mirror of
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Compare commits
32 Commits
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1
.idea/vcs.xml
generated
1
.idea/vcs.xml
generated
@@ -3,6 +3,5 @@
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/extlibs/googletest" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/extlibs/vcpkg" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -13,7 +13,7 @@ option(OMATH_IMGUI_INTEGRATION "Omath will define method to convert omath types
|
||||
option(OMATH_BUILD_EXAMPLES "Build example projects with you can learn & play" OFF)
|
||||
option(OMATH_STATIC_MSVC_RUNTIME_LIBRARY "Force Omath to link static runtime" OFF)
|
||||
option(OMATH_SUPRESS_SAFETY_CHECKS "Supress some safety checks in release build to improve general performance" ON)
|
||||
option(OMATH_USE_UNITY_BUILD "Will enable unity build to speed up compilation" ON)
|
||||
option(OMATH_USE_UNITY_BUILD "Will enable unity build to speed up compilation" OFF)
|
||||
option(OMATH_ENABLE_LEGACY "Will enable legacy classes that MUST be used ONLY for backward compatibility" OFF)
|
||||
|
||||
message(STATUS "[${PROJECT_NAME}]: Building on ${CMAKE_HOST_SYSTEM_NAME}")
|
||||
@@ -100,6 +100,7 @@ target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_23)
|
||||
if (OMATH_BUILD_TESTS)
|
||||
add_subdirectory(extlibs)
|
||||
add_subdirectory(tests)
|
||||
target_compile_definitions(${PROJECT_NAME} PUBLIC OMATH_BUILD_TESTS)
|
||||
endif ()
|
||||
|
||||
if (OMATH_BUILD_EXAMPLES)
|
||||
|
||||
@@ -8,4 +8,4 @@ And a big hand to everyone else who has contributed over the past!
|
||||
|
||||
THANKS! <3
|
||||
|
||||
-- Orange++ <orange-cpp@yandex.ru>
|
||||
-- Orange++ <orange_github@proton.me>
|
||||
|
||||
15
LICENSE
15
LICENSE
@@ -1,4 +1,4 @@
|
||||
Copyright (C) 2024-2025 Orange++ <orange-cpp@yandex.ru>
|
||||
Copyright (C) 2024-2025 Orange++ <orange_github@proton.me>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -14,4 +14,15 @@ freely, subject to the following restrictions:
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
4. If you are an employee, contractor, volunteer, representative,
|
||||
or have any other affiliation (past, present, or future)
|
||||
with any of the following entities:
|
||||
* "Yandex" LLC
|
||||
* "Rutube" LLC
|
||||
Or if you represent or are associated with any legal, organizational, or
|
||||
professional entity providing services to or on behalf of the aforementioned entities:
|
||||
You are expressly forbidden from accessing, using, modifying, distributing, or
|
||||
interacting with the Software and its source code in any form. You must immediately
|
||||
delete or destroy any physical or digital copies of the Software and/or
|
||||
its source code, including any derivative works, tools, or information obtained from the Software.
|
||||
|
||||
75
README.md
75
README.md
@@ -2,7 +2,7 @@
|
||||
|
||||

|
||||
|
||||

|
||||

|
||||

|
||||

|
||||
[](https://www.codefactor.io/repository/github/orange-cpp/omath)
|
||||
@@ -12,9 +12,24 @@
|
||||
[](https://discord.gg/eDgdaWbqwZ)
|
||||
[](https://t.me/orangennotes)
|
||||
|
||||
OMath is a 100% independent, constexpr template blazingly fast math library that doesn't have legacy C++ code.
|
||||
|
||||
It provides the latest features, is highly customizable, has all for cheat development, DirectX/OpenGL/Vulkan support, premade support for different game engines, much more constexpr stuff than in other libraries and more...
|
||||
<br>
|
||||
<br>
|
||||
|
||||
---
|
||||
|
||||
**[<kbd> <br> Install <br> </kbd>][INSTALL]**
|
||||
**[<kbd> <br> Examples <br> </kbd>][EXAMPLES]**
|
||||
**[<kbd> <br> Contribute <br> </kbd>][CONTRIBUTING]**
|
||||
|
||||
---
|
||||
|
||||
<br>
|
||||
|
||||
</div>
|
||||
|
||||
Oranges's Math Library (omath) is a comprehensive, open-source library aimed at providing efficient, reliable, and versatile mathematical functions and algorithms. Developed primarily in C++, this library is designed to cater to a wide range of mathematical operations essential in scientific computing, engineering, and academic research.
|
||||
|
||||
<div align = center>
|
||||
<a href="https://www.star-history.com/#orange-cpp/omath&Date">
|
||||
@@ -36,6 +51,29 @@ Oranges's Math Library (omath) is a comprehensive, open-source library aimed at
|
||||
- **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution
|
||||
- **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types!
|
||||
|
||||
# Gallery
|
||||
|
||||
<br>
|
||||
|
||||
[](https://youtu.be/lM_NJ1yCunw?si=-Qf5yzDcWbaxAXGQ)
|
||||
|
||||
<br>
|
||||
|
||||
![APEX Preview]
|
||||
|
||||
<br>
|
||||
|
||||
![BO2 Preview]
|
||||
|
||||
<br>
|
||||
|
||||
![CS2 Preview]
|
||||
|
||||
<br>
|
||||
<br>
|
||||
|
||||
|
||||
|
||||
## Supported Render Pipelines
|
||||
| ENGINE | SUPPORT |
|
||||
|----------|---------|
|
||||
@@ -53,9 +91,6 @@ Oranges's Math Library (omath) is a comprehensive, open-source library aimed at
|
||||
| Linux | ✅YES |
|
||||
| Darwin (MacOS) | ✅YES |
|
||||
|
||||
## ⏬ Installation
|
||||
Please read our [installation guide](https://github.com/orange-cpp/omath/blob/main/INSTALL.md). If this link doesn't work check out INSTALL.md file.
|
||||
|
||||
## ❔ Usage
|
||||
ESP example
|
||||
```c++
|
||||
@@ -77,26 +112,16 @@ for (auto ent: apex_sdk::EntityList::GetAllEntities())
|
||||
// esp rendering...
