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15 Commits
| Author | SHA1 | Date | |
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BIN
.github/images/showcase/tf2.jpg
vendored
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BIN
.github/images/showcase/tf2.jpg
vendored
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After Width: | Height: | Size: 324 KiB |
@@ -75,6 +75,10 @@ It provides the latest features, is highly customizable, has all for cheat devel
|
|||||||
|
|
||||||
![CS2 Preview]
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![CS2 Preview]
|
||||||
|
|
||||||
|
<br>
|
||||||
|
|
||||||
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![TF2 Preview]
|
||||||
|
|
||||||
<br>
|
<br>
|
||||||
<br>
|
<br>
|
||||||
|
|
||||||
@@ -87,7 +91,7 @@ It provides the latest features, is highly customizable, has all for cheat devel
|
|||||||
[APEX Preview]: .github/images/showcase/apex.png
|
[APEX Preview]: .github/images/showcase/apex.png
|
||||||
[BO2 Preview]: .github/images/showcase/cod_bo2.png
|
[BO2 Preview]: .github/images/showcase/cod_bo2.png
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||||||
[CS2 Preview]: .github/images/showcase/cs2.jpeg
|
[CS2 Preview]: .github/images/showcase/cs2.jpeg
|
||||||
|
[TF2 Preview]: .github/images/showcase/tf2.jpg
|
||||||
<!----------------------------------{ Buttons }--------------------------------->
|
<!----------------------------------{ Buttons }--------------------------------->
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||||||
[INSTALL]: INSTALL.md
|
[INSTALL]: INSTALL.md
|
||||||
[DOCUMENTATION]: http://libomath.org
|
[DOCUMENTATION]: http://libomath.org
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||||||
|
|||||||
13
include/omath/engines/frostbite_engine/camera.hpp
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13
include/omath/engines/frostbite_engine/camera.hpp
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@@ -0,0 +1,13 @@
|
|||||||
|
//
|
||||||
|
// Created by Vlad on 3/22/2025.
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||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
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||||||
|
#include "omath/engines/frostbite_engine/constants.hpp"
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||||||
|
#include "omath/projection/camera.hpp"
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||||||
|
#include "traits/camera_trait.hpp"
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||||||
|
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||||||
|
namespace omath::frostbite_engine
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||||||
|
{
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using Camera = projection::Camera<Mat4X4, ViewAngles, CameraTrait>;
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} // namespace omath::unity_engine
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25
include/omath/engines/frostbite_engine/constants.hpp
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25
include/omath/engines/frostbite_engine/constants.hpp
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@@ -0,0 +1,25 @@
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|||||||
|
//
|
||||||
|
// Created by Vlad on 10/21/2025.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/linear_algebra/mat.hpp"
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||||||
|
#include "omath/linear_algebra/vector3.hpp"
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|
#include <omath/trigonometry/angle.hpp>
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#include <omath/trigonometry/view_angles.hpp>
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|
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|
namespace omath::frostbite_engine
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||||||
|
{
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constexpr Vector3<float> k_abs_up = {0, 1, 0};
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||||||
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constexpr Vector3<float> k_abs_right = {1, 0, 0};
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||||||
|
constexpr Vector3<float> k_abs_forward = {0, 0, 1};
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||||||
|
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||||||
|
using Mat4X4 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
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||||||
|
using Mat3X3 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
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||||||
|
using Mat1X3 = Mat<1, 3, float, MatStoreType::ROW_MAJOR>;
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||||||
|
using PitchAngle = Angle<float, -90.f, 90.f, AngleFlags::Clamped>;
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||||||
|
using YawAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
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||||||
|
using RollAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
|
||||||
|
|
||||||
|
using ViewAngles = omath::ViewAngles<PitchAngle, YawAngle, RollAngle>;
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||||||
|
} // namespace omath::frostbite_engine
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||||||
26
include/omath/engines/frostbite_engine/formulas.hpp
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26
include/omath/engines/frostbite_engine/formulas.hpp
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@@ -0,0 +1,26 @@
|
|||||||
|
//
|
||||||
|
// Created by Vlad on 3/22/2025.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/engines/frostbite_engine/constants.hpp"
|
||||||
|
|
||||||
|
namespace omath::frostbite_engine
|
||||||
|
{
|
||||||
|
[[nodiscard]]
|
||||||
|
Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
Vector3<float> right_vector(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
Vector3<float> up_vector(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
|
[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
||||||
|
} // namespace omath::unity_engine
|
||||||
@@ -0,0 +1,24 @@
|
|||||||
|
//
|
||||||
|
// Created by Vlad on 8/10/2025.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/engines/frostbite_engine/formulas.hpp"
|
||||||
|
#include "omath/projection/camera.hpp"
|
||||||
|
|
||||||
|
namespace omath::frostbite_engine
|
||||||
|
{
|
||||||
|
class CameraTrait final
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
[[nodiscard]]
|
||||||
|
static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
||||||
|
[[nodiscard]]
|
||||||
|
static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
|
||||||
|
float near, float far) noexcept;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace omath::unreal_engine
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
//
|
||||||
|
// Created by Vlad on 8/6/2025.
