_buffers_callback callback);
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
// Present and ResizeBuffers callbacks fire for whichever of DX11/DX12 is hooked.
|
||||||
|
void set_on_present(present_callback callback);
|
||||||
|
void set_on_resize_buffers(resize_buffers_callback callback);
|
||||||
|
void set_on_execute_command_lists(execute_command_lists_callback callback);
|
||||||
|
|
||||||
|
[[nodiscard]] bool hook_wnd_proc(HWND hwnd);
|
||||||
|
void unhook_wnd_proc();
|
||||||
|
void set_on_wnd_proc(wnd_proc_callback callback);
|
||||||
|
#endif // _WIN32
|
||||||
|
|
||||||
|
private:
|
||||||
|
#ifdef _WIN32
|
||||||
|
[[nodiscard]]
|
||||||
|
static HRESULT __stdcall dx9_present_detour(IDirect3DDevice9* p_device, const RECT* p_source_rect,
|
||||||
|
const RECT* p_dest_rect, HWND h_dest_window_override,
|
||||||
|
const RGNDATA* p_dirty_region);
|
||||||
|
[[nodiscard]]
|
||||||
|
static HRESULT __stdcall dx9_reset_detour(IDirect3DDevice9* p_device,
|
||||||
|
D3DPRESENT_PARAMETERS* p_presentation_parameters);
|
||||||
|
[[nodiscard]]
|
||||||
|
static HRESULT __stdcall dx9_end_scene_detour(IDirect3DDevice9* p_device);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static HRESULT __stdcall dx11_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags);
|
||||||
|
[[nodiscard]]
|
||||||
|
static HRESULT __stdcall dx11_resize_buffers_detour(IDXGISwapChain* p_swap_chain, UINT buffer_count, UINT width,
|
||||||
|
UINT height, DXGI_FORMAT new_format, UINT swap_chain_flags);
|
||||||
|
[[nodiscard]]
|
||||||
|
static HRESULT __stdcall dx12_present_detour(IDXGISwapChain* p_swap_chain, UINT sync_interval, UINT flags);
|
||||||
|
[[nodiscard]]
|
||||||
|
static HRESULT __stdcall dx12_resize_buffers_detour(IDXGISwapChain* p_swap_chain, UINT buffer_count, UINT width,
|
||||||
|
UINT height, DXGI_FORMAT new_format, UINT swap_chain_flags);
|
||||||
|
static void __stdcall dx12_execute_command_lists_detour(ID3D12CommandQueue* p_command_queue,
|
||||||
|
UINT num_command_lists,
|
||||||
|
ID3D12CommandList* const* pp_command_lists);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static BOOL __stdcall opengl_wgl_swap_buffers_detour(HDC hdc);
|
||||||
|
[[nodiscard]]
|
||||||
|
static BOOL __stdcall opengl_swap_buffers_detour(HDC hdc);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static LRESULT __stdcall wnd_proc_detour(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param);
|
||||||
|
#endif // _WIN32
|
||||||
|
|
||||||
|
#ifdef __linux__
|
||||||
|
static void opengl_glx_swap_buffers_detour(Display* display, GLXDrawable drawable);
|
||||||
|
#endif // __linux__
|
||||||
|
|
||||||
|
mutable std::shared_mutex m_hook_state_mutex;
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
mutable std::shared_mutex m_dx9_present_mutex;
|
||||||
|
mutable std::shared_mutex m_dx9_reset_mutex;
|
||||||
|
mutable std::shared_mutex m_dx9_end_scene_mutex;
|
||||||
|
|
||||||
|
mutable std::shared_mutex m_present_mutex;
|
||||||
|
mutable std::shared_mutex m_resize_buffers_mutex;
|
||||||
|
mutable std::shared_mutex m_execute_command_lists_mutex;
|
||||||
|
|
||||||
|
mutable std::shared_mutex m_wnd_proc_mutex;
|
||||||
|
#endif // _WIN32
|
||||||
|
|
||||||
|
mutable std::shared_mutex m_opengl_swap_buffers_mutex;
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
bool m_is_dx9_hooked = false;
|
||||||
|
bool m_is_dx11_hooked = false;
|
||||||
|
bool m_is_dx12_hooked = false;
|
||||||
|
bool m_is_wnd_proc_hooked = false;
|
||||||
|
|
||||||
|
HWND m_hooked_hwnd = nullptr;
|
||||||
|
WNDPROC m_original_wndproc = nullptr;
|
||||||
|
|
||||||
|
safetyhook::InlineHook m_dx9_present_hook;
|
||||||
|
safetyhook::InlineHook m_dx9_reset_hook;
|
||||||
|
safetyhook::InlineHook m_dx9_end_scene_hook;
|
||||||
|
|
||||||
|
safetyhook::InlineHook m_dx11_present_hook;
|
||||||
|
safetyhook::InlineHook m_dx11_resize_buffers_hook;
|
||||||
|
|
||||||
|
safetyhook::InlineHook m_dx12_present_hook;
|
||||||
|
safetyhook::InlineHook m_dx12_resize_buffers_hook;
|
||||||
|
safetyhook::InlineHook m_dx12_execute_command_lists_hook;
|
||||||
|
|
||||||
|
safetyhook::InlineHook m_opengl_wgl_swap_buffers_hook;
|
||||||
|
safetyhook::InlineHook m_opengl_swap_buffers_hook;
|
||||||
|
#endif // _WIN32
|
||||||
|
|
||||||
|
#ifdef __linux__
|
||||||
|
safetyhook::InlineHook m_opengl_glx_swap_buffers_hook;
|
||||||
|
#endif // __linux__
|
||||||
|
|
||||||
|
bool m_is_opengl_hooked = false;
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
callback_ptr<dx9_present_callback> m_dx9_present_cb;
|
||||||
|
callback_ptr<dx9_reset_callback> m_dx9_reset_cb;
|
||||||
|
callback_ptr<dx9_end_scene_callback> m_dx9_end_scene_cb;
|
||||||
|
|
||||||
|
callback_ptr<present_callback> m_present_cb;
|
||||||
|
callback_ptr<resize_buffers_callback> m_resize_buffers_cb;
|
||||||
|
callback_ptr<execute_command_lists_callback> m_execute_command_lists_cb;
|
||||||
|
|
||||||
|
callback_ptr<wnd_proc_callback> m_wnd_proc_cb;
|
||||||
|
#endif // _WIN32
|
||||||
|
|
||||||
|
callback_ptr<opengl_swap_buffers_callback> m_opengl_swap_buffers_cb;
|
||||||
|
};
|
||||||
|
} // namespace omath::hooks
|
||||||
|
|
||||||
|
#else // !OMATH_ENABLE_HOOKING
|
||||||
|
|
||||||
|
namespace omath::hooks
|
||||||
|
{
|
||||||
|
class HooksManager final
|
||||||
|
{
|
||||||
|
HooksManager() = default;
|
||||||
|
|
||||||
|
public:
|
||||||
|
[[nodiscard]] static HooksManager& get();
|
||||||
|
HooksManager(const HooksManager&) = delete;
|
||||||
|
~HooksManager();
|
||||||
|
};
|
||||||
|
} // namespace omath::hooks
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -11,7 +11,7 @@ namespace omath::hud
|
|||||||
public:
|
public:
|
||||||
CanvasBox(Vector2<float> top, Vector2<float> bottom, float ratio = 4.f);
|
CanvasBox(Vector2<float> top, Vector2<float> bottom, float ratio = 4.f);
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You have to use array")]]
|
||||||
std::array<Vector2<float>, 4> as_array() const;
|
std::array<Vector2<float>, 4> as_array() const;
|
||||||
|
|
||||||
Vector2<float> top_left_corner;
|
Vector2<float> top_left_corner;
|
||||||
|
|||||||
@@ -15,14 +15,15 @@ namespace omath::hud
|
|||||||
class EntityOverlay final
|
class EntityOverlay final
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
EntityOverlay(const Vector2<float>& top, const Vector2<float>& bottom,
|
EntityOverlay(const Vector2<float>& top, const Vector2<float>& bottom, float aspect,
|
||||||
const std::shared_ptr<HudRendererInterface>& renderer);
|
const std::shared_ptr<HudRendererInterface>& renderer);
|
||||||
|
|
||||||
// ── Boxes ────────────────────────────────────────────────────────
|
// ── Boxes ────────────────────────────────────────────────────────
|
||||||
EntityOverlay& add_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
|
EntityOverlay& add_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
|
||||||
float thickness = 1.f);
|
const Color& outline_color = Color{0.f, 0.f, 0.f, 0.f}, float thickness = 1.f);
|
||||||
|
|
||||||
EntityOverlay& add_cornered_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
|
EntityOverlay& add_cornered_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
|
||||||
|
const Color& outline_color = Color{0.f, 0.f, 0.f, 0.f},
|
||||||
float corner_ratio_len = 0.2f, float thickness = 1.f);
|
float corner_ratio_len = 0.2f, float thickness = 1.f);
|
||||||
|
|
||||||
EntityOverlay& add_dashed_box(const Color& color, float dash_len = 8.f, float gap_len = 5.f,
|
EntityOverlay& add_dashed_box(const Color& color, float dash_len = 8.f, float gap_len = 5.f,
|
||||||
@@ -56,22 +57,22 @@ namespace omath::hud
|
|||||||
float offset = 5.f);
|
float offset = 5.f);
|
||||||
|
|
||||||
// ── Labels ───────────────────────────────────────────────────────
|
// ── Labels ───────────────────────────────────────────────────────
|
||||||
EntityOverlay& add_right_label(const Color& color, float offset, bool outlined, const std::string_view& text);
|
EntityOverlay& add_right_label(const Color& color, float offset, widget::Outlined outlined, const std::string_view& text);
|
||||||
|
|
||||||
EntityOverlay& add_left_label(const Color& color, float offset, bool outlined, const std::string_view& text);
|
EntityOverlay& add_left_label(const Color& color, float offset, widget::Outlined outlined, const std::string_view& text);
|
||||||
|
|
||||||
EntityOverlay& add_top_label(const Color& color, float offset, bool outlined, std::string_view text);
|
EntityOverlay& add_top_label(const Color& color, float offset, widget::Outlined outlined, std::string_view text);
|
||||||
|
|
||||||
EntityOverlay& add_bottom_label(const Color& color, float offset, bool outlined, std::string_view text);
|
EntityOverlay& add_bottom_label(const Color& color, float offset, widget::Outlined outlined, std::string_view text);
|
||||||
|
|
||||||
EntityOverlay& add_centered_top_label(const Color& color, float offset, bool outlined,
|
EntityOverlay& add_centered_top_label(const Color& color, float offset, widget::Outlined outlined,
|
||||||
const std::string_view& text);
|
const std::string_view& text);
|
||||||
|
|
||||||
EntityOverlay& add_centered_bottom_label(const Color& color, float offset, bool outlined,
|
EntityOverlay& add_centered_bottom_label(const Color& color, float offset, widget::Outlined outlined,
|
||||||
const std::string_view& text);
|
const std::string_view& text);
|
||||||
|
|
||||||
template<typename... Args>
|
template<typename... Args>
|
||||||
EntityOverlay& add_right_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
|
EntityOverlay& add_right_label(const Color& color, const float offset, const widget::Outlined outlined, std::format_string<Args...> fmt,
|
||||||
Args&&... args)
|
Args&&... args)
|
||||||
{
|
{
|
||||||
return add_right_label(color, offset, outlined,
|
return add_right_label(color, offset, outlined,
|
||||||
@@ -79,7 +80,7 @@ namespace omath::hud
|
|||||||
}
|
}
|
||||||
|
|
||||||
template<typename... Args>
|
template<typename... Args>
|
||||||
EntityOverlay& add_left_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
|
EntityOverlay& add_left_label(const Color& color, const float offset, const widget::Outlined outlined, std::format_string<Args...> fmt,
|
||||||
Args&&... args)
|
Args&&... args)
|
||||||
{
|
{
|
||||||
return add_left_label(color, offset, outlined,
|
return add_left_label(color, offset, outlined,
|
||||||
@@ -87,7 +88,7 @@ namespace omath::hud
|
|||||||
}
|
}
|
||||||
|
|
||||||
template<typename... Args>
|
template<typename... Args>
|
||||||
EntityOverlay& add_top_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
|
EntityOverlay& add_top_label(const Color& color, const float offset, const widget::Outlined outlined, std::format_string<Args...> fmt,
|
||||||
Args&&... args)
|
Args&&... args)
|
||||||
{
|
{
|
||||||
return add_top_label(color, offset, outlined,
|
return add_top_label(color, offset, outlined,
|
||||||
@@ -95,7 +96,7 @@ namespace omath::hud
|
|||||||
}
|
}
|
||||||
|
|
||||||
template<typename... Args>
|
template<typename... Args>
|
||||||
EntityOverlay& add_bottom_label(const Color& color, const float offset, const bool outlined,
|
EntityOverlay& add_bottom_label(const Color& color, const float offset, const widget::Outlined outlined,
|
||||||
std::format_string<Args...> fmt, Args&&... args)
|
std::format_string<Args...> fmt, Args&&... args)
|
||||||
{
|
{
|
||||||
return add_bottom_label(color, offset, outlined,
|
return add_bottom_label(color, offset, outlined,
|
||||||
@@ -103,7 +104,7 @@ namespace omath::hud
|
|||||||
}
|
}
|
||||||
|
|
||||||
template<typename... Args>
|
template<typename... Args>
|
||||||
EntityOverlay& add_centered_top_label(const Color& color, const float offset, const bool outlined,
|
EntityOverlay& add_centered_top_label(const Color& color, const float offset, const widget::Outlined outlined,
|
||||||
std::format_string<Args...> fmt, Args&&... args)
|
std::format_string<Args...> fmt, Args&&... args)
|
||||||
{
|
{
|
||||||
return add_centered_top_label(color, offset, outlined,
|
return add_centered_top_label(color, offset, outlined,
|
||||||
@@ -111,7 +112,7 @@ namespace omath::hud
|
|||||||
}
|
}
|
||||||
|
|
||||||
template<typename... Args>
|
template<typename... Args>
|
||||||
EntityOverlay& add_centered_bottom_label(const Color& color, const float offset, const bool outlined,
|
EntityOverlay& add_centered_bottom_label(const Color& color, const float offset, const widget::Outlined outlined,
|
||||||
std::format_string<Args...> fmt, Args&&... args)
|
std::format_string<Args...> fmt, Args&&... args)
|
||||||
{
|
{
|
||||||
return add_centered_bottom_label(color, offset, outlined,
|
return add_centered_bottom_label(color, offset, outlined,
|
||||||
|
|||||||
@@ -26,13 +26,20 @@ namespace omath::hud::widget
|
|||||||
{
|
{
|
||||||
Color color;
|
Color color;
|
||||||
Color fill{0.f, 0.f, 0.f, 0.f};
|
Color fill{0.f, 0.f, 0.f, 0.f};
|
||||||
|
Color outline{0.f, 0.f, 0.f, 0.f};
|
||||||
float thickness = 1.f;
|
float thickness = 1.f;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum class Outlined
|
||||||
|
{
|
||||||
|
Off,
|
||||||
|
On,
|
||||||
|
};
|
||||||
struct CorneredBox
|
struct CorneredBox
|
||||||
{
|
{
|
||||||
Color color;
|
Color color;
|
||||||
Color fill{0.f, 0.f, 0.f, 0.f};
|
Color fill{0.f, 0.f, 0.f, 0.f};
|
||||||
|
Color outline{0.f, 0.f, 0.f, 0.f};
|
||||||
float corner_ratio = 0.2f;
|
float corner_ratio = 0.2f;
|
||||||
float thickness = 1.f;
|
float thickness = 1.f;
|
||||||
};
|
};
|
||||||
@@ -116,7 +123,7 @@ namespace omath::hud::widget
|
|||||||
{
|
{
|
||||||
Color color;
|
Color color;
|
||||||
float offset;
|
float offset;
|
||||||
bool outlined;
|
Outlined outlined;
|
||||||
std::string_view text;
|
std::string_view text;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ namespace omath::hud
|
|||||||
const Color& tint = Color{1.f, 1.f, 1.f, 1.f}) override;
|
const Color& tint = Color{1.f, 1.f, 1.f, 1.f}) override;
|
||||||
void add_text(const Vector2<float>& position, const Color& color, const std::string_view& text) override;
|
void add_text(const Vector2<float>& position, const Color& color, const std::string_view& text) override;
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
virtual Vector2<float> calc_text_size(const std::string_view& text) override;
|
Vector2<float> calc_text_size(const std::string_view& text) override;
|
||||||
};
|
};
|
||||||
} // namespace omath::hud
|
} // namespace omath::hud
|
||||||
#endif // OMATH_IMGUI_INTEGRATION
|
#endif // OMATH_IMGUI_INTEGRATION
|
||||||
@@ -0,0 +1,707 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 6/11/2026.
|
||||||
|
//
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <bit>
|
||||||
|
#include <cmath>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <limits>
|
||||||
|
#include <numbers>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
|
namespace omath::internal
|
||||||
|
{
|
||||||
|
// Embedded subset of GCE-Math 1.18.0.
|
||||||
|
//
|
||||||
|
// Original project:
|
||||||
|
// GCE-Math: A C++ generalized constant expression-based math library
|
||||||
|
// Copyright 2016-2024 Keith O'Hara
|
||||||
|
// Licensed under the Apache License, Version 2.0.