|
||||
}
|
||||
```
|
||||
## Showcase
|
||||
<details>
|
||||
<summary>OMATH for making cheats (click to open)</summary>
|
||||
|
||||
With `omath/projection` module you can achieve simple ESP hack for powered by Source/Unreal/Unity engine games, like [Apex Legends](https://store.steampowered.com/app/1172470/Apex_Legends/).
|
||||
|
||||

|
||||
Or for InfinityWard Engine based games. Like Call of Duty Black Ops 2!
|
||||

|
||||
Or create simple trigger bot with embeded traceline from omath::collision::LineTrace
|
||||

|
||||
Or even advanced projectile aimbot
|
||||
[Watch Video](https://youtu.be/lM_NJ1yCunw?si=5E87OrQMeypxSJ3E)
|
||||
</details>
|
||||
|
||||
## 🫵🏻 Contributing
|
||||
Contributions to `omath` are welcome! Please read `CONTRIBUTING.md` for details on our code of conduct and the process for submitting pull requests.
|
||||
|
||||
## 📜 License
|
||||
This project is licensed under the ZLIB - see the `LICENSE` file for details.
|
||||
|
||||
## 💘 Acknowledgments
|
||||
- [All contributors](https://github.com/orange-cpp/omath/graphs/contributors)
|
||||
|
||||
<!----------------------------------{ Images }--------------------------------->
|
||||
[APEX Preview]: .github/images/showcase/apex.png
|
||||
[BO2 Preview]: .github/images/showcase/cod_bo2.png
|
||||
[CS2 Preview]: .github/images/showcase/cs2.jpeg
|
||||
|
||||
<!----------------------------------{ Buttons }--------------------------------->
|
||||
[INSTALL]: INSTALL.md
|
||||
[CONTRIBUTING]: CONTRIBUTING.md
|
||||
[EXAMPLES]: examples
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
Please report security issues to `orange-cpp@yandex.ru`
|
||||
Please report security issues to `orange_github@proton.me`
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
#pragma once
|
||||
#include "omath/angles.hpp"
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
#include <format>
|
||||
#include <utility>
|
||||
|
||||
namespace omath
|
||||
{
|
||||
@@ -123,13 +123,13 @@ namespace omath
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr Angle& operator+(const Angle& other) noexcept
|
||||
constexpr Angle operator+(const Angle& other) noexcept
|
||||
{
|
||||
if constexpr (flags == AngleFlags::Normalized)
|
||||
return {angles::wrap_angle(m_angle + other.m_angle, min, max)};
|
||||
return Angle{angles::wrap_angle(m_angle + other.m_angle, min, max)};
|
||||
|
||||
else if constexpr (flags == AngleFlags::Clamped)
|
||||
return {std::clamp(m_angle + other.m_angle, min, max)};
|
||||
return Angle{std::clamp(m_angle + other.m_angle, min, max)};
|
||||
|
||||
else
|
||||
static_assert(false);
|
||||
@@ -138,7 +138,7 @@ namespace omath
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr Angle& operator-(const Angle& other) noexcept
|
||||
constexpr Angle operator-(const Angle& other) noexcept
|
||||
{
|
||||
return operator+(-other);
|
||||
}
|
||||
@@ -150,17 +150,22 @@ namespace omath
|
||||
}
|
||||
};
|
||||
} // namespace omath
|
||||
template<class Type, Type min, Type max, omath::AngleFlags flags>
|
||||
struct std::formatter<omath::Angle<Type, min, max, flags>> // NOLINT(*-dcl58-cpp)
|
||||
|
||||
template<class T, T MinV, T MaxV, omath::AngleFlags F, class CharT>
|
||||
struct std::formatter<omath::Angle<T, MinV, MaxV, F>, CharT>
|
||||
{
|
||||
using AngleT = omath::Angle<T, MinV, MaxV, F>;
|
||||
[[nodiscard]]
|
||||
static constexpr auto parse(std::format_parse_context& ctx)
|
||||
static constexpr auto parse(std::basic_format_parse_context<CharT>& ctx)
|
||||
-> std::basic_format_parse_context<CharT>::iterator
|
||||
{
|
||||
return ctx.begin();
|
||||
}
|
||||
[[nodiscard]]
|
||||
static auto format(const omath::Angle<Type, min, max, flags>& deg, std::format_context& ctx)
|
||||
template<class FormatContext>
|
||||
auto format(const AngleT& deg, FormatContext& ctx) const
|
||||
{
|
||||
return std::format_to(ctx.out(), "{}deg", deg.as_degrees());
|
||||
if constexpr (std::is_same_v<typename FormatContext::char_type, char>)
|
||||
return std::format_to(ctx.out(), "{}deg", deg.as_degrees());
|
||||
return std::format_to(ctx.out(), L"{}deg", deg.as_degrees());
|
||||
}
|
||||
};
|
||||
@@ -11,13 +11,6 @@
|
||||
#include <stdexcept>
|
||||
#include <utility>
|
||||
|
||||
#ifdef near
|
||||
#undef near
|
||||
#endif
|
||||
|
||||
#ifdef far
|
||||
#undef far
|
||||
#endif
|
||||
|
||||
namespace omath
|
||||
{
|
||||
@@ -88,7 +81,7 @@ namespace omath
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr Type& operator[](const size_t row, const size_t col) const
|
||||
constexpr const Type& operator[](const size_t row, const size_t col) const
|
||||
{
|
||||
return at(row, col);
|
||||
}
|
||||
|
||||
@@ -1,127 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
THIS CODE IS DEPRECATED NEVER EVER USE Matrix CLASS
|
||||
AND VERY SLOW USE Mat INSTEAD!!!!!!!!!!!