|
||||||
|
//
|
||||||
|
#pragma once
|
||||||
|
#include "omath/engines/frostbite_engine/formulas.hpp"
|
||||||
|
#include "omath/projectile_prediction/projectile.hpp"
|
||||||
|
#include "omath/projectile_prediction/target.hpp"
|
||||||
|
#include <optional>
|
||||||
|
|
||||||
|
namespace omath::frostbite_engine
|
||||||
|
{
|
||||||
|
class PredEngineTrait final
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile& projectile,
|
||||||
|
const float pitch, const float yaw,
|
||||||
|
const float time, const float gravity) noexcept
|
||||||
|
{
|
||||||
|
auto current_pos = projectile.m_origin
|
||||||
|
+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
|
||||||
|
RollAngle::from_degrees(0)})
|
||||||
|
* projectile.m_launch_speed * time;
|
||||||
|
current_pos.y -= (gravity * projectile.m_gravity_scale) * (time * time) * 0.5f;
|
||||||
|
|
||||||
|
return current_pos;
|
||||||
|
}
|
||||||
|
[[nodiscard]]
|
||||||
|
static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target& target,
|
||||||
|
const float time, const float gravity) noexcept
|
||||||
|
{
|
||||||
|
auto predicted = target.m_origin + target.m_velocity * time;
|
||||||
|
|
||||||
|
if (target.m_is_airborne)
|
||||||
|
predicted.y -= gravity * (time * time) * 0.5f;
|
||||||
|
|
||||||
|
return predicted;
|
||||||
|
}
|
||||||
|
[[nodiscard]]
|
||||||
|
static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
||||||
|
{
|
||||||
|
return std::sqrt(delta.x * delta.x + delta.z * delta.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
||||||
|
{
|
||||||
|
return vec.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]]
|
||||||
|
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile& projectile,
|
||||||
|
Vector3<float> predicted_target_position,
|
||||||
|
const std::optional<float> projectile_pitch) noexcept
|
||||||
|
{
|
||||||
|
const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
||||||
|
const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
||||||
|
|
||||||
|
return {predicted_target_position.x, predicted_target_position.y + height, projectile.m_origin.z};
|
||||||
|
}
|
||||||
|
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||||
|
// 89 look up, -89 look down
|
||||||
|
[[nodiscard]]
|
||||||
|
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
return angles::radians_to_degrees(std::asin(direction.y));
|
||||||
|
}
|
||||||
|
[[nodiscard]]
|
||||||
|
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (view_to - origin).normalized();
|
||||||
|
|
||||||
|
return angles::radians_to_degrees(std::atan2(direction.x, direction.z));
|
||||||
|
};
|
||||||
|
};
|
||||||
|
} // namespace omath::unity_engine
|
||||||
@@ -666,8 +666,7 @@ namespace omath
|
|||||||
}
|
}
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Mat<4, 4, Type, St> mat_ortho_left_handed(const Type left, const Type right,
|
Mat<4, 4, Type, St> mat_ortho_left_handed(const Type left, const Type right, const Type bottom, const Type top,
|
||||||
const Type bottom, const Type top,
|
|
||||||
const Type near, const Type far) noexcept
|
const Type near, const Type far) noexcept
|
||||||
{
|
{
|
||||||
return
|
return
|
||||||
@@ -680,9 +679,8 @@ namespace omath
|
|||||||
}
|
}
|
||||||
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
template<class Type = float, MatStoreType St = MatStoreType::ROW_MAJOR>
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Mat<4, 4, Type, St> mat_ortho_right_handed(const Type left, const Type right,
|
Mat<4, 4, Type, St> mat_ortho_right_handed(const Type left, const Type right, const Type bottom, const Type top,
|
||||||
const Type bottom, const Type top,
|
const Type near, const Type far) noexcept
|
||||||
const Type near, const Type far) noexcept
|
|
||||||
{
|
{
|
||||||
return
|
return
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -234,6 +234,21 @@ namespace omath
|
|||||||
};
|
};
|
||||||
} // namespace omath
|