|
||||||
|
namespace math_detail
|
||||||
|
{
|
||||||
|
using uint_t = unsigned int;
|
||||||
|
using llint_t = long long int;
|
||||||
|
using ullint_t = unsigned long long int;
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
using limits = std::numeric_limits<Type>;
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
constexpr Type pi = std::numbers::pi_v<Type>;
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
constexpr Type half_pi = std::numbers::pi_v<Type> / static_cast<Type>(2);
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type abs(const Type value) noexcept
|
||||||
|
{
|
||||||
|
return value == Type{0} ? Type{0} : value < Type{0} ? -value : value;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr int sgn(const Type value) noexcept
|
||||||
|
{
|
||||||
|
return value > Type{0} ? 1 : value < Type{0} ? -1 : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool is_odd(const llint_t value) noexcept
|
||||||
|
{
|
||||||
|
return (value & 1U) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool is_nan(const Type value) noexcept
|
||||||
|
{
|
||||||
|
return value != value;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool is_neginf(const Type value) noexcept
|
||||||
|
{
|
||||||
|
return value == -limits<Type>::infinity();
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool is_posinf(const Type value) noexcept
|
||||||
|
{
|
||||||
|
return value == limits<Type>::infinity();
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool is_inf(const Type value) noexcept
|
||||||
|
{
|
||||||
|
return is_neginf(value) || is_posinf(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool is_finite(const Type value) noexcept
|
||||||
|
{
|
||||||
|
return !is_nan(value) && !is_inf(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool any_nan(const Type x, const Type y) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) || is_nan(y);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool any_inf(const Type x, const Type y) noexcept
|
||||||
|
{
|
||||||
|
return is_inf(x) || is_inf(y);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool all_finite(const Type x, const Type y) noexcept
|
||||||
|
{
|
||||||
|
return is_finite(x) && is_finite(y);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool signbit(const Type value) noexcept
|
||||||
|
{
|
||||||
|
if constexpr (std::is_same_v<Type, float>)
|
||||||
|
return (std::bit_cast<std::uint32_t>(value) & 0x80000000U) != 0;
|
||||||
|
else if constexpr (std::is_same_v<Type, double>)
|
||||||
|
return (std::bit_cast<std::uint64_t>(value) & 0x8000000000000000ULL) != 0;
|
||||||
|
else
|
||||||
|
return value < Type{0};
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr bool neg_zero(const Type value) noexcept
|
||||||
|
{
|
||||||
|
return value == Type{0} && signbit(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type, class ExpType>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type pow_integral_compute(const Type base, const ExpType exp_term) noexcept;
|
||||||
|
|
||||||
|
template<class Type, class ExpType>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type pow_integral_compute_recur(const Type base, const Type value, const ExpType exp_term) noexcept
|
||||||
|
{
|
||||||
|
return exp_term > ExpType{1}
|
||||||
|
? is_odd(static_cast<llint_t>(exp_term))
|
||||||
|
? pow_integral_compute_recur(base * base, value * base, exp_term / ExpType{2})
|
||||||
|
: pow_integral_compute_recur(base * base, value, exp_term / ExpType{2})
|
||||||
|
: exp_term == ExpType{1} ? value * base
|
||||||
|
: value;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type, class ExpType>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type pow_integral_sgn_check(const Type base, const ExpType exp_term) noexcept
|
||||||
|
{
|
||||||
|
if constexpr (std::is_signed_v<ExpType>)
|
||||||
|
return exp_term < ExpType{0} ? Type{1} / pow_integral_compute(base, -exp_term)
|
||||||
|
: pow_integral_compute_recur(base, Type{1}, exp_term);
|
||||||
|
else
|
||||||
|
return pow_integral_compute_recur(base, Type{1}, exp_term);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type, class ExpType>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type pow_integral_compute(const Type base, const ExpType exp_term) noexcept
|
||||||
|
{
|
||||||
|
return exp_term == ExpType{3} ? base * base * base
|
||||||
|
: exp_term == ExpType{2} ? base * base
|
||||||
|
: exp_term == ExpType{1} ? base
|
||||||
|
: exp_term == ExpType{0} ? Type{1}
|
||||||
|
: exp_term == limits<ExpType>::min() ? Type{0}
|
||||||
|
: exp_term == limits<ExpType>::max() ? limits<Type>::infinity()
|
||||||
|
: pow_integral_sgn_check(base, exp_term);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type, class ExpType>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type pow_integral(const Type base, const ExpType exp_term) noexcept
|
||||||
|
{
|
||||||
|
return pow_integral_compute(base, exp_term);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type sqrt_recur(const Type x, const Type xn, const int count) noexcept
|
||||||
|
{
|
||||||
|
return abs(xn - x / xn) / (Type{1} + xn) < limits<Type>::min() ? xn
|
||||||
|
: count < 100 ? sqrt_recur(x, Type{0.5} * (xn + x / xn), count + 1)
|
||||||
|
: xn;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type sqrt_simplify(const Type x, const Type m_val) noexcept
|
||||||
|
{
|
||||||
|
return x > Type{1e+08} ? sqrt_simplify(x / Type{1e+08}, Type{1e+04} * m_val)
|
||||||
|
: x > Type{1e+06} ? sqrt_simplify(x / Type{1e+06}, Type{1e+03} * m_val)
|
||||||
|
: x > Type{1e+04} ? sqrt_simplify(x / Type{1e+04}, Type{1e+02} * m_val)
|
||||||
|
: x > Type{100} ? sqrt_simplify(x / Type{100}, Type{10} * m_val)
|
||||||
|
: x > Type{4} ? sqrt_simplify(x / Type{4}, Type{2} * m_val)
|
||||||
|
: m_val * sqrt_recur(x, x / Type{2}, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type sqrt(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) ? limits<Type>::quiet_NaN()
|
||||||
|
: x < Type{0} ? limits<Type>::quiet_NaN()
|
||||||
|
: is_posinf(x) ? x
|
||||||
|
: limits<Type>::min() > abs(x) ? Type{0}
|
||||||
|
: limits<Type>::min() > abs(Type{1} - x) ? x
|
||||||
|
: sqrt_simplify(x, Type{1});
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type floor_int(const Type x, const Type x_whole) noexcept
|
||||||
|
{
|
||||||
|
return x_whole - static_cast<Type>((x < Type{0}) && (x < x_whole));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type floor_check_internal(const Type x) noexcept
|
||||||
|
{
|
||||||
|
if constexpr (std::is_same_v<Type, float>)
|
||||||
|
return abs(x) >= 8388608.f ? x : floor_int(x, static_cast<float>(static_cast<int>(x)));
|
||||||
|
else if constexpr (std::is_same_v<Type, double>)
|
||||||
|
return abs(x) >= 4503599627370496. ? x : floor_int(x, static_cast<double>(static_cast<llint_t>(x)));
|
||||||
|
else
|
||||||
|
return abs(x) >= 9223372036854775808.l
|
||||||
|
? x
|
||||||
|
: static_cast<long double>(static_cast<ullint_t>(abs(x))) * sgn(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type floor(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) ? limits<Type>::quiet_NaN()
|
||||||
|
: !is_finite(x) ? x
|
||||||
|
: limits<Type>::min() > abs(x) ? x
|
||||||
|
: floor_check_internal(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type trunc_int(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return static_cast<Type>(static_cast<llint_t>(x));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type trunc_check_internal(const Type x) noexcept
|
||||||
|
{
|
||||||
|
if constexpr (std::is_same_v<Type, float>)
|
||||||
|
return abs(x) >= 8388608.f ? x : trunc_int(x);
|
||||||
|
else if constexpr (std::is_same_v<Type, double>)
|
||||||
|
return abs(x) >= 4503599627370496. ? x : trunc_int(x);
|
||||||
|
else
|
||||||
|
return abs(x) >= 9223372036854775808.l
|
||||||
|
? x
|
||||||
|
: static_cast<long double>(static_cast<ullint_t>(abs(x))) * sgn(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type trunc(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) ? limits<Type>::quiet_NaN()
|
||||||
|
: !is_finite(x) ? x
|
||||||
|
: limits<Type>::min() > abs(x) ? x
|
||||||
|
: trunc_check_internal(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type fmod(const Type x, const Type y) noexcept
|
||||||
|
{
|
||||||
|
return any_nan(x, y) || !all_finite(x, y) || limits<Type>::min() > abs(y) ? limits<Type>::quiet_NaN()
|
||||||
|
: x - trunc(x / y) * y;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type tan_series_exp_long(const Type z) noexcept
|
||||||
|
{
|
||||||
|
return -Type{1} / z
|
||||||
|
+ (z / Type{3}
|
||||||
|
+ (pow_integral(z, 3) / Type{45}
|
||||||
|
+ (Type{2} * pow_integral(z, 5) / Type{945} + pow_integral(z, 7) / Type{4725})));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type tan_series_exp(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return limits<Type>::min() > abs(x - half_pi<Type>) ? Type{1.633124e+16}
|
||||||
|
: tan_series_exp_long(x - half_pi<Type>);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type tan_cf_recur(const Type xx, const int max_depth) noexcept
|
||||||
|
{
|
||||||
|
Type result = static_cast<Type>(2 * max_depth - 1);
|
||||||
|
for (int depth = max_depth - 1; depth >= 1; --depth)
|
||||||
|
result = static_cast<Type>(2 * depth - 1) - xx / result;
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type tan_cf_main(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return x > Type{1.55} && x < Type{1.60} ? tan_series_exp(x)
|
||||||
|
: x > Type{1.4} ? x / tan_cf_recur(x * x, 45)
|
||||||
|
: x > Type{1} ? x / tan_cf_recur(x * x, 35)
|
||||||
|
: x / tan_cf_recur(x * x, 25);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type tan_begin(const Type x, const int count = 0) noexcept
|
||||||
|
{
|
||||||
|
return x > pi<Type> ? count > 1 ? limits<Type>::quiet_NaN()
|
||||||
|
: tan_begin(x - pi<Type> * floor(x / pi<Type>), count + 1)
|
||||||
|
: tan_cf_main(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type tan(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) ? limits<Type>::quiet_NaN()
|
||||||
|
: limits<Type>::min() > abs(x) ? Type{0}
|
||||||
|
: x < Type{0} ? -tan_begin(-x)
|
||||||
|
: tan_begin(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type sin(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) ? limits<Type>::quiet_NaN()
|
||||||
|
: limits<Type>::min() > abs(x) ? Type{0}
|
||||||
|
: limits<Type>::min() > abs(x - half_pi<Type>) ? Type{1}
|
||||||
|
: limits<Type>::min() > abs(x + half_pi<Type>) ? -Type{1}
|
||||||
|
: limits<Type>::min() > abs(x - pi<Type>) ? Type{0}
|
||||||
|
: limits<Type>::min() > abs(x + pi<Type>)
|
||||||
|
? -Type{0}
|
||||||
|
: (Type{2} * tan(x / Type{2})) / (Type{1} + tan(x / Type{2}) * tan(x / Type{2}));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type cos(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) ? limits<Type>::quiet_NaN()
|
||||||
|
: limits<Type>::min() > abs(x) ? Type{1}
|
||||||
|
: limits<Type>::min() > abs(x - half_pi<Type>) ? Type{0}
|
||||||
|
: limits<Type>::min() > abs(x + half_pi<Type>) ? Type{0}
|
||||||
|
: limits<Type>::min() > abs(x - pi<Type>) ? -Type{1}
|
||||||
|
: limits<Type>::min() > abs(x + pi<Type>)
|
||||||
|
? -Type{1}
|
||||||
|
: (Type{1} - tan(x / Type{2}) * tan(x / Type{2}))
|
||||||
|
/ (Type{1} + tan(x / Type{2}) * tan(x / Type{2}));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan_series_order_calc(const Type xx, const Type x_pow, const uint_t order) noexcept
|
||||||
|
{
|
||||||
|
return Type{1} / (static_cast<Type>((order - 1) * 4 - 1) * x_pow)
|
||||||
|
- Type{1} / (static_cast<Type>((order - 1) * 4 + 1) * x_pow * xx);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan_series_order(const Type x, const uint_t order_begin, const uint_t max_order) noexcept
|
||||||
|
{
|
||||||
|
if (max_order == 1)
|
||||||
|
return half_pi<Type> - Type{1} / x;
|
||||||
|
|
||||||
|
const Type xx = x * x;
|
||||||
|
Type result = atan_series_order_calc(xx, pow_integral(x, 4 * max_order - 5), max_order);
|
||||||
|
auto depth = max_order - 1;
|
||||||
|
|
||||||
|
while (depth > order_begin)
|
||||||
|
{
|
||||||
|
result += atan_series_order_calc(xx, pow_integral(x, 4 * depth - 5), depth);
|
||||||
|
--depth;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result + half_pi<Type> - Type{1} / x;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan_series_main(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return x < Type{3} ? atan_series_order(x, 1U, 10U)
|
||||||
|
: x < Type{4} ? atan_series_order(x, 1U, 9U)
|
||||||
|
: x < Type{5} ? atan_series_order(x, 1U, 8U)
|
||||||
|
: x < Type{7} ? atan_series_order(x, 1U, 7U)
|
||||||
|
: x < Type{11} ? atan_series_order(x, 1U, 6U)
|
||||||
|
: x < Type{25} ? atan_series_order(x, 1U, 5U)
|
||||||
|
: x < Type{100} ? atan_series_order(x, 1U, 4U)
|
||||||
|
: x < Type{1000} ? atan_series_order(x, 1U, 3U)
|
||||||
|
: atan_series_order(x, 1U, 2U);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan_cf_recur(const Type xx, const uint_t depth_begin, const uint_t max_depth) noexcept
|
||||||
|
{
|
||||||
|
auto depth = max_depth - 1;
|
||||||
|
Type result = static_cast<Type>(2 * (depth + 1) - 1);
|
||||||
|
|
||||||
|
while (depth > depth_begin - 1)
|
||||||
|
{
|
||||||
|
result = static_cast<Type>(2 * depth - 1) + static_cast<Type>(depth * depth) * xx / result;
|
||||||
|
--depth;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan_cf_main(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return x < Type{0.5} ? x / atan_cf_recur(x * x, 1U, 15U)
|
||||||
|
: x < Type{1} ? x / atan_cf_recur(x * x, 1U, 25U)
|
||||||
|
: x < Type{1.5} ? x / atan_cf_recur(x * x, 1U, 35U)
|
||||||
|
: x < Type{2} ? x / atan_cf_recur(x * x, 1U, 45U)
|
||||||
|
: x / atan_cf_recur(x * x, 1U, 52U);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan_begin(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return x > Type{2.5} ? atan_series_main(x) : atan_cf_main(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) ? limits<Type>::quiet_NaN()
|
||||||
|
: limits<Type>::min() > abs(x) ? Type{0}
|
||||||
|
: x < Type{0} ? -atan_begin(-x)
|
||||||
|
: atan_begin(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan2(const Type y, const Type x) noexcept
|
||||||
|
{
|
||||||
|
return any_nan(y, x) ? limits<Type>::quiet_NaN()
|
||||||
|
: limits<Type>::min() > abs(x) ? limits<Type>::min() > abs(y)
|
||||||
|
? neg_zero(y) ? neg_zero(x) ? -pi<Type> : -Type{0}
|
||||||
|
: neg_zero(x) ? pi<Type>
|
||||||
|
: Type{0}
|
||||||
|
: y > Type{0} ? half_pi<Type>
|
||||||
|
: -half_pi<Type>
|
||||||
|
: x < Type{0} ? y < Type{0} ? atan(y / x) - pi<Type> : atan(y / x) + pi<Type>
|
||||||
|
: atan(y / x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type asin_compute(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return x > Type{1} ? limits<Type>::quiet_NaN()
|
||||||
|
: limits<Type>::min() > abs(x - Type{1}) ? half_pi<Type>
|
||||||
|
: limits<Type>::min() > abs(x) ? Type{0}
|
||||||
|
: atan(x / sqrt(Type{1} - x * x));
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type asin(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) ? limits<Type>::quiet_NaN() : x < Type{0} ? -asin_compute(-x) : asin_compute(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type acos_compute(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return abs(x) > Type{1} ? limits<Type>::quiet_NaN()
|
||||||
|
: limits<Type>::min() > abs(x - Type{1}) ? Type{0}
|
||||||
|
: limits<Type>::min() > abs(x) ? half_pi<Type>
|
||||||
|
: atan(sqrt(Type{1} - x * x) / x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type acos(const Type x) noexcept
|
||||||
|
{
|
||||||
|
return is_nan(x) ? limits<Type>::quiet_NaN() : x > Type{0} ? acos_compute(x) : pi<Type> - acos_compute(-x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type hypot(const Type x, const Type y) noexcept
|
||||||
|
{
|
||||||
|
return any_nan(x, y) ? limits<Type>::quiet_NaN()
|
||||||
|
: any_inf(x, y) ? limits<Type>::infinity()
|
||||||
|
: limits<Type>::min() > abs(x) ? abs(y)
|
||||||
|
: limits<Type>::min() > abs(y) ? abs(x)
|
||||||
|
: abs(x) * sqrt(Type{1} + (y / x) * (y / x));
|
||||||
|
}
|
||||||
|
} // namespace math_detail
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type sin(const Type& value) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::sin(value);
|
||||||
|
}
|
||||||
|
return std::sin(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type cos(const Type& value) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::cos(value);
|
||||||
|
}
|
||||||
|
return std::cos(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type tan(const Type& value) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::tan(value);
|
||||||
|
}
|
||||||
|
return std::tan(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan(const Type& value) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::atan(value);
|
||||||
|
}
|
||||||
|
return std::atan(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type atan2(const Type& y, const Type& x) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::atan2(y, x);
|
||||||
|
}
|
||||||
|
return std::atan2(y, x);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type asin(const Type& value) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::asin(value);
|
||||||
|
}
|
||||||
|
return std::asin(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type acos(const Type& value) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::acos(value);
|
||||||
|
}
|
||||||
|
return std::acos(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type sqrt(const Type& value) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::sqrt(value);
|
||||||
|
}
|
||||||
|
return std::sqrt(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type hypot(const Type& x, const Type& y) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::hypot(x, y);
|
||||||
|
}
|
||||||
|
return std::hypot(x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type hypot(const Type& x, const Type& y, const Type& z) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::sqrt(x * x + y * y + z * z);
|
||||||
|
}
|
||||||
|
return std::hypot(x, y, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type abs(const Type& value) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::abs(value);
|
||||||
|
}
|
||||||
|
return std::abs(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type>
|
||||||
|
requires std::is_floating_point_v<Type>
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr Type fmod(const Type& dividend, const Type& divisor) noexcept
|
||||||
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return math_detail::fmod(dividend, divisor);
|
||||||
|
}
|
||||||
|
return std::fmod(dividend, divisor);
|
||||||
|
}
|
||||||
|
} // namespace omath::internal
|
||||||
@@ -2,13 +2,16 @@
|
|||||||
// Created by vlad on 9/29/2024.
|
// Created by vlad on 9/29/2024.
|
||||||
//
|
//
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "vector3.hpp"
|
#include "vector3.hpp"
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <array>
|
#include <array>
|
||||||
|
#include <cmath>
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
#include <numeric>
|
#include <numeric>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
#include <type_traits>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
#ifdef OMATH_USE_AVX2
|
#ifdef OMATH_USE_AVX2
|
||||||
@@ -43,8 +46,8 @@ namespace omath
|
|||||||
ZERO_TO_ONE // DirectX / Vulkan: [0.0, 1.0]
|
ZERO_TO_ONE // DirectX / Vulkan: [0.0, 1.0]
|
||||||
};
|
};
|
||||||
|
|
||||||
template<typename M1, typename M2> concept MatTemplateEqual
|
template<typename M1, typename M2> concept MatTemplateEqual =
|
||||||
= (M1::rows == M2::rows) && (M1::columns == M2::columns)
|
(M1::rows == M2::rows) && (M1::columns == M2::columns)
|
||||||
&& std::is_same_v<typename M1::value_type, typename M2::value_type> && (M1::store_type == M2::store_type);
|
&& std::is_same_v<typename M1::value_type, typename M2::value_type> && (M1::store_type == M2::store_type);
|
||||||
|
|
||||||
template<size_t Rows = 0, size_t Columns = 0, class Type = float, MatStoreType StoreType = MatStoreType::ROW_MAJOR>
|
template<size_t Rows = 0, size_t Columns = 0, class Type = float, MatStoreType StoreType = MatStoreType::ROW_MAJOR>
|
||||||
@@ -58,7 +61,7 @@ namespace omath
|
|||||||
clear();
|
clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use store ordering")]]
|
||||||
consteval static MatStoreType get_store_ordering() noexcept
|
consteval static MatStoreType get_store_ordering() noexcept
|
||||||
{
|
{
|
||||||
return StoreType;
|
return StoreType;
|
||||||
@@ -93,13 +96,13 @@ namespace omath
|
|||||||
m_data = other.m_data;
|
m_data = other.m_data;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use element reference")]]
|
||||||
constexpr Type& operator[](const size_t row, const size_t col)
|
constexpr Type& operator[](const size_t row, const size_t col)
|
||||||
{
|
{
|
||||||
return at(row, col);
|
return at(row, col);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use element reference")]]
|
||||||
constexpr const Type& operator[](const size_t row, const size_t col) const
|
constexpr const Type& operator[](const size_t row, const size_t col) const
|
||||||
{
|
{
|
||||||
return at(row, col);
|
return at(row, col);
|
||||||
@@ -110,25 +113,25 @@ namespace omath
|
|||||||
m_data = std::move(other.m_data);
|
m_data = std::move(other.m_data);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use row count")]]
|
||||||
static constexpr size_t row_count() noexcept
|
static constexpr size_t row_count() noexcept
|
||||||
{
|
{
|
||||||
return Rows;
|
return Rows;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use column count")]]
|
||||||
static constexpr size_t columns_count() noexcept
|
static constexpr size_t columns_count() noexcept
|
||||||
{
|
{
|
||||||
return Columns;
|
return Columns;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use matrix size")]]
|
||||||
static consteval MatSize size() noexcept
|
static constexpr MatSize size() noexcept
|
||||||
{
|
{
|
||||||
return {Rows, Columns};
|
return {Rows, Columns};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use element reference")]]
|
||||||
constexpr const Type& at(const size_t row_index, const size_t column_index) const
|
constexpr const Type& at(const size_t row_index, const size_t column_index) const
|
||||||
{
|
{
|
||||||
#if !defined(NDEBUG) && defined(OMATH_SUPRESS_SAFETY_CHECKS)
|
#if !defined(NDEBUG) && defined(OMATH_SUPRESS_SAFETY_CHECKS)
|
||||||
@@ -148,12 +151,13 @@ namespace omath
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type& at(const size_t row_index, const size_t column_index)
|
[[nodiscard("You must use element reference")]] constexpr Type& at(const size_t row_index,
|
||||||
|
const size_t column_index)
|
||||||
{
|
{
|
||||||
return const_cast<Type&>(std::as_const(*this).at(row_index, column_index));
|
return const_cast<Type&>(std::as_const(*this).at(row_index, column_index));
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use sum of elements")]]
|
||||||
constexpr Type sum() const noexcept
|
constexpr Type sum() const noexcept
|
||||||
{
|
{
|
||||||
return std::accumulate(m_data.begin(), m_data.end(), static_cast<Type>(0));
|
return std::accumulate(m_data.begin(), m_data.end(), static_cast<Type>(0));
|
||||||
@@ -170,11 +174,18 @@ namespace omath
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Operator overloading for multiplication with another Mat
|
// Operator overloading for multiplication with another Mat
|
||||||
template<size_t OtherColumns> [[nodiscard]]
|
template<size_t OtherColumns> [[nodiscard("You must use result matrix")]]
|
||||||
constexpr Mat<Rows, OtherColumns, Type, StoreType>
|
constexpr Mat<Rows, OtherColumns, Type, StoreType>
|
||||||
operator*(const Mat<Columns, OtherColumns, Type, StoreType>& other) const
|
operator*(const Mat<Columns, OtherColumns, Type, StoreType>& other) const
|
||||||
{
|
{
|
||||||
#ifdef OMATH_USE_AVX2
|
#ifdef OMATH_USE_AVX2
|
||||||
|
if (std::is_constant_evaluated())
|
||||||
|
{
|
||||||
|
if constexpr (StoreType == MatStoreType::ROW_MAJOR)
|
||||||
|
return cache_friendly_multiply_row_major(other);
|
||||||
|
else if constexpr (StoreType == MatStoreType::COLUMN_MAJOR)
|
||||||
|
return cache_friendly_multiply_col_major(other);
|
||||||
|
}
|
||||||
if constexpr (StoreType == MatStoreType::ROW_MAJOR)
|
if constexpr (StoreType == MatStoreType::ROW_MAJOR)
|
||||||
return avx_multiply_row_major(other);
|
return avx_multiply_row_major(other);
|
||||||
else if constexpr (StoreType == MatStoreType::COLUMN_MAJOR)
|
else if constexpr (StoreType == MatStoreType::COLUMN_MAJOR)
|
||||||
@@ -191,7 +202,11 @@ namespace omath
|
|||||||
|
|
||||||
constexpr Mat& operator*=(const Type& f) noexcept
|
constexpr Mat& operator*=(const Type& f) noexcept
|
||||||
{
|
{
|
||||||
std::ranges::for_each(m_data, [&f](auto& val) { val *= f; });
|
std::ranges::for_each(m_data,
|
||||||
|
[&f](auto& val)
|
||||||
|
{
|
||||||
|
val *= f;
|
||||||
|
});
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -201,7 +216,7 @@ namespace omath
|
|||||||
return *this = *this * other;
|
return *this = *this * other;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use result matrix")]]
|
||||||
constexpr Mat operator*(const Type& value) const noexcept
|
constexpr Mat operator*(const Type& value) const noexcept
|
||||||
{
|
{
|
||||||
Mat result(*this);
|
Mat result(*this);
|
||||||
@@ -211,11 +226,15 @@ namespace omath
|
|||||||
|
|
||||||
constexpr Mat& operator/=(const Type& value) noexcept
|
constexpr Mat& operator/=(const Type& value) noexcept
|
||||||
{
|
{
|
||||||
std::ranges::for_each(m_data, [&value](auto& val) { val /= value; });
|
std::ranges::for_each(m_data,
|
||||||
|
[&value](auto& val)
|
||||||
|
{
|
||||||
|
val /= value;
|
||||||
|
});
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use result matrix")]]
|
||||||
constexpr Mat operator/(const Type& value) const noexcept
|
constexpr Mat operator/(const Type& value) const noexcept
|
||||||
{
|
{
|
||||||
Mat result(*this);
|
Mat result(*this);
|
||||||
@@ -239,7 +258,7 @@ namespace omath
|
|||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use transposed matrix")]]
|
||||||
constexpr Mat<Columns, Rows, Type, StoreType> transposed() const noexcept
|
constexpr Mat<Columns, Rows, Type, StoreType> transposed() const noexcept
|
||||||
{
|
{
|
||||||
Mat<Columns, Rows, Type, StoreType> transposed;
|
Mat<Columns, Rows, Type, StoreType> transposed;
|
||||||
@@ -250,7 +269,7 @@ namespace omath
|
|||||||
return transposed;
|
return transposed;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use determinant")]]
|
||||||
constexpr Type determinant() const
|
constexpr Type determinant() const
|
||||||
{
|
{
|
||||||
static_assert(Rows == Columns, "Determinant is only defined for square matrices.");
|
static_assert(Rows == Columns, "Determinant is only defined for square matrices.");
|
||||||
@@ -271,10 +290,11 @@ namespace omath
|
|||||||
}
|
}
|
||||||
return det;
|
return det;
|
||||||
}
|
}
|
||||||
|
else // For no reason MSVC triggers on it as unreachable code so we keep else here.