|
||||
⠛⠛⣿⣿⣿⣿⣿⡷⢶⣦⣶⣶⣤⣤⣤⣀⠀⠀⠀
|
||||
⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠀
|
||||
⠀⠀⠀⠉⠉⠉⠙⠻⣿⣿⠿⠿⠛⠛⠛⠻⣿⣿⣇⠀
|
||||
⠀⠀⢤⣀⣀⣀⠀⠀⢸⣷⡄⠀⣁⣀⣤⣴⣿⣿⣿⣆
|
||||
⠀⠀⠀⠀⠹⠏⠀⠀⠀⣿⣧⠀⠹⣿⣿⣿⣿⣿⡿⣿
|
||||
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠿⠇⢀⣼⣿⣿⠛⢯⡿⡟
|
||||
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠦⠴⢿⢿⣿⡿⠷⠀⣿⠀
|
||||
⠀⠀⠀⠀⠀⠀⠀⠙⣷⣶⣶⣤⣤⣤⣤⣤⣶⣦⠃⠀
|
||||
⠀⠀⠀⠀⠀⠀⠀⢐⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀
|
||||
⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀
|
||||
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠻⢿⣿⣿⣿⣿⠟⠁
|
||||
*/
|
||||
|
||||
#ifdef OMATH_ENABLE_LEGACY
|
||||
#include "omath/vector3.hpp"
|
||||
#include <initializer_list>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace omath
|
||||
{
|
||||
|
||||
class Matrix final
|
||||
{
|
||||
public:
|
||||
Matrix();
|
||||
Matrix(size_t rows, size_t columns);
|
||||
|
||||
Matrix(const std::initializer_list<std::initializer_list<float>>& rows);
|
||||
|
||||
[[nodiscard]]
|
||||
static Matrix to_screen_matrix(float screen_width, float screen_height);
|
||||
|
||||
[[nodiscard]]
|
||||
static Matrix translation_matrix(const Vector3<float>& diff);
|
||||
|
||||
[[nodiscard]]
|
||||
static Matrix orientation_matrix(const Vector3<float>& forward, const Vector3<float>& right,
|
||||
const Vector3<float>& up);
|
||||
|
||||
[[nodiscard]]
|
||||
static Matrix projection_matrix(float field_of_view, float aspect_ratio, float near, float far);
|
||||
|
||||
Matrix(const Matrix& other);
|
||||
|
||||
Matrix(size_t rows, size_t columns, const float* raw_data);
|
||||
|
||||
Matrix(Matrix&& other) noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
size_t row_count() const noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
float& operator[](size_t row, size_t column);
|
||||
|
||||
[[nodiscard]]
|
||||
size_t columns_count() const noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
std::pair<size_t, size_t> size() const noexcept;
|
||||
|
||||
[[nodiscard]]
|
||||
float& at(size_t row, size_t col);
|
||||
|
||||
[[nodiscard]]
|
||||
float sum();
|
||||
|
||||
void set_data_from_raw(const float* raw_matrix);
|
||||
|
||||
[[nodiscard]]
|
||||
Matrix transpose() const;
|
||||
|
||||
void set(float val);
|
||||
|
||||
[[nodiscard]]
|
||||
const float& at(size_t row, size_t col) const;
|
||||
|
||||
Matrix operator*(const Matrix& other) const;
|
||||
|
||||
Matrix& operator*=(const Matrix& other);
|
||||
|
||||
Matrix operator*(float f) const;
|
||||
|
||||
Matrix& operator*=(float f);
|
||||
|
||||
Matrix& operator/=(float f);
|
||||
|
||||
void clear();
|
||||
|
||||
[[nodiscard]]
|
||||
Matrix strip(size_t row, size_t column) const;
|
||||
|
||||
[[nodiscard]]
|
||||
float minor(size_t i, size_t j) const;
|
||||
|
||||
[[nodiscard]]
|
||||
float alg_complement(size_t i, size_t j) const;
|
||||
|
||||
[[nodiscard]]
|
||||
float determinant() const;
|
||||
|
||||
[[nodiscard]]
|
||||
const float* raw() const;
|
||||
|
||||
Matrix& operator=(const Matrix& other);
|
||||
|
||||
Matrix& operator=(Matrix&& other) noexcept;
|
||||
|
||||
Matrix operator/(float f) const;
|
||||
|
||||
[[nodiscard]]
|
||||
std::string to_string() const;
|
||||
|
||||
~Matrix();
|
||||
|
||||
private:
|
||||
size_t m_rows;
|
||||
size_t m_columns;
|
||||
std::unique_ptr<float[]> m_data;
|
||||
};
|
||||
} // namespace omath
|
||||
#endif
|
||||
@@ -4,13 +4,18 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "omath/projection/error_codes.hpp"
|
||||
#include "omath/linear_algebra/mat.hpp"
|
||||
#include "omath/linear_algebra/vector3.hpp"
|
||||
#include "omath/projection/error_codes.hpp"
|
||||
#include <expected>
|
||||
#include <omath/angle.hpp>
|
||||
#include <type_traits>
|
||||
|
||||
#ifdef OMATH_BUILD_TESTS
|
||||
// ReSharper disable once CppInconsistentNaming
|
||||
class UnitTestProjection_Projection_Test;
|
||||
#endif
|
||||
|
||||
namespace omath::projection
|
||||
{
|
||||
class ViewPort final
|
||||
@@ -45,6 +50,9 @@ namespace omath::projection
|
||||
requires CameraEngineConcept<TraitClass, Mat4X4Type, ViewAnglesType>
|
||||
class Camera final
|
||||
{
|
||||
#ifdef OMATH_BUILD_TESTS
|
||||
friend UnitTestProjection_Projection_Test;
|
||||
#endif
|
||||
public:
|
||||
~Camera() = default;
|
||||
Camera(const Vector3<float>& position, const ViewAnglesType& view_angles, const ViewPort& view_port,
|
||||
@@ -164,6 +172,38 @@ namespace omath::projection
|
||||
|
||||
return Vector3<float>{projected.at(0, 0), projected.at(1, 0), projected.at(2, 0)};
|
||||
}
|
||||
[[nodiscard]]
|
||||
std::expected<Vector3<float>, Error> view_port_to_screen(const Vector3<float>& ndc) const noexcept
|
||||
{
|
||||
const auto inv_view_proj = get_view_projection_matrix().inverted();
|
||||
|
||||
if (!inv_view_proj)
|
||||
return std::unexpected(Error::INV_VIEW_PROJ_MAT_DET_EQ_ZERO);
|
||||
|
||||
auto inverted_projection =
|
||||
inv_view_proj.value() * mat_column_from_vector<float, Mat4X4Type::get_store_ordering()>(ndc);
|
||||
|
||||