} // namespace omath
|
||||||
|
|
||||||
|
template<> struct std::hash<omath::Vector2<float>>
|
||||||
|
{
|
||||||
|
[[nodiscard]]
|
||||||
|
std::size_t operator()(const omath::Vector2<float>& vec) const noexcept
|
||||||
|
{
|
||||||
|
std::size_t hash = 0;
|
||||||
|
constexpr std::hash<float> hasher;
|
||||||
|
|
||||||
|
hash ^= hasher(vec.x) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||||
|
hash ^= hasher(vec.y) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||||
|
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
template<class Type>
|
template<class Type>
|
||||||
struct std::formatter<omath::Vector2<Type>> // NOLINT(*-dcl58-cpp)
|
struct std::formatter<omath::Vector2<Type>> // NOLINT(*-dcl58-cpp)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -273,6 +273,7 @@ namespace omath
|
|||||||
|
|
||||||
template<> struct std::hash<omath::Vector3<float>>
|
template<> struct std::hash<omath::Vector3<float>>
|
||||||
{
|
{
|
||||||
|
[[nodiscard]]
|
||||||
std::size_t operator()(const omath::Vector3<float>& vec) const noexcept
|
std::size_t operator()(const omath::Vector3<float>& vec) const noexcept
|
||||||
{
|
{
|
||||||
std::size_t hash = 0;
|
std::size_t hash = 0;
|
||||||
|
|||||||
@@ -202,6 +202,22 @@ namespace omath
|
|||||||
};
|
};
|
||||||
} // namespace omath
|
} // namespace omath
|
||||||
|
|
||||||
|
template<> struct std::hash<omath::Vector4<float>>
|
||||||
|
{
|
||||||
|
[[nodiscard]]
|
||||||
|
std::size_t operator()(const omath::Vector4<float>& vec) const noexcept
|
||||||
|
{
|
||||||
|
std::size_t hash = 0;
|
||||||
|
constexpr std::hash<float> hasher;
|
||||||
|
|
||||||
|
hash ^= hasher(vec.x) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||||
|
hash ^= hasher(vec.y) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||||
|
hash ^= hasher(vec.z) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||||
|
hash ^= hasher(vec.w) + 0x9e3779b9 + (hash << 6) + (hash >> 2);
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
template<class Type>
|
template<class Type>
|
||||||
struct std::formatter<omath::Vector4<Type>> // NOLINT(*-dcl58-cpp)
|
struct std::formatter<omath::Vector4<Type>> // NOLINT(*-dcl58-cpp)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -89,3 +89,4 @@
|
|||||||
|
|
||||||
// Utility
|
// Utility
|
||||||
#include "omath/utility/pattern_scan.hpp"
|
#include "omath/utility/pattern_scan.hpp"
|
||||||
|
#include "omath/utility/pe_pattern_scan.hpp"
|
||||||
@@ -54,6 +54,12 @@ namespace omath::projection
|
|||||||
friend UnitTestProjection_Projection_Test;
|
friend UnitTestProjection_Projection_Test;
|
||||||
#endif
|
#endif
|
||||||
public:
|
public:
|
||||||
|
enum class ScreenStart
|
||||||
|
{
|
||||||
|
TOP_LEFT_CORNER,
|
||||||
|
BOTTOM_LEFT_CORNER,
|
||||||
|
};
|
||||||
|
|
||||||
~Camera() = default;
|
~Camera() = default;
|
||||||
Camera(const Vector3<float>& position, const ViewAnglesType& view_angles, const ViewPort& view_port,
|
Camera(const Vector3<float>& position, const ViewAnglesType& view_angles, const ViewPort& view_port,
|
||||||
const FieldOfView& fov, const float near, const float far) noexcept
|
const FieldOfView& fov, const float near, const float far) noexcept
|
||||||
@@ -146,15 +152,22 @@ namespace omath::projection
|
|||||||
return m_origin;
|
return m_origin;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
|
||||||
[[nodiscard]] std::expected<Vector3<float>, Error>
|
[[nodiscard]] std::expected<Vector3<float>, Error>
|
||||||
world_to_screen(const Vector3<float>& world_position) const noexcept
|
world_to_screen(const Vector3<float>& world_position) const noexcept
|
||||||
{
|
{
|
||||||
auto normalized_cords = world_to_view_port(world_position);
|
const auto normalized_cords = world_to_view_port(world_position);
|
||||||
|
|
||||||
if (!normalized_cords.has_value())
|
if (!normalized_cords.has_value())
|
||||||
return std::unexpected{normalized_cords.error()};