|
||||||
std::unreachable();
|
std::unreachable();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use stripped matrix")]]
|
||||||
constexpr Mat<Rows - 1, Columns - 1, Type, StoreType> strip(const size_t row, const size_t column) const
|
constexpr Mat<Rows - 1, Columns - 1, Type, StoreType> strip(const size_t row, const size_t column) const
|
||||||
{
|
{
|
||||||
static_assert(Rows - 1 > 0 && Columns - 1 > 0);
|
static_assert(Rows - 1 > 0 && Columns - 1 > 0);
|
||||||
@@ -295,32 +315,32 @@ namespace omath
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use minor")]]
|
||||||
constexpr Type minor(const size_t row, const size_t column) const
|
constexpr Type minor(const size_t row, const size_t column) const
|
||||||
{
|
{
|
||||||
return strip(row, column).determinant();
|
return strip(row, column).determinant();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use algebraic complement")]]
|
||||||
constexpr Type alg_complement(const size_t row, const size_t column) const
|
constexpr Type alg_complement(const size_t row, const size_t column) const
|
||||||
{
|
{
|
||||||
const auto minor_value = minor(row, column);
|
const auto minor_value = minor(row, column);
|
||||||
return (row + column + 2) % 2 == 0 ? minor_value : -minor_value;
|
return (row + column + 2) % 2 == 0 ? minor_value : -minor_value;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use raw array")]]
|
||||||
constexpr const std::array<Type, Rows * Columns>& raw_array() const
|
constexpr const std::array<Type, Rows * Columns>& raw_array() const
|
||||||
{
|
{
|
||||||
return m_data;
|
return m_data;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use raw array")]]
|
||||||
constexpr std::array<Type, Rows * Columns>& raw_array()
|
constexpr std::array<Type, Rows * Columns>& raw_array()
|
||||||
{
|
{
|
||||||
return m_data;
|
return m_data;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use string representation")]]
|
||||||
std::string to_string() const noexcept
|
std::string to_string() const noexcept
|
||||||
{
|
{
|
||||||
std::ostringstream oss;
|
std::ostringstream oss;
|
||||||
@@ -342,14 +362,14 @@ namespace omath
|
|||||||
return oss.str();
|
return oss.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use wide string representation")]]
|
||||||
std::wstring to_wstring() const noexcept
|
std::wstring to_wstring() const noexcept
|
||||||
{
|
{
|
||||||
const auto ascii_string = to_string();
|
const auto ascii_string = to_string();
|
||||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use UTF-8 string representation")]]
|
||||||
// ReSharper disable once CppInconsistentNaming
|
// ReSharper disable once CppInconsistentNaming
|
||||||
std::u8string to_u8string() const noexcept
|
std::u8string to_u8string() const noexcept
|
||||||
{
|
{
|
||||||
@@ -357,20 +377,20 @@ namespace omath
|
|||||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator==(const Mat& mat) const
|
bool operator==(const Mat& mat) const
|
||||||
{
|
{
|
||||||
return m_data == mat.m_data;
|
return m_data == mat.m_data;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator!=(const Mat& mat) const
|
bool operator!=(const Mat& mat) const
|
||||||
{
|
{
|
||||||
return !operator==(mat);
|
return !operator==(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Static methods that return fixed-size matrices
|
// Static methods that return fixed-size matrices
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use screen matrix")]]
|
||||||
constexpr static Mat<4, 4> to_screen_mat(const Type& screen_width, const Type& screen_height) noexcept
|
constexpr static Mat<4, 4> to_screen_mat(const Type& screen_width, const Type& screen_height) noexcept
|
||||||
{
|
{
|
||||||
return {
|
return {
|
||||||
@@ -381,12 +401,12 @@ namespace omath
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use inverted matrix")]]
|
||||||
constexpr std::optional<Mat> inverted() const
|
constexpr std::optional<Mat> inverted() const
|
||||||
{
|
{
|
||||||
const auto det = determinant();
|
const auto det = determinant();
|
||||||
|
|
||||||
if (std::abs(det) < std::numeric_limits<Type>::epsilon())
|
if (internal::abs(det) < std::numeric_limits<Type>::epsilon())
|
||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
|
|
||||||
const auto transposed_mat = transposed();
|
const auto transposed_mat = transposed();
|
||||||
@@ -404,7 +424,7 @@ namespace omath
|
|||||||
private:
|
private:
|
||||||
std::array<Type, Rows * Columns> m_data;
|
std::array<Type, Rows * Columns> m_data;
|
||||||
|
|
||||||
template<size_t OtherColumns> [[nodiscard]]
|
template<size_t OtherColumns> [[nodiscard("You must use result matrix")]]
|
||||||
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::ROW_MAJOR>
|
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::ROW_MAJOR>
|
||||||
cache_friendly_multiply_row_major(const Mat<Columns, OtherColumns, Type, MatStoreType::ROW_MAJOR>& other) const
|
cache_friendly_multiply_row_major(const Mat<Columns, OtherColumns, Type, MatStoreType::ROW_MAJOR>& other) const
|
||||||
{
|
{
|
||||||
@@ -419,7 +439,7 @@ namespace omath
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
template<size_t OtherColumns> [[nodiscard]]
|
template<size_t OtherColumns> [[nodiscard("You must use result matrix")]]
|
||||||
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::COLUMN_MAJOR> cache_friendly_multiply_col_major(
|
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::COLUMN_MAJOR> cache_friendly_multiply_col_major(
|
||||||
const Mat<Columns, OtherColumns, Type, MatStoreType::COLUMN_MAJOR>& other) const
|
const Mat<Columns, OtherColumns, Type, MatStoreType::COLUMN_MAJOR>& other) const
|
||||||
{
|
{
|
||||||
@@ -434,7 +454,7 @@ namespace omath
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
#ifdef OMATH_USE_AVX2
|
#ifdef OMATH_USE_AVX2
|
||||||
template<size_t OtherColumns> [[nodiscard]]
|
template<size_t OtherColumns> [[nodiscard("You must use result matrix")]]
|
||||||
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::COLUMN_MAJOR>
|
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::COLUMN_MAJOR>
|
||||||
avx_multiply_col_major(const Mat<Columns, OtherColumns, Type, MatStoreType::COLUMN_MAJOR>& other) const
|
avx_multiply_col_major(const Mat<Columns, OtherColumns, Type, MatStoreType::COLUMN_MAJOR>& other) const
|
||||||
{
|
{
|
||||||
@@ -504,7 +524,7 @@ namespace omath
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
template<size_t OtherColumns> [[nodiscard]]
|
template<size_t OtherColumns> [[nodiscard("You must use result matrix")]]
|
||||||
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::ROW_MAJOR>
|
constexpr Mat<Rows, OtherColumns, Type, MatStoreType::ROW_MAJOR>
|
||||||
avx_multiply_row_major(const Mat<Columns, OtherColumns, Type, MatStoreType::ROW_MAJOR>& other) const
|
avx_multiply_row_major(const Mat<Columns, OtherColumns, Type, MatStoreType::ROW_MAJOR>& other) const
|
||||||
{
|
{
|
||||||
@@ -575,24 +595,23 @@ namespace omath
|
|||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR> [[nodiscard]]
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR> [[nodiscard("You must use row matrix")]]
|
||||||
constexpr static Mat<1, 4, Type, St> mat_row_from_vector(const Vector3<Type>& vector) noexcept
|
constexpr Mat<1, 4, Type, St> mat_row_from_vector(const Vector3<Type>& vector) noexcept
|
||||||
{
|
{
|
||||||
return {{vector.x, vector.y, vector.z, 1}};
|
return {{vector.x, vector.y, vector.z, 1}};
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR> [[nodiscard]]
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR> [[nodiscard("You must use column matrix")]]
|
||||||
constexpr static Mat<4, 1, Type, St> mat_column_from_vector(const Vector3<Type>& vector) noexcept
|
constexpr Mat<4, 1, Type, St> mat_column_from_vector(const Vector3<Type>& vector) noexcept
|
||||||
{
|
{
|
||||||
return {{vector.x}, {vector.y}, {vector.z}, {1}};
|
return {{vector.x}, {vector.y}, {vector.z}, {1}};
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use translation matrix")]]
|
||||||
constexpr Mat<4, 4, Type, St> mat_translation(const Vector3<Type>& diff) noexcept
|
constexpr Mat<4, 4, Type, St> mat_translation(const Vector3<Type>& diff) noexcept
|
||||||
{
|
{
|
||||||
return
|
return {
|
||||||
{
|
|
||||||
{1, 0, 0, diff.x},
|
{1, 0, 0, diff.x},
|
||||||
{0, 1, 0, diff.y},
|
{0, 1, 0, diff.y},
|
||||||
{0, 0, 1, diff.z},
|
{0, 0, 1, diff.z},
|
||||||
@@ -600,7 +619,7 @@ namespace omath
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use scale matrix")]]
|
||||||
constexpr Mat<4, 4, Type, St> mat_scale(const Vector3<Type>& scale) noexcept
|
constexpr Mat<4, 4, Type, St> mat_scale(const Vector3<Type>& scale) noexcept
|
||||||
{
|
{
|
||||||
return {
|
return {
|
||||||
@@ -611,67 +630,101 @@ namespace omath
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR, class Angle>
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use extracted origin")]]
|
||||||
Mat<4, 4, Type, St> mat_rotation_axis_x(const Angle& angle) noexcept
|
constexpr Vector3<Type> mat_extract_origin(const Mat<4, 4, Type, St>& mat) noexcept
|
||||||
{
|
{
|
||||||
return
|
return {mat.at(0, 3), mat.at(1, 3), mat.at(2, 3)};
|
||||||
{
|
|
||||||
{1, 0, 0, 0},
|
|
||||||
{0, angle.cos(), -angle.sin(), 0},
|
|
||||||
{0, angle.sin(), angle.cos(), 0},
|
|
||||||
{0, 0, 0, 1}
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR, class Angle>
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use extracted scale")]]
|
||||||
Mat<4, 4, Type, St> mat_rotation_axis_y(const Angle& angle) noexcept
|
constexpr Vector3<Type> mat_extract_scale(const Mat<4, 4, Type, St>& mat) noexcept
|
||||||
{
|
{
|
||||||
return
|
auto column_length = [](const Type x, const Type y, const Type z)
|
||||||
{
|
{
|
||||||
{angle.cos(), 0, angle.sin(), 0},
|
return static_cast<Type>(internal::sqrt(x * x + y * y + z * z));
|
||||||
{0 , 1, 0, 0},
|
|
||||||
{-angle.sin(), 0, angle.cos(), 0},
|
|
||||||
{0 , 0, 0, 1}
|
|
||||||
};
|
};
|
||||||
}
|
|
||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR, class Angle>
|
const auto scale_x = column_length(mat.at(0, 0), mat.at(1, 0), mat.at(2, 0));
|
||||||
[[nodiscard]]
|
const auto scale_y = column_length(mat.at(0, 1), mat.at(1, 1), mat.at(2, 1));
|
||||||
Mat<4, 4, Type, St> mat_rotation_axis_z(const Angle& angle) noexcept
|
const auto scale_z = column_length(mat.at(0, 2), mat.at(1, 2), mat.at(2, 2));
|
||||||
{
|
|
||||||
return
|
constexpr auto epsilon = std::numeric_limits<Type>::epsilon();
|
||||||
{
|
|
||||||
{angle.cos(), -angle.sin(), 0, 0},
|
return {
|
||||||
{angle.sin(), angle.cos(), 0, 0},
|
internal::abs(scale_x) < epsilon ? Type{1} : scale_x,
|
||||||
{ 0, 0, 1, 0},
|
internal::abs(scale_y) < epsilon ? Type{1} : scale_y,
|
||||||
{ 0, 0, 0, 1},
|
internal::abs(scale_z) < epsilon ? Type{1} : scale_z,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||||
[[nodiscard]]
|
requires std::is_floating_point_v<Type>
|
||||||
static Mat<4, 4, Type, St> mat_camera_view(const Vector3<Type>& forward, const Vector3<Type>& right,
|
[[nodiscard("You must use extracted rotation")]]
|
||||||
|
constexpr Vector3<Type> mat_extract_rotation_zyx(const Mat<4, 4, Type, St>& mat) noexcept
|
||||||
|
{
|
||||||
|
const auto scale = mat_extract_scale(mat);
|
||||||
|
const auto m00 = mat.at(0, 0) / scale.x;
|
||||||
|
const auto m10 = mat.at(1, 0) / scale.x;
|
||||||
|
const auto m20 = mat.at(2, 0) / scale.x;
|
||||||
|
const auto m21 = mat.at(2, 1) / scale.y;
|
||||||
|
const auto m22 = mat.at(2, 2) / scale.z;
|
||||||
|
|
||||||
|
return {
|
||||||
|
angles::radians_to_degrees(internal::atan2(m21, m22)),
|
||||||
|
angles::radians_to_degrees(internal::asin(std::clamp(-m20, Type{-1}, Type{1}))),
|
||||||
|
angles::radians_to_degrees(internal::atan2(m10, m00)),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR, class Angle>
|
||||||
|
[[nodiscard("You must use rotation matrix")]]
|
||||||
|
constexpr Mat<4, 4, Type, St> mat_rotation_axis_x(const Angle& angle) noexcept
|
||||||
|
{
|
||||||
|
return {{1, 0, 0, 0}, {0, angle.cos(), -angle.sin(), 0}, {0, angle.sin(), angle.cos(), 0}, {0, 0, 0, 1}};
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR, class Angle>
|
||||||
|
[[nodiscard("You must use rotation matrix")]]
|
||||||
|
constexpr Mat<4, 4, Type, St> mat_rotation_axis_y(const Angle& angle) noexcept
|
||||||
|
{
|
||||||
|
return {{angle.cos(), 0, angle.sin(), 0}, {0, 1, 0, 0}, {-angle.sin(), 0, angle.cos(), 0}, {0, 0, 0, 1}};
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR, class Angle>
|
||||||
|
[[nodiscard("You must use rotation matrix")]]
|
||||||
|
constexpr Mat<4, 4, Type, St> mat_rotation_axis_z(const Angle& angle) noexcept
|
||||||
|
{
|
||||||
|
return {
|
||||||
|
{angle.cos(), -angle.sin(), 0, 0},
|
||||||
|
{angle.sin(), angle.cos(), 0, 0},
|
||||||
|
{0, 0, 1, 0},
|
||||||
|
{0, 0, 0, 1},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||||
|
[[nodiscard("You must use camera view matrix")]]
|
||||||
|
constexpr Mat<4, 4, Type, St> mat_camera_view(const Vector3<Type>& forward, const Vector3<Type>& right,
|
||||||
const Vector3<Type>& up, const Vector3<Type>& camera_origin) noexcept
|
const Vector3<Type>& up, const Vector3<Type>& camera_origin) noexcept
|
||||||
{
|
{
|
||||||
return Mat<4, 4, Type, St>
|
return Mat<4, 4, Type, St>{
|
||||||
{
|
|
||||||
{right.x, right.y, right.z, 0},
|
{right.x, right.y, right.z, 0},
|
||||||
{up.x, up.y, up.z, 0},
|
{up.x, up.y, up.z, 0},
|
||||||
{forward.x, forward.y, forward.z, 0},
|
{forward.x, forward.y, forward.z, 0},
|
||||||
{0, 0, 0, 1},
|
{0, 0, 0, 1},
|
||||||
} * mat_translation<Type, St>(-camera_origin);
|
}
|
||||||
|
* mat_translation<Type, St>(-camera_origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
||||||
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use perspective matrix")]] constexpr Mat<4, 4, Type, St>
|
||||||
Mat<4, 4, Type, St> mat_perspective_left_handed(const Type field_of_view, const Type aspect_ratio,
|
mat_perspective_left_handed_vertical_fov(const Type field_of_view, const Type aspect_ratio, const Type near,
|
||||||
const Type near, const Type far) noexcept
|
const Type far) noexcept
|
||||||
{
|
{
|
||||||
const auto fov_half_tan = std::tan(angles::degrees_to_radians(field_of_view) / Type{2});
|
const auto fov_half_tan = internal::tan(angles::degrees_to_radians(field_of_view) / Type{2});
|
||||||
|
|
||||||
if constexpr (DepthRange == NDCDepthRange::ZERO_TO_ONE)
|
if constexpr (DepthRange == NDCDepthRange::ZERO_TO_ONE)
|
||||||
return {{Type{1} / (aspect_ratio * fov_half_tan), Type{0}, Type{0}, Type{0}},
|
return {{Type{1} / (aspect_ratio * fov_half_tan), Type{0}, Type{0}, Type{0}},
|
||||||
{Type{0}, Type{1} / fov_half_tan, Type{0}, Type{0}},
|
{Type{0}, Type{1} / fov_half_tan, Type{0}, Type{0}},
|
||||||
@@ -688,11 +741,11 @@ namespace omath
|
|||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
||||||
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use perspective matrix")]] constexpr Mat<4, 4, Type, St>
|
||||||
Mat<4, 4, Type, St> mat_perspective_right_handed(const Type field_of_view, const Type aspect_ratio,
|
mat_perspective_right_handed_vertical_fov(const Type field_of_view, const Type aspect_ratio, const Type near,
|
||||||
const Type near, const Type far) noexcept
|
const Type far) noexcept
|
||||||
{
|
{
|
||||||
const auto fov_half_tan = std::tan(angles::degrees_to_radians(field_of_view) / Type{2});
|
const auto fov_half_tan = internal::tan(angles::degrees_to_radians(field_of_view) / Type{2});
|
||||||
|
|
||||||
if constexpr (DepthRange == NDCDepthRange::ZERO_TO_ONE)
|
if constexpr (DepthRange == NDCDepthRange::ZERO_TO_ONE)
|
||||||
return {{Type{1} / (aspect_ratio * fov_half_tan), Type{0}, Type{0}, Type{0}},
|
return {{Type{1} / (aspect_ratio * fov_half_tan), Type{0}, Type{0}, Type{0}},
|
||||||
@@ -713,12 +766,11 @@ namespace omath
|
|||||||
// X and Y scales derived as: X = 1 / tan(hfov/2), Y = aspect / tan(hfov/2).
|
// X and Y scales derived as: X = 1 / tan(hfov/2), Y = aspect / tan(hfov/2).
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
||||||
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use perspective matrix")]] constexpr Mat<4, 4, Type, St>
|
||||||
Mat<4, 4, Type, St> mat_perspective_left_handed_horizontal_fov(const Type horizontal_fov,
|
mat_perspective_left_handed_horizontal_fov(const Type horizontal_fov, const Type aspect_ratio, const Type near,
|
||||||
const Type aspect_ratio, const Type near,
|
|
||||||
const Type far) noexcept
|
const Type far) noexcept
|
||||||
{
|
{
|
||||||
const auto inv_tan_half_hfov = Type{1} / std::tan(angles::degrees_to_radians(horizontal_fov) / Type{2});
|
const auto inv_tan_half_hfov = Type{1} / internal::tan(angles::degrees_to_radians(horizontal_fov) / Type{2});
|
||||||
const auto x_axis = inv_tan_half_hfov;
|
const auto x_axis = inv_tan_half_hfov;
|
||||||
const auto y_axis = inv_tan_half_hfov * aspect_ratio;
|
const auto y_axis = inv_tan_half_hfov * aspect_ratio;
|
||||||
|
|
||||||
@@ -730,7 +782,7 @@ namespace omath
|
|||||||
else if constexpr (DepthRange == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
else if constexpr (DepthRange == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
return {{x_axis, Type{0}, Type{0}, Type{0}},
|
return {{x_axis, Type{0}, Type{0}, Type{0}},
|
||||||
{Type{0}, y_axis, Type{0}, Type{0}},
|
{Type{0}, y_axis, Type{0}, Type{0}},
|
||||||
{Type{0}, Type{0}, (far + near) / (far - near), -(2.f * near * far) / (far - near)},
|
{Type{0}, Type{0}, (far + near) / (far - near), -(Type{2} * near * far) / (far - near)},
|
||||||
{Type{0}, Type{0}, Type{1}, Type{0}}};
|
{Type{0}, Type{0}, Type{1}, Type{0}}};
|
||||||
else
|
else
|
||||||
std::unreachable();
|
std::unreachable();
|
||||||
@@ -738,12 +790,12 @@ namespace omath
|
|||||||
|
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
||||||
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use perspective matrix")]] constexpr Mat<4, 4, Type, St>
|
||||||
Mat<4, 4, Type, St> mat_perspective_right_handed_horizontal_fov(const Type horizontal_fov,
|
mat_perspective_right_handed_horizontal_fov(const Type horizontal_fov, const Type aspect_ratio, const Type near,
|
||||||
const Type aspect_ratio, const Type near,
|
|
||||||
const Type far) noexcept
|
const Type far) noexcept
|
||||||
{
|
{
|
||||||
const auto inv_tan_half_hfov = Type{1} / std::tan(angles::degrees_to_radians(horizontal_fov) / Type{2});
|
const auto inv_tan_half_hfov = Type{1} / internal::tan(angles::degrees_to_radians(horizontal_fov) / Type{2});
|
||||||
|
|
||||||
const auto x_axis = inv_tan_half_hfov;
|
const auto x_axis = inv_tan_half_hfov;
|
||||||
const auto y_axis = inv_tan_half_hfov * aspect_ratio;
|
const auto y_axis = inv_tan_half_hfov * aspect_ratio;
|
||||||
|
|
||||||
@@ -755,63 +807,52 @@ namespace omath
|
|||||||
else if constexpr (DepthRange == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
else if constexpr (DepthRange == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
return {{x_axis, Type{0}, Type{0}, Type{0}},
|
return {{x_axis, Type{0}, Type{0}, Type{0}},
|
||||||
{Type{0}, y_axis, Type{0}, Type{0}},
|
{Type{0}, y_axis, Type{0}, Type{0}},
|
||||||
{Type{0}, Type{0}, -(far + near) / (far - near), -(2.f * near * far) / (far - near)},
|
{Type{0}, Type{0}, -(far + near) / (far - near), -(Type{2} * near * far) / (far - near)},
|
||||||
{Type{0}, Type{0}, -Type{1}, Type{0}}};
|
{Type{0}, Type{0}, -Type{1}, Type{0}}};
|
||||||
else
|
else
|
||||||
std::unreachable();
|
std::unreachable();
|
||||||
}
|
}
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
||||||
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use ortho matrix")]] constexpr Mat<4, 4, Type, St>
|
||||||
Mat<4, 4, Type, St> mat_ortho_left_handed(const Type left, const Type right, const Type bottom, const Type top,
|
mat_ortho_left_handed(const Type left, const Type right, const Type bottom, const Type top, const Type near,
|
||||||
const Type near, const Type far) noexcept
|
const Type far) noexcept
|
||||||
{
|
{
|
||||||
if constexpr (DepthRange == NDCDepthRange::ZERO_TO_ONE)
|
if constexpr (DepthRange == NDCDepthRange::ZERO_TO_ONE)
|
||||||
return
|
return {{static_cast<Type>(2) / (right - left), 0.f, 0.f, -(right + left) / (right - left)},
|
||||||
{
|
{0.f, static_cast<Type>(2) / (top - bottom), 0.f, -(top + bottom) / (top - bottom)},
|
||||||
{ static_cast<Type>(2) / (right - left), 0.f, 0.f, -(right + left) / (right - left)},
|
{0.f, 0.f, static_cast<Type>(1) / (far - near), -near / (far - near)},
|
||||||
{ 0.f, static_cast<Type>(2) / (top - bottom), 0.f, -(top + bottom) / (top - bottom)},
|
{0.f, 0.f, 0.f, 1.f}};
|
||||||
{ 0.f, 0.f, static_cast<Type>(1) / (far - near), -near / (far - near) },
|
|
||||||
{ 0.f, 0.f, 0.f, 1.f }
|
|
||||||
};
|
|
||||||
else if constexpr (DepthRange == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
else if constexpr (DepthRange == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
return
|
return {{static_cast<Type>(2) / (right - left), 0.f, 0.f, -(right + left) / (right - left)},
|
||||||
{
|
{0.f, static_cast<Type>(2) / (top - bottom), 0.f, -(top + bottom) / (top - bottom)},
|
||||||
{ static_cast<Type>(2) / (right - left), 0.f, 0.f, -(right + left) / (right - left)},
|
{0.f, 0.f, static_cast<Type>(2) / (far - near), -(far + near) / (far - near)},
|
||||||
{ 0.f, static_cast<Type>(2) / (top - bottom), 0.f, -(top + bottom) / (top - bottom)},
|
{0.f, 0.f, 0.f, 1.f}};
|
||||||
{ 0.f, 0.f, static_cast<Type>(2) / (far - near), -(far + near) / (far - near) },
|
|
||||||
{ 0.f, 0.f, 0.f, 1.f }
|
|
||||||
};
|
|
||||||
else
|
else
|
||||||
std::unreachable();
|
std::unreachable();
|
||||||
}
|
}
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR,
|
||||||
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
NDCDepthRange DepthRange = NDCDepthRange::NEGATIVE_ONE_TO_ONE>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use ortho matrix")]] constexpr Mat<4, 4, Type, St>
|
||||||
Mat<4, 4, Type, St> mat_ortho_right_handed(const Type left, const Type right, const Type bottom, const Type top,
|
mat_ortho_right_handed(const Type left, const Type right, const Type bottom, const Type top, const Type near,
|
||||||
const Type near, const Type far) noexcept
|
const Type far) noexcept
|
||||||
{
|
{
|
||||||
if constexpr (DepthRange == NDCDepthRange::ZERO_TO_ONE)
|
if constexpr (DepthRange == NDCDepthRange::ZERO_TO_ONE)
|
||||||
return
|
return {{static_cast<Type>(2) / (right - left), 0.f, 0.f, -(right + left) / (right - left)},
|
||||||
{
|
{0.f, static_cast<Type>(2) / (top - bottom), 0.f, -(top + bottom) / (top - bottom)},
|
||||||
{ static_cast<Type>(2) / (right - left), 0.f, 0.f, -(right + left) / (right - left)},
|
{0.f, 0.f, -static_cast<Type>(1) / (far - near), -near / (far - near)},
|
||||||
{ 0.f, static_cast<Type>(2) / (top - bottom), 0.f, -(top + bottom) / (top - bottom)},
|
{0.f, 0.f, 0.f, 1.f}};
|
||||||
{ 0.f, 0.f, -static_cast<Type>(1) / (far - near), -near / (far - near) },
|
|
||||||
{ 0.f, 0.f, 0.f, 1.f }
|
|
||||||
};
|
|
||||||
else if constexpr (DepthRange == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
else if constexpr (DepthRange == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
||||||
return
|
return {{static_cast<Type>(2) / (right - left), 0.f, 0.f, -(right + left) / (right - left)},
|
||||||
{
|
{0.f, static_cast<Type>(2) / (top - bottom), 0.f, -(top + bottom) / (top - bottom)},
|
||||||
{ static_cast<Type>(2) / (right - left), 0.f, 0.f, -(right + left) / (right - left)},
|
{0.f, 0.f, -static_cast<Type>(2) / (far - near), -(far + near) / (far - near)},
|
||||||
{ 0.f, static_cast<Type>(2) / (top - bottom), 0.f, -(top + bottom) / (top - bottom)},
|
{0.f, 0.f, 0.f, 1.f}};
|
||||||
{ 0.f, 0.f, -static_cast<Type>(2) / (far - near), -(far + near) / (far - near) },
|
|
||||||
{ 0.f, 0.f, 0.f, 1.f }
|
|
||||||
};
|
|
||||||
else
|
else
|
||||||
std::unreachable();
|
std::unreachable();
|
||||||
}
|
}
|
||||||
template<class T = float, MatStoreType St = MatStoreType::COLUMN_MAJOR>
|
template<class T = float, MatStoreType St = MatStoreType::COLUMN_MAJOR>
|
||||||
Mat<4, 4, T, St> mat_look_at_left_handed(const Vector3<T>& eye, const Vector3<T>& center, const Vector3<T>& up)
|
constexpr Mat<4, 4, T, St> mat_look_at_left_handed(const Vector3<T>& eye, const Vector3<T>& center,
|
||||||
|
const Vector3<T>& up)
|
||||||
{
|
{
|
||||||
const Vector3<T> f = (center - eye).normalized();
|
const Vector3<T> f = (center - eye).normalized();
|
||||||
const Vector3<T> s = f.cross(up).normalized();
|
const Vector3<T> s = f.cross(up).normalized();
|
||||||
@@ -820,7 +861,8 @@ namespace omath
|
|||||||
}
|
}
|
||||||
|
|
||||||
template<class T = float, MatStoreType St = MatStoreType::COLUMN_MAJOR>
|
template<class T = float, MatStoreType St = MatStoreType::COLUMN_MAJOR>
|
||||||
Mat<4, 4, T, St>mat_look_at_right_handed(const Vector3<T>& eye, const Vector3<T>& center, const Vector3<T>& up)
|
constexpr Mat<4, 4, T, St> mat_look_at_right_handed(const Vector3<T>& eye, const Vector3<T>& center,
|
||||||
|
const Vector3<T>& up)
|
||||||
{
|
{
|
||||||
const Vector3<T> f = (center - eye).normalized();
|
const Vector3<T> f = (center - eye).normalized();
|
||||||
const Vector3<T> s = f.cross(up).normalized();
|
const Vector3<T> s = f.cross(up).normalized();
|
||||||
@@ -834,14 +876,14 @@ template<size_t Rows, size_t Columns, class Type, omath::MatStoreType StoreType>
|
|||||||
struct std::formatter<omath::Mat<Rows, Columns, Type, StoreType>> // NOLINT(*-dcl58-cpp)
|
struct std::formatter<omath::Mat<Rows, Columns, Type, StoreType>> // NOLINT(*-dcl58-cpp)
|
||||||
{
|
{
|
||||||
using MatType = omath::Mat<Rows, Columns, Type, StoreType>;
|
using MatType = omath::Mat<Rows, Columns, Type, StoreType>;
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use parse iterator")]]
|
||||||
static constexpr auto parse(std::format_parse_context& ctx)
|
static constexpr auto parse(std::format_parse_context& ctx)
|
||||||
{
|
{
|
||||||
return ctx.begin();
|
return ctx.begin();
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class FormatContext>
|
template<class FormatContext>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use format iterator")]]
|
||||||
static auto format(const MatType& mat, FormatContext& ctx)
|
static auto format(const MatType& mat, FormatContext& ctx)
|
||||||
{
|
{
|
||||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
// Created by Orange on 11/13/2024.