if (!inverted_projection.at(3, 0))
|
||||
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
|
||||
|
||||
inverted_projection /= inverted_projection.at(3, 0);
|
||||
|
||||
return Vector3<float>{inverted_projection.at(0, 0), inverted_projection.at(1, 0),
|
||||
inverted_projection.at(2, 0)};
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::expected<Vector3<float>, Error> screen_to_world(const Vector3<float>& screen_pos) const noexcept
|
||||
{
|
||||
return view_port_to_screen(screen_to_ndc(screen_pos));
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
std::expected<Vector3<float>, Error> screen_to_world(const Vector2<float>& screen_pos) const noexcept
|
||||
{
|
||||
const auto& [x, y] = screen_pos;
|
||||
return screen_to_world({x, y, 1.f});
|
||||
}
|
||||
|
||||
protected:
|
||||
ViewPort m_view_port{};
|
||||
@@ -186,19 +226,25 @@ namespace omath::projection
|
||||
|
||||
[[nodiscard]] Vector3<float> ndc_to_screen_position(const Vector3<float>& ndc) const noexcept
|
||||
{
|
||||
/*
|
||||
^
|
||||
| y
|
||||
1 |
|
||||
|
|
||||
|
|
||||
-1 ---------0--------- 1 --> x
|
||||
|
|
||||
|
|
||||
-1 |
|
||||
v
|
||||
*/
|
||||
/*
|
||||
^
|
||||
| y
|
||||
1 |
|
||||
|
|
||||
|
|
||||
-1 ---------0--------- 1 --> x
|
||||
|
|
||||
|
|
||||
-1 |
|
||||
v
|
||||
*/
|
||||
return {(ndc.x + 1.f) / 2.f * m_view_port.m_width, (1.f - ndc.y) / 2.f * m_view_port.m_height, ndc.z};
|
||||
}
|
||||
|
||||
[[nodiscard]] Vector3<float> screen_to_ndc(const Vector3<float>& screen_pos) const noexcept
|
||||
{
|
||||
return {screen_pos.x / m_view_port.m_width * 2.f - 1.f, 1.f - screen_pos.y / m_view_port.m_height * 2.f,
|
||||
screen_pos.z};
|
||||
}
|
||||
};
|
||||
} // namespace omath::projection
|
||||
|
||||
@@ -10,5 +10,6 @@ namespace omath::projection
|
||||
enum class Error : uint16_t
|
||||
{
|
||||
WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS,
|
||||
INV_VIEW_PROJ_MAT_DET_EQ_ZERO,
|
||||
};
|
||||
}
|
||||
@@ -50,12 +50,10 @@ namespace omath::collision
|
||||
|
||||
const auto t_hit = side_b.dot(q) * inv_det;
|
||||
|
||||
if (ray.infinite_length)
|
||||
{
|
||||
if (t_hit <= k_epsilon)
|
||||
return ray.end;
|
||||
}
|
||||
else if (t_hit <= k_epsilon || t_hit > 1.0f - k_epsilon)
|
||||
if (ray.infinite_length && t_hit <= k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
if (t_hit <= k_epsilon || t_hit > 1.0f - k_epsilon)
|
||||
return ray.end;
|
||||
|
||||
return ray.start + ray_dir * t_hit;
|
||||
|
||||
@@ -1,364 +0,0 @@
|
||||
#ifdef OMATH_ENABLE_LEGACY
|
||||
|
||||
#include "omath/matrix.hpp"
|
||||
#include "omath/angles.hpp"
|
||||
#include "omath/vector3.hpp"
|
||||
#include <complex>
|
||||
#include <format>
|
||||
#include <stdexcept>
|
||||
#include <utility>
|
||||
|
||||
namespace omath
|
||||
{
|
||||
Matrix::Matrix(const size_t rows, const size_t columns)
|
||||
{
|
||||
if (rows == 0 and columns == 0)
|
||||
throw std::runtime_error("Matrix cannot be 0x0");
|
||||
|
||||
m_rows = rows;
|
||||
m_columns = columns;
|
||||
|
||||
m_data = std::make_unique<float[]>(m_rows * m_columns);
|
||||
|
||||
set(0.f);
|
||||
}
|
||||
|
||||
Matrix::Matrix(const std::initializer_list<std::initializer_list<float>>& rows)
|
||||
{
|
||||
m_rows = rows.size();
|
||||
m_columns = rows.begin()->size();
|
||||
|
||||
for (const auto& row: rows)
|
||||
if (row.size() != m_columns)
|
||||
throw std::invalid_argument("All rows must have the same number of columns.");
|
||||
|
||||
m_data = std::make_unique<float[]>(m_rows * m_columns);
|
||||
|
||||
size_t i = 0;
|
||||
for (const auto& row: rows)
|
||||
{
|
||||
size_t j = 0;
|
||||
for (const auto& value: row)
|
||||
at(i, j++) = value;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
Matrix::Matrix(const Matrix& other)
|
||||
{
|
||||
m_rows = other.m_rows;
|
||||
m_columns = other.m_columns;
|
||||
|
||||
m_data = std::make_unique<float[]>(m_rows * m_columns);
|
||||
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
at(i, j) = other.at(i, j);
|
||||
}
|
||||
|
||||
Matrix::Matrix(const size_t rows, const size_t columns, const float* raw_data)
|
||||
{
|
||||
m_rows = rows;
|
||||
m_columns = columns;
|
||||
|
||||
m_data = std::make_unique<float[]>(m_rows * m_columns);
|
||||
|
||||
for (size_t i = 0; i < rows * columns; ++i)
|
||||
at(i / rows, i % columns) = raw_data[i];
|
||||
}
|
||||
|
||||
size_t Matrix::row_count() const noexcept
|
||||
{
|
||||
return m_rows;
|
||||
}
|
||||
|
||||
float& Matrix::operator[](const size_t row, const size_t column)
|
||||
{
|
||||
return at(row, column);
|
||||
}
|
||||
|
||||
Matrix::Matrix(Matrix&& other) noexcept
|
||||
{
|
||||
m_rows = other.m_rows;
|
||||
m_columns = other.m_columns;
|
||||
m_data = std::move(other.m_data);
|
||||
|
||||
other.m_rows = 0;
|
||||
other.m_columns = 0;
|
||||
|
||||
other.m_data = nullptr;
|
||||
}
|
||||
|
||||
size_t Matrix::columns_count() const noexcept
|
||||
{
|
||||
return m_columns;
|
||||
}
|
||||
|
||||
std::pair<size_t, size_t> Matrix::size() const noexcept
