Adds Unreal Engine math implementations

Adds Unreal Engine-specific implementations for camera and projectile prediction calculations.

This includes:
- Defining constants and data types tailored for Unreal Engine's coordinate system and conventions.
- Implementing functions for calculating forward, right, and up vectors, view matrices, and perspective projection matrices.
- Providing camera trait for look-at angle calculations and projection matrix generation.
- Implements projectile prediction traits and utilities.
This commit is contained in:
2025-08-25 21:30:27 +03:00
parent 1246c4ed07
commit 8004c8c181
8 changed files with 246 additions and 0 deletions

View File

@@ -0,0 +1,3 @@
//
// Created by Vlad on 8/25/2025.
//