|
// Created by Orange on 11/13/2024.
|
||||||
//
|
//
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "vector3.hpp"
|
#include "vector3.hpp"
|
||||||
|
|
||||||
namespace omath
|
namespace omath
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
@@ -40,13 +40,13 @@ namespace omath
|
|||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Vector::ContainedType side_a_length() const
|
constexpr Vector::ContainedType side_a_length() const
|
||||||
{
|
{
|
||||||
return m_vertex1.distance_to(m_vertex2);
|
return m_vertex1.distance_to(m_vertex2);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Vector::ContainedType side_b_length() const
|
constexpr Vector::ContainedType side_b_length() const
|
||||||
{
|
{
|
||||||
return m_vertex3.distance_to(m_vertex2);
|
return m_vertex3.distance_to(m_vertex2);
|
||||||
}
|
}
|
||||||
@@ -69,7 +69,7 @@ namespace omath
|
|||||||
const auto side_b = side_b_length();
|
const auto side_b = side_b_length();
|
||||||
const auto hypot_value = hypot();
|
const auto hypot_value = hypot();
|
||||||
|
|
||||||
return std::abs(side_a * side_a + side_b * side_b - hypot_value * hypot_value) <= 0.0001f;
|
return internal::abs(side_a * side_a + side_b * side_b - hypot_value * hypot_value) <= 0.0001f;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
constexpr Vector side_b_vector() const
|
constexpr Vector side_b_vector() const
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <format>
|
#include <format>
|
||||||
#include <tuple>
|
#include <tuple>
|
||||||
@@ -28,7 +29,7 @@ namespace omath
|
|||||||
|
|
||||||
template<class CastedType>
|
template<class CastedType>
|
||||||
requires std::is_arithmetic_v<CastedType>
|
requires std::is_arithmetic_v<CastedType>
|
||||||
[[nodiscard]] constexpr explicit operator Vector2<CastedType>() const noexcept
|
[[nodiscard("You must use casted vector")]] constexpr explicit operator Vector2<CastedType>() const noexcept
|
||||||
{
|
{
|
||||||
return {static_cast<CastedType>(x), static_cast<CastedType>(y)};
|
return {static_cast<CastedType>(x), static_cast<CastedType>(y)};
|
||||||
}
|
}
|
||||||
@@ -37,13 +38,13 @@ namespace omath
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Equality operators
|
// Equality operators
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
constexpr bool operator==(const Vector2& other) const noexcept
|
constexpr bool operator==(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return x == other.x && y == other.y;
|
return x == other.x && y == other.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
constexpr bool operator!=(const Vector2& other) const noexcept
|
constexpr bool operator!=(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return !(*this == other);
|
return !(*this == other);
|
||||||
@@ -115,45 +116,51 @@ namespace omath
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Basic vector operations
|
// Basic vector operations
|
||||||
[[nodiscard]] Type distance_to(const Vector2& other) const noexcept
|
[[nodiscard("You must use distance")]]
|
||||||
|
constexpr Type distance_to(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(distance_to_sqr(other));
|
return internal::sqrt(distance_to_sqr(other));
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type distance_to_sqr(const Vector2& other) const noexcept
|
[[nodiscard("You must use squared distance")]]
|
||||||
|
constexpr Type distance_to_sqr(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return (x - other.x) * (x - other.x) + (y - other.y) * (y - other.y);
|
return (x - other.x) * (x - other.x) + (y - other.y) * (y - other.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type dot(const Vector2& other) const noexcept
|
[[nodiscard("You must use dot product")]]
|
||||||
|
constexpr Type dot(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return x * other.x + y * other.y;
|
return x * other.x + y * other.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef _MSC_VER
|
#ifndef _MSC_VER
|
||||||
[[nodiscard]] constexpr Type length() const noexcept
|
[[nodiscard("You must use length")]] constexpr Type length() const noexcept
|
||||||
{
|
{
|
||||||
return std::hypot(this->x, this->y);
|
return internal::hypot(this->x, this->y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector2 normalized() const noexcept
|
[[nodiscard("You must use normalized vector")]] constexpr Vector2 normalized() const noexcept
|
||||||
{
|
{
|
||||||
const Type len = length();
|
const Type len = length();
|
||||||
return len > 0.f ? *this / len : *this;
|
return len > 0.f ? *this / len : *this;
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
[[nodiscard]] Type length() const noexcept
|
[[nodiscard("You must use length")]]
|
||||||
|
constexpr Type length() const noexcept
|
||||||
{
|
{
|
||||||
return std::hypot(x, y);
|
return internal::hypot(x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] Vector2 normalized() const noexcept
|
[[nodiscard("You must use normalized vector")]]
|
||||||
|
constexpr Vector2 normalized() const noexcept
|
||||||
{
|
{
|
||||||
const Type len = length();
|
const Type len = length();
|
||||||
return len > static_cast<Type>(0) ? *this / len : *this;
|
return len > static_cast<Type>(0) ? *this / len : *this;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
[[nodiscard]] constexpr Type length_sqr() const noexcept
|
[[nodiscard("You must use squared length")]]
|
||||||
|
constexpr Type length_sqr() const noexcept
|
||||||
{
|
{
|
||||||
return x * x + y * y;
|
return x * x + y * y;
|
||||||
}
|
}
|
||||||
@@ -165,80 +172,91 @@ namespace omath
|
|||||||
y = y < static_cast<Type>(0) ? -y : y;
|
y = y < static_cast<Type>(0) ? -y : y;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
[[nodiscard("You must use absed vector")]]
|
||||||
|
constexpr Vector2 abs() const noexcept
|
||||||
|
{
|
||||||
|
return Vector2{*this}.abs();
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector2 operator-() const noexcept
|
[[nodiscard("You must use negated vector")]]
|
||||||
|
constexpr Vector2 operator-() const noexcept
|
||||||
{
|
{
|
||||||
return {-x, -y};
|
return {-x, -y};
|
||||||
}
|
}
|
||||||
|
|
||||||
// Binary arithmetic operators
|
// Binary arithmetic operators
|
||||||
[[nodiscard]] constexpr Vector2 operator+(const Vector2& other) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector2 operator+(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return {x + other.x, y + other.y};
|
return {x + other.x, y + other.y};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector2 operator-(const Vector2& other) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector2 operator-(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return {x - other.x, y - other.y};
|
return {x - other.x, y - other.y};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector2 operator*(const Type& value) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector2 operator*(const Type& value) const noexcept
|
||||||
{
|
{
|
||||||
return {x * value, y * value};
|
return {x * value, y * value};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector2 operator/(const Type& value) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector2 operator/(const Type& value) const noexcept
|
||||||
{
|
{
|
||||||
return {x / value, y / value};
|
return {x / value, y / value};
|
||||||
}
|
}
|
||||||
|
|
||||||
// Sum of elements
|
// Sum of elements
|
||||||
[[nodiscard]] constexpr Type sum() const noexcept
|
[[nodiscard("You must use sum of elements")]]
|
||||||
|
constexpr Type sum() const noexcept
|
||||||
{
|
{
|
||||||
return x + y;
|
return x + y;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator<(const Vector2& other) const noexcept
|
constexpr bool operator<(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() < other.length();
|
return length() < other.length();
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator>(const Vector2& other) const noexcept
|
constexpr bool operator>(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() > other.length();
|
return length() > other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator<=(const Vector2& other) const noexcept
|
constexpr bool operator<=(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() <= other.length();
|
return length() <= other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator>=(const Vector2& other) const noexcept
|
constexpr bool operator>=(const Vector2& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() >= other.length();
|
return length() >= other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use tuple")]]
|
||||||
constexpr std::tuple<Type, Type> as_tuple() const noexcept
|
constexpr std::tuple<Type, Type> as_tuple() const noexcept
|
||||||
{
|
{
|
||||||
return std::make_tuple(x, y);
|
return std::make_tuple(x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use array")]]
|
||||||
constexpr std::array<Type, 2> as_array() const noexcept
|
constexpr std::array<Type, 2> as_array() const noexcept
|
||||||
{
|
{
|
||||||
return {x, y};
|
return {x, y};
|
||||||
}
|
}
|
||||||
#ifdef OMATH_IMGUI_INTEGRATION
|
#ifdef OMATH_IMGUI_INTEGRATION
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use ImVec2")]]
|
||||||
constexpr ImVec2 to_im_vec2() const noexcept
|
constexpr ImVec2 to_im_vec2() const noexcept
|
||||||
{
|
{
|
||||||
return {static_cast<float>(this->x), static_cast<float>(this->y)};
|
return {static_cast<float>(this->x), static_cast<float>(this->y)};
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use vector from ImVec2")]]
|
||||||
static Vector2 from_im_vec2(const ImVec2& other) noexcept
|
static Vector2 from_im_vec2(const ImVec2& other) noexcept
|
||||||
{
|
{
|
||||||
return {static_cast<Type>(other.x), static_cast<Type>(other.y)};
|
return {static_cast<Type>(other.x), static_cast<Type>(other.y)};
|
||||||
@@ -249,7 +267,7 @@ namespace omath
|
|||||||
|
|
||||||
template<> struct std::hash<omath::Vector2<float>>
|
template<> struct std::hash<omath::Vector2<float>>
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use hash value")]]
|
||||||
std::size_t operator()(const omath::Vector2<float>& vec) const noexcept
|
std::size_t operator()(const omath::Vector2<float>& vec) const noexcept
|
||||||
{
|
{
|
||||||
std::size_t hash = 0;
|
std::size_t hash = 0;
|
||||||
@@ -265,14 +283,14 @@ template<> struct std::hash<omath::Vector2<float>>
|
|||||||
template<class Type>
|
template<class Type>
|
||||||
struct std::formatter<omath::Vector2<Type>> // NOLINT(*-dcl58-cpp)
|
struct std::formatter<omath::Vector2<Type>> // NOLINT(*-dcl58-cpp)
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use parse iterator")]]
|
||||||
static constexpr auto parse(std::format_parse_context& ctx)
|
static constexpr auto parse(std::format_parse_context& ctx)
|
||||||
{
|
{
|
||||||
return ctx.begin();
|
return ctx.begin();
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class FormatContext>
|
template<class FormatContext>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use format iterator")]]
|
||||||
static auto format(const omath::Vector2<Type>& vec, FormatContext& ctx)
|
static auto format(const omath::Vector2<Type>& vec, FormatContext& ctx)
|
||||||
{
|
{
|
||||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/linear_algebra/vector2.hpp"
|
#include "omath/linear_algebra/vector2.hpp"
|
||||||
#include "omath/trigonometry/angle.hpp"
|
#include "omath/trigonometry/angle.hpp"
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
@@ -32,17 +33,20 @@ namespace omath
|
|||||||
|
|
||||||
template<class CastedType>
|
template<class CastedType>
|
||||||
requires std::is_arithmetic_v<CastedType>
|
requires std::is_arithmetic_v<CastedType>
|
||||||
[[nodiscard]] constexpr explicit operator Vector3<CastedType>() const noexcept
|
[[nodiscard("You must use casted vector")]]
|
||||||
|
constexpr explicit operator Vector3<CastedType>() const noexcept
|
||||||
{
|
{
|
||||||
return {static_cast<CastedType>(this->x), static_cast<CastedType>(this->y),
|
return {static_cast<CastedType>(this->x), static_cast<CastedType>(this->y),
|
||||||
static_cast<CastedType>(this->z)};
|
static_cast<CastedType>(this->z)};
|
||||||
}
|
}
|
||||||
[[nodiscard]] constexpr bool operator==(const Vector3& other) const noexcept
|
[[nodiscard("You must use comparison result")]]
|
||||||
|
constexpr bool operator==(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return Vector2<Type>::operator==(other) && (other.z == z);
|
return Vector2<Type>::operator==(other) && (other.z == z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr bool operator!=(const Vector3& other) const noexcept
|
[[nodiscard("You must use comparison result")]]
|
||||||
|
constexpr bool operator!=(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return !(*this == other);
|
return !(*this == other);
|
||||||
}
|
}
|
||||||
@@ -118,130 +122,151 @@ namespace omath
|
|||||||
|
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
[[nodiscard("You must use absed vector")]]
|
||||||
|
constexpr Vector3 abs() const noexcept
|
||||||
|
{
|
||||||
|
return Vector3{*this}.abs();
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type distance_to_sqr(const Vector3& other) const noexcept
|
[[nodiscard("You must use squared distance")]]
|
||||||
|
constexpr Type distance_to_sqr(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return (*this - other).length_sqr();
|
return (*this - other).length_sqr();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type dot(const Vector3& other) const noexcept
|
[[nodiscard("You must use dot product")]]
|
||||||
|
constexpr Type dot(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return Vector2<Type>::dot(other) + z * other.z;
|
return Vector2<Type>::dot(other) + z * other.z;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef _MSC_VER
|
#ifndef _MSC_VER
|
||||||
[[nodiscard]] constexpr Type length() const
|
[[nodiscard("You must use length")]] constexpr Type length() const noexcept
|
||||||
{
|
{
|
||||||
return std::hypot(this->x, this->y, z);
|
return internal::hypot(this->x, this->y, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type length_2d() const
|
[[nodiscard("You must use 2D length")]] constexpr Type length_2d() const noexcept
|
||||||
{
|
{
|
||||||
return Vector2<Type>::length();
|
return Vector2<Type>::length();
|
||||||
}
|
}
|
||||||
[[nodiscard]] Type distance_to(const Vector3& other) const
|
[[nodiscard("You must use distance")]] constexpr Type distance_to(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return (*this - other).length();
|
return (*this - other).length();
|
||||||
}
|
}
|
||||||
[[nodiscard]] constexpr Vector3 normalized() const
|
[[nodiscard("You must use normalized vector")]] constexpr Vector3 normalized() const noexcept
|
||||||
{
|
{
|
||||||
const Type length_value = this->length();
|
const Type length_value = this->length();
|
||||||
|
|
||||||
return length_value != 0 ? *this / length_value : *this;
|
return length_value != 0 ? *this / length_value : *this;
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
[[nodiscard]] Type length() const noexcept
|
[[nodiscard("You must use length")]]
|
||||||
|
constexpr Type length() const noexcept
|
||||||
{
|
{
|
||||||
return std::hypot(this->x, this->y, z);
|
return internal::hypot(this->x, this->y, this->z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] Vector3 normalized() const noexcept
|
[[nodiscard("You must use normalized vector")]]
|
||||||
|
constexpr Vector3 normalized() const noexcept
|
||||||
{
|
{
|
||||||
const Type len = this->length();
|
const Type len = this->length();
|
||||||
|
|
||||||
return len != static_cast<Type>(0) ? *this / len : *this;
|
return len != static_cast<Type>(0) ? *this / len : *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] Type length_2d() const noexcept
|
[[nodiscard("You must use 2D length")]]
|
||||||
|
constexpr Type length_2d() const noexcept
|
||||||
{
|
{
|
||||||
return Vector2<Type>::length();
|
return Vector2<Type>::length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] Type distance_to(const Vector3& v_other) const noexcept
|
[[nodiscard("You must use distance")]]
|
||||||
|
constexpr Type distance_to(const Vector3& v_other) const noexcept
|
||||||
{
|
{
|
||||||
return (*this - v_other).length();
|
return (*this - v_other).length();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type length_sqr() const noexcept
|
[[nodiscard("You must use squared length")]]
|
||||||
|
constexpr Type length_sqr() const noexcept
|
||||||
{
|
{
|
||||||
return Vector2<Type>::length_sqr() + z * z;
|
return Vector2<Type>::length_sqr() + z * z;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector3 operator-() const noexcept
|
[[nodiscard("You must use negated vector")]]
|
||||||
|
constexpr Vector3 operator-() const noexcept
|
||||||
{
|
{
|
||||||
return {-this->x, -this->y, -z};
|
return {-this->x, -this->y, -z};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector3 operator+(const Vector3& other) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector3 operator+(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x + other.x, this->y + other.y, z + other.z};
|
return {this->x + other.x, this->y + other.y, z + other.z};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector3 operator-(const Vector3& other) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector3 operator-(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x - other.x, this->y - other.y, z - other.z};
|
return {this->x - other.x, this->y - other.y, z - other.z};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector3 operator*(const Type& value) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector3 operator*(const Type& value) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x * value, this->y * value, z * value};
|
return {this->x * value, this->y * value, z * value};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector3 operator*(const Vector3& other) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector3 operator*(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x * other.x, this->y * other.y, z * other.z};
|
return {this->x * other.x, this->y * other.y, z * other.z};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector3 operator/(const Type& value) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector3 operator/(const Type& value) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x / value, this->y / value, z / value};
|
return {this->x / value, this->y / value, z / value};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector3 operator/(const Vector3& other) const noexcept
|
[[nodiscard("You must use result vector")]]
|
||||||
|
constexpr Vector3 operator/(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x / other.x, this->y / other.y, z / other.z};
|
return {this->x / other.x, this->y / other.y, z / other.z};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Vector3 cross(const Vector3& other) const noexcept
|
[[nodiscard("You must use cross product")]]
|
||||||
|
constexpr Vector3 cross(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return {this->y * other.z - z * other.y, z * other.x - this->x * other.z,
|
return {this->y * other.z - z * other.y, z * other.x - this->x * other.z,
|
||||||
this->x * other.y - this->y * other.x};
|
this->x * other.y - this->y * other.x};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type sum() const noexcept
|
[[nodiscard("You must use sum of elements")]]
|
||||||
|
constexpr Type sum() const noexcept
|
||||||
{
|
{
|
||||||
return sum_2d() + z;
|
return sum_2d() + z;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use direction check result")]]
|
||||||
bool point_to_same_direction(const Vector3& other) const
|
constexpr bool point_to_same_direction(const Vector3& other) const
|
||||||
{
|
{
|
||||||
return dot(other) > static_cast<Type>(0);
|
return dot(other) > static_cast<Type>(0);
|
||||||
}
|
}
|
||||||
[[nodiscard]] std::expected<Angle<float, 0.f, 180.f, AngleFlags::Clamped>, Vector3Error>
|
[[nodiscard("You must use angle between vectors")]]
|
||||||
|
constexpr std::expected<Angle<float, 0.f, 180.f, AngleFlags::Clamped>, Vector3Error>
|
||||||
angle_between(const Vector3& other) const noexcept
|
angle_between(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
const auto bottom = length() * other.length();
|