|
||||
{
|
||||
return {row_count(), columns_count()};
|
||||
}
|
||||
|
||||
float& Matrix::at(const size_t row, const size_t col)
|
||||
{
|
||||
return const_cast<float&>(std::as_const(*this).at(row, col));
|
||||
}
|
||||
|
||||
float Matrix::sum()
|
||||
{
|
||||
float sum = 0;
|
||||
|
||||
for (size_t i = 0; i < row_count(); i++)
|
||||
for (size_t j = 0; j < columns_count(); j++)
|
||||
sum += at(i, j);
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
const float& Matrix::at(const size_t row, const size_t col) const
|
||||
{
|
||||
return m_data[row * m_columns + col];
|
||||
}
|
||||
|
||||
Matrix Matrix::operator*(const Matrix& other) const
|
||||
{
|
||||
if (m_columns != other.m_rows)
|
||||
throw std::runtime_error("n != m");
|
||||
|
||||
auto out_mat = Matrix(m_rows, other.m_columns);
|
||||
|
||||
for (size_t d = 0; d < m_rows; ++d)
|
||||
for (size_t i = 0; i < other.m_columns; ++i)
|
||||
for (size_t j = 0; j < other.m_rows; ++j)
|
||||
out_mat.at(d, i) += at(d, j) * other.at(j, i);
|
||||
|
||||
return out_mat;
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator*=(const Matrix& other)
|
||||
{
|
||||
*this = *this * other;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Matrix Matrix::operator*(const float f) const
|
||||
{
|
||||
auto out = *this;
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
out.at(i, j) *= f;
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator*=(const float f)
|
||||
{
|
||||
for (size_t i = 0; i < row_count(); i++)
|
||||
for (size_t j = 0; j < columns_count(); j++)
|
||||
at(i, j) *= f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Matrix::clear()
|
||||
{
|
||||
set(0.f);
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator=(const Matrix& other)
|
||||
{
|
||||
if (this == &other)
|
||||
return *this;
|
||||
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
at(i, j) = other.at(i, j);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator=(Matrix&& other) noexcept
|
||||
{
|
||||
if (this == &other)
|
||||
return *this;
|
||||
|
||||
m_rows = other.m_rows;
|
||||
m_columns = other.m_columns;
|
||||
m_data = std::move(other.m_data);
|
||||
|
||||
other.m_rows = 0;
|
||||
other.m_columns = 0;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Matrix& Matrix::operator/=(const float f)
|
||||
{
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
at(i, j) /= f;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
Matrix Matrix::operator/(const float f) const
|
||||
{
|
||||
auto out = *this;
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
out.at(i, j) /= f;
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::string Matrix::to_string() const
|
||||
{
|
||||
std::string str;
|
||||
|
||||
for (size_t i = 0; i < m_rows; i++)
|
||||
{
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
{
|
||||
str += std::format("{:.1f}", at(i, j));
|
||||
|
||||
if (j == m_columns - 1)
|
||||
str += '\n';
|
||||
else
|
||||
str += ' ';
|
||||
}
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
float Matrix::determinant() const // NOLINT(*-no-recursion)
|
||||
{
|
||||
if (m_rows + m_columns == 2)
|
||||
return at(0, 0);
|
||||
|
||||
if (m_rows == 2 and m_columns == 2)
|
||||
return at(0, 0) * at(1, 1) - at(0, 1) * at(1, 0);
|
||||
|
||||
float det = 0;
|
||||
for (size_t i = 0; i < m_columns; i++)
|
||||
det += alg_complement(0, i) * at(0, i);
|
||||
|
||||
return det;
|
||||
}
|
||||
|
||||
float Matrix::alg_complement(const size_t i, const size_t j) const // NOLINT(*-no-recursion)
|
||||
{
|
||||
const auto tmp = minor(i, j);
|
||||
return ((i + j + 2) % 2 == 0) ? tmp : -tmp;
|
||||
}
|
||||
|
||||
Matrix Matrix::transpose() const
|
||||
{
|
||||
Matrix transposed = {m_columns, m_rows};
|
||||
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
transposed.at(j, i) = at(i, j);
|
||||
|
||||
return transposed;
|
||||
}
|
||||
|
||||
Matrix::~Matrix() = default;
|
||||
|
||||
void Matrix::set(const float val)
|
||||
{
|
||||
for (size_t i = 0; i < m_rows; ++i)
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
at(i, j) = val;
|
||||
}
|
||||
|
||||
Matrix Matrix::strip(const size_t row, const size_t column) const
|
||||
{
|
||||
Matrix stripped = {m_rows - 1, m_columns - 1};
|
||||
size_t strip_row_index = 0;
|
||||
|
||||
for (size_t i = 0; i < m_rows; i++)
|
||||
{
|
||||
if (i == row)
|
||||
continue;
|
||||
|
||||
size_t strip_column_index = 0;
|
||||
for (size_t j = 0; j < m_columns; ++j)
|
||||
{
|
||||
if (j == column)
|
||||
continue;
|
||||
|
||||
stripped.at(strip_row_index, strip_column_index) = at(i, j);
|
||||
strip_column_index++;
|
||||
}
|
||||
|
||||
strip_row_index++;
|
||||
}
|
||||
|
||||
return stripped;
|
||||
}
|
||||
|
||||
float Matrix::minor(const size_t i, const size_t j) const // NOLINT(*-no-recursion)
|
||||
{
|
||||
return strip(i, j).determinant();
|
||||
}
|
||||
|
||||
Matrix Matrix::to_screen_matrix(const float screen_width, const float screen_height)
|
||||
{
|
