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8 Commits

Author SHA1 Message Date
308f7ed481 forgot return 2026-03-21 16:43:18 +03:00
8802ad9af1 fix 2026-03-21 16:41:03 +03:00
2ac508d6e8 fixed tests 2026-03-21 16:28:48 +03:00
eb1ca6055b added additional error code 2026-03-21 16:15:48 +03:00
b528e41de3 fixed test names 2026-03-21 15:45:22 +03:00
8615ab2b7c changed name, fixed bug 2026-03-21 15:22:02 +03:00
5a4c042fec replaced enum 2026-03-21 14:53:04 +03:00
8063c1697a improved interface 2026-03-21 14:41:07 +03:00
5 changed files with 169 additions and 7 deletions

View File

@@ -0,0 +1,7 @@
{
"permissions": {
"allow": [
"Bash(ls:*)"
]
}
}

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@@ -36,7 +36,11 @@ namespace omath::projection
}
};
using FieldOfView = Angle<float, 0.f, 180.f, AngleFlags::Clamped>;
enum class ViewPortClipping
{
AUTO,
MANUAL,
};
template<class T, class MatType, class ViewAnglesType>
concept CameraEngineConcept =
requires(const Vector3<float>& cam_origin, const Vector3<float>& look_at, const ViewAnglesType& angles,
@@ -204,9 +208,25 @@ namespace omath::projection
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
[[nodiscard]] std::expected<Vector3<float>, Error>
world_to_screen(const Vector3<float>& world_position, const bool auto_clip = true) const noexcept
world_to_screen(const Vector3<float>& world_position) const noexcept
{
const auto normalized_cords = world_to_view_port(world_position, auto_clip);
const auto normalized_cords = world_to_view_port(world_position);
if (!normalized_cords.has_value())
return std::unexpected{normalized_cords.error()};
if constexpr (screen_start == ScreenStart::TOP_LEFT_CORNER)
return ndc_to_screen_position_from_top_left_corner(*normalized_cords);
else if constexpr (screen_start == ScreenStart::BOTTOM_LEFT_CORNER)
return ndc_to_screen_position_from_bottom_left_corner(*normalized_cords);
else
std::unreachable();
}
template<ScreenStart screen_start = ScreenStart::TOP_LEFT_CORNER>
[[nodiscard]] std::expected<Vector3<float>, Error>
world_to_screen_unclipped(const Vector3<float>& world_position) const noexcept
{
const auto normalized_cords = world_to_view_port(world_position, ViewPortClipping::MANUAL);
if (!normalized_cords.has_value())
return std::unexpected{normalized_cords.error()};
@@ -267,18 +287,28 @@ namespace omath::projection
}
[[nodiscard]] std::expected<Vector3<float>, Error>
world_to_view_port(const Vector3<float>& world_position, const bool auto_clip = true) const noexcept
world_to_view_port(const Vector3<float>& world_position,
const ViewPortClipping& clipping = ViewPortClipping::AUTO) const noexcept
{
auto projected = get_view_projection_matrix()
* mat_column_from_vector<float, Mat4X4Type::get_store_ordering()>(world_position);
const auto& w = projected.at(3, 0);
if (w <= std::numeric_limits<float>::epsilon())
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
constexpr auto eps = std::numeric_limits<float>::epsilon();
if (w <= eps)
return std::unexpected(Error::PERSPECTIVE_DIVIDER_LESS_EQ_ZERO);
projected /= w;
if (auto_clip && is_ndc_out_of_bounds(projected))
// ReSharper disable once CppTooWideScope
const auto clipped_automatically = clipping == ViewPortClipping::AUTO && is_ndc_out_of_bounds(projected);
if (clipped_automatically)
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
// ReSharper disable once CppTooWideScope
const auto clipped_manually = clipping == ViewPortClipping::MANUAL && (projected.at(2, 0) < 0.0f - eps
|| projected.at(2, 0) > 1.0f + eps);
if (clipped_manually)
return std::unexpected(Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS);
return Vector3<float>{projected.at(0, 0), projected.at(1, 0), projected.at(2, 0)};

View File

@@ -11,5 +11,6 @@ namespace omath::projection
{
WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS,
INV_VIEW_PROJ_MAT_DET_EQ_ZERO,
PERSPECTIVE_DIVIDER_LESS_EQ_ZERO,
};
}

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@@ -3,6 +3,8 @@
//
#ifdef OMATH_ENABLE_LUA
#include "omath/lua/lua.hpp"
#include "omath/omath.hpp"
#include "omath/projection/error_codes.hpp"
#include <omath/engines/cry_engine/camera.hpp>
#include <omath/engines/frostbite_engine/camera.hpp>
#include <omath/engines/iw_engine/camera.hpp>
@@ -33,6 +35,8 @@ namespace
return "world position is out of screen bounds";
case omath::projection::Error::INV_VIEW_PROJ_MAT_DET_EQ_ZERO:
return "inverse view-projection matrix determinant is zero";
case omath::projection::Error::PERSPECTIVE_DIVIDER_LESS_EQ_ZERO:
return "perspective divider is less or equal to zero";
}
return "unknown error";
}