const auto bottom = length() * other.length();
|
||||||
|
|
||||||
if (bottom == static_cast<Type>(0))
|
if (bottom == static_cast<Type>(0))
|
||||||
return std::unexpected(Vector3Error::IMPOSSIBLE_BETWEEN_ANGLE);
|
return std::unexpected(Vector3Error::IMPOSSIBLE_BETWEEN_ANGLE);
|
||||||
|
return Angle<float, 0.f, 180.f, AngleFlags::Clamped>::from_radians(internal::acos(dot(other) / bottom));
|
||||||
return Angle<float, 0.f, 180.f, AngleFlags::Clamped>::from_radians(std::acos(dot(other) / bottom));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] bool is_perpendicular(const Vector3& other,
|
[[nodiscard("You must use perpendicularity check result")]]
|
||||||
Type epsilon = static_cast<Type>(0.0001)) const noexcept
|
constexpr bool is_perpendicular(const Vector3& other, Type epsilon = static_cast<Type>(0.0001)) const noexcept
|
||||||
{
|
{
|
||||||
if (const auto angle = angle_between(other))
|
if (const auto angle = angle_between(other))
|
||||||
return std::abs(angle->as_degrees() - static_cast<Type>(90)) <= epsilon;
|
return std::abs(angle->as_degrees() - static_cast<Type>(90)) <= epsilon;
|
||||||
@@ -249,41 +274,43 @@ namespace omath
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type sum_2d() const noexcept
|
[[nodiscard("You must use 2D sum")]]
|
||||||
|
constexpr Type sum_2d() const noexcept
|
||||||
{
|
{
|
||||||
return Vector2<Type>::sum();
|
return Vector2<Type>::sum();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr std::tuple<Type, Type, Type> as_tuple() const noexcept
|
[[nodiscard("You must use tuple")]]
|
||||||
|
constexpr std::tuple<Type, Type, Type> as_tuple() const noexcept
|
||||||
{
|
{
|
||||||
return std::make_tuple(this->x, this->y, z);
|
return std::make_tuple(this->x, this->y, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator<(const Vector3& other) const noexcept
|
constexpr bool operator<(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() < other.length();
|
return length() < other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator>(const Vector3& other) const noexcept
|
constexpr bool operator>(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() > other.length();
|
return length() > other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator<=(const Vector3& other) const noexcept
|
constexpr bool operator<=(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() <= other.length();
|
return length() <= other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator>=(const Vector3& other) const noexcept
|
constexpr bool operator>=(const Vector3& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() >= other.length();
|
return length() >= other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use array")]]
|
||||||
constexpr std::array<Type, 3> as_array() const noexcept
|
constexpr std::array<Type, 3> as_array() const noexcept
|
||||||
{
|
{
|
||||||
return {this->x, this->y, z};
|
return {this->x, this->y, z};
|
||||||
@@ -293,7 +320,8 @@ namespace omath
|
|||||||
|
|
||||||
template<> struct std::hash<omath::Vector3<float>>
|
template<> struct std::hash<omath::Vector3<float>>
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
// NOTE: Cannot be constexpr because of MSVC
|
||||||
|
[[nodiscard("You must use hash value")]]
|
||||||
std::size_t operator()(const omath::Vector3<float>& vec) const noexcept
|
std::size_t operator()(const omath::Vector3<float>& vec) const noexcept
|
||||||
{
|
{
|
||||||
std::size_t hash = 0;
|
std::size_t hash = 0;
|
||||||
@@ -310,14 +338,14 @@ template<> struct std::hash<omath::Vector3<float>>
|
|||||||
template<class Type>
|
template<class Type>
|
||||||
struct std::formatter<omath::Vector3<Type>> // NOLINT(*-dcl58-cpp)
|
struct std::formatter<omath::Vector3<Type>> // NOLINT(*-dcl58-cpp)
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use parse iterator")]]
|
||||||
static constexpr auto parse(std::format_parse_context& ctx)
|
static constexpr auto parse(std::format_parse_context& ctx)
|
||||||
{
|
{
|
||||||
return ctx.begin();
|
return ctx.begin();
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class FormatContext>
|
template<class FormatContext>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use format iterator")]]
|
||||||
static auto format(const omath::Vector3<Type>& vec, FormatContext& ctx)
|
static auto format(const omath::Vector3<Type>& vec, FormatContext& ctx)
|
||||||
{
|
{
|
||||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||||
|
|||||||
@@ -24,19 +24,19 @@ namespace omath
|
|||||||
|
|
||||||
template<class CastedType>
|
template<class CastedType>
|
||||||
requires std::is_arithmetic_v<CastedType>
|
requires std::is_arithmetic_v<CastedType>
|
||||||
[[nodiscard]] constexpr explicit operator Vector4<CastedType>() const noexcept
|
[[nodiscard("You must use casted vector")]] constexpr explicit operator Vector4<CastedType>() const noexcept
|
||||||
{
|
{
|
||||||
return {static_cast<CastedType>(this->x), static_cast<CastedType>(this->y),
|
return {static_cast<CastedType>(this->x), static_cast<CastedType>(this->y),
|
||||||
static_cast<CastedType>(this->z), static_cast<CastedType>(this->w)};
|
static_cast<CastedType>(this->z), static_cast<CastedType>(this->w)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
constexpr bool operator==(const Vector4& other) const noexcept
|
constexpr bool operator==(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return Vector3<Type>::operator==(other) && w == other.w;
|
return Vector3<Type>::operator==(other) && w == other.w;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
constexpr bool operator!=(const Vector4& other) const noexcept
|
constexpr bool operator!=(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return !(*this == other);
|
return !(*this == other);
|
||||||
@@ -89,17 +89,19 @@ namespace omath
|
|||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type length_sqr() const noexcept
|
[[nodiscard("You must use squared length")]]
|
||||||
|
constexpr Type length_sqr() const noexcept
|
||||||
{
|
{
|
||||||
return Vector3<Type>::length_sqr() + w * w;
|
return Vector3<Type>::length_sqr() + w * w;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] constexpr Type dot(const Vector4& other) const noexcept
|
[[nodiscard("You must use dot product")]]
|
||||||
|
constexpr Type dot(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return Vector3<Type>::dot(other) + w * other.w;
|
return Vector3<Type>::dot(other) + w * other.w;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] Type length() const noexcept
|
[[nodiscard("You must use length")]] Type length() const noexcept
|
||||||
{
|
{
|
||||||
return std::sqrt(length_sqr());
|
return std::sqrt(length_sqr());
|
||||||
}
|
}
|
||||||
@@ -111,6 +113,11 @@ namespace omath
|
|||||||
|
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
[[nodiscard("You must use absed vector")]]
|
||||||
|
constexpr Vector4 abs() const noexcept
|
||||||
|
{
|
||||||
|
return Vector4{*this}.abs();
|
||||||
|
}
|
||||||
constexpr Vector4& clamp(const Type& min, const Type& max) noexcept
|
constexpr Vector4& clamp(const Type& min, const Type& max) noexcept
|
||||||
{
|
{
|
||||||
this->x = std::clamp(this->x, min, max);
|
this->x = std::clamp(this->x, min, max);
|
||||||
@@ -120,86 +127,86 @@ namespace omath
|
|||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use negated vector")]]
|
||||||
constexpr Vector4 operator-() const noexcept
|
constexpr Vector4 operator-() const noexcept
|
||||||
{
|
{
|
||||||
return {-this->x, -this->y, -this->z, -w};
|
return {-this->x, -this->y, -this->z, -w};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use result vector")]]
|
||||||
constexpr Vector4 operator+(const Vector4& other) const noexcept
|
constexpr Vector4 operator+(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x + other.x, this->y + other.y, this->z + other.z, w + other.w};
|
return {this->x + other.x, this->y + other.y, this->z + other.z, w + other.w};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use result vector")]]
|
||||||
constexpr Vector4 operator-(const Vector4& other) const noexcept
|
constexpr Vector4 operator-(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x - other.x, this->y - other.y, this->z - other.z, w - other.w};
|
return {this->x - other.x, this->y - other.y, this->z - other.z, w - other.w};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use result vector")]]
|
||||||
constexpr Vector4 operator*(const Type& value) const noexcept
|
constexpr Vector4 operator*(const Type& value) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x * value, this->y * value, this->z * value, w * value};
|
return {this->x * value, this->y * value, this->z * value, w * value};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use result vector")]]
|
||||||
constexpr Vector4 operator*(const Vector4& other) const noexcept
|
constexpr Vector4 operator*(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x * other.x, this->y * other.y, this->z * other.z, w * other.w};
|
return {this->x * other.x, this->y * other.y, this->z * other.z, w * other.w};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use result vector")]]
|
||||||
constexpr Vector4 operator/(const Type& value) const noexcept
|
constexpr Vector4 operator/(const Type& value) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x / value, this->y / value, this->z / value, w / value};
|
return {this->x / value, this->y / value, this->z / value, w / value};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use result vector")]]
|
||||||
constexpr Vector4 operator/(const Vector4& other) const noexcept
|
constexpr Vector4 operator/(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return {this->x / other.x, this->y / other.y, this->z / other.z, w / other.w};
|
return {this->x / other.x, this->y / other.y, this->z / other.z, w / other.w};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use sum of elements")]]
|
||||||
constexpr Type sum() const noexcept
|
constexpr Type sum() const noexcept
|
||||||
{
|
{
|
||||||
return Vector3<Type>::sum() + w;
|
return Vector3<Type>::sum() + w;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator<(const Vector4& other) const noexcept
|
bool operator<(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() < other.length();
|
return length() < other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator>(const Vector4& other) const noexcept
|
bool operator>(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() > other.length();
|
return length() > other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator<=(const Vector4& other) const noexcept
|
bool operator<=(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() <= other.length();
|
return length() <= other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use comparison result")]]
|
||||||
bool operator>=(const Vector4& other) const noexcept
|
bool operator>=(const Vector4& other) const noexcept
|
||||||
{
|
{
|
||||||
return length() >= other.length();
|
return length() >= other.length();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use array")]]
|
||||||
constexpr std::array<Type, 4> as_array() const noexcept
|
constexpr std::array<Type, 4> as_array() const noexcept
|
||||||
{
|
{
|
||||||
return {this->x, this->y, this->z, w};
|
return {this->x, this->y, this->z, w};
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef OMATH_IMGUI_INTEGRATION
|
#ifdef OMATH_IMGUI_INTEGRATION
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use ImVec4")]]
|
||||||
constexpr ImVec4 to_im_vec4() const noexcept
|
constexpr ImVec4 to_im_vec4() const noexcept
|
||||||
{
|
{
|
||||||
return {
|
return {
|
||||||
@@ -209,7 +216,7 @@ namespace omath
|
|||||||
static_cast<float>(w),
|
static_cast<float>(w),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use vector from ImVec4")]]
|
||||||
static Vector4<float> from_im_vec4(const ImVec4& other) noexcept
|
static Vector4<float> from_im_vec4(const ImVec4& other) noexcept
|
||||||
{
|
{
|
||||||
return {static_cast<Type>(other.x), static_cast<Type>(other.y), static_cast<Type>(other.z)};
|
return {static_cast<Type>(other.x), static_cast<Type>(other.y), static_cast<Type>(other.z)};
|
||||||
@@ -220,7 +227,7 @@ namespace omath
|
|||||||
|
|
||||||
template<> struct std::hash<omath::Vector4<float>>
|
template<> struct std::hash<omath::Vector4<float>>
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use hash value")]]
|
||||||
std::size_t operator()(const omath::Vector4<float>& vec) const noexcept
|
std::size_t operator()(const omath::Vector4<float>& vec) const noexcept
|
||||||
{
|
{
|
||||||
std::size_t hash = 0;
|
std::size_t hash = 0;
|
||||||
@@ -237,13 +244,13 @@ template<> struct std::hash<omath::Vector4<float>>
|
|||||||
template<class Type>
|
template<class Type>
|
||||||
struct std::formatter<omath::Vector4<Type>> // NOLINT(*-dcl58-cpp)
|
struct std::formatter<omath::Vector4<Type>> // NOLINT(*-dcl58-cpp)
|
||||||
{
|
{
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use parse iterator")]]
|
||||||
static constexpr auto parse(std::format_parse_context& ctx)
|
static constexpr auto parse(std::format_parse_context& ctx)
|
||||||
{
|
{
|
||||||
return ctx.begin();
|
return ctx.begin();
|
||||||
}
|
}
|
||||||
template<class FormatContext>
|
template<class FormatContext>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use format iterator")]]
|
||||||
static auto format(const omath::Vector4<Type>& vec, FormatContext& ctx)
|
static auto format(const omath::Vector4<Type>& vec, FormatContext& ctx)
|
||||||
{
|
{
|
||||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||||
|
|||||||
@@ -15,8 +15,13 @@ namespace omath::lua
|
|||||||
static void register_vec2(sol::table& omath_table);
|
static void register_vec2(sol::table& omath_table);
|
||||||
static void register_vec3(sol::table& omath_table);
|
static void register_vec3(sol::table& omath_table);
|
||||||
static void register_vec4(sol::table& omath_table);
|
static void register_vec4(sol::table& omath_table);
|
||||||
|
static void register_matrices(sol::table& omath_table);
|
||||||
|
static void register_quaternion(sol::table& omath_table);
|
||||||
static void register_color(sol::table& omath_table);
|
static void register_color(sol::table& omath_table);
|
||||||
|
static void register_hud(sol::table& omath_table);
|
||||||
static void register_triangle(sol::table& omath_table);
|
static void register_triangle(sol::table& omath_table);
|
||||||
|
static void register_3d_primitives(sol::table& omath_table);
|
||||||
|
static void register_collision(sol::table& omath_table);
|
||||||
static void register_shared_types(sol::table& omath_table);
|
static void register_shared_types(sol::table& omath_table);
|
||||||
static void register_engines(sol::table& omath_table);
|
static void register_engines(sol::table& omath_table);
|
||||||
static void register_pattern_scan(sol::table& omath_table);
|
static void register_pattern_scan(sol::table& omath_table);
|
||||||
|
|||||||
@@ -87,6 +87,12 @@
|
|||||||
#include "omath/engines/frostbite_engine/traits/camera_trait.hpp"
|
#include "omath/engines/frostbite_engine/traits/camera_trait.hpp"
|
||||||
#include "omath/engines/frostbite_engine/traits/pred_engine_trait.hpp"
|
#include "omath/engines/frostbite_engine/traits/pred_engine_trait.hpp"
|
||||||
|
|
||||||
|
// RAGE Engine
|
||||||
|
#include "omath/engines/rage_engine/constants.hpp"
|
||||||
|
#include "omath/engines/rage_engine/formulas.hpp"
|
||||||
|
#include "omath/engines/rage_engine/camera.hpp"
|
||||||
|
#include "omath/engines/rage_engine/traits/camera_trait.hpp"
|
||||||
|
#include "omath/engines/rage_engine/traits/pred_engine_trait.hpp"
|
||||||
|
|
||||||
// Unreal Engine
|
// Unreal Engine
|
||||||
#include "omath/engines/unreal_engine/constants.hpp"
|
#include "omath/engines/unreal_engine/constants.hpp"
|
||||||
|
|||||||
+206
-108
@@ -5,6 +5,8 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "omath/3d_primitives/aabb.hpp"
|
#include "omath/3d_primitives/aabb.hpp"
|
||||||
|
#include "omath/3d_primitives/obb.hpp"
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/linear_algebra/mat.hpp"
|
#include "omath/linear_algebra/mat.hpp"
|
||||||
#include "omath/linear_algebra/triangle.hpp"
|
#include "omath/linear_algebra/triangle.hpp"
|
||||||
#include "omath/linear_algebra/vector3.hpp"
|
#include "omath/linear_algebra/vector3.hpp"
|
||||||
@@ -31,7 +33,7 @@ namespace omath::projection
|
|||||||
float m_width;
|
float m_width;
|
||||||
float m_height;
|
float m_height;
|
||||||
|
|
||||||
[[nodiscard]] constexpr float aspect_ratio() const
|
[[nodiscard("You must use aspect ratio")]] constexpr float aspect_ratio() const
|
||||||
{
|
{
|
||||||
return m_width / m_height;
|
return m_width / m_height;
|
||||||
}
|
}
|
||||||
@@ -83,8 +85,9 @@ namespace omath::projection
|
|||||||
};
|
};
|
||||||
|
|
||||||
~Camera() = default;
|
~Camera() = default;
|
||||||
Camera(const Vector3<NumericType>& position, const ViewAnglesType& view_angles, const ViewPort& view_port,
|
constexpr Camera(const Vector3<NumericType>& position, const ViewAnglesType& view_angles,
|
||||||
const FieldOfView& fov, const NumericType near, const NumericType far) noexcept
|
const ViewPort& view_port, const FieldOfView& fov, const NumericType near,
|
||||||
|
const NumericType far) noexcept
|
||||||
: m_view_port(view_port), m_field_of_view(fov), m_far_plane_distance(far), m_near_plane_distance(near),
|
: m_view_port(view_port), m_field_of_view(fov), m_far_plane_distance(far), m_near_plane_distance(near),
|
||||||
m_view_angles(view_angles), m_origin(position)
|
m_view_angles(view_angles), m_origin(position)
|
||||||
{
|
{
|
||||||
@@ -100,18 +103,19 @@ namespace omath::projection
|
|||||||
// built by any of the engine traits. Both variants (ZERO_TO_ONE and
|
// built by any of the engine traits. Both variants (ZERO_TO_ONE and
|
||||||
// NEGATIVE_ONE_TO_ONE) share the same m[0,0]/m[1,1] layout, so this works
|
// NEGATIVE_ONE_TO_ONE) share the same m[0,0]/m[1,1] layout, so this works
|
||||||
// regardless of the NDC depth range.
|
// regardless of the NDC depth range.
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use extracted projection params")]]
|
||||||
static ProjectionParams extract_projection_params(const Mat4X4Type& proj_matrix) noexcept
|
constexpr static ProjectionParams extract_projection_params(const Mat4X4Type& proj_matrix) noexcept
|
||||||
{
|
{
|
||||||
// m[1,1] == 1 / tan(fov/2) => fov = 2 * atan(1 / m[1,1])
|
// m[1,1] == 1 / tan(fov/2) => fov = 2 * atan(1 / m[1,1])
|
||||||
const auto f = proj_matrix.at(1, 1);
|
const auto f = proj_matrix.at(1, 1);
|
||||||
// m[0,0] == m[1,1] / aspect_ratio => aspect = m[1,1] / m[0,0]
|
// m[0,0] == m[1,1] / aspect_ratio => aspect = m[1,1] / m[0,0]
|
||||||
return {FieldOfView::from_radians(NumericType{2} * std::atan(NumericType{1} / f)),
|
const auto fov_radians = NumericType{2} * internal::atan(NumericType{1} / f);
|
||||||
|
return {FieldOfView::from_radians(static_cast<typename FieldOfView::ArithmeticType>(fov_radians)),
|
||||||
f / proj_matrix.at(0, 0)};
|
f / proj_matrix.at(0, 0)};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use calculated view angles")]]
|
||||||
static ViewAnglesType calc_view_angles_from_view_matrix(const Mat4X4Type& view_matrix) noexcept
|
constexpr static ViewAnglesType calc_view_angles_from_view_matrix(const Mat4X4Type& view_matrix) noexcept
|
||||||
{
|
{
|
||||||
Vector3<NumericType> forward_vector = {view_matrix[2, 0], view_matrix[2, 1], view_matrix[2, 2]};
|
Vector3<NumericType> forward_vector = {view_matrix[2, 0], view_matrix[2, 1], view_matrix[2, 2]};
|
||||||
if constexpr (axes.inverted_forward)
|
if constexpr (axes.inverted_forward)
|
||||||
@@ -119,8 +123,8 @@ namespace omath::projection
|
|||||||
return TraitClass::calc_look_at_angle({}, forward_vector);
|
return TraitClass::calc_look_at_angle({}, forward_vector);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use calculated origin")]]
|
||||||
static Vector3<NumericType> calc_origin_from_view_matrix(const Mat4X4Type& view_matrix) noexcept
|
constexpr static Vector3<NumericType> calc_origin_from_view_matrix(const Mat4X4Type& view_matrix) noexcept
|
||||||
{
|
{
|
||||||
// The view matrix is R * T(-origin), so the last column stores t = -R * origin.
|
// The view matrix is R * T(-origin), so the last column stores t = -R * origin.