|
return std::unexpected{normalized_cords.error()};
|
||||||
|
|
||||||
return ndc_to_screen_position(*normalized_cords);
|
if constexpr (screen_start == ScreenStart::TOP_LEFT_CORNER)
|
||||||
|
return ndc_to_screen_position_from_top_left_corner(*normalized_cords);
|
||||||
|
else if constexpr (screen_start == ScreenStart::BOTTOM_LEFT_CORNER)
|
||||||
|
return ndc_to_screen_position_from_bottom_left_corner(*normalized_cords);
|
||||||
|
else
|
||||||
|
std::unreachable();
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] std::expected<Vector3<float>, Error>
|
[[nodiscard]] std::expected<Vector3<float>, Error>
|
||||||
@@ -225,7 +238,8 @@ namespace omath::projection
|
|||||||
return std::ranges::any_of(ndc.raw_array(), [](const auto& val) { return val < -1 || val > 1; });
|
return std::ranges::any_of(ndc.raw_array(), [](const auto& val) { return val < -1 || val > 1; });
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] Vector3<float> ndc_to_screen_position(const Vector3<float>& ndc) const noexcept
|
[[nodiscard]] Vector3<float>
|
||||||
|
ndc_to_screen_position_from_top_left_corner(const Vector3<float>& ndc) const noexcept
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
^
|
^
|
||||||
@@ -239,7 +253,27 @@ namespace omath::projection
|
|||||||
-1 |
|
-1 |
|
||||||
v
|
v
|
||||||
*/
|
*/
|
||||||
return {(ndc.x + 1.f) / 2.f * m_view_port.m_width, (1.f - ndc.y) / 2.f * m_view_port.m_height, ndc.z};
|
|
||||||
|
return {(ndc.x + 1.f) / 2.f * m_view_port.m_width, (ndc.y / -2.f + 0.5f) * m_view_port.m_height, ndc.z};
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] Vector3<float>
|
||||||
|
ndc_to_screen_position_from_bottom_left_corner(const Vector3<float>& ndc) const noexcept
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
^
|
||||||
|
| y
|
||||||
|
1 |
|
||||||
|
|
|
||||||
|
|
|
||||||
|
-1 ---------0--------- 1 --> x
|
||||||
|
|
|
||||||
|
|
|
||||||
|
-1 |
|
||||||
|
v
|
||||||
|
*/
|
||||||
|
|
||||||
|
return {(ndc.x + 1.f) / 2.f * m_view_port.m_width, (ndc.y / 2.f + 0.5f) * m_view_port.m_height, ndc.z};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] Vector3<float> screen_to_ndc(const Vector3<float>& screen_pos) const noexcept
|
[[nodiscard]] Vector3<float> screen_to_ndc(const Vector3<float>& screen_pos) const noexcept
|
||||||
|
|||||||
@@ -9,17 +9,13 @@
|
|||||||
#include <string_view>
|
#include <string_view>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
// ReSharper disable once CppInconsistentNaming
|
// ReSharper disable CppInconsistentNaming
|
||||||
class unit_test_pattern_scan_read_test_Test;
|
class unit_test_pattern_scan_read_test_Test;
|
||||||
// ReSharper disable once CppInconsistentNaming
|
|
||||||
class unit_test_pattern_scan_corner_case_1_Test;
|
class unit_test_pattern_scan_corner_case_1_Test;
|
||||||
// ReSharper disable once CppInconsistentNaming
|
|
||||||
class unit_test_pattern_scan_corner_case_2_Test;
|
class unit_test_pattern_scan_corner_case_2_Test;
|
||||||
// ReSharper disable once CppInconsistentNaming
|
|
||||||
class unit_test_pattern_scan_corner_case_3_Test;
|
class unit_test_pattern_scan_corner_case_3_Test;
|
||||||
// ReSharper disable once CppInconsistentNaming
|
|
||||||
class unit_test_pattern_scan_corner_case_4_Test;
|
class unit_test_pattern_scan_corner_case_4_Test;
|
||||||
|
// ReSharper restore CppInconsistentNaming
|
||||||
namespace omath
|
namespace omath
|
||||||
{
|
{
|
||||||
enum class PatternScanError
|
enum class PatternScanError
|
||||||
@@ -37,11 +33,11 @@ namespace omath
|
|||||||
public:
|
public:
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::span<std::byte>::iterator scan_for_pattern(const std::span<std::byte>& range,
|
static std::span<std::byte>::iterator scan_for_pattern(const std::span<std::byte>& range,
|
||||||
const std::string_view& pattern);
|
const std::string_view& pattern);
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