||||
return {
|
||||
{screen_width / 2.f, 0.f, 0.f, 0.f},
|
||||
{0.f, -screen_height / 2.f, 0.f, 0.f},
|
||||
{0.f, 0.f, 1.f, 0.f},
|
||||
{screen_width / 2.f, screen_height / 2.f, 0.f, 1.f},
|
||||
};
|
||||
}
|
||||
|
||||
Matrix Matrix::translation_matrix(const Vector3<float>& diff)
|
||||
{
|
||||
return {
|
||||
{1.f, 0.f, 0.f, 0.f},
|
||||
{0.f, 1.f, 0.f, 0.f},
|
||||
{0.f, 0.f, 1.f, 0.f},
|
||||
{diff.x, diff.y, diff.z, 1.f},
|
||||
};
|
||||
}
|
||||
|
||||
Matrix Matrix::orientation_matrix(const Vector3<float>& forward, const Vector3<float>& right,
|
||||
const Vector3<float>& up)
|
||||
{
|
||||
return {
|
||||
{right.x, up.x, forward.x, 0.f},
|
||||
{right.y, up.y, forward.y, 0.f},
|
||||
{right.z, up.z, forward.z, 0.f},
|
||||
{0.f, 0.f, 0.f, 1.f},
|
||||
};
|
||||
}
|
||||
|
||||
Matrix Matrix::projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||
const float far)
|
||||
{
|
||||
const float fov_half_tan = std::tan(angles::degrees_to_radians(field_of_view) / 2.f);
|
||||
|
||||
return {{1.f / (aspect_ratio * fov_half_tan), 0.f, 0.f, 0.f},
|
||||
{0.f, 1.f / fov_half_tan, 0.f, 0.f},
|
||||
{0.f, 0.f, (far + near) / (far - near), 2.f * near * far / (far - near)},
|
||||
{0.f, 0.f, -1.f, 0.f}};
|
||||
}
|
||||
|
||||
const float* Matrix::raw() const
|
||||
{
|
||||
return m_data.get();
|
||||
}
|
||||
|
||||
void Matrix::set_data_from_raw(const float* raw_matrix)
|
||||
{
|
||||
for (size_t i = 0; i < m_columns * m_rows; ++i)
|
||||
at(i / m_rows, i % m_columns) = raw_matrix[i];
|
||||
}
|
||||
|
||||
Matrix::Matrix()
|
||||
{
|
||||
m_columns = 0;
|
||||
m_rows = 0;
|
||||
m_data = nullptr;
|
||||
}
|
||||
} // namespace omath
|
||||
#endif
|
||||
@@ -1,3 +1,192 @@
|
||||
//
|
||||
// Created by Orange on 11/30/2024.
|
||||
//
|
||||
|
||||
#include <cmath>
|
||||
#include <gtest/gtest.h>
|
||||
#include <numbers>
|
||||
#include <omath/angle.hpp>
|
||||
|
||||
using namespace omath;
|
||||
|
||||
namespace
|
||||
{
|
||||
|
||||
// Handy aliases (defaults: Type=float, [0,360], Normalized)
|
||||
using Deg = Angle<float, float(0), float(360), AngleFlags::Normalized>;
|
||||
using Pitch = Angle<float, float(-90), float(90), AngleFlags::Clamped>;
|
||||
using Turn = Angle<float, float(-180), float(180), AngleFlags::Normalized>;
|
||||
|
||||
constexpr float kEps = 1e-5f;
|
||||
|
||||
} // namespace
|
||||
|
||||
// ---------- Construction / factories ----------
|
||||
|
||||
TEST(UnitTestAngle, DefaultConstructor_IsZeroDegrees)
|
||||
{
|
||||
Deg a; // default ctor
|
||||
EXPECT_FLOAT_EQ(*a, 0.0f);
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 0.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, FromDegrees_Normalized_WrapsAboveMax)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(370.0f);
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 10.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, FromDegrees_Normalized_WrapsBelowMin)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(-10.0f);
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 350.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, FromDegrees_Clamped_ClampsToRange)
|
||||
{
|
||||
const Pitch hi = Pitch::from_degrees(100.0f);
|
||||
const Pitch lo = Pitch::from_degrees(-120.0f);
|
||||
|
||||
EXPECT_FLOAT_EQ(hi.as_degrees(), 90.0f);
|
||||
EXPECT_FLOAT_EQ(lo.as_degrees(), -90.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, FromRadians_And_AsRadians)
|
||||
{
|
||||
const Deg a = Deg::from_radians(std::numbers::pi_v<float>);
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 180.0f);
|
||||
|
||||
const Deg b = Deg::from_degrees(180.0f);
|
||||
EXPECT_NEAR(b.as_radians(), std::numbers::pi_v<float>, 1e-6f);
|
||||
}
|
||||
|
||||
// ---------- Unary minus & deref ----------
|
||||
|
||||
TEST(UnitTestAngle, UnaryMinus_Normalized)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(30.0f);
|
||||
const Deg b = -a; // wraps to 330 in [0,360)
|
||||
EXPECT_FLOAT_EQ(b.as_degrees(), 330.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, DereferenceReturnsDegrees)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(42.0f);
|
||||
EXPECT_FLOAT_EQ(*a, 42.0f);
|
||||
}
|
||||
|
||||
// ---------- Trigonometric helpers ----------
|
||||
|
||||
TEST(UnitTestAngle, SinCosTanCot_BasicCases)
|
||||
{
|
||||
const Deg a0 = Deg::from_degrees(0.0f);
|
||||
EXPECT_NEAR(a0.sin(), 0.0f, kEps);
|
||||
EXPECT_NEAR(a0.cos(), 1.0f, kEps);
|
||||
// cot(0) -> cos/sin -> div by 0: allow inf or nan
|
||||
const float cot0 = a0.cot();
|
||||
EXPECT_TRUE(std::isinf(cot0) || std::isnan(cot0));
|
||||
|
||||
const Deg a45 = Deg::from_degrees(45.0f);
|
||||
EXPECT_NEAR(a45.tan(), 1.0f, 1e-4f);
|
||||
EXPECT_NEAR(a45.cot(), 1.0f, 1e-4f);
|
||||
|
||||
const Deg a90 = Deg::from_degrees(90.0f);
|
||||
EXPECT_NEAR(a90.sin(), 1.0f, 1e-4f);
|
||||
EXPECT_NEAR(a90.cos(), 0.0f, 1e-4f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, Atan_IsAtanOfRadians)
|
||||
{
|
||||
// atan(as_radians). For 0° -> atan(0)=0.