|
||||||
// Recovering origin: origin = -R^T * t
|
// Recovering origin: origin = -R^T * t
|
||||||
@@ -134,61 +138,99 @@ namespace omath::projection
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
void look_at(const Vector3<NumericType>& target)
|
constexpr void look_at(const Vector3<NumericType>& target)
|
||||||
{
|
{
|
||||||
m_view_angles = TraitClass::calc_look_at_angle(m_origin, target);
|
m_view_angles = TraitClass::calc_look_at_angle(m_origin, target);
|
||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_view_matrix = std::nullopt;
|
m_view_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use calculated look-at angles")]]
|
||||||
ViewAnglesType calc_look_at_angles(const Vector3<NumericType>& look_to) const
|
constexpr ViewAnglesType calc_look_at_angles(const Vector3<NumericType>& look_to) const
|
||||||
{
|
{
|
||||||
return TraitClass::calc_look_at_angle(m_origin, look_to);
|
return TraitClass::calc_look_at_angle(m_origin, look_to);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use forward vector")]]
|
||||||
Vector3<NumericType> get_forward() const noexcept
|
constexpr Vector3<NumericType> get_forward() const noexcept
|
||||||
{
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
const auto view_matrix = calc_view_matrix();
|
||||||
|
return {view_matrix[2, 0], view_matrix[2, 1], view_matrix[2, 2]};
|
||||||
|
}
|
||||||
|
|
||||||
const auto& view_matrix = get_view_matrix();
|
const auto& view_matrix = get_view_matrix();
|
||||||
return {view_matrix[2, 0], view_matrix[2, 1], view_matrix[2, 2]};
|
return {view_matrix[2, 0], view_matrix[2, 1], view_matrix[2, 2]};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use right vector")]]
|
||||||
Vector3<NumericType> get_right() const noexcept
|
constexpr Vector3<NumericType> get_right() const noexcept
|
||||||
{
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
const auto view_matrix = calc_view_matrix();
|
||||||
|
return {view_matrix[0, 0], view_matrix[0, 1], view_matrix[0, 2]};
|
||||||
|
}
|
||||||
|
|
||||||
const auto& view_matrix = get_view_matrix();
|
const auto& view_matrix = get_view_matrix();
|
||||||
return {view_matrix[0, 0], view_matrix[0, 1], view_matrix[0, 2]};
|
return {view_matrix[0, 0], view_matrix[0, 1], view_matrix[0, 2]};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use up vector")]]
|
||||||
Vector3<NumericType> get_up() const noexcept
|
constexpr Vector3<NumericType> get_up() const noexcept
|
||||||
{
|
{
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
const auto view_matrix = calc_view_matrix();
|
||||||
|
return {view_matrix[1, 0], view_matrix[1, 1], view_matrix[1, 2]};
|
||||||
|
}
|
||||||
|
|
||||||
const auto& view_matrix = get_view_matrix();
|
const auto& view_matrix = get_view_matrix();
|
||||||
return {view_matrix[1, 0], view_matrix[1, 1], view_matrix[1, 2]};
|
return {view_matrix[1, 0], view_matrix[1, 1], view_matrix[1, 2]};
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use absolute forward vector")]]
|
||||||
Vector3<NumericType> get_abs_forward() const noexcept
|
constexpr Vector3<NumericType> get_abs_forward() const noexcept
|
||||||
{
|
{
|
||||||
if constexpr (axes.inverted_forward)
|
if constexpr (axes.inverted_forward)
|
||||||
return -get_forward();
|
return -get_forward();
|
||||||
return get_forward();
|
return get_forward();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use absolute right vector")]]
|
||||||
Vector3<NumericType> get_abs_right() const noexcept
|
constexpr Vector3<NumericType> get_abs_right() const noexcept
|
||||||
{
|
{
|
||||||
if constexpr (axes.inverted_right)
|
if constexpr (axes.inverted_right)
|
||||||
return -get_right();
|
return -get_right();
|
||||||
return get_right();
|
return get_right();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use absolute up vector")]]
|
||||||
Vector3<NumericType> get_abs_up() const noexcept
|
constexpr Vector3<NumericType> get_abs_up() const noexcept
|
||||||
{
|
{
|
||||||
return get_up();
|
return get_up();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] const Mat4X4Type& get_view_projection_matrix() const noexcept
|
[[nodiscard("You must use calculated view-projection matrix")]]
|
||||||
|
constexpr Mat4X4Type calc_view_projection_matrix() const noexcept
|
||||||
|
{
|
||||||
|
return calc_projection_matrix() * calc_view_matrix();
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("You must use calculated view matrix")]]
|
||||||
|
constexpr Mat4X4Type calc_view_matrix() const noexcept
|
||||||
|
{
|
||||||
|
return TraitClass::calc_view_matrix(m_view_angles, m_origin);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("You must use calculated projection matrix")]]
|
||||||
|
constexpr Mat4X4Type calc_projection_matrix() const noexcept
|
||||||
|
{
|
||||||
|
return TraitClass::calc_projection_matrix(m_field_of_view, m_view_port, m_near_plane_distance,
|
||||||
|
m_far_plane_distance, depth_range);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("You must use view-projection matrix")]]
|
||||||
|
constexpr const Mat4X4Type& get_view_projection_matrix() const noexcept
|
||||||
{
|
{
|
||||||
if (!m_view_projection_matrix.has_value())
|
if (!m_view_projection_matrix.has_value())
|
||||||
m_view_projection_matrix = get_projection_matrix() * get_view_matrix();
|
m_view_projection_matrix = get_projection_matrix() * get_view_matrix();
|
||||||
@@ -196,90 +238,90 @@ namespace omath::projection
|
|||||||
return m_view_projection_matrix.value();
|
return m_view_projection_matrix.value();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] const Mat4X4Type& get_view_matrix() const noexcept
|
[[nodiscard("You must use view matrix")]] constexpr const Mat4X4Type& get_view_matrix() const noexcept
|
||||||
{
|
{
|
||||||
if (!m_view_matrix.has_value())
|
if (!m_view_matrix.has_value())
|
||||||
m_view_matrix = TraitClass::calc_view_matrix(m_view_angles, m_origin);
|
m_view_matrix = calc_view_matrix();
|
||||||
|
|
||||||
return m_view_matrix.value();
|
return m_view_matrix.value();
|
||||||
}
|
}
|
||||||
[[nodiscard]] const Mat4X4Type& get_projection_matrix() const noexcept
|
[[nodiscard("You must use projection matrix")]] constexpr const Mat4X4Type&
|
||||||
|
get_projection_matrix() const noexcept
|
||||||
{
|
{
|
||||||
if (!m_projection_matrix.has_value())
|
if (!m_projection_matrix.has_value())
|
||||||
m_projection_matrix = TraitClass::calc_projection_matrix(
|
m_projection_matrix = calc_projection_matrix();
|
||||||
m_field_of_view, m_view_port, m_near_plane_distance, m_far_plane_distance, depth_range);
|
|
||||||
|
|
||||||
return m_projection_matrix.value();
|
return m_projection_matrix.value();
|
||||||
}
|
}
|
||||||
|
|
||||||
void set_field_of_view(const FieldOfView& fov) noexcept
|
constexpr void set_field_of_view(const FieldOfView& fov) noexcept
|
||||||
{
|
{
|
||||||
m_field_of_view = fov;
|
m_field_of_view = fov;
|
||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_projection_matrix = std::nullopt;
|
m_projection_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
void set_near_plane(const NumericType near_plane) noexcept
|
constexpr void set_near_plane(const NumericType near_plane) noexcept
|
||||||
{
|
{
|
||||||
m_near_plane_distance = near_plane;
|
m_near_plane_distance = near_plane;
|
||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_projection_matrix = std::nullopt;
|
m_projection_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
void set_far_plane(const NumericType far_plane) noexcept
|
constexpr void set_far_plane(const NumericType far_plane) noexcept
|
||||||
{
|
{
|
||||||
m_far_plane_distance = far_plane;
|
m_far_plane_distance = far_plane;
|
||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_projection_matrix = std::nullopt;
|
m_projection_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
void set_view_angles(const ViewAnglesType& view_angles) noexcept
|
constexpr void set_view_angles(const ViewAnglesType& view_angles) noexcept
|
||||||
{
|
{
|
||||||
m_view_angles = view_angles;
|
m_view_angles = view_angles;
|
||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_view_matrix = std::nullopt;
|
m_view_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
void set_origin(const Vector3<NumericType>& origin) noexcept
|
constexpr void set_origin(const Vector3<NumericType>& origin) noexcept
|
||||||
{
|
{
|
||||||
m_origin = origin;
|
m_origin = origin;
|
||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_view_matrix = std::nullopt;
|
m_view_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
void set_view_port(const ViewPort& view_port) noexcept
|
constexpr void set_view_port(const ViewPort& view_port) noexcept
|
||||||
{
|
{
|
||||||
m_view_port = view_port;
|
m_view_port = view_port;
|
||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_projection_matrix = std::nullopt;
|
m_projection_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] const FieldOfView& get_field_of_view() const noexcept
|
[[nodiscard("You must use field of view")]] constexpr const FieldOfView& get_field_of_view() const noexcept
|
||||||
{
|
{
|
||||||
return m_field_of_view;
|
return m_field_of_view;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] const NumericType& get_near_plane() const noexcept
|
[[nodiscard("You must use near plane")]] constexpr const NumericType& get_near_plane() const noexcept
|
||||||
{
|
{
|
||||||
return m_near_plane_distance;
|
return m_near_plane_distance;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] const NumericType& get_far_plane() const noexcept
|
[[nodiscard("You must use far plane")]] constexpr const NumericType& get_far_plane() const noexcept
|
||||||
{
|
{
|
||||||
return m_far_plane_distance;
|
return m_far_plane_distance;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] const ViewAnglesType& get_view_angles() const noexcept
|
[[nodiscard("You must use view angles")]] constexpr const ViewAnglesType& get_view_angles() const noexcept
|
||||||
{
|
{
|
||||||
return m_view_angles;
|
return m_view_angles;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] const Vector3<NumericType>& get_origin() const noexcept
|
[[nodiscard("You must use origin")]] constexpr const Vector3<NumericType>& get_origin() const noexcept
|
||||||
{
|
{
|
||||||
return m_origin;
|
return m_origin;
|
||||||
}
|
}
|
||||||
|
|
||||||
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
||||||
[[nodiscard]] std::expected<Vector3<NumericType>, Error>
|
[[nodiscard("You must use screen position")]] constexpr std::expected<Vector3<NumericType>, Error>
|
||||||
world_to_screen(const Vector3<NumericType>& world_position) const noexcept
|
world_to_screen(const Vector3<NumericType>& world_position) const noexcept
|
||||||
{
|
{
|
||||||
const auto normalized_cords = world_to_view_port(world_position);
|
const auto normalized_cords = world_to_view_port(world_position);
|
||||||
@@ -295,7 +337,7 @@ namespace omath::projection
|
|||||||
std::unreachable();
|
std::unreachable();
|
||||||
}
|
}
|
||||||
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
||||||
[[nodiscard]] std::expected<Vector3<NumericType>, Error>
|
[[nodiscard("You must use unclipped screen position")]] constexpr std::expected<Vector3<NumericType>, Error>
|
||||||
world_to_screen_unclipped(const Vector3<NumericType>& world_position) const noexcept
|
world_to_screen_unclipped(const Vector3<NumericType>& world_position) const noexcept
|
||||||
{
|
{
|
||||||
const auto normalized_cords = world_to_view_port(world_position, ViewPortClipping::MANUAL);
|
const auto normalized_cords = world_to_view_port(world_position, ViewPortClipping::MANUAL);
|
||||||
@@ -311,7 +353,8 @@ namespace omath::projection
|
|||||||
std::unreachable();
|
std::unreachable();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] bool is_culled_by_frustum(const Triangle<Vector3<NumericType>>& triangle) const noexcept
|
[[nodiscard("You must use frustum culling result")]] constexpr bool
|
||||||
|
is_culled_by_frustum(const Triangle<Vector3<NumericType>>& triangle) const noexcept
|
||||||
{
|
{
|
||||||
// Transform to clip space (before perspective divide)
|
// Transform to clip space (before perspective divide)
|
||||||
auto to_clip = [this](const Vector3<NumericType>& point)
|
auto to_clip = [this](const Vector3<NumericType>& point)
|
||||||
@@ -378,51 +421,12 @@ namespace omath::projection
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] bool is_aabb_culled_by_frustum(const primitives::Aabb<NumericType>& aabb) const noexcept
|
[[nodiscard("You must use AABB frustum culling result")]] constexpr bool
|
||||||
|
is_aabb_culled_by_frustum(const primitives::Aabb<NumericType>& aabb) const noexcept
|
||||||
{
|
{
|
||||||
const auto& m = get_view_projection_matrix();
|
|
||||||
|
|
||||||
// Gribb-Hartmann: extract 6 frustum planes from the view-projection matrix.
|
|
||||||
// Each plane is (a, b, c, d) such that ax + by + cz + d >= 0 means inside.
|
|
||||||
// For a 4x4 matrix with rows r0..r3:
|
|
||||||
// Left = r3 + r0
|
|
||||||
// Right = r3 - r0
|
|
||||||
// Bottom = r3 + r1
|
|
||||||
// Top = r3 - r1
|
|
||||||
// Near = r3 + r2 ([-1,1]) or r2 ([0,1])
|
|
||||||
// Far = r3 - r2
|
|
||||||
struct Plane final
|
|
||||||
{
|
|
||||||
NumericType a, b, c, d;
|
|
||||||
};
|
|
||||||
|
|
||||||
const auto extract_plane = [&m](const int sign, const int row) -> Plane
|
|
||||||
{
|
|
||||||
return {
|
|
||||||
m.at(3, 0) + static_cast<NumericType>(sign) * m.at(row, 0),
|
|
||||||
m.at(3, 1) + static_cast<NumericType>(sign) * m.at(row, 1),
|
|
||||||
m.at(3, 2) + static_cast<NumericType>(sign) * m.at(row, 2),
|
|
||||||
m.at(3, 3) + static_cast<NumericType>(sign) * m.at(row, 3),
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
std::array<Plane, 6> planes = {
|
|
||||||
extract_plane(1, 0), // left
|
|
||||||
extract_plane(-1, 0), // right
|
|
||||||
extract_plane(1, 1), // bottom
|
|
||||||
extract_plane(-1, 1), // top
|
|
||||||
extract_plane(-1, 2), // far
|
|
||||||
};
|
|
||||||
|
|
||||||
// Near plane depends on NDC depth range
|
|
||||||
if constexpr (depth_range == NDCDepthRange::ZERO_TO_ONE)
|
|
||||||
planes[5] = {m.at(2, 0), m.at(2, 1), m.at(2, 2), m.at(2, 3)};
|
|
||||||
else
|
|
||||||
planes[5] = extract_plane(1, 2);
|
|
||||||
|
|
||||||
// For each plane, find the AABB corner most in the direction of the plane normal
|
// For each plane, find the AABB corner most in the direction of the plane normal
|
||||||
// (the "positive vertex"). If it's outside, the entire AABB is outside.
|
// (the "positive vertex"). If it's outside, the entire AABB is outside.
|
||||||
for (const auto& [a, b, c, d] : planes)
|
for (const auto& [a, b, c, d] : extract_frustum_planes())
|
||||||
{
|
{
|
||||||
const auto px = a >= NumericType{0} ? aabb.max.x : aabb.min.x;
|
const auto px = a >= NumericType{0} ? aabb.max.x : aabb.min.x;
|
||||||
const auto py = b >= NumericType{0} ? aabb.max.y : aabb.min.y;
|
const auto py = b >= NumericType{0} ? aabb.max.y : aabb.min.y;
|
||||||
@@ -435,13 +439,33 @@ namespace omath::projection
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] std::expected<Vector3<NumericType>, Error>
|
[[nodiscard("You must use OBB frustum culling result")]] constexpr bool
|
||||||
|
is_obb_culled_by_frustum(const primitives::Obb<NumericType>& obb) const noexcept
|
||||||
|
{
|
||||||
|
// For each plane, project the OBB extents onto the plane normal to get the
|
||||||
|
// effective radius, then test the center's signed distance against it.
|
||||||
|
for (const auto& [a, b, c, d] : extract_frustum_planes())
|
||||||
|
{
|
||||||
|
const Vector3<NumericType> normal{a, b, c};
|
||||||
|
|
||||||
|
const auto center_distance = normal.dot(obb.center) + d;
|
||||||
|
const auto radius = obb.half_extents.x * internal::abs(normal.dot(obb.axis_x))
|
||||||
|
+ obb.half_extents.y * internal::abs(normal.dot(obb.axis_y))
|
||||||
|
+ obb.half_extents.z * internal::abs(normal.dot(obb.axis_z));
|
||||||
|
|
||||||
|
if (center_distance + radius < NumericType{0})
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard("You must use view port position")]] constexpr std::expected<Vector3<NumericType>, Error>
|
||||||
world_to_view_port(const Vector3<NumericType>& world_position,
|
world_to_view_port(const Vector3<NumericType>& world_position,
|
||||||
const ViewPortClipping& clipping = ViewPortClipping::AUTO) const noexcept
|
const ViewPortClipping& clipping = ViewPortClipping::AUTO) const noexcept
|
||||||
{
|
{
|
||||||
auto projected = get_view_projection_matrix()
|
auto project_to_view_port = [&clipping](auto projected) -> std::expected<Vector3<NumericType>, Error>
|
||||||
* mat_column_from_vector<NumericType, Mat4X4Type::get_store_ordering()>(world_position);
|
{
|
||||||
|
|
||||||
const auto& w = projected.at(3, 0);
|
const auto& w = projected.at(3, 0);
|
||||||
constexpr auto eps = std::numeric_limits<NumericType>::epsilon();
|
constexpr auto eps = std::numeric_limits<NumericType>::epsilon();
|
||||||
if (w <= eps)
|
if (w <= eps)
|
||||||
@@ -450,7 +474,8 @@ namespace omath::projection
|
|||||||
projected /= w;
|
projected /= w;
|
||||||
|
|
||||||
// ReSharper disable once CppTooWideScope
|
// ReSharper disable once CppTooWideScope
|
||||||
const auto clipped_automatically = clipping == ViewPortClipping::AUTO && is_ndc_out_of_bounds(projected);
|
const auto clipped_automatically =
|
||||||
|
clipping == ViewPortClipping::AUTO && is_ndc_out_of_bounds(projected);
|
||||||
if (clipped_automatically)
|
if (clipped_automatically)
|
||||||
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
|
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
|
||||||
|
|
||||||
@@ -463,40 +488,65 @@ namespace omath::projection
|
|||||||
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
|
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
|
||||||
|
|
||||||
return Vector3<NumericType>{projected.at(0, 0), projected.at(1, 0), projected.at(2, 0)};
|
return Vector3<NumericType>{projected.at(0, 0), projected.at(1, 0), projected.at(2, 0)};
|
||||||
}
|
};
|
||||||
[[nodiscard]]
|
|
||||||
std::expected<Vector3<NumericType>, Error> view_port_to_world(const Vector3<NumericType>& ndc) const noexcept
|
if consteval
|
||||||
{
|
{
|
||||||
const auto inv_view_proj = get_view_projection_matrix().inverted();
|
auto projected =
|
||||||
|
calc_view_projection_matrix()
|
||||||
|
* mat_column_from_vector<NumericType, Mat4X4Type::get_store_ordering()>(world_position);
|
||||||
|
return project_to_view_port(projected);
|
||||||
|
}
|
||||||
|
|
||||||
|
auto projected = get_view_projection_matrix()
|
||||||
|
* mat_column_from_vector<NumericType, Mat4X4Type::get_store_ordering()>(world_position);
|
||||||
|
return project_to_view_port(projected);
|
||||||
|
}
|
||||||
|
[[nodiscard("You must use world position")]]
|
||||||
|
constexpr std::expected<Vector3<NumericType>, Error>
|
||||||
|
view_port_to_world(const Vector3<NumericType>& ndc) const noexcept
|
||||||
|
{
|
||||||
|
auto view_port_to_world =
|
||||||
|
[&ndc](const Mat4X4Type& view_projection) -> std::expected<Vector3<NumericType>, Error>
|
||||||
|
{
|
||||||
|
const auto inv_view_proj = view_projection.inverted();
|
||||||
|
|
||||||
if (!inv_view_proj)
|
if (!inv_view_proj)
|
||||||
return std::unexpected(Error::INV_VIEW_PROJ_MAT_DET_EQ_ZERO);
|
return std::unexpected(Error::INV_VIEW_PROJ_MAT_DET_EQ_ZERO);
|
||||||
|
|
||||||
auto inverted_projection =
|
auto inverted_projection = inv_view_proj.value()
|
||||||
inv_view_proj.value() * mat_column_from_vector<NumericType, Mat4X4Type::get_store_ordering()>(ndc);
|
* mat_column_from_vector<NumericType, Mat4X4Type::get_store_ordering()>(ndc);
|
||||||
|
|
||||||
const auto& w = inverted_projection.at(3, 0);
|
const auto& w = inverted_projection.at(3, 0);
|
||||||
|
|
||||||
if (std::abs(w) < std::numeric_limits<NumericType>::epsilon())
|
if (internal::abs(w) < std::numeric_limits<NumericType>::epsilon())
|
||||||
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
|
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
|
||||||
|
|
||||||
inverted_projection /= w;
|
inverted_projection /= w;
|
||||||
|
|
||||||
return Vector3<NumericType>{inverted_projection.at(0, 0), inverted_projection.at(1, 0),
|
return Vector3<NumericType>{inverted_projection.at(0, 0), inverted_projection.at(1, 0),
|
||||||
inverted_projection.at(2, 0)};
|
inverted_projection.at(2, 0)};
|
||||||
|
};
|
||||||
|
|
||||||
|
if consteval
|
||||||
|
{
|
||||||
|
return view_port_to_world(calc_view_projection_matrix());
|
||||||
|
}
|
||||||
|
|
||||||
|
return view_port_to_world(get_view_projection_matrix());
|
||||||
}
|
}
|
||||||
|
|
||||||
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use world position")]]
|
||||||
std::expected<Vector3<NumericType>, Error>
|
constexpr std::expected<Vector3<NumericType>, Error>
|
||||||
screen_to_world(const Vector3<NumericType>& screen_pos) const noexcept
|
screen_to_world(const Vector3<NumericType>& screen_pos) const noexcept
|
||||||
{
|
{
|
||||||
return view_port_to_world(screen_to_ndc<screen_start>(screen_pos));
|
return view_port_to_world(screen_to_ndc<screen_start>(screen_pos));
|
||||||
}
|
}
|
||||||
|
|
||||||
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use world position")]]
|
||||||
std::expected<Vector3<NumericType>, Error>
|
constexpr std::expected<Vector3<NumericType>, Error>
|
||||||
screen_to_world(const Vector2<NumericType>& screen_pos) const noexcept
|
screen_to_world(const Vector2<NumericType>& screen_pos) const noexcept
|
||||||
{
|
{
|
||||||
const auto& [x, y] = screen_pos;
|
const auto& [x, y] = screen_pos;
|
||||||
@@ -517,8 +567,55 @@ namespace omath::projection
|
|||||||
Vector3<NumericType> m_origin;
|
Vector3<NumericType> m_origin;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
struct FrustumPlane final
|
||||||
|
{
|
||||||
|
NumericType a, b, c, d;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Gribb-Hartmann: extract 6 frustum planes from the view-projection matrix.
|
||||||
|
// Each plane is (a, b, c, d) such that ax + by + cz + d >= 0 means inside.