static std::span<std::byte>::iterator scan_for_pattern(std::span<std::byte>&& range,
|
static std::span<std::byte>::iterator scan_for_pattern(std::span<std::byte>&& range,
|
||||||
const std::string_view& pattern) = delete;
|
const std::string_view& pattern) = delete;
|
||||||
|
|
||||||
template<class IteratorType>
|
template<class IteratorType>
|
||||||
requires std::input_or_output_iterator<std::remove_cvref_t<IteratorType>>
|
requires std::input_or_output_iterator<std::remove_cvref_t<IteratorType>>
|
||||||
|
|||||||
42
source/engines/frostbite_engine/formulas.cpp
Normal file
42
source/engines/frostbite_engine/formulas.cpp
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
//
|
||||||
|
// Created by Vlad on 3/22/2025.
|
||||||
|
//
|
||||||
|
#include "omath/engines/frostbite_engine/formulas.hpp"
|
||||||
|
|
||||||
|
namespace omath::frostbite_engine
|
||||||
|
{
|
||||||
|
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||||
|
|
||||||
|
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||||
|
}
|
||||||
|
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||||
|
up_vector(angles), cam_origin);
|
||||||
|
}
|
||||||
|
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
|
{
|
||||||
|
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||||
|
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||||
|
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||||
|
}
|
||||||
|
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||||
|
const float far) noexcept
|
||||||
|
{
|
||||||
|
return mat_perspective_left_handed(field_of_view, aspect_ratio, near, far);
|
||||||
|
}
|
||||||
|
} // namespace omath::unity_engine
|
||||||
26
source/engines/frostbite_engine/traits/camera_trait.cpp
Normal file
26
source/engines/frostbite_engine/traits/camera_trait.cpp
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
//
|
||||||
|
// Created by Vlad on 8/11/2025.
|
||||||
|
//
|
||||||
|
#include "omath/engines/frostbite_engine/traits/camera_trait.hpp"
|
||||||
|
|
||||||
|
namespace omath::frostbite_engine
|
||||||
|
{
|
||||||
|
|
||||||
|
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
||||||
|
{
|
||||||
|
const auto direction = (look_at - cam_origin).normalized();
|
||||||
|
|
||||||
|
return {PitchAngle::from_radians(-std::asin(direction.y)),
|
||||||
|
YawAngle::from_radians(std::atan2(direction.x, direction.z)), RollAngle::from_radians(0.f)};
|
||||||
|
}
|
||||||
|
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
|
{
|
||||||
|
return frostbite_engine::calc_view_matrix(angles, cam_origin);
|
||||||
|
}
|
||||||
|
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
||||||
|
const projection::ViewPort& view_port, const float near,
|
||||||
|
const float far) noexcept
|
||||||
|
{
|
||||||
|
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far);
|
||||||
|
}
|
||||||
|
} // namespace omath::unity_engine
|
||||||
@@ -25,7 +25,7 @@ namespace omath::unity_engine
|
|||||||
}
|
}
|
||||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||||
{
|
{
|
||||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), -right_vector(angles),
|
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(-forward_vector(angles), right_vector(angles),
|
||||||
up_vector(angles), cam_origin);
|
up_vector(angles), cam_origin);
|
||||||
}
|
}
|
||||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||||
@@ -37,13 +37,6 @@ namespace omath::unity_engine
|
|||||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||||
const float far) noexcept
|
const float far) noexcept
|
||||||
{
|
{
|
||||||
const float fov_half_tan = std::tan(angles::degrees_to_radians(field_of_view) / 2.f);
|
return omath::mat_perspective_right_handed(field_of_view, aspect_ratio, near, far);
|
||||||
|
|
||||||
return {
|
|
||||||
{1.f / (aspect_ratio * fov_half_tan), 0, 0, 0},
|
|
||||||
{0, 1.f / (fov_half_tan), 0, 0},
|
|
||||||