|
||||
const Deg a0 = Deg::from_degrees(0.0f);
|
||||
EXPECT_NEAR(a0.atan(), 0.0f, kEps);
|
||||
|
||||
const Deg a45 = Deg::from_degrees(45.0f);
|
||||
// atan(pi/4) ≈ 0.665773...
|
||||
EXPECT_NEAR(a45.atan(), 0.66577375f, 1e-6f);
|
||||
}
|
||||
|
||||
// ---------- Compound arithmetic ----------
|
||||
|
||||
TEST(UnitTestAngle, PlusEquals_Normalized_Wraps)
|
||||
{
|
||||
Deg a = Deg::from_degrees(350.0f);
|
||||
a += Deg::from_degrees(20.0f); // 370 -> 10
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 10.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, MinusEquals_Normalized_Wraps)
|
||||
{
|
||||
Deg a = Deg::from_degrees(10.0f);
|
||||
a -= Deg::from_degrees(30.0f); // -20 -> 340
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), 340.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, PlusEquals_Clamped_Clamps)
|
||||
{
|
||||
Pitch p = Pitch::from_degrees(80.0f);
|
||||
p += Pitch::from_degrees(30.0f); // 110 -> clamp to 90
|
||||
EXPECT_FLOAT_EQ(p.as_degrees(), 90.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, MinusEquals_Clamped_Clamps)
|
||||
{
|
||||
Pitch p = Pitch::from_degrees(-70.0f);
|
||||
p -= Pitch::from_degrees(40.0f); // -110 -> clamp to -90
|
||||
EXPECT_FLOAT_EQ(p.as_degrees(), -90.0f);
|
||||
}
|
||||
|
||||
// ---------- Alternative ranges ----------
|
||||
|
||||
TEST(UnitTestAngle, NormalizedRange_Neg180To180)
|
||||
{
|
||||
const Turn a = Turn::from_degrees(190.0f); // -> -170
|
||||
const Turn b = Turn::from_degrees(-190.0f); // -> 170
|
||||
|
||||
EXPECT_FLOAT_EQ(a.as_degrees(), -170.0f);
|
||||
EXPECT_FLOAT_EQ(b.as_degrees(), 170.0f);
|
||||
}
|
||||
|
||||
// ---------- Comparisons (via <=>) ----------
|
||||
|
||||
TEST(UnitTestAngle, Comparisons_WorkWithPartialOrdering)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(10.0f);
|
||||
const Deg b = Deg::from_degrees(20.0f);
|
||||
const Deg c = Deg::from_degrees(10.0f);
|
||||
|
||||
EXPECT_TRUE(a < b);
|
||||
EXPECT_TRUE(b > a);
|
||||
EXPECT_TRUE(a <= c);
|
||||
EXPECT_TRUE(c >= a);
|
||||
}
|
||||
|
||||
// ---------- std::format formatter ----------
|
||||
|
||||
TEST(UnitTestAngle, Formatter_PrintsDegreesWithSuffix)
|
||||
{
|
||||
const Deg a = Deg::from_degrees(15.0f);
|
||||
EXPECT_EQ(std::format("{}", a), "15deg");
|
||||
|
||||
const Deg b = Deg::from_degrees(10.5f);
|
||||
EXPECT_EQ(std::format("{}", b), "10.5deg");
|
||||
|
||||
const Turn t = Turn::from_degrees(-170.0f);
|
||||
EXPECT_EQ(std::format("{}", t), "-170deg");
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, BinaryPlus_ReturnsWrappedSum)
|
||||
{
|
||||
Angle<> a = Deg::from_degrees(350.0f);
|
||||
const Deg b = Deg::from_degrees(20.0f);
|
||||
const Deg c = a + b; // expect 10°
|
||||
EXPECT_FLOAT_EQ(c.as_degrees(), 10.0f);
|
||||
}
|
||||
|
||||
TEST(UnitTestAngle, BinaryMinus_ReturnsWrappedDiff)
|
||||
{
|
||||
Angle<> a = Deg::from_degrees(10.0f);
|
||||
const Deg b = Deg::from_degrees(30.0f);
|
||||
const Deg c = a - b; // expect 340°
|
||||
EXPECT_FLOAT_EQ(c.as_degrees(), 340.0f);
|
||||
}
|
||||
|
||||
@@ -1,184 +0,0 @@
|
||||
//
|
||||
// Created by vlad on 5/18/2024.