|
||||||
|
// For a 4x4 matrix with rows r0..r3:
|
||||||
|
// Left = r3 + r0
|
||||||
|
// Right = r3 - r0
|
||||||
|
// Bottom = r3 + r1
|
||||||
|
// Top = r3 - r1
|
||||||
|
// Near = r3 + r2 ([-1,1]) or r2 ([0,1])
|
||||||
|
// Far = r3 - r2
|
||||||
|
[[nodiscard("You must use frustum planes")]] constexpr std::array<FrustumPlane, 6>
|
||||||
|
extract_frustum_planes() const noexcept
|
||||||
|
{
|
||||||
|
const auto& m = get_view_projection_matrix();
|
||||||
|
|
||||||
|
const auto extract_plane = [&m](const int sign, const int row) -> FrustumPlane
|
||||||
|
{
|
||||||
|
return {
|
||||||
|
m.at(3, 0) + static_cast<NumericType>(sign) * m.at(row, 0),
|
||||||
|
m.at(3, 1) + static_cast<NumericType>(sign) * m.at(row, 1),
|
||||||
|
m.at(3, 2) + static_cast<NumericType>(sign) * m.at(row, 2),
|
||||||
|
m.at(3, 3) + static_cast<NumericType>(sign) * m.at(row, 3),
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
std::array<FrustumPlane, 6> planes = {
|
||||||
|
extract_plane(1, 0), // left
|
||||||
|
extract_plane(-1, 0), // right
|
||||||
|
extract_plane(1, 1), // bottom
|
||||||
|
extract_plane(-1, 1), // top
|
||||||
|
extract_plane(-1, 2), // far
|
||||||
|
};
|
||||||
|
|
||||||
|
// Near plane depends on NDC depth range
|
||||||
|
if constexpr (depth_range == NDCDepthRange::ZERO_TO_ONE)
|
||||||
|
planes[5] = {m.at(2, 0), m.at(2, 1), m.at(2, 2), m.at(2, 3)};
|
||||||
|
else
|
||||||
|
planes[5] = extract_plane(1, 2);
|
||||||
|
|
||||||
|
return planes;
|
||||||
|
}
|
||||||
|
|
||||||
template<class Type>
|
template<class Type>
|
||||||
[[nodiscard]] constexpr static bool is_ndc_out_of_bounds(const Type& ndc) noexcept
|
[[nodiscard("You must use NDC bounds check result")]] constexpr static bool
|
||||||
|
is_ndc_out_of_bounds(const Type& ndc) noexcept
|
||||||
{
|
{
|
||||||
constexpr auto eps = std::numeric_limits<NumericType>::epsilon();
|
constexpr auto eps = std::numeric_limits<NumericType>::epsilon();
|
||||||
|
|
||||||
@@ -531,7 +628,7 @@ namespace omath::projection
|
|||||||
return is_ndc_z_value_out_of_bounds(data[2]);
|
return is_ndc_z_value_out_of_bounds(data[2]);
|
||||||
}
|
}
|
||||||
template<class ZType>
|
template<class ZType>
|
||||||
[[nodiscard]]
|
[[nodiscard("You must use NDC z bounds check result")]]
|
||||||
constexpr static bool is_ndc_z_value_out_of_bounds(const ZType& z_ndc) noexcept
|
constexpr static bool is_ndc_z_value_out_of_bounds(const ZType& z_ndc) noexcept
|
||||||
{
|
{
|
||||||
constexpr auto eps = std::numeric_limits<NumericType>::epsilon();
|
constexpr auto eps = std::numeric_limits<NumericType>::epsilon();
|
||||||
@@ -557,7 +654,7 @@ namespace omath::projection
|
|||||||
v
|
v
|
||||||
*/
|
*/
|
||||||
|
|
||||||
[[nodiscard]] Vector3<NumericType>
|
[[nodiscard("You must use screen position")]] constexpr Vector3<NumericType>
|
||||||
ndc_to_screen_position_from_top_left_corner(const Vector3<NumericType>& ndc) const noexcept
|
ndc_to_screen_position_from_top_left_corner(const Vector3<NumericType>& ndc) const noexcept
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
@@ -575,7 +672,7 @@ namespace omath::projection
|
|||||||
(ndc.y / -NumericType{2} + NumericType{0.5}) * m_view_port.m_height, ndc.z};
|
(ndc.y / -NumericType{2} + NumericType{0.5}) * m_view_port.m_height, ndc.z};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] Vector3<NumericType>
|
[[nodiscard("You must use screen position")]] constexpr Vector3<NumericType>
|
||||||
ndc_to_screen_position_from_bottom_left_corner(const Vector3<NumericType>& ndc) const noexcept
|
ndc_to_screen_position_from_bottom_left_corner(const Vector3<NumericType>& ndc) const noexcept
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
@@ -594,7 +691,8 @@ namespace omath::projection
|
|||||||
}
|
}
|
||||||
|
|
||||||
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
||||||
[[nodiscard]] Vector3<NumericType> screen_to_ndc(const Vector3<NumericType>& screen_pos) const noexcept
|
[[nodiscard("You must use NDC position")]] constexpr Vector3<NumericType>
|
||||||
|
screen_to_ndc(const Vector3<NumericType>& screen_pos) const noexcept
|
||||||
{
|
{
|
||||||
if constexpr (screen_start == ScreenStart::TOP_LEFT_CORNER)
|
if constexpr (screen_start == ScreenStart::TOP_LEFT_CORNER)
|
||||||
return {screen_pos.x / m_view_port.m_width * NumericType{2} - NumericType{1},
|
return {screen_pos.x / m_view_port.m_width * NumericType{2} - NumericType{1},
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include "omath/trigonometry/angles.hpp"
|
#include "omath/trigonometry/angles.hpp"
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <format>
|
#include <format>
|
||||||
@@ -70,31 +71,31 @@ namespace omath
|
|||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Type sin() const noexcept
|
constexpr Type sin() const noexcept
|
||||||
{
|
{
|
||||||
return std::sin(as_radians());
|
return internal::sin(as_radians());
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Type cos() const noexcept
|
constexpr Type cos() const noexcept
|
||||||
{
|
{
|
||||||
return std::cos(as_radians());
|
return internal::cos(as_radians());
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Type tan() const noexcept
|
constexpr Type tan() const noexcept
|
||||||
{
|
{
|
||||||
return std::tan(as_radians());
|
return internal::tan(as_radians());
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Type atan() const noexcept
|
constexpr Type atan() const noexcept
|
||||||
{
|
{
|
||||||
return std::atan(as_radians());
|
return internal::atan(as_radians());
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Type cot() const noexcept
|
constexpr Type cot() const noexcept
|
||||||
{
|
{
|
||||||
return cos() / sin();
|
return cos() / sin();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include "omath/internal/constexpr_math.hpp"
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <numbers>
|
#include <numbers>
|
||||||
|
|
||||||
@@ -24,37 +25,38 @@ namespace omath::angles
|
|||||||
|
|
||||||
template<class Type>
|
template<class Type>
|
||||||
requires std::is_floating_point_v<Type>
|
requires std::is_floating_point_v<Type>
|
||||||
[[nodiscard]] Type horizontal_fov_to_vertical(const Type& horizontal_fov, const Type& aspect) noexcept
|
[[nodiscard]] constexpr Type horizontal_fov_to_vertical(const Type& horizontal_fov, const Type& aspect) noexcept
|
||||||
{
|
{
|
||||||
const auto fov_rad = degrees_to_radians(horizontal_fov);
|
const auto fov_rad = degrees_to_radians(horizontal_fov);
|
||||||
|
|
||||||
const auto vert_fov = static_cast<Type>(2) * std::atan(std::tan(fov_rad / static_cast<Type>(2)) / aspect);
|
const auto vert_fov =
|
||||||
|
static_cast<Type>(2) * internal::atan(internal::tan(fov_rad / static_cast<Type>(2)) / aspect);
|
||||||
|
|
||||||
return radians_to_degrees(vert_fov);
|
return radians_to_degrees(vert_fov);
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class Type>
|
template<class Type>
|
||||||
requires std::is_floating_point_v<Type>
|
requires std::is_floating_point_v<Type>
|
||||||
[[nodiscard]] Type vertical_fov_to_horizontal(const Type& vertical_fov, const Type& aspect) noexcept
|
[[nodiscard]] constexpr Type vertical_fov_to_horizontal(const Type& vertical_fov, const Type& aspect) noexcept
|
||||||
{
|
{
|
||||||
const auto fov_as_radians = degrees_to_radians(vertical_fov);
|
const auto fov_as_radians = degrees_to_radians(vertical_fov);
|
||||||
|
|
||||||
const auto horizontal_fov =
|
const auto horizontal_fov =
|
||||||
static_cast<Type>(2) * std::atan(std::tan(fov_as_radians / static_cast<Type>(2)) * aspect);
|
static_cast<Type>(2) * internal::atan(internal::tan(fov_as_radians / static_cast<Type>(2)) * aspect);
|
||||||
|
|
||||||
return radians_to_degrees(horizontal_fov);
|
return radians_to_degrees(horizontal_fov);
|
||||||
}
|
}
|
||||||
|
|
||||||
template<class Type>
|
template<class Type>
|
||||||
requires std::is_arithmetic_v<Type>
|
requires std::is_arithmetic_v<Type>
|
||||||
[[nodiscard]] Type wrap_angle(const Type& angle, const Type& min, const Type& max) noexcept
|
[[nodiscard]] constexpr Type wrap_angle(const Type& angle, const Type& min, const Type& max) noexcept
|
||||||
{
|
{
|
||||||
if (angle <= max && angle >= min)
|
if (angle <= max && angle >= min)
|
||||||
return angle;
|
return angle;
|
||||||
|
|
||||||
const Type range = max - min;
|
const Type range = max - min;
|
||||||
|
|
||||||
Type wrapped_angle = std::fmod(angle - min, range);
|
Type wrapped_angle = internal::fmod(angle - min, range);
|
||||||
|
|
||||||
if (wrapped_angle < 0)
|
if (wrapped_angle < 0)
|
||||||
wrapped_angle += range;
|
wrapped_angle += range;
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ namespace omath
|
|||||||
RollType roll;
|
RollType roll;
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Vector3<ArithmeticType> as_vector3() const
|
constexpr Vector3<ArithmeticType> as_vector3() const
|
||||||
{
|
{
|
||||||
return {pitch.as_degrees(), yaw.as_degrees(), roll.as_degrees()};
|
return {pitch.as_degrees(), yaw.as_degrees(), roll.as_degrees()};
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -34,13 +34,13 @@ namespace omath
|
|||||||
m_value.clamp(0.f, 1.f);
|
m_value.clamp(0.f, 1.f);
|
||||||
}
|
}
|
||||||
constexpr explicit Color() noexcept = default;
|
constexpr explicit Color() noexcept = default;
|
||||||
[[nodiscard]]
|
[[nodiscard("color result should not be discarded")]]
|
||||||
constexpr static Color from_rgba(const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a) noexcept
|
constexpr static Color from_rgba(const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a) noexcept
|
||||||
{
|
{
|
||||||
return Color(Vector4<float>(r, g, b, a) / 255.f);
|
return Color(Vector4<float>(r, g, b, a) / 255.f);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("color result should not be discarded")]]
|
||||||
constexpr static Color from_hsv(float hue, const float saturation, const float value) noexcept
|
constexpr static Color from_hsv(float hue, const float saturation, const float value) noexcept
|
||||||
{
|
{
|
||||||
float r{}, g{}, b{};
|
float r{}, g{}, b{};
|
||||||
@@ -80,13 +80,13 @@ namespace omath
|
|||||||
return {r, g, b, 1.f};
|
return {r, g, b, 1.f};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("color result should not be discarded")]]
|
||||||
constexpr static Color from_hsv(const Hsv& hsv) noexcept
|
constexpr static Color from_hsv(const Hsv& hsv) noexcept
|
||||||
{
|
{
|
||||||
return from_hsv(hsv.hue, hsv.saturation, hsv.value);
|
return from_hsv(hsv.hue, hsv.saturation, hsv.value);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard("hsv result should not be discarded")]]
|
||||||
constexpr Hsv to_hsv() const noexcept
|
constexpr Hsv to_hsv() const noexcept
|
||||||
{
|
{
|
||||||
Hsv hsv_data;
|
Hsv hsv_data;
|
||||||
@@ -141,33 +141,33 @@ namespace omath
|
|||||||
|
|
||||||
*this = from_hsv(hsv);
|
*this = from_hsv(hsv);
|
||||||
}
|
}
|
||||||
[[nodiscard]]
|
[[nodiscard("blended color result should not be discarded")]]
|
||||||
constexpr Color blend(const Color& other, float ratio) const noexcept
|
constexpr Color blend(const Color& other, float ratio) const noexcept
|
||||||
{
|
{
|
||||||
ratio = std::clamp(ratio, 0.f, 1.f);
|
ratio = std::clamp(ratio, 0.f, 1.f);
|
||||||
return Color(this->m_value * (1.f - ratio) + other.m_value * ratio);
|
return Color(this->m_value * (1.f - ratio) + other.m_value * ratio);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] static constexpr Color red()
|
[[nodiscard("color result should not be discarded")]] static constexpr Color red()
|
||||||
{
|
{
|
||||||
return {1.f, 0.f, 0.f, 1.f};
|
return {1.f, 0.f, 0.f, 1.f};
|
||||||
}
|
}
|
||||||
[[nodiscard]] static constexpr Color green()
|
[[nodiscard("color result should not be discarded")]] static constexpr Color green()
|
||||||
{
|
{
|
||||||
return {0.f, 1.f, 0.f, 1.f};
|
return {0.f, 1.f, 0.f, 1.f};
|
||||||
}
|
}
|
||||||
[[nodiscard]] static constexpr Color blue()
|
[[nodiscard("color result should not be discarded")]] static constexpr Color blue()
|
||||||
{
|
{
|
||||||
return {0.f, 0.f, 1.f, 1.f};
|
return {0.f, 0.f, 1.f, 1.f};
|
||||||
}
|
}
|
||||||
#ifdef OMATH_IMGUI_INTEGRATION
|
#ifdef OMATH_IMGUI_INTEGRATION
|
||||||
[[nodiscard]]
|
[[nodiscard("ImColor result should not be discarded")]]
|
||||||
ImColor to_im_color() const noexcept
|
ImColor to_im_color() const noexcept
|
||||||
{
|
{
|
||||||
return {m_value.to_im_vec4()};
|
return {m_value.to_im_vec4()};
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
[[nodiscard]] std::string to_string() const noexcept
|
[[nodiscard("string result should not be discarded")]] std::string to_string() const noexcept
|
||||||
{
|
{
|
||||||
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
||||||
static_cast<int>(m_value.x * 255.f),
|
static_cast<int>(m_value.x * 255.f),
|
||||||
@@ -175,24 +175,24 @@ namespace omath
|
|||||||
static_cast<int>(m_value.z * 255.f),
|
static_cast<int>(m_value.z * 255.f),
|
||||||
static_cast<int>(m_value.w * 255.f));
|
static_cast<int>(m_value.w * 255.f));
|
||||||
}
|
}
|
||||||
[[nodiscard]] std::string to_rgbf_string() const noexcept
|
[[nodiscard("string result should not be discarded")]] std::string to_rgbf_string() const noexcept
|
||||||
{
|
{
|
||||||
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
return std::format("[r:{}, g:{}, b:{}, a:{}]",
|
||||||
m_value.x, m_value.y, m_value.z, m_value.w);
|
m_value.x, m_value.y, m_value.z, m_value.w);
|
||||||
}
|
}
|
||||||
[[nodiscard]] std::string to_hsv_string() const noexcept
|
[[nodiscard("string result should not be discarded")]] std::string to_hsv_string() const noexcept
|
||||||
{
|
{
|
||||||
const auto [hue, saturation, value] = to_hsv();
|
const auto [hue, saturation, value] = to_hsv();
|
||||||
return std::format("[h:{}, s:{}, v:{}]", hue, saturation, value);
|
return std::format("[h:{}, s:{}, v:{}]", hue, saturation, value);
|
||||||
}
|
}
|
||||||
[[nodiscard]] std::wstring to_wstring() const noexcept
|
[[nodiscard("wide string result should not be discarded")]] std::wstring to_wstring() const noexcept
|
||||||
{
|
{
|
||||||
const auto ascii_string = to_string();
|
const auto ascii_string = to_string();
|
||||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||||
}
|
}
|
||||||
|
|
||||||
// ReSharper disable once CppInconsistentNaming
|
// ReSharper disable once CppInconsistentNaming
|
||||||
[[nodiscard]] std::u8string to_u8string() const noexcept
|
[[nodiscard("UTF-8 string result should not be discarded")]] std::u8string to_u8string() const noexcept
|
||||||
{
|
{
|
||||||
const auto ascii_string = to_string();
|
const auto ascii_string = to_string();
|
||||||
return {ascii_string.cbegin(), ascii_string.cend()};
|
return {ascii_string.cbegin(), ascii_string.cend()};
|
||||||
|
|||||||
@@ -2,12 +2,13 @@
|
|||||||
// Created by Vladislav on 30.12.2025.
|
// Created by Vladislav on 30.12.2025.
|
||||||
//
|
//
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include "pattern_scan.hpp"
|
||||||
|
#include "section_scan_result.hpp"
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <span>
|
#include <span>
|
||||||
#include <string_view>
|
#include <string_view>
|
||||||
#include "section_scan_result.hpp"
|
|
||||||
namespace omath
|
namespace omath
|
||||||
{
|
{
|
||||||
class ElfPatternScanner final
|
class ElfPatternScanner final
|
||||||
@@ -18,14 +19,74 @@ namespace omath
|
|||||||
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& pattern,
|
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& pattern,
|
||||||
const std::string_view& target_section_name = ".text");
|
const std::string_view& target_section_name = ".text");
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<std::uintptr_t>
|
||||||
|
scan_for_pattern_in_loaded_module(const void* module_base_address,
|
||||||
|
const std::string_view& target_section_name = ".text")
|
||||||
|
{
|
||||||
|
return scan_for_pattern_in_loaded_module(module_base_address, target_section_name,
|
||||||
|
&ElfPatternScanner::scan_section_for_pattern<Pattern>);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::optional<SectionScanResult>
|
static std::optional<SectionScanResult>
|
||||||
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
||||||
const std::string_view& target_section_name = ".text");
|
const std::string_view& target_section_name = ".text");
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult>
|
||||||
|
scan_for_pattern_in_file(const std::filesystem::path& path_to_file,
|
||||||
|
const std::string_view& target_section_name = ".text")
|
||||||
|
{
|
||||||
|
return scan_for_pattern_in_file(path_to_file, target_section_name,
|
||||||
|
&ElfPatternScanner::scan_section_for_pattern<Pattern>);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::optional<SectionScanResult>
|
static std::optional<SectionScanResult>
|
||||||
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data, const std::string_view& pattern,
|
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data, const std::string_view& pattern,
|
||||||
const std::string_view& target_section_name = ".text");
|
const std::string_view& target_section_name = ".text");
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult>
|
||||||
|
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data,
|
||||||
|
const std::string_view& target_section_name = ".text")
|
||||||
|
{
|
||||||
|
return scan_for_pattern_in_memory_file(file_data, target_section_name,
|
||||||
|
&ElfPatternScanner::scan_section_for_pattern<Pattern>);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
using SectionScanFunction = std::optional<std::ptrdiff_t> (*)(std::span<const std::byte>);
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<std::ptrdiff_t> scan_section_for_pattern(const std::span<const std::byte> section_data)
|
||||||
|
{
|
||||||
|
const auto result = PatternScanner::scan_for_pattern<Pattern>(section_data.begin(), section_data.end());
|
||||||
|
|
||||||
|
if (result == section_data.end())
|
||||||
|
return std::nullopt;
|
||||||
|
|
||||||
|
return result - section_data.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<std::uintptr_t>
|
||||||
|
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& target_section_name,
|
||||||
|
SectionScanFunction scan_pattern);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult> scan_for_pattern_in_file(const std::filesystem::path& path_to_file,
|
||||||
|
const std::string_view& target_section_name,
|
||||||
|
SectionScanFunction scan_pattern);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult>
|
||||||
|
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data,
|
||||||
|
const std::string_view& target_section_name, SectionScanFunction scan_pattern);
|
||||||
};
|
};
|
||||||
} // namespace omath
|
} // namespace omath
|
||||||
@@ -2,12 +2,13 @@
|
|||||||
// Created by Copilot on 04.02.2026.
|
// Created by Copilot on 04.02.2026.
|
||||||
//
|
//
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include "pattern_scan.hpp"
|
||||||
|
#include "section_scan_result.hpp"
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <span>
|
#include <span>
|
||||||
#include <string_view>
|
#include <string_view>
|
||||||
#include "section_scan_result.hpp"
|
|
||||||
namespace omath
|
namespace omath
|
||||||
{
|
{
|
||||||
class MachOPatternScanner final
|
class MachOPatternScanner final
|
||||||
@@ -18,14 +19,74 @@ namespace omath
|
|||||||
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& pattern,
|
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& pattern,
|
||||||
const std::string_view& target_section_name = "__text");
|
const std::string_view& target_section_name = "__text");
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<std::uintptr_t>
|
||||||
|
scan_for_pattern_in_loaded_module(const void* module_base_address,
|
||||||
|
const std::string_view& target_section_name = "__text")
|
||||||
|
{
|
||||||
|
return scan_for_pattern_in_loaded_module(module_base_address, target_section_name,
|
||||||
|
&MachOPatternScanner::scan_section_for_pattern<Pattern>);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::optional<SectionScanResult>
|
static std::optional<SectionScanResult>
|
||||||
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
||||||
const std::string_view& target_section_name = "__text");
|
const std::string_view& target_section_name = "__text");
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult>
|
||||||
|
scan_for_pattern_in_file(const std::filesystem::path& path_to_file,
|
||||||
|
const std::string_view& target_section_name = "__text")
|
||||||
|
{
|
||||||
|
return scan_for_pattern_in_file(path_to_file, target_section_name,
|
||||||
|
&MachOPatternScanner::scan_section_for_pattern<Pattern>);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::optional<SectionScanResult>
|
static std::optional<SectionScanResult>
|
||||||
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data, const std::string_view& pattern,
|
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data, const std::string_view& pattern,
|
||||||
const std::string_view& target_section_name = "__text");
|
const std::string_view& target_section_name = "__text");
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult>
|
||||||
|
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data,
|
||||||
|
const std::string_view& target_section_name = "__text")
|
||||||
|
{
|
||||||
|
return scan_for_pattern_in_memory_file(file_data, target_section_name,
|
||||||
|
&MachOPatternScanner::scan_section_for_pattern<Pattern>);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
using SectionScanFunction = std::optional<std::ptrdiff_t> (*)(std::span<const std::byte>);
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<std::ptrdiff_t> scan_section_for_pattern(const std::span<const std::byte> section_data)
|
||||||
|
{
|
||||||
|
const auto result = PatternScanner::scan_for_pattern<Pattern>(section_data.begin(), section_data.end());
|
||||||
|
|
||||||
|
if (result == section_data.end())
|
||||||
|
return std::nullopt;
|
||||||
|
|
||||||
|
return result - section_data.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<std::uintptr_t>
|
||||||
|
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& target_section_name,
|
||||||
|
SectionScanFunction scan_pattern);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult> scan_for_pattern_in_file(const std::filesystem::path& path_to_file,
|
||||||
|
const std::string_view& target_section_name,
|
||||||
|
SectionScanFunction scan_pattern);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult>
|
||||||
|
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data,
|
||||||
|
const std::string_view& target_section_name, SectionScanFunction scan_pattern);
|
||||||
};
|
};
|
||||||
} // namespace omath
|
} // namespace omath
|
||||||
|
|||||||
@@ -3,9 +3,12 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include <algorithm>
|
||||||
|
#include <array>
|
||||||
#include <expected>
|
#include <expected>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <span>
|
#include <span>
|
||||||
|
#include <stdexcept>
|
||||||
#include <string_view>
|
#include <string_view>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
@@ -15,6 +18,8 @@ class unit_test_pattern_scan_corner_case_1_Test;
|
|||||||
class unit_test_pattern_scan_corner_case_2_Test;
|
class unit_test_pattern_scan_corner_case_2_Test;
|
||||||
class unit_test_pattern_scan_corner_case_3_Test;
|
class unit_test_pattern_scan_corner_case_3_Test;
|
||||||
class unit_test_pattern_scan_corner_case_4_Test;
|
class unit_test_pattern_scan_corner_case_4_Test;
|
||||||
|
class unit_test_pattern_scan_consteval_read_test_Test;
|
||||||
|
class unit_test_pattern_scan_consteval_spacing_and_case_Test;
|
||||||
// ReSharper restore CppInconsistentNaming
|
// ReSharper restore CppInconsistentNaming
|
||||||
namespace omath
|
namespace omath
|
||||||
{
|
{
|
||||||
@@ -29,8 +34,22 @@ namespace omath
|
|||||||
friend unit_test_pattern_scan_corner_case_2_Test;
|
friend unit_test_pattern_scan_corner_case_2_Test;
|
||||||
friend unit_test_pattern_scan_corner_case_3_Test;
|
friend unit_test_pattern_scan_corner_case_3_Test;
|
||||||
friend unit_test_pattern_scan_corner_case_4_Test;
|
friend unit_test_pattern_scan_corner_case_4_Test;
|
||||||
|
friend unit_test_pattern_scan_consteval_read_test_Test;
|
||||||
|
friend unit_test_pattern_scan_consteval_spacing_and_case_Test;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
template<std::size_t N>
|
||||||
|
struct ConstevalPattern final
|
||||||
|
{
|
||||||
|
char value[N]{};
|
||||||
|
|
||||||
|
// ReSharper disable once CppNonExplicitConvertingConstructor
|
||||||
|
constexpr ConstevalPattern(const char (&text)[N]) // NOLINT(*-explicit-constructor)
|
||||||
|
{
|
||||||
|
std::ranges::copy(text, value);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::span<std::byte>::iterator scan_for_pattern(const std::span<std::byte>& range,
|
static std::span<std::byte>::iterator scan_for_pattern(const std::span<std::byte>& range,
|
||||||
const std::string_view& pattern);
|
const std::string_view& pattern);
|
||||||
@@ -49,9 +68,26 @@ namespace omath
|
|||||||
if (!parsed_pattern) [[unlikely]]
|
if (!parsed_pattern) [[unlikely]]
|
||||||
return end;
|
return end;
|
||||||
|
|
||||||
|
return scan_for_parsed_pattern(begin, end, parsed_pattern.value());
|
||||||
|
}
|
||||||
|
template<ConstevalPattern Pattern, class IteratorType>
|
||||||
|
requires std::input_or_output_iterator<std::remove_cvref_t<IteratorType>>
|
||||||
|
static IteratorType scan_for_pattern(const IteratorType& begin, const IteratorType& end)
|
||||||
|
{
|
||||||
|
constexpr auto parsed_pattern = parse_pattern<Pattern>();
|
||||||
|
|
||||||
|
return scan_for_parsed_pattern(begin, end, parsed_pattern);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
template<class IteratorType, class ParsedPattern>
|
||||||
|
requires std::input_or_output_iterator<std::remove_cvref_t<IteratorType>>
|
||||||
|
static IteratorType scan_for_parsed_pattern(const IteratorType& begin, const IteratorType& end,
|
||||||
|
const ParsedPattern& parsed_pattern)
|
||||||
|
{
|
||||||
const auto whole_range_size = static_cast<std::ptrdiff_t>(std::distance(begin, end));
|
const auto whole_range_size = static_cast<std::ptrdiff_t>(std::distance(begin, end));
|
||||||
|
|
||||||
const auto pattern_size = static_cast<std::ptrdiff_t>(parsed_pattern->size());
|
const auto pattern_size = static_cast<std::ptrdiff_t>(parsed_pattern.size());
|
||||||
const std::ptrdiff_t scan_size = whole_range_size - pattern_size;
|
const std::ptrdiff_t scan_size = whole_range_size - pattern_size;
|
||||||
|
|
||||||
if (scan_size < 0)
|
if (scan_size < 0)
|
||||||
@@ -61,9 +97,9 @@ namespace omath
|
|||||||
{
|
{
|
||||||
bool found = true;
|
bool found = true;
|
||||||
|
|
||||||
for (std::ptrdiff_t j = 0; j < static_cast<std::ptrdiff_t>(parsed_pattern->size()); j++)
|
for (std::ptrdiff_t j = 0; j < static_cast<std::ptrdiff_t>(parsed_pattern.size()); j++)
|
||||||
{
|
{
|
||||||
found = parsed_pattern->at(j) == std::nullopt || parsed_pattern->at(j) == *(begin + i + j);
|
found = parsed_pattern.at(j) == std::nullopt || parsed_pattern.at(j) == *(begin + i + j);
|
||||||
|
|
||||||
if (!found)
|
if (!found)
|
||||||
break;
|
break;
|
||||||
@@ -73,10 +109,97 @@ namespace omath
|
|||||||
}
|
}
|
||||||
return end;
|
return end;
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::expected<std::vector<std::optional<std::byte>>, PatternScanError>
|
static std::expected<std::vector<std::optional<std::byte>>, PatternScanError>
|
||||||
parse_pattern(const std::string_view& pattern_string);
|
parse_pattern(const std::string_view& pattern_string);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr static bool is_space(const char c)
|
||||||
|
{
|
||||||
|
return c == ' ' || c == '\t' || c == '\n' || c == '\r';
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr static int hex_value(const char c)
|
||||||
|
{
|
||||||
|
if (c >= '0' && c <= '9')
|
||||||
|
return c - '0';
|
||||||
|
if (c >= 'A' && c <= 'F')
|
||||||
|
return c - 'A' + 10;
|
||||||
|
if (c >= 'a' && c <= 'f')
|
||||||
|
return c - 'a' + 10;
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
template<ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static consteval std::size_t signature_size()
|
||||||
|
{
|
||||||
|
std::size_t count = 0;
|
||||||
|
bool in_token = false;
|
||||||
|
|
||||||
|
for (std::size_t i = 0; i + 1 < sizeof(Pattern.value); ++i)
|
||||||
|
{
|
||||||
|
if (is_space(Pattern.value[i]))
|
||||||
|
{
|
||||||
|
in_token = false;
|
||||||
|
}
|
||||||
|
else if (!in_token)
|
||||||
|
{
|
||||||
|
++count;
|
||||||
|
in_token = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<ConstevalPattern Pattern>
|
||||||
|
static consteval std::array<std::optional<std::byte>, signature_size<Pattern>()> parse_pattern()
|
||||||
|
{
|
||||||
|
std::array<std::optional<std::byte>, signature_size<Pattern>()> result{};
|
||||||
|
std::size_t out = 0;
|
||||||
|
std::size_t i = 0;
|
||||||
|
|
||||||
|
while (i + 1 < sizeof(Pattern.value))
|
||||||
|
{
|
||||||
|
while (i + 1 < sizeof(Pattern.value) && is_space(Pattern.value[i]))
|
||||||
|
++i;
|
||||||
|
|
||||||
|
const std::size_t token_start = i;
|
||||||
|
|
||||||
|
while (i + 1 < sizeof(Pattern.value) && !is_space(Pattern.value[i]))
|
||||||
|
++i;
|
||||||
|
|
||||||
|
const std::size_t token_size = i - token_start;
|
||||||
|
|
||||||
|
if (token_size == 0)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// ReSharper disable once CppTooWideScope
|
||||||
|
const bool is_wildcard = (token_size == 1 || token_size == 2) && Pattern.value[token_start] == '?';
|
||||||
|
|
||||||
|
if (is_wildcard)
|
||||||
|
{
|
||||||
|
if (token_size == 2 && Pattern.value[token_start + 1] != '?')