{0, 0, (far + near) / (far - near), -(2.f * far * near) / (far - near)},
|
|
||||||
{0, 0, -1.f, 0},
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
} // namespace omath::unity_engine
|
} // namespace omath::unity_engine
|
||||||
|
|||||||
@@ -328,7 +328,7 @@ namespace omath
|
|||||||
// ReSharper disable once CppTooWideScopeInitStatement
|
// ReSharper disable once CppTooWideScopeInitStatement
|
||||||
const auto result = PatternScanner::scan_for_pattern(scan_range, pattern);
|
const auto result = PatternScanner::scan_for_pattern(scan_range, pattern);
|
||||||
|
|
||||||
if (result != scan_range.cend())
|
if (result != scan_range.end())
|
||||||
return reinterpret_cast<std::uintptr_t>(&*result);
|
return reinterpret_cast<std::uintptr_t>(&*result);
|
||||||
|
|
||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
|
|||||||
236
tests/engines/unit_test_frostbite_engine.cpp
Normal file
236
tests/engines/unit_test_frostbite_engine.cpp
Normal file
@@ -0,0 +1,236 @@
|
|||||||
|
//
|
||||||
|
// Created by Vlad on 10/23/2025.
|
||||||
|
//
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
#include <omath/engines/frostbite_engine/camera.hpp>
|
||||||
|
#include <omath/engines/frostbite_engine/constants.hpp>
|
||||||
|
#include <omath/engines/frostbite_engine/formulas.hpp>
|
||||||
|
#include <print>
|
||||||
|
#include <random>
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, ForwardVector)
|
||||||
|
{
|
||||||
|
const auto forward = omath::frostbite_engine::forward_vector({});
|
||||||
|
|
||||||
|
EXPECT_EQ(forward, omath::frostbite_engine::k_abs_forward);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, ForwardVectorRotationYaw)
|
||||||
|
{
|
||||||
|
omath::frostbite_engine::ViewAngles angles;
|
||||||
|
|
||||||
|
angles.yaw = omath::frostbite_engine::YawAngle::from_degrees(90.f);
|
||||||
|
|
||||||
|
const auto forward = omath::frostbite_engine::forward_vector(angles);
|
||||||
|
EXPECT_NEAR(forward.x, omath::frostbite_engine::k_abs_right.x, 0.00001f);
|
||||||
|
EXPECT_NEAR(forward.y, omath::frostbite_engine::k_abs_right.y, 0.00001f);
|
||||||
|
EXPECT_NEAR(forward.z, omath::frostbite_engine::k_abs_right.z, 0.00001f);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, ForwardVectorRotationPitch)
|
||||||
|
{
|
||||||
|
omath::frostbite_engine::ViewAngles angles;
|
||||||
|
|
||||||
|
angles.pitch = omath::frostbite_engine::PitchAngle::from_degrees(-90.f);
|
||||||
|
|
||||||
|
const auto forward = omath::frostbite_engine::forward_vector(angles);
|
||||||
|
EXPECT_NEAR(forward.x, omath::frostbite_engine::k_abs_up.x, 0.00001f);
|
||||||
|
EXPECT_NEAR(forward.y, omath::frostbite_engine::k_abs_up.y, 0.00001f);
|
||||||
|
EXPECT_NEAR(forward.z, omath::frostbite_engine::k_abs_up.z, 0.00001f);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, ForwardVectorRotationRoll)
|
||||||
|
{
|
||||||
|
omath::frostbite_engine::ViewAngles angles;
|
||||||
|
|
||||||
|
angles.roll = omath::frostbite_engine::RollAngle::from_degrees(-90.f);
|
||||||
|
|
||||||
|
const auto forward = omath::frostbite_engine::up_vector(angles);
|
||||||
|
EXPECT_NEAR(forward.x, omath::frostbite_engine::k_abs_right.x, 0.00001f);
|
||||||
|
EXPECT_NEAR(forward.y, omath::frostbite_engine::k_abs_right.y, 0.00001f);
|
||||||
|
EXPECT_NEAR(forward.z, omath::frostbite_engine::k_abs_right.z, 0.00001f);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, RightVector)
|
||||||
|
{
|
||||||
|
const auto right = omath::frostbite_engine::right_vector({});
|
||||||
|
|
||||||
|
EXPECT_EQ(right, omath::frostbite_engine::k_abs_right);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, UpVector)
|
||||||
|
{
|
||||||
|
const auto up = omath::frostbite_engine::up_vector({});
|
||||||
|
EXPECT_EQ(up, omath::frostbite_engine::k_abs_up);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, ProjectTargetMovedFromCamera)
|
||||||
|
{
|
||||||
|
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||||
|
const auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.01f, 1000.f);
|
||||||
|
|
||||||
|
for (float distance = 0.02f; distance < 100.f; distance += 0.01f)
|
||||||
|
{
|
||||||
|
const auto projected = cam.world_to_screen({0, 0, distance});
|
||||||
|
|
||||||
|
EXPECT_TRUE(projected.has_value());
|
||||||
|
|
||||||
|
if (!projected.has_value())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
EXPECT_NEAR(projected->x, 640, 0.00001f);
|
||||||
|
EXPECT_NEAR(projected->y, 360, 0.00001f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
TEST(unit_test_frostbite_engine, Project)
|
||||||
|
{
|
||||||
|
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||||
|
|
||||||
|
const auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.03f, 1000.f);
|
||||||
|
const auto proj = cam.world_to_screen<omath::frostbite_engine::Camera::ScreenStart::BOTTOM_LEFT_CORNER>({10.f, 3, 10.f});
|
||||||
|
|
||||||
|
EXPECT_NEAR(proj->x, 1263.538, 0.001f);
|
||||||
|
EXPECT_NEAR(proj->y, 547.061f, 0.001f);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, CameraSetAndGetFov)
|
||||||
|
{
|
||||||
|
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||||
|
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
|
||||||
|
|
||||||
|
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 90.f);
|
||||||
|
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||||
|
|
||||||
|
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, CameraSetAndGetOrigin)
|
||||||
|
{
|
||||||
|
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, {}, 0.01f, 1000.f);
|
||||||
|
|
||||||
|
EXPECT_EQ(cam.get_origin(), omath::Vector3<float>{});
|
||||||
|
cam.set_field_of_view(omath::projection::FieldOfView::from_degrees(50.f));
|
||||||
|
|
||||||
|
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
|
||||||
|
}
|
||||||
|
TEST(unit_test_frostbite_engine, loook_at_random_all_axis)
|
||||||
|
{
|
||||||
|
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||||
|
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||||
|
|
||||||
|
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||||
|
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||||
|
|
||||||
|
std::size_t failed_points = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < 1000; i++)
|
||||||
|
{
|
||||||
|
const auto position_to_look = omath::Vector3<float>{dist(gen), dist(gen), dist(gen)};
|
||||||
|
|
||||||
|
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
cam.look_at(position_to_look);
|
||||||
|
|
||||||
|
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||||
|
|
||||||
|
EXPECT_TRUE(projected_pos.has_value());
|
||||||
|
|
||||||
|
if (!projected_pos)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (std::abs(projected_pos->x - 0.f) >= 0.0001f || std::abs(projected_pos->y - 0.f) >= 0.0001f)
|
||||||
|
failed_points++;
|
||||||
|
}
|
||||||
|
EXPECT_LE(failed_points, 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, loook_at_random_x_axis)
|
||||||
|
{
|
||||||
|
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||||
|
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||||
|
|
||||||
|
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||||
|
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||||
|
|
||||||
|
std::size_t failed_points = 0;
|
||||||
|
for (int i = 0; i < 1000; i++)
|
||||||
|
{
|
||||||
|
const auto position_to_look = omath::Vector3<float>{dist(gen), 0.f, 0.f};
|
||||||
|
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
cam.look_at(position_to_look);
|
||||||
|
|
||||||
|
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||||
|
|
||||||
|
EXPECT_TRUE(projected_pos.has_value());
|
||||||
|
|
||||||
|
if (!projected_pos)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (std::abs(projected_pos->x - 0.f) >= 0.001f || std::abs(projected_pos->y - 0.f) >= 0.001f)
|
||||||
|
failed_points++;
|
||||||
|
}
|
||||||
|