|
||||
//
|
||||
|
||||
#ifdef OMATH_ENABLE_LEGACY
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
#include <omath/matrix.hpp>
|
||||
#include "omath/vector3.hpp"
|
||||
|
||||
using namespace omath;
|
||||
|
||||
|
||||
class UnitTestMatrix : public ::testing::Test
|
||||
{
|
||||
protected:
|
||||
Matrix m1;
|
||||
Matrix m2;
|
||||
|
||||
void SetUp() override
|
||||
{
|
||||
m1 = Matrix(2, 2);
|
||||
m2 = Matrix{{1.0f, 2.0f}, {3.0f, 4.0f}};
|
||||
}
|
||||
};
|
||||
|
||||
// Test constructors
|
||||
TEST_F(UnitTestMatrix, Constructor_Size)
|
||||
{
|
||||
const Matrix m(3, 3);
|
||||
EXPECT_EQ(m.row_count(), 3);
|
||||
EXPECT_EQ(m.columns_count(), 3);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Operator_SquareBrackets)
|
||||
{
|
||||
EXPECT_EQ((m2[0, 0]), 1.0f);
|
||||
EXPECT_EQ((m2[0, 1]), 2.0f);
|
||||
EXPECT_EQ((m2[1, 0]), 3.0f);
|
||||
EXPECT_EQ((m2[1, 1]), 4.0f);
|
||||
}
|
||||
|
||||
|
||||
TEST_F(UnitTestMatrix, Constructor_InitializerList)
|
||||
{
|
||||
Matrix m{{1.0f, 2.0f}, {3.0f, 4.0f}};
|
||||
EXPECT_EQ(m.row_count(), 2);
|
||||
EXPECT_EQ(m.columns_count(), 2);
|
||||
EXPECT_FLOAT_EQ(m.at(0, 0), 1.0f);
|
||||
EXPECT_FLOAT_EQ(m.at(1, 1), 4.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Constructor_Copy)
|
||||
{
|
||||
Matrix m3 = m2;
|
||||
EXPECT_EQ(m3.row_count(), m2.row_count());
|
||||
EXPECT_EQ(m3.columns_count(), m2.columns_count());
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), m2.at(0, 0));
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Constructor_Move)
|
||||
{
|
||||
Matrix m3 = std::move(m2);
|
||||
EXPECT_EQ(m3.row_count(), 2);
|
||||
EXPECT_EQ(m3.columns_count(), 2);
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 1.0f);
|
||||
EXPECT_EQ(m2.row_count(), 0); // m2 should be empty after the move
|
||||
EXPECT_EQ(m2.columns_count(), 0);
|
||||
}
|
||||
|
||||
// Test matrix operations
|
||||
TEST_F(UnitTestMatrix, Operator_Multiplication_Matrix)
|
||||
{
|
||||
Matrix m3 = m2 * m2;
|
||||
EXPECT_EQ(m3.row_count(), 2);
|
||||
EXPECT_EQ(m3.columns_count(), 2);
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 7.0f);
|
||||
EXPECT_FLOAT_EQ(m3.at(1, 1), 22.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Operator_Multiplication_Scalar)
|
||||
{
|
||||
Matrix m3 = m2 * 2.0f;
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 2.0f);
|
||||
EXPECT_FLOAT_EQ(m3.at(1, 1), 8.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Operator_Division_Scalar)
|
||||
{
|
||||
Matrix m3 = m2 / 2.0f;
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 0.5f);
|
||||
EXPECT_FLOAT_EQ(m3.at(1, 1), 2.0f);
|
||||
}
|
||||
|
||||
// Test matrix functions
|
||||
TEST_F(UnitTestMatrix, Transpose)
|
||||
{
|
||||
Matrix m3 = m2.transpose();
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 1), 3.0f);
|
||||
EXPECT_FLOAT_EQ(m3.at(1, 0), 2.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Determinant)
|
||||
{
|
||||
const float det = m2.determinant();
|
||||
EXPECT_FLOAT_EQ(det, -2.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Minor)
|
||||
{
|
||||
const float minor = m2.minor(0, 0);
|
||||
EXPECT_FLOAT_EQ(minor, 4.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, AlgComplement)
|
||||
{
|
||||
const float algComp = m2.alg_complement(0, 0);
|
||||
EXPECT_FLOAT_EQ(algComp, 4.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Strip)
|
||||
{
|
||||
Matrix m3 = m2.strip(0, 0);
|
||||
EXPECT_EQ(m3.row_count(), 1);
|
||||
EXPECT_EQ(m3.columns_count(), 1);
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 4.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, ProjectionMatrix)
|
||||
{
|
||||
const Matrix proj = Matrix::projection_matrix(45.0f, 1.33f, 0.1f, 100.0f);
|
||||
EXPECT_EQ(proj.row_count(), 4);
|
||||
EXPECT_EQ(proj.columns_count(), 4);
|
||||
// Further checks on projection matrix elements could be added
|
||||
}
|
||||
|
||||
// Test other member functions
|
||||
TEST_F(UnitTestMatrix, Set)
|
||||
{
|
||||
m1.set(3.0f);
|
||||
EXPECT_FLOAT_EQ(m1.at(0, 0), 3.0f);
|
||||
EXPECT_FLOAT_EQ(m1.at(1, 1), 3.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Sum)
|
||||
{
|
||||
const float sum = m2.sum();
|
||||
EXPECT_FLOAT_EQ(sum, 10.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, Clear)
|
||||
{
|
||||
m2.clear();
|
||||
EXPECT_FLOAT_EQ(m2.at(0, 0), 0.0f);
|
||||
EXPECT_FLOAT_EQ(m2.at(1, 1), 0.0f);
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, ToString)
|
||||
{
|
||||
const std::string str = m2.to_string();
|
||||
EXPECT_FALSE(str.empty());
|
||||
}
|
||||
|
||||
// Test assignment operators
|
||||
TEST_F(UnitTestMatrix, AssignmentOperator_Copy)
|
||||
{
|
||||
Matrix m3(2, 2);
|
||||
m3 = m2;
|
||||
EXPECT_EQ(m3.row_count(), m2.row_count());
|
||||
EXPECT_EQ(m3.columns_count(), m2.columns_count());
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), m2.at(0, 0));
|
||||
}
|
||||
|
||||
TEST_F(UnitTestMatrix, AssignmentOperator_Move)
|
||||
{
|
||||
Matrix m3(2, 2);
|
||||
m3 = std::move(m2);
|
||||
EXPECT_EQ(m3.row_count(), 2);
|
||||
EXPECT_EQ(m3.columns_count(), 2);
|
||||
EXPECT_FLOAT_EQ(m3.at(0, 0), 1.0f);
|
||||
EXPECT_EQ(m2.row_count(), 0); // m2 should be empty after the move
|
||||
EXPECT_EQ(m2.columns_count(), 0);
|
||||
}
|
||||
#endif
|
||||
@@ -13,8 +13,12 @@ TEST(UnitTestProjection, Projection)
|
||||
const auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, fov,
|
||||
0.01f, 1000.f);
|
||||
|
||||
const auto projected = cam.world_to_screen({1000, 0, 50});
|
||||
const auto projected = cam.world_to_screen({1000.f, 0, 50.f});
|
||||
const auto result = cam.screen_to_world(projected.value());
|
||||
const auto result2 = cam.world_to_screen(result.value());
|
||||
|
||||
EXPECT_EQ(static_cast<omath::Vector2<float>>(projected.value()),
|
||||
static_cast<omath::Vector2<float>>(result2.value()));
|
||||
EXPECT_NEAR(projected->x, 960.f, 0.001f);
|
||||
EXPECT_NEAR(projected->y, 504.f, 0.001f);
|
||||
EXPECT_NEAR(projected->z, 1.f, 0.001f);
|
||||
|
||||
Reference in New Issue
Block a user