|
||||||
|
throw std::logic_error("invalid wildcard token");
|
||||||
|
|
||||||
|
result[out++] = std::nullopt;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (token_size != 2)
|
||||||
|
throw std::logic_error("invalid byte token");
|
||||||
|
|
||||||
|
const int high = hex_value(Pattern.value[token_start]);
|
||||||
|
const int low = hex_value(Pattern.value[token_start + 1]);
|
||||||
|
|
||||||
|
if (high < 0 || low < 0)
|
||||||
|
throw std::logic_error("invalid hex byte");
|
||||||
|
|
||||||
|
result[out++] = static_cast<std::byte>((high << 4) | low);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
} // namespace omath
|
} // namespace omath
|
||||||
@@ -3,12 +3,13 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include "pattern_scan.hpp"
|
||||||
|
#include "section_scan_result.hpp"
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <span>
|
#include <span>
|
||||||
#include <string_view>
|
#include <string_view>
|
||||||
#include "section_scan_result.hpp"
|
|
||||||
namespace omath
|
namespace omath
|
||||||
{
|
{
|
||||||
|
|
||||||
@@ -20,14 +21,74 @@ namespace omath
|
|||||||
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& pattern,
|
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& pattern,
|
||||||
const std::string_view& target_section_name = ".text");
|
const std::string_view& target_section_name = ".text");
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<std::uintptr_t>
|
||||||
|
scan_for_pattern_in_loaded_module(const void* module_base_address,
|
||||||
|
const std::string_view& target_section_name = ".text")
|
||||||
|
{
|
||||||
|
return scan_for_pattern_in_loaded_module(module_base_address, target_section_name,
|
||||||
|
&PePatternScanner::scan_section_for_pattern<Pattern>);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::optional<SectionScanResult>
|
static std::optional<SectionScanResult>
|
||||||
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
scan_for_pattern_in_file(const std::filesystem::path& path_to_file, const std::string_view& pattern,
|
||||||
const std::string_view& target_section_name = ".text");
|
const std::string_view& target_section_name = ".text");
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult>
|
||||||
|
scan_for_pattern_in_file(const std::filesystem::path& path_to_file,
|
||||||
|
const std::string_view& target_section_name = ".text")
|
||||||
|
{
|
||||||
|
return scan_for_pattern_in_file(path_to_file, target_section_name,
|
||||||
|
&PePatternScanner::scan_section_for_pattern<Pattern>);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::optional<SectionScanResult>
|
static std::optional<SectionScanResult>
|
||||||
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data, const std::string_view& pattern,
|
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data, const std::string_view& pattern,
|
||||||
const std::string_view& target_section_name = ".text");
|
const std::string_view& target_section_name = ".text");
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult>
|
||||||
|
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data,
|
||||||
|
const std::string_view& target_section_name = ".text")
|
||||||
|
{
|
||||||
|
return scan_for_pattern_in_memory_file(file_data, target_section_name,
|
||||||
|
&PePatternScanner::scan_section_for_pattern<Pattern>);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
using SectionScanFunction = std::optional<std::ptrdiff_t> (*)(std::span<const std::byte>);
|
||||||
|
|
||||||
|
template<PatternScanner::ConstevalPattern Pattern>
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<std::ptrdiff_t> scan_section_for_pattern(const std::span<const std::byte> section_data)
|
||||||
|
{
|
||||||
|
const auto result = PatternScanner::scan_for_pattern<Pattern>(section_data.begin(), section_data.end());
|
||||||
|
|
||||||
|
if (result == section_data.end())
|
||||||
|
return std::nullopt;
|
||||||
|
|
||||||
|
return result - section_data.begin();
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<std::uintptr_t>
|
||||||
|
scan_for_pattern_in_loaded_module(const void* module_base_address, const std::string_view& target_section_name,
|
||||||
|
SectionScanFunction scan_pattern);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult> scan_for_pattern_in_file(const std::filesystem::path& path_to_file,
|
||||||
|
const std::string_view& target_section_name,
|
||||||
|
SectionScanFunction scan_pattern);
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static std::optional<SectionScanResult>
|
||||||
|
scan_for_pattern_in_memory_file(std::span<const std::byte> file_data,
|
||||||
|
const std::string_view& target_section_name, SectionScanFunction scan_pattern);
|
||||||
};
|
};
|
||||||
} // namespace omath
|
} // namespace omath
|
||||||
@@ -0,0 +1,59 @@
|
|||||||
|
module;
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <array>
|
||||||
|
#include <cassert>
|
||||||
|
#include <cmath>
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <expected>
|
||||||
|
#include <filesystem>
|
||||||
|
#include <format>
|
||||||
|
#include <functional>
|
||||||
|
#include <initializer_list>
|
||||||
|
#include <iomanip>
|
||||||
|
#include <iterator>
|
||||||
|
#include <limits>
|
||||||
|
#include <memory>
|
||||||
|
#include <memory_resource>
|
||||||
|
#include <numbers>
|
||||||
|
#include <numeric>
|
||||||
|
#include <optional>
|
||||||
|
#include <queue>
|
||||||
|
#include <ranges>
|
||||||
|
#include <span>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <string>
|
||||||
|
#include <string_view>
|
||||||
|
#include <tuple>
|
||||||
|
#include <type_traits>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <utility>
|
||||||
|
#include <variant>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#if defined(OMATH_USE_AVX2)
|
||||||
|
#include <immintrin.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(OMATH_IMGUI_INTEGRATION)
|
||||||
|
#include <imgui.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#ifndef NOMINMAX
|
||||||
|
#define NOMINMAX
|
||||||
|
#endif
|
||||||
|
#include <windows.h>
|
||||||
|
#elif defined(__APPLE__)
|
||||||
|
#include <mach-o/dyld.h>
|
||||||
|
#elif defined(__linux__) || defined(__unix__)
|
||||||
|
#include <link.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
export module omath;
|
||||||
|
|
||||||
|
export {
|
||||||
|
#include "omath/omath.hpp"
|
||||||
|
}
|
||||||
@@ -1,49 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 3/22/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/cry_engine/formulas.hpp"
|
|
||||||
|
|
||||||
namespace omath::cry_engine
|
|
||||||
{
|
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
|
||||||
up_vector(angles), cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
|
||||||
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
|
||||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
|
||||||
}
|
|
||||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
|
||||||
return mat_perspective_left_handed<float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
|
||||||
field_of_view, aspect_ratio, near, far);
|
|
||||||
|
|
||||||
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
|
||||||
return mat_perspective_left_handed<float, MatStoreType::ROW_MAJOR, NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
|
||||||
field_of_view, aspect_ratio, near, far);
|
|
||||||
std::unreachable();
|
|
||||||
}
|
|
||||||
} // namespace omath::unity_engine
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 8/11/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/cry_engine/traits/camera_trait.hpp"
|
|
||||||
|
|
||||||
namespace omath::cry_engine
|
|
||||||
{
|
|
||||||
|
|
||||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
|
||||||
{
|
|
||||||
const auto direction = (look_at - cam_origin).normalized();
|
|
||||||
|
|
||||||
return {PitchAngle::from_radians(std::asin(direction.z)),
|
|
||||||
YawAngle::from_radians(-std::atan2(direction.x, direction.y)), RollAngle::from_radians(0.f)};
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return cry_engine::calc_view_matrix(angles, cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
|
||||||
const projection::ViewPort& view_port, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far,
|
|
||||||
ndc_depth_range);
|
|
||||||
}
|
|
||||||
} // namespace omath::unity_engine
|
|
||||||
@@ -1,50 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 3/22/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/frostbite_engine/formulas.hpp"
|
|
||||||
|
|
||||||
namespace omath::frostbite_engine
|
|
||||||
{
|
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
|
||||||
up_vector(angles), cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
|
||||||
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
|
||||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
|
||||||
}
|
|
||||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
|
||||||
return mat_perspective_left_handed<float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
|
||||||
field_of_view, aspect_ratio, near, far);
|
|
||||||
|
|
||||||
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
|
||||||
return mat_perspective_left_handed<float, MatStoreType::ROW_MAJOR, NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
|
||||||
field_of_view, aspect_ratio, near, far);
|
|
||||||
|
|
||||||
std::unreachable();
|
|
||||||
}
|
|
||||||
} // namespace omath::unity_engine
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 8/11/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/frostbite_engine/traits/camera_trait.hpp"
|
|
||||||
|
|
||||||
namespace omath::frostbite_engine
|
|
||||||
{
|
|
||||||
|
|
||||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
|
||||||
{
|
|
||||||
const auto direction = (look_at - cam_origin).normalized();
|
|
||||||
|
|
||||||
return {PitchAngle::from_radians(-std::asin(direction.y)),
|
|
||||||
YawAngle::from_radians(std::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return frostbite_engine::calc_view_matrix(angles, cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
|
||||||
const projection::ViewPort& view_port, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far,
|
|
||||||
ndc_depth_range);
|
|
||||||
}
|
|
||||||
} // namespace omath::unity_engine
|
|
||||||
@@ -1,61 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 3/19/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/iw_engine/formulas.hpp"
|
|
||||||
|
|
||||||
namespace omath::iw_engine
|
|
||||||
{
|
|
||||||
|
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
return mat_rotation_axis_z(angles.yaw) * mat_rotation_axis_y(angles.pitch) * mat_rotation_axis_x(angles.roll);
|
|
||||||
}
|
|
||||||
|
|
||||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return mat_camera_view(forward_vector(angles), right_vector(angles), up_vector(angles), cam_origin);
|
|
||||||
}
|
|
||||||
|
|
||||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
// InfinityWard Engine (inherited from Quake) stores FOV as horizontal FOV at a 4:3
|
|
||||||
// reference aspect. Convert to true vertical FOV, then delegate to the
|
|
||||||
// standard vertical-FOV left-handed builder with the caller's actual
|
|
||||||
// aspect ratio.
|
|
||||||
// vfov = 2 · atan( tan(hfov_4:3 / 2) / (4/3) )
|
|
||||||
constexpr float k_source_reference_aspect = 4.f / 3.f;
|
|
||||||
const float half_hfov_4_3 = angles::degrees_to_radians(field_of_view) / 2.f;
|
|
||||||
const float vfov_deg = angles::radians_to_degrees(
|
|
||||||
2.f * std::atan(std::tan(half_hfov_4_3) / k_source_reference_aspect));
|
|
||||||
|
|
||||||
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
|
||||||
return mat_perspective_left_handed<
|
|
||||||
float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
|
||||||
vfov_deg, aspect_ratio, near, far);
|
|
||||||
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
|
||||||
return mat_perspective_left_handed<
|
|
||||||
float, MatStoreType::ROW_MAJOR, NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
|
||||||
vfov_deg, aspect_ratio, near, far);
|
|
||||||
std::unreachable();
|
|
||||||
};
|
|
||||||
} // namespace omath::iw_engine
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 8/11/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/iw_engine/traits/camera_trait.hpp"
|
|
||||||
#include "omath/engines/iw_engine/formulas.hpp"
|
|
||||||
namespace omath::iw_engine
|
|
||||||
{
|
|
||||||
|
|
||||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
|
||||||
{
|
|
||||||
const auto direction = (look_at - cam_origin).normalized();
|
|
||||||
|
|
||||||
return {PitchAngle::from_radians(-std::asin(direction.z)),
|
|
||||||
YawAngle::from_radians(std::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return iw_engine::calc_view_matrix(angles, cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
|
||||||
const projection::ViewPort& view_port, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far,
|
|
||||||
ndc_depth_range);
|
|
||||||
}
|
|
||||||
} // namespace omath::iw_engine
|
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 3/19/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/opengl_engine/formulas.hpp"
|
|
||||||
|
|
||||||
namespace omath::opengl_engine
|
|
||||||
{
|
|
||||||
|
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec =
|
|
||||||
rotation_matrix(angles) * mat_column_from_vector<float, MatStoreType::COLUMN_MAJOR>(k_abs_forward);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec =
|
|
||||||
rotation_matrix(angles) * mat_column_from_vector<float, MatStoreType::COLUMN_MAJOR>(k_abs_right);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector<float, MatStoreType::COLUMN_MAJOR>(k_abs_up);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return mat_look_at_right_handed(cam_origin, cam_origin + forward_vector(angles), up_vector(angles));
|
|
||||||
}
|
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
return mat_rotation_axis_z<float, MatStoreType::COLUMN_MAJOR>(angles.roll)
|
|
||||||
* mat_rotation_axis_y<float, MatStoreType::COLUMN_MAJOR>(angles.yaw)
|
|
||||||
* mat_rotation_axis_x<float, MatStoreType::COLUMN_MAJOR>(angles.pitch);
|
|
||||||
}
|
|
||||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
|
||||||
return mat_perspective_right_handed<float, MatStoreType::COLUMN_MAJOR, NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
|
||||||
field_of_view, aspect_ratio, near, far);
|
|
||||||
|
|
||||||
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
|
||||||
return mat_perspective_right_handed<float, MatStoreType::COLUMN_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
|
||||||
field_of_view, aspect_ratio, near, far);
|
|
||||||
|
|
||||||
std::unreachable();
|
|
||||||
}
|
|
||||||
} // namespace omath::opengl_engine
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 8/11/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/opengl_engine/traits/camera_trait.hpp"
|
|
||||||
#include "omath/engines/opengl_engine/formulas.hpp"
|
|
||||||
|
|
||||||
namespace omath::opengl_engine
|
|
||||||
{
|
|
||||||
|
|
||||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
|
||||||
{
|
|
||||||
const auto direction = (look_at - cam_origin).normalized();
|
|
||||||
|
|
||||||
return {PitchAngle::from_radians(std::asin(direction.y)),
|
|
||||||
YawAngle::from_radians(-std::atan2(direction.x, -direction.z)), RollAngle::from_radians(0.f)};
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return opengl_engine::calc_view_matrix(angles, cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
|
||||||
const projection::ViewPort& view_port, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far,
|
|
||||||
ndc_depth_range);
|
|
||||||
}
|
|
||||||
} // namespace omath::opengl_engine
|
|
||||||
@@ -1,61 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 3/19/2025.
|
|
||||||
//
|
|
||||||
#include <omath/engines/source_engine/formulas.hpp>
|
|
||||||
|
|
||||||
namespace omath::source_engine
|
|
||||||
{
|
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
|
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
return mat_rotation_axis_z(angles.yaw) * mat_rotation_axis_y(angles.pitch) * mat_rotation_axis_x(angles.roll);
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
|
|
||||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return mat_camera_view(forward_vector(angles), right_vector(angles), up_vector(angles), cam_origin);
|
|
||||||
}
|
|
||||||
|
|
||||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
// Source (inherited from Quake) stores FOV as horizontal FOV at a 4:3
|
|
||||||
// reference aspect. Convert to true vertical FOV, then delegate to the
|
|
||||||
// standard vertical-FOV left-handed builder with the caller's actual
|
|
||||||
// aspect ratio.
|
|
||||||
// vfov = 2 · atan( tan(hfov_4:3 / 2) / (4/3) )
|
|
||||||
constexpr float k_source_reference_aspect = 4.f / 3.f;
|
|
||||||
const float half_hfov_4_3 = angles::degrees_to_radians(field_of_view) / 2.f;
|
|
||||||
const float vfov_deg = angles::radians_to_degrees(
|
|
||||||
2.f * std::atan(std::tan(half_hfov_4_3) / k_source_reference_aspect));
|
|
||||||
|
|
||||||
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
|
||||||
return mat_perspective_left_handed<
|
|
||||||
float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
|
||||||
vfov_deg, aspect_ratio, near, far);
|
|
||||||
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
|
||||||
return mat_perspective_left_handed<
|
|
||||||
float, MatStoreType::ROW_MAJOR, NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
|
||||||
vfov_deg, aspect_ratio, near, far);
|
|
||||||
std::unreachable();
|
|
||||||
}
|
|
||||||
} // namespace omath::source_engine
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 8/11/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/source_engine/traits/camera_trait.hpp"
|
|
||||||
#include "omath/engines/source_engine/formulas.hpp"
|
|
||||||
namespace omath::source_engine
|
|
||||||
{
|
|
||||||
|
|
||||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
|
||||||
{
|
|
||||||
const auto direction = (look_at - cam_origin).normalized();
|
|
||||||
|
|
||||||
|
|
||||||
return {PitchAngle::from_radians(-std::asin(direction.z)),
|
|
||||||
YawAngle::from_radians(std::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return source_engine::calc_view_matrix(angles, cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
|
||||||
const projection::ViewPort& view_port, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far,
|
|
||||||
ndc_depth_range);
|
|
||||||
}
|
|
||||||
} // namespace omath::source_engine
|
|
||||||
@@ -1,49 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 3/22/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/unity_engine/formulas.hpp"
|
|
||||||
|
|
||||||
namespace omath::unity_engine
|
|
||||||
{
|
|
||||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(-forward_vector(angles), right_vector(angles),
|
|
||||||
up_vector(angles), cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
|
||||||
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
|
||||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
|
||||||
}
|
|
||||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
|
||||||
return omath::mat_perspective_right_handed<float, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
|
||||||
field_of_view, aspect_ratio, near, far);
|
|
||||||
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
|
||||||
return omath::mat_perspective_right_handed<float, MatStoreType::ROW_MAJOR,
|
|
||||||
NDCDepthRange::NEGATIVE_ONE_TO_ONE>(field_of_view, aspect_ratio,
|
|
||||||
near, far);
|
|
||||||
std::unreachable();
|
|
||||||
}
|
|
||||||
} // namespace omath::unity_engine
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 8/11/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/unity_engine/traits/camera_trait.hpp"
|
|
||||||
|
|
||||||
namespace omath::unity_engine
|
|
||||||
{
|
|
||||||
|
|
||||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
|
||||||
{
|
|
||||||
const auto direction = (look_at - cam_origin).normalized();
|
|
||||||
|
|
||||||
return {PitchAngle::from_radians(-std::asin(direction.y)),
|
|
||||||
YawAngle::from_radians(std::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return unity_engine::calc_view_matrix(angles, cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
|
||||||
const projection::ViewPort& view_port, const float near,
|
|
||||||
const float far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far,
|
|
||||||
ndc_depth_range);
|
|
||||||
}
|
|
||||||
} // namespace omath::unity_engine
|
|
||||||
@@ -1,57 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 3/22/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/unreal_engine/formulas.hpp"
|
|
||||||
namespace omath::unreal_engine
|
|
||||||
{
|
|
||||||
Vector3<double> forward_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<double> right_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Vector3<double> up_vector(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
|
||||||
|
|
||||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
|
||||||
}
|
|
||||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return mat_camera_view<double, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
|
||||||
up_vector(angles), cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
|
||||||
{
|
|
||||||
// UE FRotator is intrinsic Z-Y-X (Yaw → Pitch → Roll applied in local
|
|
||||||
// frame), which for column-vector composition is Rz·Ry·Rx.
|
|
||||||
// Pitch and roll axes in omath spin opposite to UE's convention, so
|
|
||||||
// both carry a sign flip.
|
|
||||||
return mat_rotation_axis_z<double, MatStoreType::ROW_MAJOR>(angles.yaw)
|
|
||||||
* mat_rotation_axis_y<double, MatStoreType::ROW_MAJOR>(-angles.pitch)
|
|
||||||
* mat_rotation_axis_x<double, MatStoreType::ROW_MAJOR>(-angles.roll);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
Mat4X4 calc_perspective_projection_matrix(const double field_of_view, const double aspect_ratio, const double near,
|
|
||||||
const double far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
// UE stores horizontal FOV in FMinimalViewInfo — use the left-handed
|
|
||||||
// horizontal-FOV builder directly.
|
|
||||||
if (ndc_depth_range == NDCDepthRange::ZERO_TO_ONE)
|
|
||||||
return mat_perspective_left_handed_horizontal_fov<
|
|
||||||
double, MatStoreType::ROW_MAJOR, NDCDepthRange::ZERO_TO_ONE>(
|
|
||||||
field_of_view, aspect_ratio, near, far);
|
|
||||||
if (ndc_depth_range == NDCDepthRange::NEGATIVE_ONE_TO_ONE)
|
|
||||||
return mat_perspective_left_handed_horizontal_fov<
|
|
||||||
double, MatStoreType::ROW_MAJOR, NDCDepthRange::NEGATIVE_ONE_TO_ONE>(
|
|
||||||
field_of_view, aspect_ratio, near, far);
|
|
||||||
std::unreachable();
|
|
||||||
}
|
|
||||||
} // namespace omath::unreal_engine
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by Vlad on 8/11/2025.
|
|
||||||
//
|
|
||||||
#include "omath/engines/unreal_engine/traits/camera_trait.hpp"
|
|
||||||
|
|
||||||
namespace omath::unreal_engine
|
|
||||||
{
|
|
||||||
|
|
||||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<double>& cam_origin, const Vector3<double>& look_at) noexcept
|
|
||||||
{
|
|
||||||
const auto direction = (look_at - cam_origin).normalized();
|
|
||||||
|
|
||||||
return {PitchAngle::from_radians(std::asin(direction.z)),
|
|
||||||
YawAngle::from_radians(std::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<double>& cam_origin) noexcept
|
|
||||||
{
|
|
||||||
return unreal_engine::calc_view_matrix(angles, cam_origin);
|
|
||||||
}
|
|
||||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
|
||||||
const projection::ViewPort& view_port, const double near,
|
|
||||||
const double far, const NDCDepthRange ndc_depth_range) noexcept
|
|
||||||
{
|
|
||||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far,
|
|
||||||
ndc_depth_range);
|
|
||||||
}
|
|
||||||
} // namespace omath::unreal_engine
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user