EXPECT_LE(failed_points, 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, loook_at_random_y_axis)
|
||||||
|
{
|
||||||
|
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||||
|
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||||
|
|
||||||
|
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||||
|
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||||
|
|
||||||
|
std::size_t failed_points = 0;
|
||||||
|
for (int i = 0; i < 1000; i++)
|
||||||
|
{
|
||||||
|
const auto position_to_look = omath::Vector3<float>{0.f, dist(gen), 0.f};
|
||||||
|
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
cam.look_at(position_to_look);
|
||||||
|
|
||||||
|
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||||
|
|
||||||
|
EXPECT_TRUE(projected_pos.has_value());
|
||||||
|
|
||||||
|
if (!projected_pos)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||||
|
failed_points++;
|
||||||
|
}
|
||||||
|
EXPECT_LE(failed_points, 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_frostbite_engine, loook_at_random_z_axis)
|
||||||
|
{
|
||||||
|
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source
|
||||||
|
std::uniform_real_distribution<float> dist(-1000.f, 1000.f);
|
||||||
|
|
||||||
|
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
|
||||||
|
auto cam = omath::frostbite_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.001f, 10000.f);
|
||||||
|
|
||||||
|
std::size_t failed_points = 0;
|
||||||
|
for (int i = 0; i < 1000; i++)
|
||||||
|
{
|
||||||
|
const auto position_to_look = omath::Vector3<float>{0.f, 0.f, dist(gen)};
|
||||||
|
if (cam.get_origin().distance_to(position_to_look) < 10)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
cam.look_at(position_to_look);
|
||||||
|
|
||||||
|
auto projected_pos = cam.world_to_view_port(position_to_look);
|
||||||
|
|
||||||
|
EXPECT_TRUE(projected_pos.has_value());
|
||||||
|
|
||||||
|
if (!projected_pos)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (std::abs(projected_pos->x - 0.f) >= 0.01f || std::abs(projected_pos->y - 0.f) >= 0.01f)
|
||||||
|
failed_points++;
|
||||||
|
}
|
||||||
|
EXPECT_LE(failed_points, 100);
|
||||||
|
}
|
||||||
@@ -87,9 +87,9 @@ TEST(unit_test_unity_engine, Project)
|
|||||||
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
|
||||||
|
|
||||||
const auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.03f, 1000.f);
|
const auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.03f, 1000.f);
|
||||||
const auto proj = cam.world_to_screen({5.f, 3, 10.f});
|
const auto proj = cam.world_to_screen<omath::unity_engine::Camera::ScreenStart::BOTTOM_LEFT_CORNER>({10.f, 3, 10.f});
|
||||||
|
|
||||||
EXPECT_NEAR(proj->x, 951.769f, 0.001f);
|
EXPECT_NEAR(proj->x, 1263.538, 0.001f);
|
||||||
EXPECT_NEAR(proj->y, 547.061f, 0.001f);
|
EXPECT_NEAR(proj->y, 547.061f, 0.001f);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -214,3 +214,20 @@ TEST(UnitTestMatStandalone, Enverse)
|
|||||||
|
|
||||||
EXPECT_EQ(mv, m.inverted());
|
EXPECT_EQ(mv, m.inverted());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST(UnitTestMatStandalone, Equanity)
|
||||||
|
{
|
||||||
|
constexpr omath::Vector3<float> left_handed = {0, 2, 10};
|
||||||
|
constexpr omath::Vector3<float> right_handed = {0, 2, -10};
|
||||||
|
|
||||||
|
auto proj_left_handed = omath::mat_perspective_left_handed(90.f, 16.f / 9.f, 0.1, 1000);
|
||||||
|
auto proj_right_handed = omath::mat_perspective_right_handed(90.f, 16.f / 9.f, 0.1, 1000);
|
||||||
|
|
||||||
|
auto ndc_left_handed = proj_left_handed * omath::mat_column_from_vector(left_handed);
|
||||||
|
auto ndc_right_handed = proj_right_handed * omath::mat_column_from_vector(right_handed);
|
||||||
|
|
||||||
|
ndc_left_handed /= ndc_left_handed.at(3, 0);
|
||||||
|
ndc_right_handed /= ndc_right_handed.at(3, 0);
|
||||||
|
|
||||||
|
EXPECT_EQ(ndc_left_handed, ndc_right_handed);
|
||||||
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user