View File

@@ -50,6 +50,126 @@ TEST(UnitTestProjection, ScreenToNdcBottomLeft)
EXPECT_NEAR(ndc_bottom_left.y, 0.519615293f, 0.0001f);
}
TEST(UnitTestProjection, UnclippedWorldToScreenInBounds)
{
constexpr auto fov = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::from_degrees(90.f);
const auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, fov,
0.01f, 1000.f);
const auto projected = cam.world_to_screen_unclipped({1000.f, 0, 50.f});
ASSERT_TRUE(projected.has_value());
EXPECT_NEAR(projected->x, 960.f, 0.001f);
EXPECT_NEAR(projected->y, 504.f, 0.001f);
}
TEST(UnitTestProjection, UnclippedWorldToScreenMatchesWorldToScreenWhenInBounds)
{
constexpr auto fov = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::from_degrees(90.f);
const auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, fov,
0.01f, 1000.f);
const auto w2s = cam.world_to_screen({1000.f, 0, 50.f});
const auto no_clip = cam.world_to_screen_unclipped({1000.f, 0, 50.f});
ASSERT_TRUE(w2s.has_value());
ASSERT_TRUE(no_clip.has_value());
EXPECT_NEAR(w2s->x, no_clip->x, 0.001f);
EXPECT_NEAR(w2s->y, no_clip->y, 0.001f);
EXPECT_NEAR(w2s->z, no_clip->z, 0.001f);
}
TEST(UnitTestProjection, UnclippedWorldToScreenRejectsBehindCamera)
{
constexpr auto fov = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::from_degrees(90.f);
const auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, fov,
0.01f, 1000.f);
const auto projected = cam.world_to_screen_unclipped({-1000.f, 0, 0});
EXPECT_FALSE(projected.has_value());
EXPECT_EQ(projected.error(), omath::projection::Error::PERSPECTIVE_DIVIDER_LESS_EQ_ZERO);
}
TEST(UnitTestProjection, UnclippedWorldToScreenAllowsOutOfBoundsNdc)
{
constexpr auto fov = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::from_degrees(90.f);
const auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, fov,
0.01f, 1000.f);
// Point far to the side exceeds NDC [-1,1] bounds but unclipped returns it anyway
const auto projected = cam.world_to_screen_unclipped({100.f, 5000.f, 0});
EXPECT_TRUE(projected.has_value());
}
TEST(UnitTestProjection, WorldToScreenRejectsOutOfBoundsNdc)
{
constexpr auto fov = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::from_degrees(90.f);
const auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, fov,
0.01f, 1000.f);
// Same point that unclipped allows — clipped world_to_screen rejects it
const auto projected = cam.world_to_screen({100.f, 5000.f, 0});
EXPECT_FALSE(projected.has_value());
}
TEST(UnitTestProjection, UnclippedWorldToScreenBottomLeftCorner)
{
constexpr auto fov = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::from_degrees(90.f);
const auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, fov,
0.01f, 1000.f);
using ScreenStart = omath::source_engine::Camera::ScreenStart;
const auto top_left = cam.world_to_screen_unclipped<ScreenStart::TOP_LEFT_CORNER>({1000.f, 0, 50.f});
const auto bottom_left = cam.world_to_screen_unclipped<ScreenStart::BOTTOM_LEFT_CORNER>({1000.f, 0, 50.f});
ASSERT_TRUE(top_left.has_value());
ASSERT_TRUE(bottom_left.has_value());
// X should be identical, Y should differ (mirrored around center)
EXPECT_NEAR(top_left->x, bottom_left->x, 0.001f);
EXPECT_NEAR(top_left->y + bottom_left->y, 1080.f, 0.001f);
}
TEST(UnitTestProjection, UnclippedWorldToScreenRoundTrip)
{
std::mt19937 gen(42);
std::uniform_real_distribution dist_fwd(100.f, 900.f);
std::uniform_real_distribution dist_side(-400.f, 400.f);
std::uniform_real_distribution dist_up(-200.f, 200.f);
constexpr auto fov = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::from_degrees(90.f);
const auto cam = omath::source_engine::Camera({0, 0, 0}, omath::source_engine::ViewAngles{}, {1920.f, 1080.f}, fov,
0.01f, 1000.f);
for (int i = 0; i < 100; i++)
{
const omath::Vector3<float> world_pos{dist_fwd(gen), dist_side(gen), dist_up(gen)};
const auto screen = cam.world_to_screen_unclipped(world_pos);
if (!screen.has_value())
continue;
const auto back_to_world = cam.screen_to_world(screen.value());
ASSERT_TRUE(back_to_world.has_value());
const auto back_to_screen = cam.world_to_screen_unclipped(back_to_world.value());
ASSERT_TRUE(back_to_screen.has_value());
EXPECT_NEAR(screen->x, back_to_screen->x, 0.01f);
EXPECT_NEAR(screen->y, back_to_screen->y, 0.01f);
}
}
TEST(UnitTestProjection, UnclippedWorldToScreenUnityEngine)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
const auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.03f, 1000.f);
using ScreenStart = omath::unity_engine::Camera::ScreenStart;
// Point directly in front
const auto projected = cam.world_to_screen_unclipped<ScreenStart::BOTTOM_LEFT_CORNER>({0, 0, 500.f});
ASSERT_TRUE(projected.has_value());
EXPECT_NEAR(projected->x, 640.f, 0.5f);
EXPECT_NEAR(projected->y, 360.f, 0.5f);
}
TEST(UnitTestProjection, ScreenToWorldTopLeftCorner)
{
std::mt19937 gen(std::random_device{}()); // Seed with a non-deterministic source